[HN Gopher] The game magazine that spent two years taunting a Fi...
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       The game magazine that spent two years taunting a Final Fantasy
       VIII hater
        
       Author : headalgorithm
       Score  : 207 points
       Date   : 2024-02-29 11:10 UTC (1 days ago)
        
 (HTM) web link (ff8isthe.best)
 (TXT) w3m dump (ff8isthe.best)
        
       | rossant wrote:
       | That was hilarious. Thank you.
        
       | jimmydroptables wrote:
       | Lovely story. Wouldn't call this taunting a hater at all, if I
       | had to guess I would say that the person was happy that the
       | magazine acknowledged him and created an inside joke together
       | with him. This is how you make super fans for your brand.
       | 
       | I wish more brands interacted with their audience in this human-
       | like, friendly banter, playful sort of way, instead of the
       | sterile corporate happy-speak as if the reply is a way to perform
       | for an audience, or instantly trying to sell you multiple calls
       | to action if you interact with them.
        
         | Solvency wrote:
         | Or that the person never existed and was merely a funny
         | editorial device to keep a joke going.
         | 
         | Source: Wizard comics did stuff like this all of the time.
        
         | latexr wrote:
         | > I wish more brands interacted with their audience in this
         | human-like, friendly banter, playful sort of way
         | 
         | And I'm sure brands wish they could do it without fear of being
         | misinterpreted and causing a litany of issues for what amounted
         | to a well meaning joke. No one wants to be the social media
         | person that causes trouble for the company (and thus
         | themselves) for being a bit too friendly to an unreasonable
         | entitled prick.
         | 
         | Heck, I've seen it happen (more than once) in a support forum
         | context where someone is a regular and always treated
         | respectfully and helped whenever they ask, but one day the
         | support person is a tad more relaxed (read: less corporate,
         | more open and personal) in their communication and the customer
         | is offended out of left field. Which then becomes stressful for
         | the support person and naturally causes them to clam up in
         | future communications.
         | 
         | Yes, big companies definitely take it too far in their
         | frustratingly sterile I'll-restate-everything-you-said-and-
         | repeat-your-name-over-and-over direction, but "human-like,
         | friendly banter, playful" is incredibly risky and not worth the
         | stress.
        
         | r00fus wrote:
         | Blame our litigious society for making this kind of interaction
         | impossible. Plus when is the line crossed between "friendly
         | banter" and straight-up harrassment?
        
           | flyingfences wrote:
           | > when is the line crossed between "friendly banter" and
           | straight-up harrassment?
           | 
           | I don't think he could call it harassment if he were still
           | buying the new issues.
        
         | mrobins wrote:
         | I think this sort of thing is much harder to do in the modern
         | digital world.
         | 
         | It's one thing when it's one-way, magazine -> audience, and the
         | current edition is off of newsstands in a month or two. Once
         | you throw in forums and social media then the public gets to
         | shape the narrative.
        
           | jandrese wrote:
           | The fun police have much more of a platform these days. Back
           | when they were just writing letters to the editor their
           | screaming was lost to the void. These days it gets amplified
           | by the algorithm and may be latched onto by the most
           | insufferable people who have an axe to grind or just crave
           | attention.
        
         | iforgotpassword wrote:
         | Agree, with "hater" in the title, I expected a 20 page
         | manifesto discussing every little detail that's supposedly
         | wrong with the game. That was pretty moderate and the inside
         | joke this created is like funny little easteregg.
        
           | lcnPylGDnU4H9OF wrote:
           | Their about page suggests why the strong language. It appears
           | to be a stylistic choice. https://ff8isthe.best/about/
        
       | jjice wrote:
       | The fact that the website this comes from is "ff8isthe.best"
       | makes this so much better. I love hyper-specific websites.
       | 
       | Also, I love documentation on these obscure things from times
       | passed. I'm not sure where else I would have ran into this, but I
       | appreciate the author for writing this kind of thing down.
        
         | bombcar wrote:
         | This was what the Internet made beautiful for a time,
         | international access to hyper-specific deep sites on highly
         | specific topics.
         | 
         | Instead we get 9000 identical sites regurgitating the same
         | identical garbage; I want sites where I can enjoy people going
         | into way too much detail about something they feel strongly
         | about, like why steam engines were going to lose to diesel no
         | matter what, because diesel can get traction going up an
         | incline that a steam engine simply cannot do (and that detailed
         | page is lost to me, I can't find it).
         | 
         | It's just how subreddits devolve to meme-reposting unless
         | actively and strongly countered; forums were a bit better at
         | that but you had to have active moderation.
        
           | krapp wrote:
           | > I want sites where I can enjoy people going into way too
           | much detail about something they feel strongly about, like
           | why steam engines were going to lose to diesel no matter
           | what, because diesel can get traction going up an incline
           | that a steam engine simply cannot do (and that detailed page
           | is lost to me, I can't find it).
           | 
           | You can find plenty of that as content, it just exists on
           | platforms rather than individual sites, and mostly as video.
        
