[HN Gopher] Show HN: I made a free animator. Think Adobe Illustr...
       ___________________________________________________________________
        
       Show HN: I made a free animator. Think Adobe Illustrator but for
       animation
        
       Trangram is a free one-stop platform to create, and share motion
       graphics and svg animations with a free built-in powerful editor
       which is a fusion of Adobe Illustrator and animation tools.
        
       Author : trangram
       Score  : 582 points
       Date   : 2024-03-12 03:15 UTC (19 hours ago)
        
 (HTM) web link (www.trangram.com)
 (TXT) w3m dump (www.trangram.com)
        
       | KingOfCoders wrote:
       | Like Macromedia Director? I remember creating tcp ip network flow
       | animations with that one.
        
         | mahomedalid wrote:
         | I came here to say the exact same thing, it remind me to
         | Macromedia Flash animations.
        
           | HanClinto wrote:
           | Yes, very much reminds me of that -- this looks great!
        
           | seabrookmx wrote:
           | It still exists. Macromedia Flash became Adobe Flash became
           | Adobe Animate: https://www.adobe.com/ca/products/animate.html
           | 
           | Nice to see some free alternatives popping up.
        
         | trangram wrote:
         | I'm not familiar with Macromedia Director. So I did a quick
         | search and find that both tools can do a basic positions,
         | scale, rotation and color animation just by creating shapes and
         | keyframes within few clicks and draggings.
         | 
         | Trangram, however, is more than that, it supports (1) morphing
         | between two shapes (actually any shapes you can create or
         | imagine) without extra efforts (2) motion path, which means you
         | can define an arbitrary route and let your object move along
         | that path easily (3) parent link, which means linked object can
         | move, rotate and scale together
         | 
         | There're many more exciting features I don't mention here, you
         | can check them from Trangram about page below.
         | 
         | https://www.trangram.com/about
         | 
         | Thanks so much for your comment and letting me know about
         | Macromedia Director.
        
           | Brajeshwar wrote:
           | Well, the power of Macromedia Director was not those
           | animations -- but, a scripting language called Lingo[1]. In
           | 1999, I did a trial Kiosk for the State Bank of India[2] to
           | be installed at a popular landmark in Bombay, called the
           | Wockhardt Hospitals[3].
           | 
           | I used Macromedia Director to let users navigate for
           | information, akin to an ATM but for info. A partnership led
           | to including quite a few animations of Cardiology and similar
           | info-animation.
           | 
           | The ability of Macromedia Director and then Flash to see what
           | you are doing immediately was what draw me into the world of
           | scripted visuals.
           | 
           | 1. https://en.wikipedia.org/wiki/Lingo_(programming_language)
           | 
           | 2. https://en.wikipedia.org/wiki/State_Bank_of_India
           | 
           | 3. https://en.wikipedia.org/wiki/Wockhardt_Hospitals
        
       | shubhamjain wrote:
       | This is awesome. Great job! I love the simplicity of the whole
       | thing. I was able to figure out the tool in a minute. Compare
       | that to professional software, which can have a scary complexity.
       | I think it'd be a great educational tool. Kids would love to
       | experiment with it.
        
         | trangram wrote:
         | Your words mean a lot to me.
         | 
         | In designing and implementing Trangram, ease-of-use ranks high
         | on my list of priorities, alongside functionality and safety.
         | 
         | Just as you mentioned, one of my primary motivations was to
         | facilitate the creation of educational materials, which I was
         | particularly inspired by experiences while watching The Power
         | Of A Mathematical Picture
         | 
         | https://www.youtube.com/watch?v=6vnMT70HOxc&list=PLOxODW9vlV...
         | 
         | I've designed Trangram as more than just an editor; it's a
         | platform intended to democratize content sharing. Every
         | individual should have the opportunity to disseminate valuable
         | content to others, whether through a simple link or embedded
         | HTML code (allowing for easy integration on personal blogs or
         | websites).
         | 
         | My aspiration is for Trangram to evolve into a secure and
         | enriching environment for all, including children, fostering a
         | space where learning flourishes.
        
           | piva00 wrote:
           | Good luck on your mission! As a kid/teenager who grew up
           | creating animations and games on Flash (from v2 to v5) I've
           | always felt that since then only the people really into
           | animation have been able to play with it, the tools are not
           | approachable, you need to learn a lot before you can do the
           | basics which were quite straightforward with Flash.
           | 
           | I really hope Trangram gets some traction so you have the
           | time and resources to further develop it, it's a tool that
           | has potential to make the world a nicer place :)
        
           | ibejoeb wrote:
           | Same experience. Very easy to use and plenty of
           | functionality.
           | 
           | What is safety?
        
           | samstave wrote:
           | Love it. Tutorial would be lovely, and grid, and lock
           | object...
           | 
           | How do you make a new frame
        
       | HanClinto wrote:
       | Really impressive work!! Ever since the demise of Flash I've felt
       | a strong lack of such animation tools.
       | 
       | Very nicely done!
        
         | trangram wrote:
         | Thank you for the kind words. I hope you guys will find it
         | useful.
        
       | JSavageOne wrote:
       | This looks awesome.
       | 
       | Some suggestions though:
       | 
       | - Would be awesome to be able to open an existing animation (eg.
       | like any of the ones showcased). It's a built overwhelming for a
       | noobie opening up to a blank editor page.
       | 
       | - Could also consider putting a tutorial video
       | 
       | Anyways I'll have to play around with this.
        
       | barlog wrote:
       | what an awesome.
       | 
       | I made it in 5 seconds and published it, then it was embarrassed
       | to be listed on the top page.
       | 
       | Let's publish it unlisted!
       | 
       | user/dai
        
       | junto wrote:
       | Back in the day I used to do quite a lot of Macromedia Flash
       | work. It's uncannily similar but a modern take.
       | 
       | I've often wondered why no one has come up with a new product in
       | this space. I think the long term demise of Flash has put off
       | anyone even trying.
       | 
       | There are so many great uses for animations on the web, even if
       | we don't need full blown user interfaces of them and intro
       | screens like we did back in 2002.
       | 
       | Great job!
        
         | ramraj07 wrote:
         | Isn't adobe animate just flash ?
        
           | lukan wrote:
           | No, since flash is no longer around.
           | 
           | Meaning you can still create all the animations and games,
           | but then you will have to try to port it to js and canvas
           | (via easeljs). And that did not work very nicely last time I
           | tried it.
        
             | eloeffler wrote:
             | There is also ruffle which seems to be doing a very good
             | job at reviving Flash animations.
             | 
             | The Internet Archive is using it to preserve the profound
             | cultural heritage of early millenial flash animations.
             | 
             | https://www.theverge.com/2020/11/19/21578616/internet-
             | archiv...
        
