[HN Gopher] Tiny volumetric display
       ___________________________________________________________________
        
       Tiny volumetric display
        
       Author : ttesmer
       Score  : 846 points
       Date   : 2023-12-02 12:23 UTC (10 hours ago)
        
 (HTM) web link (mitxela.com)
 (TXT) w3m dump (mitxela.com)
        
       | imdsm wrote:
       | I love this. Must be a lot of fun to work on it!
        
       | twoodfin wrote:
       | One of those brilliant ideas that seems obvious in retrospect.
       | 
       | Given that the results are so compelling even when pulled
       | together by hand out of relatively primitive discrete components,
       | I'm wondering why we shouldn't expect to see full color, high
       | resolution versions from every random 7-letter drop shipper on
       | Amazon next Christmas?
        
         | crazygringo wrote:
         | It's not a new idea -- they're called swept-volume volumetric
         | displays, and they've been around for a long time [1].
         | 
         | But they're mostly kind of just toys. When you're limited to
         | transparent glowing surfaces and you can't even touch them,
         | there's really not a whole ton you can do. You can see a much
         | larger non-spinning version made of LEDs suspended on cables
         | [2] and it's very cool, but the novelty kind of wears off after
         | a while, and you realize it's not the kind of display you're
         | going to use for anything productive.
         | 
         | If you actually want real 3D visualization that can render
         | anything at high quality and that you can interact with, it
         | seems like VR/AR headsets are the way. (Though there are also
         | the new 3D monitors that don't require glasses, but not a lot
         | of people have gotten to see those in person yet.)
         | 
         | Maybe there's some kind of toy you could make with them to sell
         | on Amazon though? Not really sure if there's a "killer app" for
         | these things.
         | 
         | [1] https://en.wikipedia.org/wiki/Volumetric_display#Swept-
         | volum...
         | 
         | [2] https://www.ledpulse.com/
        
           | djmips wrote:
           | For [2] it does not look swept. Appears static.
        
             | jessriedel wrote:
             | Yea, specifically it looks like the LEDs suspended on
             | threads and statically fill the volume.
        
             | 8n4vidtmkvmk wrote:
             | They said as much.
        
           | noduerme wrote:
           | The killer app is clearly sending messages via R2-D2.
        
             | crazygringo wrote:
             | This... is true.
             | 
             | It would actually make a _fantastic_ Princess Leia message
             | toy!
        
         | m3kw9 wrote:
         | for a 32 inch display, you gonna get a motor that may need to
         | spin like a mofo in an area of pi*32^2.
        
           | nine_k wrote:
           | The display needs to be pretty strong physically.
        
       | tromp wrote:
       | The centering issue could be solved by putting two led boards on
       | top, back to back.Perhaps one board could shift the leds over by
       | half to create an interlacing effect while doubling resolution.
        
         | swayvil wrote:
         | There's gotta be some way to replace the rack-of-leds-spinner
         | with something lighter. Mirrors? Acrylic light pipe matrix?
        
           | lstodd wrote:
           | I wonder if it would be simpler to just spin two phone
           | screens glued back-to-back. You get higher resolution in
           | about the same weight. Bandwidth would be a problem though.
        
             | mistercow wrote:
             | The fundamental problem is refresh rate. If you have two
             | phones that refresh at 240Hz (the fastest I know of), and
             | you want your frame rate to be 12 Hz, you'll still only be
             | getting 20 refreshes per 180 degree rotation. So your
             | angular resolution will only be 9 degrees. Assuming you use
             | portrait mode, that will make your outermost voxels ~5 mm
             | arcs.
             | 
             | And even there, 12 Hz is probably pushing it in terms of
             | flicker.
        
