[HN Gopher] Profession by Isaac Asimov (1957)
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       Profession by Isaac Asimov (1957)
        
       Author : signa11
       Score  : 88 points
       Date   : 2024-03-10 15:04 UTC (7 hours ago)
        
 (HTM) web link (www.abelard.org)
 (TXT) w3m dump (www.abelard.org)
        
       | garyrob wrote:
       | One of my favorite Asimov stories.
        
       | rnmmrnm wrote:
       | Indeed one of my favorites as well. Can't stop thinking about its
       | modern angle where for example our industry is full of mediocre
       | programmers that only really can do more of what they have
       | already seen. I'm really longing for colleagues that actually put
       | research effort into their code.
        
         | pdimitar wrote:
         | Did you include the eternal pressure from bad managers in
         | your... analysis, let's call it generously? Did it occur to you
         | that people want to put research into their code but are not
         | given time to do so?
         | 
         | And finally, did it occur to you that "just leave and find a
         | better company" is not possible for everyone? Not to mention
         | that most companies are mediocre-to-bad so the "better"
         | companies are a small and very finite pool.
         | 
         | Comments like yours paint a wrong picture and are not helpful
         | or productive.
        
           | rnmmrnm wrote:
           | I get hurt by managers messing with my scope every day. It is
           | a struggle :). Because of it I also find solace in open
           | source where I am the boss of everything.
           | 
           | But, I don't give up. I pitch my bosses research trails all
           | of the time. 90% they don't hit the mark, mostly because I
           | don't try to conform to the whatever roadmap the product team
           | has laid out. But once in a while my ambition and their plan
           | converge, and this is when I get to play out the really cool
           | stuff I do at my job.
        
             | pdimitar wrote:
             | Cool, I try to do the same and yeah, my success rate is
             | roughly the same. :)
        
           | swatcoder wrote:
           | I see the same approach to the craft when people talk about
           | personal projects or their own startup efforts.
           | 
           | You seem to have taken the OP's comment very personally, and
           | I'm sorry if you're stuck in a job that forces you to
           | compromise your practice even when you know better. But
           | there's _also_ a (admittedly familiar) problem of a prolonged
           | growth boom flooding the industry with bad engineers that
           | produce fragile work and have poor foundational knowledge.
        
             | pdimitar wrote:
             | Yes, both can be and are true at the same time. It's not an
             | either/or.
        
           | northwest65 wrote:
           | No, I don't think they do paint a wrong picture, and it is
           | helpful for people to say it so others realise they're not
           | the only ones thinking it.
        
         | initramfs wrote:
         | I think of another modern angle, in that Neura-link tech is
         | being promoted, which is a path towards indoctrination, and
         | ironically, the AI Safetyists that criticize unregulated
         | AI/unregulated tech are somewhat indoctrinators themselves. I
         | try to avoid using that term (as it suggests too much). It's
         | more out of the question as to when a student has reached the
         | ability to think independently, that they no longer need a
         | basic amount of instruction to work (and self-study) in other
         | fields.
        
         | xw390111 wrote:
         | I think it's also a direct consequence of scale and the
         | commoditization of most software.
         | 
         | You can't have people on a team of 10 all going in their own
         | direction on their own schedule. It's too unpredictable and
         | there are deadlines and contracts to fulfill. And for most
         | commercial software, I don't need the team to research how to
         | do it. We know exactly how to do it. We need the team to
         | execute the plan.
         | 
         | It absolutely sucks, but that's the reality of most coding
         | jobs. At least in my experience.
        
       | eliben wrote:
       | Fantastic story, one of my favorites by Asimov!
       | 
       | What's fun for HN is that his target profession is actually
       | Computer Programmer. Interesting correlation to his eventual
       | fate.
       | 
       | I wrote a short post about this story w.r.t. job displacement of
       | SWEs a couple of years ago:
       | https://eli.thegreenplace.net/2022/asimov-programming-and-th...
        