             | wongarsu wrote:
             | The Flash player is gone, but the authoring software called
             | Adobe Flash was just rebranded to Adobe Animate. Back in
             | the Flash times Flash was quite popular for Western-style
             | 2d animation, and a lot of TV series were produced in
             | Flash. Animate has been keeping that somewhat alive, though
             | better alternatives have emerged.
        
               | chongli wrote:
               | Yeah. For all the hate the Flash player got back in the
               | day, the authoring software (which was Macromedia Flash
               | when I last used it) was awesome. It has really nice
               | motion interpolation (tweening) and onion-skinning tools.
               | For Western animation this meant you didn't need to
               | outsource all the in-between work.
        
               | lukan wrote:
               | Yeah, I was talking about Adobe Animate. It is not at all
               | as useful as flash was, without exporting to flash.
               | Exporting to html/canvas is a pain.
        
             | themagician wrote:
             | When was the last time you tried it? Because I had a
             | similar experience, and a young animator told me that they
             | were using this in a production envrioment now and I was
             | shocked. Adobe Animate was hot garbage after Flash died,
             | but I recently (like two weeks ago) sat down with it for a
             | bit and I have to say it feels quite good. It seems like
             | there was a time period where Adobe was focused on Animate
             | exporting to canvas and they sort of abandoned that and
             | just turned it into a tool that would export to video. It
             | can do both, but really Animate now is just, "Adboe
             | Illustrator but for animation." So it's not exactly a
             | direct replacement, it's more like Flash without
             | ActionScript, but with some tools to kind of point you in
             | the right direction for canvas + js.
        
         | Closi wrote:
         | Totally agree! The major feature missing compared to Flash
         | would be library and component support - i.e. the ability to
         | create reusable animated graphics that you can drag onto the
         | canvas (with infinite nesting).
         | 
         | i.e. you can animate a bird with flapping wings, then drag 3
         | copies onto your sky.
        
           | lukan wrote:
           | In flash you could also select any element and add a onclick
           | handler. Bam, a button.
           | 
           | Or play a different animation of a subelement on mouseover
           | e.g. bird.flapWings()
           | 
           | And quite some other things ..
           | 
           | This is not a flash replacement and also does not aim to be
           | one.
        
             | Closi wrote:
             | To clarify, I mainly meant the major animation feature that
             | let you do more complex animations compared to this tool.
        
           | albert_e wrote:
           | Yes I absolutely loved that.
           | 
           | I wish Microsoft PowerPoint built some of that so we could
           | use it for light weight animations and story telling.
        
             | fransje26 wrote:
             | > Microsoft [...] light weight [...]
             | 
             | And interesting choice of words!
        
           | brycedriesenga wrote:
           | Rive can do that!
        
         | jonplackett wrote:
         | Absolutely agree. The interface was what made flash so good
         | because it let non-coders make things.
         | 
         | So sad that Adobe were unwilling / unable to just make it
         | output html5 instead of swf. But Adobe so where software goes
         | to die so...
        
         | niklasrde wrote:
         | Airbnb's Lottie has a Web Player now I think? Make your
         | animation in AE or Figma, export to "Lottie JSON" with players
         | in JS, Swift, Kotlin & React Native.
        
         | rprwhite wrote:
         | I think this might be right up your alley, along with some of
         | the children comments: https://rive.app
         | 
         | It's pretty much modern Macromedia Flash. Except a JS runtime,
         | rather than plugin.
        
           | erikig wrote:
           | I was going to suggest Rive too. I came across them when I
           | was trying to figure out how Duolingo's animations were done,
           | pretty cool tool.
           | 
           | For Trangram - it might help to link each of the examples in
           | the "Explore & Get Inspired" section to the editor, allowing
           | new users to avoid the "blank page" syndrome.
        
         | jaysonelliot wrote:
         | IMO, Flash died because it didn't play nice with the
         | conventions of the web. There were workarounds, but generally
         | it broke all of the things HTML could do, like being searchable
         | & selectable, navigable with a keyboard, built of code you
         | could inspect, addressable with a direct link, even working
         | with the browser's back button.
         | 
         | The actual animations and (sometimes) beautiful interfaces were
         | not the problem. People generally loved that.
         | 
         | Generally there's no need for a new product in this space
         | because CSS does everything Flash once did, but adheres to web
         | conventions.
         | 
         | There probably is an opportunity, though. I'm not a motion
         | graphics person - does Adobe Animate fit the bill at all? What
         | do you think is missing today that we once had with Flash?
        
           | dncornholio wrote:
           | Meanwhile we didn't have a replacement, and any replacement
           | lacks of all the features you list, text selection, etc.
           | 
           | It got killed because Apple stopped supporting it. That's the
           | reason.
        
             | malauxyeux wrote:
             | > It got killed because Apple stopped supporting it.
             | 
             | That's how it happened in my orbit anyway.
             | 
             | Steve Jobs published an open letter entitled "Thoughts on
             | Flash", in which he said that iOS would never support
             | Flash. We had a discussion at the web shop I was working
             | for; we decided to stop making new things in Flash.
             | 
             | https://en.wikipedia.org/wiki/Thoughts_on_Flash
        
               | dugmartin wrote:
               | Fun story: Apple demoed the iPad to Hollywood execs a
               | couple weeks before the release. The Hollywood folks saw
               | all their web properties rendering almost no UI and their
               | video content not available.
               | 
               | I worked for a boutique consulting firm at that time and
               | Warner Bros/Telepictures was our big client. We
               | immediately got calls from a lot of execs and I had a
               | week long firedrill of converting MANY Telepictures
               | properties from Flash (mostly for the video content
               | rendering with timecoded UI updates). They also had a
               | video delivery company that was co-located with AOL fly
               | out to Burbank and fly back with tons of hard drives full
               | of episodes of Ellen, the Tyra Banks show, etc to recode
               | from Flash video to video that could be served with the
               | <video> content tag on iPads.
               | 
               | It somehow all got done by the iPad release and Apple
               | published a top 10 "sites that work great on iPad" page
               | on their site and we had done 4 out of 10 of them. All we
               | had to test on was desktop Safari resized to the screen
               | size they told us it needed to work on.
        
             | yreg wrote:
             | The replacement is CSS + JS. Thank God Apple helped kill
             | Flash.
        
               | GenerocUsername wrote:
               | And 10 years later I just don't see the level of amateur
               | uptake that flash had.
               | 
               | For 10 years flash minted thousands of young animators
               | and content creators. Since flashes death there are far
               | fewer upstarts and communities despite Internet adoption
               | being magnitudes higher
        
               | BizarroLand wrote:
               | Yep. The tech may be more mature and less prone to
               | breakage, but the fun of creating, the joy of stupid
               | games went with it for a lot of folks.
        
