[HN Gopher] 2nd City Zoning
       ___________________________________________________________________
        
       2nd City Zoning
        
       Author : michaefe
       Score  : 217 points
       Date   : 2023-12-27 00:02 UTC (22 hours ago)
        
 (HTM) web link (secondcityzoning.org)
 (TXT) w3m dump (secondcityzoning.org)
        
       | zbrozek wrote:
       | Wow this is amazing. Clicking on zones is also more informative
       | than I expected. Massive kudos. Also, it's nice touch to let me
       | turn on SimCity music. Fantastic all around.
        
       | ssgodderidge wrote:
       | Here's the GitHub repo [1] for those who are code-curious.
       | 
       | https://github.com/datamade/second-city-zoning
        
       | burlesona wrote:
       | Very cool visualization! A meta comment here is that you look at
       | the shapes of the zoning districts and they make no real sense,
       | except that they were applied as the best fit to whatever
       | happened to be on each lot at the time the codes was adopted.
       | It's sad how much our local governments main job is to try and
       | freeze everything in place and prevent change.
        
         | hammock wrote:
         | >look at the shapes of the zoning districts and they make no
         | real sense
         | 
         | ???
         | 
         | Commercial zoning aligns with the major streets of the grid,
         | per design.
         | 
         | Industrial zones along the Chicago River, where barges can
         | access, and rail lines.
         | 
         | Residential everywhere else.
         | 
         | What doesn't make sense?
        
         | csdvrx wrote:
         | > It's sad how much our local governments main job is to try
         | and freeze everything in place and prevent change.
         | 
         | I wish we had mixed zoning outside the rare cities like NYC: it
         | would offer at least one scalable option to reduce urban sprawl
         | - say when lots are demolished.
        
           | devilbunny wrote:
           | Plenty of mixed zoning in New Orleans. Unsurprisingly for a
           | French-founded city, the older areas (not just the French
           | Quarter) use the traditional shops-on-ground-floor-living-
           | quarters-above method. And they have a lot of small
           | commercial streets within their neighborhoods, which are
           | demarcated more by the larger divided streets (many of which
           | had streetcar lines running down the space between - in most
           | places, it's the "median", but in NO, it's the "neutral
           | ground". No, I have no idea why they call it that - never
           | lived there but go quite often).
        
             | jackcosgrove wrote:
             | The neutral ground was so named because it demarcated
             | neighborhood boundaries between French (Acadian) and
             | American neighborhoods.
        
         | jackcosgrove wrote:
         | If you look at the north and south sides where there are large
         | swathes of green residential neighborhoods, you can see they
         | are regularly divided by blue commercial corridors along the
         | cardinal directions. Chicago's grid design was adapted from the
         | original Northwest Ordinance, which divided the land into
         | square mile sections. Those blue strips are one mile apart, and
         | in denser neighborhoods an additional blue strip exists midway
         | at the half mile mark. This organizing principle is what made
         | Chicago a city of neighborhoods, since each section or quarter
         | section is bounded by commercial thoroughfares on each side,
         | and the neighborhood turns inward. The section line and half
         | section line thoroughfares are wider roads which permit more
         | traffic volume. I think it's a good compromise between
         | facilitating traffic flow and also isolating it from the
         | contained neighborhoods where the bulk of people live.
         | 
         | As far as freezing the zoning in place, that's not really true
         | as downtown areas were once like the neighborhoods and were
         | subsequently upzoned as density and desirability increased. The
         | original zoning plan is intact in the neighborhoods because
         | there just hasn't been a desire or need to upzone them (yet).
         | Chicago is known as a relatively pro-development city which is
         | flexible on things other cities are inflexible on.
        
         | chongli wrote:
         | _It's sad how much our local governments main job is to try and
         | freeze everything in place and prevent change._
         | 
         | That's not really what the local government's main job is
         | supposed to be. Local government is supposed to be a venue for
         | regular people to participate in the kinds of everyday
         | decisions that affect their lives. But then it ends up mainly
         | representing local property owners and developers who are its
         | most interested (in the sense of stake or investment, not
         | curiosity) constituents. It is these special interests who try
         | their hardest, not necessarily to prevent change, but to
         | protect and grow their investments.
        
