[HN Gopher] Modern iOS Navigation Patterns
       ___________________________________________________________________
        
       Modern iOS Navigation Patterns
        
       Author : felixbraun
       Score  : 570 points
       Date   : 2023-12-11 12:27 UTC (2 days ago)
        
 (HTM) web link (frankrausch.com)
 (TXT) w3m dump (frankrausch.com)
        
       | pryelluw wrote:
       | This is such a good resource for folks like me who struggle with
       | the visual aspect of software. The diagrams and clear
       | explanations are just excellent.
        
       | wannacboatmovie wrote:
       | Next, try addressing why they change all the time, and seemingly
       | for no reason. It's infuriating.
       | 
       | The latest inexplicable, surprise change happened when my Apple
       | Watch updated overnight, I went to open control center the next
       | morning to locate my phone which I had misplaced, and .... it
       | wouldn't open. For 10 minutes I fiddled with this fucking thing,
       | thinking I was going senile at one point, only to find out that
       | Apple moved the control center trigger to the side (power)
       | button, and swipe from below now does something completely
       | different. No warning, no announcement, no nothing, and no way to
       | revert to the old behavior which existed for years. Imagine
       | walking into your car one morning and the operation of the pedals
       | was suddenly reversed due to an automatic software update because
       | some geekaroid at the car manufacturer thought it was a good
       | idea.
       | 
       | At this point I'm convinced they are making changes as a means to
       | justify their existence. If I ran that company the project
       | managers responsible for these breaking changes - and yes,
       | unannounced UI changes are breaking changes - would all be fired.
        
         | shutupnerd0000 wrote:
         | Imagine buying a wearable computer with automatic remote
         | updates and thinking it will behave like an analog watch.
        
           | wannacboatmovie wrote:
           | Actually, if one buys an appliance (which this is), I would
           | expect and be fully okay with security updates only, and not
           | for the basic means of operation/controls to change monthly.
        
         | n8cpdx wrote:
         | Overall I thought the watchOS changes were a huge upgrade to
         | the visual design and power of the platform and its apps.
         | 
         | But I still end up opening the wrong view (control center or
         | app drawer) at least once a day. And it's been months! If the
         | choice is so unintuitive a reasonably fanboyish user doesn't
         | learn it after months, it's probably the wrong choice.
        
           | wannacboatmovie wrote:
           | And you just know it's configurable (just like the original
           | iPad allowed you to change the behavior of the slide switch),
           | but they simply chose not to.
        
             | anamexis wrote:
             | Interestingly, they did backtrack on removing the "swipe to
             | change watch faces" functionality, and added back a
             | configuration option for it today.
        
               | wlesieutre wrote:
               | Although I'm noticing that mine now brings up every watch
               | face with the time set to 10:09 and then takes a moment
               | to animate changing to the correct time. It looks really
               | stupid with the solar face.
               | 
               | And it doesn't do it just once when a face first loads,
               | it does it _every_ time you switch faces.
               | 
               | Hopefully a bug but I'm wondering if someone said "we
               | made it so you can't switch watch faces quickly, now we
               | can reclaim that RAM and save it for widgets that you
               | didn't want."
        
               | n8cpdx wrote:
               | I've also noticed issues with the time on the watch face
               | being out of date. I've also seen the date be wrong.
               | 
               | It's a pretty serious flaw that doesn't get talked about
               | enough. Been around for months at least, I got burned in
               | September and ~May of this year.
        
         | spike021 wrote:
         | I hate how they changed complication buttons in the last major
         | update. It used to be if I raised my Watch I could immediately
         | tap my timer complication and it'd open my timer app. Now it's
         | like the screen is constantly partially transparent and tapping
         | the complication doesn't do anything unless the watch is at
         | exactly the right angle. So confusing.
        
           | saagarjha wrote:
           | Isn't that how the always-on display has worked since
           | forever?
        
             | spike021 wrote:
             | Nah. I have a Series 6. It works distinctly differently
             | ever since I upgraded to WatchOS 10 (I think that's the
             | latest major version that released when the latest iOS
             | major release came out).
        
         | xpe wrote:
         | > Next, try addressing why they change all the time, and
         | seemingly for no reason. It's infuriating.
         | 
         | No, the "Modern iOS Navigation Patterns" (the title of this
         | article) don't change all the time. Not even close.
         | 
         | What you are talking about has to do with _buttons_ on watchOS.
         | 
         | I strive to leave a wide wide berth for what people consider
         | on-topic, but to me, this comment is an unrelated rant that
         | will empirically crowd out discussion around the topic at hand:
         | iOS navigation patterns. I'm here on this thread to learn about
         | how to make better iOS apps.
        
         | xpe wrote:
         | And then ...
         | 
         | > At this point I'm convinced they are making changes as a
         | means to justify their existence.
         | 
         | I really hope this is humor and that you aren't convinced of
         | this; that would a faulty generalization. There are plausible
         | other interpretations.
         | 
         | > If I ran that company the project managers responsible for
         | these breaking changes - and yes, unannounced UI changes are
         | breaking changes - would all be fired.
         | 
         | 1. Apple regularly breaks expectations. What is a breaking
         | change to some is often the expectation at Apple.
         | 
         | 2. I challenge your assumption that this decision was a
         | mistake. I would expect the pros and cons were calculated.
         | 
         | 3. How do you know the decision didn't get approved by higher
         | up the chain?
         | 
         | 4. Even if it was a mistake, I challenge your claim that the
         | appropriate response is to fire the managers. I would point you
         | to a vast literature on effective modern management. My
         | remaining points elaborate on this...
         | 
         | 5. I disagree with what appears to be angry, impulsive decision
         | to fire them.
         | 
         | 6. These are people. I'm not seeing any indication that you
         | value them.
         | 
         | 7. Emotions and empathy aside, it would be in your interest to
         | build a healthy culture where risk-taking is encouraged and one
         | mistake doesn't get you fired. Everyone makes mistakes. And we
         | can learn from them. (Yes, dishonesty and negligence gets you
         | fired. And poor performance gets you fired, but this is not
         | evaluated on the basis of only one mistake.)
         | 
         | 8. I disagree with what appears to be a "I have everything I
         | need to know about this" attitude. At the very least gather
         | more information before you fire people. If you disagreed with
         | the pro/con assessment, look into how that decision was made.
         | What process(es) could be improved?
        
           | saagarjha wrote:
           | You've created a very long list over what looks to be
           | hyperbole until 'wannacboatmovie actually _does_ end up in a
           | position at Apple where they handle staffing.
        
             | xpe wrote:
             | I consider you lucky if you think the attitude about 'just
             | fire the people that made mistakes' is hyperbole. It a
             | common attitude, so when ^^ says it, I believe that is what
             | they mean.
             | 
             | Also, there is nothing wrong with a long list.
             | 
             | And I'm not here for hyperbole.
        
               | saagarjha wrote:
               | It's a common attitude _on the internet_ , where people
               | will also argue for people to be executed or thrown in
               | jail for trivial slights because it makes their annoyance
               | more visceral. Nobody in their right mind will actually
               | end up doing that when push comes to shove. It can be
               | appropriate to tell people to calm their rhetoric when
               | they do this but I don't see "ok actually 1. there might
               | be a reason and 2. maybe they made a mistake and 3.
               | people who make mistakes should be allowed to learn and
               | 4. ..." being very useful.
        
               | xpe wrote:
               | Many people "in their right minds" _will_ fire someone
               | simply because of one visible mistake. I criticized the
               | comment because it endorsed such behavior.
               | 
               | If you want to research the fraction of people that
               | would, please let me know what you find. Do you think the
               | uncertainty in that fraction would change my decision to
               | respond to the words on the page? When someone tells you
               | what they think, it isn't crazy to believe them.
        
         | lacrimacida wrote:
         | I hate these updates that change things around and break muscle
         | memory. And most likely by coincidence it happens at the most
         | unappropriate times.
        
       | n8cpdx wrote:
       | I'm not sure if this is related enough or not, but here goes:
       | 
       | On Mac and now iPadOS (https://useyourloaf.com/blog/ipad-
       | customizable-toolbars/), the built-in toolbar control supports a
       | high degree of customization. You can try this in Finder, among
       | many other native apps.
       | 
       | Powerful built-in widgets are an underappreciated aspect of the
       | Mac desktop, and something I worry about with SwiftUI taking
       | over. They're also a huge win for iOS, but less so because it is
       | so common for apps to want to put their own spin on the design.
       | 
       | Anyway, am I crazy, or did iOS apps used to support customizing
       | tab bars out of the box? While clearly different from toolbars,
       | supporting editing the order (and which are actually displayed)
       | of tabs felt like the spiritual equivalent of built-in toolbar
       | customization. And I haven't seen it in years.
       | 
       | According to doc it is still there, but does anyone know of apps
       | still using this pattern?
       | https://developer.apple.com/documentation/uikit/uitabbarcont...
       | 
       | Anyway, tab bars are cool also because that is what is used by
       | Apple TV in most apps I've used, and the consistent experience is
       | wonderful.
        
         | spike021 wrote:
         | Yep back in the early days it was very common to be able to mix
         | around tabs and take out out in the ones you wanted. Back when
         | FB was still decent in the... iOS7? says it let you do this
         | with chat, feed, notifications, groups, etc. as an example.
        
         | saagarjha wrote:
         | iTunes Store?
        
         | jwells89 wrote:
         | On Mac I wish more apps used the standard toolbar. The
         | customizability is nice and rarely found in bespoke
         | implementations.
        
         | crooked-v wrote:
         | Various Apple apps like Apple Store and Music use a tab bar at
         | the bottom, but they're not customizable. Everything I can
         | think of outside of Apple switched over to completely
         | undiscoverable hamburger menus a long time ago.
        
         | macintosh-hd wrote:
         | I still miss the ability to rearrange the toolbar in iOS apps
         | like the music app. I never use 2 of the tabs in Apple Music
         | literally ever. I wish I could make it go directly to playlists
         | and albums.
        
         | jurip wrote:
         | UITabBar has always been painfully limited in its
         | customizability by the programmer and the customizability by
         | the user aspect is something that few projects care about. By
         | locking down its appearance so tightly, Apple pretty much
         | ensured that everyone always replaces it with something else.
        