               | beAbU wrote:
               | The heyday of Newgrounds was truly a golden age for
               | stupid amateur cartoons and games.
        
               | yreg wrote:
               | I would bet there are many more young amateur animators
               | and content creators now than there have been 10 years
               | ago. Their work is just more diverse than the "signature
               | Flash animation look".
        
             | Aerroon wrote:
             | I remember that a lot of people were sure that we were
             | going to get an even better replacement.
             | 
             | "HTML5 is going to be the replacement."
             | 
             | So much for that. Goodbye web games.
        
           | ktzar wrote:
           | There's a correlation between the death of Flash and the rise
           | of mobile devices browsing. Flash was pixel-based and the
           | whole paradigm doesn't really work for responsiveness.
        
             | verticalscaler wrote:
             | Flash was vector based.
        
             | beAbU wrote:
             | Flash was just as responsive as HTML+CSS: As much as the
             | developer makes it responsive.
             | 
             | Also, flash was most certainly not pixel based. It was
             | vector based and a common workflow was to create your
             | graphics in the more powerful Adobe Illustrator, then
             | import into flash for animation.
        
           | swatcoder wrote:
           | No. Generally, the missing features you mention were
           | inconsequential to decision-makers (outside of some
           | ideological devs) and many of them were being gradually
           | addressed by Macromedia/Adobe anyway.
           | 
           | Flash died because Microsoft was agressingly nipping at Adobe
           | on the commercial side with Silverlight, because standard
           | bodies were finally chipping away at its feature advantages
           | with long-needed improvements to HTML, CSS, and Javascript,
           | and most impactfully of of all: because Steve Jobs decreed
           | it.
           | 
           | The death knell for Flash sounded exactly when the market-
           | revolutionizing iPhone refused to support altogether.
           | 
           | But all of that's just about the runtime platform. The posted
           | app calls back to the Flash editor itself, which was
           | extremely mature and powerul but had too much inertia to
           | successfully pivot to targeting HTML or apps before Adobe
           | would give up on it.
           | 
           | Later apps have come, but inevitably start far behind the
           | features that Flash offered designers, animators, and
           | developers at its peak.
        
             | newsclues wrote:
             | Yes, people forgot that websites for big companies were
             | often flash based trash until the iPhone and the web
             | changed to be mobile friendly as iPhones sales continued to
             | skyrocket.
        
             | xer0x wrote:
             | Thanks for this. People forget the creator experience in
             | Flash. It was really amazing, albeit a little quirky.
        
             | tempoponet wrote:
             | I'm surprised you bothered to mention SilverLight. It was
             | Microsoft's intent, sure, but did it ever have any uptake?
             | 
             | It's more of a curiosity or footnote than a relevant
             | factor.
        
               | swatcoder wrote:
               | I think Silverlight was making deep inroads in the
               | enterprise market for rich internet apps and that this
               | was a growing customer retention issue for Adobe with
               | Flash. That's part of why they invested so much in Flex
               | and AIR as a more engineering-centric alternative to the
               | Flash app's designer-centric timeline interface. They
               | wanted to shore up what they were losing to Microsoft.
               | 
               | The consumer usage of Flash was most visible (games,
               | cartoons, brochure sites, video streaming) and Apple's
               | evisceration of that market was what ultimately killed
               | Flash, but things were already looking grim on several
               | fronts before that happened.
        
               | Unfrozen0688 wrote:
               | Lots of enterprise apps like ERP and that type of shit
               | may STILL require Silverlight for older versions. It was
               | huge in that market.
        
               | bigfudge wrote:
               | Edit: I replied to the wrong comment, although this still
               | stands!
               | 
               | I still miss macromedia Director though. I learned to
               | program with HyperCard and then director, and I always
               | thought it was a shame it got canned when adobe bought
               | it.. it was much nicer in lots of ways, although the
               | player was more heavyweight. Actually, I don't think I've
               | ever really found a proper replacement for HyperCard!
        
               | detritus wrote:
               | Yeah, coming from back at that time, to consider
               | Silverlight at all is to give it too much credit.
               | 
               | Jobs and his unwillingness to support it on iPhone killed
               | Flash, and that's that.
        
             | BizarroLand wrote:
             | I remember reading something about how difficult it was to
             | get flash to render correctly on iphone hardware at the
             | time because it had no hardware support and software
             | emulation was slow and terrible at best.
             | 
             | But this is only a vague memory of some article in a
             | magazine or something similar, so take it as anecdotal at
             | best.
        
               | swatcoder wrote:
               | Apple specifically refused to support Flash in mobile
               | Safari and the original sandbox model for apps prevented
               | any kind of perfomant virtual machine for something as
               | sophisticated as SWF (or Java or .NET). That's improved
               | some in the 15 years since, although the sandbox is still
               | fairly conservative and tight.
               | 
               | But at the time, I don't believe Adobe engineeing
               | publically bothered to swim upstream against this, and
               | while there were third-party attempts to run SWF files or
               | AIR applications on iOS they were indeed janky and slow
               | (as you would expect).
               | 
               | So I'd give your memory like a B+ on this one!
        
           | pimlottc wrote:
           | I think the GP is talking more about the authoring tools for
           | Flash. You could do everything - graphics, animation, audio,
           | video, scripting - in a single package that was relatively
           | easy to use.
        
           | sam0x17 wrote:
           | It's crazy to me they didn't see the value in porting
           | actionscript to something that compiles to JS/HTML5, though
           | adobe couldn't be trusted to see this potential obviously. If
           | they had something like that ready in ~2011 it could have
           | completely replaced HTML 5 canvas adoption
        
           | treflop wrote:
           | Mobile apps are even worse than Flash and those reasons
           | haven't hampered their adoption.
           | 
           | Flash died because both Apple and Microsoft wanted it dead.
           | Possibly justifiably.
        
           | karaterobot wrote:
           | I always thought Flash died because Apple didn't want people
           | to be able to write and execute arbitrary code in an app on
           | their phones. That it posed a security risk, a stability
           | risk, and potentially a business risk (as it could allow
           | people to circumvent the limitations they'd imposed on, say,
           | distribution and payments). Is that wrong?
        
             | foooorsyth wrote:
             | In addition to all of those things, it also burned your
             | battery like crazy. Jobs was very public about his
             | annoyance with Flash's battery drain.
        
