[HN Gopher] A secret deal let Spotify bypass Android's app store...
       ___________________________________________________________________
        
       A secret deal let Spotify bypass Android's app store fees
        
       Author : mertbio
       Score  : 242 points
       Date   : 2023-11-20 21:05 UTC (1 days ago)
        
 (HTM) web link (www.theverge.com)
 (TXT) w3m dump (www.theverge.com)
        
       | Justin_K wrote:
       | Nothing says Anti-Trust like secret deals that violate their
       | published TOS.
        
         | vGPU wrote:
         | This will hurt Google and may destroy Spotify. If they're the
         | only ones that get the 0/4% deal and the other services like
         | tidal are paying full price that's a blatant anti-competitive
         | agreement.
        
           | htrp wrote:
           | >This will hurt Google and may destroy Spotify.
           | 
           | How does this destroy Spotify?
        
             | oliwarner wrote:
             | They could be fined and then forced to pay full whack.
             | 
             | But I'm not sure they meet the threshold for anti-
             | competative practice. You'd need to show some sort of paid
             | exclusivity (eg a bribe so only Spotify could get a better
             | rate).
             | 
             | 30% for market access is a bigger net evil that anything
             | Spotify might be doing IMO.
        
             | vGPU wrote:
             | They run very slim profit margins, regulators could fine
             | them more than they could afford to pay.
        
           | notyourwork wrote:
           | Agreed and this news comes just 6 months after Spotify hiked
           | their subscription price. Which at the time was well received
           | by the stock market.
           | 
           | How profitable would Spotify be if they were paying full
           | price?
        
             | Mindwipe wrote:
             | > How profitable would Spotify be if they were paying full
             | price?
             | 
             | They're not profitable now so very not.
        
               | notyourwork wrote:
               | Last quarter they posted 1.94% profit margin.
        
             | carstenhag wrote:
             | Netflix went a different route. After being offered to only
             | pay a 10% cut, they made calculations and decided to not
             | offer in-app-subscriptions at all. This article has
             | details: https://www.theverge.com/23954852/google-netflix-
             | app-store-d...
        
         | scarface_74 wrote:
         | Don't tell anyone. But Netflix doesn't pay retail for AWS and
         | Spotify doesn't pay retail for GCP. Heck Epic has special deals
         | with console makers
        
       | gmerc wrote:
       | That's what nailed FB into the FTC settlement - platform
       | discrimination. A lot of people will have a lot of work with this
       | one very soon.
        
       | kotaKat wrote:
       | Damn, that's not playing very fair, now, is it, Ek?
        
       | acheong08 wrote:
       | I'm betting some people will argue that "It's their store, they
       | can do what they want with it"
        
         | apwell23 wrote:
         | yes same as apple app store.
        
         | itslennysfault wrote:
         | It is pretty hard to argue against that.
         | 
         | For me, I think the open question is can they deny 3rd party
         | app stores or side-loading apps. Then, we get into the
         | "Microsoft installing IE by default" fight. How can a 3rd party
         | app store compete? (I don't have an answer)
        
           | euazOn wrote:
           | > It is pretty hard to argue against that.
           | 
           | The European Union's Digital Markets Act finds that pretty
           | easy.
        
             | everforward wrote:
             | The DMA is about whether they can be the _only_ store, not
             | whether they can do whatever they want with their store.
             | 
             | The DMA will let them charge 100% fees if they want, it
             | just won't allow them to be the only store on the platform
             | to force people to pay that fee.
        
           | packetlost wrote:
           | Because they are over 1/2 of a duopoly? It's pretty darn easy
           | to argue against it and it has been done successfully.
        
           | flutas wrote:
           | > the open question is can they deny 3rd party app stores or
           | side-loading apps
           | 
           | This is somewhat the basis of the lawsuit that actually
           | brought this out.
           | 
           | The accusation is (iirc): Google has backroom deals with OEMs
           | to prevent them from having any market installed by default
           | except for Google Play. This is what stopped Epic from
           | continuing with their own mobile market idea, as no OEMs
           | would agree due to this.
        
           | xcv123 wrote:
           | > It is pretty hard to argue against that.
           | 
           | If they are a monopoly or duopoly or cartel it is very easy
           | to argue against that.
           | 
           | https://www.investopedia.com/terms/a/antitrust.asp
        
         | qwertox wrote:
         | I was about to write that maybe a discount could be OK, due to
         | some kind of high volume income generation for Google, but then
         | again, wouldn't that mean that they should have to create some
         | kind of discount tiers which apply to all depending on a
         | certain criteria?
        
         | mattnewton wrote:
         | Typically I see people arguing that when it's apple. Usually
         | complete with a "think of the children / the grandmas" when
         | arguing against side-loading.
         | 
         | I'm still scratching my head trying to understand why this is
         | okay but Microsoft bundling internet explorer wasn't.
        
         | robertlagrant wrote:
         | > I'm betting some people will argue that "It's their store,
         | they can do what they want with it"
         | 
         | Behaving as though predicting a response is a counter to it is
         | bad faith.
        
         | K0nserv wrote:
         | I guess I'm usually in this camp with regards to Apple and I
         | suppose it's strictly okay for Google to do this.
         | 
         | However, since these markets are so dominant, I'd like any
         | discounts to be transparent and offered to everyone at the same
         | terms. Apple's public discount program works like this,
         | although who knows what secret deals they have.
         | 
         | Related: are utility companies in various jurisdictions allowed
         | to strike deals like this?
        
           | hospitalJail wrote:
           | The double standard is revealed.
           | 
           | Apple is the Nintendo of gaming. Through advanced psychology
           | tricks, they aren't held to the same standards.
        
             | K0nserv wrote:
             | My standard is consistent. Apple and Google control their
             | respective OSes. They are not general purpose OSes and
             | there's nothing wrong with locking down the software users
             | can run. Having a store and charging a commission is also
             | fine, however it makes sense that all developers should be
             | on equal footing with respect to the store and their app
             | size(in terms of download) i.e. no sweetheart deals.
             | 
             | I do think there's a strong argument to be made about
             | forcing Apple and Google to facilitate the ability to
             | install a different OS if the user wishes.
        
           | astrange wrote:
           | > Apple's public discount program works like this, although
           | who knows what secret deals they have.
           | 
           | They don't have any, we know because of Epic testimony.
        
         | paxys wrote:
         | People only use that argument for the Apple ecosystem. Any
         | other company following their example is evil and should be
         | regulated out of existence.
        
         | asylteltine wrote:
         | That doesn't work when you have a monopoly though. This isn't a
         | bakery or "totally legitimate internet website making business
         | that absolutely is real and wasn't invented specifically to
         | bring a case to the Supreme Court"
        
           | astrange wrote:
           | An app store isn't a monopoly, it's a two-sided marketplace.
           | If you claim it's a monopoly then it should also be a
           | monopsony, which would cancel out most of it.
        
         | muzani wrote:
         | That argument works when they don't own 70% or so of the apps
         | in the world. At some point, they should be held accountable
         | for what they do on their store, just like countries would be
         | held accountable to what happens to their citizens.
         | 
         | If Play Store decided to ban or restrict, say, Uber or Netflix,
         | that's just billions of dollars of economic damage on a flick
         | of a finger.
         | 
         | They hold more power than banks. It's surprising they aren't
         | tightly regulated like banks would be.
        
           | AnthonyMouse wrote:
           | > They hold more power than banks. It's surprising they
           | aren't tightly regulated like banks would be.
           | 
           | No. Stop doing this.
           | 
           | When someone has a monopoly, the solution is not to keep the
           | monopoly and try to regulate it. It's to break the monopoly.
        
             | muzani wrote:
             | Banks aren't a monopoly and are still dangerous. Also the
             | apple app store is a "hard" monopoly, while Google's is a
             | soft one, but Google still holds a bulk of the power
             | despite major competitors.
             | 
             | Also not all monopolies are dangerous or evil, e.g. Steam.
        
               | AnthonyMouse wrote:
               | > Banks aren't a monopoly and are still dangerous.
               | 
               | Banks aren't dangerous because they're a monopoly,
               | they're dangerous because you're entrusting them with
               | your money.
               | 
               | Platform app stores are dangerous because they're a
               | monopoly.
               | 
               | > Also not all monopolies are dangerous or evil, e.g.
               | Steam.
               | 
               | Steam is still taking a 30% cut. Only monopolists can get
               | away with that, and they should _all_ be smashed.
        
             | astrange wrote:
             | This is how to ensure your economy isn't competitive with
             | other countries. Large companies with export businesses are
             | more competent and successful than small companies without
             | them. It's good for Korea that they have Samsung.
        
         | gwbas1c wrote:
         | I think that ("It's their store, they can do what they want
         | with it") would only work if using alternative stores was
         | practical.
         | 
         | I once tried installing the Amazon app store to see if I could
         | get a version of Kindle that allowed in-app purchases. It
         | didn't exist.
        
       | aftbit wrote:
       | So much for net neutrality. We were arguing about the wrong thing
       | all along.
       | 
       | At least on Android, normal users can sideload your app, so you
       | can bypass all of these store policies if you are big enough. For
       | example, see Termux, PornHub, or Fortnite. On Apple, you're just
       | out of luck if you don't want to pay 30% or comply with every
       | technical policy. Want to try out media over QUIC? Too bad, you
       | need to use HLS and only HLS for streaming, or your app will be
       | removed.
        
         | gkoberger wrote:
         | I don't think it makes net neutrality the wrong fight.
         | Capitalism can afford to fight on many fronts.
         | 
         | That being said, rumor has it Apple is going to soon allow
         | sideloading of apps in some places due to regulatory pressure.
         | (I assume they're hoping to find a balance where it's too hard
         | for the average person, but possible enough to avoid legal
         | woes)
         | 
         | https://www.androidauthority.com/iphone-sideloading-misunder...
        
           | freedomben wrote:
           | You think they'll allow it in the US? Europe they don't seem
           | to have a choice, but US at least for now...
        
             | gkoberger wrote:
             | Not right away, but it's clearly trending that direction
             | and hopefully the US pushes for it as well.
        
               | freedomben wrote:
               | This would be great for consumers and app makers, but do
               | you think this will ultimately help Apple? (honest
               | question)
        
           | _jal wrote:
           | My guess is that sideloading on IOS will be region-locked to
           | be available only where legally required.
        
         | Taylor_OD wrote:
         | We lost the fight for net neutrality. It took a while but more
         | and more stories are coming out about companies punishing users
         | who dont do xyz and that is perfectly legal for them to do. I'm
         | sure eventually there will be lawsuits, or the current ones
         | will resolve one way or another, about this.
         | 
         | By the way, altstore exists on iOS. Although it is very
         | limited.
        
           | astrange wrote:
           | We never lost net neutrality, it was mandated in California
           | as soon as it was deregulated federally and that was good
           | enough to stop anyone from trying.
        
         | bogwog wrote:
         | Sideloading isn't a solution to this. The average user isn't
         | going to figure out how to do that on their own (and if you
         | disagree, then you're living in a bubble surrounded by tech
         | nerds). There's a reason Google Play is the dominant store on
         | Android even though sideloading has been possible since the
         | first Android devices came out, and it has been a piece of crap
         | through all of that time.
        
           | hospitalJail wrote:
           | >Sideloading isn't a solution to this. The average user isn't
           | going to figure out how to do that on their own (and if you
           | disagree, then you're living in a bubble surrounded by tech
           | nerds).
           | 
           | Disagree. I seen literal children figure out how to torrent
           | stuff.
        
