[HN Gopher] Speedometer 3.0: A shared browser benchmark for web ...
       ___________________________________________________________________
        
       Speedometer 3.0: A shared browser benchmark for web application
       responsiveness
        
       Author : cpeterso
       Score  : 128 points
       Date   : 2024-03-11 16:17 UTC (6 hours ago)
        
 (HTM) web link (browserbench.org)
 (TXT) w3m dump (browserbench.org)
        
       | Vinnl wrote:
       | Pretty neat:
       | 
       | > This is the first time the Speedometer benchmark, or any major
       | browser benchmark, has been developed through a cross-industry
       | collaboration supported by each major browser engine: Blink/V8,
       | Gecko/SpiderMonkey, and WebKit/JavaScriptCore.
        
       | kossTKR wrote:
       | Hopefully at some point actual click latency will be fixed in
       | general after some dark decades.
       | 
       | Still incredible that a gameboy or an 80's computer with a CRT
       | feels more responsive than most devices these days.
       | 
       | Bring back tactility. I'm convinced the choppiness and weird
       | waits are actually psychologically stressing us out. That's why
       | good keyboards + old low latency OS'es or typewriters are so
       | soothing to use.
        
         | coldblues wrote:
         | Latency will always be an issue as long as developers use web
         | technologies. Nothing beats native.
        
         | CharlesW wrote:
         | > _Hopefully at some point actual click latency will be fixed
         | in general after some dark decades._
         | 
         | Meaning, the 300ms delay (if the site developer does no
         | optimization) with mobile browsers?
        
           | tentacleuno wrote:
           | Context for the 300ms delay:
           | https://developer.chrome.com/blog/300ms-tap-delay-gone-away/
        
             | CharlesW wrote:
             | Some other ways to mitigate:
             | https://www.sitepoint.com/5-ways-prevent-300ms-click-
             | delay-m...
        
         | olliej wrote:
         | What is the latency being referred to here?
         | 
         | I don't see noticeable lag on pressing/tapping buttons or other
         | ui components in day to day browsing, even on my quite old
         | iPhone.
         | 
         | There are obviously ways to make delays in web content anyway
         | (user action->synchronous network request being the canonical
         | one), but assuming there's nothing silly like that lag isn't an
         | issue I've noticed.
         | 
         | Actual execution latency is something I worked on for many
         | years in JSC, and so there are a lot of engine optimizations to
         | reduce that latency as much as possible (the interpreter
         | itself, the interpreter performance, byte code caches,
         | hilarious amounts of lazy parsing and source skipping, etc) so
         | even the first time you have a ui element trigger code there
         | shouldn't be any significant delay.
         | 
         | Obviously if a developer makes poor choices there's only so
         | much you can do, but by and large there aren't that many bad
         | things a web developer can do that a native dev can't also do
         | (and devs in both environments frequently do :-/).
        
       | awesomekling wrote:
       | This is fantastic! Speedometer 1.0 was a breath of fresh air, and
       | 2.0 was a much-needed refresh, but it's really been showing its
       | age in recent years. 3.0 looks like a solid upgrade with many new
       | kinds of sub-tests, contemporary frameworks, etc.
       | 
       | I'm looking forward to sucking at this, and then slowly and
       | systematically improving. :^)
        
         | aeyes wrote:
         | I'd love some videos seeing you try to improve the score or
         | trying to get it to run :^)
        
       | riquito wrote:
       | Link to the actual test
       | 
       | https://www.browserbench.org/Speedometer3.0/
        
         | ornornor wrote:
         | On Firefox iOS: open in a new window because you won't be able
         | to press back to come back to this discussion easily.
        
       | ChrisArchitect wrote:
       | Related annoucement post:
       | 
       |  _Improving Performance in Firefox and Across the Web with
       | Speedometer 3_
       | 
       | https://hacks.mozilla.org/2024/03/improving-performance-in-f...
        
         | om2 wrote:
         | Another related announcement, with a bit more detail on
         | specifics of the benchmark changes (and some history of
         | Speedometer):
         | https://webkit.org/blog/15131/speedometer-3-0-the-best-way-y...
        
