[HN Gopher] Wireflow - free, online, open source tool for creati...
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       Wireflow - free, online, open source tool for creating user-flow
       prototypes
        
       Author : Brajeshwar
       Score  : 323 points
       Date   : 2023-12-20 15:55 UTC (1 days ago)
        
 (HTM) web link (wireflow.co)
 (TXT) w3m dump (wireflow.co)
        
       | dominick-cc wrote:
       | I'm having trouble loading the webpage
        
       | reichardt wrote:
       | Looks awesome! The YouTube video linked inside the GitHub README
       | seems to be unavailable: https://youtu.be/zm0XbLmXtXY Would love
       | to see an up-to-date demo video.
        
       | xet7 wrote:
       | What has happened? Has some other news raised more interest in
       | this project?
        
       | hbcondo714 wrote:
       | At first glance, this looks useful but is it being maintained?
       | Their main branch on GitHub hasn't been updated in years:
       | https://github.com/vanila-io/wireflow
        
         | xet7 wrote:
         | 1. Originally, Wireflow was made with Meteor, when there was a
         | way to save data.
         | 
         | 2. Then there was a rewrite with React, but not yet a way to
         | save data.
         | 
         | 3. Then maintainers did have some other projects where they did
         | spend most of their time.
         | 
         | That brings my questions, are some interested in this kind of
         | tool? Would some like to contribute more to Wireflow? Has some
         | news about other similar tools bring more interest to have
         | Wireflow maintained even better?
         | 
         | Just thinking, as one of the maintainers of Wireflow.
        
           | simulo wrote:
           | You could ask for feedback on
           | https://discourse.opensourcedesign.net/ where quite some UX
           | designers in open source projects hang out. I personally
           | remember nokias flowella fondly, but I do not know if it does
           | the same as wireflow.
        
           | debarshri wrote:
           | I had contributed the Dockerfile to the project when it was
           | last posted in HN.
           | 
           | Friendly maintainers but I think being built by an App
           | development studio, I can imagine they have different
           | priorities.
        
           | highmastdon wrote:
           | I'm a heavy user of excalidraw. I wonder if it would be
           | possible to extend something like that to add "flow" design.
           | It could be as simple as defining the dotted arrow as the
           | view direction, ie. when an element is clicked, show this
           | bounding box, where the dotted bounding box is used to zoom
           | to that level.
        
             | bunsenhoneydew wrote:
             | You may already do this but if you haven't, check out the
             | excalidraw plugin in Obsidian:
             | https://github.com/zsviczian/obsidian-excalidraw-plugin
             | 
             | Zslot has put an incredible amount of work into it and it
             | extends excalidraw to have a lot of additional
             | capabilities. You can also use it within Obsidian canvas
             | for some of the flow stuff you mention but you could very
             | likely just use the plugin.
             | 
             | Zslot is constantly updating it too so you get new features
             | and updates almost every other time you open it. Amazing
             | work done there.
             | 
             | And Obsidian is just awesome too :)
        
           | haolez wrote:
           | On a side note, Meteor always seems like a good idea at the
           | beginning, but I see lots of projects failing with it. It's
           | unfortunate.
        
           | fl0id wrote:
           | Seems to limited to me fwict. Likely very basic icons for
           | each step. Might as well just use a normal flowchart
        
           | _betty_ wrote:
           | Almost feel like it'd make more sense to merge with another
           | tool, like tldraw
        
           | pedro_rtm wrote:
           | If it got to the point where it replaced the feature set of
           | Adobe XD, and it remained free and open source, I could see
           | this being useful. It took me a while to get the hang of
           | Figma, and sometimes you don't need that sophistication at
           | the very early stage.
        
       | CyberDildonics wrote:
       | What is a user-flow prototype?
        
         | thoughtpalette wrote:
         | All the steps it takes a User to accomplish an action. Usually
         | low fidelity (wireframes vs finished designs). The prototype
         | part I'd assume means you can click through it (like Figma
         | prototypes).
         | 
         | E.g. Login Form. Could should initial state -> error state ->
         | submitting state -> success state. Could be a "User Login
         | flow".
        
       | dalore wrote:
       | > It have built in live chat which give you ability to
       | communicate with your team mate and still be in the same app
       | while you collaborating in real-time.
       | 
       | Not to be the grammar tsar, but if anyone from there is reading
       | this it could do with a little fixing.
        
       | tomgs wrote:
       | Small typo: it says permisions instead of permissions in the
       | feature sidebar
        
       | lfmunoz4 wrote:
       | Anyone know of a similar project but written in VueJs?
        
       | gervwyk wrote:
       | What tools are others using to build these wireflows? We find
       | figma too detailed and mockup does not quite get us there (not
       | sure why).
       | 
       | Any recommendations?
        
         | cebu wrote:
         | excalidraw is my go to for that in-between
        
         | keerthiko wrote:
         | I have no trouble using Figjam for this, or just figma but
         | borrowing the arrow connector objects from Figjam
        
           | staplers wrote:
           | Figma isn't ugly enough for developers to want to use. /s
        
         | baoluofu wrote:
         | I find balsamiq is quite easy to get to grips with. My biggest
         | complaint (at least for the desktop app, haven't tried the
         | cloud version) is the lack of an "infinite" canvas.
        