             | bad_user wrote:
             | Torrenting apps are allowed on Google Play. Search for
             | LibreTorrent.
             | 
             | But yes, if you have a look at Fortnite, the 2 methods they
             | provide are (1) downloading the APK, or (2) Samsung's
             | Galaxy Store:
             | 
             | https://www.fortnite.com/mobile/android
             | 
             | Even though they probably lose installs this way, I'm
             | pretty sure that many kids manage to install Fortnite just
             | fine.
        
             | skydhash wrote:
             | Also disagree. When Whatsapp was paid, everyone used to
             | sideload it (Telecom services are bad that whatsapp was a
             | very good option, but no payment option in my country).
             | Some people wanted to sideload it because of internet
             | issue, cheaper to got someone else to share the apk file.
             | Sideloading was very easy.
        
             | babypuncher wrote:
             | Again, bubble surrounded by tech nerds.
             | 
             | Children can be tech nerds too.
        
               | wiseowise wrote:
               | Tech nerds? My aunt figured out how to use torrents 15
               | years ago.
        
           | forgotpwd16 wrote:
           | >There's a reason Google Play is the dominant store on
           | Android
           | 
           | Maybe because it fully covers the needs for >99.9% of Android
           | users. Sometimes the answer is the obvious one.
        
             | paulryanrogers wrote:
             | It's because there is no store or browser ballet on first
             | use. And because Play Store had special privileges making
             | auto updates silent.
        
               | scarface_74 wrote:
               | Yes because that worked so well in the EU...
        
           | wiseowise wrote:
           | > Sideloading isn't a solution to this.
           | 
           | It won't hurt either.
        
           | zirgs wrote:
           | I know how to sideload apps, but still install apps through
           | Play Store. Why would I bother sideloading something if it's
           | on the store already?
        
             | ragebol wrote:
             | Sideloading is not about things already in the app store,
             | but for the things not in it.
        
       | mrweasel wrote:
       | Why on earth would Google even suggest such a deal? To get the 4%
       | on the payments made via the Play Store? That seems rather
       | desperate.
       | 
       | 4% isn't an amazing deal on payments from Spotifys point of view,
       | and 10% for Netflix seems like in insult for processing payments.
       | Normal payment processors are closer to 1.5 - 2%.
        
         | willsmith72 wrote:
         | the closed gardens of mobile app stores don't have the regular
         | healthy market competition that normal payment processors do.
         | it's one of my least favourite parts of building for mobile
        
           | mrweasel wrote:
           | I'm just questioning the point in offering a "deal" like this
           | to Spotify, when Spotify can just handle their own payments
           | for less. Is those 4% really worth that much to Google that
           | it's outways the risk of others being made aware of how
           | little payments actually cost Google to run.
           | 
           | Now that Netflix knows that Spotify pay 4%, why would they
           | ever agree to anything more?
        
             | agloe_dreams wrote:
             | I don't think you understand that over at Apple, not paying
             | the 30% is not being on iPhone..period. Not being on the
             | play store is not being on Android for 90% of customers.
             | This is why both are facing major antitrust cases.
        
               | mrweasel wrote:
               | Aaah, okay, I was under the impression that you could
               | actually be present on the Play Store as a subscription
               | service and just handle your own payments and that would
               | be perfectly acceptable.
               | 
               | But that makes the deal even weirder, Spotify doesn't
               | have a choice, yet they have a completely insane deal.
        
               | agloe_dreams wrote:
               | No Spotify = No Pixel Sales.
        
               | ogreswamp wrote:
               | That is simply not true. You can easily set account
               | creation and payment on your website for "reader apps" if
               | you're not willing to share 30/15% with Apple. (and
               | Spotify & Netflix qualify as reader apps). Apple even
               | allows you to put a link to your website for account
               | creation right in the app (they didn't allow that in the
               | past).
               | 
               | https://developer.apple.com/support/reader-apps
               | 
               | Many companies (like Google) move Apple's subscription
               | fee to end users, so don't feel too pity about them. Just
               | compare YouTube premium cost as an in-app purchase and on
               | the website. EUR15.99 vs EUR11.99 here in Ireland.
               | 
               | Google had a choice not to offer the YouTube subscription
               | as IAP and just link people to the website. But the
               | conversion rate for IAP is way higher compared to the
               | website link, so they just punish their users, who pay
               | EUR4 extra every month.
        
               | willsmith72 wrote:
               | Most apps aren't reader apps, that's a very special (and
               | relatively new) rule
        
               | agloe_dreams wrote:
               | Reader apps are an extremely specific clause, mostly
               | related to their Ebook price fixing lawsuit. Zero of the
               | apps in discussion here are reader apps.
               | 
               | I should also note, that up until recently, Apple
               | specifically had clauses that you couldn't have the link
               | to the website bit AND they had a 'you can't pass the
               | price onto customers' rule.
        
             | freedomben wrote:
             | This clearly wasn't intended to get out, and predicting
             | that Epic would file suit and then it would leak out of the
             | court would be a hard reason to argue against trying to
             | negotiate business in the moment.
        
             | jsnell wrote:
             | Netflix currently pay 0%, getting them to agree to 4%
             | sounds like a pretty good deal.
        
             | hutzlibu wrote:
             | "Now that Netflix knows that Spotify pay 4%, why would they
             | ever agree to anything more? "
             | 
             | I would suspect, they have a special deal as well.
        
           | bushbaba wrote:
           | Normal payment processors don't need to maintain the os
           | ecosystem. Arguably Google needs to do the same work as a
           | traditional payment processor AND much more.
        
             | bogwog wrote:
             | > Arguably Google needs to do the same work as a
             | traditional payment processor
             | 
             | Unarguably, they don't need to do that. They want to,
             | because a monopoly on payment processing makes a lot of
             | money.
             | 
             | If 4%/15%/30%/whatever is what Google needs to charge to
             | run their payment processing business, that shows that
             | they're extremely inefficient/incompetent, and the market
             | would be more efficient if other companies were able to
             | offer that service instead. Last I checked, Stripe charges
             | 2.9%, which is even less than what Google charges Spotify
             | in this unicorn deal.
             | 
             | EDIT: the same goes for "store infrastructure" or whatever.
             | If Google offered publishers the option to run their own
             | infrastructure for distributing apps/updates/whatever,
             | everyone would take that deal rather than pay Google's
             | nonsense fees.
        
               | freedomben wrote:
               | Even 2.9% (which is what card payment processors charge
               | as well) is ludicrously high. They make a very, very
               | healthy profit margin with that. One of my greatest
               | disappointments about cryptocurrencies is that they
               | didn't destroy that ridiculousness.
        
               | thallium205 wrote:
               | The money largely funds consumer protection products such
               | as when chargebacks have to be executed on fraudulent or
               | other disputed transactions on your card. Zero liability
               | guarantees that the card network infrastructure offers
               | consumers come at a cost which is found here. Think of it
               | as an insurance policy paid on every transaction which
               | explains why it has to be a %.
               | 
               | Crypto offers no protections so no fees need to be taken.
        
               | brookst wrote:
               | Characterizing app store fees as purely for payment
               | processing is so disingenuous it's hard to even engage.
               | 
               | The reality is these fees are for access to an audience.
               | Google spends a lot of money developing Android and
               | creating a storefront that huge numbers of people see
               | every day.
               | 
               | Casting that as "payment processing fees" is like
               | complaining it's outrageous for a farmer's market to
               | charge $200/day for a 10x10 booth because 100sf of
               | parking lot can be had for $10/day somewhere else: you
               | have to willfully misunderstand the business for the
               | argument to make any sense.
        
               | freedomben wrote:
               | I'm not GP, but that's a really good point and one to
               | keep in mind.
               | 
               | I suppose the question is, did the farmers market
               | threaten all the other land owners if they allowed a
               | competing farmers market to open up? Or throw
               | metaphorical wrenches in the way to a competitor?
               | 
               | Google's exclusivity agreement makes it much harder for
               | alternatives to emerge. Even with this though, I get that
               | they are funding open source development and need to
               | protect it _somehow_ lest it be stolen (cough by Amazon
               | cough) and made a competing platform. I 'm quite unsure
               | where the balance should be.
        
               | vkou wrote:
               | Your analogy is poor.
               | 
               | App store monopolies aren't built on threats. A mall
               | giving an anchor retailer a sweetheart deal isn't
               | threatening nearby malls.
               | 
               | They are, however, built on economies of scale.
        
               | AnthonyMouse wrote:
               | They're built on excluding competition.
               | 
               | App stores, like payment processors, have economies of
               | scale in the sense that you need a critical mass of users
               | to sign up for them and trust them with their payment
               | info, so you're not going to have a thousand of them, but
               | you could certainly have a dozen. At which point they
               | would have to compete on things like fees and keep each
               | other in check.
               | 
               | But not if each platform has only a single dominant
               | payment processor.
        
               | freedomben wrote:
               | I don't agree the analogy is poor.
               | 
               | Unless I'm mistaken, Google _has_ made threats, such as
               | "if you include a competing app store, then you don't get
               | _any_ of the google apps, google play services, etc, and
               | you can 't use the Android trademark.
               | 
               | We saw in the early 00s a proliferation of "Android"
               | devices that didn't have the Play store, and they were
               | mostly DOA
        
               | vkou wrote:
               | An unwillingness to co-operate is not generally
               | considered a threat.
               | 
               | > and they were mostly DOA
               | 
               | Maybe those stores should have invested a few dozen
               | billion dollars in building up a comprehensive first-
               | party app ecosystem that made them attractive to users.
               | 
               | Economies of scale, and all. Nobody's going to your
               | farmer's market, because everyone's going to the mall
               | that has a Walmart.
        
               | bogwog wrote:
               | I wasn't trying to say that those fees are only for
               | payment processing.
               | 
               | Anyways, to your point about audience: That's BS. The
               | reason Google Play is the dominant store definitely has a
               | lot to do with that, because nobody is going to publish
               | on "My Awesome Android Store" if it doesn't have users.
               | However, the reason they have that audience is because of
               | their anticompetitive tactics. It's all a cycle that
               | feeds into itself, and it's how they're able to become
               | the only game in town and charge literally whatever they
               | want.
               | 
               | Epic has the ability and resources to potentially build a
               | store with enough of an audience to attract more
               | developers and compete with Google Play, but it won't
               | happen as long as Google is allowed to continue acting
               | anti-competitively.
        
               | AnthonyMouse wrote:
               | > The reality is these fees are for access to an
               | audience.
               | 
               | This is called a monopoly rent and is the sort of thing
               | antitrust law is intended to prevent, when it's working
               | properly.
               | 
               | > Google spends a lot of money developing Android and
               | creating a storefront that huge numbers of people see
               | every day.
               | 
               | Google gives Android away for free. They choose to do
               | that, and if they didn't then it would lose to a
               | competitor that did, because operating systems are a
               | classic example of somewhere that free software works in
               | the absence of anti-competitive behavior. If Google
               | didn't develop Android then Samsung and Amazon and
               | Canonical and Mozilla would do it, and parts of it would
               | be more like Debian, which would be _better_.
               | 
               | > Casting that as "payment processing fees" is like
               | complaining it's outrageous for a farmer's market to
               | charge $200/day for a 10x10 booth because 100sf of
               | parking lot can be had for $10/day somewhere else: you
               | have to willfully misunderstand the business for the
               | argument to make any sense.
               | 
               | Does the farmer's market also take actions to interfere
               | with you being able to build your own storefront?
        
             | freedomben wrote:
             | Your comment doesn't deserve the downvotes (which are
             | supposed to be about whether a comment is good/substantive,
             | not the reactionary "I disagree with this" that it's
             | become) so I upvoted it to balance.
             | 
             | You are of course right that there is more work involved
             | beyond a traditional payment processor. However, 30% of
             | everything?? Even the standard 3% that payment processors
             | take is ridiclously high. It's rent-seeking all around.
        