       | murat124 wrote:
       | Got "Infinity" after testing my Firefox Dev Edition 123b9. Is
       | this because of my FF config because my browser is perhaps
       | blocking something (e.g. canvas, fingerprint, etc) or any result
       | north of 140 is considered infinity?
        
         | julienwaj wrote:
         | Do you see anything (errors or something else) in the web
         | console?
        
           | julienwaj wrote:
           | Please file a bug there if necessary =>
           | https://github.com/WebKit/Speedometer/issues/new :-)
        
       | CharlesW wrote:
       | Try it here: https://browserbench.org/Speedometer3.0/
       | 
       | Very unscientific results using a Mac Studio - Chrome: 20.4,
       | Safari: 17.9, Firefox: 20.1.
       | 
       | Safari on an iPhone 13 Pro Max - 16.5.
        
         | om2 wrote:
         | What Safari version are you using? For me, with 17.4, Safari is
         | ahead of Chrome and Firefox, though it is close if you use dev
         | channel.
        
           | CharlesW wrote:
           | macOS 14.4 for the Mac Studio tests, and iOS 17.4 for the
           | Safari-on-iOS test.
        
       | lapcat wrote:
       | This may be a dumb question, but what do the scores even mean? Is
       | this explained anywhere? Neither
       | https://browserbench.org/Speedometer3.0/about.html nor
       | https://browserbench.org/Speedometer3.0/instructions.html appear
       | to explain it. Are lower scores better, or higher scores?
        
         | tux3 wrote:
         | Higher is better. The analogy is speed. You want more speed.
         | 
         | It's not a physical speed, just a benchmark number. Think of it
         | as arbitrary units, which allows you to compare different
         | version of browsers on the same machine.
        
           | julienwaj wrote:
           | If the analogy isn't working for you, you can see the actual
           | durations when you click on "Details".
        
           | lapcat wrote:
           | > You want more speed.
           | 
           | On the other hand, premature optimization is the root of all
           | evil.
           | 
           | > Think of it as arbitrary units, which allows you to compare
           | different version of browsers on the same machine.
           | 
           | That's precisely the problem. It's arbitrary, meaningless.
           | Without any physical units, I don't know what's good or bad,
           | fast or slow. And why do the scores go from 0 to 140 when the
           | web browsers are all getting approximately 20?
        
             | julienwaj wrote:
             | The score goes from 0 to 140 so that there's some room for
             | when the computers will get faster. When we started working
             | on this, all browsers were maxed at 140, so the computation
             | got changed.
        
               | jeffbee wrote:
               | I thought the front page goes to 140 just because it is
               | modeled after actual GM dashboard speedometers produced
               | ~1960-1990, sometimes having range 0-85 MPH, or 0-140km/h
               | in metric markets.
        
               | om2 wrote:
               | Nothing actually stops the score from going higher than
               | 140, it will just max out the visual dashboard at that
               | point. On Speedometer 2, Safari on M3 Macs ended up over
               | 500. At scores that high it's harder to have intuition,
               | thus the changed scale of the new test.
        
               | IainIreland wrote:
               | Yes.
               | 
               | The speedometer graphic was inherited from Speedometer 2.
               | When Speedometer 2 was released, scores were in a
               | reasonable car-speed range. The combination of hardware
               | and software improvements meant that early versions of
               | Speedometer 3 (which includes a subset of Speedometer 2
               | tests) were consistently scoring above 140, so we
               | adjusted the scaling factor (IIRC, by ~20x) to give
               | plenty of room for future improvements.
        
             | treyd wrote:
             | > On the other hand, premature optimization is the root of
             | all evil.
             | 
             | The web ecosystem is extremely mature and widely used. The
             | workloads are fairly well understood. It is a magic unit,
             | but the factors that go into it have a lot of thought from
             | real-world scenarios. Bringing up "premature optimization"
             | is completely irrelevant because that's not what this is,
             | it's about as far as you can get from that.
        
