[HN Gopher] Building a self-contained game in C# under 2 kilobytes
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       Building a self-contained game in C# under 2 kilobytes
        
       Author : shanselman
       Score  : 13 points
       Date   : 2024-01-02 18:30 UTC (4 hours ago)
        
 (HTM) web link (migeel.sk)
 (TXT) w3m dump (migeel.sk)
        
       | deafpolygon wrote:
       | "Win32 is the only stable ABI on Linux" ;)
        
       | TillE wrote:
       | This is really cool, but it's funny to use C# primarily as an
       | awkward substitute for C as you call Win32.
       | 
       | For most practical purposes, the default .NET 8 AOT is great if
       | you really need native code.
        
       | Genbox wrote:
       | I love the low level .NET stuff Michael Strehovsky makes.
       | Microsoft has built a feature-rich and easy-to-use environment,
       | but it makes .NET developers think there is only one way to use
       | it: create csproj and call dotnet build.
       | 
       | But underneath the covers, there is an extremely powerful
       | compiler (Roslyn) and build-system (msbuild). Combine that with
       | the flexibility of C# and you can develop pretty much anything.
        
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       (page generated 2024-01-02 23:01 UTC)