           | lotsofpulp wrote:
           | > Local government is supposed to be a venue for regular
           | people to participate in the kinds of everyday decisions that
           | affect their lives.
           | 
           | Because it takes time and energy to sit through public
           | hearings, something most people working manual labor or
           | evening/night jobs with variable schedules don't have (i.e.
           | lower income/wealth people with few investments).
        
             | alexb_ wrote:
             | Plus, future people don't have a say. If something you do
             | could help 400 new people live a happy life if they moved
             | there, but it angers the 40 people who already live there,
             | you're never going to get the popular vote of the 40 people
             | who are there because _future people can 't be counted_.
        
         | alexb_ wrote:
         | The zoning makes a lot of sense. The place where white people
         | live is zoned to have nice, single-family houses with a huge
         | yard that takes up a ton of space and is given outsized say in
         | local politics. The place where black people live is zoned to
         | be as underfunded and crowded as possible on the other side of
         | the highway.
         | 
         | Mission accomplished for the local governments who decided how
         | zoning should work.
        
           | davidw wrote:
           | This is sarcastic, but it's very much how it works in a lot
           | of places, and it no accident.
           | 
           | This book is a nice deep dive into how that came about:
           | https://www.hachettebookgroup.com/titles/richard-d-
           | kahlenber...
        
             | alexb_ wrote:
             | I'm being "sarcastic" in that I completely agree with you.
        
           | shiroiuma wrote:
           | Why is this modded down? It's absolutely the truth. The local
           | governments here are doing exactly what their (more affluent
           | and politically connected) constituents are demanding of
           | them.
        
           | Schiendelman wrote:
           | There's a growing argument that most of the things we think
           | zoning is protecting us from, it isn't really necessary for,
           | and that without those risks there's no justification for
           | government to have the power at all.
        
       | csdvrx wrote:
       | Political take: even if many people would like mixed zoning in
       | dense urban centers (with commerce at the street level, and
       | housing above), the familiarity of zoning from games like SimCity
       | makes mixed zoning less legible.
       | 
       | Laws mandating parking space and accessibility requirements add
       | to the problem to make it unfixable: any relaxation (allowing
       | mixed zoning at time t) could create future legal and social
       | problems (not enough street parking at time t+N)
        
         | aflag wrote:
         | cities: skylines 2 has mixed zones and it's easy to visualise.
         | Just a matter of picking a new colour.
        
         | bobthepanda wrote:
         | That is because American zoning is often use-prescriptive.
         | 
         | Japanese zoning is pretty easy to visualize because all zoning
         | types are defined by intensity level, where high intensity
         | zones also allow all lower intensity uses. So rather than a
         | series of venn diagrams, the structure is more like a pyramid.
        
           | mminer237 wrote:
           | American zoning is typically--though not always--cumulative
           | (aka Euclidean) as well. I believe Chicago is an exception to
           | the norm though. The problem is also that people just don't
           | often want to live in a commercial or industrial zone even if
           | they have the right.
        
             | bobthepanda wrote:
             | Housing in less ideal places makes up the bedrock of
             | affordable housing. The reality is that eventually a city
             | becomes too large to house everyone in a house with a large
             | yard on a cul-de-sac.
             | 
             | The entire affordability crisis is driven by bougie tastes
             | pricing people out by eliminating the entire bottom rung of
             | the market. In many places the starter home simply doesn't
             | exist anymore.
        
               | lotsofpulp wrote:
               | To get to the root cause, you have to go one level
               | further.
               | 
               | People (broadly speaking) want to live near people at
               | least at their socioeconomic level, or higher than
               | themselves. People want to live away from people below
               | their socioeconomic level. At least for the purposes of
               | their kids' commingling in public schools.
               | 
               | A society with greater differences between its members,
               | whether it be due to skin tone, income, wealth,
               | ethnicity, religion, language, etc, will result in more
               | stratified development. Not necessarily, but apparently
               | quite likely.
        
               | bobthepanda wrote:
               | I mean there is a housing crisis in egalitarian
               | Scandanavia as well. In fact aside from Japan every
               | single developed country has a housing crisis.
        
         | tptacek wrote:
         | How does "not enough street parking" creating legal problems?
         | Most of the north side of Chicago is mixed-use, medium-density,
         | and street-parking reliant; it works fine (these are some of
         | the most valuable and economically vital in the city).
        