               | lapcat wrote:
               | > that's not what this is, it's about as far as you can
               | get from that.
               | 
               | I don't know what it is. How exactly does the score
               | relate to the experience of the web browser user?
               | 
               | I'm a browser extension developer, and I've occasionally
               | had people ask me about Speedometer scores, but I have no
               | idea what they're supposed to mean or what to tell these
               | people.
        
               | Vinnl wrote:
               | They say something about the speed of the browser, so it
               | doesn't really make sense to ask extension developers
               | about it, I don't think. Possibly that your extension
               | might make the browser slower, so you could compare
               | scores with and without the extension and see whether it
               | negatively affects performance? (Although I'm not sure it
               | can necessarily tell you anything about to what _extent_
               | it affects performance, only that it does.)
        
               | lapcat wrote:
               | > Although I'm not sure it can necessarily tell you
               | anything about to what extent it affects performance
               | 
               | Exactly.
        
               | om2 wrote:
               | Speedometer measures web app responsiveness. Roughly, it
               | simulates a series of user operations on web apps built
               | with various frameworks (as well as vanilla JS), and
               | measures the time it takes to complete them and paint the
               | results to the screen.
               | 
               | The score is a rescaled version of inverse time - if it
               | goes up, that implies the browser can handle more user
               | operations per second, or alternately, it takes fewer
               | milliseconds to complete a user operation in a complex
               | web app.
        
               | lapcat wrote:
               | > Speedometer measures web app responsiveness.
               | 
               | We know that, but you haven't said anything specific
               | about scores other than higher scores are faster, in an
               | abstract sense, which has already been established.
        
               | IainIreland wrote:
               | "The score is a rescaled version of inverse time" is the
               | key here.
               | 
               | If you run all the tests in half the time, your
               | Speedometer score will double. If your score improves by
               | 1%, it implies that you are 1% faster on the subtests.
               | 
               | (There are probably some subtleties here because we're
               | using the geometric mean to avoid putting too much weight
               | on any individual subtest, but the rough intuition should
               | still hold.)
        
               | IainIreland wrote:
               | (I work on SpiderMonkey.)
               | 
               | Benchmarking is hard. It is very easy to write a
               | benchmark where improving your score does not improve
               | real-world performance, and over time even a good
               | benchmark will become less useful as the important
               | improvements are all made. This V8 blog post about Octane
               | is a good description of some of the issues:
               | https://v8.dev/blog/retiring-octane
               | 
               | Speedometer 3, in my experience, is the least bad browser
               | benchmark. It hits code that we know from independent
               | evidence is important for real-world performance. We've
               | been targeting our performance work at Speedometer 3 for
               | the last year, and we've seen good results. My favourite
               | example: a few years ago, we decided that initial
               | pageload performance was our performance priority for the
               | year, and we spent some time trying to optimize for that.
               | Speedometer 3 is not primarily a pageload benchmark.
               | Nevertheless, our pageload telemetry improved more from
               | targeting Speedometer 3 than it did when we were
               | deliberately targeting pageload. (See the pretty graphs
               | here: https://hacks.mozilla.org/2023/10/down-and-to-the-
               | right-fire...) This is the advantage of having a good
               | benchmark; it speeds up the iterative cycle of
               | identifying a potential issue, writing a patch, and
               | evaluating the results.
        
               | lapcat wrote:
               | This doesn't say anything about what the scores mean.
               | 
               | 21 is apparently better than 20, but how much better? You
               | could say "1 better", tautologically, but how does that
               | relate to the real world?
               | 
               | Driving a car 1 mile per hour faster may be better, in a
               | sense, but even if you drove 24 hours straight, it would
               | only gain you 24 total miles, which is almost negligible
               | on such a long trip. Nobody would be impressed by that
               | difference.
        
