[HN Gopher] Lessons from building nine startups in 2023
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       Lessons from building nine startups in 2023
        
       Author : marclou
       Score  : 111 points
       Date   : 2024-01-07 10:34 UTC (1 days ago)
        
 (HTM) web link (marclou.beehiiv.com)
 (TXT) w3m dump (marclou.beehiiv.com)
        
       | marclou wrote:
       | OP here. I call my products startups because I need to believe
       | each will make $ at some point, otherwise, I wouldn't have been
       | able to grind for 6 years.
       | 
       | Some are actual startups with decent userbase and recurring
       | revenue, and some are just free logo makers.
        
         | sureglymop wrote:
         | Why is it so much about $? What about just creating something
         | out of passion and curiosity? Do you have projects like that at
         | all (maybe even ones that were not shared with the world)?
        
           | Sirizarry wrote:
           | I like programming but not as much as I like other hobbies.
           | If I'm not making money in some capacity from programming,
           | then I just go do something else that I enjoy more. Money is
           | a strong motivator and for most people, it is stronger than
           | passion and curiosity because those don't put food on my
           | table.
        
           | tsp wrote:
           | If you don't have a full-time job that generates income, you
           | better think of ways to monetize your side-projects.
           | Completely different story when you have stable income.
        
           | marclou wrote:
           | Mostly because I lived with $1k/mo for 5 years
           | 
           | But I also created lots of hobby projects like
           | https://mood2movie.com/ https://bookscalculator.com/
           | https://50hacks.co/ https://naval25.com/
           | https://decisiongame.co/ https://buddycrush.co/
           | 
           | All my projects are here: https://marclou.com/
        
         | mattgreenrocks wrote:
         | 6 years, wow! Admire your ability to keep at it.
        
         | darod wrote:
         | I appreciate the grit but don't align with the definition. One
         | could argue that you made 1 startup with several products and
         | the most successful one would be what you pivot to.
        
           | em-bee wrote:
           | yes, when i look at https://indiepa.ge/ for example, it lists
           | people with 21 startups, 15 startups, 10 startups... it gave
           | me a wierd feeling. it seems so out of place and unrealistic.
           | 
           | if instead it would say: 21 products, 15 products, 10
           | products... the list would look much more sensible.
        
             | milesvp wrote:
             | Back in 2006, I knew a lot of people who used to call any
             | webpage with a potential product a startup. There was one
             | group I was associated with who did a biweekly "8hour
             | startup" day. The idea was you'd come together for the day,
             | form groups of 2-4 people and work on getting a finished
             | website where you could sell something. Think a game jam
             | equivalent for web devs/PMs. Was kind of fun. I did it
             | once, though usually I was working on other things when
             | these events were going on, and could rarely commit to the
             | length of the events.
        
         | blitzar wrote:
         | Ahh the SV grindset.
        
         | nonameiguess wrote:
         | A startup is a business, not a product. If you really created
         | nine separate legal entities and file taxes separately for all
         | nine, so be it, I guess this is nine startups. That seems like
         | a bizarrely inefficient way to work, though. One startup that
         | creates nine products makes more sense to me.
        
       | arjonagelhout wrote:
       | I admire your work ethic and perseverance. One thing I personally
       | learned from trying to build a startup this way, is that the
       | problems you're building a solution for become very narrow as
       | your main source of inspiration becomes startup culture and
       | digital SaaS products.
       | 
       | I made the decision to first get real work experience in a
       | relevant industry, learn the problems there and only then start
       | building a product. This opens up the door to building software
       | for industries like the AEC industry, defense or healthcare,
       | where you could have far greater impact, instead of getting stuck
       | on building todo apps, online communities or platforms.
        
