[HN Gopher] Liero - Sling'n'shoot Worms Game
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       Liero - Sling'n'shoot Worms Game
        
       Author : damir
       Score  : 139 points
       Date   : 2023-12-28 18:40 UTC (4 hours ago)
        
 (HTM) web link (www.liero.be)
 (TXT) w3m dump (www.liero.be)
        
       | bberenberg wrote:
       | I loved playing Liero when I was a kid. One of the best patterns
       | of play I had found and one of the few shooters where I was even
       | remotely competitive with others. Super cool to see that it's
       | still alive and that there is even a web version.
        
         | hypercube33 wrote:
         | liero is amazing even to this day. I love it as much as I love
         | the antics of works 2? with the ninja rope shenanigans
        
       | solardev wrote:
       | Is this an open source clone of the Worms games by Team17?
       | https://en.wikipedia.org/wiki/Worms_%28series%29?wprov=sfla1
        
         | pubby wrote:
         | No, Liero is real-time as opposed to turn-based.
        
           | DenisM wrote:
           | Are there turn-based clones?
        
             | doublerabbit wrote:
             | Teeworlds is a fun clone.
             | 
             | https://www.teeworlds.com
        
             | nerdponx wrote:
             | Plenty. I always liked Pocket Tanks. And there was an
             | online game called Gunbound, but it was a little bit pay-
             | to-win.
        
         | gliptic wrote:
         | No, Liero is a real-time game somewhat inspired by Worms
         | perhaps, but mostly by Molez. This has several versions, some
         | of which are (reversed engineered) open source versions of the
         | original game.
        
           | solardev wrote:
           | Interesting! It looks like Worms 1 came out in 95, then MoleZ
           | a few years later, then Liero. It definitely seems like the
           | same genre of game... the ninja rope definitely brings back
           | some nostalgia :)
           | 
           | The real-time is a cool twist though.
        
             | trenchgun wrote:
             | It is the same theme, but a different genre.
        
               | solardev wrote:
               | Fair enough
        
         | johndough wrote:
         | No, but there is Hedgewars, which is an excellent open source
         | clone of Worms:
         | 
         | https://www.hedgewars.org/
         | 
         | https://github.com/hedgewars/hw
         | 
         | On Ubuntu, you can install it with                   sudo apt
         | install hedgewars
        
         | Sharlin wrote:
         | Worms itself is just a Scorched Earth clone.
        
           | rzzzt wrote:
           | Scorched Earth is a supercharged version of Artillery Duel:
           | https://en.wikipedia.org/wiki/Artillery_Duel
        
           | solardev wrote:
           | I mean, yes, but Liero means "worm" in Finnish, according to
           | the wiki.
           | 
           | Just trying to understand how these games evolved from each
           | other (or not) for the sake of video game history :) I loved
           | Worms when I was a kid, and wish I had discovered Liero back
           | then!
        
       | rixrax wrote:
       | Loved playing Worms as a kid, not so much Liero. But before
       | Worms, it was really Scorched Earth[0] that got me introduced to
       | the genre. And with which I must have spent untold hours.
       | 
       | [0] https://en.wikipedia.org/wiki/Scorched_Earth_(video_game)
        
         | ohfoydoyd wrote:
         | all the neighborhood kids used to crowd into my neighbor jeff's
         | dad's office for scorched earth. a half dozen preteens around a
         | 486 having a blast... gorilla.bas was a nice stand in for when
         | we were at school
        
         | aidos wrote:
         | I loved Scorched Earth! Don't know anyone else who ever played
         | it.
        
           | imperialdrive wrote:
           | Played A-LOT of it :)
        
             | antoniuschan99 wrote:
             | me too! Together with Ski free and star control
        
               | rkagerer wrote:
               | Ah, Star Control II still ranks as an all-time favorite.
        
               | thesuperbigfrog wrote:
               | Star Control II lives on as "The Ur-Quan Masters":
               | 
               | "The project started in August 2002, when Toys For Bob
               | released the partially ported sources of Star Control 2
               | 3DO version to the fan community. Our goal is to port
               | this wonderful game to current personal computers and
               | operating systems. It is and will remain 100% free of
               | charge, and anyone can contribute to the project and thus
               | help make it even better. For more information, look at
               | our info page."
               | 
               | https://sc2.sourceforge.net/downloads.php
               | 
               | Works on most modern operating systems and even has
               | community add-ons and remixes.
        
           | c2h5oh wrote:
           | It's still easily in my top5 most played games of all time
        
           | bemmu wrote:
           | I can instantly recall the strange beeper sound effects of
           | some of the powerful weapons that would blast multicolored
           | noise everywhere.
        