               | bigfudge wrote:
               | I guess that's why it's fairly interesting to see scores
               | thrown out in this thread on random hardware. It's
               | anexdata, but gives a sense of the spread/variance of
               | scores for common platforms. I don't think this is a
               | number that is ever going to make much sense for
               | consumers to use because without this sort of context
               | it's just going to be like the spinal tap 'this one goes
               | to 11' sort of problem.
        
               | charcircuit wrote:
               | It means it is 5% faster. You are overcomplicating it.
        
               | lapcat wrote:
               | Percentages are rarely informative without an absolute
               | reference.
               | 
               | A 5% raise for someone who makes $20k per year is $1k,
               | whereas a 5% raise for someone who makes $200k is $10k,
               | which would be a 50% raise for the former.
        
       | iknowstuff wrote:
       | Crashes, or gets killed, by Safari on iOS 17.3 on iPhone 15 Pro.
        
         | CharlesW wrote:
         | Try it with a Private tab. Mine did the same until I did that,
         | after which I got 16.5 on an iPhone 13 Pro Max.
        
       | tdudhhu wrote:
       | On Firefox mobile I got a score of 3.
       | 
       | So while Firefox is now super fast the performance of webapps
       | might still be very bad on mobile.
       | 
       | And I think this applies to all modern browsers: they are fast at
       | rendering very slow webapps and websites.
        
         | nusl wrote:
         | Are you on iOS or Android?
        
         | kiwijamo wrote:
         | Probably hardware dependent too as I get 8.11 on my fairly old
         | Samsung S21. My newer laptop gets 14.9 so I'm not sure whether
         | I agree performance is "very bad" on mobile -- it may be less
         | performant but that is surely to be expected given the hardware
         | constraints on mobile. YMMV.
        
           | vient wrote:
           | Got 7.89 on laptop with Core Ultra 155H in battery mode, 17.9
           | in AC mode. Zenfone 10 shows 7.75. All in Firefox.
        
         | wswope wrote:
         | If you're on iOS, Apple gates Firefox from using JIT JS
         | compilation which massively hinders performance.
         | 
         | E: I was wrong/extremely out-of-date - it does have JIT but
         | relies on the Safari/Webkit implementation. In ancient versions
         | of iOS, the WebView widget that third-party browsers were
         | forced to use had JIT disabled, but that's long since changed.
        
           | ornornor wrote:
           | For this benchmark I get 12.0 in FF and 13.9 on safari. I'm
           | glad it's not so big of a gap as I already pay a penalty for
           | not wanting to use safari on iOS (in terms of integration
           | with iOS and usability from Apple's artificial limitations on
           | third party browsers)
        
           | capitainenemo wrote:
           | It's more than that right? They have to use all of webkit. So
           | it's pretty much a reskinned Safari in terms of
           | layout/rendering/JS.
        
           | om2 wrote:
           | That's not accurate. Firefox and all third party WebKit apps
           | get the same JOT as Safari.
        
             | capitainenemo wrote:
             | Right, but expecting the same behaviour from "Firefox" on
             | iOS as on desktop is just not going to happen, since they
             | have no control over the core engine. It's why, in general
             | using iOS devices for cross-browser testing is pretty
             | useless.
        
               | om2 wrote:
               | This is a fair point, though it is possible for app-level
               | things that the browsers do to regress performance from
               | the baseline pure engine level.
               | 
               | In this case, I think the 3 score must be either very
               | old/low-end Android hardware or a measurement error. I
               | don't think any iOS browser gets 3.x scores, on even
               | remotely modern hardware.
        
         | mattlondon wrote:
         | Approx 6.3 and 6.7 in chrome and Firefox respectively on my
         | low-end Pixel 6a
        
           | SushiHippie wrote:
           | Weird I have the Google Pixel 8 Pro and get a score of 4.83
           | in Fennec and 6.61 in Vanadium (hardened chromium fork).
        