         | marclou wrote:
         | 100% with you.
         | 
         | It's so hard to find real problems if you spend 90% of your
         | time finding problems.
         | 
         | Having a job is a great fix.
         | 
         | Building side projects with no purpose works too.
         | 
         | For instance, you can sell a boilerplate to make it faster, or
         | get feedback from users and build for them.
         | 
         | Although it's much harder to start, and hard to navigate life
         | without $ for months (years in my case)
        
           | TheLastSultan wrote:
           | The way I see it for you Marc, you spent 6 years building an
           | audience on Twitter. Shipfa.st has a very short shelf life.
           | The audience and trust of startup founders/lovers in the
           | ecosystem has lasting value.
           | 
           | Any ideas on how to capitalize on that?
        
             | marclou wrote:
             | Good point.
             | 
             | Either I'll build an audience on YouTube
             | 
             | And/Or I'll build new startups
             | 
             | Also, my Twitter is really small so there's much more work
             | to do there.
             | 
             | Any thoughts?
             | 
             | Note: I've been building an audience there for 2 years (the
             | first 4 years was me building in the dark)
        
               | TheLastSultan wrote:
               | I think if you can focus on making informative content
               | for YT at the same quality as your commercials it will be
               | a smashing success. The key is focus. You have an
               | eccentric charm that devs like myself enjoy. Your Twitter
               | following will help you get from 0 to 1 there, but you
               | should still be prepared for a steep curve before it
               | generates revenue.
               | 
               | I do have a radical idea that I am keen to share with you
               | in particular.
               | 
               | I am the Founder of RocketDevs.com. The 'amazing' thing
               | about us is that we can ethically and reliably source
               | GREAT developers and rent them out for $6/hr or $980/mo.
               | This entry point is cheap for USD earners, but stil a
               | fortune in some regions.
               | 
               | The market opportunity here is early startups. People
               | have ideas, but they can't spend $7k/mo on Turing. Fivver
               | is shit. Upwork is avg $28/hr for mid-devs. With no
               | affordable help, non-technical founders will scramble to
               | find a 'technical' founder. You taught yourself how to
               | code but few are that committed. Technical founders will
               | reliably start a project and burn out quickly due to 0
               | help.
               | 
               | Our audiences intersect strongly. My radical idea is that
               | we work together. I use my deep technical experience to
               | source great devs. You use your following so I can
               | conveniently focus on the product and avoid the pain of
               | 'building an audience' just to get the word out. Stable
               | income for you and we're helping folks build their
               | dreams.
               | 
               | Look me up at linkedin.com/in/thelastsultan if you're
               | keen. I think im in your inbox already.
        
               | marclou wrote:
               | Got it, chatting there!
        
               | iamleppert wrote:
               | How do you find developers for $6/hr and what do you mean
               | you rent them out?
        
               | ametrau wrote:
               | Yeah. Which country I would very much like to know. 100%
               | exploitation.
        
           | aleph_minus_one wrote:
           | > It's so hard to find real problems if you spend 90% of your
           | time finding problems.
           | 
           | > Having a job is a great fix.
           | 
           | My experience differs: it is very easy to find real problems,
           | and it is possible to implement a decent solution for at
           | least some of them. But: many of the problems that various
           | industries have are in my opinion self-inflicted because of
           | their structures. What is hard is convincing potential
           | customers that your solution would help them.
        
             | mattgreenrocks wrote:
             | Once it hurts enough, people pull out their wallets.
             | 
             | What's that threshold? Well, that's the hard part. :)
        
             | wharvle wrote:
             | Example: the entire software industry (to include, and
             | perhaps especially, companies that develop software but
             | aren't exactly software companies) seems to have a problem
             | with splitting tools across a bunch of vendors, many of
             | which have heavily overlapping functionality. It adds
             | friction to everything and makes it harder to see what's
             | going on, burning god knows how much productivity.
             | 
             | But you can't fix it by making another multifunctional
             | tool, because you'll just get people using one or two of
             | your five feature-areas, and two or three other tools for
             | the rest, same as now.
        
               | askafriend wrote:
               | > seems to have a problem with splitting tools across a
               | bunch of vendors
               | 
               | Why is this a problem?
        