             | hirako2000 wrote:
             | Yes, it is wrong. Mostly. Or just some minor reason.
             | 
             | It was largely a fallacy perpetuated by Apple. The same
             | fallacy used to more recently justify the app store
             | exclusivity, aimed at preserving their enclosed ecosystem
             | under the guise of protecting users from potential malware
             | threats.
             | 
             | While it's true that Flash posed security risks, not just
             | on mobile but across platforms. Acrobat pdf readers
             | continue to grapple with high-severity CVEs.
             | 
             | Another argument against Flash support on the iPhone was
             | its purported battery drain. It's worth considering the
             | technological landscape of that era: Arm processors were
             | less power-efficient, and early iPhones struggled with
             | battery longevity. Remember, even basic color screen phones
             | could last several days on a single charge--illustrated by
             | the enduring appeal of the Nokia 3210, which could
             | comfortably endure a week without needing to be plugged in.
             | 
             | Yes flash early implementation for mobile was very
             | inefficient.
             | 
             | Yes Apple had valid reasons for resisting Flash support.
             | However, at the heart of the matter was Adobe's lion stance
             | on royalties, a proposition deemed cocky by Jobs. Plus jobs
             | was in the money Business. So the moot negociation red
             | eventually led to a declaration war on Adobe.
             | 
             | Despite Adobe's towering market cap, and arguable more
             | influential in the tech spheres, they underestimated
             | Apple's strategic timing and their ability to a big push
             | for new web standards, which ultimately led to the
             | widespread adoption of HTML. Adobe's defeat to maintain
             | their spotlight animation authoring tool for the web.
             | Cousin comment touches on its disrespect for existing web
             | standards, it never evolved to embrace the browser, it kept
             | running as its own thing with limited to no interfacing
             | with the browser API even.
             | 
             | This conflict not only signed the future death certificates
             | of Flash but also spelled the end for other authoring tools
             | which came from the Macromedia umbrella, and those had
             | already begun to lose relevance post-Adobe acquisition.
             | 
             | Adobe's numerous acquisitions, it's easier to enumerate the
             | surviving applications since the launch of the iPhone than
             | to list those consigned to oblivion.
             | 
             | Not exhaustive, but here is the gist: Adobe applications
             | that have ceased to exist since 2006:
             | 
             | Adobe mainstream products that have ceased to exist since
             | 2006: - Flash - Fireworks - Dreamweaver (on life support) -
             | GoLive - Muse - Encore - Contribute - SpeedGrade - Story -
             | Edge Animate - Edge Reflow
             | 
             | Adobe mainstream products that remain plus those created or
             | aquired since 2006: - Photoshop - Illustrator - InDesign -
             | Premiere Pro - After Effects - Acrobat - XD - Audition -
             | Figma
        
               | jbl0ndie wrote:
               | I'd forgotten how many they had killed off. Adobe
               | actually ended up abandoning their Figma acquisition
               | https://news.ycombinator.com/item?id=38681861
               | 
               | You could add Lightroom to your list of survivors.
               | 
               | Autodesk employed a similar acquire, absorb some features
               | and then retire strategy, in the CAD 2D/3D space.
        
               | robertlagrant wrote:
               | > It was largely a fallacy perpetuated by Apple. The same
               | fallacy used to more recently justify the app store
               | exclusivity, aimed at preserving their enclosed ecosystem
               | under the guise of protecting users from potential
               | malware threats.
               | 
               | What was the fallacy?
        
           | beAbU wrote:
           | > CSS does everything Flash once did
           | 
           | Tell me you never used Flash by not telling me you've never
           | used flash.
           | 
           | Flash's USP and core value proposition was the (IMO)
           | fantastic IDE that you used to create flash apps and
           | animations. It was exactly as technical as you needed it to
           | be. As you upskilled you could do more things, but more
           | importantly do the same things more elegantly. In stead of a
           | manual animation you could script it out in AS3. I loved it
           | and I'm really sad that I only entered the professional
           | workforce as Flash was on it's way out.
        
           | leptons wrote:
           | Apple killed flash by not allowing it to run on their mobile
           | devices. It's really as simple as that.
           | 
           | I think Apple claimed that Flash was too power hungry to run
           | on a mobile device.
           | 
           | I was hired back in the day to convert a flash based app to a
           | "Dynamic HTML" app. The flash developers all quit because
           | they didn't want to work with HTML and Javascript. And this
           | was all because the company wanted to support iPhones and
           | iPads. And there were _a lot of companies_ doing the same
           | exact thing back then - abandoning Flash for HTML
           | /Javascript/CSS.
        
           | pmontra wrote:
           | Add to the list that when we resized the window or went
           | fullscreen the typical Flash app would keep its original
           | size. A Flash app born for 800x600 screens wouldn't look well
           | in a 1366x768 screen or 1080p ones. It became tiny as
           | resolution increased and diagonals more or less didn't. Then
           | Steve Jobs and battery life or removing a competing
           | ecosystem.
        
           | pests wrote:
           | They did solve the search issue before it's demise.
           | 
           | "Google and Yahoo to Search Inside Flash Files" (2008)
           | 
           | https://archive.nytimes.com/www.nytimes.com/idg/IDG_852573C4.
           | ..
        
         | tmaly wrote:
         | I also recall that Flash had a ton of security issues.
        
         | henrun12 wrote:
         | There's actually quite a few new tools that do "animation for
         | the web". I'm sure there's a longer list but the ones I've used
         | are rive, jitter, fable, and lottielab. Rive is interesting but
         | the one I find myself coming back to is lottielab, it feels the
         | most like the "spend 4 minutes playing around, but now I have
         | something that looks really cool" that I used to get when using
         | flash
        
         | raytopia wrote:
         | Wick Editor is another one.
         | 
         | https://www.wickeditor.com/#/
        
           | grounder wrote:
           | Wick looks fun. Looking at the Github repo, it looks like it
           | isn't in active development anymore.
        
         | PaulHoule wrote:
         | Adobe's Flash editor got renamed to Adobe Animate. People
         | mostly use it now to export video but there is more than one
         | HTML 5 viewer it will export for, these support _most_ of what
         | Flash supported except for a few unusual geometric primitives.
        
       | justinclift wrote:
       | Just opened the editor, switched to line mode, and drew a line.
       | 
       | It seems to have automatically switched to selection mode, rather
       | than keeping in the mode I deliberately switched to (line mode).
       | 
       | That's unexpected, and probably not what most users would expect.
       | Any chance of getting that changed, so the mode only changes when
       | the user does it?
       | 
       | ---
       | 
       | Also, is it Open Source? :)
        
         | lukan wrote:
         | "Also, is it Open Source?"
         | 
         | No, also:
         | 
         | "We reserve the right to modify this Agreement or its terms
         | related to the Services at any time at our discretion."
         | 
         | So it is currently free of charge, but may one day contain
         | tracking without warning, or paid membership? The buisness plan
         | (how to make money) is not clear to me. And this would be a
         | major blocker for me to use if for anything serious, when one
         | day I might loose access to my data, unless I pay an
         | unspecified amount. You also cannot export your work to a
         | common vector format, so will be bound by this website forever.
         | 
         | If you are looking for something Open Source, there is the wick
         | editor:
         | 
         | https://www.wickeditor.com/
         | 
         | (but developement is on hold)
        
           | justinclift wrote:
           | Yeah. Not being FOSS is a blocker from my point of view as
           | well.
           | 
           | Already been through that exercise with Adobe and the Flash
           | ecosystem.
           | 
           | No interest at all in a repeat.
        