         | superb_dev wrote:
         | The customizable tool bars are still around in SwiftUI and very
         | nice to work with!
        
         | ben_w wrote:
         | There's a few apps where I'd like to remove tab buttons as a
         | user; but as a developer, _nobody_ has ever asked me to
         | implement the feature; and based on my parents regularly
         | accidentally removing things from the MacOS dock instead of
         | opening them and needing my help to get it back, I suspect the
         | ability causes a lot of customer support issues.
        
       | happytoexplain wrote:
       | This sets off my alarm bells big time:
       | 
       | >High-Friction Modal
       | 
       | >A decision is required to dismiss them: A decision whether to
       | save state, whether to confirm (by tapping Done) or to destroy
       | (by tapping Cancel) the data you've entered on a form.
       | 
       | >Low-Friction Modal
       | 
       | >They are easy to dismiss: "Low friction" means not having to
       | think about how to get back.
       | 
       | 'CANCEL' ON A PROMPT IS NEVER, EVER DESTRUCTIVE. This is a huge
       | red flag for the author's understanding of UI conventions.
       | "Cancel" must always be safe. "Cancel" is the low-friction no-
       | thinking way to dismiss a prompt. It should dismiss the prompt,
       | and _do nothing else_.
       | 
       | Corollary to this is that you should avoid putting a "Cancel"
       | button on a full-blown input interface that will throw away user
       | data if dismissed (regardless of whether you have decided to
       | embed said interface in a modal). If you do, you at least need a
       | "are you sure" prompt _with a cancel button_ (hence why you avoid
       | using the word  'cancel' redundantly on the original form).
        
         | alain94040 wrote:
         | Not 100% sure about cancel vs. stop.
         | 
         | Say I'm creating a new calendar entry. I type a lot of
         | information, then I get to save or cancel. Technically, cancel
         | is safe because I'm not messing up my existing calendar. But
         | all the typing I did (especially on mobile) would be lost. So
         | is cancel really safe? But Stop wouldn't the right choice
         | either...
         | 
         | What do you suggest?
        
           | happytoexplain wrote:
           | > Technically, cancel is safe
           | 
           | No, it's not safe in that scenario. "Destructive" means
           | throwing away anything, even one word the user typed. Do not
           | use the word "cancel" for that operation - use the word
           | "Discard" or an X button, _with an are-you-sure prompt that
           | has a cancel button that safely brings you back to the
           | editing interface_.
           | 
           | Edit: OK, maybe "one word" is an exaggeration. Certainly for
           | the case of a form of input fields a no-prompt cancel button
           | is inappropriate. However, if you have a simple OK/Cancel
           | dialogue that contains a single one-line input field, it is
           | usually acceptable to have a Cancel button that throws away
           | your input without prompting.
        
             | mcbits wrote:
             | If I'm filling out a modal form and "Cancel" doesn't result
             | in a clean form after I open it again, it should probably
             | say something like "Hide" or "Finish later" instead.
        
           | lawgimenez wrote:
           | Give the user an option to save it as a draft. Fantastical
           | does this, not sure about Apple's own calendar.
        
             | systoll wrote:
             | Both apps show a 'cancel' button on the 'add event' popup,
             | as per this post.
             | 
             | They both then show a 'discard/keep editing' prompt, but
             | only fantastical has the extra option of a draft.
             | 
             | But in addition to that -- fantastical's popup isn't even
             | modal. You can push the sheet down to see and interact with
             | the main calendar.
             | 
             | Unfortunately, fantastical doesn't show the 'drag handle'
             | that Mail and other apps use to show this functionality, so
             | it's not particularly discoverable.
        
               | lawgimenez wrote:
               | My understanding is that if the navigation bar style
               | starts with large then it should have the drag indicator.
        
           | LeoPanthera wrote:
           | Label your buttons "Save" and "Discard".
        
             | JonathonW wrote:
             | "Save", "Discard" (or "Don't save"), and "Cancel", where
             | "Cancel" does not dismiss the editor.
             | 
             | (This is the three-button close prompt that's been the
             | standard in desktop operating systems since at least the
             | Windows 3.1 era, but I guess we have to rediscover these
             | things when the same problems come up on mobile.)
        
               | happytoexplain wrote:
               | That pattern makes more sense when you are A. Editing a
               | document, as opposed to filling out an ephemeral form;
               | and B. The document does not auto-save. This pattern is
               | more likely on desktop, which is where you're getting the
               | correlation from. It's unnecessarily complicated when
               | filling out something that appears in a modal like the
               | article is referring to, e.g. a calendar event.
        
           | _moof wrote:
           | That's not a cancel.
        
         | LeoPanthera wrote:
         | "Cancel" should never be on an "Are you sure" prompt.
         | 
         | Labels the buttons with what they DO.
         | 
         | "Don't delete", or "Keep", or "Save", and "Delete", would be
         | appropriate button labels.
        
           | happytoexplain wrote:
           | Sorry, I disagree. I've seen the pattern you're describing.
           | Yes, it is perfectly acceptable (usually preferable, even) to
           | replace "OK" or "Yes" with an explicit verb. But please do
           | not do the same for the cancel button. It creates an
           | unnecessary cognitive prompt. Always give the user a no-
           | thinking safe way of dismissing a confirmation prompt - we
           | have trained users for decades that "Cancel" is that escape
           | hatch.
           | 
           | As another commenter pointed out, I agree with the HIG here:
           | https://developer.apple.com/design/human-interface-
           | guideline...
           | 
           | > Always use "Cancel" to title a button that cancels the
           | alert's action.
        
             | kccqzy wrote:
             | > Are you sure you want to cancel your flight?
             | 
             | > [Cancel] [Cancel]
             | 
             | I totally agree that it is preferable to replace "OK" or
             | "Yes" with an explicit verb. The same thing should be done
             | to the usual "Cancel" button. If you are already thinking
             | of an explicit verb to replace "OK" with, just add "Don't"
             | to the other one.
        
               | happytoexplain wrote:
               | And as always, the unstated first rule of UI is: Also use
               | common sense :)
               | 
               | E.g. in this case, the first option should be "Cancel
               | Flight" or "Yes", and the second option should be "Do Not
               | Cancel" or "No", though I'm sure there are other
               | reasonably explicit options.
               | 
               | Edit: We each made essentially the same suggestion as an
               | edit to our posts at the same time. The only difference
               | is that I consider this an exceptional case. I still
               | contend that "Do Not XXX" requires more thinking than
               | "Cancel" when there isn't an obvious semantic conflict.
               | You say "if you are already thinking of an explicit
               | verb...", but I am not concerned with saving myself
               | cognitive effort - I am concerned with the user.
               | 
               | Edit: Also, note that this is all tangential. The only
               | point I was interested in writing about at the top of the
               | thread is that, when you do see a "Cancel" button, it
               | should never be destructive.
        
         | isodev wrote:
         | You're correct, the linked article contradicts the Human
         | Interface Guide from Apple.
         | 
         | From the official docs [0]:
         | 
         | > Always use "Cancel" to title a button that cancels the
         | alert's action ...
         | 
         | > "A specific button title like "Erase," "Convert," "Clear," or
         | "Delete" helps people understand the action they're taking."
         | 
         | In fact, I think the entire topic is much better explained
         | (with considerations for each platform) in the docs.
         | 
         | [0] https://developer.apple.com/design/human-interface-
         | guideline...
         | 
         | More on navigation:
         | 
         | https://developer.apple.com/design/human-interface-guideline...
         | 
         | https://developer.apple.com/videos/play/wwdc2022/10001
        
           | threatofrain wrote:
           | In the example of Apple Calendar, creation is arguably the
           | "dangerous" event even if it's not destructive, so one might
           | argue that what Apple is currently doing on Apple Calendar
           | (cancel destroys the event) is compliant with the spirit of
           | their HIG. I'd use the same argument of creation-is-dangerous
           | for the alarm app, which also has a non-scary cancel button
           | that destroys the input.
           | 
           | Then we go to something like Apple Notes where even the
           | slightest bit of data is auto-saved without asking.
        
             | isodev wrote:
             | I don't follow. Apple Calendar shows a sheet to create a
             | new event. The sheet has a primary action (Add) and a
             | discard action (Cancel). If you hit Cancel after adding
             | some data, you get an action sheet "Are you sure you want
             | to discard this new event?" with the options to "Discard
             | Changes" and "Keep editing"
             | 
             | The primary and secondary actions on a sheet are not the
             | same (different modality and context) as the options on a
             | modal action sheet (where we usually have to confirm or
             | discard).
        
               | threatofrain wrote:
               | Oops, you're right, I just didn't change any data.
               | However, on Apple Calendar for MacOS, using [?]-n and
               | dismissing the prompt will destroy your data. The same is
               | true for alarms on iOS.
        
         | saagarjha wrote:
         | This is not true. Cancel is often destructive, we just have a
         | bar over which it will ask you if you really meant to throw
         | away your current work. Like, I just went to type a new message
         | in iMessage and if I hit "Cancel" it gets rid of what I typed.
         | That's because it's not worth the mental overhead of saving two
         | lines of text that is the typical amount of unsaved content
         | that a typical message contains. On the flip side, Mail will
         | ask you if you want to save a draft if you exit.
        
           | happytoexplain wrote:
           | I disagree that this is evidence that it is "often"
           | destructive - however, this is mostly a semantic
           | disagreement. As you have pointed out, "destructive" is
           | subjective. I mention in another comment that I would
           | consider throwing away the contents of "a single one-line
           | input contained in a prompt" to be non-destructive. It's not
           | a large leap to the contents of a single instant message,
           | whether or not I agree that it qualifies. E.g. if iMessage
           | would throw away a large amount of text un-prompted, I would
           | disagree with iMessage's UX.
           | 
           | I'm not sure you really disagree with the core of what I'm
           | saying, which is that "Cancel" is the universal easy way to
           | _safely dismiss a modal prompt_ , and also, _regardless of
           | what word you put on the button_ , if it would throw away a
           | (subjective) threshold of data, _you should prompt the user_.
        
             | saagarjha wrote:
             | I went into this discussion with the suspicion that despite
             | your ALL CAPS exhortation your opinion was not actually all
             | that disagreeable or controversial.
        