           | bobthepanda wrote:
           | there is a common conception in America that there is a
           | 'right' to parking availability, which is not really a thing
           | anywhere else.
           | 
           | in practice, 'not enough parking' often means 'not enough
           | parking, that I am personally willing to pay for, in a
           | location that I am willing to park in'. which could mean
           | anything from 'all the spots are taken within a half mile' to
           | 'I don't really want to pay for a $2 garage one block over
           | because the street parking is free'
        
             | toast0 wrote:
             | There's some sort of idea that everyone has to like what I
             | like. Personally, I dislike paying for parking, and I
             | dislike being in a setting thick with people and
             | buildings... So I'm going to be out in the suburbs or
             | exurbs or semi-rural and not bother you all in the urbs.
             | 
             | Sometimes there is some reason for me to go into the city,
             | and I'll try not to drive the whole way, because it will
             | upset me when I have to pay for parking when I get there.
             | But if that works, I think that's part of the point.
        
               | kasey_junk wrote:
               | I don't think this is an issue of everyone needing the
               | same preferences so much as a straight forward economic
               | one. In the US we dramatically subsidize cars.
               | 
               | One of those subsidies is free parking. That preference
               | might not even be obvious if you don't point out what are
               | negative outcomes from that subsidy (for instance many
               | progressives will demand parking mandates to get housing
               | built, trading 1 real preference, equitable housing for
               | one that they don't prefer, cheap ice ownership).
        
               | bobthepanda wrote:
               | Taking parking minimums out of the zoning code is about
               | not hoisting people's desire onto developers and people
               | who buy or rent those units without using it, and
               | requiring car owners to put their money where their mouth
               | is.
        
         | hibikir wrote:
         | Zoning in other countries is easy to visualize, even though
         | it's completely alien to the Sim City ways: I recall being
         | disappointed in the first game, and SC2000, because there was
         | no way to make my home city. Residential zoning? My hometown
         | doesn't have such designation at all, apartment buildings have
         | commercial underneath in almost all cases, and office buildings
         | and apartments end up sharing walls.
         | 
         | Not that Sim City ever took traffic or parking even remotely
         | seriously: Even in modern city builders, nobody attempts to
         | represent the amount of space dedicated to surface lots in the
         | US, because it'd look awful. It's always a fun exercise to, go
         | to Google Maps, take a picture of the downtown of, say, St
         | Louis, and then coloring every surface parking, or multi-level
         | building solely dedicated to housing cars for commuters and
         | sports events attendees: It's well over 30% of the surface
         | area. Then people wonder why the city is dead after 5 pm
        
           | steveklabnik wrote:
           | > Not that Sim City ever took traffic or parking even
           | remotely seriously
           | 
           | Hilariously, it did:
           | https://www.theverge.com/2013/5/9/4316222/simcity-lead-
           | desig...
           | 
           | > "Our game was going to be really boring if it was
           | proportional in terms of parking lots," SimCity lead designer
           | Stone Librande says
        
           | silvestrov wrote:
           | My favorite example of this is how much of Apple's old HQ
           | that is taken up by parking:
           | 
           | http://maps.google.com/maps?t=k&q=loc:37.332+-122.02964
           | 
           | Compare size of parking to the size of office buildings,
           | which even includes a nice green area that most business
           | buildings don't have.
        
             | KptMarchewa wrote:
             | Property must be really cheap there to not even consider
             | underground parking.
        
               | silvestrov wrote:
               | There is also underground parking! There are two entrance
               | and exits: one right of bottom building, the other is
               | west of the south-west building, next to the store.
        
             | lotsofpulp wrote:
             | That link didn't work for me.
             | 
             | https://maps.app.goo.gl/mpwhpRhxX8wFzG9g7?g_st=ic
        
       | CrendKing wrote:
       | Wait, so commercial zones are supposed to be only in strips and
       | around street, and industrial zones are not actually far away
       | from residential? Guess I always played SC2000 wrong back in the
       | days.
        
         | quickthrower2 wrote:
         | The trick was to use railway and no roads!
        
           | samstave wrote:
           | What does Patchouli smell like in binary?
        
             | spanktheuser wrote:
             | Like foresight.
        
         | vkou wrote:
         | You want to keep your industrial zones away from nice
         | residential ones. It's fine for the paupers to be breathing in
         | zinc.
        