             | lukan wrote:
             | Yeah, me too. Why, just why didn't Adobe open source (and
             | vastly improve in terms of security) the flash player and
             | rather let it die. It was such an awesome ecosystem.
        
             | rekado wrote:
             | Here is a free software animator: https://www.synfig.org/
             | 
             | Development is kinda slow, but this also means that it
             | still works just as well as when I made a little short
             | movie 15 years ago.
        
               | lukan wrote:
               | Thanks, I never heard of this one, will try it out.
               | 
               | One very interesting new one is rive.app Closed app, free
               | for 3 files, but open source renderer and GPU
               | accelerated.
        
       | quaestio wrote:
       | It would be cool to be able to use the middle mouse button to pan
       | and zoom the canvas, like most CAD software allows.
       | 
       | Can the units of the artboard be set - for example to mm?
        
       | dkarras wrote:
       | This is cool, and "Adobe Illustrator for animation" is perhaps
       | Adobe After Effects.
        
         | ramraj07 wrote:
         | No, it's adobe flash or whatever the hell they call it
         | nowadays.
        
       | 5- wrote:
       | very nice!
       | 
       | unless i'm missing something, you don't support export to any
       | vector and/or animated formats besides your own?
        
         | asteroidz wrote:
         | Certainly a bit disappointing that Lottie or SVG format export
         | doesn't exist. Hopefully a work in progress?
        
       | t09i209ba893 wrote:
       | Very nice. One question: I see the submission mentions SVG
       | animation but I don't see any way of exporting as SVG. Did I miss
       | something, or was this just meant as a plan for the future?
        
       | exodust wrote:
       | All the examples say "post unavailable" for me in Firefox
       | desktop.
       | 
       | (edit: ESR browser version slightly out of date, worked after
       | updating. I wonder what new browser feature is being used?)
       | 
       | https://www.trangram.com/post/65bdd64d51a9f658905fa662
        
       | maxiwer wrote:
       | I'm elated that you used Angular. Because I've been b*tching
       | about no one uses it :D
        
       | scosman wrote:
       | Opened it, made an animation in 10 seconds. On mobile. With zero
       | experience with animation software.
       | 
       | Well done
       | 
       | Any chance of Lottie export? I think I would use this if there
       | was.
        
         | gerroo wrote:
         | Yes! That's what I was thinking.
        
         | alistairthomson wrote:
         | For lottie export there's: https://www.lottielab.com
        
       | begueradj wrote:
       | Great work
        
       | abmmgb wrote:
       | Just tried it on my mobile, responsive and well designed. I like
       | how neat and uncluttered the site is. The editor feels intuitive
       | and easy to use. Like the demos on the homepage. This must have
       | been a massive project very impressive!!
        
       | tupolef wrote:
       | Great job!
       | 
       | It took me 5 min to redo a animated logo that took me a few hours
       | 3 years ago with Adobe. I will use it.
        
       | santiagobasulto wrote:
       | This is great. I have actually written about how this is a great
       | opportunity: an "excalidraw for animations".
       | 
       | Try to make the people land immediately on the editor instead of
       | the landing page. And focus on the sharing aspects so it gets
       | viralized.
       | 
       | Public you're aiming to?
        
       | wfme wrote:
       | Looks great and works well.
       | 
       | Some small suggestions:
       | 
       | - Please add some keyboard shortcuts for common actions, i.e.,
       | cmd/ctrl + z to undo (+ shift to redo), delete/backspace to
       | delete, cmd/ctrl + d to duplicate, cmd/ctrl + a to select all.
       | 
       | - Increase rotate cursor affordance - it's currently relatively
       | tiny.
        
       | verdverm wrote:
       | Is audio possible, and if not, plans for it?
        
       | self_awareness wrote:
       | Looks good, although I'm a little bit sad about this web
       | application trend.
       | 
       | I mean I get the ease of deployment -- just open the webpage and
       | use it.
       | 
       | But this application is just temporary; it won't exist after 15
       | years; it will change into something else, or it will cease to
       | exist. It will be impossible to use older version of it. It won't
       | be possible to preserve it, emulate it. If the server is off, the
       | application dies. In contrast, it's still possible to install the
       | original Lotus 1-2-3, an application from 1983.
       | 
       | The amount of applications that I've seen which aren't available
       | anymore (even to be seen) is staggering. I see it as a waste of
       | resources. Webapps have their advantages, but I see their core
       | trait as ephemeral -- that might be sometimes a good thing, but I
       | see it as a disadvantage.
        
         | mittermayr wrote:
         | I agree, this is also going to get much worse. I recently
         | dipped back into some of the younger SaaS communities (Twitter
         | is particularly crazy) and it's just madness. They make
         | something, (ab)use anything they can find to push this in front
         | of people and promote it, and if it doesn't throw cash within
         | the minute, it will be left for dead. I'd even argue that some
         | of these tools have a lifetime of a month or less. With AI,
         | this is typically the moment when they run out of their first
         | OpenAI top up and start to abandon.
        
       | meekaaku wrote:
       | Looks very nice. Is this on webgl?
       | 
       | Speaking as a non-professional JS programmer, where can I read
       | about how to architect a program like this where you select a
       | tool, then that tool lets you draw (or do something) on canvas.
       | Another tool, has a different behavior to mouse click/movement
       | while initial placement and later editing of the nodes. Architect
       | it in such a way that its not a long list of if statements for
       | state management.
       | 
       | The recently shared Eloquent Javascript[0] had chapter 19 making
       | a pixel editor. That seems to be a good approach, but then I
       | wouldn't know any better. Any recommended reading or small size
       | sourcecode that one could read and learn?
       | 
       | [0] https://eloquentjavascript.net/19_paint.html
        
         | jonwinstanley wrote:
         | To be honest, depending on how many tools/features you want to
         | add, that would be a very big project for a solo developer.
         | 
         | You'd need to build all of that functionality yourself. You
         | detect where the user is pointing/clicking, then draw the
         | element they are creating as visual feedback, then once done,
         | persist the element somewhere.
         | 
         | If a user clicks on the element again, somehow display that it
         | is selected and display the tools for editing.
         | 
         | You could build it in vanilla JS, or use a framework like
         | React.
        