               | happytoexplain wrote:
               | Yeah, I would characterize it as a genuine all-caps
               | exhortation only under the qualification that I am
               | defining the word "prompt" as a simple prompt, not e.g. a
               | message-composing UI (but the author is talking about
               | modals in general, so I was not being precise enough
               | about my disagreement with the author in my first
               | comment).
        
         | xpe wrote:
         | > A decision is required to dismiss them: A decision whether to
         | save state, whether to confirm (by tapping Done) or to destroy
         | (by tapping Cancel) the data you've entered on a form.
         | 
         | Here are my questions so I can fully understand what you mean:
         | 
         | 1A. Does it makes sense to have a button to (destroy/prevent)
         | ("in-flight"/tentative) changes?
         | 
         | 1B. if so, what do you think a button doing that should be
         | named?
         | 
         | 2A. You also think there should be a button to make the modal
         | go away but keeping all inputed data just as it is?
         | 
         | 2B. What should that button be called?
         | 
         | I'm wondering if you might answer: 1A: Yes. 1B: "Discard". 2A.
         | Yes. 2B. "Dismiss".
        
         | xpe wrote:
         | In the case of a e.g. "New Widget" modal popup, I'm quite
         | comfortable with a "cancel" button that means e.g. "this will
         | discard whatever you typed / stopping the creation of a new
         | widget". That kind of cancel button certainly results in lost
         | information, and in some sense it is "destructive". But isn't
         | "destructive" of data that we expect to persist. I typically
         | use the word in the latter sense.
         | 
         | Hopefully people have a decent shared understanding of the term
         | "destructive" or this is going to be very confusing for all
         | involved. Is there a clear shared understanding? I don't run UX
         | testing.
        
         | fingerlocks wrote:
         | I believe the author used "destructive" because that's the name
         | used by UIKit to style a cancel button with the system
         | defaults.
        
       | robertoandred wrote:
       | Not to beat a dead horse, but the use of these patterns is one of
       | the many reasons Apollo was so much better than Reddit's official
       | app. Consistent navigation, consistent gestures, consistent
       | behaviors.
       | 
       | And it's not like these concepts are hard, you just have to care
       | enough to follow them. It's really disheartening to see how many
       | apps don't.
        
         | jwells89 wrote:
         | That's the difference between an app that optimizes for being a
         | good app and an app that optimizes for engagement and selling
         | you things.
         | 
         | It's similar to how supermarkets periodically shuffle around
         | their shelving. Consistency in navigation, gestures, and
         | behaviors allow the user to get what they want and get back out
         | too efficiently.
        
           | pacificmint wrote:
           | Case in Point: I really like Costco, but if I ever cancel my
           | membership then it is because of how they seem to reshuffle
           | significant parts of the store every few weeks.
           | 
           | I don't know if they think I will buy more if I run around
           | for fifteen minutes looking for something, but man it's
           | annoying.
           | 
           | They probably think of it as 'increasing engagement'. To me
           | it's just wasting my time.
        
             | rtpg wrote:
             | That might be for other reasons, because according to a
             | study I've seen, Costco basically runs their stores "at
             | cost" and wants to just make money off of the memberships
             | 
             | (https://minesafetydisclosures.com/blog/2018/6/18/costco,
             | though it's from 5 years ago so things might have changed)
        
             | TeMPOraL wrote:
             | > _They probably think of it as 'increasing engagement'. To
             | me it's just wasting my time._
             | 
             | Here you've stated the fundamental truth about the so-
             | called _attention economy_. The core tenet of it, is that
             | _money is made on friction_. Attention is a finite resource
             | everyone prefers to conserve for their own needs, therefore
             | it needs to be stolen, so it can be redirected to ads,
             | upsells, and other form of behavior manipulation.
             | 
             | That's why supermarkets are reshuffling stores so
             | frequently. That's why so many websites are full of dark
             | patterns and general annoyances. That's why ergonomics all
             | but disappeared from software. Their inefficiency - wasting
             | your limited lifespan in countless tiny ways - is how they
             | make money.
        
               | kortilla wrote:
               | > That's why supermarkets are reshuffling stores so
               | frequently.
               | 
               | Normal supermarkets in the US very rarely do this.
               | 
               | Walmart, Safeway, Whole Foods, HEB and all others I
               | frequently shopped beyond Costco explicitly had very
               | stable layouts.
               | 
               | It was literally a topic of news in my neighborhood when
               | one of them rearranged for a remodel.
        
           | ThatMedicIsASpy wrote:
           | I don't see that happening at all in Germany unless they
           | completely redo the whole store layout. I always know where
           | the stuff I want is (if I had purchased it before). The only
           | consistent pattern we have is expensive stuff is on eye
           | height and the cheaper option is on the bottom.
        
         | mattl wrote:
         | It's an absolute shame that Steve Huffman ruined Reddit by way
         | of the destruction of Apollo. I quit Reddit a few years earlier
         | but this was the nail in the coffin.
        
           | TobyTheDog123 wrote:
           | Apollo is one of the few reasons I shell out the $100/year
           | for an Apple Developer Account.
           | 
           | If someone is even mildly technical I'd recommend going the
           | Sideloadly route for getting Apollo, ad-free/background-play
           | YouTube, ad-free/backgroun-play Twitch, and ad-free Spotify.
        
             | davkan wrote:
             | You can use altstore to sideload those for free, or at
             | least i know you can for uyou+.
        
               | Gareth321 wrote:
               | I believe there are two large caveats with Altstore. 1)
               | It requires the use of a local "server" to phone home on
               | a weekly basis. That means setting up and running another
               | computer in the home, then configuring a regular check-
               | in. Remote check-in (such as while traveling) sounds even
               | more complicated. 2) There is a limit of three apps.
        
               | extraduder_ire wrote:
               | There is (was?) a sideloadable app called "reprovision"
               | that did the re-signing on your device without needing to
               | do a reinstall every time. Was useful for keeping a
               | jailbreak app on an ipad 6. Worked great as long as I
               | didn't turn the device off for over a week.
               | 
               | Looking forward to the EU's sideloading rules coming in
               | though, so I never have to deal with this.
        
             | mattl wrote:
             | That's good to know. spez really dropped a bollock on this.
        
               | spiderice wrote:
               | Fuck u/spez
        
             | hmcdona1 wrote:
             | The recent overhaul of Narwhal for version 2 reworked the
             | entire app to operate pretty close to what Apollo was at
             | its core. It's extremely customizable as well. Their new
             | subscription plan for covering the API costs is pretty fair
             | and would be cheaper than what you are doing here.
        
               | TobyTheDog123 wrote:
               | I'm glad there's a spiritual successor to Apollo, but
               | it's not entirely about comparing one cost to one cost.
               | 
               | -
               | 
               | Spotify: $10.99/mo ($132/yr)
               | 
               | YouTube: $13.99/mo ($168/yr)
               | 
               | Twitch: $11.99/mo ($144/yr)
               | 
               | Narwhal: $6/mo ($72/yr)
               | 
               | -
               | 
               | You'd be right, the $72/yr for Narwhal is less than the
               | $100/yr developer certificate, but with all of the other
               | sideloading opportunities it's no contest w.r.t cost.
        
             | ec109685 wrote:
             | Why not pay for Spotify and YouTube Premium?
        
               | Gareth321 wrote:
               | I can't speak for them but my YouTube experience is in
               | the toilet as of late. I've been a Premium subscriber for
               | years now and they just keep making the apps worse. I
               | can't even turn off shorts anymore. Despite paying for an
               | "ad free experience," they serve me this shit:
               | 
               | * In-feed ads. These include ads for content prominence
               | (preferential placement for creators), articles with
               | link-out, ads for Google products and services like
               | purchasing movies and shows in their store, and ads for
               | Google product features.
               | 
               | * Modal ads in videos which they facilitate. That is,
               | pop-up ads in content.
               | 
               | * Ads for merchandise under the content.
               | 
               | * Ads for paid subscription to channels.
               | 
               | * In-content ads in the form of creator sponsorships.
               | These are becoming egregious.
               | 
               | At this point my experience is infinitely better with
               | another front end which bundles SponsorBlock. Why am I
               | paying for a FAR worse experience on their app? Their
               | family subscription is not cheap where I live.
        
               | TobyTheDog123 wrote:
               | Why would I?
        
           | joemi wrote:
           | I've noticed no change to the subreddits I'm active in.
           | Obviously there was change when everyone was making a fuss,
           | but now that that's died down, it seems like it never
           | happened.
        
             | jangxx wrote:
             | Interesting that you say that, in my subjective experience
             | the overall quality of submissions and discussions has
             | dropped significantly. I don't have any data about this of
             | course, but the site just doesn't really capture my
             | attention anymore the way it once did, and it's mostly down
             | to the comments just not being an interesting read anymore
             | (for me).
        
             | ThatMedicIsASpy wrote:
             | Some folks use a phone for everything. I just can't stand
             | it and have never touched reddit on a phone. But I hate
             | everything web and phone related. It's just too small for
             | me.
        
             | realusername wrote:
             | I've noticed some very big changes on my side, especially
             | in terms of quality.
             | 
             | That's actually the reason I'm about to delete my account,
             | the good contributors somehow left.
        
         | kaba0 wrote:
         | I mean, if I would have to write curl scrips to access reddit,
         | it would still be a better experience than the official reddit
         | app, it's not a high bar.
         | 
         | Honestly, I don't think I could deliberately come up with a
         | worse design.
        
           | BlindEyeHalo wrote:
           | OpenRed is basically this. It is a reddit app that parses the
           | html instead of using the api so the dev can keep it free. It
           | is a bit buggy but I use this over the official app because
           | you don't get ads or random posts from subs you don't
           | subscribe to.
        