         | bruce511 wrote:
         | My favorite Asimov. What particularly resonates with me is the
         | idea that creators create. They create because something inside
         | makes them do it, it's not about pay, or relationships, or
         | people.
         | 
         | It comes out in all kinds of ways. In mundane tasks like
         | cooking, or music, or art. Or, in a few cases, programming.
         | 
         | Over a long career I've come to agree with Asimovs premise. You
         | cannot simply tell someone to create. They either have it or
         | they don't. Equally you cannot tell a creator not to create.
         | They will, whether you like it or not.
         | 
         | And yes, it's a very rare attribute. Most people can be trained
         | to do a task really well. Very few can create.
         | 
         | Lucky indeed is the creator who gets paid to create. Having a
         | job with the freedom to create is the ultimate success.
        
           | kwhitefoot wrote:
           | > Very few can create.
           | 
           | I'm not convinced. I think that several things hold most
           | people back from creation:
           | 
           | - the risks that must be taken
           | 
           | - the continual destruction that accompanies creation feels
           | like a waste to many of us
           | 
           | - other commitments
           | 
           | I'm convinced that we are allowing vast amounts of creative
           | ability to be stifled not merely by stultifying educational
           | systems but simply by lack of opportunity.
        
             | xw390111 wrote:
             | Probably we need a firmer definition of "create" but I
             | think the main thing that holds people back is it takes a
             | ton of work and focus to get to state-of-the-art in most
             | fields. Many people won't be able to receive that kind of
             | training and make that kind of investment in time for many
             | reasons. So already it's going to be rare. Then combine
             | that with your reasons, and it's super rare. On the other
             | hand, the population is big, so it does happen. :)
        
           | zem wrote:
           | > Equally you cannot tell a creator not to create. They will,
           | whether you like it or not.
           | 
           | for a much darker take on this, check out orson scott card's
           | "unaccompanied sonata"
        
       | zem wrote:
       | my favourite asimov story[+], because i really love the trope of
       | "society may enforce conformity, but then it relies on outsiders
       | to advance". mercedes lackey's "the lark and the wren" is another
       | good story built around this idea.
       | 
       | [+] joint favourite with "the martian way", an extremely
       | underrated story that to me exemplifies the golden age optimism
       | around solar system exploration in a way that not even clarke
       | manages.
        
         | passion__desire wrote:
         | Why Greatness Cannot Be Planned: The Myth of the Objective
        
           | zem wrote:
           | thanks, that looks like a book i'd enjoy!
        
             | passion__desire wrote:
             | "The Scout Mindset: Why Some People See Things Clearly and
             | Others Don't" I liked this book as well. Here's Max Born
             | supporting the mindset.
             | 
             | I believe there is no philosophical high-road in science,
             | with epistemological signposts. No, we are in a jungle and
             | find our way by trial and error, building our road behind
             | us as we proceed. We do not find signposts at crossroads,
             | but our own scouts erect them, to help the rest.
             | 
             | - Max Born, as mentioned in Experiment and Theory in
             | Physics (1943)
        
               | zem wrote:
               | kipling's "the explorer" also glorifies (in a positive
               | sense) this mindset
               | https://www.kiplingsociety.co.uk/poem/poems_explorer.htm
               | - it's literally about geographic exploration, but also
               | about exploration of all kinds.
        
       | ducttapecrown wrote:
       | Does anyone know of an earlier example of the trope of having a
       | magic box choose your class in a novel?
        
         | kouru225 wrote:
         | Oo good question.
         | 
         | I guess you could arguably say Plato's Republic touches on
         | this, but its not the same. Makes me think there must be
         | earlier examples of this though.
        
       | Animats wrote:
       | It's a very 1950s story. Everything is very organized. Many
       | stories about that period were about organization, good or bad.
       | 
       | This came from WWII, especially the European theater. Heroic mode
       | had failed at Dunkirk and Dieppe. For the next round, D-Day,
       | things were more organized. Way more organized. General
       | Eisenhower came from logistics. He delayed D-Day a year while the
       | Allies got ready. Really ready. Overwhelmingly ready. Huge
       | numbers of special landing ships. Mobile instant ports. Giant
       | spools of pipe to get fuel across the Atlantic. Special tanks
       | that could grind up minefields. Prefabricated Coca-Cola bottling
       | plants. When the invasion came, the backup was there behind it to
       | put a huge army into Europe, fight through an entrenched army,
       | and grind on to Berlin.
       | 
       | That kind of thinking dominated the 1950s and 1960s, with the
       | Apollo program being the last gasp of that approach.
        
