[HN Gopher] Xash3D: An open-source reimplementation of Half-Life
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       Xash3D: An open-source reimplementation of Half-Life
        
       Author : mepian
       Score  : 14 points
       Date   : 2023-11-17 20:44 UTC (2 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | Kiuhrly1 wrote:
       | I have a port of this running on my 3ds. Terrible load times,
       | amazing performance considering the hardware. Pretty funny.
        
       | skrrtww wrote:
       | Hoping this would bear fruit for macOS, but looks like the
       | maintainer instead has written a mini anti-Apple screed and
       | intentionally doesn't support it.
       | https://github.com/FWGS/xash3d-fwgs/issues/61
        
         | deaddodo wrote:
         | I mean, yes it's somewhat anti-Apple. But their justifications
         | aren't really wrong.
        
         | Modified3019 wrote:
         | Reading through the thread, the dev stance honestly seems
         | pretty reasonable.
         | 
         | He initially supported it, but Apple kept making changes that
         | caused trouble. Since the devs don't have Apple devices and
         | have no personal interest supporting the platform, they cut
         | "support".
         | 
         | They continually invite anyone that wants to come onboard to
         | support it on Apple if they want to.
         | 
         | Your post (to me) initially reads as seeming like they are
         | actively blocking Apple support out of ideology, but that's not
         | the case. They even seem to occasionally entertain possible
         | ways to add compatibility without extra effort.
         | 
         | Microsoft is also increasingly causing them problems, with the
         | antivirus and software signing needed to ensure getting past
         | it.
        
       | bogwog wrote:
       | Wasn't this created from stolen/leaked code?
        
         | jimbob45 wrote:
         | You're probably thinking of the HL2 engine, which was leaked in
         | ~2003.
        
           | MrRadar wrote:
           | That leak was their entire source repository, including the
           | original HL "GoldSrc" code.
        
         | mepian wrote:
         | No, the leaked code wasn't involved, it's all reverse-
         | engineering and Quake's open source code where applicable
         | afaik.
        
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       (page generated 2023-11-17 23:00 UTC)