[HN Gopher] Show HN: Play a pen-and-paper game that is almost un...
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Show HN: Play a pen-and-paper game that is almost unknown in the US
and Europe
Author : Kharacternyk
Score : 14 points
Date : 2023-11-30 11:44 UTC (11 hours ago)
(HTM) web link (www.paper-tactics.com)
(TXT) w3m dump (www.paper-tactics.com)
| Kharacternyk wrote:
| Hi HN, I played this game a lot in school over here in Ukraine
| and was surprised that there is almost no coverage [1] of it in
| English. So, I built this tiny website where one can read the
| rules and play the game online. There is also an optional game
| mode that is impossible IRL on paper (with the "fog of war").
|
| The game is usually known as "virus wars", but I didn't feel like
| registering a domain name with the word "virus" in it, so Paper
| Tactics it is:)
|
| [1] https://www.iggamecenter.com/en/rules/viruswars is the only
| English source I know, there is also a Wikipedia article in
| German: https://de.wikipedia.org/wiki/Kampf_der_Viren
| gus_massa wrote:
| I had to play a few games to understand the rules, but I'm wining
| most games. How good is the bot?
|
| It's strange that you can make a few moves in each turn. With 1
| move the strategy is too easy. Which is the standard lenght of
| the turns?
| Kharacternyk wrote:
| The bot is not very good, unfortunately. It's mainly useful to
| help understand the rules, as in your case. If you're
| interested in playing with an experienced player, ping me at
| nazar@vinnich.uk :)
|
| > Which is the standard lenght of the turns?
|
| The usual setup is a 10x10 grid with 3 moves per turn. More
| moves means more interesting manoevres are possible. I like 7
| moves on 12x12.
| gus_massa wrote:
| > _It 's mainly useful to help understand the rules, as in
| your case._
|
| I agree.
|
| [spoiler alert]
|
| I tried with 2 or 3 moves per turn. My strategy was to advace
| in diagonal to have a lot of space in tha back, and keep some
| distance from the oponent. When it advances, I wall the
| pieces. If it doesn't advance I fill my backshard space. With
| 2 or 3 it's humanly learnable in 10 minutes. I imagine that 7
| moves would be much ore complex, but sadly I have no time
| now.
|
| Perhaps you can progem the bot to advance more in the first
| few turns. (Assuming my strategy is good.)
| Kharacternyk wrote:
| Your strategy is definitely good -- capturing territory to
| fill it later when advancing doesn't make sense is
| important. 7 moves are more complex, but much less so when
| playing against the bot.
|
| Your suggestion about making the bot eager to advance makes
| sense, thanks. Hope you'll play a few times against a human
| opponent in the future:)
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