[HN Gopher] Magic Ink (2006)
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Magic Ink (2006)
Author : luu
Score : 47 points
Date : 2024-01-24 00:28 UTC (22 hours ago)
(HTM) web link (worrydream.com)
(TXT) w3m dump (worrydream.com)
| leetrout wrote:
| Previously:
|
| 2009 - 13 comments - https://news.ycombinator.com/item?id=600799
|
| And a dozen other submissions over the years including the first
| submission 17 years ago:
|
| https://news.ycombinator.com/item?id=8120
|
| With a single comment:
|
| > This is possibly the best article on software design I have
| ever read. I would go as far as suggesting that it gets added to
| the YC recommended reading page.
| Alex3917 wrote:
| Conspiracy theory: The "Dynamic Island" widget sounds very
| similar to the name of Brett Victor's consulting shop,
| Dynamicland.
| memalign wrote:
| My favorite insights:
|
| - Most software design should focus on information graphic
| design, not interaction design
|
| - The case study of Amazon's book listings drives that point home
|
| - Try using sentences to describe settings rather than have a
| list of toggles (illustrated with his BART widget)
|
| - Instead of requiring interaction, make decisions for the user
| based on context
| azeirah wrote:
| I revisit this article every so often. It is a truly amazing
| document.
| immy wrote:
| Happy to see this return and hope the latest generation of HN
| readers take the time to study this.
| auggierose wrote:
| I don't find the division into categories Information software,
| Manipulation software, and then supposedly Communication software
| = Information software + Manipulation software that helpful. For
| me, creating is developing a model of something and making it
| explicit; I don't see this adequately represented in any of these
| three categories.
| walterbell wrote:
| Hopefully on-device LLMs can use private history to predict user
| context.
|
| _> .. information software that learns from history is still
| rare. Typically, users can only hope for last-value prediction,
| if that. Most software wakes up each day with a fresh case of
| amnesia ... software that doesn't learn from history dooms users
| to repeat it. And repeat it they will -- tediously explaining
| their context, mouse click by mouse click, keystroke by
| keystroke, wasted hour by wasted hour. This is called
| interactivity._
| cloogshicer wrote:
| This is so great. I'm really curious what Bret Victor's been
| working on these last few years.
| melagonster wrote:
| Do modern software development abreast the imagination of this
| article?
| loevborg wrote:
| Great podcast episode on the paper
| https://futureofcoding.org/episodes/060.html
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