               | lstodd wrote:
               | Yeah, well, that's not going to work. Interesting problem
               | all the same.
               | 
               | For a 1 meter diameter and height cylinder at 60Hz voxel
               | refresh and say 1mm resolution at the edge one would need
               | the plane rotating at obviously 3600 rpm, and edge pixels
               | switching at about 380KHz. Since rgb is nice to have
               | that's 10 gigabit for a somewhat coarse display. Nothing
               | impossible, but not a DIY territory yet.
               | 
               | I think one'd want the LEDs either on the receding or the
               | advancing halves of the plate, depending on which is best
               | for the cooling -- not all on the same side or on both --
               | that would be just a waste.
               | 
               | Or even just on one half of the plate, the other being
               | just a countermass. This way cuts the bandwidth in two.
        
               | CrazyStat wrote:
               | > For a 1 meter diameter and height cylinder at 60Hz
               | voxel refresh and say 1mm resolution at the edge one
               | would need the plane rotating at obviously 3600 rpm
               | 
               | The edge of such a display would also be moving at
               | several hundred miles per hour, which creates it own
               | whole set of problems.
        
               | dsr_ wrote:
               | Note that in your hypothetical 1m 60Hz display, the edge
               | of the cylinder is moving at 422 miles per hour. I'm
               | going to recommend an evacuated transparent bell jar for
               | safety, at a minimum...
        
               | lstodd wrote:
               | Of course it has to be evacuated and maybe filled with
               | helium or something less viscous than air at low
               | pressure; this has to be calculated wrt the heat
               | rejection from the leds. Also centrifugal force shearing
               | and tearing off components, imagine the fun.
               | 
               | All in all, this is what makes it interesting, no? 1x1
               | meter holo tank, not those tiny Voxon shakers.
        
               | mistercow wrote:
               | I wonder if anyone has built multi-speed "layered" swept
               | volumetric displays. For the center part, you would still
               | just have one screen, but as you go further out, you'd
               | have "spokes", so that each screen only has to sweep a
               | small angle (and roughly constant distance) during a
               | frame, so that it rotates at lower RPM, and has to update
               | fewer times.
               | 
               | You would still need a bare minimum of 1-2 kHz, and a
               | _lot_ of screens, and balancing every layer would be
               | super difficult, but I don't think anything about it is
               | fundamentally impossible with current technology.
        
               | zrezzed wrote:
               | Not exactly sure what the details, but there high
               | quality, commercial products that are probably doing
               | something like this: https://voxon.co/products/
        
             | swayvil wrote:
             | Doesn't it have to be transparent?
             | 
             | Are phone screens (minus the phone etc) transparent?
        
           | jacquesm wrote:
           | Why do you think the weight is the problem?
        
             | swayvil wrote:
             | Because EVIL = RPM X WEIGHT.
             | 
             | And we can't reduce RPM.
             | 
             | Get it light enough and you don't even have to center it
             | that good.
        
               | jacquesm wrote:
               | Ah ok, I figured that by casting the whole thing in resin
               | and adding a top bearing it would get rid of the air flow
               | issue completely at the expense of some extra work and a
               | bit less light output.
        
         | o11c wrote:
         | Or just ... don't center, and change the math to acknowledge
         | that the LEDs aren't centered?
        
           | yafbum wrote:
           | There's another similar thing needing correction, which is
           | that the LEDs near the center sweep a much smaller volume
           | than the ones at the edge, and should be dimmed in order to
           | yield equivalent luminance. LEDs describing tiny circles very
           | close to the center would need to be dimmed a lot since
           | they'd essentially be stationary. Wouldn't it be better then
           | to sweep slightly larger circles at the middle anyways?
        
       | Tenemo wrote:
       | I would pay $200+ for a bigger (50x50?), rugged, RGB version of
       | this that you can make to display different images without
       | coding.
        
         | leetbulb wrote:
         | It's not volumetric, but it's still really cool and may fit
         | your use case https://spinprojector.com/
        
           | alright2565 wrote:
           | Only place I've seen these before is at the Atlanta airport,
           | where they use them to show a 3d-animated sign to remind you
           | not to bring your gun through the security checkpoint.
        