           | meekaaku wrote:
           | I am not necessarily looking to build something production.
           | Just want to learn. Any pointers?
        
         | jarek-foksa wrote:
         | For any non-trivial editor you will need an object model that
         | abstracts away the low level drawing functions and manages
         | state.
         | 
         | I think fabric.js is worth checking as its source code is well
         | organized and documented. It's not a small project though and
         | the latest version was rewritten in TypeScript:
         | https://github.com/fabricjs/fabric.js/tree/master
        
         | dceddia wrote:
         | tldraw could be a good example to look at. It's an open source
         | infinite canvas drawing app: https://github.com/tldraw/tldraw
         | 
         | The live version is at https://tldraw.com
        
       | kylegalbraith wrote:
       | This is super cool and was very easy to get going. Missing
       | keyboard shortcuts is pretty annoying and would make this even
       | simpler. I hopped in hoping it was like a Google Drawing, which
       | it's pretty close, but the lack of keyboard shortcuts for
       | copying/pasting, selecting all, etc -- makes it hard to move
       | fast.
        
         | cududa wrote:
         | This is a ridiculously complex application dude. I'm sure
         | they'll get to keyboard shortcuts when they get to it
        
       | neurostimulant wrote:
       | This is great! If you add lottie export, I could see this tool
       | become popular among web and mobile app devs.
        
       | tamimio wrote:
       | Slightly off topic: What are the tools for making animations in
       | the webpage, in html/canvas format not embedded videos? Sometimes
       | I see some sites with nifty animations that animate while
       | scrolling too and I wonder how it's done.
        
         | imp0cat wrote:
         | Do you mean scrolljacking?
        
           | tamimio wrote:
           | I googled that right and partially yes, but not necessarily,
           | sometimes I see good animation without the scrolling part,
           | some were built with three.js but others were not, would be
           | interesting to know the tools.
        
       | est wrote:
       | need a free drawing tool instead of pen/line
        
       | weinzierl wrote:
       | A good SVG animation tool is dearly missing. I wish Inkscape
       | could do it or there was an Inkscape-like animation tool, that
       | does not hide but rather embraces the underlying SVG code.
       | 
       | Can you tell how you approach to this is? Can you just export SVG
       | animations or even import and edit without destroying the
       | original structure?
        
         | jarek-foksa wrote:
         | > I wish Inkscape could do it or there was an Inkscape-like
         | animation tool, that does not hide but rather embraces the
         | underlying SVG code.
         | 
         | This is basically what I'm trying to achieve with Boxy SVG
         | project: a vector graphics editor with UI similar to Inkscape,
         | but focused primarily on SVG editing. It also allows you to
         | easily switch between the code ("Elements") and timeline
         | ("Animations") views: https://boxy-svg.com/blog/21
        
           | exceptione wrote:
           | Doesn't work on Firefox unfortunately.
        
         | drewzero1 wrote:
         | Recently I was trying to create lightweight SVG images for an
         | embedded project and was looking for exactly this type of
         | thing. I ended up drawing them in Inkscape and then opening in
         | a text editor to strip out everything that wasn't necessary,
         | and round every coordinate to the nearest integer. I was using
         | Ristretto next to the text editor to see the changes and was
         | kind of wishing it could go the other way as well, maybe as a
         | plugin for Geany or something.
        
       | Mackser wrote:
       | This looks really well done! I was able to create a simple
       | animation easily even though I don't know anything about
       | animation software.
       | 
       | By the way, your "Features" page is really well made. I would
       | showcase those features on the homepage. I didn't find the list
       | of features until I clicked the link in one of your comments on
       | HN.
       | 
       | You can also make your project more appealing on the homepage by
       | including a looping demo animation (to see what's possible) and a
       | screenshot of the tool.
       | 
       | Best of luck with the project!
        
       | mittermayr wrote:
       | One quick comment: I was threatened and on the brink of being
       | sued by one of Facebook's bigger law firms, because my domain was
       | called "***gram.com" -- I went through a couple of calls with
       | them, and they confirmed that the only issue was the use of the
       | word "gram". I tried to stick to my guns, knowing they had
       | nothing (legally) on me, but eventually had to give in once they
       | told me to research the ongoing cases they have with all the
       | other domain owners (which you can all find online). Some of
       | which have been going through lawyer-warfare for over three years
       | (at the time). They basically said, if I have the power to
       | sustain this, they would sue and we'll clear this in court, if I
       | don't want to go through this, I should back off and use a
       | different domain.
       | 
       | So, while I hate saying this, be warned, I was warned and ignored
       | it, and eventually, no matter how tall you feel, that call may
       | come quicker than you think. Keep a second domain around ready to
       | go, make sure you can rebrand. Just my word of (super sad)
       | advice.
       | 
       | Looks great though!
        
         | notsahil wrote:
         | Any reference to it? I couldn't find anything about Facebook
         | taking action on a domain ending with gram. Was your domain
         | similar to instagram?
         | 
         | Because telegram is still out there.
        
           | Chazprime wrote:
           | This is one of them that I remember from 2016:
           | 
           | https://www.theguardian.com/media-
           | network/2016/dec/02/battle...
           | 
           | I don't see how even Facebook could have an issue with
           | "telegram" being used commercially, but I wouldn't be totally
           | surprised if they did.
        
             | panzagl wrote:
             | Deep in Meta HQ: "How dare the metric system infringe on
             | our IP"
        
           | zelphirkalt wrote:
           | Telegram has probably sufficient money, so that threatening
           | them into doing what FB/Meta wants does not work. They only
           | go after small enough fish, preying on the weaker.
        
           | andsoitis wrote:
           | and other things like storygram, thefoodygram, picturegram,
           | etc.
        
           | mittermayr wrote:
           | Not sure I want to post my domain but a bit of research will
           | get you there if you want to confirm it. An Austrian news
           | outlet wrote about the threat when I was involved.
           | 
           | And, I just had a look, here's an article by someone (not me)
           | who seemed to experience the exact same threat:
           | https://killdozer.medium.com/facebooks-shame-o-
           | gram-8e71106c...
        
         | noduerme wrote:
         | Not that I don't believe what you're saying, but how is this a
         | thing they could possibly expect to hold up as a trademark
         | infringement? They literally own a single recently invented
         | neologism of which neither the prefix nor the root is original.
         | It seems to me that Instacart or Insta360 would be much more
         | open to claims... honestly if it were me, I wouldn't hire a
         | lawyer, just let them know to send me a letter what courthouse
         | I should show up at with a dictionary.
        
