[HN Gopher] AI your home on street view
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       AI your home on street view
        
       Author : chippy
       Score  : 221 points
       Date   : 2024-02-20 10:48 UTC (12 hours ago)
        
 (HTM) web link (googlemapsmania.blogspot.com)
 (TXT) w3m dump (googlemapsmania.blogspot.com)
        
       | bayindirh wrote:
       | Looks like it's hugged to hiatus in a different way. The inrush
       | traffic created considerable cost for them, so they have turned
       | image generation off.
        
         | readingnews wrote:
         | I wonder if this is:
         | 
         | AI use in the real world is still early on, and so it is
         | expensive.
         | 
         | OR
         | 
         | Whoa, slashdot (I guess I'm old, perhaps reddit) effect and we
         | can not afford the bandwidth, quick turn it off!
         | 
         | OR
         | 
         | Same as above but with CPU costs.
         | 
         | I am curious to know the limiting factor.
        
           | bayindirh wrote:
           | It's "An AI worthy GPU is scarce and its TDP is 450+ watts,
           | so it's _doubly_ expensive, turn it off! ".
           | 
           | CPU's are way cheaper when compared to GPUs, and image
           | bandwidth is at most "mneh!" in Slashdot or in The Register
           | terms. _tips hat_
           | 
           | Reported from a data center warmed by GPUs.
        
         | dakial1 wrote:
         | They could do like everyone else and add ads or ask for
         | donations
        
           | chippy wrote:
           | indeed, the dev is asking for donations (buy me a coffee link
           | on top right)
           | 
           | https://www.buymeacoffee.com/aurelien3
        
         | vmax1 wrote:
         | We're working on putting it back online - should be up in a few
         | minutes!
        
           | vmax1 wrote:
           | It's back up now
        
             | elliottcarlson wrote:
             | Little feedback on the site; the site is very hard to use
             | on my current laptop at 1920x1080 - overflow is hidden so I
             | can't scroll to the button to perform the generation (and
             | after disabling overflow hidden in dev tools I can see
             | that's because the page is designed to be a very static
             | height).
             | 
             | Great concept though!
        
               | vmax1 wrote:
               | Thanks for the feedback :)
               | 
               | Btw the code is open source and available here:
               | https://github.com/vidalmaxime/streetview-diffusion
        
               | Anotheroneagain wrote:
               | Could you make it a bit more verbose? You really should
               | provide some kind of feedback about what's going on. Am I
               | waiting for something? Or is it broken? No information
               | there.
        
             | toyg wrote:
             | How long is the generation going to take ? It's been
             | spinning for some time here (Firefox)...
        
               | goda90 wrote:
               | Did you ever find out? I'm several minutes in and about
               | to bail.
        
               | posterguy wrote:
               | open the console and count the errors for yourself
        
             | OccamsMirror wrote:
             | Down again?
        
       | matsemann wrote:
       | I was gonna say something along that this would be cool to use to
       | imagine streets built differently. Like with less traffic, cycle
       | lanes, street vendors etc., and then they link to a Dutch website
       | already doing something similar. Very cool.
       | 
       | Things like these could be useful in helping to push decision
       | makers and the public to see new opportunities. Right now when
       | something is being built, it's always a optimistic 3d render on a
       | sunny day with people laughing being shown to sway the public in
       | favor of the project. Letting us "normal people" fight back
       | against certain projects or suggest our own without needing to
       | have professional architects draw a concept could be nice.
        
         | asdaq1312512 wrote:
         | Are there already tools out there? Let's collect some.
         | 
         | https://radwege-check.de
         | 
         | Lets you compare bicycle lane designs, and how safe both
         | cyclists and motorists feel.
        
           | CalRobert wrote:
           | Betterstreets.ai made a splash when Dall-e was new, not sure
           | what they're doing now.
        
           | jozzhart wrote:
           | https://www.betastreets.co.uk/ is a street design tool, uses
           | basic AI for object removal from uploaded images
        
         | loceng wrote:
         | Required inclusion like this in publicly accessible Google
         | Streetview interface would be ideal as well - otherwise there
         | are some tricks that are used sometimes to make mammoth
         | buildings look much smaller in perspective due to the angles
         | (etc) they use and print on their promotional material in order
         | to get less resistance from the public.
        
           | sandworm101 wrote:
           | Architectural rendering are all about tricks. Look closely
           | and you will see the silliness. The human figures used in
           | indoor areas are tiny, to make the interior of a building
           | look large and spacious. The the people on the sidewalks of
           | exterior renderings are huge, to make the building look small
           | and innocuous.
        
             | pxmpxm wrote:
             | There was a fun thing in London couple years back where for
             | sale apartments would be staged with scaled down furniture
             | for the same effect.
        
               | sandworm101 wrote:
               | There was an airline ad a couple years ago (Singapore??)
               | that made a great joke of this. Airline ads are always
               | full of tiny women in order to make the seats and windows
               | look bigger than reality. The last shot of the commercial
               | was of a stewardess reclining literally inside the window
               | sill, a person who would have been maybe 18" tall, or a
               | window that was 5' tall.
        
         | Vinnl wrote:
         | Link for those coming to the comments first:
         | https://dutchcyclinglifestyle.com/
        
       | edwinjm wrote:
       | Direct link to the site: https://dutchcyclinglifestyle.com/
        
         | wildrhythms wrote:
         | The site is: https://www.panoramai.xyz/
         | 
         | The site you posted is mentioned in the article but only as a
         | related project.
        
           | yanslookup wrote:
           | Is that the right site? Is it supposed to do something? I
           | type a location in the search bar and then it just sits there
           | saying waiting for location...
        