         | Biganon wrote:
         | I've never seen an app as confusing as the official reddit app,
         | and I consider myself of normal intelligence
         | 
         | I moderate a 30K-member subreddit so I need to be able to use
         | reddit from my phone, but... it's impossible. Everything
         | requires so many actions, I never know where I currently am,
         | it's pure garbage
        
           | mitemte wrote:
           | I'm in the same boat. The UX on Reddit is in the same
           | ballpark as AliExpress' app.
           | 
           | Since Apollo was shut down, I've completely stopped using any
           | Reddit app on my phone. Sink It[1] makes the mobile site
           | tolerable, for cases when I end up on a Reddit thread off the
           | back of a search engine query.
           | 
           | 1. https://apps.apple.com/app/sink-it-for-reddit/id6449873635
        
             | gorbypark wrote:
             | Yeah, AliExpress' app navigation is on an entire other
             | level. I sometimes get so deep in screens with no way to
             | get back to the Home Screen that either spend a minute
             | hitting the back button like 50 times, or just kill the app
             | and start it again.
        
             | ajoseps wrote:
             | thank you for posting that link to Sink It, I never knew
             | about it but it's a great option to improve reddit after
             | Apollo went away. I also like how you can just auto-
             | redirect to old reddit if you want
        
             | ssiddharth wrote:
             | I made this actually. Such a pleasant surprise to see it
             | mentioned randomly on HN. :)
             | 
             | Happy to listen to any feedback or feature requests you may
             | have.
        
           | drewmol wrote:
           | Have you tried old.reddit.com?
        
             | gog wrote:
             | Moderation via the old interface is problematic, especially
             | if you have custom mod tools and actions set up.
        
               | faraggi wrote:
               | ...and old.reddit is not mobile responsive.
        
           | Galaxeblaffer wrote:
           | ever tried Snapchat ?
        
         | whalesalad wrote:
         | Apollo was the best iOS app ever made. RIP.
        
         | deanc wrote:
         | For the nostalgic folks amongst us with a bit of a hacker
         | spirit, you can apparently side-load Apollo and patch it to use
         | your own reddit api key.
        
           | layer8 wrote:
           | This will hopefully become easier with EU-imposed official
           | side-loading.
        
         | qaz_plm wrote:
         | For mobile browsing of Reddit, I found Sink It, iOS Safari
         | extension, to help clean up the current mobile web version so
         | I'm not struggling with old.reddit which isn't mobile
         | responsive.
         | 
         | https://gosinkit.com
        
         | leokennis wrote:
         | The official Reddit app is one of the few where I regularly
         | "get lost" and it takes too much mental energy to go back to
         | the main view...and I just force quit and reopen it.
        
         | aeyes wrote:
         | Even on Apollo you can get confused because you can open an
         | infinite amount of layers (subreddits, user profiles, posts) on
         | top of each other. After a few of them it gets very cumbersome
         | to get back to the front page because you have to swipe / press
         | back until you get there.
         | 
         | There probably is a magic gesture which I don't know about.
        
       | rTX5CMRXIfFG wrote:
       | The entire article can be summarized into one word: trees.
       | 
       | Anyway, this is the sort of information that you must absolutely
       | consume from a direct source, i.e. Apple documentation and Human
       | Interface Guidelines, because they change a lot and secondary
       | sources can be outdated or flat out wrong at any given point in
       | time. Additionally, your mental model of the UI must correspond
       | with Apple's implementations of its UI frameworks (if this is
       | targeted at designers, well the problem of design that is
       | detached from engineering is a separate and long discussion,
       | though very real and so widespread as to be the norm).
        
         | wodenokoto wrote:
         | My impression of this article is that it is not an
         | interpretation of apples guide lines (ie a secondary source)
         | but a write up of observations (ie a primary source)
         | 
         | This can be of interest for a few reasons, but particularly
         | because such investigations might reveal "true" design
         | philosophies over espoused philosophies.
        
           | rTX5CMRXIfFG wrote:
           | What do you mean by true versus espoused? iOS's modals, tab
           | bars, navigation bars, and everything mentioned in the
           | article are exactly the objects or value types that you deal
           | with when you go to the code level and actually use the APIs.
        
         | eviks wrote:
         | The official docs can also be wrong and outdated, so there is
         | no difference here. Besides they can also be poorly written, so
         | there is nothing absolute here
        
           | rTX5CMRXIfFG wrote:
           | Outdated, yes. Poorly written, sometimes. But how can you
           | call documentation wrong without seeing the source code? And
           | if the direct source is wrong, how could the secondary source
           | then be right? Sounds to me like developer or designer
           | arrogance is at play here, when they should be questioning
           | the correctness of their own understanding.
        
             | eviks wrote:
             | > But how can you call documentation wrong without seeing
             | the source code?
             | 
             | Very easy - by observing reality, and how it matches to
             | what's documented
             | 
             | > And if the direct source is wrong, how could the
             | secondary source then be right?
             | 
             | In exactly the same easy way - by observing and documenting
             | reality. For the same reason this is a second primary
             | source, not a secondary one
             | 
             | > Sounds to me like developer or designer arrogance is at
             | play here, when they should be questioning the correctness
             | of their own understanding.
             | 
             | Good albeit slightly misdirected advice, we have a great
             | case of misunderstanding pretty trivial things that lead to
             | trivial questions and faulty personality assessment
        
       | wodenokoto wrote:
       | The Home Screen actually uses the pyramid pattern and not the hub
       | and spoke.
       | 
       | You can swipe between apps using the black bar at the bottom.
        
         | b0b10101 wrote:
         | except that the stack you're swiping between is not represented
         | in the layout of the icons - it's on how recently you've used
         | the app.
         | 
         | ie: if i have photos, calender and safari all on the same row
         | of the home screen, and i open photos, go back to the home
         | screen and then open safari, if i swiped left to right (to go
         | backwards) on the bar at the bottom i'd go directly back to
         | photos, not to calender
        
       | Dig1t wrote:
       | This site itself is really nice to read and easy to understand. I
       | wish Apple's docs looked as nice and were as easy to read as
       | this.
        
       | Groxx wrote:
       | On the first entry:
       | 
       | > _Drill-down navigation is stateless_
       | 
       | I've been encountering this a lot lately, but: this seems the
       | opposite to me, it's _deeply_ stateful as screen N depends on
       | what you did before, and you can go back to it. It literally
       | keeps track of some internal state in order to be useful at all,
       | i.e. the list contents depend on state N-1, because if it didn 't
       | it would be awful.
       | 
       | A stateless UI would be, like, a one-step modal. It exists or it
       | doesn't. Particularly strongly "stateless" if it's transient and
       | you have no way to "resume" it.
       | 
       | I've been in and around quite a few discussions using the term
       | "stateful" to mean WILDLY different things through the years, and
       | in a giant burst lately, and it has largely led me to conclude
       | that almost nobody agrees with anyone else what it means and few
       | are aware of this.
       | 
       | What does "stateful UI" mean to you all? I find the variation
       | _fascinating_.
        
         | bruce343434 wrote:
         | To me, stateful UI means that the front end is using variables
         | to manage its behaviour.
        
           | Groxx wrote:
           | This would mean it's strictly an implementation detail then?
           | Since any state can be turned into configuration /
           | construction / just make infinite views, each one customized
           | to show one state.
        
             | asoneth wrote:
             | Implementation differences are certainly a part, but people
             | do interpret them differently.
             | 
             | For example, I'm working on an application that is
             | transitioning some of our stateful navigation to be more
             | stateless to hopefully address some end-user confusion. We
             | have an overlapping hierarchy where many objects have
             | multiple parents, and the same object would display
             | different breadcrumbs depending on which path someone took
             | to the object. This made people confused about whether they
             | were looking at the same object.
        
         | asoneth wrote:
         | I agree the use of "stateful UI" is ambiguous in general, but
         | with respect to navigation I typically hear hierarchies
         | referred to as stateless and activity stacks as stateful.
         | 
         | With a hierarchy like iOS every child is supposed to have
         | exactly one parent so you only need to know the current page to
         | know what the "back" button will do -- it will go up one level
         | in the hierarchy to the page's parent regardless of how you
         | arrived at the page.
         | 
         | With an activity stack like Android, it is not sufficient to
         | know the current page, you must know how you got to that page
         | because the "back" button refers to going back in the history.
         | 
         | Many websites support both -- the browser's back button is
         | stateful and navigates your personal history, whereas on-page
         | navigation like breadcrumbs are often stateless and do not
         | depend on the particular path you took to get to the page.
         | There are exceptions of course, many search interfaces are
         | stateful in that drilling into an item and going back using the
         | in-page navigation will return you to the prior query rather
         | than the page's parent.
        
       | jurip wrote:
       | One inexact wording here I noticed: "Swiping right from the left
       | edge of the screen does the same as pressing the Back button." If
       | you're implementing that yourself, it's important it's not a
       | swipe gesture, it's an edge pan gesture. It has to be an
       | interactive, cancellable pan that follows your finger, or it just
       | feels wrong.
        
         | insomagent wrote:
         | I think the X/Twitter iOS app and the reddit app are guilty of
         | this. I find myself way too often typing something out, then
         | barely touching the edge of my phone, and my entire comment is
         | gone.
        
           | anileated wrote:
           | Pro tip: Twitter works as PWA.
        
           | hbn wrote:
           | On Twitter you can't swipe out of the tweet compose screen.
           | You have to explicitly click the "Cancel" button in the top
           | left, and if you have anything written it'll pop a dialogue
           | to either delete the contents, save as a draft, or cancel (go
           | back to composing)
           | 
           | I'm not sure how you'd swipe out of this screen.
        
         | fractallyte wrote:
         | Sailfish OS does this properly and consistently - in all apps.
         | 
         | https://sailfishos.org/
         | 
         | I've found it overall simpler and better than both iOS and
         | Android.
        
           | jurip wrote:
           | I'm sure Sailfish, too, allows you to prevent the gesture if
           | you want. On iOS if you use the standard navigation
           | controller, you get it automatically. If you're swimming
           | against the tide and want to do something unusual, you have
           | to implement it yourself, but it's easy enough with a readily
           | available gesture recognizer.
        