             | wongarsu wrote:
             | I sometimes see them at trade fairs as an eye catcher. With
             | the right background you can get a pretty convincing 3d
             | effect out of them despite the "display" only being 2d
        
           | crashmat wrote:
           | I saw some poi that worked like that. The performer did a
           | very good show with them
        
       | swayvil wrote:
       | This is tight. Presently working on a list of uses.
       | 
       | Need one the size of a 5gal bucket.
       | 
       | As it is, I'd stick one on my gimcrack cabinet.
        
         | ilaksh wrote:
         | https://youtu.be/CCuybyAO8fs?si=xBLYy5zKEEcloqeA
        
           | leetbulb wrote:
           | Wow this one is cool. First time I've seen it. Reciprocating
           | screen? How the hell do they get it to move that quickly?
           | That is very high energy.
           | 
           | Edit found another video showing it starting up
           | https://www.youtube.com/watch?v=SMz4bJA47Js
           | 
           | Now that I think about it, I suppose if you match the
           | resonate frequency of the display component and its carrier
           | it should be fairly efficient. Really cool stuff.
        
             | eichin wrote:
             | Other videos say that the bubble is just to protect the
             | screen because (unsurprisingly, I would) people try to
             | touch it - so it's not evacuated; doesn't that mean it's
             | going to be a fairly loud 30hz speaker, effectively? (or is
             | it just not well coupled because "speakers need to actually
             | be designed" and it's not that bad in practice?)
        
           | swayvil wrote:
           | It's so smooth!
        
         | ilaksh wrote:
         | https://youtu.be/mxyw6LkAtiQ?si=xK0x8-rEoG0KvzPp
        
         | fortran77 wrote:
         | Having electronic candles that display a real 3D image of a
         | burning flame seems like a great use for me! People would love
         | these for outdoor "candle" displays.
        
       | wvh wrote:
       | Creative. I probably have the persistence and interest to pull
       | something like this off, but I lack the fantasy to come up with
       | such cool projects. Luckily there's the internet to see what
       | impressive stuff people come up with.
        
         | mistercow wrote:
         | Tom 7 mentioned a thing in one of his videos, which is to keep
         | a list, and write down every idea when you think of it,
         | regardless of how stupid it is. Winnowing is for later. That
         | way, when you have the energy to work on a project, you don't
         | have to waste it on coming up with an idea.
         | 
         | It really makes a huge difference in what you can get done with
         | side projects. You probably have more interesting ideas than
         | you think you do, but if having them doesn't line up with
         | having the time and energy to act on them (or even to just
         | expand on them), they'll fade away.
        
           | gregsadetsky wrote:
           | 100%. And the "weird" (not weird -- useful!) thing that
           | happens with time is that once you start writing down ideas
           | (and you should definitely note pretty much all of them -
           | regardless of how good/bad they seem), your mind gets into
           | "having more ideas" mode... You sort of get a second wind -
           | or more accurately, you start developing your "what if"
           | muscle. And the stronger it gets, the more "what if"s you'll
           | have. And some of those will 100% be really really good
           | (whatever good means to you).
           | 
           | It's also ok to have really """bad""" ideas. They're always
           | funny to read back (a month/year) later. They're fun to share
           | with friends and strangers. And sometimes they lead to good
           | ones as you think about what made you think the bad ones were
           | bad in the first place.
        
           | djmips wrote:
           | But when you write it down - please include more than two or
           | three words - because it's hillarious to come back to a list
           | when a lot of time has past to see an idea written simply as
           | 'The pope of physics' <- from my own list. I have no idea
           | what I was thinking...
        
           | BenjiWiebe wrote:
           | I have the inverse problem. Do you have any advice for me?
           | 
           | I have no problem coming up with, and remembering, cool
           | projects. I just rarely have the energy or the lasting
           | enthusiasm to actually follow through.
        