       | bmacho wrote:
       | Remove the people from your street, and it will look more
       | livable.
       | 
       | Sad but it's true, most people like a certain amount of people
       | density / space, and more people than that is uncomfortable.
        
         | konschubert wrote:
         | ???
         | 
         | A big empty road with cars and no people doesn't seem very
         | inviting to me.
        
         | alistairSH wrote:
         | Maybe in the densest cities.
         | 
         | Out here in suburbia? Empty streets have a very dead feeling.
         | This is especially true in office parks that are completely
         | empty outside work hours.
        
         | CalRobert wrote:
         | I love the street near me full of kids playing and riding
         | bikes.
        
         | hardcopy wrote:
         | Remove the cars* from your street
         | 
         | people != cars
        
         | teitoklien wrote:
         | Idk, high density housing is perfectly fine and healthy for
         | people to socialize feel a sense of community.
         | 
         | These days humans blame their environment too much, and
         | themselves too little.
         | 
         | Maybe a lot of americans have forgotten what it means to be a
         | community and being neighbours.
         | 
         | Its pretty fun and bustling to live in a place full of life and
         | people, provided all members respect each other, do not make
         | too much noise, are polite, etc.
         | 
         | Its not high density that is the problem, its the norm in
         | China, India, South East Asia, etc, they live perfectly happy
         | lives, rank higher in community bonding, socialising, etc.
         | 
         | It used to be true in America too (level of socialisation),
         | maybe that needs to brought back again, instead of complaining
         | about high density housing.
        
         | pkamb wrote:
         | It's always the cars.
        
       | soneca wrote:
       | Could the link be changed to the original site:
       | https://www.panoramai.xyz/ ?
       | 
       | Just too many ads in the OP
        
       | Tempest1981 wrote:
       | > beauty of a car free environment. ... you can see how your
       | street might look without that noisy road and those dirty cars.
       | 
       | Beautiful. But I see that picture-perfect pathway, and wonder the
       | cost and time to maintain the vegetation.
       | 
       | Bicycling through California suburbia, I see mostly dead lawns,
       | ever since the droughts began. Few people (or cities) have
       | time/money/motivation to create beautiful gardens. So I'm
       | imagining a dusty gravel pathway instead.
        
         | Foreignborn wrote:
         | While nothing is truly maintenance free, methods like
         | hardscaping, xeriscaping and even permaculture planting methods
         | like STUN (okay a harder sell but still) are easily doable.
         | 
         | In the longer term, the emergent benefit is that bicycle
         | friendly infrastructure incentivizes density which saves on
         | money and maintenance.
        
         | NegativeK wrote:
         | If it's publicly maintained, instead of bushes and grass, it
         | could be well designed xeriscaping with local plants and
         | gravel/rock.
         | 
         | That's basically what the front of our house is, with very
         | minor drip irrigation (that I wish we would get rid of.)
        
         | DoneWithAllThat wrote:
         | There is no drought. A few very small sections of California
         | are categorized as "abnormally dry". That's all.
        
         | samstave wrote:
         | Soon: " _Enhance and beautify your commute with Vision Pro, now
         | with automatic urban blight removal - gone are the days of
         | seeing strip malls, now strip parks. Homeless encampments?
         | Adult recreation areas! Litter? Flowers!_ "
         | 
         | --
         | 
         | But in serious, this will be amazing once Civil Engineers,
         | Urban Planners, Landscape architects etc - can use this, but
         | have it also calc "cost of options" for each - and have it do
         | Environmental Impact analysis based on the plan, AND Title 24
         | implications... which are always fun to deal with especially in
         | cities such as San Francisco.
         | 
         | (Title 24 are the codes for efficiency, safety etc for new
         | builds basically - but they can be a pain in the ass to
         | navigate when planning in urban areas in California..
         | Environmental Impact studies cost a boatload and are usually
         | lamented about for things like "Protect the Frogs of Marin"
         | (which affected a lot of building aspirations especially in
         | wealthy areas, such as Marin - but ARE very important when
         | determining if a new development on top of some natural habit
         | is going to F-up the surrounding ecosystem over the next N
         | years)
        
         | tokai wrote:
         | Why do you assume that maintaining some bushes should be
         | significant over maintaining a road?
        
           | persolb wrote:
           | Seems reasonable to me. I cut the simple bushes in front of
           | my house back from the path much much more often than the
           | township does anything with the road.
           | 
           | Manpower wise, the bushes along the path probably take as
           | much average labor as the road.
           | 
           | Maybe material/gas to resurface the road every 10 years would
           | make the road cost more per year.
        
         | QuercusMax wrote:
         | Lawns are incredibly stupid in California. There are so many
         | more appropriate ways to cover ground. There are definitely
         | choices better than a dusty gravel pathway.
        
         | not2b wrote:
         | We took out our front lawn and replaced it with a drought
         | tolerant garden with redwood chips, succulents and other
         | drought tolerant plants. It looks much better than it used to
         | look, and we got part of it paid for by money from the Santa
         | Clara County water district (though we paid most of the cost).
        
       | dudefeliciano wrote:
       | I would have though the service is suspended due to image
       | generation being too expensive, but it looks like google maps
       | quota has been exceeded
        
       | RankingMember wrote:
       | dang, already hugged to death
        
       | amelius wrote:
       | I want an AI that better interpolates between different
       | viewpoints in Street View.
       | 
       | Because right now I often get lost when going from point to
       | point.
        
       | whyenot wrote:
       | > AI your home...
       | 
       | "AI" is now a verb?
        
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       (page generated 2024-02-20 23:00 UTC)