         | mrweasel wrote:
         | Swiping right from left to go back is a horrible horrible way
         | of implementing a "back button" and you should never do it,
         | always have an actual back. Why? Because left handed people
         | exists. It's a not a natural of comfortable movement when done
         | with your left thumb. You also can reverse the direction for
         | left handed people, because if you normally read left to right,
         | then swiping right seems like it should take you forward, not
         | back.
         | 
         | Generally I'm not a fan of swiping to navigate. On iOS it's
         | really bad, because swiping from the bottom up, you bring up
         | some menu, which actually contain a bunch of important stuff,
         | which you can never find when you need it, but which you will
         | trigger constantly when scrolling a web page.
         | 
         | Perhaps more generally: iOS have devolved into a horribly
         | complicated OS that is an absolute nightmare to navigate and I
         | feel like Apple should start to take UI/UX serious again.
         | Mostly the issue to me seems to be the expectation that the
         | phone should handle a whole hosts of tasks for which it is ill
         | suited.
        
           | tanjtanjtanj wrote:
           | I exclusively use my phone with my left hand and I have no
           | issue with the swipe to go back gesture in iOS.
        
       | tavavex wrote:
       | I like the presentation, it's understandable and well-structured.
       | 
       | From what I can see, Apple's guidelines look really similar to
       | what Google suggests for Android apps - the only really big
       | difference is visual presentation.
        
       | rplnt wrote:
       | When I see "iOS Navigation Patterns" I cringe. There are no
       | patterns and it's one of the worst things (there are many) when
       | comparing to Android. Going back on Android is easy, and back can
       | mean multiple things. On iOS that I've been using over a year I
       | just blindly try one of the two back "patterns", then look for
       | buttons in an unreachable places. And even that sometimes doesn't
       | work.
       | 
       | Don't let developers use patterns, fix it on OS level. Developers
       | don't want you to leave parts of their app - try doing back
       | action on Instagram reels for example.
        
         | rezonant wrote:
         | The activity stack experience in Android is probably my
         | favorite part of the system design. It produces a deep
         | consistency that makes navigation effortless.
         | 
         | I really wish this had been built in to iOS in the same way.
         | 
         | The activity stack works across applications, which means a
         | back gesture always brings you back to the screen before it,
         | even when several applications work together on a task.
        
           | wiradikusuma wrote:
           | Don't iOS apps have that small black back icon on the top
           | left that sometimes appears when you open another app?
        
             | malermeister wrote:
             | _sometimes_ is the problem. It 's not consistent.
        
               | emsy wrote:
               | That's just not true.
        
               | immanentize wrote:
               | I had to Google it and I think I've seen this thing in
               | the status bar sometimes on iOS but it's definitely not
               | consistent.
               | 
               | I wasn't even aware it was supposed to be a button
        
               | K2L8M11N2 wrote:
               | It appears every time you get into an app by clicking a
               | notification while you're in another app, and it's 100%
               | consistent in that context.
        
               | bshacklett wrote:
               | The fact that you had to explain how it works indicates
               | that a bit more consistency might be beneficial.
        
               | room500 wrote:
               | It is consistent when the apps are consistent.
               | 
               | But it will not appear if the app opens the webpage as
               | its own View (instead of opening Safari). In that case,
               | there is no button and the user has to hunt for how to go
               | back. And the user has no way of knowing whether an app
               | will open Safari or will open the webpage itself.
               | 
               | iOS requires users to build muscle memory in learning how
               | to use each app. Android requires users to maintain a
               | back stack in their head to remember what came before.
               | Switching between the two is very jarring.
        
               | rezonant wrote:
               | To be fair, captive browsers are also a plague on Android
               | apps. I despise them and especially so if there's no way
               | to turn them off in a particular app.
        
               | malermeister wrote:
               | > It appears every time
               | 
               | Would be consistent.
               | 
               | > It appears every time [long list of qualifications]
               | 
               | Is inconsistent.
        
               | QkPrsMizkYvt wrote:
               | It is consistent!
        
             | cout wrote:
             | I don't remember ever seeing (or noticing) anything like
             | that on ios. Do you have a screenshot?
        
               | jrockway wrote:
               | This is for things like clicking ads in the New York
               | Times. Safari will open, and then at the top left of the
               | screen there will be a "< NY Times" indicator. It's below
               | the clock and above the aA icon in the URL bar.
        
               | Terretta wrote:
               | Not just Safari. Most any two apps that support passing
               | things from one app to the next (e.g. via Share Sheet, or
               | a deep link, or etc.), the next app has a back to first
               | app.
        
             | HumblyTossed wrote:
             | That itty bitty teeny weeny thing? Yeah, it's occasionally
             | there.
        
           | isoprophlex wrote:
           | Swipe up from the bottom middle edge of the screen to bring
           | that up on ios? Or do you mean something else?
        
             | rezonant wrote:
             | Not that, it's about how you navigate through screens in
             | the same app and in multiple apps. Since the back gesture
             | and back stack is universal and all apps are presenting
             | activities added to the back stack, you can seamlessly move
             | between apps using "intents" which are abstracted messages
             | that multiple apps understand, and even tunnel through an
             | arbitrary number of apps, and back up through each of their
             | screens as if they were all in the same application.
             | 
             | An example of an intent is "can anyone open this PDF file"
             | or "the user wants to pick a file, can any app do that and
             | let me know what they picked?"-- those file pickers could
             | also be from your network browser app, or Dropbox, etc.
             | 
             | And since activities are serializable (well, technically
             | the intents that led to those activities being started),
             | Android can do this without requiring the apps deep in the
             | app stack to be running. It can freeze those apps to
             | reserve resources and restart them at the specific activity
             | when the user returns, if necessary.
             | 
             | iOS does have limited inter-app linking (it's the tiny
             | little back arrow and the previous app name that you'll
             | sometimes see at the very top of the screen), but since
             | back gestures aren't universal, the only reliable way to
             | activate that feature is to tap it, since the app may not
             | even understand back gestures, let alone do the extra work
             | of relinquishing control when their own local back stack is
             | empty.
        
         | whalesalad wrote:
         | Not true at all. Read Apple's HIG it's all spelled out there.
         | Some apps deviate from this but that isn't the fault of iOS.
         | Instagram on android is just as bad.
        
           | runnerup wrote:
           | > Some apps deviate from this but that isn't the fault of
           | iOS.
           | 
           | Then I suppose it's the fault of the App Store reviewers. The
           | point is that Android handles the activity stack on the OS
           | level and has much stronger control over what a back button
           | does.
        
           | the_gipsy wrote:
           | Go to Clock, Sleep|Wake up (yes that's really the label!),
           | click Change, scroll down a bit, click "Edit sleep schedule
           | in health". It opens another app in hyperlink style, which
           | the article recommends against.
           | 
           | A lot of apps deviate constantly from the "blessed" patterns.
           | The result is that as a user new to an app (or update), you
           | have to click and gesture around to see what happens, and
           | probably miss a lot of UI features because of that.
        
             | the_other wrote:
             | > Go to Clock, Sleep|Wake up (yes that's really the
             | label!), click Change, scroll down a bit, click "Edit sleep
             | schedule in health". It opens another app in hyperlink
             | style, which the article recommends against.
             | 
             | Most of the alternatives would be worse for either
             | usability or maintenance, or both:
             | 
             | - don't track sleep in the Health app
             | 
             | - track sleep, don't provide alarms/notifications for the
             | sleep/wake along with the schedule in the health app
             | 
             | - put almost all the UI for Health's sleep/wake in the
             | Clock app instead
             | 
             | - provide almost identical UI in both the clock and health
             | apps
             | 
             | I'm sure there are better implementations of the current UI
             | tho'. E.G still link to the 2nd app, but have it _after_
             | the normal alarm clock in the vertical/reading order, and
             | use better wording to explain the function and behaviour.
             | 
             | I wonder if they're trying to avoid having Clock ask for
             | permission to read the HealthKit data, which presumably
             | they would have to do in most other possible
             | implementations.
        
               | the_gipsy wrote:
               | It's the right thing to do, but it shows how broken
               | "hyperlinking" is on iOS: after clicking the button, you
               | get the health app on some specific screen. That screen
               | has a "< Settings" button on the top left, which will
               | obviously take you somewhere unrelated now. Assuming that
               | we somehow recovered from clicking that, in the OS status
               | bar there is a minuscule and ephemeral "< Clock" label,
               | which _does_ take you back to the clock app, but
               | disappears as soon as the user switches applications or
               | to the home screen. However, the screen that took me
               | there in the first place was some kind of "modal" which
               | closed itself when the clock app went into background, so
               | that's also broken.
        
             | JusticeJuice wrote:
             | But here's the key question - were you able to edit your
             | sleep schedule? Do you think other people have been able to
             | edit their sleep schedules?
             | 
             | UI has no 'correct' approach, the only thing that matters
             | is if people can happily use it.
        
           | JusticeJuice wrote:
           | There's this phenomenon where people only notice an interface
           | if they don't like it. There's heaps of well documented and
           | well used patterns in lots of apps in iOS, I think when rplnt
           | says "There's no patterns" he's happily ignoring everything
           | that works.
        
         | tacker2000 wrote:
         | Also, why is the back button on iOS all over the place?!
         | 
         | Sometimes it's on the top left, sometime bottom left, sometimes
         | bottom right, and im sure some apps even place it somewhere
         | else.
         | 
         | On Android there is a dedicated OS back button that is always
         | in reach, when using the phone with one hand.
         | 
         | This is the far superior way of doing this.
        
           | mort96 wrote:
           | The convention is that it's in the top left and that the
           | "swipe rightward from the left edge of the screen" gesture
           | also goes back. Most apps work like this, and it's not
           | actually a problem in my experience. I can't actually
           | remember seeing an app which puts the back button in the
           | bottom right...
           | 
           | With apps which follow the convention, I don't miss a
           | hardware back button (or, as is more common in Android these
           | days, a software back button in an OS-provided bar at the
           | bottom of the screen). Swiping from the left edge of the
           | screen feels pretty good. But Android's approach is probably
           | better at providing a decent UX with terrible apps.
        
             | RomanAlexander wrote:
             | Gesture navigation is the standard in android these days.
             | The OS-provided bar isn't even default on budget oppo or
             | Xiaomi devices.
        
               | realusername wrote:
               | It's indeed very rare to have this large navigation bar
               | on Android nowadays, I suspect the latest Android doesn't
               | even support it.
        
               | hpaavola wrote:
               | Android (14) still supports it, it's in Settings > System
               | > Navigation mode (on Pixel devices, different
               | manufacturers might put it in other menus). I still use
               | it and will keep using it.
        
