[HN Gopher] A Grand Theft Auto III Re-Implementation
___________________________________________________________________
A Grand Theft Auto III Re-Implementation
Author : ibobev
Score : 89 points
Date : 2023-10-31 19:53 UTC (3 hours ago)
(HTM) web link (openrw.org)
(TXT) w3m dump (openrw.org)
| the_player wrote:
| To save everyone the trouble - the last commit is 2 years old.
| oynqr wrote:
| Around the time re3 got public interest.
| gardenhedge wrote:
| "GTA 3 is no longer available on the steam store"
| colechristensen wrote:
| It wasn't for a while, they released a "definitive edition"
| which is available. They took the old versions down somewhat
| prematurely before releasing the remasters. A small number of
| people got some attention being disproportionally upset about
| this.
| powersurge360 wrote:
| This minimizes things a bit. The definitive editions got torn
| apart for being ugly and poorly developed. It was a better
| experience to use the originals and mod them in many cases.
| This original version is still not available and people are
| still upset about it. Looks like the DE version of GTAIII
| currently has a 6 out of 10 on steam so it probably hasn't
| been improved since release.
| vasdae wrote:
| I have played the DE version of GTA 3 (in fact I just
| finished) and it wasn't nearly as bad as they make it out
| to be. In fact I would say it's a better experience than
| the originals for those who haven't played them. Of all the
| bugs I've experienced, almost all of them were in the
| original release, which I played extensively.
|
| It's best to ignore youtubers and generally disagreeable
| nerds from reddit and all those places. They feed on hate.
| user_7832 wrote:
| > I have played the DE version of GTA 3 (in fact I just
| finished) and it wasn't nearly as bad as they make it out
| to be. In fact I would say it's a better experience than
| the originals for those who haven't played them. Of all
| the bugs I've experienced, almost all of them were in the
| original release, which I played extensively. It's best
| to ignore youtubers and generally disagreeable nerds from
| reddit and all those places. They feed on hate.
|
| While I don't disagree with your experience at all of it
| being better than the originals, that is unfortunately
| just part of the issue here. The background is that Take
| Two has been very litigious, and a number of high-quality
| mods are no longer relevant due to their actions.
|
| I may be misremembering the details but iirc there was a
| very high quality GTA4 graphics mod that essentially gave
| the game "modern" graphics that too was forced to stop
| due to legal issues(to say nothing of the GTA3/VC etc
| mods). GTA 5 loading times were very high until a single
| guy fixed their shitty code with a mod.
|
| Take Two isn't just poorly managed or have poor code
| quality (which they do), they are also hostile to users
| wanting to modify their game. A good bit of the criticism
| here isn't specific to the game itself (which for eg may
| be fine once it loads) but rather their behaviour.
| dingnuts wrote:
| considering all of the moral hand-wringing over the
| content of the GTA games there's some sort of deep irony
| over the fact that the developer is apparently not super
| ethical.
|
| or maybe it's not irony, but the opposite of irony. maybe
| it's totally predictable and shouldn't take anyone by
| surprise at all.
| giancarlostoro wrote:
| To be fair, even though I disagree with Rockstar on removing
| them from the store, you can still play the originals if you
| already owned them on Steam. Unlike the recent scandal with
| Assassins Creed where they removed it from your Steam
| library.
| wicket wrote:
| It's worth pointing out that this project has not seen active
| development for a couple of years, since Take-Two sued the
| developers:
|
| https://news.ycombinator.com/item?id=26199879
|
| https://news.ycombinator.com/item?id=28402640
| Hamuko wrote:
| Aren't those links about a completely different project with a
| completely different name?
| Philpax wrote:
| That's correct - OpenRW is a from-scratch reimplementation of
| GTA3, while re3 is a manual decompilation that's capable of
| reproducing the original executable (or something very close
| to it). Both projects are very impressive in their own right.
|
| When re3 went public, OpenRW archived their repository; when
| re3 was DMCA'd, OpenRW unarchived their repository; and when
| re3 was sued, OpenRW ceased development.
|
| (This is based on my recollection from observing this two
| years ago - there may be other factors involved)
| hd4 wrote:
| >when re3 was sued
|
| The day reverse-engineering legal protections failed.
| bigstrat2003 wrote:
| Not really. No legal protection is able to stop an
| overzealous litigant from suing you. The real test is
| whether they win the case, not whether they can file one.
| Unfortunately, most people don't have the means to
| _defend_ such a lawsuit, so they get bullied out of their
| legal rights.
| wicket wrote:
| You are right, however it's likely that OpenRW was also
| impacted by Take-Two's actions towards Re3 given that its
| development also ceased around the same time.
| omginternets wrote:
| All you had to do was follow the damn train, CJ.
| ThrowawayTestr wrote:
| Wrong game
| omginternets wrote:
| Oh shoot, you're right!
| crazysim wrote:
| Though there is a train following mission in GTA3 too!
| MBCook wrote:
| Despite being called OpenRW they never tell you where the name
| comes from, only that it's an attempt to write the engine from
| scratch with clean code.
|
| But why RW? Did the GRA games run on RenderWare?
| MrGilbert wrote:
| It's "Open ReWrite". That's what the description of the Github
| repository says.
| OatmealDome wrote:
| Yes, the early 3D Grand Theft Auto games (III, Vice City, and
| San Andreas) ran on RenderWare. [0]
|
| [0] https://gtamods.com/wiki/RenderWare
| moosedev wrote:
| I think the GTA 3 family of GTA games did, yes. They were
| PlayStation 2 games first, and RenderWare was relatively common
| for PS2 games.
|
| Source: worked in game dev using RenderWare on PS2 back then
| Crosseye_Jack wrote:
| GTA3/VC/SA, Manhunt and Bully ran on RenderWare. They made
| their own engine for GTA4 (and also for their pingpong game and
| RDR1 iirc) and I "presume" the games since.
|
| https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine
| hanniabu wrote:
| rewrite
| MiddleEndian wrote:
| I'm surprised there are no open source GTA 2 clones (either
| straight-up or just similar games of that style). The total
| topdown PoV with rotating sprites seems like it would be ideal
| for low/zero budget enthusiast projects.
___________________________________________________________________
(page generated 2023-10-31 23:00 UTC)