[HN Gopher] New York Times Flash-based visualizations work again
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       New York Times Flash-based visualizations work again
        
       Author : bookofjoe
       Score  : 64 points
       Date   : 2024-01-19 19:05 UTC (3 hours ago)
        
 (HTM) web link (flowingdata.com)
 (TXT) w3m dump (flowingdata.com)
        
       | thecosas wrote:
       | The sponsors section for the open source project they are using
       | is a trip down flash game memory lane: https://github.com/ruffle-
       | rs/ruffle/?tab=readme-ov-file#spon...
        
       | pimlottc wrote:
       | > See the box office streamgraph [0] that once upset many
       | 
       | Does anyone know what "upset" this is referring to? Wondering if
       | it had to do with what the data showed or, rather, how it was
       | presented.
       | 
       | 0:
       | https://archive.nytimes.com/www.nytimes.com/interactive/2008...
        
       | ChrisArchitect wrote:
       | Pretty great. First like, other than Internet Archive related
       | activities, thing I've seen using Ruffle. Resurrecting broken
       | content across the web, especially a major archive source like
       | the NYT is pretty great.
        
       | cableshaft wrote:
       | Out of curiosity a couple months ago I wondered if I could play
       | my old Proximity flash game on Newgrounds from the browser within
       | the Quest 3 VR headset, and it worked great!
       | 
       | That led me to do a little searching, and I discovered that
       | originally the game _didn 't_ work in Ruffle, as I apparently did
       | something with the play game button that wasn't normal. But
       | someone put a fix in it back in 2020[1] in order to get my game
       | working again. That was pretty neat. Felt kind of nice that
       | people still cared enough about my old game to make sure it still
       | works in an emulator.
       | 
       | I'm glad these people are out there, getting these things working
       | again. There's so many great animations and games that didn't
       | deserve to disappear because Adobe decided it was a prudent
       | business move to just drop all Flash support.
       | 
       | Still working on a more in-depth sequel (using Monogame), and I'm
       | way overdue to make a new web version of the original. Might
       | knock that out once I get closer to getting the sequel out there.
       | 
       | EDIT: Just realized Proximity is 20 years old this year. Huh.
       | Probably needs a 20 year anniversary edition.
       | 
       | [1]: https://github.com/ruffle-rs/ruffle/pull/1024
        
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       (page generated 2024-01-19 23:01 UTC)