               | gvurrdon wrote:
               | Same here; I found the swiping very difficult. I have
               | also had a small number of people ask me how to switch to
               | buttons.
        
               | realusername wrote:
               | Interesting, I had no idea they kept it! That's going to
               | make my life much easier when testing if my apps work
               | with it
        
               | mort96 wrote:
               | Ah, I see. I haven't used Android in a while.
               | 
               | Then I don't really see what differentiates iOS and
               | Android at all, other than that iOS still usually has the
               | button in the top left.
        
               | nine_k wrote:
               | In which apps is this the default? I can't think of a
               | single one where a swipe were used to navigate "back" and
               | "forth". Gestures are everywhere, but never in the
               | capacity of the back button.
        
               | goosedragons wrote:
               | Do you use Android with gesture based navigation or with
               | the old style 3 buttons? With gesture based navigation,
               | swiping back is the same as the old back button in any
               | app.
        
               | wildrhythms wrote:
               | What do you mean? Flagship Android phones haven't shipped
               | with a physical back button in years. Gesture navigation
               | has been the norm for quite a while. And it works when
               | apps use that system for its navigation patterns, which
               | in my experience is every app on Android, including 3rd
               | party.
        
               | jeroenhd wrote:
               | If you enable gesture navigation, swiping from the side
               | of the screen emits a virtual back button press. It's an
               | OS level gesture (that apps can attempt to disable, but
               | that can be overridden by the user). This doesn't require
               | apps to implement anything it they implement normal back
               | button behaviour already.
               | 
               | Several brands have removed button navigation by default.
               | I think you can still enable it in the settings, but the
               | button bar at the bottom of the screen seems to be the
               | exception these days.
        
             | runeks wrote:
             | > The convention is that it's in the top left [...]
             | 
             | Safari is bottom left.
        
               | pflenker wrote:
               | In the logic of Apple's design patterns, the button on
               | the bottom left doesn't take you back a view. It
               | manipulates the browser view and asks it to go one step
               | back. I'm not saying that this is really the best way to
               | reason about it, but at least it's internally consistent.
        
             | rezonant wrote:
             | As sibling commentor pointed out, the default (and
             | standard) way to go back is a back gesture, there is no
             | button to press anymore. The OS teaches you how to do this
             | with an overlay tutorial. My mom, who is 68, was able to
             | figure this out without any help when she upgraded to a
             | Pixel 4A several years ago.
             | 
             | What is surprising to me is that using a Back button that's
             | at the top of the phone would be acceptable to you. That's
             | definitely the hardest part of the UI to reach one handed,
             | and yet going back in an app is definitely something you
             | should be able to do quickly without having to stretch your
             | fingers to reach it. Perhaps you prefer smaller phones, but
             | those are becoming pretty rare these days.
             | 
             | > The convention is that it's in the top left and that the
             | "swipe rightward from the left edge of the screen" gesture
             | also goes back
             | 
             | So what's fun about that is from an iOS developer
             | perspective, this is not always free, and the back gesture
             | itself only works within your own app unless you do
             | additional work. This is probably why you mention
             | 
             | > But Android's approach is probably better at providing a
             | decent UX with terrible apps.
             | 
             | As I could imagine the app's back navigation is a factor
             | you must consider when the OS doesn't handle it. It's not a
             | dimension that matters on Android- as all apps are going to
             | play nice within the back gesture system automatically
             | unless they block it intentionally, even if the app isn't
             | particularly good. I cannot recall any app I've come across
             | that actually blocks the back gesture (not even games,
             | remote desktop, Steam Link).
        
               | mort96 wrote:
               | I don't think that a back button at the top of the screen
               | is very usable. I think it kinda makes sense to have it
               | there, but it's not something you should be using as the
               | primary back input.
               | 
               | I don't know what you mean by "the back gesture itself
               | only works within your app". I assume there are cases in
               | Android where one app took you to another app and you can
               | do the back gesture to go back to the app you came from?
               | Anyway, the iOS model is that the back gesture just
               | navigates within the app, and there are other features
               | for navigating between apps. I won't make an argument
               | about which is better, but I don't think iOS's model is
               | obviously much worse.
        
               | alexdbird wrote:
               | > What is surprising to me is that using a Back button
               | that's at the top of the phone would be acceptable
               | 
               | This is why iOS added the back gesture, over ten years
               | ago now, when phones started getting taller.
               | 
               | > from an iOS developer perspective, this is not always
               | free
               | 
               | As an iOS developer since years before that gesture was
               | added, I must disagree. The gesture comes for free unless
               | you break it. Apps without back gestures smell like bad
               | orgs.
               | 
               | If you build some custom navigation you won't magically
               | get it, because it's interactive and you need to make
               | your navigation interact, but people are generally
               | discouraged from building custom navigation. If you do go
               | down that route it involves an _astonishing_ amount of
               | code to reproduce interactive pop.
               | 
               | > and the back gesture itself only works within your own
               | app unless you do additional work
               | 
               | I'm afraid I also have no idea what you're trying to say
               | here.
        
             | cout wrote:
             | I thought "swipe rightward from left edge" was usually
             | "open the hidden menu" except in browsers.
        
               | mort96 wrote:
               | No, swiping right from the left edge is pretty much
               | universally "go back". Trying it now, it's true in pretty
               | much every app with a navigation model where "back" makes
               | sense; Mail, Settings, Notes, Bitwarden, Messages, Ivory,
               | Nextcloud, a bunch of banking apps, Files, Signal, Slack,
               | etc etc. If an app has a navigation model where "back"
               | makes sense but swiping rightward from the left edge
               | doesn't go back, I get very surprised; it pretty much
               | never happens. I think Google Maps is the only example I
               | can think of at the moment (and Google is generally
               | impressively bad at following iOS platform conventions in
               | my experience).
               | 
               | I guess Discord is an example of an app where swiping
               | from the left opens a hidden menu, but that "opening the
               | hidden menu" thing can be thought of navigating "back"
               | from the channel view to the server/channel list view. In
               | any case, it's not an example of a situation where there
               | is a "navigate back" option on the screen but swiping
               | from the left edge doesn't trigger it.
        
             | tacker2000 wrote:
             | Im trying the edge swipe thing now again on my iPhone and
             | it's pretty finicky and i sometimes need 2-3 times to get
             | it right.
             | 
             | So, like in the past, I will dismiss these swipe gestures
             | after a while and revert to hunting for the back button in
             | the end.
             | 
             | Also, lots of apps have their "Done" or "Close" buttons on
             | top, which are equivalent to "back".
             | 
             | Apple should really enforce some consistency here.
        
               | mort96 wrote:
               | Huh, I don't think I've had to retry the back gesture
               | once, it's always just worked. Are you using a case which
               | makes it hard to access the screen edge or something?
        
               | alexdbird wrote:
               | > their "Done" or "Close" buttons on top, which are
               | equivalent to "back"
               | 
               | Are they though? The former are for a modal, back is for
               | a stack.
               | 
               | Apple likes to have a strong model of where things came
               | from. Animations, verbs and gestures follow from that. In
               | my experience of Android, things just appear/disappear
               | with often arbitrary animations, which add nothing, it's
               | like a cargo cult says an animation must go here but it
               | doesn't matter which one. I prefer iOS's consistency
               | here.
        
           | layer8 wrote:
           | What's worse is that the same apps have the same buttons in
           | different places depending on if you're on iPhone or iPad.
           | While different form factors have different affordances, this
           | is just bad for muscle memory.
        
         | yakubin wrote:
         | Action which I find much more useful than Back is Up. I'm
         | always annoyed when someone hands me their Android to do
         | something and I need to go through 10 screens hitting Back
         | instead of Up. I almost never want Back. I want Up. This is
         | also reflected in my use of Finder on Mac e.g. where I often
         | hit Cmd+Up, but never Cmd+Left.
        
         | dep_b wrote:
         | It is fixed on the OS level, but some people claim hybrid apps
         | are indistinguishable between native apps. Except every time:
         | 
         | - Swipe LTR (on a LTR locale) does not go back
         | 
         | - The back button's size is exactly as big as it looks, instead
         | of extending quite a bit below it's visible box in the
         | navigation bar
        
           | rezonant wrote:
           | > - Swipe LTR (on a LTR locale) does not go back
           | 
           | Do you mean on iOS? Because on Android, both swipe from edge
           | rightward and swipe from edge leftward both mean back when
           | using the default gesture navigation settings, regardless of
           | the RTL/LTR direction of the content or device locale. This
           | is a side effect of the fact that Android _does not have a
           | notion of forward_. I 'm not convinced they _should_ have
           | done this, but eh.
        
             | dep_b wrote:
             | I wasn't sure, I guess books are read from the same side in
             | every culture?
             | 
             | iOS UINavigationController and the SwiftUI equivalent
             | support it by default and it takes effort (or a crappy
             | hybrid implementation) to stop it from working.
        
         | gbil wrote:
         | The worst case of all is when a submenu on the control panel is
         | open, then it doesn't matter if I swipe from the bottom or try
         | the back gesture, I need to click somewhere in the screen to
         | leave this menu.... Inconsistency FTW
        
         | Shrezzing wrote:
         | Escaping an already-playing 30 second YouTube advert on their
         | iOS app may be the most challenging UI experience in the modern
         | era. I've landed on forcefully closing the app, and re-opening
         | it as the only escape.
        
           | hnlmorg wrote:
           | I generally prefer iOS to Android but man you're so right.
           | The number of times I've had to forcefully close an app (not
           | just YouTube) because I cannot figure out how to go backwards
           | in the UI stack.
        
         | GuB-42 wrote:
         | Android was, I think, even better in the early days.
         | 
         | It had 4 hardware buttons: back, menu, home and search. They
         | lost menu and search along the way. Sure, they weren't always
         | needed, but they were common enough functions that could
         | warrant dedicated buttons. Now, everything is different and you
         | never know how to popup a menu (hamburger menu? where? or is it
         | a swipe?), even though it is always the same functionally.
        