         | gnramires wrote:
         | Creativity can be trained just like any other skills! :)
         | 
         | I second taking note of stuff; like most things, genuinely
         | practicing means you will get better.
         | 
         | Something that's also overlooked often is (1) Technical
         | knowledge, (2) Methodical invention (3) Motivation!.
         | 
         | Technical knowledge helps you know which projects are possible
         | (or just economically feasible), and map the roadblocks on the
         | way; impossible inventions are not really useful.
         | 
         | Methodical invention means methodically looking at things
         | instead of just randomly inventing. So you analyze a problem,
         | like: (a) I want to make a volumetric display, (b) I want to
         | bring (virtual) 3D objects to life. Notice the subtle
         | difference between the two. Volumetric displays (a) can range
         | from a lightfield display, which is a very elegant theoretical
         | foundation (and can be realized in a number of ways), to
         | volumetric persistence-of-vision displays like the own shown
         | here. It's likely you will eventually arrive at whatever
         | solutions are possible when you deeply research about a problem
         | domain. Bringing a 3D object to life (b) can mean anything from
         | digital fabrication, VR glasses, haptic interaction, robots,
         | and more. It's a much wider problem domain.
         | 
         | Motivation is also really important. Understanding why you're
         | inventing, and what you what you want to bring to life is also
         | significant. Are you going to bring people joy, is it just very
         | cool, is it a useful medical device that can save lives, etc..
         | Focusing on worthy subjects is also something you can study and
         | that will really increase how good you are at inventing. Of
         | course making stuff just because [we like it] is also important
         | and valid :)
         | 
         | And for me the most important part is to have fun while you're
         | at it...
        
           | gnramires wrote:
           | I forgot to add: it's unlikely anything you come up with
           | (while trying to develop your creativity) is going to be
           | legitimately useful or even fun. It's like expecting to play
           | a violin like Hillary Hahn (or <insert skilled musician>)
           | after you've just picked it up. But the time to play an
           | instrument so that at least you can tolerate your own sounds
           | and have fun is much shorter -- and frankly, necessary I
           | think not to give up before you can play really well (if that
           | matters at all).
        
         | tarikjn wrote:
         | I have the reverse issue, I am constantly coming up with
         | creative ideas, so that by the time I am done building idea A
         | prototype v1 (something like what you see in this video) or v2,
         | idea B comes along and distracts me from seeing idea A all the
         | way through. And when the persistence and discipline is there,
         | bills need to be paid, and the distraction is not idea B, but
         | merely some mundane work.
        
           | jacquesm wrote:
           | I solve it like this: when at work the soldering iron is in
           | the garage. That little barrier helps a lot when temptation
           | to tinker strikes.
           | 
           | One thing that I really like about this site is that the
           | creator spends a ton of time on documenting it all. I am
           | usually so busy with projects I don't get around to it.
           | Another problem is that, especially for larger projects, that
           | you need to store and maintain them. And that gets old pretty
           | quickly when you're lugging around 200 pound windmills and
           | such.
        
       | Retr0id wrote:
       | It would be hard to manufacture at scale, but what if the LEDs
       | were mid-mounted into a slot cut into the PCB?
        
         | atticora wrote:
         | Or suspended in a wire net.
        
         | alright2565 wrote:
         | not at all hard to do, they make "reverse mount" leds, where
         | the diode faces into the PCB:
         | https://www.digikey.com/en/products/detail/sunled/XZMYK55W-3...
         | 
         | compatible with the exact same pick-and-place machines, you
         | just need to drill a hole in the PCB
        
       | pcdoodle wrote:
       | That is cool.
       | 
       | The code is lean too, seems like one could learn a lot by trying
       | to do this themselves.
        
       | dsalzman wrote:
       | Nice example of persistence of vision display. You can use large
       | stick versions of this to "paint" images by waving them around.
        
       | K0balt wrote:
       | It seems like this might Work even better with a two sided OLED
       | screen (2 screens back to back) rather than led array, for better
       | resolution? I think that are sufficiently wide angle, at least
       | the monochrome ones.
        
         | sporeray wrote:
         | I think OLEDs might have a refresh rate issue. The nice thing
         | about LEDs is that you can drive them at a very high refresh
         | rate.
        
