[HN Gopher] Vulkan Foliage rendering using GPU Instancing
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Vulkan Foliage rendering using GPU Instancing
Author : ibobev
Score : 102 points
Date : 2024-03-12 16:54 UTC (6 hours ago)
(HTM) web link (www.thegeeko.me)
(TXT) w3m dump (www.thegeeko.me)
| thegeeko wrote:
| thanks for posting it here :)
| tylerekahn wrote:
| This is another video on grass rendering but in the style of
| Ghost of Tsushima: https://www.youtube.com/watch?v=bp7REZBV4P4
| Aerroon wrote:
| Graphics programmers are wizards.
| kevingadd wrote:
| Sometimes it's really obvious combinations of basic
| techniques.
|
| And sometimes a graphics programmer does a handful of vector
| products or matrix operations and produces something that
| makes you go 'how the hell did you think of that?' when you
| look at it. Any time I see a sufficiently amazing shadertoy
| the odds are decent that the actual code for it is way
| simpler than I expect but still nothing I could've come up
| with.
| mey wrote:
| The acerola video at the start is a good watch even for the
| layperson.
| brcmthrowaway wrote:
| Does anyone have the shader for this
| thegeeko wrote:
| which shader do you want ? .. I'm the author
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