               | wharvle wrote:
               | Adds a little overhead and friction to processes. Causes
               | miscommunication and lost and scattered info, and worse
               | visibility and awareness of what's going on than could be
               | achieved. The result is fairly significant rarely-
               | accounted-for costs. I've seen it _every_ place I've
               | worked.
               | 
               | Of course "well just use all the tools the right way and
               | always look where you're supposed to and put things in
               | the right place" but it never works out so nicely in
               | practice.
               | 
               | [edit] example: paying for a half dozen services that
               | provide, between them, two code repo hosting solutions,
               | four CI solutions, six wiki solutions (LOL), two cloud
               | hosting solutions, two CDNs, three issue trackers, and on
               | and on... and mixing and matching those such that it
               | requires daily manual upkeep to synchronize info between
               | them (you're not using all the features of each one, to
               | be clear--or, if you're really in hell, maybe you are),
               | onboarding is messier than it could be, account
               | management is a pain, you're over-paying at least a bit
               | on everything, "where did/does that go?" is a constant
               | question, everyone needs several pinned tabs opened when
               | they could have, like, two, et c et c. Usually the
               | reasons for doing this aren't even strong, it's just how
               | things have ended up.
        
             | mvdtnz wrote:
             | > many of the problems that various industries have are in
             | my opinion self-inflicted because of their structures.
             | 
             | I would bet my entire salary you only believe this because
             | you don't understand the constraints. When I was in my 20's
             | and thought I knew everything I had the same attitude. I
             | have since gained seniorship and worked in regulated
             | industries and it's much clearer to me now. People in the
             | industries you're talking about are generally smart and
             | well meaning, but the constraints imposed by things like
             | regulation and legacy systems (internal and external) make
             | things that seem like they should be easy really hard.
        
               | aleph_minus_one wrote:
               | > I would bet my entire salary you only believe this
               | because you don't understand the constraints.
               | 
               | I would counter bet that:
               | 
               | i) I do know quite some of the constraints (though surely
               | not all).
               | 
               | ii) Quite of these these constraints are self-imposed
               | prisons that the respective company/industry created for
               | itself because of historical or "political" reasons.
               | 
               | What you call "constraints" is something that I would
               | rather call "the industry's preferred flavor". Well, I do
               | have a different taste than the respective industry. :-)
               | 
               | Believe me: In the past, when I was frustrated of my job,
               | I made use of an opportunity to present some ideas that I
               | had to some former friend who has been working in
               | business consulting for many years: he really told me
               | that some my ideas could be as impactful for the
               | respective industries as I imagine it, but they would be
               | insanely hard to sell (and a huge part of _his_ job _is_
               | selling things to customers) because they so different.
               | 
               | To give an even different perspective: at my current
               | emplyer's Christmas party, my boss' boss said that I am
               | the kind of person who cannot be classified on an
               | optimist-pessimist scale, since I don't behave like an
               | optimist or pessimist, but rather like an statistical
               | outlier in a data set. :-)
        
           | throwaway_108 wrote:
           | Any startups, in your view, nailing your advice?
        
       | StreetChief wrote:
       | I'm curious if the author has ever been in therapy. I would never
       | say food + sleep + exercise is a substitute for professional
       | medical advice.
        
         | jb1991 wrote:
         | It's obviously hyperbole. It makes a point about how to improve
         | your mental health by taking care of your physical health.
        