         | neeleshs wrote:
         | I use balsamiq for both flows and UX "paper" prototypes. My
         | only gripe is not being able to easily re-use groups of
         | controls
        
         | vanviegen wrote:
         | I like text-based editing but found plantuml lacking in this
         | regard, so I created my own thing. It's basically a html/css
         | template engine with a library of (hand-drawn-ish) components.
         | You can use it as a VSCode extension ('WireText'), featuring a
         | live preview.
         | 
         | https://gitlab.com/saxion.nl/42/wiretext-code#wiretext-vscod...
         | 
         | A (non-text-based) alternative I kind of like is Quant-UX:
         | https://quant-ux.com/
        
           | lf-non wrote:
           | Your solution is awesome. Thanks for sharing.
           | 
           | Love the indentation based DSL - this looks very intuitive.
           | 
           | I do a lot of quick sketches with excalidraw but I easily see
           | wiretext-code replacing that with a better workflow where I
           | can extract out components and prototype by composing those
           | instead of copy pasting around.
        
         | zachthewf wrote:
         | Whimsical is amazing.
         | 
         | https://whimsical.com/
        
         | sublinear wrote:
         | I've used Zeplin on a few projects and it was a good
         | experience.
         | 
         | > mockup does not quite get us there (not sure why)
         | 
         | I can only speak as a dev, but it's incredibly frustrating when
         | design agencies leave out too many details or don't
         | consistently follow guidelines. No tool is going to fix that.
         | 
         | On my side of the fence we generally don't care about the tools
         | used as long as we have a completed design to look at that
         | isn't late and isn't going to be pulled out from under us. I've
         | seen product managers lie about all reviews being completed to
         | "get devs started early" only to see the next revision break a
         | ton of work. They also lie about copy text being final not
         | realizing the impact even one word can have on everything. I've
         | seen designers commit sins ranging from using system or
         | licensed fonts causing them to have to rework an entire layout
         | to not even exporting assets properly or at all before handing
         | off to devs. If you have people like that, the back and forth
         | and pain is endless for everyone.
        
         | edg5000 wrote:
         | Draw.io (freeware, cross-platform desktop app). I have used it
         | for diagrams mainly, but also for quite a bit of UX mockups.
         | Its strength is diagrams though. But it is quite generic also
         | in a way.
        
         | petepete wrote:
         | I use Excalidraw for this kind of stuff. It has the best
         | interface of all the tools in its class and it's easy to create
         | diagrams/flows/mockups that peope recognise are 'in progress',
         | but still look great.
        
           | bunsenhoneydew wrote:
           | I use excalidraw for almost everything. Brilliant tool. I
           | already mentioned it in another response in this thread but
           | using excalidraw inside obsidian via
           | https://github.com/zsviczian/obsidian-excalidraw-plugin has
           | been a game changer for me.
        
       | lxe wrote:
       | I clicked and started drawing. Can export as image. No logins, no
       | signups. What a delight.
        
         | pazimzadeh wrote:
         | No signups is great.
         | 
         | But what do you mean by drawing? Are there supposed to be
         | drawing tools?
         | 
         | It looks like bunch of templates for constructing site-maps?
         | 
         | Is this supposed to encompass mobile design patterns as well?
         | 
         | I understand it was done in less than a month but if you take a
         | few days to learn something like Principle
         | (https://principle.app/) then you could the rest of the work in
         | two weeks and have an interactive full scale prototype in at
         | the end.
        
       | sublinear wrote:
       | I'm a bit confused about the delivery of this. It's presented as
       | an installable web app, but seems to be completely broken in
       | chrome for android.
       | 
       | I'm not sure what I expected trying to check it out on my phone,
       | but I'd at least expect to be able to run it on a tablet. The use
       | case for running it on a phone might be to view, but not edit a
       | project. One might need to review changes and reply to an email
       | chain or teams chat between meetings from their phone if this was
       | going to be used in the real world. Would suck to need to juggle
       | nth-revision PDF exports about an app design. Everyone hates
       | that.
        
       | saint11 wrote:
       | This looks really useful! I wonder if it's easy to fork it to
       | make game design icons.
        
         | pihentagy wrote:
         | What is the point of this project? I can just add screens
         | (which are stock graphics, can change the text). I can add
         | relationships between screens (but not clickable).
         | 
         | So this looks like a sitemap.
         | 
         | Is that all?
        
       | juliushuijnk wrote:
       | Wrote an article a while back about the idea of creating flow-
       | charts like that based on your actual smartly-minified
       | wireframes. https://medium.com/proof-of-concept/the-story-of-a-
       | true-ux-t...
       | 
       | I eventually want to incorporate something like this in my tiny
       | ux app (https://www.tinyux.app), but have not yet gotten around
       | to it.
       | 
       | It would be so cool if you could start either from the flow, page
       | or component perspective, but all are essentially using the same
       | source of truth.
       | 
       | Had a presentation once to a room of UX designers who really
       | liked the vision and concept. Then I showed them my prototype
       | with vim-like text commands to manipulate wireframes and got a
       | lot of blank stares. Still makes me laugh to think about that
       | mismatch of expectations.
        
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       (page generated 2023-12-21 23:02 UTC)