         | jeppesen-io wrote:
         | 11.6 on s23
         | 
         | Sounds like old hardware or some other issue
        
         | WarOnPrivacy wrote:
         | 10.9 on Win10 2017 Xeon @ 4.3GHz w/ 64GB. This instance of Ffx
         | has had ~50 tabs (across 5 containers) open for a couple of
         | weeks.
         | 
         | What do these values represent? I can guess the last. Unsure of
         | the first 2.                    96.84 +-(5.0%) 4.87 ms
        
         | dvngnt_ wrote:
         | 4.7 brave on a pixel 7
        
       | havaloc wrote:
       | 13.1 on MBA 15" M2.
        
       | butz wrote:
       | We should stop "speed-shaming" browsers and focus on websites,
       | which negate all performance improvements made by browser
       | developers by adding more useless features.
        
         | ceeam wrote:
         | Amen.
        
       | 12345hn6789 wrote:
       | Why is the scale 0-140? My modern windows 10 desktop using
       | FireFox latest gives 15.0/140 with no other programs running
       | besides FF and discord. Surely 15 is horrible in that context? I
       | have 1 extension, ublock origin, allowed to run on the site by
       | default.
       | 
       | I have never felt performance has ever lacked, outside of a few
       | outlier sites (youtube, facebook, twitch). But those are tightly
       | coupled with their (crappy) implementations.
        
       | kleiba wrote:
       | By far the biggest speed complaint I have about Firefox is not in
       | everyday use, but whenever I restore a previously saved session -
       | it basically stops reacting for a few minutes(!) before
       | eventually I can use it again. I suppose it's due to the anti-
       | virus interfering with some kind of memory image or whatever but
       | whatever it is, it's so annoying.
        
         | WarOnPrivacy wrote:
         | > but whenever I restore a previously saved session - it
         | basically stops reacting for a few minutes(!)
         | 
         | I haven't run into anything like this; you may be an outlier. I
         | interact with ~7 Firefox instances (Win) each week. Each has
         | diff configs and plugins.
        
           | emayljames wrote:
           | Yeah, I've used on linux/win/mac restoring sometimes 20+tabs
           | and never had that issue.
        
         | Lacusch wrote:
         | I've the same problem on Linux with no antivirus installed
        
       | atlas_hugged wrote:
       | In iOS, all browsers (at the moment) use Safari under the hood.
       | Imagine my surprise to see these noticeable differences in some
       | of them.
       | 
       | Vivaldi:12.2
       | 
       | Brave:18.1
       | 
       | Safari:18.2
       | 
       | Chrome:19
       | 
       | Firefox Focus:21
        
         | freediver wrote:
         | This is because browsers on iOS do not 'use Safari' but use
         | WebKit and there is huge amount of browser app software built
         | on top of it, which will contribute to variance on benchmarks
         | (and also to these being very different browsers ultimately).
        
       | CraftThatBlock wrote:
       | Some of my results:
       | 
       | Desktop Firefox: 25
       | 
       | Desktop Chrome: 26
       | 
       | Laptop Firefox: 16
       | 
       | Laptop Chrome: 20
       | 
       | Laptop Safari: 21
       | 
       | Phone Firefox: 12
       | 
       | Phone Chrome: 10
       | 
       | ---
       | 
       | Desktop: 5900X, 3090, Linux
       | 
       | Laptop: M1 Pro 14"
       | 
       | Phone: S24 Ultra
       | 
       | Ran all tests in private window to avoid extensions, and gave a
       | minute to cool between tests. Laptop/phone was plugged in.
        
         | aPoCoMiLogin wrote:
         | chrome 27.4
         | 
         | firefox 26.3
         | 
         | desktop: 7800xd3, 2060, linux
        
         | hedgehog wrote:
         | M1 MacBook Air:
         | 
         | Safari: 24.1
         | 
         | Firefox: 21.7
         | 
         | Extensions can really slow things down:
         | 
         | Safari w/ Ghostery: 6.83
         | 
         | Safari w/ AdBlock: 13.0
        
       | sedatk wrote:
       | On my machine, Firefox got 12.3, and Edge (Chromium) got 12.8. I
       | don't believe that the performance characteristics of these two
       | are that close unless I'm missing something. For example, audio
       | players on Edge stutter a lot while Firefox plays them smoothly.
       | An example is: https://deepsid.chordian.net/ I believe Edge is
       | slower not because Chromium is slow, but because of Microsoft's
       | overreaching efforts on energy conservation.
       | 
       | Machine: AMD 5950X, 32GB RAM, 3080 GPU, Windows 11 Pro 23H2
       | 
       | Firefox v123.0.1 Edge v122.0.2365.80
       | 
       | EDIT: Interesting, I tried both in private windows later to
       | bypass extensions, and Edge got 10.8 this time, Firefox got 16.9.
       | I now have more questions.
        