           | smallmancontrov wrote:
           | Being right doesn't matter if you aren't rich enough to
           | fight.
        
           | diggan wrote:
           | > Not that I don't believe what you're saying, but how is
           | this a thing they could possibly expect to hold up as a
           | trademark infringement?
           | 
           | The worst part is that it doesn't even matter if they have a
           | case or not. The mere threat of "Look at how much it'll cost
           | you even if you're right" can be enough for people to pull
           | back.
           | 
           | Recent relevant case is the Sony vs Bleem!, where Bleem!
           | "won" but because of costs, Bleem! had to shut down anyway.
           | So even if Sony lost the court case, they won because they
           | shut down the group.
        
           | ensignavenger wrote:
           | This exactly... I would represent myself, it would be fun....
           | and let Meta spend hundreds of thousands on lawyers. If I
           | lost I would drag it out as long as possible and then if by
           | some strange twist of fate I lost, I would declare bankruptcy
           | and write a book about the whole thing.
        
             | nimbleal wrote:
             | Or even shoot a documentary as you go. Netflix could end up
             | paying for your time.
        
             | frob wrote:
             | I know your comment is just internet puffery, but please
             | know that the old adage is true: "A man who represents
             | himself has a fool for a client."
             | 
             | There is a reason that judges will ask defendents multiple
             | times if they're really, really, truely sure they want to
             | represent themselves before allowing it.
             | 
             | As much as you wish it, a dictionary or common sense does
             | little to nothing in a court of law. Mostly, you'll just
             | annoy the judge who cares not about your dictionary, but
             | the subtle details of copyright law, trademarks, uS code,
             | registration timelines, dates of priority, common use,
             | historical use, due diligence, and 50 other minute
             | technical details I have never even thought about.
        
               | ensignavenger wrote:
               | I have represented myself in court before... and won. I
               | wouldn't recomend it for everyone, but in a relatively
               | low stakes case, it is better in my opinion, for me, to
               | represent myself than to not have my side heard at all
               | because I can't afford a lawyer. Some folks don't enjoy
               | legal stuff like I do, and it would not be worth yheir
               | time.
               | 
               | I should also clarify that the OP probably made the right
               | choice for them to settle, as they probably had more
               | assets to lose than I do.
        
               | ixwt wrote:
               | I don't remember what podcast I heard it from, but
               | another opinion about representing yourself: it's more
               | taxing on the judge. It consumes more court resources to
               | represent yourself; which already is scarce. Which is why
               | they often make sure you really want to do this.
               | 
               | In most cases, yeah. Most people have little to no idea
               | how the courts run, so judges often have to give large
               | amounts of leeway to non lawyer pro se defendants.
               | 
               | I have no formal training, and am under no illusions that
               | I'm smart enough to do it. But I am curious if I
               | personally could do it. Argue before a judge, and
               | antagonize court staff to figure out what needs to be
               | filed, and how. All depending on the scale and stakes of
               | the case.
        
               | BobaFloutist wrote:
               | Maybe if it's that obnoxious to the state when people
               | represent themselves, the state should provide advocates
               | for civil cases where people can't afford a lawyer.
        
         | lovegrenoble wrote:
         | A big company moneygram.com use it with no problem.
        
           | lucideer wrote:
           | Big companies can afford to - the point is not that Meta
           | would win a case, it's that most people are too small to
           | survive a case long enough to see it through to a win against
           | Meta.
        
             | panzi wrote:
             | But yet they leave https://telegram.org/ alone for some
             | reason.
             | 
             | Weird that an American company would claim the word "gram".
             | Thought they hate the metric system. /s
        
             | y42 wrote:
             | Well, then the first question I would ask the court: Why
             | does Meta not sue big comapny XYZ hosting xyzgram.com?
             | 
             | Not that I don't believe OC, but I don't find any example
             | for this story.
        
         | master-lincoln wrote:
         | We built a system where the big players don't care if they are
         | in the right. The massive investments necessary to uphold the
         | rights in front of court are what makes it possible for Meta to
         | get through with this BS. I am not sure if this is a problem
         | that mainly manifests in the USA. I haven't heard of private
         | parties or small companies shying back of a court case when
         | they believe they are in the right in Europe.
        
         | zelphirkalt wrote:
         | Only goes to show once more how despicable FB/Meta as an entity
         | is and acts.
         | 
         | One possible course of action is starting a drama on social
         | media (on not FB) and contacting EFF and such, to get support.
         | Still there will be impact on ones social life and FB/Meta
         | should be punished for making people's life shittier. They
         | think they are too big to fail. I hope one day they will be
         | split up or sued into compliance with some ethics, putting on
         | some tight screws and supervision. This freak show must be
         | stopped.
         | 
         | I think in the EU things might look a bit different, because
         | there was some law against such obvious bullshit lawsuits.
         | Something about "slap" or so in the name of that law? I don't
         | recall exactly.
        
       | illwrks wrote:
       | I've not looked at the tool, but are animations driven by CSS,
       | and if so do you embed the CSS into the SVG? Where I work we're
       | looking at SVG animation tools for some graphics and the majority
       | appear to be lottie-like tools dependent on JavaScript and other
       | plugins which we can't use.
        
         | jarek-foksa wrote:
         | For pure SVG-based animations you should take a look at Boxy
         | SVG: https://boxy-svg.com/blog/21
        
         | tgv wrote:
         | It doesn't _sound_ like CSS. The fans on my laptop came on
         | after opening a simple animation (the Pythagorean proof).
         | Firefox was at 100%.
        
         | Springtime wrote:
         | SVGator[1] offers CSS or JS for animation export (no SMIL or
         | hybrid it seems). I haven't used it but it came up in a prior
         | HN discussion. Due to the traditional dearth of authoring tools
         | I'm used to creating self-contained SVG animations manually via
         | a text editor, by translating raster mockups, but glad there's
         | at least one GUI authoring tool that considers such use cases.
         | 
         | [1] https://www.svgator.com/help/getting-started/js-
         | animations-v...
        
       | lukko wrote:
       | Well done for shipping! I'm really impressed by the tool - it's
       | intuitive and like a very light-weight After Effects.
       | 
       | I think just re-designing the landing page would make a huge
       | difference, very quickly. I think currently it lets down what is
       | a well-crafted design / animation tool. Get rid of the white and
       | teal, and the default system fonts. The looom site is a lovely
       | example (https://www.iorama.studio/looom).
        
