[HN Gopher] Folk Computer
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       Folk Computer
        
       Author : schmudde
       Score  : 104 points
       Date   : 2024-02-03 15:52 UTC (7 hours ago)
        
 (HTM) web link (folk.computer)
 (TXT) w3m dump (folk.computer)
        
       | jstanley wrote:
       | What is this?
        
         | reanimus wrote:
         | https://folk.computer/notes/tableshots
         | 
         | This page gives more explanation than the landing page does I
         | think
        
         | stereolambda wrote:
         | I think a better overview is under the "Towards a folk
         | computer" link on the main page (perhaps the submission link
         | should be changed?). Essentially (if I understand correctly)
         | they want to let you control computer by moving things in the
         | physical world: mainly items on a real tabletop. Sort of anti-
         | virtual reality, in a way!
        
           | codetrotter wrote:
           | Tangible Computing :D
        
             | __loam wrote:
             | Someone get Tim on the line to look into this.
        
           | atrus wrote:
           | Not to sound dismissive, because this is cool, but this
           | pretty solidly AR, just instead of a headset you're using a
           | projector. I don't think it'd be too difficult to port this
           | to _vr headset of choice_
        
             | staplers wrote:
             | Headsets are in many ways a less cool version of our own
             | eyes.
             | 
             | Also, this would be helpful for the sightless.
        
       | netghost wrote:
       | The button is pretty amusing, but The rest of the site does a
       | better job of motivating it.
       | 
       | I've taught a few kids a little bit of programming with things
       | like scratch, but I think this would be infinitely more fun. I
       | could imagine a group of kids who don't think programming is for
       | them having a blast with something like this.
        
       | ryanwhitney wrote:
       | Both seem to have worked at/with Dynamicland previously, though
       | not mentioned on this site.
       | 
       | https://omar.website/posts/notes-from-dynamicland-geokit/
       | 
       | https://cwervo.com/projects/dynamicland-experiments/
        
         | joshmarinacci wrote:
         | I was gonna say, this sounds a lot like continuing the research
         | of Dynamicland, which itself contained research from CDA, VPRI,
         | and other groups. Why is it so hard to find a consistent funder
         | of basic research like PARC in the 70s?
        
           | schmudde wrote:
           | It's astonishing (and sad) how few opportunities exist for
           | basic research.
        
             | skadamat wrote:
             | Donald Braben's book touches on what's changed pretty well
             | I felt (published by Stripe press too):
             | https://www.amazon.com/Scientific-Freedom-Civilization-
             | Donal...
        
               | schmudde wrote:
               | Ah nice tip. Will put it on the reading list!
        
           | shon wrote:
           | PARC, though awesome for society, was a massive commercial
           | failure for Xerox.
           | 
           | As tech nerd, I love the lore of The PARC and went to visit
           | it as soon as I moved to the Bay Area.
           | 
           | However, I assume it would be taught as a lesson of what not
           | to do in a business context:
           | 
           | Investing in pure research often yields innovations that are
           | opposed to existing business lines or simply too far out to
           | see as useful by management.
           | 
           | That said, many companies have research arms. Microsoft,
           | Walmart, IBM, Meta, Google...
        
             | jrowen wrote:
             | Lesson: Don't develop innovations that are too advanced for
             | management to understand, because they will pass and let
             | the rest of the world eat their lunch.
        
               | anonymouskimmer wrote:
               | I think the actual lesson learned was to develop these
               | research departments as incubators where the inventors
               | are expected, and trained, to become entrepreneurs who
               | spin out companies that the parent company owns part of.
               | 
               | It would have been easier to just make some of the
               | inventors upper-level managers and executives of the
               | parent company.
               | 
               | Given the cost of the original Xerox computer, Apple
               | still may have eaten their lunch. Apple itself spent a
               | lot of effort getting the Macintosh, expensive as it was,
               | as cheap as it was.
        
             | vajrabum wrote:
             | Uh no. Xerox made billions from the laser printer. And yes
             | they missed capturing all the profit but it was crazy
             | profitable.
             | https://www.forbes.com/sites/gregsatell/2015/03/21/how-
             | parc-...
        
           | refulgentis wrote:
           | Honestly and respectfully, would you be clambering to fund
           | this?
           | 
           | It's disturbing how little actually came out of dynamic land,
           | and now there's a schism where the founders are pasting QR
           | codes to hands and have as their 3rd bullet point "GPU FFI
           | shaders"?
           | 
           | Does any of that scream fundamental UX research, or the
           | future of computing?
           | 
           | To me, it's just another tired retread of half-baked
           | messianic thinking that tails off into nowhere as the hero
           | complex devolves into a series of half-baked ideas designed
           | to scratch an individuals daily itch, rather than a central
           | purpose.
           | 
           | Google had stuff like this internally for quite some time,
           | through much later than most people would guess.
           | 
           | The thing is there just isn't some vastly superior paradigm
           | sitting out there to fix computing with. The industry is
           | mature enough that if something truly good and helpful
           | exists, even in parts, it's quickly implemented.
           | 
           | One ray of light might be that the rate of change is fast
           | enough that there are likely to be gaps emerging over the
           | next decade.
           | 
           | But they're not going to be found in this sort of fashion.
        
         | mortenjorck wrote:
         | The moment I saw papercraft, computer vision, and a projector,
         | I thought this had to have some relation.
         | 
         | I've never been able to resolve a clear position for myself on
         | Dynamicland. I've long admired Brett Victor's work, and I have
         | only the fondest appreciation for the project's philosophy and
         | the enthusiasm with which Victor writes about it.
         | 
         | The only problem is that I've never been able to figure out
         | even the first thing about how it works. It's completely
         | incomprehensible to me, and I just don't know how to square the
         | project's ideals of human-centered, community-based computing
         | with its seemingly-impenetrable alternate universe of dot
         | stickers and projected images.
        
