[HN Gopher] Solar Storm Rendering
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Solar Storm Rendering
Author : ibobev
Score : 39 points
Date : 2024-03-08 12:50 UTC (1 days ago)
(HTM) web link (jakubtomsu.github.io)
(TXT) w3m dump (jakubtomsu.github.io)
| pixelpoet wrote:
| The game looks super cool, I wanted to make a similar kind of
| game as a kid but went off on a ray tracing adventure instead...
|
| One thing about the rendering, it seems to almost completely lack
| antialiasing; I'm not sure if this is because of higher dpi
| displays and worse eyesight becoming more common, but it's a big
| omission IMO.
| jakubtomsu wrote:
| Yeah you're right, there isn't really any anti-aliasing in the
| world-space pass. I made sure the text and UI have AA since
| that would be really bad without it. But the tanks and the
| terrain don't have it, because it looks weird after the
| palettization happens. The outlines could also be tweaked to
| have AA on the "inner" side, however that makes things look
| pretty blurry... I might look into it again, but I feel like
| it's not _that_ much of an issue on modern highres displays
| coding123 wrote:
| Nice work, looks beautiful and fun
| fnordfnordfnord wrote:
| Reminds me of a game that I played on Apple II a very long time
| ago. Can't remember the name but, it was a very basic two player
| shoot artillery at each other game and I loved it.
| w-ll wrote:
| Scortched Earth maybe? Also Worms vibe.
| hughes wrote:
| Love seeing a project's profiler trace like the one in the
| conclusion. It feels honest. There's no magic here, just
| understanding.
| hawski wrote:
| Very interesting stack: Odin and Sokol - both are on my radar.
|
| I know that Sokol has WASM builds, but AFAIK Odin does not
| support it.
|
| Could you say more about your choice both for the language and
| for Sokol.
|
| For me Sokol seems to be a winner according to my preferences:
| minimal and widely cross-platform.
|
| Odin seems to be more tailor made for gaming, which must be a
| general advantage for such a project. Odin is often grouped with
| Zig, but the latter seems to be more generic for example. I am
| interested in both projects, though inclined more towards Zig. I
| imagine if I would be more active with gamedev again I would pick
| Odin first.
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