           | rezonant wrote:
           | Well, the menu and search were always context-dependent from
           | what I remember (ie, on devices that used on-screen buttons
           | as opposed to hardware buttons, they were only present when
           | the app requested them to). This created a situation where
           | the buttons were sort of weirdly sized and bolted onto the
           | side of the standard three button layout. This wasn't ideal-
           | and I don't recall an app that made particularly good use of
           | them.
           | 
           | > Now, everything is different and you never know how to
           | popup a menu (hamburger menu? where? or is it a swipe?), even
           | though it is always the same functionally.
           | 
           | Well if it's a hamburger menu than you can see it, and drag
           | out sidebars can be checked with a drag in the middle of the
           | screen (but not from the left edge lest you activate the back
           | gesture), so it's pretty quick to figure out.
           | 
           | However I will nominate the Soundcloud app as _the single
           | worst_ app design I have seen when it comes to menuing. It is
           | absolutely atrocious, and actually uses none of the above
           | options. I 'll leave it as an exercise to go try it out if
           | anyone wants to laugh at bad app design (sorry if anyone who
           | worked on it is reading this).
        
             | pigcat wrote:
             | Can you expand on the design sins of the Soundcloud app? I
             | use it a lot and have never noticed anything particularly
             | funky. I'm on iOS.
        
               | rezonant wrote:
               | I hope it's better on iOS.
               | 
               | On Android, you have 5 tabs at the bottom: Home, Feed,
               | Search, Library and Upgrade. Having Upgrade in the same
               | place that nearly all other apps have a Profile/Settings
               | tab constantly trips me up. I'm actually a Next Pro
               | subscriber too, so it feels a bit shitty to devote so
               | much of the experience to extracting more money from me.
               | 
               | And... well let's look at some user tasks:
               | 
               | Task 1: Go to the app's settings
               | 
               | Settings is only found on one of these tabs! Which one
               | would you guess?
               | 
               | That's right! It's Library!
               | 
               | Task 2: View your SoundCloud notifications
               | 
               | Notifications is also only found on one of these tabs.
               | Which one? That's right! It's Home.
               | 
               | Task 3: Start casting
               | 
               | Casting, perplexingly, is offered on the Home, Search,
               | and Library tabs, but in different locations.
               | 
               | --
               | 
               | This is exacerbated because each tab remembers your drill
               | down independently, because after you leave a tab on a
               | particular drill down, and you return attempting to
               | access one of the top options, they won't be there any
               | more.
               | 
               | That upper right corner is the second most likely place
               | to have a profile/settings menu, and they technically do
               | have it there, but it's split up bizarrely and completely
               | inconsistent throughout the app :*-(
               | 
               | I constantly have to retrain my brain to deal with these
               | things, and it's really only a challenge in this app.
               | 
               | There are some other smaller things that annoy me, like
               | how the "Showing last 7 days" time range selector in
               | Insights (for artists) opens a full screen picker, but if
               | you use the Back button in the upper left or you use the
               | back gesture, it skips back to the previous page instead
               | of closing the full page selector.
               | 
               | I'm sure there are more but honestly just these are
               | enough to irritate me whenever I use it.
               | 
               | All this said, there are a lot of cool parts of the app--
               | the scrubbable waveform in the playback drawer is really
               | slick, and though tapping on the large background to
               | pause isn't the most discoverable, it's also very cool
               | that they managed to have zero buttons on this view and
               | for it still to be quite capable. It's also really
               | responsive and not very error prone to open and close the
               | drawer by gesture, even though swipe left/right are track
               | skip gestures as well.
               | 
               | And Soundcloud's "Playback History" is something I wish
               | literally any other audio/video app would add. But I just
               | lost how to access it while I was navigating around. It's
               | in there somewhere.
        
         | abirch wrote:
         | A navigation that I'd love to see on Android is swiping right
         | to go forward
        
           | extraduder_ire wrote:
           | That would be quite hard to do without a special case, since
           | the default action of the back button is to pop the current
           | activity off the stack and return you to the prior one. (I
           | know too much about this from trying to add a button in an
           | existing app to do the same thing)
           | 
           | It's a shame it's not available though. It'd be useful for
           | navigating tab history in firefox. (currently, hold down back
           | button and select from menu)
        
             | ragnese wrote:
             | > It'd be useful for navigating tab history in firefox.
             | (currently, hold down back button and select from menu)
             | 
             | Can you achieve this in Android Firefox when you don't have
             | the UI back button enabled (because gestures are the
             | default)?
        
           | jeroenhd wrote:
           | Android's back button gesture isn't handled by the app, and
           | Android currently doesn't have a global "forward" key. I
           | don't think we'll see a forward swipe soon.
           | 
           | I'm also not so sure about the ergonomics of thst approach,
           | I'm sure left-handed people would get annoyed that either
           | their back gesture is now harder to pull off, or their
           | forward gesture is pointing backwards (and doesn't work on
           | right-handed phones).
        
         | runeks wrote:
         | > Don't let developers use patterns, fix it on OS level.
         | 
         | I think Apple hasn't done this because it's not practically
         | possible.
         | 
         | For example, if it's possible to change the content of a view
         | (which it obviously should be), then it's possible to remove
         | all content and and replace it with all new content. If
         | triggered by some user action, this _effectively_ is  "going to
         | a new screen". But the OS-level gesture won't work since the
         | developer in question didn't use your proposed OS API call
         | "createNewView", but instead just replaced the content of the
         | current view.
         | 
         | However, Apple _could_ make use of this OS API mandatory in
         | order to pass review. Although I still think there 's some
         | subjectivity around what is "a new view" (that I can "go back"
         | from) versus "an existing view with stuff changed" (that I
         | can't "go back" from).
        
           | nine_k wrote:
           | It is very possible to do so that
           | 
           | * There is a dedicated control for going back to a previous
           | view / state, that control is always positioned by the OS in
           | a predefined location, and cannot be removed or disabled.
           | 
           | * The OS automatically does the right thing, that is,
           | navigates to the previous view, unless the developer has
           | jumped through hoops to override this behavior (e.g. to warn
           | about unsaved data).
           | 
           | Android does this, and it's very helpful and natural.
        
             | nani8ot wrote:
             | Gesture support on iOS feels natural because it's
             | implemented by the application (?).
             | 
             | On Android back gestures usually aren't 1:1 because they
             | behave like a back button. Swipe and let go, then the back
             | action is executed.
             | 
             | Firefox on desktop Linux has better gestures than Android,
             | namely swiping to the right goes back and swiping to the
             | left goes forward. Firefox on Android doesn't, because the
             | OS treats swiping in either direction as a back-button
             | action.
        
             | Aeolun wrote:
             | iOS does this too. It doesn't mean I can't override it. And
             | that's what many, many, many people do. Try using an app
             | made in Unity on iOS or Android. It immediately feels
             | janky.
             | 
             | iOS has many faults, but not being able to go back is not
             | one of them.
        
         | ho_schi wrote:
         | The _Share Menu_ is the worst. How a human being should figure
         | that out?
         | 
         | If offers:                   * Contacts         * Applications
         | * Vertically         * Horizontally         * Other items
         | below.         * But only after you've figured out, that it
         | needs pulled up.         * It is always placed in a different
         | locations of an app and the icon has nothing to do with "Share"
         | or "Copy/Paste".
         | 
         | People grown up with smartphones can handle it, as usual you
         | can adapt as long as you weren't older than 40/50 upon
         | introduction. Most of modern stuff is horribly designed and
         | often unreliable (Hello AppleTV. Can we speak today about
         | changing a WiFi-Password? Why you don't reboot when I press the
         | ON/OFF-Button? It is needed to workaround bugs).
        
           | dgellow wrote:
           | I have the perfect example. In safari iOS, "Share" is where
           | the "Search in the page" feature is located! Just, why?!
        
             | walteweiss wrote:
             | Oh, thank you! Twelve years iPhone user here. Never knew
             | it's there.
        
               | lotsofpulp wrote:
               | It is also in the URL/search bar, type whatever you want
               | to find on the page instead of a website address and the
               | bottom option will be "On this page".
        
               | walteweiss wrote:
               | I used this option just a couple of times when I
               | desperately needed to find something on the page. Most of
               | the time I'm not sure where that option is, so usually I
               | just google it right before using.
        
               | dgellow wrote:
               | Oh wow, that's also pretty hidden, I never noticed it
        
             | ho_schi wrote:
             | Oh. I've always used the URL/search bar. Only your post
             | made me aware that there is also a "Search" hidden in the
             | share-menu.
        
             | arrrg wrote:
             | It's redundant placement. You can also just use the url box
             | to search the page. Seems like a good pragmatic approach to
             | me.
             | 
             | Could they also introduce some kind of page action menu?
             | Maybe.
        
               | dgellow wrote:
               | How do you search the page via the url box? I don't see
               | the option
        
               | alexdbird wrote:
               | Type a search term, results from the page will appear
               | below the $search_engine suggestions.
        
           | pohuing wrote:
           | You can see that it's draggable because there's a drag
           | indicator at the top. That's what the small elongated oval is
           | supposed to indicate.
        
             | ho_schi wrote:
             | Hm? I don't recognize/see a drag indicator. There is a tiny
             | elongated black oval at bottom (like always).
        
               | pohuing wrote:
               | No you're right, I misremembered. It is android that has
               | a drag indicator for bottom sheets
        
         | Aaargh20318 wrote:
         | > Going back on Android is easy, and back can mean multiple
         | things.
         | 
         | For me, this is one of the worst things about Android. There is
         | zero consistency in what the 'back' button does. Even as a
         | developer this is something I struggle with, what should the
         | back button do in a specific case? Does it go back to the
         | previous screen or does it go back one level in a drill-down
         | navigation (which can sometimes, but not necessarily always, be
         | the same thing).
         | 
         | Sometimes it's up one level in the navigation structure,
         | sometimes it's go to the previous screen. Sometimes it's close
         | a dialog. Sometimes it's even close the application. Depending
         | on the context it could any of these, and it can be unclear
         | which one if multiple could apply. The only way to find out is
         | press the back button and see what happens.
         | 
         | I hate ambiguous user interface elements. When I click on
         | something I'd like to know what action it will trigger.
        
           | wildrhythms wrote:
           | >Sometimes it's up one level in the navigation structure,
           | sometimes it's go to the previous screen
           | 
           | Seems consistent to me?
        
