[HN Gopher] The direct influence of Twin Peaks on Zelda
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The direct influence of Twin Peaks on Zelda
Author : ecliptik
Score : 80 points
Date : 2024-02-24 23:28 UTC (23 hours ago)
(HTM) web link (www.theverge.com)
(TXT) w3m dump (www.theverge.com)
| anthk wrote:
| Someone should tweak Link's Awakening to set it under an actual
| modern Twin Peaks and replace weapons git guns and monsters with
| some dark lore from TP.
| totetsu wrote:
| https://github.com/zladx/LADX-Disassembly Could start with a
| fork of this
| zare_st wrote:
| Romhacking by refactoring disassembly is something that most
| experienced (decade+) developers do for a grand project
| lasting years.
|
| You'd rather start here https://www.romhacking.net/games/884/
| and read a romhacking guide. The asset editors and utilities
| might be enough. More advanced stuff by some asm hacking
| which may come in form of preexisting patches. Usually it
| requires understanding only a portion of game's architecture
| and memory layout.
|
| If you're really keen to start such a project, as I would be
| keen on playing it, you're likely to spend entire first phase
| development in level editor getting the sprites and maps
| right.
| tempodox wrote:
| Text fragments from Twin Peaks even appear on Biosphere's
| "Substrata" album.
|
| https://biosphere.bandcamp.com/album/substrata
|
| https://www.youtube.com/watch?v=AXCLipXQBTo
| ChrisArchitect wrote:
| aside: this article posted on _Twin Peaks Day_. Celebrated on
| February 24 every year to commemorate the day F.B.I. Agent Dale
| Cooper comes to town to investigate the death of Laura Palmer.
| brcmthrowaway wrote:
| Does anyone know of a watchguide for Twin Peaks?
| terminatornet wrote:
| https://www.reddit.com/r/twinpeaks/comments/6sfzkw/comment/d...
|
| this is pretty much the defacto guide for twin peaks watching
| (not including season 3). Personally, I think the season 2
| episodes marked in red still have some great stuff in there,
| but it can be a bit of a slog to get through.
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