[HN Gopher] Log is the "Pro" in iPhone 15 Pro
       ___________________________________________________________________
        
       Log is the "Pro" in iPhone 15 Pro
        
       Author : robenkleene
       Score  : 841 points
       Date   : 2023-10-11 03:18 UTC (12 hours ago)
        
 (HTM) web link (prolost.com)
 (TXT) w3m dump (prolost.com)
        
       | ricardobayes wrote:
       | I don't like this new modern color keying in videography, to me
       | everything looks yellow and washed out.
       | 
       | What's wrong with contrast?
        
         | [deleted]
        
         | chrismorgan wrote:
         | Look at the picture of the dog: some of its fur is overexposed,
         | and you can't get the values back. A logarithmic scale means
         | you lose less detail at the extremes (bright and dark), so the
         | log picture isn't overexposed.
        
           | wazoox wrote:
           | I think the question was more about the general tendency to
           | make movies with that teal/orange look, that's still going on
           | strong after 12 years.
        
         | stephen_g wrote:
         | What screen are you looking at it on? There are all sorts of
         | colour grading styles, often it does go through trends but
         | punchy images are still very common, and I'm not sure what
         | you're talking about with yellow ones...
        
       | OJFord wrote:
       | > Standard iPhone video is designed to look good. A very specific
       | kind of good that comes from lots of contrast, punchy, saturated
       | colors, and ample detail in both highlights and shadows.
       | 
       | I remarked to my wife showing me a video recently that you could
       | tell it was taken on an iPhone, I don't think it's just the
       | 'punchiness', for me the main thing is the way it seems to
       | attempt to smooth out motion - the 'in' thing seems to be to sort
       | of spin around showing what's around you while selfie-vlogging
       | and tik-tokking and what-notting, and iPhones make it look like
       | you did it with a steadicam rig that's not quite keeping up.
        
         | pnpnp wrote:
         | Another thing they've done more recently is HDR video (to my
         | cave man brain, this means brighter brights).
         | 
         | They've paired this with much higher brightness on the screens,
         | which makes the videos look much more realistic. I first
         | noticed this on my M1 Pro screen, which absolutely blew me away
         | (1600 nits peak brightness).
         | 
         | That's the biggest telltale "filmed on iPhone" trait I'm
         | noticing right now. Yes, you can create HDR videos in other
         | ways, and I'm sure it will be more popular on other platforms
         | soon.
        
         | DrawTR wrote:
         | I know exactly what you mean by this! I can always tell if it
         | was taken on an iPhone -- not that it looks bad, or anything,
         | but there's always a few little cues that make it obvious. As
         | you mentioned, I think the motion is a large part of it.
        
         | basisword wrote:
         | That's a specific camera mode (action mode I think). Does the
         | standard video mode also do heavy stabilisation?
        
           | twobitshifter wrote:
           | The stabilization is partially physical driven on phones this
           | is called OIS. https://www.androidauthority.com/image-
           | stabilization-1087083...
           | 
           | EIS is not usually needed for video but maybe in some cases
           | it's used?
        
           | OJFord wrote:
           | Does it perhaps auto-enable when it deems it appropriate?
           | 
           | I don't have an iPhone, I've just noticed this (perhaps it's
           | more obvious to me _because_ I don 't have one) in others'
           | videos.
        
         | leokennis wrote:
         | To add, a few generations ago hand held video shot on iPhones
         | was not (or hardly effectively) stabilized. But now iPhone have
         | good stabilization. I think the tradeoff (the too-smooth motion
         | thing) is worth it.
        
         | throw0101a wrote:
         | > _I remarked to my wife showing me a video recently that you
         | could tell it was taken on an iPhone_
         | 
         | It's also relatively understood that certain camera companies
         | (Nikon, Canon, Sony, Fuji) have a certain 'look' to them in how
         | they process the raw image sensor data to generate a JPEG
         | (there's a differences in the final colours).
        
         | mattigames wrote:
         | Someone used an iphone to record their desktop screen playing
         | call of duty and the top comment on Reddit was how it made the
         | game look Disneyesque, a spot-on assessment.
        
           | jaipilot747 wrote:
           | Do you have the link by any chance?
        
       | 38 wrote:
       | [flagged]
        
       | t0bia_s wrote:
       | Who is a target audience? Most Apple users wont spent time in
       | postproduction and colour grade their footages. Pros will stay
       | with dedicated technology made for cinematography.
        
         | sbuk wrote:
         | Steven Soderbergh an awful lot on an iPhone. He's made at least
         | two movies with them. I'd argue that he is a 'pro'.
         | 
         | https://www.indiewire.com/features/general/steven-soderbergh...
        
         | te_chris wrote:
         | "Pros" is a wide space these days. Hell, my mate has a film
         | released on hbo max which was entirely shot in 4K on iPhones
         | probably 6 years ago now.
         | 
         | Think of the sheer amount of 'content' (used pejoratively)
         | these days. That is not being made by traditional
         | cinematographers. It's videographers, maybe with a pro camera,
         | but maybe with an iPhone, or maybe one pro camera and an iPhone
         | or two for backup. Think of weddings or similar as well,
         | massive demand. Apparently everything needs to be video so why
         | not this. As an aside, aforementioned director shot our wedding
         | as a favour to us (in 2019) on a 4K lumix and an iPhone.
         | 
         | It's the camera you have on you, innit.
        