         | rezonant wrote:
         | I ran v3 on my machine while listening to "Voyage" by "Yahel &
         | Eyal Barkan" in Chrome and doing a bunch of background stuff.
         | The background stuff took up about 20% of my CPU. While
         | testing, the music played perfectly without any buffer underrun
         | pops.
         | 
         | Ran it in each browser one at a time while the music played in
         | Chrome.
         | 
         | Chrome 122.0.6261.112: 21.3 +/- 0.64
         | 
         | Edge 122.0.2365.80: 20.1 +/- 0.78
         | 
         | Firefox 121.0.1: 18.5 +/- 0.75
         | 
         | Machine specs: Intel Core i9 12900k (24 core) / 64GB RAM /
         | 3080Ti / Windows 11 Pro 23H2
         | 
         | After finishing the tests, I played that same song on Firefox
         | and Edge. Both Firefox and Edge played it perfectly.
         | 
         | > audio players on Edge stutter a lot while Firefox plays them
         | smoothly
         | 
         | I'm curious about what could be leading to this inconsistency
         | as I use Web Audio for a number of projects, so I have a bit of
         | a vested interest. It is notoriously easy to do WebAudio wrong
         | or to do just a bit too much computation which leads to buffer
         | underruns (pops). It also may have a lot to do with specific
         | tracks on DeepSID, could you share some tracks that perform
         | inconsistently for you?
        
           | sedatk wrote:
           | Any track plays completely garbage on Edge. The beat skips,
           | the sound cuts off. This one for instance: https://deepsid.ch
           | ordian.net/?file=/MUSICIANS/F/Fate/World_R...
           | 
           | I think Edge's problems come from some kind of power
           | efficiency setting, not necessarily performance-related.
           | (Like a low-granularity JS timer, or something like that)
           | 
           | EDIT: Turning off all efficiency settings on Edge didn't make
           | any difference: 11.0
        
         | mdasen wrote:
         | Audio wouldn't be going via the DOM or JS, right? I know that
         | Firefox has its own codec support and that Safari on Mac uses
         | different AV stuff than other browsers.
         | 
         | I don't think that AV stuff would be tested by Speedometer.
        
           | rezonant wrote:
           | > don't think that AV stuff would be tested by Speedometer
           | 
           | It probably isn't, but fwiw yes web audio is controlled by
           | JavaScript. Doing it right means using web audio worklets,
           | which is a special purpose JS context that has no access to
           | your main page context.
        
       | freediver wrote:
       | This collaboration is pretty exciting. I would expect that the
       | teams of all three rendering engines (WebKit, Blink, Gecko) have
       | done whatever they could to improve performance for the launch
       | and that there won't be any outliers at the beginning with all of
       | them having similar performance.
       | 
       | But the title of future performance king is up for grabs! And now
       | we have a de-facto standard for browser performance benchmarking.
        
       | jeffbee wrote:
       | Posting just because nobody else has posted one this high:
       | 
       | Mac mini M2, macOS 14.4, Chrome 122: 30.2 +- 1.6
       | 
       | Good ol' Apple Silicon.
        
         | mccr8 wrote:
         | I got 35.7 +- 2.3 on a MacBook Pro M3, Chrome 122.
        