         | gagagaga7 wrote:
         | Loved scorched earth as a kid!
        
         | madaxe_again wrote:
         | We had seriously limited options at my boarding school until we
         | figured out how to root the machines and get quake and GTA
         | running with serial cables... gorilla.bas all the way.
         | 
         | https://en.m.wikipedia.org/wiki/Gorillas_(video_game)
        
         | imjonse wrote:
         | Scorched Earth was a nice upgrade from GORILLA.BAS :)
        
           | yardstick wrote:
           | The best part of GORILLAS.BAS was how easy it was to explore,
           | and crucially, mod. Some of my first programming experiences
           | were tweaking it to change how the throws work, damage, etc.
           | Super basic stuff but a wonderful gateway into the world of
           | development.
           | 
           | It's a shame there's nothing as dead simple as that these
           | days. Minecraft I guess is closest? But imo not comparable
           | due to the closed nature and complexity.
        
         | bondarchuk wrote:
         | There was a flash game called Tanks that looks a lot like
         | Scorched Earth, AI was bugged in that it would purchase better
         | weapons but never actually use them, tons of fun to play
         | against others though.
        
       | DrSiemer wrote:
       | Fantastic game. One of my favorite multiplayer experiences,
       | besides San Andreas, classic UT/Q3 and some Tron based lightcycle
       | game that was basically fast 3d multiplayer snake.
        
         | crabmusket wrote:
         | Armagetron!
        
         | fodi wrote:
         | GLtron maybe? We had a blast playing it with friends in the
         | early 2000s. Splitscreen 4-player mayhem!
        
       | donquichotte wrote:
       | There was also Wurmz!, a networked multiplayer version of Liero.
       | Some history and binaries of various version as well as the
       | source code can be found on this website [1].
       | 
       | [1] https://mental-reverb.com/wurmz.php
        
         | diggan wrote:
         | See also: LieroX/OpenLieroX
         | 
         | We played LieroX a lot at school as we could add a bunch of fun
         | mods to it and it was networked. I think at the time, LieroX
         | had just came out too, so it was fresh compared to Liero.
        
           | rzzzt wrote:
           | Also NiL ("NiL isn't Liero"), a re-imagination of the game
           | running on Linux: http://web.archive.org/web/20001007120330/h
           | ttp://www.linuxwo...
        
       | bruce343434 wrote:
       | I'd enjoy it more if it was WASD + mouse aiming and shooting
        
         | diggan wrote:
         | Then you want one of the games inspired by Liero. How about
         | Soldat? Very old school and has WASD + boring & too easy mouse
         | aiming
        
         | arketyp wrote:
         | Cramming up two player split screen on the same keyboard with
         | your bro was part of the deal, and pretty sweet, made it all
         | the more visceral.
        
         | jeffhuys wrote:
         | Try OpenLieroX
        
       | kimmk wrote:
       | Liero is part of the Finnish shareware game scene that lasted
       | from early 90s to mid 00s [1]. These games are super nostalgic
       | for me and a lot of other tech minded Finns of my age!
       | 
       | [1]
       | https://fi.wikipedia.org/wiki/Luettelo_suomalaisista_sharewa...
        
         | askonomm wrote:
         | Not just Finland, Liero was big in Estonia, too! I remember I
         | got Liero on a floppy disk from a friend early 00's and ran it
         | on my Win98. Good ol' days. Terep2 was another great game.
        
           | eitland wrote:
           | It was played in Norway too.
           | 
           | My younger brothers played it a lot.
        
             | Tryk wrote:
             | Sweden as well, me and my friends played it frequently to
             | distract ourselves in CS class.
        
               | laszlojamf wrote:
               | What school did you go to? We played this _a lot_ at
               | Norra Real, Stockholm XD
        
         | bemmu wrote:
         | Happy to see my own game "Oikeutta Elaimille" in this list.
         | 
         | I made it in turbo pascal in about 1 week, uploaded it to a BBS
         | and it started to spread. Then pretty soon I saw it mentioned
         | on TV and that totally blew my 16 year old mind.
         | 
         | I can make something and the world will react to what I make?
         | Cool!
        
         | Balsamic wrote:
         | Liero dominated my high school computer lab in Sydney,
         | Australia. Such great times. Still adore this game.
        
           | newsclues wrote:
           | We played it in Canada in programming class as well.
        
       | codetrotter wrote:
       | Anyone remember Soldat?
       | 
       | https://www.soldat.pl/en/
       | 
       | > It takes the best from games like Liero, Worms, Quake and
       | Counter-Strike and gives you fast action gameplay with tons of
       | blood and flesh. Little ragdoll soldiers fight against each other
       | on 2D battle arenas using a deadly military arsenal.
        