           | buildbot wrote:
           | Don't oled displays support pretty high refresh rates? And
           | also have way lower GtG latency?
        
             | throwawayben wrote:
             | with this kind of spinning display you'd need to multiply
             | the frame rate you want by the angular resolution you want.
             | So if you're happy with only 20 different angular views and
             | only a 20fps refresh rate of the 3d display then that's
             | 400fps required of the flat display
        
       | FredPret wrote:
       | The rest of the site is filled with dozens of similar very cool
       | projects
        
       | francisduvivier wrote:
       | Pretty cool, but the bigger the display, the more that refresh
       | rate becomes an issue. Say you can refresh the outer pixels on
       | the horizonal axis at 100 fps. Then if you want to have 50 pixels
       | on the outer half circle, then you can change them at 2fps.
        
         | kragen wrote:
         | conventional leds can be driven at several megahertz pretty
         | easily. the white type uses a yellow phosphor that fades slowly
         | but they can still do kilohertz
        
       | falker wrote:
       | The RP2040 tiny is a Nintendo Switch modchip in disguise (47 ohm
       | resistors on 3 specific pins).
        
       | bobsmooth wrote:
       | Using blender to generate the frames is really clever.
        
       | 55555 wrote:
       | This would look better with the LEDs on a transparent PCB, right?
        
         | bee_rider wrote:
         | I bet you could to it with those little fiber-optic wires. Not
         | the fancy telecommunications ones, the cheap stuff they use to
         | make decorations.
         | 
         | I wonder how they respond to being dunked in epoxy.
        
           | blincoln wrote:
           | LEDs connected directly by rigid wires (no PCB at all), then
           | encased in resin might be worth considering too.
        
       | tasty_freeze wrote:
       | holy hell is this guy productive. it is worth scrolling through
       | the various one-off projects he has completed and documented:
       | 
       | https://mitxela.com/projects
        
         | fallat wrote:
         | I thought so too but look at the dates and the scope of the
         | projects. They're just good at managing their time :) I
         | probably have just as many projects accumulated over the years.
        
         | DesiLurker wrote:
         | .
        
         | davidw wrote:
         | I feel like a bit of an incompetent after looking through all
         | that.
        
           | jacquesm wrote:
           | Just a catalogue of all the skills on display is already the
           | stuff of a couple of lifetimes.
        
       | lordwiz wrote:
       | Looks Pretty cool, Interesting how blender was integrated into
       | such workflows for animation in hardware
        
       | namuol wrote:
       | (Great YouTube channel if you're into this sort of thing!)
       | 
       | I wonder if a cheap oled display could be updated fast enough to
       | achieve a much higher resolution. It might work but could look
       | worse since the space between radial slices would be much larger
       | than the pitch of the pixels, most likely.
        
       | skibz wrote:
       | I love projects like this that exploit the POV phenomenon.
       | 
       | Here's another cool one I found a while ago:
       | https://www.youtube.com/watch?v=wM_Byrv9iBI
        
       | Solvency wrote:
       | Ok I just went down the rabbit hole of this guys projects over
       | the last decade and I am now thoroughly impressed and utterly
       | depressed that I'll never have as much free time as he does.
        
         | djmips wrote:
         | Free time is an excuse for most people - I'm not calling you
         | out because I don't know you but most people spend a lot of
         | time on YouTube - Hn - Watching TV etc and they could be
         | working on a cool project instead.
        
           | Solvency wrote:
           | Watching TV? YouTube? Sounds like your peer group is biasing
           | you. How about struggling to work from home for 8 hours a day
           | with two kids with zero familial support, an endless array of
           | bills, and every possible life obstacle coming your way 24/7?
        
             | djmips wrote:
             | I wasn't calling you out. I don't know you. (look what I
             | wrote) - best of luck in your situation!
        