           | aalimov_ wrote:
           | While you may have a point about competition, comparing
           | credit card processors and app stores solely on fee structure
           | doesn't make for an honest comparison because you get to
           | ignore all the other things they do.
        
           | kmeisthax wrote:
           | So, uh... I hate to break it to you, but payment processing
           | is almost as monopolized as mobile app stores are. The fees
           | are not as egregiously high as 30%, but they are still
           | supracompetitive and eat up retailer margins. Payment
           | processing even has similar censorship problems, as evidenced
           | by the campaigns to defund porn companies by cutting them off
           | of payment networks.
        
         | abxytg wrote:
         | Are you serious? The app store standard cut is like 30%.
        
           | mrweasel wrote:
           | Processing credit/debit- cards isn't that expensive, 30% is a
           | joke, even if you try to justify it with by saying that it
           | helps pay for the store infrastructure.
           | 
           | Spotify pays no feed to Google when they handle the payment
           | processing themself, via some credit card processor and
           | honestly why the hell should they. So Google decide that in
           | an attempt to get even the tiniest amount of payments to go
           | through them, they'd drop the price to 4%... Why is that so
           | important to them?
        
             | alwa wrote:
             | I believe the article cited 15% rather than 30% for
             | subscriptions, or 11% if you process your own payments. So
             | [.15, .11] --> [.04, .00], or an overall discount of 11%
             | off subscription revenue they take through the platform.
             | 
             | It sounded to me that, in exchange for that favorable per-
             | subscription rate, Spotify paid $50,000,000 into a "success
             | fund," whatever that means. $50mm / .11 = $454mm... sounds
             | like they're basically paying the equivalent of Play Store
             | commission on half a billion's worth of revenue, without
             | any guarantee that they'll actually be able to sell that
             | much new growth through Play Store. That feels like sharing
             | the risk in a way that isn't too out of the domain of
             | reason.
             | 
             | From [0], they added about $2bn in revenue year-on-year in
             | 2022. Although we don't know the term of this Play Store
             | agreement (or what a "success fund" is), paying an amount
             | equivalent to the normal commission on 1/5 of that total
             | annual growth figure seems like a pretty nontrivial amount
             | to commit.
             | 
             | [0] https://www.businessofapps.com/data/spotify-statistics/
        
             | Spivak wrote:
             | They aren't charging the fee for payment processing,
             | they're collecting the fee via payment processing. I don't
             | understand why people keep making this mistake. Hell even
             | Epic made it and lost horribly when they made it. The fee
             | is a sales commission, you pay it because you want access
             | to the customer base. They are allowed to deliver you
             | literally nothing at all in additional services and still
             | charge you a fee.
             | 
             | The other stuff they provide exists to sweeten the deal.
        
             | conductr wrote:
             | 30% is because most transactions, early on, were around $1.
             | And processing fees are usually $0.25 + ~3% = so 28% of the
             | average transaction.
             | 
             | When you start applying that 30% to $15 spotify subs, $50
             | uber rides, $60 video game, then a bunch of in-app
             | purchases ranging in value; the math falls apart and if you
             | have scale to do it, the negotiated rate makes more sense
             | for those businesses given the average transaction amount.
        
           | astrange wrote:
           | It's 15% now. 30% is only for especially large apps.
        
         | agloe_dreams wrote:
         | Because the deal usually is 30%. Negotiating a good rate won't
         | happen when one side says "Make a deal or we keep you out".
         | Google's rate is a 'slice of a watermelon vs all of a grape'
         | angle. Both parties probably worked over the advantages that
         | all your Google payment customers would have one-click
         | subscribe. Google knew they held some of the cards and Spotify
         | knew that going off-play store would harm subs while also
         | harming Google.
        
           | ethbr1 wrote:
           | Spotify's size and consequences of not being on the Play
           | Store are exactly why Google would do this.
           | 
           | Google gives no shits if random app developer isn't on Play.
           | And so holds firm on their cut.
           | 
           | Play without Spotify makes a lot of users ask "Why isn't
           | Spotify on Play?" And probably follow-up with "How do I get
           | Spotify? Download another app store? Okay, I'll do that."
           | 
           | So essentially, the money that Google ceded to Spotify was
           | approximately what they thought discouraging users from
           | installing alternate app stores was worth.
        
         | kleton wrote:
         | Shopify signed a very large and long term GCP contract a while
         | back.
        
         | eitally wrote:
         | Spotify is a long time Google Cloud customer, from the days
         | when Google was essentially buying logos, so it would not at
         | all surprise me to find out that the Play Store deal was tied
         | to a massive GCP commit from Spotify (much like Niantic from
         | the same era). In fact, i wouldn't be surprised if some of the
         | more recent gaming signs from the Cloud business don't also
         | have discount deals with Play.
         | 
         | It's a pretty impressive list of publishers, actually (scroll
         | to bottom): https://cloud.google.com/solutions/games
        
           | chatmasta wrote:
           | I'm not an anti-trust lawyer (or any kind of lawyer), but
           | this _feels_ illegal. It would be one thing if big GCP
           | customers were getting discounts on GCP services in exchange
           | for large commitments. But the Play Store is - at least
           | ostensibly - a separate business from GCP. Receiving
           | discounts in one should not require spending in the other...
        
         | ehsankia wrote:
         | app stores do a lot more than payment processors though. Maybe
         | not 30% worth, but definitely mote than 1-2%.
         | 
         | The real issue though is that there isn't a good way to handle
         | every app. In a normal world, every app would cost money to
         | buy, and they would only be charged on the purchase prize. But
         | in a world where most apps are free and then there are in-app
         | purchases, there isn't really any other way for those to be
         | monetized but to take a cut of transactions. But obviously
         | these things don't scale the same.
        
         | littlecranky67 wrote:
         | > Why on earth would Google even suggest such a deal?
         | 
         | To prevent Spotify from filing more EU antitrust complaints as
         | they did for the Apple Appstore? [0].
         | 
         | Plus, 4% sounds low, but _nominally_ 4% from all Spotify
         | subscriptions on Android with their imense user base is a very
         | large sum compared to any minor 2-3 person App studio that is
         | charged 20-30%.
         | 
         | [0]: https://www.fastcompany.com/90836299/spotify-vs-apple-eu-
         | app...
        
       | swingingFlyFish wrote:
       | When AT&T got fragmented we got C. I think It's time Apple,
       | Google, Amazon and maybe even Microsoft got restructured.
        
         | aalimov_ wrote:
         | I think we've got enough programming languages..
        
           | HaZeust wrote:
           | We didn't, back then. C changed the game for low-level
           | machine coding - what other games would be changed by
           | fragmenting FAANG?
        
             | stuff4ben wrote:
             | I'd like to see something around operating systems (mobile
             | and desktop) and personal assistants/AI. But that may be
             | too high-level.
        
               | AnthonyMouse wrote:
               | Honestly, just getting back to the point that you can
               | write your own app and easily install it on your friends'
               | phones would change the world. The amount of interesting
               | stuff we lose to the inability of hobbyists to tinker
               | with their technology is incalculable.
        
               | HaZeust wrote:
               | Write a mobile responsive website in HTML/CSS/JS and port
               | it to hybrid mobile with Capacitor.JS?
        
               | AnthonyMouse wrote:
               | That doesn't allow you to do a large number of things
               | that ordinary apps can do -- or that "approved" apps
               | _also_ can 't do, e.g. by modifying parts of the system
               | in advantageous ways.
               | 
               | You can also obviously just buy a PC and run whatever you
               | want, but the entire point is the barrier to entry. If
               | it's easy, more people do it, and that's good. If they
               | have to contend with a convoluted mess, people give up,
               | and you lose whatever they might have created.
        
         | turminal wrote:
         | Wow, I didn't know about this correlation, where can I read
         | more about that?
        
           | onetimeuse92304 wrote:
           | We actually got a lot more. For example, we got modems and
           | without modems it is likely we would not have Internet, at
           | least not free version of it.
        
             | LegibleCrimson wrote:
             | That doesn't make much sense to me. Modems existed before
             | the AT&T breakup. You can't encode a digital signal for
             | transmission ever an analogue medium without a modem, and a
             | modem seems entirely beside any point of a free internet to
             | me.
        
         | 0xDEF wrote:
         | >Apple, Google, Amazon and maybe even Microsoft
         | 
         | What would be the economic and geopolitical consequences of the
         | US breaking up the only US companies that are globally
         | competitive? Chinese giants will outcompete the smaller less
         | competitive remnants after these kind of corporate breakups.
        
           | nashashmi wrote:
           | evaluation of Chinese companies will be more stringent than
           | local companies against the rules of monopolies.
        
           | mmaunder wrote:
           | That's a strong argument for nationalization of large
           | businesses. Competition fosters innovation, and monopoly
           | kills it. Competition with larger companies gave birth to
           | Apple, Google, Amazon and Microsoft.
        
             | 0xDEF wrote:
             | Neither Apple, Google, Amazon, nor Microsoft have a
             | systemic monopoly.
        
             | amadeuspagel wrote:
             | That's why there are no innovations from Apple, Google,
             | Amazon and Microsoft, certainly not compared to companies
             | in a truly competitive business like android and windows
             | OEMs.
        
               | scarface_74 wrote:
               | That must be why you can get Windows laptops that run
               | fast, silent, cool with great battery life and integrates
               | well with their phones, watches and tablets.
               | 
               | And let's not talk about those great fast Android phones
               | that are still getting security updates a decade later...
        
             | astrange wrote:
             | Apple, Google and Microsoft were all in new early markets
             | when they started up. They weren't really competing with
             | giant successful companies.
        
           | 23B1 wrote:
           | Your comment presupposes that bigger = better.
           | 
           | This may or may not be true, but size is not necessarily a
           | predictor of victory, especially in warfare.
           | 
           | History is rife with smaller belligerents defeating larger
           | ones through innovation/force multiplication/asymmetrical
           | warfare.
           | 
           | I think it's fair to say that an oligopoly stifles
           | innovation; you can see it in how expensive and slow
           | companies like Lockheed, Boeing, or BAE are when it comes to
           | providing materiel needed by actual warfighters.
           | 
           | I don't think this is an either-or scenario - you need both -
           | but saying that we can _only_ be globally competitive on the
           | backs of megacorporations is incorrect.
        
           | bogwog wrote:
           | TikTok is an example of a successful Chinese company that is
           | out-competing US social media giants. If they were a US
           | company, Facebook or Google would've bought and killed them
           | when they were an early startup.
           | 
           | American big tech companies aren't competitive in anything.
           | They're _entrenched monopolies_. Google, Apple, Microsoft,
           | Meta, and Amazon products are all shit, but users don 't
           | really have any other choice. If we break them up, it will
           | create market opportunity for actual innovation in the US.
           | 
           | The question is whether we actually have the talent and
           | expertise to innovate once you remove all of the current
           | artificial barriers (big tech monopolies, walled gardens,
           | etc).
           | 
           | I think we do. At least more than China, where most of their
           | big tech companies seem to be built on stolen and cloned
           | tech.
        
             | freedomben wrote:
             | > They're entrenched monopolies. Google, Apple, Microsoft,
             | Meta, and Amazon products are all shit, but users don't
             | really have any other choice.
             | 
             | If their products are all shit, how are they able to
             | maintain their monopolies? Why hasn't a competitor started
             | up that offered a better product?
        