           | hughesjj wrote:
           | _industrial revolution intensifies_
           | 
           | east sideeeee
           | 
           | https://www.theguardian.com/cities/2017/may/12/blowing-
           | wind-...
        
           | Schiendelman wrote:
           | And now, of course, we have industrial and residential often
           | in the same building!
        
         | db48x wrote:
         | Putting industrial far away from your residential is a classic
         | mistake that causes all kinds of traffic problems, but also the
         | industrial in a real city is going to mostly be relatively
         | innocuous. It'll be car dealerships, car repair, machine shops,
         | furniture making, data centers, warehouses, etc, etc. In Sim
         | City industrial was always giant factories with belching
         | smokestacks, steel foundries, chemical plants, coal gas, and so
         | on.
        
           | rifty wrote:
           | Something I enjoy in SimCity2000 is that you can avoid the
           | traffic problems by not making a complete network of road
           | connections between the residential and the jobs. This works
           | because commuters can 'spawn' from a single residential tile
           | despite pulling from the pool of residents on the entire map!
           | So you can zone single residential tiles on isolated
           | industrial road networks for minimal traffic issues.
        
       | freitzkriesler2 wrote:
       | Jokes on us, the mayor set all of the budgets to 50% and the
       | transportation manager was right: we regret it.
        
         | yreg wrote:
         | Dismiss petitioner
        
       | tptacek wrote:
       | This is very neat. A thing that's a little crazymaking in all of
       | these maps though: one of the most important things you're
       | looking at in a zoning map is the distinction between single-
       | family lots (exclusively for detached houses) and multi-family
       | lots. You have to zoom in to the single-neighborhood level to see
       | that distinction here (between paler green and darker green), and
       | it's subtle.
       | 
       | It's nowhere nearly as bad as my neighboring municipality's
       | zoning map, though:
       | 
       | https://www.oak-park.us/sites/default/files/zoning/2021-02-2...
       | 
       | I'm convinced this map was colored specifically to obscure that
       | distinction.
       | 
       | The links to zoning variance documents in the planned development
       | (red) zones are a really nice touch!
        
         | db48x wrote:
         | What's wrong with your neighborhood's zoning?
        
           | devilbunny wrote:
           | > car repair, machine shops, furniture making
           | 
           | None of which is really unbearable to live somewhat near to
           | (unlike heavy industrial, they do shut down at night), but
           | they're often pretty locally polluting. Brake dust, metal
           | shavings, wood finishes with VOC's, paints, and then all
           | sorts of chemicals used as solvents for cleaning, rust
           | removers, etc.
        
             | jeffreygoesto wrote:
             | I actually like to be able to walk home after dropping off
             | the car for inspection at the shop. Those pollutants should
             | be pretty contained, we're not in the 70es any more?
        
             | db48x wrote:
             | If there are enough solvents in use to be detectable off-
             | site, then the industry is in the wrong zone.
        
             | lostapathy wrote:
             | What about those examples generates brake dust more than
             | any other business? Mechanics replacing brakes doesn't
             | generate new brake dust.
             | 
             | How does it bother the outside world if there's metal
             | shavings in a machine shop? They save and recycle those for
             | - they aren't just dumping them in the street.
        
               | devilbunny wrote:
               | Mechanics replacing brakes clean up areas with lots of
               | it.
        
           | tptacek wrote:
           | A lot, but my critique is of the map itself, not of the
           | zoning.
        
             | db48x wrote:
             | Ah. I agree that the map is not amazing :). Color choices
             | could be better too.
        
               | tptacek wrote:
               | Fun challenge: find the non-SFZ residential on that map.
               | You're not allowed to use the eyedropper tool.
        
         | cobertos wrote:
         | What would you want more of our of that map? It looks like a
         | lot of zoning maps I have seen but I can't think of any way to
         | improve them other than consistency and a better viewing medium
         | (not PDF)
        
           | inferiorhuman wrote:
           | It took me a moment but I think OP is trying to distinguish
           | areas where single family homes are allowed/required from
           | those where multi-family units are allowed.
        
         | kasey_junk wrote:
         | Are you sure it's not just that there isn't enough gradients to
         | tell?
         | 
         | Within 1 block of my house there are townhomes, a mansion,
         | single family homes, 2 parks, mid rises, a hotel, real
         | commercial, a high rise, an sro and a school.
         | 
         | The commercial, parks and hotel are accurately represented but
         | only 1 set of townhouses are otherwise. And that's the set that
         | takes up a whole block.
         | 
         | Otherwise the mixed blocks all come up as single family. Which
         | might just be a fidelity problem.
        