         | doublerabbit wrote:
         | And created in Delphi.
         | 
         | I used to host a popular soldat server in the day; good times.
         | 
         | Shame it never regained popularity with the steam release.
        
         | rzzzt wrote:
         | I found Soldat while searching for another, top-down
         | perspective game from the genre, which I found on a demo disc
         | once. That was Tremor Gold:
         | https://www.tigsource.com/2008/02/20/multiplayer-on-one-keyb...
         | 
         | Jump'n'Bump, anyone?
        
           | continuational wrote:
           | Jump'n'Bumb is such a blast! I even made a clone of it in JS
           | with a friend. Gotta try Tremor. Looks a bit like Cyberdogs!
        
         | albertzeyer wrote:
         | Soldat is open source now: https://github.com/soldat/soldat
         | https://news.ycombinator.com/item?id=26058312
        
       | pimlottc wrote:
       | In what sense is this the "original" Worms game? Is there a
       | particular tie between them? There's been a lot of ballistic
       | artillery games going back to the very dawn of computers.
        
         | dang wrote:
         | Let's just take "original" out of the title above. Problem
         | solved. Thanks!
        
       | dang wrote:
       | Related:
       | 
       |  _Liero can be played in browser now, for those who remember_ -
       | https://news.ycombinator.com/item?id=22980676 - April 2020 (86
       | comments)
       | 
       |  _Show HN: A browser-based multiplayer clone of the DOS game
       | Liero using WebRTC_ -
       | https://news.ycombinator.com/item?id=20668273 - Aug 2019 (7
       | comments)
        
         | morbicer wrote:
         | I assume our hero dang has some automation in place but
         | sometimes I dream about him rembering all posts and carefully
         | linking the beloved topics with past occurrences.
        
       | morbicer wrote:
       | One of the best PC hot seats classics. Endangered my high school
       | graduation :) I wanted to recover some of the custom maps we
       | created and played but sadly they are in the silicon heaven
       | already.
       | 
       | It's fun how everyone's youth is the best time ever, but I bet i
       | find many fellow connoisseurs here: Liero, windows 2000,
       | electronic music of the early noughts, the internet before
       | Facebook, Matrix, Futurama, Lebowski.
       | 
       | A Gen X can show up saying Nirvana and BBS was the real deal
       | before it all got whack or someone younger can make a point with
       | more recent cultural phenomena.
       | 
       | I am defined by the era of Liero.
        
         | therein wrote:
         | I used to play Liero with my cousin for hours. It just barely
         | would not fit a 1.44MB floppy. We downloaded it so many times
         | over 14.4k dialup, go out to grab dinner with the family, come
         | back to a dropped connection.
        
           | morbicer wrote:
           | I imagine that's the stories I will tell my grandkids but it
           | probably won't be that interesting. Hopefully we can see it
           | well... maybe the rave stories will fare better. I store my
           | old DnD stuff for the odd chance it will have vintage value
           | to the generations far away.
        
       | pierrebai wrote:
       | Looks like the classic Soldat [1], except uglier, only 1v1 and
       | less interesting maps...
       | 
       | [1] https://store.steampowered.com/app/638490/Soldat/
        
         | dylanowen wrote:
         | Liero was one of the inspirations for Soldat
        
       | nurettin wrote:
       | And it was so hard! You had to have the perfect coordination
       | moving and digging while aiming, shooting, roping, dodging and
       | switching weapons and checking everyone's health. Sometimes all
       | at the same time!
       | 
       | I feel so lucky to have played it on a slow amd 20+ years ago,
       | because banana bombs and big nukes slowed the game down and gave
       | you the perfect bullet time matrix fight experience.
        
       | gombosg wrote:
       | So many good memories from high school! Gaming in the computer
       | lab was banned in theory and the teacher always tried to delete
       | any games found on these machines. So we always kept about a
       | dozen 'hidden' copies on each machine.
        
       | aljarry wrote:
       | I've played Noita (https://noitagame.com/) for quite a bit, and
       | lately it clicked to me, that the core mechanics of the player
       | and environment come from Liero. Though Noita is a single player
       | rouge-lite, it has wands instead of guns, but environment is
       | destructible, and explosions work the same.
       | 
       | It's much deeper, both in mechanics and in lore, it has actual
       | levels with progressions, but I was curious why did I enjoy that
       | game so much. Turns out, I spent a ton of time playing its
       | predecessors with my friends :)
        
       | yboris wrote:
       | I'm a fan of artillery games. I created _Gravity Wars_ (based on
       | previous art) - artillery in space where planets pull projectiles
       | with gravity:
       | 
       | https://github.com/whyboris/Gravity-Wars
        
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       (page generated 2023-12-28 23:00 UTC)