               | bogwog wrote:
               | Is this question meant to be rhetorical, or are you
               | genuinely asking? Because the answer is simple: that's
               | how monopolies work. Monopolies don't need to compete to
               | succeed, they just need some way to exclude competitors.
               | All of those companies have multiple ways to do that for
               | most/all of their products.
        
               | freedomben wrote:
               | > Is this question meant to be rhetorical, or are you
               | genuinely asking?
               | 
               | It's a little of both to be honest. I disagree that their
               | products are shit (in fact some of their products I think
               | are really damn good), and I don't see how short of
               | coercion with government or a private army or something
               | that you could maintain a monopoly with products that
               | suck.
               | 
               | But I genuinely think I might be missing something here.
               | Maybe a better question is, how are they able to maintain
               | their monopolies with shit products? Huge barriers to
               | entry combined with quick acquisition of competitors?
               | That's mostly how Rockefeller did it in the 19th century,
               | but that's not a good parallel either because he didn't
               | have a shit product.
        
             | amadeuspagel wrote:
             | TikTok is based on a US company - musical.ly - which was
             | not bought by any US social media giant, maybe due to anti-
             | trust concerns.
        
               | bogwog wrote:
               | Wasn't Musical.ly a Chinese company too? Wikipedia says
               | they were headquartered in Shanghai with an office in
               | California.
        
               | amadeuspagel wrote:
               | You're right, I misremembered that.
        
         | leejoramo wrote:
         | As I recall, we got C and UNIX because the conditions of AT&T's
         | telecommunications monopoly prevented them from competing in
         | software. So they gave away the source code to academic
         | institutions for a comparatively small fee and weak licensing
         | 
         | Tried to find a references for this and found a blog post and
         | comments
         | 
         | https://www.johndcook.com/blog/2010/11/16/why-att-licensed-u...
        
         | jklinger410 wrote:
         | > When AT&T got fragmented
         | 
         | We temporarily had like 20 phone services, and we ended up back
         | with (barely) 3.
        
           | kibwen wrote:
           | This is normal. Markets tend towards consolidation because of
           | the beneficial effects of economies of scale. Absent outside
           | intervention, monopoly is the natural end state of a market.
           | Sometimes this intervention comes naturally (tech changes,
           | consumer tastes change, companies randomly implode), but
           | where it doesn't, it's the government's role to periodically
           | reset the market to a competitive state. This is necessary to
           | have efficient markets.
        
             | ragebol wrote:
             | Network effect is another cause for consolidation in the
             | case of the current tech giants.
        
           | LegibleCrimson wrote:
           | Maybe that "tree of liberty" quote accurately applies to
           | corporate hegemony as well.
           | 
           | The tree of the free market must be refreshed from time to
           | time with the blood of corporate tyrants.
        
             | dragonwriter wrote:
             | You seem to be adapting the common butchering of the quote,
             | which omits an important part:
             | 
             | "The tree of liberty must be refreshed from time to time
             | with the blood of _patriots and_ tyrants." (emphasis added)
             | 
             | https://www.monticello.org/research-education/thomas-
             | jeffers...
        
               | LegibleCrimson wrote:
               | Technically, that one also omits the rest of the letter,
               | which is more measured and less punchy anyway, pointing
               | out that many rebellions themselves are founded in
               | ignorance.
        
           | dehrmann wrote:
           | They were all regional, and local got unbundled from long-
           | distance. Was that really a win for the consumer?
        
         | mikestew wrote:
         | Pardon? C was developed in the 70s[0], and AT&T wasn't broken
         | up until 1982[1]. Or am I misinterpreting "fragmented"?
         | 
         | [0] https://en.wikipedia.org/wiki/C_(programming_language)
         | 
         | [1] https://en.wikipedia.org/wiki/Breakup_of_the_Bell_System
        
           | babypuncher wrote:
           | C and UNIX were proprietary Bell Labs technologies until Ma
           | Bell was broken up and told they couldn't compete in
           | software.
        
             | mikestew wrote:
             | Ah, clears it up for me now, thanks.
        
         | AndrewStephens wrote:
         | Are you arguing for or against?
         | 
         | More seriously, each of those companies could be split without
         | too much trouble and no loss of shareholder value. Microsoft in
         | particular seems to be made up of components that work against
         | each other.
        
       | whoevercares wrote:
       | Spotify use GCP as well, and probably one of the biggest
       | customers. No surprise. Source:
       | https://cloud.google.com/customers/spotify
        
         | freedomben wrote:
         | You think this secret deal is "no surprise" just because
         | Spotify uses GCP? That seems a little conspiracy-theory-ish to
         | me.
         | 
         | This to me is still quite shocking, especially since those are
         | completely separate departments and such behavior would so
         | clearly scream anti-trust
        
           | hoffs wrote:
           | It can very much be part of the deal that stand their gcp
           | commitment and play store fees.
        
             | freedomben wrote:
             | Why wouldn't every big company stand up their infra on GCP
             | then? Especially games and things that don't have huge
             | backend requirements, this would be a no-brainer.
             | 
             | It would scream anti-trust though, and would surely attract
             | the attention of regulators (which are already circling in
             | the skies)
        
               | kredd wrote:
               | I would say because Spotify has moat? Wouldn't even be
               | surprised if it is in top 5 apps in the world "running in
               | the background". Both Google and Spotify kinda win with
               | this agreement. Plus having "Spotify runs on GCP" is a
               | huge advertisement for other enterprise customers.
        
               | scarface_74 wrote:
               | What moat? The music industry is willing to make the same
               | deal to everyone. If Spotify had any type of moat, they
               | would be profitable by now.
        
               | eitally wrote:
               | Take a look at my post further up. I think something
               | similar was done for Niantic, and I wouldn't be surprised
               | if some of these publishers also have sweetheart Play
               | deals: https://cloud.google.com/solutions/games
        
               | sa-code wrote:
               | Because not every company that uses GCP gets offered this
               | discount
        
               | matwood wrote:
               | > Why wouldn't every big company stand up their infra on
               | GCP then?
               | 
               | Because Amazon is likely already giving big companies
               | discounts. There is a huge amount of competition between
               | the big 3 cloud providers who work whatever deals they
               | can to get big customers.
        
               | cathalc wrote:
               | This. Most companies running on AWS/GCP/Azure are paying
               | nowhere near the advertised costs.
               | 
               | B2B deals are not like consumer ones. Often times
               | companies will "trade" their own business' service in
               | place of cash.
        
               | matwood wrote:
               | Yup. In B2B in particular, _everything_ is negotiable.
               | The sums of money are large so there 's a lot of wiggle
               | room. There's also a lot more strategy involved. It could
               | be the end of the quarter and the someone needs sale or
               | they just want to improve the relationship for the next
               | deal. It can also be as simple as the competition is
               | against companies that hate each other and they'll
               | happily eat a worse deal to get it done to spite the
               | other. One of the fun parts of the business side is
               | coming up with creative ways to get a deal done. Not
               | dissimilar from coming up with creative ways to solve
               | engineering problems.
        
               | dehrmann wrote:
               | > Most companies running on AWS/GCP/Azure are paying
               | nowhere near the advertised costs
               | 
               | This is true, but it misses a big motivation behind it.
               | It costs more to have enough capacity to support on-
               | demand use since it has to sit idle, waiting for a
               | customer. Part of the discount you get is you give AGA
               | certainty in demand. They don't need to hold as many
               | machines in the on-demand pool, and it makes long-term
               | planning easier. You'll also find that those on-demand
               | prices don't actually scale. At some point, you'll have
               | to talk to a rep and commit to more hardware and a
               | discount because you're just too big.
        
           | eitally wrote:
           | Different departments but still Google (rather than different
           | Alphabet entities, which is much less trivial). Cross-PA GTM
           | collaboration has been a priority for years now, and the two
           | places they've made serious inroads have been Ads + Cloud and
           | Geo/Maps + Cloud. I wouldn't be surprised if Play + Cloud was
           | emergent, too.
        
           | matwood wrote:
           | > That seems a little conspiracy-theory-ish to me.
           | 
           | The word you're looking for is business. This is literally
           | how big business to business is done. It also doesn't
           | automatically mean anti-trust.
        
             | notyourwork wrote:
             | Precisely. Back scratching to sweeten the deal for mutual
             | benefit.
        
             | dehrmann wrote:
             | "I'm buying a lot of X from you. I notice you sell Y. Can I
             | get a discount on Y?" Quite standard. People do it at the
             | farmers' market. And it's almost definitely not anti-trust
             | because selling cloud compute is unrelated to running an
             | app store.
        
       | AdmiralAsshat wrote:
       | Spotify is very good at negotiating sweetheart deals. I am
       | convinced that they negotiated something similar with Sony,
       | because on the PS4, Spotify is the _only_ app I have found that
       | can play overlay audio while you 're playing a game to replace
       | the background music.
        
         | barbazoo wrote:
         | This made me think of GTA Vice City I think (someone correct me
         | if I'm wrong) where one of the radio stations played local
         | audio files, loved that.
        
           | anonymous_sorry wrote:
           | I have a feeling the original '97 GTA could kinda do that. Or
           | maybe GTA2. You could find the directories on disk where the
           | radio music was stored and just copy in your own stuff.
        
             | RajT88 wrote:
             | I recall TrackMania Sunrise was like this. That game was
             | made to be modded, so it kinda made sense they made
             | replacing audio easy.
             | 
             | Side note: After watching The Stig's laps while listening
             | to dull audio on Top Gear, I tried replacing TrackMania's
             | music with very soothing music. My times got better.
        
             | whywhywhywhy wrote:
             | Original GTA they were CD tracks on the disk unless this
             | changed in a later release.
        
             | uhoh-itsmaciek wrote:
             | I vaguely recall that '97 GTA allowed you to eject the disc
             | after the game started and load an audio CD that would play
             | when you selected the custom radio station.
        
           | vorticalbox wrote:
           | This feature is in euro truck simulator.
        
           | AdmiralAsshat wrote:
           | Depends on which version of Vice City you played. The
           | original PS2 version would not have had access to a hard
           | drive.
           | 
           | GTA: San Andreas on the XBOX _did_ allow you to use such a
           | feature, provided that you had used the XBOX 's disc drive to
           | rip the audio CDs yourself. I recall letting the XBOX rip all
           | of my System of a Down CDs circa 2005 for expressly this
           | purpose.
           | 
           | PC ports, IDK. Probably.
        
             | CydeWeys wrote:
             | Oh yeah I distinctly remember playing Deftones over and
             | over and over from local files on the PC version, to the
             | point that all I can think about when I see GTA or hear
             | Minerva is the other one.
        
             | addandsubtract wrote:
             | Fun fact: Vib-Ribbon (for the PS1) allowed you to swap out
             | the game disc for a music CD to play to your favorite
             | songs.
        
               | ssl-3 wrote:
               | So did Ridge Racer.
               | 
               | After loading, the entire game (from opening screen to
               | ending scene) fit completely into the PSX's tiny RAM.
               | 
               | And the in-game background music was just regular CD
               | audio tracks on the game disk, which was easy since the
               | drive wasn't used for anything else anyway.
               | 
               | Open the drive, swap disks for your choice of audio CD,
               | and it was happy to play those tracks instead.
               | 
               | (Or, alternatively: Put the Ridge Racer game disk into a
               | regular CD player and enjoy the synthwave soundtrack all
               | on its own.)
        