             | azemetre wrote:
             | Not the same, it's much harder to watch video content than
             | content you can read.
             | 
             | I don't have time to spend 30 minutes watching some in-
             | depth video essay on a game, but I can read someone's blog
             | for 5 minutes that hits all the relevant points.
        
           | mistrial9 wrote:
           | > Instead we get
           | 
           | lots of publishing history in different media tells the
           | story. "Broadcast media" was always suspect from the point of
           | view of artsy, sophisticated and niche circles.. and I do
           | mean circles, because publishing, content creation, and fans
           | are all different people and need each other to make it work.
           | This has been done "well" over and over.. but in the digital
           | realms the incentives and mechanisms are powerful in
           | overwhelming ways. More people than have ever existed in
           | previous eras, are involved now.
           | 
           | Cory Doctorow has plenty of (imperfect) insight into some of
           | these things.. a local bookstore and network of those used to
           | be an answer.. evolution is not over
        
           | sonicanatidae wrote:
           | This is part of why I miss BBSes.
        
       | ilamont wrote:
       | Viz in the UK had a long-running single frame comic called "rude
       | kid" depicting a mother asking her son to do something and his
       | response was some variation of "bollocks" or "fuck off."
       | 
       | https://www.google.com/search?sca_esv=6e8c819a630d1523&hl=en...
       | 
       | Went on for years and for all I know still continues today.
        
         | bloomingeek wrote:
         | Glitter Shitter, OMG!
        
       | mst wrote:
       | The gag with the spine art reminds me of this (video boxed sets
       | of the series Monk): https://trout.me.uk/monk.jpg
        
         | BubbleRings wrote:
         | Good stuff. In case you missed it, if I'm guessing right (I
         | don't know the show well), the lead character is
         | obsessive/compulsive and would be wildly irritated if he knew
         | that the videos about his life cannot be neatly displayed on a
         | shelf because the last one's spine was formatted differently
         | from the others. Why did I need to make this post?
        
         | neogodless wrote:
         | The slanted text comments on this reddit page is extra
         | infuriating!
         | 
         | https://old.reddit.com/r/mildlyinfuriating/comments/ro5e6r/t...
        
           | yobert wrote:
           | The fake hair on the screen totally got me!!!
        
           | int_19h wrote:
           | Huh! How do they achieve this effect? Does Reddit give you
           | that much control over CSS?
        
             | alpaca128 wrote:
             | The old interface does. Only one of the countless reasons
             | the new one is worse.
        
         | fecal_henge wrote:
         | Whats the problem? Just turn the last one round.
        
       | swayvil wrote:
       | I've seen similar in forums. A couple of diligent haters, posting
       | frequently, can supply enough drama-energy to keep the forum
       | active for years.
        
         | bloomingeek wrote:
         | Yes! As a victim several times of "nitpickers" on posts I've
         | replied to on different sites, it's absolutely bonkers how far
         | they will go to prove a point that wasn't ever brought up.
         | After patiently explaining what I had written, usually several
         | times in a variety of ways, some will contact the administrator
         | and have the entire thread removed!
        
       | bpp wrote:
       | Laughed out loud.
       | 
       | And FWIW loved Final Fantasy VIII. More then VII. The soundtrack
       | was fantastic, I used to have an imported full orchestral
       | arrangement that was in heavy rotation in my tweens.
        
         | captainbland wrote:
         | Yeah I think FFVIII hit this really artistic note in a way that
         | very few other games were able to at the time. I get that might
         | not be everyone's cup of tea but it remains one of my favourite
         | FF games.
        
         | haolez wrote:
         | Final Fantasy titles have a deep gameplay aspect and a deep
         | story aspect. FFVIII wasn't the best story, but it had great
         | gameplay.
        
       | giogadi wrote:
       | The internet needs more websites like this. This is The Good
       | Internet
        
         | Yhippa wrote:
         | Right? This kind of content came out around 15 years or so ago.
        
           | dmonitor wrote:
           | This post was made 2 days ago
        
         | netsharc wrote:
         | Instead we get: hey guys checkout my Twitter thread about
         | $some_topic! 1/x
        
       | santoshalper wrote:
       | I love this guy's web site. This is what the internet was really
       | made for, grinding your own personal axe and venting your
       | ancient, slightly obsessive, grudges.
        
         | thiago_fm wrote:
         | Same.
         | 
         | A hard fact to digest is that if you have a website like this,
         | content might not come as often as an audience expects.
         | 
         | Which nowadays doesn't work, as people are content crackheads,
         | quality isn't that important anymore.
         | 
         | This article is just perfectly written, and the image at the
         | end... nobody will read this and regret it later, but it is a
         | story that doesn't happen every single day.
        
       | FrustratedMonky wrote:
       | Back when Trolling was an art form.
        