       | apfsx wrote:
       | I tested this with Firefox stable release and Brave stable
       | release, 3 runs on each. Same exact extensions across both.
       | 
       | Highest scores across tests: Firefox: 6.34 +- 0.31 Brave: 11.3 +-
       | 0.37 on Ryzen 9 7940HS + RTX 3060 mobile
       | 
       | Which really sucks since I highly prefer Firefox but this past
       | week I've been trying out Brave and I think its noticeably faster
       | and smoother to me. Even with the reduced speed I'm still swayed
       | toward Firefox for the customization factor you can achieve with
       | userchrome.css file.
        
         | denysonique wrote:
         | Even if you have the exact same extensions the fact that you
         | have an old Firefox profile may be hindering the results. Try
         | comparing with a fresh Firefox profile with the same
         | extensions.
        
           | apfsx wrote:
           | The Firefox profile I'm using is no more than 3 weeks old.
           | Fresh install of Windows was done around that time.
        
         | wolverine876 wrote:
         | The 'same' extensions on each browser control for your
         | experience, but not for the browsers' performance:
         | 
         | The browsers have the same or very similar APIs for the
         | extensions but that is just the interface; each browser
         | executes the extension's instructions differently (a lot or a
         | little - I don't know the browsers' code). The same extension
         | will impact Brave's performance differently than it will impact
         | Firefox's. In other words, the same extension is not, in this
         | sense, the 'same' on each browser.
         | 
         | In this sense, an extension is part of the user experience,
         | like a website. The Speedometer test suite doesn't include
         | those extensions (I assume) and that is the experience the
         | browsers are optimized for.
         | 
         | The parent's test doesn't represent that; it does represent
         | their desired experience, of course.
        
       | fddrdplktrew wrote:
       | I'm more worried about Firefox' stability these days...
        
       | troupo wrote:
       | > The primary goal of Speedometer 3 is to reflect the real-world
       | Web as much as possible, so that users benefit when a browser
       | improves its score on the benchmark.
       | 
       | As with any other benchmark its results will be interpreted
       | incorrectly and will have little effect on real world.
       | 
       | Google _already_ has vast amounts of real-world data. The end
       | result?  "Oh, you should aim for a Largest Contentful Paint of
       | 2.5 _seconds_ or lower " (emphasis mine):
       | https://blog.chromium.org/2020/05/the-science-behind-web-vit...
       | Why? Because in real world the vast majority of sites is _worse_.
       | 
       | Browsers are already optimised beyond any reasonable expectation.
       | Benchmarks like these focus on all the wrong things with little
       | to no benefit to the actual performance of real-life web.
       | 
       | Make all benchmarks you want, but then Google's own Youtube will
       | load 2.5 MB of CSS and 12 MB of Javascript to display a grid of
       | images, and Google's own Lighthouse will scream at you for the
       | _hundreds_ of errors and warnings Youtube embed triggers.
       | 
       | Edit:
       | 
       | Optimise all you want, and run any benchmarks you want for the
       | "real world", but performance inequality gap will still be there:
       | https://infrequently.org/2024/01/performance-inequality-gap-...
       | 
       | Optimise all you want, and run any benchmarks you want for the
       | "real world", but Lighthouse will warn you when you have over 800
       | DOM nodes, and will show an error for more than 1400 DOM nodes
       | (which are laughably small numbers) for a reason:
       | https://developer.chrome.com/docs/lighthouse/performance/dom...
        
       | RantyDave wrote:
       | In descending order....
       | 
       | MacBook Pro, M2 Pro, 16GB, plugged in, external display:
       | Safari=31.2 Chrome=29.4
       | 
       | iPhone 12 mini, plugged in: Safari=19.4
       | 
       | HP Z2 mini (i7): Edge=15.9
       | 
       | Panasonic Toughbook CF19 (win 10): Edge=4.7 Chrome=5.6
       | 
       | Galaxy Tab S5e: Chrome=2.2
       | 
       | Oculus Quest 2: browser crashed
       | 
       | Tizen TV: displayed, wouldn't run
       | 
       | Nintendo 2DS: displayed, no css, wouldn't run
        
       ___________________________________________________________________
       (page generated 2024-03-11 23:00 UTC)