             | IntelMiner wrote:
             | A lot of original Xbox games had that feature. It was super
             | unique at the time
             | 
             | They later extended it on the Xbox 360 to allow you to link
             | in your Windows Vista machine to _stream_ your MP3 's
             | straight to it
             | 
             | Playing Halo 3's campaign to Queen was a great experience
             | back in 2007
        
               | ascagnel_ wrote:
               | > They later extended it on the Xbox 360 to allow you to
               | link in your Windows Vista machine to stream your MP3's
               | straight to it
               | 
               | The Xbox 360 expanded on the feature in some neat ways --
               | if you had an iPod or other portable player, you could
               | plug that in via USB, it supported generic DLNA shares
               | (so you could play music from Kodi/XBMC running on a PC),
               | and some (most?) games would flag cutscene audio vs. in-
               | game audio, which would allow the system to pause the
               | user-provided audio and fall back to the game's
               | soundtrack for cutscenes.
        
               | crtasm wrote:
               | That's fantastic, I'll have to try it out next time I get
               | my 360 plugged in.
               | 
               | It also had global settings for controller vibration,
               | inverted camera.. perhaps some others? I really miss
               | those in future generations and on PC.
        
             | andrybak wrote:
             | > PC ports, IDK. Probably
             | 
             | Yes. Source:
             | 
             | https://gta.fandom.com/wiki/Custom_Radio_Stations
        
             | cal85 wrote:
             | I remember this on GTA III, played on Windows XP. I think
             | the radio station was called "MP3 Player", and there was an
             | empty folder in the game's application folder to which you
             | could add MP3s.
        
           | petercooper wrote:
           | GTA 3 certainly did. I remember because I basically spent a
           | few weeks listening to Weezer's _Green_ album (that came out
           | a few months prior) over and over while playing the game.
        
           | weberer wrote:
           | Excite Truck on the Wii also had that feature. You could load
           | mp3s onto the SD card. It was a launch title, so I was
           | expecting most Wii games to support that feature, but I think
           | only a couple ended up with it.
        
         | rickdeckard wrote:
         | True, but in case of Sony, Spotify replaced "PlayStation
         | Music", a competing service of Sony which simply didn't scale,
         | and the only service able to overlay music over any game
        
           | tantalor wrote:
           | > the only service able to overlay music over any game
           | 
           | Able to? Or allowed to?
        
             | notnmeyer wrote:
             | those are the same thing in this context. obviously it's
             | not that spotify is the only company capable of figuring it
             | out. what's left? sony blessing spotify.
        
               | manwe150 wrote:
               | It could also be there is only enough profit for one, so
               | the game theory equilibrium is zero. So Spotify could be
               | the only player large enough for Sony to profitably
               | encourage. Although that theory doesn't account for them
               | not giving the option of free music players written by
               | hobbyists who don't care about profit or labels but only
               | serve indy content
        
               | rickdeckard wrote:
               | PlayStation Music (or actually "Music unlimited" as it
               | was called) was the only music application able/allowed
               | to run in background while a game was running. Other
               | (hobbyist) music players are not allowed, likely because
               | it would make the available resources to a game less
               | predictable, so harder to optimizer for the console...
               | 
               | As many others, Sony found later that it's not worth it
               | to operate a own streaming service, and probably made a
               | deal with Spotify where Sony provided the initial
               | application, Spotify provided the service and potentially
               | pays some additional revenue share to Sony.
               | 
               | It's a story from a moment in time where every
               | distributor/company thought they could do a better/more
               | profitable music streaming service than Spotify...
        
         | Ayesh wrote:
         | Spotify is also the only app apart from YouTube Music that
         | works in Google Home devices (at least in my region).
        
         | cobertos wrote:
         | Does anyone know the social mechanisms behind the scenes that
         | allow them to negotiate such effective deals?
         | 
         | Spotify is deeply in bed with the traditional labels/music
         | industry and that industry seems to be able to "move" stuff
         | easily from what I've seen. I always have a hard time
         | visualizing all the components at play here though.
        
           | YetAnotherNick wrote:
           | I think it is because spotify's biggest competitor is Apple.
           | And both Google and Sony really doesn't want Apple to control
           | the music streaming industry as it could affect their device
           | sales.
        
             | panopticon wrote:
             | It's interesting because Google has their own competing
             | music streaming platform, but they _still_ seem to give
             | preferential treatment to Spotify. For example Spotify was
             | the only service that worked with the Android clock app
             | when they added the ability to use music with alarms.
             | YouTube Music support didn 't land until a year later.
        
               | lallysingh wrote:
               | Because they know that their service sucks and will
               | probably get shut down. I'm speaking as a customer of
               | both
        
             | CharlesW wrote:
             | > _And both Google and Sony really doesn 't want Apple to
             | control the music streaming industry as it could affect
             | their device sales._
             | 
             | Is that true? My Alexa and Sonos devices work great with
             | Apple Music.
        
               | YetAnotherNick wrote:
               | Becuase there is competetion now so Apple has to play
               | well. In cases where Apple doesn't have any competetion
               | or is significantly ahead like iMessage or FaceTime or
               | satellite message, Apple has a history of creating
               | ecosystem.
        
               | bryanrasmussen wrote:
               | when a company that produces hardware that plays music
               | has control over the industry that delivers music to that
               | hardware they might be tempted to make their hardware
               | handle that music better.
               | 
               | Apple might not even do that, but given Google's
               | documented behaviors about making their sites work better
               | with Chrome they might expect that Apple would if they
               | could.
        
               | CharlesW wrote:
               | > _when a company that produces hardware that plays music
               | has control over the industry that delivers music to that
               | hardware..._
               | 
               | FWIW, Apple doesn't control the music industry. Spotify
               | has more than twice the marketshare of Apple Music, so
               | I'd imagine that (for now) Spotify has commensurate
               | influence over the music industry.
               | 
               | > ... _they might be tempted to make their hardware
               | handle that music better._
               | 
               | Maybe Google would, but (to my original point) Apple
               | doesn't tie their media services to their devices.1 I
               | think it's worth keeping in mind that you really can't
               | equate Google's evil tendencies to Apple's (and vice-
               | versa) because their business models are completely
               | different.
               | 
               | 1 https://www.apple.com/ae/apple-tv-app/devices/
        
           | ketzo wrote:
           | The music industry is, indeed, notoriously litigious /
           | negotiation-heavy.
           | 
           | Pure speculation: by necessity, Spotify has probably gotten
           | pretty good at those things too. I would bet they've got some
           | pretty heavy hitters in the dealmaking department.
        
           | personjerry wrote:
           | A big portion of Spotify's ownership is held by the big music
           | companies, including Sony. I learned this from watching The
           | Playlist on Netflix. (It's way over-dramatized but you can
           | learn a thing or two)
        
           | stefan_ wrote:
           | Spotify started the EU antitrust case on Apple:
           | 
           | https://www.theverge.com/2023/2/28/23618264/eu-antitrust-
           | cas...
           | 
           | Also of course, Spotify is somewhat of a monopoly of its own,
           | or a chosen 'winner' by the music industry at large
           | colluding.
        
             | piva00 wrote:
             | > Also of course, Spotify is somewhat of a monopoly of its
             | own, or a chosen 'winner' by the music industry at large
             | colluding.
             | 
             | Spotify has ~30% of the market, Apple Music, Tencent, and
             | Amazon have each ~13%, YouTube Music another ~9%.
             | 
             | That's far from a monopoly...
        
           | lotsofpulp wrote:
           | I would guess Google needed Spotify to prioritize the Android
           | App.
           | 
           | And as far as I can tell, the music labels
           | (Warner/Sony/Universal) need Spotify to be able to negotiate
           | with Apple/Google/Amazon.
        
         | hexedpackets wrote:
         | Sony was a major investor in Spotify, reportedly worth $1.5B at
         | IPO[1]. I'm not sure how much stock they've held since then.
         | 
         | [1] https://www.musicbusinessworldwide.com/sonys-stake-in-
         | spotif...
        
         | sadjad wrote:
         | Apple Music can do the same on PS5.
        
         | deelowe wrote:
         | Related question. Why don't any games allow you to replace the
         | in game music with something else? Is this patent encumbered or
         | something? I figured by now, I'd be able to simply go into
         | settings, choose an audio provider (e.g. YT Music, spotify,
         | local, etc) and have a custom BGM soundtrack play.
        
           | filoleg wrote:
           | It's not necessarily that game devs"don't allow it," and more
           | like "didn't bother to implement that feature and integrate
           | with those services."
           | 
           | Which is a really fair point. Because why waste time on this,
           | when a user who cares about playing their own music can just
           | open a browser tab or spotify/apple music/local/etc. app, and
           | it will work literally in any game anywhere. And Playstation
           | supports Spotify/Apple Music/local music playback during
           | games natively, without any hacks or workarounds (like using
           | the built-in web browser) as well. I assume Xbox has similar
           | functionality, but I don't have much experience with it.
           | 
           | The only games i've seen that allow (limited) in-game audio
           | provider choice are those that have an in-game radio feature
           | (older GTA games, Forza, etc.), so that the custom user music
           | kinda works "in-universe" in those games.
        
           | tonyarkles wrote:
           | Smiling thinking back to Quake 1, which only took up a small
           | fraction of the CD for the installer and would play any audio
           | CD that was in your drive for you :D
        
           | TaylorAlexander wrote:
           | Lots of discussion in the replies to this comment about games
           | which do permit that.
           | 
           | https://news.ycombinator.com/item?id=38366126
        
           | taway1237 wrote:
           | On PC you can just mute the music and play anything you want
           | in the background. So there's no need for a special support.
        
           | vel0city wrote:
           | The OG Xbox used to allow you to rip music locally to the
           | device and then playback the music in games which supported
           | it. It was a pretty nice feature for its day.
        
         | filoleg wrote:
         | Correction, it works with Apple Music as well[0], and with
         | local music files[1].
         | 
         | As for why, it seems like those were just the only two that
         | bothered to integrate their apps with Playstation. Which kind
         | of makes sense, as Spotify and Apple Music are the two largest
         | streaming services currently (by user numbers[2]). Youtube
         | could arguably claim to be more popular, but their YT music app
         | feels half-baked even on the primary platforms (iOS and
         | Android). And the other ones right behind are Tencent Music and
         | Amazon Music, which are rather unpopular, at least in the US.
         | 
         | 0. https://www.playstation.com/en-
         | us/support/subscriptions/how-...
         | 
         | 1. https://www.playstation.com/en-us/support/hardware/play-
         | vide...
         | 
         | 2. https://explodingtopics.com/blog/music-streaming-stats
        
           | DragonStrength wrote:
           | Weird framing of those linked numbers: Spotify (30%) is way
           | out in front and Apple (13.7%), Tencent (13.4%), and Amazon
           | (13.3%) all have similar market share.
        
         | seatac76 wrote:
         | It helps that Sony is also a big player in the music rights
         | business so it was probably in Sony's interest to make it easy.
        
         | plz-remove-card wrote:
         | > Spotify is very good at negotiating sweetheart deals.
         | 
         | Indeed, and that skillset has given them an advantage in the
         | market. Things working as expected. Does it suck for their
         | competitors? Absolutely. Is it illegal? I don't think so.
         | 
         | Anyone is free to fork android and make their own app store. A
         | luxury thanks to open source. The network effect is real but
         | the market isn't intended to be "fair", it's brutal.
        
         | nathancahill wrote:
         | Also many cellular providers (esp developing countries) have
         | sweetheart deals for serving Spotify data without it counting
         | towards your data limits.
         | 
         | Facebook has/had that too in many markets.
        
         | scarface_74 wrote:
         | If they were "very good at it", why haven't they turned a
         | profit...ever?
        
       | jmyeet wrote:
       | This is the real problem with the Apple/Google 30% tax: it's not
       | that the App/Play Store costs 30% to run. It's that they want to
       | give sweetheart deals like this to very large customers.
       | 
       | You're paying for that slush fund.
        