         | Uptrenda wrote:
         | There's quite a lot of truth to it though.
         | 
         | Exercise (the right kind) has comparable effects to anti-
         | depressants. It can help people with very hard to treat
         | depression manage symptoms. It improves cognition and induces
         | neurogenesis.
         | 
         | Sleep. It's quite a curious fact but after a person experiences
         | sleep deprivation their dopamine and serotonin levels spike.
         | It's been noted that this helps with depression. Psychiatrists
         | have observed the relationship between sleep and mental health
         | and used sleep modulation to treat bipolar. They call it triple
         | chrono therapy 'sleep deprivation for 36 h, followed by 4 days
         | of advancing the time of sleep and daily morning bright-light
         | therapy for 6 months) has demonstrated benefits for the rapid
         | treatment of depressive symptom.'
         | 
         | So that's an interesting example of using sleep as a way to
         | treat illness. The more common knowledge is that having poor
         | sleep negatively effects mood and cognition. If you look at so-
         | called 'biohackers' the number one thing they seem to emphasize
         | is sleep. Because if you have poor sleep it's infinitely harder
         | to manage every other aspect of your life. Never mind
         | exercising or eating well. You're not going to feel like doing
         | anything.
         | 
         | The last one -- diet. In those with mental disorders its
         | interesting to note that the prevalence of nutrition
         | deficiencies is much higher than the general population. I've
         | seen some interesting takes on the potential role that
         | nutrition may play in mental health. There are some that say
         | that some of these illnesses may be caused by potential issues
         | with absorbing nutrients. While others say that specific diets
         | have managed to cure seemingly incurable disorders. There does
         | seem to be evidence of direct dietary ties as a kind of
         | treatment for mental disorders. One of the most important
         | medications in psychiatry, lithium, might also be an essential
         | micronutrient.
         | 
         | It seems the more we understand about diet, sleep, and
         | exercise, the more important they actually become for
         | maintaining mental health. Though the specifics do matter.
        
           | agubelu wrote:
           | What would be the "wrong" kind of exercise?
        
             | reaperman wrote:
             | Something that injures you. But also any long-term routine
             | that lacks an aerobic component. Aerobic aspects of
             | exercise are particularly important for most of the mental
             | health benefits[0].
             | 
             | 0: https://en.wikipedia.org/wiki/Neurobiological_effects_of
             | _phy...
        
         | paxys wrote:
         | Physical health is important to mental health. Yes "eat better"
         | and "sleep more" is terrible advice for someone who is
         | clinically depressed, but I'd wager that these basic habits
         | will measurably improve the life of most people reading this.
        
         | ebiester wrote:
         | This is for a different audience.
         | 
         | A gap in food, sleep, or exercise in someone who has no pre-
         | existing mental health problems will reduce productivity and
         | can induce or exacerbate a mental health decline. Founders tend
         | to start skipping these and it's a good reminder that these are
         | important.
         | 
         | People with pre-existing mental health problems should
         | absolutely look to food, sleep, and exercise to prevent
         | exacerbating their problems, but this is not sufficient.
        
       | Uptrenda wrote:
       | When you build these type of projects is there an actual
       | consistent method to getting people to look at your work? Because
       | from my experience it seems like any amount of feedback I've had
       | came from freak lottery type events like getting covered in a
       | magazine or something like that.
       | 
       | How would someone who is really clueless and horrible at
       | promotion learn those kind of skills?
        
         | ImPostingOnHN wrote:
         | There's Show HN, ProductHunt, meetups, connections (which you
         | can get through meetups), pitching events/contests,
         | sponsorships, influencers...
         | 
         | Part of it may come from designing the product to help with the
         | marketing. That may also help with viral marketing.
         | 
         | Marketing is a pretty broad topic, and it can vary a lot, too.
         | Maybe it's a good idea to talk to some of your customers face
         | to face to learn more about their industry vertical. If you
         | share some specifics, maybe more people here could suggest
         | ideas.
        
         | zachthewf wrote:
         | Good way to start is to force yourself to post (as yourself,
         | ideally with your work) on the internet every day
        
         | gnicholas wrote:
         | There is a lot of luck involved in posting on the internet, for
         | sure. I posted a Show HN one time that ended up on the front
         | page for over a day, with half of that time at #1. That led to
         | media coverage all over the world.
         | 
         | Another Show HN I posted went nowhere -- even though it was a
         | good enough idea to separately get media coverage because it
         | was timely (including in a front-page article of the NYT).
         | There is a lot of luck involved, but you can also make your own
         | luck, by reaching out to folks who might be interested.
        
       | thih9 wrote:
       | While helpful, it is at the same time a content marketing piece,
       | going a bit meta.
       | 
       | It might not be as objective; the author benefits from people who
       | take this advice and decide to try one of the advertised
       | products.
        
       | j4yav wrote:
       | Why go through all the trouble of creating nine startups when you
       | could have made one startup with nine products and saved yourself
       | an ungodly amount of paperwork?
        