           | garaetjjte wrote:
           | He even has entry on this topic: https://mitxela.com/rants
           | (scroll down to "Spare Time and Hard Work")
        
             | julianpye wrote:
             | His work is even more inspirational after reading this
             | rant, as he describes the therapeutic aspect of his
             | projects and his base emotions. Still, I can't help but
             | excuse my inferior output by admiring his incredible fine
             | motor skills and pre-existing expertise in electronics.
        
               | jacquesm wrote:
               | Those fine motor skills will go though, use them while
               | you have them! Especially for fine soldering work you
               | need a very steady hand and that which used to be trivial
               | suddenly is a real challenge.
        
               | julianpye wrote:
               | Indeed! His soldering work is of the highest art.
        
       | blincoln wrote:
       | This is a neat project. With such a low resolution, am I wrong in
       | thinking that the flame simulation could be done in real time on-
       | chip using a cellular automata algorithm? It would still be nice
       | to support pre-rendered video for other purposes, of course.
        
       | merelysounds wrote:
       | I'd prefer this kind of spatial computing, I like it more than
       | AR/VR - especially that this relies more on human sensory input,
       | as opposed to working against it. E.g. no need to simulate head
       | tracking.
        
       | brilee wrote:
       | geohot built one of these in high school
       | 
       | https://www.forbes.com/forbes/2007/0723/060.html?sh=3c183bcb...
        
       | IAmGraydon wrote:
       | This is so awesome.
        
       | sowbug wrote:
       | A couple ideas for improvement. If you have extra identical
       | motors and disassemble two, you can fashion a rotating power
       | transmission system from the brushes in two assemblies. You
       | sacrifice two motors for each unit, but it's a perfect fit and
       | very reliable (with a cap and rectifier), and you don't have to
       | worry about batteries anymore.
       | 
       | The rectifier also provides a signal that the assembly has
       | completed a rotation, so you can maintain image stability based
       | on actual position, rather than guessing how long a cycle is.
       | 
       | Transmitting power via induction might work, but I was never able
       | to deliver it efficiently enough, so to make it work I had to
       | turn up the source voltage so high that I worried about fires.
       | 
       | This advice comes from my 2001 Burning Man art project. A very
       | sad early prototype is pictured here:
       | https://github.com/sowbug/tqw/blob/master/photos/side.jpg. The
       | final installation worked great.
        
         | elcritch wrote:
         | That is a pretty good idea! The brushes will last a long time.
         | Luckily now the rise of wireless phone charging means you can
         | get kits like [1] or [2].
         | 
         | It makes me wonder how different LIDAR vendors manage it.
         | 
         | 1: https://www.adafruit.com/product/1407 2:
         | https://www.adafruit.com/product/2162
        
       | d_tr wrote:
       | Another recently posted cool volumetric display project which did
       | not receive much attention:
       | 
       | https://news.ycombinator.com/item?id=38406824
        
       | intrasight wrote:
       | No video? Or did I miss it?
        
       | isuckatcoding wrote:
       | This makes me wonder if anyone has tried to create the Las Vegas
       | sphere on a smaller scale themselves because that would be
       | awesome
        
       | iamflimflam1 wrote:
       | This is very similar to how hologram fans work - all the
       | electronics is in the spinning part. With the fans they often use
       | wireless power transfer to drive the top board.
       | 
       | https://youtu.be/bT716nyK0AY
        
       | derac wrote:
       | That's so cool! It would be interesting to see how it would
       | perform in a vacuum. I wonder how big you could feasibly make it
       | with vacuum containment.
        
         | jacquesm wrote:
         | Size is mostly about balance and engineering, if you cast the
         | whole thing in resin you can spin it as fast as you want (or
         | until the resin breaks apart).
        
       | jacquesm wrote:
       | This is a really neat little project. Make sure to check out the
       | other ones, some of which have been featured on HN before:
       | 
       | https://mitxela.com/projects/hardware
       | 
       | Personal favorite: the MIDI slide whistle.
        
         | ge96 wrote:
         | oh yeah, I forgot about the HDMI to OLED display that was crazy
        
       | LAC-Tech wrote:
       | That's beautiful. Nothing intelligent to add, just a very neat,
       | clever and aesthetic project.
        