         | bad_user wrote:
         | The real problem with the 30% is that it's far too high. It
         | could have been 0%. Why do you care about what deals with
         | Spotify they have? Is this resentment?
         | 
         | > _You 're paying for that slush fund._
         | 
         | Google is probably getting the difference from Spotify in some
         | other way. Google/Apple also have a lot of profit with their
         | app stores because 30% is too damn much.
         | 
         | If Google wouldn't have a deal with Spotify, you'd still be
         | paying 30%.
        
           | hackernewds wrote:
           | creating winners and losers while owning a majority chunk of
           | any consumer market segment is considered a monopoly
        
             | bad_user wrote:
             | Monopolies aren't illegal.
        
           | FirmwareBurner wrote:
           | _> Is this resentment?_
           | 
           | No, it's unfair market conditions which are illegal in most
           | developed countries.
           | 
           | How can small companies expect to compete with the big
           | established ones if those players enjoy deals way way better
           | than what the new players have?
           | 
           | It's basically hardcoded inequality creating winners and
           | losers from the start and goes against the free market
           | principles.
        
             | bad_user wrote:
             | That's not true. Most contracts are negotiable, and this is
             | legal. Of course, this may change in the EU due to the
             | "Digital Markets Act", but this is new.
             | 
             | Bigger companies getting better deals has always been the
             | reality, due to volume discounts.
             | 
             | We have a different idea about what the free market is.
        
               | FirmwareBurner wrote:
               | _> Of course, this may change in the EU due to the
               | "Digital Markets Act", but this is new._
               | 
               | That's exactly why it should change and why Apple(and
               | Google) knows the winds are changing sooner or later.
               | 
               |  _> Bigger companies getting better deals has always been
               | the reality, due to volume discounts._
               | 
               | That works in retail where I can get a volume discount
               | for buying 2 million tonnes of bannanas, but this logic
               | doesn't apply to digital markets which scale much more
               | effortlessly and cheaply regardless of scale meaning
               | steep discounts for big players are somewhat counter
               | intuitive.
               | 
               |  _> We have a different idea about what the free market
               | is._
               | 
               | The free market means that if I want x tonnes of bannanas
               | to buy or sell, I can choose which supplier or to whom,
               | and at what price to buy/sell them.
               | 
               | In the mobile digital markets you have no such freedom of
               | choice. It's either Apple on the iOS market or Google
               | (minus sideloading) on the Playstore, that's it. They're
               | two monopolies with no competition, not a free market.
        
           | gregoriol wrote:
           | This kind of deal is just unfair to any other business: if
           | they are a marketplace, they have to have the same rules for
           | everyone. It shouldn't matter how big you are, how you went
           | to college with their CEO, or if your wife drinks tee with
           | their wife: as soon as you provide a service that anyone can
           | get, rules should be the same for everyone.
        
             | scarface_74 wrote:
             | A marketplace has never in history given everyone the same
             | deal.
        
         | zooq_ai wrote:
         | Every single firm will give sweetheart deals to large
         | customers.
         | 
         | The marginal unit cost of serving a large customer is always
         | lower than serving a smaller one. Why shouldn't I pass the
         | savings to that large customer?
         | 
         | The risk premium for serving a large established firm is lower
         | than serving a smaller one (including payment failure risk).
         | Why shouldn't I pass the savings to that large customers?
         | 
         | Large customers also give you predictive revenue and gives
         | sufficient room in purchasing decisions. Why shouldn't I pass
         | the savings to the large customers?
         | 
         | Large customers may also bring in other customers and open up
         | new revenue channels for me. Why shouldn't I pass the benefit
         | to them?
         | 
         | Economies of scale is a thing and that's how consumers get to
         | enjoy low prices and high quality.
         | 
         | It's incredibly sub-optimal to punish economies of scale
        
         | astrange wrote:
         | Apple doesn't give deals to any App Store developer, as we
         | learned from the Epic trial.
         | 
         | And you're not paying 30% either place, you're paying 15%.
        
       | amadeuspagel wrote:
       | It just remains hilarious to see Google under fire for
       | negotiating secret deals to keep companies on the play store.
       | Apple got this right the first time.
        
         | paxys wrote:
         | There is zero chance that Apple isn't doing the same. All their
         | deals with Google are the prime example of anticompetitve
         | behavior in the industry.
        
           | amadeuspagel wrote:
           | My point is that Apple doesn't need to do the same, because
           | there's no alternative to the App Store. And that's what's
           | funny. If you don't allow competition in the first place, you
           | don't get bothered for "unfair competition" by antitrust
           | regulators.
        
             | AnthonyMouse wrote:
             | > If you don't allow competition in the first place, you
             | don't get bothered for "unfair competition" by antitrust
             | regulators.
             | 
             | This seems like an obvious defect in antitrust regulators.
        
             | lern_too_spel wrote:
             | Whether they need to or not, they do the same.
             | https://nitter.net/TechEmails/status/1444367219509637123
        
       | Supersaiyan_IV wrote:
       | Not sure companies having deals and negotiations is newsworthy.
       | How about that deal where Qualcomm didn't pay to use ARM patents?
       | At least that one's actually interesting.
        
         | carstenhag wrote:
         | This is newsworthy because Google and Apple are facing lawsuits
         | regarding their forced 30% price cut for years now.
         | 
         | Also, imagine you are an indie Android Developer/small company
         | and want to sell an app. Nowadays for the first $1M in revenue
         | it's a 15% cut, above that (and it used to be since the first
         | $) 30%. But hooray, the big company Spotify pays 0% to 4%.
         | 
         | And then the Google guy says, quote from the article: "These
         | key investment partnerships allow us to bring more users to
         | Android and Play by continuously improving the experience for
         | all users and create new opportunities for all developers."
         | 
         | So yeah indie dev or small company, Google says you should be
         | glad they only take 0-4% from Spotify, that way all Android
         | users have an improved experience!
         | 
         | Not only is this shameful from a morale perspective, but also
         | lawsuits & the EU will have even more arguments against Google
         | now. Bonus: In the last paragraph Spotify is also shown as
         | hypocrite - taking advantage of a 0-4% deal with Google, but at
         | the same time joining a "Coalition for App Fairness" to reduce
         | fees.
        
       | kmeisthax wrote:
       | At the onset of the Epic lawsuits, I thought the Apple lawsuit
       | would have some merit, because they tie users' hands behind their
       | backs, but that the Google lawsuit was a baseless attempt to
       | fragment the Play Store with Epic microtransaction nonsense. All
       | the things coming out of the Google case have shifted my opinion
       | significantly. Google wasn't actually playing fair while Apple
       | was cheating; they both were cheating. Google was just hiding it
       | under a veneer of "open source" and "open platform".
       | 
       | The Apple lawsuit failed primarily because, well, it's not
       | illegal to use a legal monopoly (copyright) in the intended
       | manner. Nor is it illegal to merely be big[0]. Epic's lawsuit
       | against Google may succeed purely on the basis of "well, Google
       | opted _in_ to competing app stores and payment methods, Apple
       | didn 't", which is not at all the outcome I wanted or expected.
       | 
       | [0] Or at least, it stopped being illegal after the neoliberals
       | rewrote history with the "consumer welfare" argument.
        
       | amelius wrote:
       | If you hate government regulation, then wait until you see a
       | market regulated by a company ...
        
         | wahnfrieden wrote:
         | ancap freedom sounding more like serfdom for us peasantry
        
         | appplication wrote:
         | Corporate regulation looks a lot like an LLM refusing prompts.
        
         | markwkw wrote:
         | I don't know. Look at hundreds of thousands of pages of
         | regulations, many layered regions and municipalities, meddling
         | politicians; agencies and bureaus involved in US market (or EU
         | market).
         | 
         | If you wrote down all the rules of Google app store, including
         | all their sweetheart deals (I'm sure there are many), and
         | accounted for all departments within Google that influence
         | AppStore, it would be massively smaller and way simpler
         | conceptually. The scale of bureaucracy, inconsistency, bad
         | incentives and accumulated cruft is just not comparable.
        
           | amelius wrote:
           | Try finding justice on a company-owned platform like
           | Android's app store, or YouTube. I see a lot of stories
           | titled "YouTube shut down my account for no reason", and I
           | never see stories titled "The government shut down my
           | business for no reason".
           | 
           | At least with the government you are backed by the rule of
           | law. With companies it's always "tough luck, you agreed to
           | the EULA".
           | 
           | PS: and never forget that government agencies gave us the
           | Internet, so all those layers and layers of bureaucracy did
           | give us something great and it isn't all bad even if you want
           | to see it that way.
        
       | meltyness wrote:
       | I guess if I were a shareholder I'd be pleased since they
       | seamlessly filled the gap left by GPMAA, spawned a lower
       | maintenance subproduct in YTM, and cashed in on the collusion,
       | but as someone screwed over by a product that Google "just gave
       | up on" everything Google makes is like a hamburger full of sand,
       | and I strive to avoid eating it, to this day.
        
         | RhodesianHunter wrote:
         | Sitting here deeply regretting my home full of Google home
         | devices. Sand tastes bad man.
        
         | Reubachi wrote:
         | Can you share your gripes with YTM? I've been using GPM and
         | thus YTM since....a long long time.
         | 
         | When GPM died, I was very anti "switch" to YTM. But now I can't
         | even recall the issues in my head that I suspected/feared with
         | the change. In fact, Youtube Premium and YTM are the only
         | subscription I would recommend to friends and family."
         | 
         | To remind me of my hatred for google, can you describe what you
         | dislike? I realize there's the whole monopoly and walled garden
         | thing.
        
           | meltyness wrote:
           | Lots of things,
           | 
           | - playlist decayed and dropped songs, YouTube is even worse
           | about this
           | 
           | - Play Music had a new releases browser highlighting new
           | album releases by genre, you could "walk" into them in AA,
           | then they bled that off
           | 
           | - as it stands "Play" doesnt have music anymore, and so the
           | only discovery is YouTube's recommendations
           | 
           | - YouTube's recommendations are somehow difficult to control,
           | overly gamed, repetitive, coarse, and generic -- some of
           | which are contradictory. Google wasn't even able to protect
           | Gboard from exploits like this with their unsated thirst for
           | big data automation dominance
           | 
           | - they haven't begun to cooperate with other vendors to
           | operate with assistant, instead picking winners, again
           | 
           | - for a span battery was concerning, it's not right now
           | 
           | - for a span Google's failed record of protecting user
           | privacy, even now Google+ echo's when the Photos flow Share
           | workflow walks me into privacy violating features
           | 
           | - i have qualms about providing an ad personalization
           | business real-time granular data about my mood (though it's
           | unlikely since my tastes are too obscure, anyway)
           | 
           | - i have qualms about subjecting myself to the opinions of a
           | business with large enough reach to be an effective political
           | entity and lever of corporate activism against my neighbors
           | in society (particularly for an inferior product)
           | 
           | Hope this helps.
           | 
           | Edit: also the playback history was pretty bad IIRC, I assume
           | it lumps audio playback with shorts, and shorts can't be
           | organized into playlist despite their efforts. I need music
           | to be a commodity, not a gift/promise.
        