           | markandrewj wrote:
           | Small note, most people go back using the gesture navigation
           | for Android now days. It's also consistent in going back a
           | screen normally.
        
           | eddd-ddde wrote:
           | It's analogous to the browser navigation. It's entirely to
           | the app to decide which screens and interactions are part of
           | the navigation tree and which are not.
        
           | maxsilver wrote:
           | I'd argue this is a good thing. In Android UX guidelines, the
           | "back" button's "promise" is not that you go back to a
           | specific item, it's that you unwind your most recent action
           | (notably, _not_ unwind state, it 's not an "undo" button,
           | just that it unwinds the most recent _action_ ).
           | 
           | Apps get to decide what metaphor makes sense for an "action"
           | (maybe it's a page, a screen, a dialog, etc). But users can
           | be confident that the "back" button always takes them
           | "backwards", even if the metaphor various apps use may
           | differ.
           | 
           | Users can feel reasonably safe that the "back" button will
           | take them "back" one 'step' or one 'action' worth, even if
           | the app is using panels instead of pages, or modal dialogs
           | instead of inline alerts
        
             | shimon wrote:
             | I think the Android approach is: the back button usually
             | does what you want, unless what you want is consistency.
             | 
             | Thoughtfully designed apps tend to set up clear
             | expectations and deliver on them. Thoughtless or malicious
             | apps can be confusing or intentionally mislead.
        
           | moritzwarhier wrote:
           | I disagree, and side with the sibling comments consensus:
           | having switched from Android to iOS this summer, this was the
           | largest friction for me - this and the bad onscreen keyboard,
           | and the buggy text selection (editing URLs is a chore,
           | holding the spacebar to move the cursor is broken when you
           | move too far...)
           | 
           | Also this has always bothered me before switching whenever I
           | used a friend's iPhone for a moment.
           | 
           | The trouble alread begins when some link in Safari opens a
           | 3rd party app.
           | 
           | Sounds weird, but Apple could really learn a lot about UX
           | from Google regarding this "go back" interaction.
           | 
           | It really was a joy how reliable it works even for inception-
           | level nested app interactions.
           | 
           | On iPhone, half of app switches (at least) require me to
           | swipe up or go to the home screen.
           | 
           | And positioning the unreliable sometimes-available back
           | button at the top left has made me drop my phone at least
           | once.
           | 
           | For all that's to like about iOS, "navigation patterns" are
           | not one of them for me.
        
             | matchbok wrote:
             | You can swipe left/right on the very bottom of the screen
             | to switch "back" to apps. The back swipe gesture is for "in
             | app" navigation and is much better than what Android has.
             | The Android back button can do like a million things:
             | dismiss keyboard, go back a page, switch apps, go home,
             | etc. It's a mess.
        
               | moritzwarhier wrote:
               | Thanks, didn't use this before. I'm not a big fan of so
               | many similar gestures though. I already sometimes
               | accidentally switch tabs in Safari by swiping. Using this
               | app-switch gesture from safari seems like a nightmare
               | when first trying. And generally pretty fiddly. Maybe it
               | needs getting used to.
               | 
               | The swipe area is very small on the vertical axis and
               | there's also some risk of hitting in-app buttons,
               | especially if apps place buttons at the bottom --
               | although I guess this is discouraged. It's especially
               | annoying when using a phone cover. And I like mine -
               | iPhone would be unusable for me without it because it's
               | also much more fragile than all my previous budget
               | Android phones.
               | 
               | Will try getting used to it though.
               | 
               | Re your "It's a mess" comment: I've never had a problem
               | with the android back button, it always did exactly what
               | I expected and it was easy to build an intuition for it.
               | 
               | The context-dependand behavior always seemed very well
               | thought-out to me, because I never ever had to think
               | about it.
        
           | pickingdinner wrote:
           | And iOS is all that plus the ambiguity of the existence,
           | location, and look of the button/action itself.
        
         | layer8 wrote:
         | One of my pet peeves is that there is no universal equivalent
         | of a context menu. There's long press, there's the share button
         | that is often used not just for sharing but for all kinds of
         | context-menu-like functions, there are other buttons or
         | hamburger/ellipsis menus, there's the swipe left/right on an
         | item with additional actions appearing and sometimes a
         | "More..." secondary menu, there's the text-edit "tap a
         | selection and wait for a second or two for some options to
         | appear", and so on. The respective menus that may or may not
         | appear also differ in their looks.
         | 
         | The lack of a uniform UI pattern for what is right-click on the
         | desktop already surprised me way back in iPhone OS 3. Long
         | press would have been the obvious choice, and you could have
         | had a uniform context-menu function everywhere. Users would
         | just learn "when in doubt, long-press for any and all
         | additional actions" and wouldn't have to try different
         | gestures, look into the share menu or other random menu
         | buttons.
        
           | Tarq0n wrote:
           | The swipe sideways on an item is the worst, i once spent half
           | an hour trying to delete a sleep record in the health app.
        
             | layer8 wrote:
             | Even if you know an action is under swipe, it is often
             | difficult to avoid triggering the default swipe action and
             | to drag just the right amount if you really want to select
             | one of the non-default swipe actions, or conversely
             | (especially on iPad) you may have to drag inconveniently
             | far to trigger the default swipe action. It's just a bad UI
             | pattern.
        
         | matchbok wrote:
         | Back can mean multiple things? That's a good thing? Sheesh. The
         | Android back button as been broken for years.
        
       | eviks wrote:
       | > Swiping right from the left edge of the screen does the same as
       | pressing the Back button.
       | 
       | Wish you could disable that, so common horizontal scrolling in
       | web pages that don't fit activates the Back function
        
       | Unfrozen0688 wrote:
       | I always turn the button navigation on for Android phones on
       | setup. Only gestures are terrible navigation.
        
         | MaxikCZ wrote:
         | Depends on the gestures, I guess. I have all gestrues by
         | swiping from right side and cant be happier (back, home, swap
         | last used app, list of last used apps, splitscreen, power
         | button). All the same swipe, forked by the swipe direction
         | (upwards, sidways, downwards) and whether I hold the finger
         | down after finishing gesture.
         | 
         | Its amazing, and one of the main reasons I wont be switching to
         | apple. Who thought that the back gesture should be swiping
         | right from left edge? Why not left from right edge? Doesnt make
         | any sense for right-handed people..
        
       | jakey_bakey wrote:
       | I'm dead excited for 2040 when SwiftUI can handle all of these
       | patterns natively.
       | 
       | And, maybe for 2043 when our n-3 OS target will let us support
       | them in our app.
        
       | geniium wrote:
       | I love the design of that page. Very clean and informative. Very
       | visual. Well done!
        
       | hackernewds wrote:
       | iOS does this reasonably well
       | 
       | > A typical iOS application has a fixed architecture-often a
       | hierarchical tree with multiple levels. This rigid struc- ture
       | makes navigation options pre- dictable. Structural navigation
       | pat- terns give users confidence about where they came from,
       | where they are in the hierarchy, and how to navi- gate back to
       | where they came from.
       | 
       | whereas on Android, sometimes the 'Back' gesture lands you on the
       | previous page and sometimes it completely closes the app. it's so
       | inconsistent that I dropped 12 years of using Android and
       | switched to iOS.
        
         | haint_ wrote:
         | It has been like that right from the start. It amazes me that
         | you put up with it for a whooping 12 years before deciding
         | you've had enough.
        
       | iamflimflam1 wrote:
       | When I first started developing for the iPhone (back when they
       | first released the official SDKs) Apple were really hot on their
       | Human Interface Guidelines and had really good documentation on
       | what made a good UI along with standard patterns to follow.
       | 
       | That seemed to completely vanish when they went with the "flat"
       | design - mainly I think because none of it made sense anymore.
       | They went from very clear:
       | 
       | - make sure the user interaction is obvious
       | 
       | to
       | 
       | - this might be clickable, or it might be some text or maybe it's
       | a long press...
        
       | Charlie_32 wrote:
       | Are there any good app examples of what Frank says here?
       | 
       | "A step-by-step sequence should be contained in a modal overlay
       | for presentation to emphasize that the Back button in this
       | context serves a different purpose than in a hierarchical drill-
       | down.
       | 
       | The step-by-step process is usually completed with a Done or
       | Close button, which also closes the containing modal.
       | 
       | The sequence can have a variable number of steps and different
       | paths depending on the options selected."
        
       | leokennis wrote:
       | Frank Rausch created the best Wikipedia app ever, "V for Wiki"*
       | 
       | So when he speaks about iOS design and UX, I'm inclined to
       | listen.
       | 
       | -----
       | 
       | * https://web.archive.org/web/20211223231349/https://v-for-wik...
        
         | russelldjimmy wrote:
         | On a side note, what ever happened to V For Wiki?! I used to
         | use it every day and one day it just stopped working. Looked it
         | up on the App Store and found that it was missing. I was
         | heartbroken :(
        
           | leokennis wrote:
           | I believe development stopped at some point, but the app of
           | course remained working frozen in time. But then earlier this
           | year Wikipedia changed their API and the app stopped working
           | definitively.
        
       | jeffybefffy519 wrote:
       | I recently moved from iphone se to a later iphone without a home
       | button, the user experience is so much worse. I accidentally take
       | screenshots all the time and find it slower to navigate back to
       | the home screen.
        
         | pcurve wrote:
         | I agree. You also get 'trapped' on some screens because all of
         | a sudden you've lost all navigation cues, even the swipe up
         | bottom nav.
        
           | hbn wrote:
           | If you ever lose the bottom home bar it just means you're in
           | a full-screen view where they want to prevent accidentally
           | swiping to go home, like a full-screen video or a game. In
           | those cases you just have to swipe up once to re-enable the
           | home bar, and then again to actually go to the home screen.
        
       | Aerbil313 wrote:
       | Btw, does anybody know the proper way to quit home screen
       | "Search" in iOS? Currently I swipe up to close the keyboard and
       | then tap the empty space at the bottom of the search screen.
       | Seemed like a bug the first time.
        
         | hbn wrote:
         | Are you talking about the Spotlight search you get when you
         | swipe down on the home screen? Doing the typical home swipe up
         | from the bottom should get you out of it. Same for the app
         | library search.
        
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       (page generated 2023-12-13 23:01 UTC)