       | 1nd1ansumm3r wrote:
       | Nintendo Power magazine had amazing spine art and I can't help
       | but wonder if it inspired the spine art from the article.
        
       | burrish wrote:
       | >website url is ff8isthe.best
       | 
       | Name checks out it seems haha
        
       | matt3210 wrote:
       | 8 was better than 7. There, I said it.
        
       | vehemenz wrote:
       | Fans of the FF games are very passionate about their favorite
       | game(s). In the earlier days of the Internet, there were endless
       | debates about VI vs VII. Those truly had an inspirational effect
       | on people--but rarely in a good way. Or maybe it's just the
       | perfect cross section of Internet-arguers and JRPG-obsessives
       | that makes for insufferable, endless debates and ranking lists.
       | 
       | Anyway, enough beating around the bush. Here's my list (B tier
       | and above):
       | 
       | 1. Tactics
       | 
       | 2. FFVII
       | 
       | 3. Chrono Trigger
       | 
       | 4. FFV
       | 
       | 5. FFIII
       | 
       | 6. FFVI
       | 
       | 7. FFIV
        
         | pfdietz wrote:
         | No one has anything good to say about FFX2.
        
           | SllX wrote:
           | It was a fun game with a neat class mechanic and interesting
           | character designs.
        
           | johnny22 wrote:
           | I liked it a lot other than the dress spheres weren't
           | properly balanced against each other.
        
         | static_void_ wrote:
         | Yay, love the Chrono Trigger in the top 3. People always bring
         | it up, either to say they love it or that it's overrated. It is
         | not overrated! its correctly rated, it really is that good.
         | 
         | FFVII was _great_ but it is an interesting contrast to games
         | like FFVI  / Chrono Trigger. The SNES games came out at the end
         | of their console's lives and made the absolute most of what the
         | hardware had to offer. FFVII was early-ish in the PSX life
         | cycle and pushed JRPGs forward. There were some earlier 3d-ish
         | JRPGs, sure, (wild arms was 1996) but FFVII would go on to
         | define how those games would work for years. It became the
         | prototype, but it also feels like a prototype in a lot of ways.
         | It has a lot of jank. Some of those mini games just aren't fun
         | anymore. The good news is all the stuff they learned about
         | narrative in the previous generations was intact and carried
         | the game where it might have other wise faltered.
         | 
         | Anyways, I still loooove FFVII a ton too. But it's good for
         | different reasons than the later SNES games. Also FFVIII was a
         | lot of fun too, and a much more solid 'game' than FFVII even if
         | some systems were pretty breakable / exploitable.
        
         | klyrs wrote:
         | No love for FFI or FFII? Guess it's time I dig out the ol'
         | emulator again and re-read 8-bit theater...
         | 
         | https://www.nuklearpower.com/2001/03/02/episode-001-were-goi...
        
           | SllX wrote:
           | Hadoken!
        
         | spillguard wrote:
         | Tactics Advance is a good time as well, if you enjoyed Tactics.
         | Different in some ways, but similar mechanically
        
           | Smar wrote:
           | My favorite! A2 after it, maybe. But Advance is highly
           | underrated.
        
           | jandrese wrote:
           | Advance was simplified a bit and slightly less janky, but the
           | AI in the original FFT is superb. I find the original FFT
           | more interesting on a revisit, at least until you unlock
           | Calculators/Arithmeticians and break the game. It does have
           | one of the more egregious fist mission bumps[1] though.
           | 
           | [1] Tactics games often have a _very_ easy tutorial mission,
           | then drop you off in a first or second mission with an
           | enormous difficulty bump. Sometimes even having a reverse
           | difficulty curve, where the challenge spikes hard in the
           | first mission, then slowly declines over the rest of the
           | game.
        
         | z500 wrote:
         | What puts 3 ahead of 4 and 6 for you?
        
       | lowbloodsugar wrote:
       | Love the ending. I'll not spoil it.
        
         | wccrawford wrote:
         | Your comment made me bother to read the whole article.
         | 
         | Wow. I literally gaped.
        
         | Sakos wrote:
         | I enjoyed the article as is, but that ending really sealed it.
         | Brilliant.
        
         | baq wrote:
         | I must say I admire the dedication.
        
       | dash2 wrote:
       | Since 1995, Private Eye magazine has regularly run a picture of
       | Andrew Neil wearing a baseball cap and vest, in the company of a
       | younger woman, which he was supposed to find embarrassing. A
       | long-running letters page joke is finding spurious reasons to
       | reprint it. https://www.private-eye.co.uk/blog/?m=201101
        
       | cdelsolar wrote:
       | Hilarious! Trolling is definitely a art.
        
       | axpy906 wrote:
       | Yeah, VIII was either a love or hate game with nothing in
       | between.
       | 
       | Also > At my day job as a video game history librarian
       | 
       | How did they do that one?
        
       | debo_ wrote:
       | The editors of this magazine were definitely not spineless.
        
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