         | iancmceachern wrote:
         | >"Prefabricated Coca-Cola bottling plants"
         | 
         | Sun Tsu, an army marches on it stomach!
        
           | marcosdumay wrote:
           | There have recently been a series of posts about ancient time
           | army logistics here. This used to be much more true than it
           | is today.
        
           | Animats wrote:
           | Yes. Prefabricated Coca-Cola bottling plants. Eisenhower
           | ordered 10 bottling lines and 6,000,000 bottles per month. To
           | start. By the end of the war, Coca-Cola had over 60 bottling
           | lines in war zones.[1]
           | 
           | [1] http://www.nww2m.com/2011/08/coca-cola-the-pause-that-
           | refres...
        
             | svat wrote:
             | [delayed]
        
       | walterbell wrote:
       | China Mieville's _" The City and the City"_ 2010 novel and 2018
       | UK TV adaptation, which popularized the term "unsee", includes a
       | similar theme related to the crime of "breaching" the boundary
       | between two virtual cities that occupy one physical city,
       | https://www.theguardian.com/tv-and-radio/2018/apr/07/the-cit...
       | The City and the City is set up as a straightforward crime novel:
       | in the dilapidated city of Beszel in eastern Europe, Inspector
       | Tyador Borlu of the Extreme Crime Squad is trying to solve what
       | initially looks like a routine case. But as he looks deeper into
       | the murder of a mysterious woman, he discovers that she has links
       | to Ul Qoma, a city that exists in the same physical space as
       | Beszel but whose inhabitants studiously ignore any sign of
       | overlap.
        
         | kuchenbecker wrote:
         | Never heard of tha but definitely going to check it out.
         | 
         | I kinda feel like that's how cities are today and will
         | increasingly be so as we get further into the future where
         | people are interacting digitally first and physically second
         | interaction starts to stratify.
         | 
         | I imagine a holo-lens future where it's quite literally
         | possible to have a city to yourself or only see the set of
         | people you want to with all the good and bad. Imagine social
         | media bubbles but in the real world, with all the good bad bad
         | that comes.
        
           | 48864w6ui wrote:
           | I've heard that in "the south" they don't care how close you
           | get when you don't get too rich, but in the north they don't
           | care how rich you get when you don't get too close.
        
       | Cheer2171 wrote:
       | > Profession, copyright (c)1957 [...] Used by permission of
       | Doubleday, a division of Random House, Inc.
       | 
       | This is my first encounter with abelard.org. While it is
       | delightful in a kind of early internet culture way, I sincerely
       | doubt Random House, Inc. gave permission to reproduce this in
       | full to this pseudonymous author who writes in the persona of a
       | space alien who is the reincarnation of an 11th century
       | philosopher monk and, well, I'll just share their words: [1]
       | 
       | > abelard is thought to live in a ger on the steppes of outer
       | mongolia, surrounded by an indeterminate number of yaks, husbands
       | and wives... and vast hordes of children preparing for the
       | cultural conquest of the world... abelard is known to have long
       | conversations with the good fairy. it is rumoured that abelard
       | arrived on a cultural troubleshooting mission to this planet from
       | a star system approximately 40 light years away: this prior to
       | the earth being offered probationary membership of The Galactic
       | Anarchy (some call it The Culture).
       | 
       | > as abelard is from an advanced culture, this entity has to
       | communicate in rather simple language in order to be understood
       | by the savages... consequently there are various rumours... one
       | is that The Culture have forgotten all about this attache, who
       | often gets homesick and pissed off with living in such a
       | primitive backwater. another is that this entity is a
       | reincarnation of another Abelard born in 1079.... both of these
       | rumours are true to a related degree.
       | 
       | [1] https://www.abelard.org/choose/choose.htm
        
       | ozim wrote:
       | I think of this piece of literature every time I see people
       | criticizing universities for not having "useful on the job
       | curriculum" or schools not teaching "useful skills".
       | 
       | Useful skills might stop being useful quick, general
       | knowledge/intelligence goes further.
        
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