           | kasey_junk wrote:
           | The parks and school are ~mostly correct as well.
        
           | tptacek wrote:
           | Oh, the data is good, I just think there has to be a better
           | color scheme for the residential areas (it needs to be green
           | to fit the SimCity aesthetic, but there must be something
           | else you can do).
        
             | kasey_junk wrote:
             | I'm not convinced the data is good. At least in my
             | neighborhood the zoning requirements are address by address
             | and I'd be easily convinced coming up with a coloring
             | scheme that attributes everything correctly is a hard
             | computer science problem.
        
               | tptacek wrote:
               | I'm just saying, to look at this map, you'd think Beverly
               | and Lincoln Park were comparably zoned.
        
               | jdksmdbtbdnmsm wrote:
               | > _I'd be easily convinced coming up with a coloring
               | scheme that attributes everything correctly is a hard
               | computer science problem._
               | 
               | It's not a computer science problem at all. It's
               | literally just a matter of having a uniue color for each
               | type of zone.
        
               | kasey_junk wrote:
               | I looked it up this morning. The cities own map has
               | accurate data for my area. They get around the color
               | issue by overlaying the actual zoning code number over
               | the zones.
        
             | inferiorhuman wrote:
             | I like the idea of not using color to encode a high level
             | of detail. SC2K breaks it down into dense and light zones
             | (and changes the color accordingly) and that's it.
             | 
             | There should be more detailed info in the tooltip for each
             | parcel.
        
           | arthurdenture wrote:
           | Is it possible that many of those uses predate the current
           | zoning? There are numerous buildings in Chicago that would
           | not be permitted by their current zoning.
        
             | kasey_junk wrote:
             | I just looked it up on Chicagos map and no, at least the
             | half dozen things I checked were all properly zoned.
        
           | lukas099 wrote:
           | That's crazy to me that you have all that within a block of
           | where you live. Are you in an East Coast city or something?
        
             | kasey_junk wrote:
             | Chicago. My house is on this map.
        
         | zappb wrote:
         | Oak Park has a history behind the zoning. Not a pleasant one.
        
           | kasey_junk wrote:
           | So does all of Chicago.
        
             | zappb wrote:
             | Yeah it's kind of shameful to be honest.
        
             | ChadNauseam wrote:
             | I don't know what you're referring to, but I'm curious as I
             | moved to Chicago relatively recently. Could you elaborate?
        
               | martijnvds wrote:
               | Most likely: racism/segregation.
        
               | kasey_junk wrote:
               | Chicago was one of the places restricted covenants were
               | first struck down in the US, so the city political
               | machine used a combination of zoning & public works
               | (notably highway construction & public housing) to keep
               | the city segregated and to limit the political power of
               | Black people.
        
               | imbnwa wrote:
               | Wild how often a viaduct or train track separates a Black
               | neighborhood from a neighboring non-Black neighborhood.
        
           | tptacek wrote:
           | You don't want to get me started on this.
        
         | nikanj wrote:
         | The phrasing I liked the best was "the area colored pale green
         | are reserved for families who qualify for a seven-digit
         | mortage"
        
           | lotsofpulp wrote:
           | I would bet 90% of the properties in the pale green section
           | of the linked map are worth much less than $1M (technically
           | the bar would be $1.25M for a $1M mortgage at 20% down since
           | it would be a jumbo).
           | 
           | In Zillow, choosing recently sold houses only within last 60
           | days shows mostly $300k to $600k detached single family
           | houses, with a few $1M+ houses in the northeast section
           | (I-90/94 seems to be the demarcation of most $1M+ homes).
        
       | TMWNN wrote:
       | A Reddit post by me:
       | 
       | >A Detroit News columnist playing the city-management computer
       | game SimCity "found that Godzilla attacking the city in the 1972
       | Detroit scenario caused less destruction than the mayoralty of
       | Coleman Young".
       | <https://www.reddit.com/r/Detroit/comments/3r3dtl/a_detroit_n...>
        
         | tptacek wrote:
         | That's not really fair; he was mayor from the early 1970s all
         | the way into the 1990s, a period that captured the peak of
         | panic selling and white flight (not just in Detroit but across
         | the midwest) _and_ the deindustrialization and hollowing-out of
         | the Detroit auto industry.
        