       | w10-1 wrote:
       | Great stuff:
       | 
       | - Brief. Respect people's time, and take a stand.
       | 
       | - Tailored, to solopreneur. It's tempting to be drawn into
       | building beautiful tech, chasing resume skills, or building
       | domain experience in crap work. Putting yourself on the hook of
       | your own decision-making builds character.
       | 
       | - Refined: it's easy to go from bad to good (just smooth out the
       | pain points). It's very hard to go from good (happy but free
       | customers) to better (paying customers), because you're trading
       | lots of pain for benefits.
       | 
       | - Timely: those are the virtues of 2023, of contraction (outside
       | AI-mania), where you control your destiny as a solopreneur. If it
       | starts raining money again, it might not be the right approach.
       | 
       | However, the most common measure of leadership is a success
       | pattern in ... leadership. People can take solopreneur experience
       | as fitting for product management and not much else.
       | 
       | To show leadership, you have to demonstrate decision-making under
       | stress, where you identified the key factors and how to change
       | them. That's a different post, one that shows how you sift
       | through noise, excitement, and gaps to find the difference that
       | makes a difference, and prosecute that.
       | 
       | It's possible solopreneurs can get rich, but more often success
       | means finding partners, get attention or getting bought, or just
       | proving yourself - to yourself and perhaps others.
       | 
       | Or, if you're really lucky, you can make a difference.
        
       | purple-leafy wrote:
       | I'm in the same boat as the OP, I've launched 3 projects in 2023.
       | 
       | I spent 10 months on the first project. It was a very clever
       | project, complicated to explain, hard to build, and ultimately
       | did crap. It scratched my own itch - or so I thought, I don't
       | even use it myself at all. No emotions, pure logic marketing.
       | 1000+ users only. $0 made.
       | 
       | My second project I built in 1 day, and launched in 1 week. It
       | was basic, but people wanted this functionality. It was an
       | emotion based marketing, people empowerment tool, and I wanted it
       | and I use it myself. It immediately went viral and I managed to
       | sell it for a decent bump to my income. 5 figures.
       | 
       | My third project I built in 3 days, it was the top post of the
       | month on the subreddit for the niche, and gained about 1500 users
       | in 1 day. Again, an emotional marketing spin and this time worker
       | empowerment. I'm planning on selling it this year for 4 figures.
       | 
       | I'm now working on a roughly 2-3 month project from start to
       | launch. It's something I need. It will be my first non-freemium
       | project.
       | 
       | Lessons learned? Build FAST, and market an mvp as soon as you
       | can. Be clever, but not too clever because you only alienate a
       | potential audience. I really agree with the OP regarding
       | impressions and emotions. I will only pursue ideas I can build
       | and fully launch in a 3 month window.
       | 
       | How can I improve? Get the landing page up earlier, don't be too
       | clever with ideas, and try paid advertisements
        
       | chpmrc wrote:
       | I've been following you (among other indie hackers) for a couple
       | of years. I respect and admire the heck out of what you're doing.
       | But I have a huge problem with the fact that you keep referring
       | to the income brought in by ShipFa.st (again, heck of a product!)
       | as "51K/m" (as of today this is what your X's bio shows), when
       | pricing is obviously not recurring.
       | 
       | What would be a lot more indicative of the financial success of
       | the project (and less misleading) would be something like
       | "trailing 3 months". But I get it: telling the world you're
       | making $X/mo is a blast. And it definitely helps with exposure!
       | But IMO it gives off guru vibes, especially when paired with the
       | fact that you seem to be veering towards paid educational content
       | (nothing bad with that obviously).
       | 
       | I wouldn't even bother writing this if it wasn't for the fact
       | that you literally open with the line "my income jumped from
       | $1,500 in January, to $65,000 in November", of which $50k is
       | definitely not recurring.
       | 
       | (Again, not a hater, quite the opposite so I hope you take this
       | as constructive feedback!)
        
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       (page generated 2024-01-08 23:01 UTC)