           | Towaway69 wrote:
           | Came here to say the same - Bret Victor is doing similar
           | things[1].
           | 
           | I think the point of these projects is to find an alternative
           | approach to interfacing with technology. Why not combine
           | paper and computers?
           | 
           | We make the assumption that interfacing to technology is
           | limited to keyboards, mice and fingers but there is no reason
           | for us to limit ourselves to these approaches.
           | 
           | Anyone using punchcards would be amazed by keyboards and so
           | we will be amazed by interfaces that are beyond our
           | imagination.
           | 
           | [1] https://dynamicland.org/
        
             | anonymouskimmer wrote:
             | > Anyone using punchcards would be amazed by keyboards and
             | so we will be amazed by interfaces that are beyond our
             | imagination.
             | 
             | Typewriters, proper, pre-existed alongside punchcards for
             | many decades before being incorporated into computer
             | interfaces as keyboards. The fact that they did pre-exist
             | computer keyboards may have led to them becoming the
             | default so fast. While keyboards are amazing, they
             | certainly weren't beyond imagination.
             | 
             | I guess you can say that QR codes, projectors, and cameras
             | predate this Folk computer idea as well. But they are also
             | far less intuitive. Using a typewriter well requires
             | knowing basic literacy and a few new functions (carriage
             | return, line feed, shift, etcetera). Graduating from a
             | typewriter to a keyboard requires learning some additional
             | functionality.
             | 
             | What current devices are teaching the basic functionality
             | needed to jumpstart adaptation to this Folk computer
             | interface?
        
       | lloydatkinson wrote:
       | Is this a paper computer? If so, the first page of the site does
       | a poor job of explaining what it is, and even then going to "make
       | a button" page it's still not that clear. Where is the about page
       | or some kind of introduction?
        
         | Liftyee wrote:
         | Agree that the first page is not very helpful. I found this
         | "longform" to be better:
         | https://folk.computer/notes/tableshots#towards-a-folk-comput...
        
       | aeontech wrote:
       | This was also mentioned recently in a good discussion on another
       | post on the author's blog:
       | https://news.ycombinator.com/item?id=38979412
       | 
       | Tbh it's really cool to see a practical walkthrough of what
       | applying dynamicland ideas can look like, and I love the fact
       | that there is a bunch of open source coming out of it.
        
       | csmeyer wrote:
       | Just saw a demo of this last week. The most exciting use case was
       | when multiple tags "programs" composed. For example, one program
       | measures a value, passes that to one that accumulates values, and
       | another that plots.
       | 
       | I think there is a very cool version of this where the primitives
       | are simpler and easier to compose (the composition demo I saw was
       | a bit difficult to pull off). Then, rather than program the
       | purpose of individual tags, you can create programs physically on
       | the table
        
         | skadamat wrote:
         | +1 to this, I was also there and it was lots of fun
        
         | anonymouskimmer wrote:
         | So does the primary use case of this seem to be for teaching
         | computational ideas in a simple manner?
        
       | KomoD wrote:
       | Site seems dead.
       | 
       | edit 1h later: loaded now, dont know what im looking at
        
       | Joeboy wrote:
       | I started on the "Let's make a button" page and got very
       | confused. IIUC the missing part is "you point a camera at stuff
       | and a program on your computer does things in response, including
       | sending output back to the stuff via a projector". Printing
       | things onto bits of paper and folding them up doesn't cause
       | anything much to happen on its own.
        
       | lsy wrote:
       | This is almost the opposite of what I envisioned when reading the
       | title "folk computer", which makes me think of a computing
       | experience that's fundamentally simple, convivial, and
       | transparent to users, something like what's captured by the
       | concept of "permacomputing". While the ideas explored here are no
       | doubt interesting and probably important to consider, they seem
       | like they require an enormous amount of abstraction and
       | complexity to implement, while at the same time remaining
       | somewhat impenetrable to the user. For example, using QR codes
       | guarantees that the semantics of any given symbol are impossible
       | to determine at a glance. Is it really an improvement over the
       | mouse-and-screen paradigm to paste QR codes to your hands (the
       | printed hands in the demo are actually two left hands), and set
       | up a rig that requires camera mounts, projectors, and a large
       | flat surface dedicated to object manipulation with extremely
       | specific, non-intuitive semantics? I can't help but wonder how
       | this would ever generalize to the number of uses or amount of
       | convenience that people were able to wring out of even simple
       | text-based terminals.
        
         | amatecha wrote:
         | Yeah, I was pretty excited at first, hoping someone is showing
         | their forward-looking human-friendly computer, encompassing all
         | of the best principles of permacomputing and frugal
         | computing... Was not expecting some kind of "real-world
         | computing" platform. It's definitely interesting, but not at
         | all what I expected based on the name.
        
       | orangesite wrote:
       | Yeah, another universe where you have wizards who know how to
       | fold the paper correctly to make the ambient computational
       | environment do things.
       | 
       | Hard pass.
       | 
       | Folk computing for me is a hardware/software layer stripped off
       | the commercial abstractions that hide the inherent simplicity of
       | the medium.
        
       | FergusArgyll wrote:
       | This is pretty cool once I figured out what it is (~10 minutes)
        
       | pyinstallwoes wrote:
       | This would be cool with a "swarm" of "cold-tech" displays. Like,
       | a bunch of small e-ink displays. Feels like something like
       | elixir/erlang vm would do great with.
        
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       (page generated 2024-02-03 23:00 UTC)