       | jzemeocala wrote:
       | OMG, I love this SOoooo much. Reminds me of a 90s era onion skin
       | animation program I've been trying to find forever.
       | 
       | SAVED
        
       | jzellis wrote:
       | Oh, man. I just barely glanced at the features and the editor but
       | - and I mean this in the best possible way - it looks like you've
       | recreated Flash.
       | 
       | Regardless of what anyone thinks about the proprietary file
       | format and Actionscript and the rendering engine,the actual Flash
       | app itself was one of the best vector animation tools of all
       | time, and when it died we lost something cool and useful.
       | 
       | I'm really looking forward to playing with this in depth. Great
       | job, man!
        
       | thisislife2 wrote:
       | Disappointed that this is a web application. But great work. The
       | user interface is very intuitive and easy to use.
       | 
       |  _Feature request_ : Add 'Export to JPEG-XL' option (JPEGXL -
       | https://jpegxl.info/why-jxl.html . See also - _FFmpeg Adds
       | Support for Animated JPEG-XL_ -
       | https://news.ycombinator.com/item?id=36243889 ).
        
       | MyFedora wrote:
       | Why compare Tangram to Adobe Illustrator when Adobe offers
       | animation software in their suite? Adobe After Effects does
       | motion graphics. Adobe Animate does animations for the web, or so
       | I heard. How is Tangram closer to Illustrator than After Effects
       | or Animate?
        
       | lazylion2 wrote:
       | Played with it for a couple of minutes, amazing work!
       | 
       | one bug, after pressing alt+space, it causes the alt key to be
       | always pressed, which makes everything you move to get copied (as
       | if the user is pressing alt)
        
       | brontosaurusrex wrote:
       | There is a typo in font style section: Blod italic (should be
       | Bold).
        
       | vasco wrote:
       | Just wanted to give a feature suggestion of adding a way to start
       | the animator from existing designs. Kind of "fork" or "remix" for
       | existing ones, opening the editor with the existing design pre-
       | loaded. I think that would be incredible network power and cool
       | to learn the tool.
        
       | javier_e06 wrote:
       | It passed my first test: "Type hello world and make it bounce for
       | 5 seconds."
       | 
       | The second test is: "save it as a gif" I could not do that
       | because I need to create an account. I am weary of sites that
       | lock in my work. Perhaps it would be a good hook-and-reel method
       | to allow one grace save to ensure that what people create in an
       | anonymous trial can be used somewhere else.
       | 
       | All my kids and I know how to use Paint Tool Sai because I
       | trusted the software with our work. It was affordable and ran
       | locally. Great site. I'll pass the word around.
        
         | wizzwizz4 wrote:
         | You can save to file ('export', to use Trangram's nomenclature)
         | without creating an account. This includes Trangram's native
         | .tg format, as well as animated GIF.
        
           | javier_e06 wrote:
           | Ah, yes! Thank you!. The export works like a charm. It let me
           | select multiple formats.
        
       | latexr wrote:
       | > Think Adobe Illustrator but for animation
       | 
       | That makes me think of Flash.
        
       | taink wrote:
       | Opening the website with Firefox 123.0.1 on Windows 10 x64, the
       | webpage slowed my browser to a crawl. After a quick look into it,
       | it seems it didn't play well with the Angular Devtools
       | extension[1]; you might want to look into it.
       | 
       | Interesting tool nonetheless!
       | 
       | [1] https://addons.mozilla.org/fr/firefox/addon/angular-devtools
        
       | WillAdams wrote:
       | Some things I'm not seeing:
       | 
       | - no direct draw/deform/reshape tools --- Macromedia Flash had
       | these of Futurewave's SmartSketch - no scripting
       | 
       | any possibility of those things getting added? (or could I get a
       | hit w/ a clue stick showing me where in the UI I'm missing them)
        
       | mellutussa wrote:
       | Nice! Feature idea: let me open the demos in the editor.
        
       | ultracakebakery wrote:
       | Please consider adding `overscroll-behavior: contain;` to the
       | <body> or whatever wrapper causes my browser to scroll/drag
       | outside of the viewport when zooming in or out the preview.
       | 
       | https://developer.mozilla.org/en-US/docs/Web/CSS/overscroll-...
        
       | interestica wrote:
       | Do you have svg output examples?
        
       | kookamamie wrote:
       | Looks very good (instant Flash erhm flashbacks) but jesus christ
       | how to add more key points to the timeline?
        
       | forsakenharmony wrote:
       | Wish the animations were playing in 60 or even better, my native
       | refresh rate.
       | 
       | They look super choppy using firefox on macos
        
       | kraig911 wrote:
       | I like it but is there a pen Bezier tool? It'd be perfect with
       | that feature.
        
       | mahesh_rm wrote:
       | This is amazing. I was able to open it and start creating
       | animations! Thank you for this contribution!
        
       | srameshc wrote:
       | This is wonderful. I love the simplicity of this tool and my kids
       | loved it.
        
       | kokalesi wrote:
       | This brings tears in my eyes... thank you <3
        
       | theferalrobot wrote:
       | I love this, I drew a triangle, clicked somewhere else on the
       | timeline moved the triangle and it worked. So intuitive, just how
       | it should be.
        
       | i_am_a_squirrel wrote:
       | I love this! I was hit with a wave of nostalgia. I used to spend
       | hours and hours making flash animations. This tool is super
       | intuitive :D I haven't touched an animation tool since I was like
       | 11 years old, and it just works.
        
       | mettamage wrote:
       | I wonder why nothing like this ever became big again after Flash.
        
       | themagician wrote:
       | Wow. Adobe did such a great job destroying Flash that people be
       | out there creating whole "Adobe Illustrator but for animation"
       | software when Adobe already makes Adobe Illustrator but for
       | animation.
       | 
       | Honestly, that's _incredible_.
        
       | jimmar wrote:
       | Very cool! It's a great balance of power and simplicity.
        
       | happytiger wrote:
       | This looks like a free version of https://rive.app/ (also free).
       | 
       | What would you say differentiates it? And why would I pick yours
       | over rive long term?
        
       | hellorashid wrote:
       | whoa this is seriously impressive!
        
       | alertuser wrote:
       | Flash was dangerous because it ran a VM and had low-level access
       | for storage and graphics.
       | 
       | So it was always fighting against exploits that ruined its
       | features.
        
       | zem wrote:
       | what i miss from my childhood days is the far simpler program
       | fantavision, which produces pretty crude results by today's
       | standards, but which also had a very small learning curve and
       | really let beginners experiment with the basics of vector
       | animation. i've often wondered why there is no good analogue
       | today.
        
       | watersb wrote:
       | Mac app for web animation: Tumult Hype
       | 
       | https://tumult.com/hype/
       | 
       | Resulting animation can be self-hosted on a web page.
       | 
       | macOS-only, I believe.
        
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       (page generated 2024-03-12 23:01 UTC)