[HN Gopher] Valve asked Portal 64 developer to take the project ...
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Valve asked Portal 64 developer to take the project down
Author : MaximilianEmel
Score : 18 points
Date : 2024-01-10 21:53 UTC (1 hours ago)
(HTM) web link (twitter.com)
(TXT) w3m dump (twitter.com)
| pugworthy wrote:
| The title leaves the end of the sentence off...
| ...because it depends on Nintento's proprietary libraries.
|
| It turns this from an, "How dare Valve do that!" thing to a,
| "Well I'm not surprised" thing really fast.
| pipeline_peak wrote:
| This, you chose to mess with the bull...
| MaximilianEmel wrote:
| The fact that they also took down Team Fortress: Source 2 at
| the same time, along with Lambert saying that he will continue
| to do projects on the Nintendo 64, makes me feel, that while it
| could be legitimate, may also be just be a stated reason to
| save face.
| ImAnAmateur wrote:
| Take the project down... _from Steam._ After the Dolphin Emulator
| situation this seems like a completely expected result. The HN
| title should be fixed.
| MaximilianEmel wrote:
| This has nothing to do with Steam (as far as I know it was
| never on Steam, nor planned to be). The project's git repo [0]
| is down, and he implies he will not be working on it anymore.
| He has also said [1] that he will be taking down the ROM
| download (patcher) [2] soon, as well.
|
| [0] https://github.com/lambertjamesd/portal64
|
| [1] https://twitter.com/JoeyCheerio/status/1745150271230038228
|
| [2] https://lambertjamesd.github.io/RomPatcher.js/index.html
| danjoredd wrote:
| I wish there were still a fork of it somewhere. I understand
| that he wants to honor Valve's request, but it was too cool
| of a project to just...disappear like that.
| pipeline_peak wrote:
| > next payment cycle
|
| Correct me if I'm wrong, he was selling a game based off a valve
| franchise using unlicensed Nintendo libraries?
| daemonologist wrote:
| Well, the game was available for free, but yes the "payment
| cycle" is referring to his Patreon which was created in
| November primarily to finance work on the N64 Portal port.
|
| Patreon: https://www.patreon.com/JamesLambert
|
| Former home of source code:
| https://github.com/lambertjamesd/portal64
| devwastaken wrote:
| The DMCA's are also for their source game.
|
| It is the long death of what we once knew as valve. In 2010 these
| kinds of projects would have been supported and motivated by
| valve devs. It would be sponsored and happily on the steam store
| even. Theyve allowed so many source game assets to be used in non
| licensed ways that they have effectively been used as open
| libraries for game dev. It is the idea behind garrys mod and
| countless source clones.
|
| Valve has a choice, they don't have to cry copyright
| infringement. Portal and TF2 are widely profited successfull
| games. Nobody is stealing profits because they're fundamentally
| transformative works not designed to compete.
|
| Even in the bad case, the solution is communication, not lawyers.
| By introducing lawyers into this valve is intentionally
| escalating the issue. If they actually thought it was worth the
| DMCA it would be worth a conversation. There are open source N64
| libraries that replace the very old n64 libs.
|
| Unfortunately this means that valve is no longer a corp headed by
| game devs. It's corporate exec, HR and lawyer types. Likely due
| to the fact that Gabe Newell has been largely uninvolved in the
| last 10 years. They're following the market trend because
| innovation is hard and requires strong vision and leadership.
| SOLAR_FIELDS wrote:
| Isn't DotA2, one of their core properties, built on a somewhat
| generous interpretation of what constitutes fair use?
| ctippett wrote:
| First I've heard of this project, which is a shame because it
| sounds(/sounded?) quite cool.
|
| In case anyone else goes looking, I found a mirror that is
| current as of January 4th, 2024 (commit 61d225e).
|
| https://archive.softwareheritage.org/browse/origin/directory...
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(page generated 2024-01-10 23:00 UTC)