[HN Gopher] Multi-channel Audio Part 2
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       Multi-channel Audio Part 2
        
       Author : kogir
       Score  : 40 points
       Date   : 2024-02-02 18:49 UTC (4 hours ago)
        
 (HTM) web link (computer.rip)
 (TXT) w3m dump (computer.rip)
        
       | aidenn0 wrote:
       | I gave up on getting audio passthrough to work reliably and just
       | send PCM over HDMI. I don't _think_ there are downsides to this,
       | unless my computer is somehow worse at decoding DTS than my AV
       | receiver?
        
         | randomfinn wrote:
         | The only two things I can think of are Atmos (as mentioned in
         | the article), and metadata for dynamic range compression (which
         | you can do on the computer too but may be more convenient to
         | control on the receiver).
         | 
         | I think the main reason for audio passthrough preference in the
         | home theater crowd is seeing the DD/DTS logos light up on the
         | receiver.
        
       | duped wrote:
       | > But what about object-based surround sound? I'm using that
       | somewhat lengthy term to try to avoid singling out one commercial
       | product, but, well, there's basically one commercial product:
       | Dolby Atmos.
       | 
       | In theory, the recent(ish)ly standardized SMPTE 2098-2 bitstream
       | protocol will allow for 3rd party encoders/decoders of object-
       | based "immersive audio." In practice, 2098-2 is the bastard child
       | of Atmos and DTS:X and I kind of doubt we'll ever see a FOSS
       | decoder.
       | 
       | But anything's possible.
        
       | adanto6840 wrote:
       | Somewhat tangential, but here's a cool _somewhat_ open-source
       | project related to Dolby Atmos:
       | 
       | https://cavern.sbence.hu/cavern/
       | 
       | https://github.com/VoidXH/Cavern
       | 
       | The visualizer, which is what I was _most_ interested in (along
       | with software decoding) is written in C# and the rendering is
       | done in Unity -- both things I valued & thought were cool. In
       | theory, you could build a DIY multi-channel "receiver" with this
       | type of software if given enough audio outputs (and/or put
       | something like Dante to use).
       | 
       | I explored it a bit further but it's relatively cost prohibitive,
       | especially if you want to do something like accept HDMI input, it
       | gets messy. AFAICT, at least when I went down this research path
       | a few months back, even finding & getting dev kits/boards with
       | HDMI input (of semi-recent generation) was non-trivial & pretty
       | pricey.
        
       | recursive wrote:
       | I'm a grumpy old man, and no one can ever make me care about any
       | audio transport fancier than analog stereo. To my dismay, it's
       | getting hard to find TVs that can even provide usable stereo
       | output without some kind of extra decoder box or something.
       | Luckily, last time I bought a TV, I was still (barely) able to
       | find one that had a headphone jack, which I use as a stereo line
       | out.
        
         | daoistmonk wrote:
         | fwiw, you can get a higher quality output (if your tv has it)
         | via optical and/or hdmi looking for the "PCM" output setting.
         | on my recent tv (an LG) it was buried in the settings and
         | greyed out until i turned off all the Ai processing bs. only
         | then could my external stereo DAC work.
        
         | mysteria wrote:
         | Some TVs have a SPDIF output that you can connect to a D/A
         | converter, but that's also an external box which you don't
         | want. The thing here is that modern TVs typically have an
         | integrated Class D amp for their speakers that has a direct I2S
         | input for the DSP. The TV manufacturer doesn't bother adding in
         | a seperate D/A chip on the board as it doesn't need it.
         | 
         | The good thing though is that those cheap $10 HDMI audio
         | extractors work well for this use case if you have a playback
         | device that outputs PCM over HDMI. As a side note those
         | extractors are also a great way of getting 5.1 surround sound
         | from a HTPC running the Dcaenc DTS encoder [1] into an old pre-
         | HDMI AVR.
         | 
         | 1. https://gitlab.com/patrakov/dcaenc
        
         | thescriptkiddie wrote:
         | This might be off-topic, but I'd like to use this opportunity
         | to complain that basically every modern home theater setup has
         | like _hundreds_ of milliseconds of audio latency.
        
       | qozoq wrote:
       | VLC and other PC based software has always left me with just as
       | many problems - if not more - regarding picture quality, as well
       | as audio. The gold standard for me - this goes for three TVs
       | going back 12 years - has always turned out to be to use the TV's
       | own media player app, in conjunction with a solid DNLA server.
       | 
       | Otherwise it's gripes over finding the ideal combination of TV
       | picture settings AND OS display settings. The TV is an OS of it's
       | own, of course. How does one go about tweaking two sets of
       | settings that overlap?
        
         | wfleming wrote:
         | Similarly, I wrestled for years with getting good results out
         | of Kodi/XBMC. It was mostly good but never entirely reliable
         | and took a lot of fiddling to get to that stage. I recently
         | switched to Jellyfin with the Android TV client app on my TV,
         | and so far it's been better results with almost zero fiddling.
        
         | hapticmonkey wrote:
         | I've tried various methods for playing media files on my TV
         | over the years. I've settled on an AppleTV with the Infuse app
         | as my gold standard.
         | 
         | I used to use Kodi, but got tired of endless minor issues and
         | UI skins that haven't evolved since 2005.
         | 
         | PCs have also been left behind when it comes to HDR, Dolby
         | Vision, and streaming options due to DRM.
        
         | timc3 wrote:
         | I try to buy whichever is considered the best at the time and
         | consider a TV to be a 2000Euro upwards purchase. But every TV
         | needs the settings tweaked and a lot of its processing turned
         | off. The quickest way to get there is to start with the tweaks
         | others have done from video forums. Get to that to a reference
         | point.
         | 
         | Then buy a good source like an Apple TV for streaming, a BluRay
         | HD if you like disks or a OSMC Vero to run kodi. They should
         | require very little changes or setup.
         | 
         | I think the audio is more challenging.
        
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       (page generated 2024-02-02 23:00 UTC)