           | moduspol wrote:
           | Was the mayor completely helpless to these phenomena?
           | 
           | I mean it's only in hindsight that we can look back and say
           | that these things happened. At the time, they were slowly
           | happening over many years. Surely someone who served as mayor
           | for decades may have had _some_ power to help stem  "white
           | flight" and deindustrialization.
           | 
           | A pattern I've seen a lot especially in big US cities is
           | hard-leaning leadership getting elected, leading to many
           | people who are capable of leaving doing so. This makes it
           | even easier to elect hard-leaning leadership, which then
           | makes even more of the same people leave. It creates a self-
           | reinforcing cycle, and then residents of these cities end up
           | blaming their issues on anything other than what they voted
           | for. As a result, I'm skeptical of claims like these.
        
             | tptacek wrote:
             | Yes, in both instances.
        
       | DonHopkins wrote:
       | Where's the Disasters menu?
       | 
       | I think I found Godzilla!
       | 
       | https://www.youtube.com/watch?v=jSYNfFh24i4
        
         | jackcosgrove wrote:
         | Dunno, but it looks like someone built an arcology at Marina
         | City.
        
       | DeIlliad wrote:
       | This is something I've been meaning to do with my city to show
       | how bad residential zoning is. Kudos to whoever made this.
        
       | alexb_ wrote:
       | https://gisapps.chicago.gov/mapchicago/ has more information.
       | Your city probably also has a GIS page - just look up "gis
       | <city>" and you will probably find it.
        
         | jbullock35 wrote:
         | In general, that link does have more information. But if one
         | wants to learn about how individual blocks or areas are zoned,
         | the OP's site (https://secondcityzoning.org) is much easier to
         | use and seems to offer more information, too.
        
       | resonantjacket5 wrote:
       | Pretty nice website of chicagos zoning
       | 
       | Fyi there's an initiative to create a nationwide (USA) zoning map
       | https://www.zoningatlas.org/
        
       | veucast wrote:
       | wow, impressive. Colors could be better, but overall, it's pretty
       | informative and cool.
        
       | theogravity wrote:
       | Search button doesn't work for me on mobile safari. Using the
       | find me link does, but hard to tell if the map was centered
       | around my address or not.
        
         | kasey_junk wrote:
         | I thought so too but there just wasn't a visual indication that
         | it did anything. The map definitely moved.
        
           | theogravity wrote:
           | Find me actually showed me the zoning, but not search.
        
       | anigbrowl wrote:
       | The originally submitted title ('Chicago zoning in the style of
       | SimCity' or words to that effect) was much more informative.
        
         | sedatk wrote:
         | To be fair, this is a great web site, but the it doesn't look
         | like SimCity 2000 at all apart from some icons here and there.
         | I'm glad that SimCity inspired the web site's creators, but
         | nowhere near to call the web site "SimCity style". Maybe I'm
         | missing something?
        
           | k1t wrote:
           | You're probably missing the fact that SimCity and SimCity
           | 2000 are different games. In particular the original was a 2D
           | overhead view (like TFA), but 2000 was a 3D isometric view.
           | 
           | Surprisingly only 4 years apart though.
        
             | sedatk wrote:
             | The creators of the web site specifically mention SimCity
             | 2000 flavor for their inspiration. But regardless, let's
             | assume that they wanted to imitate the original SimCity:
             | having a 2D street map doesn't make something automatically
             | SimCity style. Otherwise, every map app would be SimCity
             | style. Again, great site. I see some icons from SimCity,
             | but I don't see a web page in SimCity style, hence my
             | objection to mentioning "SimCity style" in the title.
        
       | cmason wrote:
       | Why are all the `y`s missing from the text in Chrome but not in
       | Safari?
        
       | pattle wrote:
       | I've built something kind of similar to this for the UK which
       | shows prices of post codes, so you can see what are the cheap /
       | expensive areas in a town or city.
       | 
       | https://postcodeprices.com/cambridgeshire/cambridge
        
       | voicedYoda wrote:
       | As a Chicagoan, i approve
        
       | ShadowBanThis01 wrote:
       | "the color scheme: green for residential, blue for commercial and
       | yellow for industrial."
       | 
       | Meanwhile, a boatload of the map is red.
        
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