             | Reubachi wrote:
             | Interesting, that's what I was wondering exactly, thanks
             | for the context.
             | 
             | I think the main difference between our experiences is
             | stemming from the "Play" garden.
             | 
             | when I was on android, I didn't care that the Play
             | experience was being "deprecated" because all I would use
             | it (and YTM) for was music. And now with Apple, I just
             | think it as my "music" app. And regardless of platform, I
             | find it absolutely demolishes Spotify top to bottom in
             | UI/UX, audio options, discovery, app health, etc.)
             | 
             | I've never had AA/Carplay, so not surprised this has never
             | bothered me. Makes me realize i'm missing an entire feature
             | suite.
             | 
             | Have you tried it recently? I'm interested if you'd find it
             | to be more "normie polished" than it used to be.
             | 
             | Edit: not sure why I'm defending an evil mega-corp, trying
             | to justify my years of purchases I guess :)
        
               | meltyness wrote:
               | I've fooled with it, but didn't see any draw. I removed
               | it from my initial bloatware purge of my Pixel, including
               | Google's launcher.
               | 
               | At a glance,
               | 
               | Things that leave a bad taste in my mouth:
               | 
               | - Genres > Metal > "Numb" by Linkin Park
               | 
               | - New Releases isn't organized by genre, which means you
               | breathe through a straw, and hope Google brings a release
               | to your attention.
               | 
               | - The "feed" New Releases which is apparently robo-
               | tailored includes a Slowdive album from 1996, and a bunch
               | of corporate stuff I'll likely never be in the mood for.
               | 
               | - no acknowledgement of labels, collectives, or studios.
               | all very real constructs in current music.
               | 
               | - presumably live music recs are out even though those
               | were never accurate to begin with
               | 
               | - there wasn't any on boarding, i guess im just to assume
               | google knows who i am. went through onboarding, it's just
               | there to slurp up artist relations and obtain feedback on
               | recent trends it's inefficient and irritating out of
               | touch
               | 
               | I like epitaph.
        
       | happytiger wrote:
       | Imagine being a competitor and then finding out the company that
       | is crushing you had a secret deal to pay nothing while you
       | struggled every month to pay royalties and were told over and
       | over by the parent company that "it was the best they could do."
       | 
       | Imagine not being able to figure out how they were so successful
       | while you are struggling to turn profit and make payroll.
       | 
       | These kinds of walled garden ecosystems seem to be very bad for
       | creating _healthy_ competition, and this news is just adds to the
       | *massive* mountain of evidence of shady behavior by every company
       | that controls one.
        
         | hedgehog wrote:
         | That assumes Google would bother picking up the phone to say
         | anything at all.
        
           | happytiger wrote:
           | Touche and a deeply important point.
           | 
           | There really is no "account manager" for the vast majority of
           | play publishers, is there?
        
             | hedgehog wrote:
             | I'm sure the people doing devrel over there do their best
             | but have to work under a communications policy that
             | prohibits discussing things like negotiable royalties
             | specifically to avoid situations like the current
             | litigation.
        
         | ethbr1 wrote:
         | I mean, that's public cloud in a nutshell too. And before that
         | enterprise software / database vendor.
         | 
         | Scale has always conferred substantial pricing advantages.
         | 
         | The difference nowadays is that more of a company's business is
         | covered by SaaS, and so more is subject to these taxes.
         | 
         | If 15% of your business had wildly variable scale costs vs your
         | competitor... okay. But if 50% does... as you say, hard to
         | compete even with a better product.
        
         | jannes wrote:
         | It's already kind of unfair that these services don't pay fees:
         | 
         | - YouTube Music doesn't pay fees on the Google Play Store
         | 
         | - Apple Music doesn't pay fees on the Apple App Store
        
           | judge2020 wrote:
           | Internally they might very well be paying fees to the other
           | business unit; It's just not something that actually hurts
           | the company's bottom line.
        
           | andsoitis wrote:
           | That would be silly. If both entities (e.g. YouTube Music and
           | Google Search) are owned by the same company, to whom would
           | you pay a fee? It doesn't make sense.
        
             | not_your_vase wrote:
             | In big corpos such departments usually have their very own
             | budget, and operate as a quasi-separate entity from the
             | others. Paying fees inter-departments is a very common
             | thing.
        
               | andsoitis wrote:
               | In which case the post I responded to is a red herring
               | because they claim (without evidence) that the transfer
               | pricing is happening in the case of YouTube Music and
               | Apple Music.
        
               | bryanlarsen wrote:
               | Still applies. Apple Music and YouTube Music may show
               | losses because of the transfer fees they pay. But Apple &
               | Google can then decide to keep them around even with
               | their paper losses because they make other divisions more
               | profitable.
        
               | wkat4242 wrote:
               | Hm yes but in general if this happens too much it's
               | frowned upon. Because all the bookkeeping to shift money
               | within the same company actually costs money for no real
               | reason.
               | 
               | If this happens a lot the department bearing the cost is
               | usually compensated with a bigger budget.
        
               | scarface_74 wrote:
               | I took an entire course on this in graduate school -
               | Management Accounting. Every large company does it.
               | 
               | My department at AWS "billed" by AWS when any of us set
               | up our own internal AWS accounts.
        
             | HumblyTossed wrote:
             | Why would it be silly? One division paying another division
             | for resources. That happens a lot and it makes sense in
             | that it helps to figure out just how much resources are
             | needed.
        
             | groestl wrote:
             | > It doesn't make sense.
             | 
             | Tell that to antitrust lawers.
        
             | jsight wrote:
             | Easy, have a law that makes them pay the fee directly to
             | their competitors. It'd only be fair.
        
             | mynegation wrote:
             | Not only it is not silly, it is widely practiced. Search
             | for "transfer pricing".
        
             | peoplefromibiza wrote:
             | it absolutely makes sense.
             | 
             | The company I work for owns several hotels, which are
             | managed by another company entirely owned by the parent
             | company.
             | 
             | When I stay at the company's hotel for a business trip,
             | they pay the same fee everybody else pay.
             | 
             | It would be both unfair competition and tax fraud to do
             | otherwise.
        
             | kshacker wrote:
             | This is a solved problem. Google may not care but in
             | general companies want to know if one of their businesses
             | is actually making money or just a perceived success
             | because of the conglomerate. Of course a company may fudge
             | the figures to lean the calculations one way or the other
             | but enough theoretical and practical data exists for
             | accounting costs.
             | 
             | https://en.m.wikipedia.org/wiki/Cost_accounting
        
             | lavezzi wrote:
             | transfer pricing
        
           | echelon wrote:
           | These companies need to be broken up.
           | 
           | Your cellphone maker shouldn't be eating into Hollywood's
           | business.
           | 
           | Your online Walmart is making Lord of the Rings.
           | 
           | And you pay a 30% fee just to deploy your software into their
           | walled gardens, which they monitor, remove the customer
           | relationship, and make you jump through hurdles. If you are
           | successful, someone can pay to place ads in front of
           | legitimate searches for your brand.
           | 
           | Edit: Can't respond to comments anymore after being
           | downvoted, so my response:
           | 
           | > Where and how is the line drawn? Should a cellphone maker
           | be eating into map maker's business? Laptop maker's business?
           | Camera maker's business? A secretary's business?
           | 
           | Perhaps when there are more than two vendors for one of the
           | most critical pieces of technology for modern civilization.
           | 
           | Perhaps when you can deploy apps without taxation, control
           | over distribution, unfair competition, scare tactics, or
           | adversarial ad placement.
           | 
           | Right now the two vendors wield absolute control over one of
           | the most essential societal functions. It's almost as bad as
           | if they controlled the internet itself.
        
             | codedokode wrote:
             | Apps in app stores are mainly supposed to sell air which
             | costs nothing (for example, game items) so paying 30% might
             | be reasonable.
        
             | lotsofpulp wrote:
             | > Your cellphone maker shouldn't be eating into Hollywood's
             | business.
             | 
             | Where and how is the line drawn? Should a cellphone maker
             | be eating into map maker's business? Laptop maker's
             | business? Camera maker's business? A secretary's business?
        
           | kurikuri wrote:
           | This comparison doesn't seem to address the issue of who you
           | replied to. If I were running a streaming service, knew the
           | business intimately, and still couldn't figure out how
           | Spotify had such an advantage against me, I would be both
           | perplexed and need to admit defeat.
           | 
           | I wouldn't have the same sentiment against YouTube music or
           | Apple Music, because these are explicitly part of the same
           | companies that host the marketplace.
        
             | happytiger wrote:
             | That's true. But it also raises question about whether the
             | marketplace should be able to advantage itself for its own
             | applications in the first place? It's "might is right" but
             | is it ethical and will it create a better society? It seems
             | consolidation is inevitable and meaningful competition
             | impossible.
             | 
             | I mean, ultimately, if you run a marketplace without posted
             | rules and only let your friends and your own self succeed,
             | aren't you at a minimum sort of cheating? Like a Vegas
             | house who claims fairness but the house gets special odds?
        
               | scarface_74 wrote:
               | Have you ever walked into any retailer that has house
               | brands right next to name brands cheaper?
        
               | brandensilva wrote:
               | Yes and it is also a borderline thing to me. Amazon
               | Basics does the same thing and it's pretty messed up that
               | you can put a product in the same marketplace you control
               | and run out the competition.
               | 
               | These walled gardens need to be opened up.
        
               | scarface_74 wrote:
               | So would you rather pay $30 for Sudafed or buy the house
               | brand for $15?
        
           | maccard wrote:
           | I wouldn't be so sure of those things
           | 
           | A few years ago, I worked on a video game published by
           | Microsoft. We ran game servers in Azure, and on Windows for
           | obvious reasons. The project had to pay for the windows
           | licenses from MS, despite being entirely funded by them,
           | partially developed by an internal studio, on aMS first party
           | IP.
           | 
           | I don't recall how much it cost exactly, but the cost of the
           | per-core windows server license hourly is not far off the
           | cost of a core on AWS these days.
        
             | benbristow wrote:
             | Microsoft seem to be pushing Linux in Azure quite heavily
             | nowadays. Surprised about the Windows thing. Especially for
             | game servers where Linux is in it's element.
        
               | maccard wrote:
               | This was neither today, nor yesterday.
               | 
               | Also, my experience of working in games is that the
               | developers are exclusively windows. The backend services
               | might use other OS's, but all the game development
               | happens on Windows. When this was going on, I don't think
               | a single developer in our room would have know the first
               | thing about Linux.
               | 
               | > Especially for game servers where Linux is in it's
               | element.
               | 
               | I think you'd be surprised at just how many games use
               | Windows servers :)
        
             | lotsofpulp wrote:
             | What difference does that make? Surely, any business
             | decisions would take into account that it is all still
             | Microsoft's money.
             | 
             | "Paying" for accounting purposes, and "paying" where the
             | payer loses access to the funds has different consequences.
             | 
             | For example, Apple and Alphabet can account for YouTube and
             | Apple Music paying App Store fees, but leadership can
             | ignore the fees for the purposes of selling a loss leader.
             | Spotify cannot ignore the fees, since it would run out of
             | money to pay other bills (or negatively effect net income).
        
               | scarface_74 wrote:
               | Amazon definitely didn't ignore internal costs when
               | deciding to axe its gaming studio
               | 
               | https://www.protocol.com/amp/amazon-bad-at-
               | games-2646952917
               | 
               | Neither is Disney ignoring transfer cost between Disney
               | Studios and Disney+.
               | 
               | Management accounting takes into account opportunity
               | costs.
        
               | lotsofpulp wrote:
               | The difference is they can choose to ignore it if it is
               | accomplishing some purpose, such as being a loss leader
               | to gain marketshare.
        
               | maccard wrote:
               | Have you any examples of this happening? Because every
               | experience I've seen points to sweetheart deals (such as
               | android + spotify) but internal teams have to play by the
               | normal rules.
        
