[HN Gopher] Arctic Adventure: A Lost 1981 TRS-80 Adventure Game
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Arctic Adventure: A Lost 1981 TRS-80 Adventure Game
Author : throwup238
Score : 26 points
Date : 2024-01-31 19:00 UTC (3 hours ago)
(HTM) web link (www.arctic81.com)
(TXT) w3m dump (www.arctic81.com)
| rendall wrote:
| I didn't follow all of the links, but did not see one that
| obviously linked to the source code. I'd like to take a look at
| it. Anyone else find it?
| throw-away_42 wrote:
| Looking at the page source, it's in /aaweb.bas
| technothrasher wrote:
| Around this same time, also inspired by Scott Adams (who I got to
| thank personally a couple years ago for getting me interested in
| programming), I played around with making text adventures on the
| Apple II machines at my elementary school. I never actually made
| a complete game, but it taught me a lot about BASIC. The year
| after I graduated from that school, I was back there for some
| reason, and some of the kids where playing the games I wrote.
| When I told them I'd written them, they asked me how to solve the
| "UNDEF'D STATEMENT" puzzle. I felt bad.
| actionfromafar wrote:
| HAhahaha! Your program crashed?! What a weird mix of pride and
| embarrasment that must've been! I can feel it my bones.
| technothrasher wrote:
| It wasn't even so much a crash as a "ran out of program". The
| code was pretty simplistic and was basically "player selects
| option 1, goto line 10, option 2, goto line 20." They
| selected option 2 and there was no line 20. That's
| simplifying a bit, but that's basically what happened.
| AdmiralAsshat wrote:
| Obviously you should've just told the player they found a
| secret instead:
|
| https://www.youtube.com/watch?v=i9bkKw32dGw
| delichon wrote:
| Not the Dilbert Scott Adams:
| https://www.mobygames.com/person/19676/scott-adams/
| Brian_K_White wrote:
| There's a file somewhere in one of the trs-80 model 100
| archives that has a name like sexy.ba (filenames are 6.2 and
| .ba is basic)
|
| When you run it it gives some generic "are you ready to have
| fun?" kind of message, but then crashes. But it's BASIC so you
| just go to the crashed line and fix a typo. Run, crashes a few
| lines later, you fix something slightly trickier like an array
| index out of range, run,... 3 or 4 of those total and it just
| ends "You learned how to debug and fix programs!
| Congratulations! Wasn't that fun?"
|
| I have to say I was actually unreasonably entertained, so hats
| off to the author.
| s1mon wrote:
| I don't remember this game from back then, but I do remember
| playing adventure games on the TRS-80 with my aunt being a very
| formative experience. The TRS-80 was also one of my early
| introductions to computer programming. I wish I had any records
| of what code I wrote back then and I can imagine how good it must
| have felt to be able to dig up and clean up the old code. I do
| still have 5.25" floppies with a game I wrote in IBM PC Basic
| somewhere. At one point I had rejection letters from Broderbund
| and a bunch of other game publishers. It's a lot to deal with all
| of that as a tween.
| 7thaccount wrote:
| I'm sad I missed this era, but enjoy playing modern interactive
| fiction immensely.
| miki_tyler wrote:
| For some reason I read Penguin Adventure (from Konami) and got
| really excited.
| ChrisArchitect wrote:
| (2021)
|
| Some more anecdotes and discussion:
| https://news.ycombinator.com/item?id=28344635
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(page generated 2024-01-31 23:00 UTC)