[HN Gopher] X-Wing is video gaming's Greek Fire
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       X-Wing is video gaming's Greek Fire
        
       Author : serverlessmom
       Score  : 27 points
       Date   : 2024-01-24 22:58 UTC (1 days ago)
        
 (HTM) web link (aftermath.site)
 (TXT) w3m dump (aftermath.site)
        
       | kelnos wrote:
       | A million times yes. I spent hundreds -- maybe even thousands --
       | of hours of my teens and some time in college playing X-Wing (and
       | X-Wing v. TIE Fighter, and X-Wing Alliance) that I probably
       | should have spent outside playing with friends or attending
       | classes.
       | 
       | It was such an amazing game. I begged my parents to buy me a
       | joystick so I could play it properly, after breaking a mouse
       | attempting to play it that way (frantically sliding the mouse and
       | lifting it and dropping it down to slide it again took its toll
       | after a while). I keep meaning to pick up a new joystick so I can
       | play it again properly. You can technically use a gamepad, but
       | there are so many functions on the keyboard, too many to map to
       | gamepad buttons, and gamepads usually require two hands. Using a
       | touchpad sounds painful.
       | 
       | I was even part of the modding community; I remember writing
       | (with the collaboration of someone else I met online) a program
       | in Visual Basic(!) that could binary-edit the X-Wing Alliance
       | .exe so you could do... gosh, things I don't even remember. I
       | think we called it XWAExeEd or something like that. This was in
       | the very early days of Google, and I'm not even sure how we
       | hosted or distributed it at the time; I can't find any references
       | to it on the web, at least. I have a ton of old backups from very
       | old computers from that era, need to sift through those sometime.
        
         | jauntywundrkind wrote:
         | X-Wing required a joystick.
        
           | bradgranath wrote:
           | But you could use a mouse. It was a totally different,
           | extremely horrible game if you did, tho.
        
           | kelnos wrote:
           | Huh, weird. I just launched XW, XvT, and XWA via Steam and
           | you're right; they all bailed out immediately saying a
           | joystick was required. So I'm definitely misremembering
           | something. I do recall breaking a mouse on a game where a
           | joystick was recommended, but it must have been something
           | older.
           | 
           | Or back then I'd found some sort of hack/mod that allowed you
           | to play via mouse; not sure if that's plausible, though.
           | 
           | I found a random Steam forum post where someone claims they
           | played the original XvT without a joystick, not sure if
           | that's a reliable anecdote, though.
        
       | thot_experiment wrote:
       | Yup. One of the first games I ever played. I got Squadrons in the
       | hope of reliving some of the joy and the flight mechanics are so
       | fucking trash, the whole game is really.
       | 
       | WoW Classic is also in a very similar category. I recently
       | started playing again and it's mind boggling how much better the
       | game is than anything we've had before or since (I might argue
       | that BC was on par, and I never played Ultima and EQ). I think
       | it's especially telling to try SoD (a modernized version of
       | classic) and find it so deeply disappointing that the team is
       | making it bad in the exact same ways that they made retail bad.
       | It truly feels like they have no understanding of what makes the
       | game so compelling in the first place.
        
         | twoodfin wrote:
         | Wandering around Shadowglen, mouth agape, when I first tried
         | the WoW open beta load test was indeed simply mind-blowing in a
         | way I don't think Blizzard or any other studio managed to
         | recapture.
         | 
         | It feels like they chased "epic" to the detriment of "magical".
        
         | lantastic wrote:
         | If you want to relive some the joy of X-Wing, X-Wing Alliance
         | Update (XWAU) modernizes the XWA game (including VR support).
         | For TIE Fighter afficionados, there is even a TIE Fighter Total
         | Conversion project that rebuilds entire TIE Fighter campaign in
         | XWA, including a reimagined campaign that takes advantage of
         | the engine improvements in the mods to build larger
         | engagements. Definitely took me back to that summer spent at
         | the computer with my trusty Wingman Extreme.
        
           | jemmyw wrote:
           | I looks really cool, I wish I had a way to run it on a mac.
        
       | twoodfin wrote:
       | To be clear, _Tie Fighter_ takes everything good about _X-Wing_
       | and makes it markedly better: Graphics, gameplay, mission design,
       | story, ...
       | 
       | But I don't mean to detract from the author's point that the
       | original developers caught lightning in a bottle in a way that
       | hasn't been replicated since.
        
         | kelnos wrote:
         | I never got into TIE Fighter for some reason... I guess when I
         | was that age, I didn't want to be the bad guy. Maybe it's time
         | to revisit it!
        
         | kaidon wrote:
         | The TIE Fighter animated intro sequence is forever etched into
         | my memory. I watched the whole thing at least 50% of the times
         | I fired up the game before playing. What an absolute beast of a
         | game. Plus the dynamic music (iMuse) was just so damn cool.
         | With LucasArts, you always knew you were going to have an
         | amazing ~game~ experience.
        
       | snake_plissken wrote:
       | I've always held TIE Fighter as the pinnacle. The story is epic
       | and the dog fighting is very intense, not only early on when
       | you're in an unshielded TIE Fighter (going up against TIE
       | Interceptors and the Escort Shuttles with that rear facing turbo
       | laser) but also later on when you are in a TIE Advanced going up
       | against TIE Defenders.
        
       | paulryanrogers wrote:
       | Meh. Xwing and those old space fighters games were fun but mostly
       | rough. I played nearly all of them through WC Prophecy. Things
       | got better as quality of life improvements were developed. Not
       | sure why there is all the hate on later games. Nostalgia is
       | likely a big factor. Or maybe I'm just not a space shooter
       | connoisseur.
        
       | pbj1968 wrote:
       | I felt like Squadrons mostly nailed it. It was $2 recently on all
       | platforms.
        
         | ozten wrote:
         | Squadrons in a VR headset is a premium X-Wing experience.
        
       | bradgranath wrote:
       | Everyone plays with thumbsticks. The only people dumb enough to
       | try to control a real vehicle with humans in it with dual
       | thumbsticks were disintegrated somewhere in the vicinity of the
       | Titanic wreck last year.
       | 
       | XBox and Playstation killed the joystick, and now flight
       | mechanics in all games suck.
        
         | kelnos wrote:
         | Not to mention you can't play X-Wing without using the
         | keyboard. Since gamepads usually require two hands, it gets
         | really awkward to do things like re-balance your shields, power
         | allocation, etc. while trying to steer the fighter.
        
           | jemmyw wrote:
           | When I was a kid and this game and Tie Fighter were around I
           | got a joystick with 100 buttons/controls on it.
        
             | kelnos wrote:
             | Didn't even know such a thing existed. We could only afford
             | a pretty basic model (3-axis, 2 button) when I was a kid.
        
               | jemmyw wrote:
               | 100 was an exaggeration, I'm pretty sure it was one of
               | these https://m.youtube.com/watch?v=i75k_i_-240 Gravis
               | phoenix with 46 programmable buttons.
        
       | sorum wrote:
       | > Nobody in their right mind is going to say the crusty ol'
       | Baldur's Gate II is better than the theatrical extravaganza that
       | is Baldur's Gate III.
       | 
       | Them's fighting' words
        
         | stonith wrote:
         | The RTS example is even worse - Starcraft: Brood War and Age of
         | Empires 2 are still unmatched in terms of multiplayer. The
         | Relic games he mentions are fun but they're not exactly
         | timeless classics and Relic have generally struggled to balance
         | their games.
        
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       (page generated 2024-01-25 23:02 UTC)