               | lotsofpulp wrote:
               | https://www.wsj.com/tech/ai/ais-costly-buildup-could-
               | make-ea...
               | 
               | >Individuals pay $10 a month for the AI assistant. In the
               | first few months of this year, the company [Microsoft]
               | was losing on average more than $20 a month per user,
               | according to a person familiar with the figures, who said
               | some users were costing the company as much as $80 a
               | month.
               | 
               | Who knows if Apple is earning a profit on its Music +
               | Classical Music apps or whatever else it bundles into its
               | products. Maybe they consider it to be a small enough
               | loss to offset the chance that a customer buys an Apple
               | One bundle, which then makes up for the loss because the
               | margins on cloud storage are much higher.
        
         | atleastoptimal wrote:
         | If they were a worthy competitor they'd be able to get an even
         | better deal from Google. Making deals is an open marketplace,
         | it's all about what you can offer. Obviously Spotify is
         | offering Google something worth waiving the fees.
        
           | broken_clock wrote:
           | You can't be serious?
        
           | chucke1992 wrote:
           | Spotify was basically the first company. And they had the
           | advantage due to that. So any new competitor would not be
           | just disadvantaged - against the established Spotify - but
           | would also have to spend more money to compete (due to
           | Spotify having a deal).
           | 
           | It is basically anti-competitive behavior.
        
             | Shaanie wrote:
             | Isn't that generally true? A company making a billion
             | widgets per year likely gets a way better deal on the
             | materials required to make them than a company making only
             | ten thousand.
        
               | happytiger wrote:
               | There's a big difference when you run the marketplace
               | where those deals are being brokered _and_ set the
               | pricing for discounts and deals.
               | 
               | When you run the marketplace and make sweetheart deals,
               | you change the terms of everyone else in the market. But
               | if you don't tell everyone in the category about your
               | marketplace changes, they become disadvantaged and yet
               | they would never suspect a thing if you don't tell them.
               | 
               | So it's less like a cheaper input widget for a scale
               | operation and more like the terms and conditions change
               | but just for yourself or one customer that nobody else
               | even knows is happening.
        
         | radicaldreamer wrote:
         | This is why not all product categories are equal. Go to market
         | is a fundamental calculation when creating any product.
        
         | andsoitis wrote:
         | You should always assume your competitors are negotiating for
         | the best deal on things and so should you.
         | 
         | Being passive and simply accepting things at face value is not
         | competitive or smart.
        
           | kwanbix wrote:
           | Yeah, I am sure that if I tomorrow start with my 0 customers
           | google will give me the same treatment as spotify.
        
             | andsoitis wrote:
             | Why should they?
        
               | happytiger wrote:
               | They should or they shouldn't.
               | 
               | The issue is the right to know as a competitor or
               | potential competitor isn't it? These aren't deals between
               | two companies, they are terms for public marketplaces,
               | and that is a critical difference.
        
               | yencabulator wrote:
               | To limit the power of monopolies.
               | 
               | https://digital-markets-act.ec.europa.eu/index_en
        
           | JohnMakin wrote:
           | > Being a passive and simply accepting things at face value
           | is not competitive or smart.
           | 
           | The parent comment did not suggest doing anything of the
           | kind, and what should a spotify competitor do in this
           | instance anyway?
        
         | apienx wrote:
         | This is why we can't have nice things. So-called moats are
         | responsible for a lot of the ambient enshitification.
        
         | scarface_74 wrote:
         | > Imagine being a competitor and then finding out the company
         | that is crushing you had a secret deal to pay nothing while you
         | struggled every month to pay royalties and were told over and
         | over by the parent company that "it was the best they could
         | do."
         | 
         | Imagine you're an also ran streaming service and found out that
         | AWS gave a special deal to Netflix and they had reduced rates
         | 
         | Or imagine you're selling "Joe Bobs Cola" and that Coke had a
         | special deal with Walmart.
         | 
         | This is not new. You really think big vendors are getting the
         | same deals as everyone else?
        
           | joekrill wrote:
           | The difference is that you can easily sell Joe Bob's Cola at
           | many other retailers and still reach a huge amount of
           | customers. Your streaming service can use Azure, GCP, or any
           | number of other options. But if you want to distribute your
           | mobile app you are essentially forced to use Google Play and
           | App Store, and you must give Google and Apple their 30% (or
           | whatever percentage it is now) cut.
           | 
           | We can argue that you can distribute your app other ways (at
           | least on Android), but that's not even comparable because of
           | the artificial barriers that are put in place to make that
           | difficult.
        
       | dehrmann wrote:
       | Spotify's problem is it has to pay out ~80% of _revenue_ to
       | rightsholders, so Apple 's 15% take doesn't leave you with a
       | viable business. For a time, Spotify handled this by charging
       | more for subscriptions from the App Store. I'm guessing Google
       | wanted to get a big name off what would become the Epic suit.
       | They knew Spotify pays ~2% when processing credit card fees,
       | there's a higher conversion rate with in-app payments, but
       | Spotify has a hard fee limit because of rightsholder payouts, so
       | they found a deal that makes everyone happy. Oh, and GCP.
       | 
       | The marginal cost for Fortnite is lower, so Google kept
       | squeezing. It's standard price discrimination. The problem for
       | Google is it also controls the marketplace.
        
         | thetrb wrote:
         | Wouldn't they be able to say that the actual revenue is just
         | the 85% they get after Apple's take?
        
           | hellisothers wrote:
           | No because Apple gets 15% of the IAP price right off the top,
           | Spotify doesn't cut them a check after the fact with an
           | explanation about rights holders etc.
        
         | josefresco wrote:
         | > Spotify's problem is it has to pay out ~80% of revenue to
         | rightsholders, so Apple's 15% take doesn't leave you with a
         | viable business.
         | 
         | It's the 80% of revenue to rightsholders that makes it a non-
         | viable business.
        
           | bryanlarsen wrote:
           | 20% of a very large number is still a large number. There are
           | lots of very profitable businesses that have a ~1% profit
           | margin.
        
         | paldepind2 wrote:
         | Surely the revenue is calculated from how much money Spotify
         | actually gets right? If they sell a $10 subscription and get $7
         | after Apple takes their cut then that is $7 dollars of revenue,
         | no?
        
         | phpisthebest wrote:
         | >>Spotify's problem is it has to pay out ~80% of revenue to
         | rightsholders, so Apple's 15% take doesn't leave you with a
         | viable business.
         | 
         | Any payment fees would be subtracted before the payout to the
         | rights holders, they pay based on NET revenue not gross revenue
         | [1]
         | 
         | [1]https://support.spotify.com/us/artists/article/royalties/
        
         | araes wrote:
         | The part I don't get with the Epic / Fortnite deal, is the last
         | sentence.
         | 
         | "it was one of the highest-profile early members of the
         | Coalition for App Fairness, a group that included Epic and
         | supported the Fortnite publisher's antitrust suit"
         | 
         | If they support the suit, why not "psst, btw, we got a great
         | deal from Google. You know, have somebody subpoena contract
         | records ..." Instead they're "We got our 4%, we Support you..."
        
         | scarface_74 wrote:
         | > Google is it also controls the marketplace.
         | 
         | And? Retailers cut deals and do kickbacks with certain
         | merchants all of the time for different reasons.
        
       | jameson wrote:
       | * Price discrimination is not illegal * Google has been claiming
       | they aren't monopoly because Apple exists * Clearly knowing such
       | secret deal pisses off other customers and yet there are no
       | alternative market for the Android platform
       | 
       | It's a very unfair(?) place to be for an app devs to pay the %
       | tax when Google spends one-time fee for reviewing the app + other
       | I/O costs
        
         | lrvick wrote:
         | There is no alternative market on Apple. On Android there is
         | F-Droid. Your app has to be open source to be on it though
         | which most companies would never concede to as it would expose
         | how much anti-user tracking they do.
        
           | cherryteastain wrote:
           | Also afaik F-Droid insist on building apks directly from
           | source, so non FOSS apps basically can never use it even if
           | they are ok with showing the tracking they do.
        
             | crtasm wrote:
             | They can, but they'd need to run their own repository.
             | 
             | F-Droid makes it easy to add other repos.
             | 
             | https://f-droid.org/tutorials/create-repo/
             | 
             | https://f-droid.org/tutorials/add-repo/
        
         | px1999 wrote:
         | > Price discrimination is not illegal
         | 
         | The Play store operates in many jurisdictions, including some
         | where this is borderline or could be deemed to be illegal
         | 
         | I hope that some of those jurisdictions start showing some
         | teeth on this sort of anticompetitive behavior
        
       | perfectstorm wrote:
       | this should not be surprising. Apple has negotiated their fees
       | with Amazon which was
       | [leaked](https://www.macrumors.com/2020/07/30/apple-halved-app-
       | store-....) a while back. this was before they changed the rules
       | about devs earning less than 1million pay only 15%. i'm sure
       | major companies like Spotify get nicer deals while indie devs and
       | small shops pay up 30%.
        
         | thedaly wrote:
         | For those who may not be aware, this is only for Prime Video
         | and Music. Marketplaces for physical goods are not subject to
         | app store fees.
        
           | scarface_74 wrote:
           | This is not true. You can buy digital movies from Prime Video
           | within the app.
        
       | groestl wrote:
       | I find it a bit shocking that there are people who think everyone
       | paid the same fees.
        
         | verdagon wrote:
         | Why's that?
        
           | groestl wrote:
           | Because that is just not how negotiations with (or between)
           | big companies work. There are all kinds of customizations to
           | standard contracts for them. From tweaks to liability, to
           | changes in responsibilities, guarantees, insurances, etc etc.
           | And of course fees. You have weight, you'll get results.
        
       | dgudkov wrote:
       | So, small Android developers pay all the Google taxes fees, but
       | big Spotify doesn't.
        
         | doublerabbit wrote:
         | Correct, just like National Tax and Maryland handing out
         | Chromebooks.
         | 
         | Someone has to pay for them, it might as well be us.
        
         | FalconSensei wrote:
         | Makes a lot of sense, especially since spotify decided its
         | going to pay big artists, but not small ones :/
        
       | rchaud wrote:
       | Spotify and many other services (Netflix, Youtube) began on the
       | web.
       | 
       | There's no reason to lock it behind an app store on mobile other
       | than "if we don't do it, Tidal/Deezer/Apple will".
        
         | lxgr wrote:
         | > Spotify and many other services (Netflix, Youtube) began on
         | the web.
         | 
         | Spotify didn't have a web player available in the first few
         | years of its existence.
         | 
         | > There's no reason to lock it behind an app store on mobile
         | other than "if we don't do it, Tidal/Deezer/Apple will".
         | 
         | A webapp-only music streaming service sounds like a nightmare
         | on a smartphone, considering offline playback, integration with
         | the OSes native playback controls, wearable support etc.
        
           | rchaud wrote:
           | Progressive Web Apps have access to persistent storage. I'd
           | be curious to know how much of Spotify listening happens
           | offline; my guess is that it's very little.
           | 
           | Either way, once sideloading is allowed on iOS I expect
           | companies to aggressively renegotiate app store fees.
        
             | lxgr wrote:
             | To gigabytes worth of persistent storage? Last time I
             | looked into it, that was not the case.
             | 
             | > I'd be curious to know how much of Spotify listening
             | happens offline; my guess is that it's very little.
             | 
             | Then you haven't lived in a country with bad cell coverage,
             | primarily metered/limited data plans, or both.
        
         | yencabulator wrote:
         | Have you tried making a mobile music player as a web page? Does
         | it work in the background, does it remain playing when the
         | phone is locked?
        
           | rchaud wrote:
           | Background audio works in PWAs; see this project for an
           | example: https://github.com/minht11/local-music-pwa/
        
       ___________________________________________________________________
       (page generated 2023-11-21 23:04 UTC)