         | papichulo4 wrote:
         | Ha, came here with similar feelings. Put it on a stick! Is what
         | I thought... Could it be on a handle of sorts?
        
       | sigil wrote:
       | Many years ago, someone did a similar holographic hack with a
       | spinning hard drive motor, a piece of reflective plexiglass
       | mounted upright on it, and a small projector. As the plexiglass
       | carved out a cylinder, the projector sent a series of frames
       | adjusted for each little slice of 3D space. [0]
       | 
       | This gave me a wild idea: what if you could encode a low-
       | resolution 3D video on the left channel of a stereo vinyl groove?
       | [1] A special record player with a spinning plexiglass plate
       | could then play holographic albums. The hologram would stay
       | perfectly in sync with the music if you changed speeds or did
       | turntable scratching.
       | 
       | [0] If anyone can find a link to the original spinning hard drive
       | hologram project please drop it!
       | 
       | [1] I assume this wild idea isn't feasible given vinyl data
       | rates?
        
         | gs17 wrote:
         | There's a low tech version of the vinyl hologram:
         | https://youtu.be/aEbAaL7fPl4
        
           | sigil wrote:
           | Different but pretty cool idea!
        
         | Someone wrote:
         | > assume this wild idea isn't feasible given vinyl data rates?
         | 
         | Data rates go up if you spin the disk faster, and can get fast
         | enough for 2D video. I don't think it was vinyl, but
         | https://en.wikipedia.org/wiki/Television_Electronic_Disc:
         | 
         |  _"Program information was stored in the form of ridges in the
         | surface of a thin, flexible foil disc, which was claimed to be
         | sufficiently robust to withstand being played 1,000 times. The
         | main technological breakthrough was the vertical recording
         | method that reduced the track pitch to 0.007 mm, and increased
         | the rotation speed to 1,500 rpm, making it possible to record
         | 130-150 grooves per millimeter, compared with the typical 10-13
         | grooves on an audio disc. This increased the available
         | bandwidth from around 15 kHz to 3 MHz."_
        
           | sigil wrote:
           | Amazing, first I've heard of this. Here's footage of someone
           | playing a Television Electronic Disc:
           | https://youtu.be/XkP4ZJnMVOs?si=QbT4EXrE1dpq-Rtz
        
         | fortran77 wrote:
         | There's no "Left Channel" on a stereo vinyl groove. There's an
         | A+B channel (horizontal) and A-B Channel (vertical). Left and
         | Right are created electronically from these two signals.
        
           | sigil wrote:
           | Right, I forgot this detail. Thanks for the correction.
        
       | blkhawk wrote:
       | anybody know if it would have been better to put half the LEDs on
       | each side of the PCB in alternating lines?
        
       | MrsPeaches wrote:
       | For anyone based in or visiting London, exhibitions at 180
       | Studios [1] often use this kind of tech for art shows. Well worth
       | checking out if you are into art and tech.
       | 
       | [1] https://www.180studios.com/
        
       | joelegner wrote:
       | Even if you never intend to attempt a project like this, there is
       | something valuable to be gained by reading narratives like this:
       | humility. Not many folks could pull this off. I sure could not.
       | It's a good reality check.
        
       | orbital-decay wrote:
       | Make an acrylic cube or a sphere, put inside a projection surface
       | that's able to rotate around one axis. Pump the air out for it to
       | be silent and to be able to use a really thin sheet. Spin it with
       | an external magnetic field. Project the distortion-corrected and
       | spin-synchronized image to it with 2-3 projectors under different
       | angles. Bang, you have your own Star Wars display that's entirely
       | doable by a hobbyist.
        
         | late2part wrote:
         | Cool! Can you do this and write up the steps like the article?
        
       | bigbonch wrote:
       | Reminds me of this 20Q toy I had as a kid:
       | https://youtu.be/2C1No7cv84o?si=xAFibiv9LeVxM-rF
        
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