         | scottapotamas wrote:
         | People vlogging would probably prefer the ergonomics and weight
         | of a phone over something more serious, so I wouldn't be
         | surprised if this competes with the GoPro on functionality and
         | image for 'walk and talk' people?
         | 
         | Guerrilla film-makers will probably love it - iPhones aren't
         | really noticed and are allowed in plenty of places where
         | serious cameras aren't.
         | 
         | I can also see it being useful for some specific commercial ad
         | work, I've seen people specifically shoot on phones to get the
         | relatable phone 'look' for specific shots.
        
         | indeyets wrote:
         | "Enthusiasts", YouTubers, ...
        
           | t0bia_s wrote:
           | Why? Whats the benefit of having slightly more options on
           | postproduction when you put output to compressed, 8bit, low
           | bitrate platform that most people consume on their tiny
           | mobile screens with blue light filter?
        
             | crazygringo wrote:
             | Because some people watch YouTube in 4K on their Apple TV?
             | 
             | Also, compression doesn't lessen the effect of color
             | grading.
        
         | crazygringo wrote:
         | Student filmmakers and the like -- ultra-low budget independent
         | films, comedy webisodes on YouTube, and so forth.
         | 
         | Basically everyone who wants to make films but doesn't have
         | money for a real pro camera.
        
         | dathinab wrote:
         | first some people use it as a status symbol, naturally they
         | will buy the pro no matter if useful or not
         | 
         | then there are tons of semi-professional (semi wrt. photo/video
         | capture, not wrt their job) people on platforms like YT,
         | TickTock and similar which do only use their phone for
         | capturing, they probably love this
         | 
         | lets also not forget the people which aspire success on YT,
         | TickTock and others
         | 
         | similar a lot of hobby photographers don't bother with
         | dedicated technology anymore so they might like that, too
         | 
         | and the people which don't carry around a laptop (e.g. on
         | holiday trips or even business trips) but might want to send
         | slightly improved photos from there isn't small either
         | 
         | anyway I guess the main selling point is like "not locking
         | poor" for thos with confidence issues or more likely bad luck
         | to live in less healthy social circles
        
         | dist-epoch wrote:
         | Most iPhone users probably use 20% of phone capabilities (each
         | probably a different 20%).
         | 
         | It's about being perceived as the best phone.
         | 
         | Most Lamborghini buyers don't drive it at top speed either.
        
       | xchip wrote:
       | LUTs are a pretty basic stuff and videogames have been using them
       | for ages, plus HDR, tone mapping and color grading. Old stuff.
        
       | expertentipp wrote:
       | Speaking of their raw formats. What's up with the iphone HEIC
       | photo format? I only convert all HEIC to JPEG on Macbook and have
       | no idea what advantage this format can offer me.
        
         | SSLy wrote:
         | HEIC isn't anything close to RAW. It's "normal" processed
         | photos but with different encoding format.
        
         | zik wrote:
         | Yeah, what the heic?
        
         | pitkali wrote:
         | I use it on my Android phone to use less storage space. From
         | what I remember of initial testing, the pictures were half the
         | size.
        
       | [deleted]
        
       | amaterasu wrote:
       | If I was a prosumer/hobbyist video equipment company, I'd be
       | terrified about what Apple does next. They already have
       | significant penetration into the editing market (both with Final
       | Cut, and codec design), they control a number of the common
       | codecs, and they have _millions_ of devices in the field along
       | with substantial manufacturing capability. The cinema end aren't
       | in trouble yet IMO, but the rest should be concerned...
        
         | novok wrote:
         | The market for 'actual' pro & prosumer cameras and such is
         | pretty tiny. I think they'll be pretty safe for quite a long
         | time.
         | 
         | But they have pro video editing features! Yes, but it's a
         | subfeature of their general platform, so they can 'count that
         | low' for a hardware feature like that, that will also be useful
         | for their entire userbase since everyone takes videos with
         | their hardware and watches video on their devices anyway.
        
         | tambourine_man wrote:
         | They _owned_ the editing market with Final Cut and completely
         | dropped the ball with Final Cut X. To the point they had to
         | start selling the old version back. Then Premiere came back
         | from the ashes and took the throne.
         | 
         | One of the most glaring mistakes Apple did to its Pro market.
         | And they did quite a few.
        
         | sbierwagen wrote:
         | Cell phones _already_ killed standalone cameras:
         | https://d3.harvard.edu/platform-digit/wp-content/uploads/sit...
         | 
         | This is just the mop-up operation. The only products left are
         | going to be super-telephotos for live sports (sales: a hundred
         | a year, if that?) and 4K+ IMAX digital cine cameras.
        
           | quenix wrote:
           | Looks like they killed cameras with built-in lenses. Cameras
           | with interchangeable lesnes, which would've been used by the
           | pros, have kept their market share identical if not grown a
           | bit.
        
           | MarkMarine wrote:
           | For taking photos and sharing them in the digital only space,
           | sure I'll buy that for the regular consumer. Making prints
           | will expose all the small sensor flaws that exist quite
           | quickly. I know it gets better every year but I used my phone
           | camera (14 pro) to capture a few important shots that I would
           | do anything to go back and had on a full frame sensor or film
           | for.
        
           | ClikeX wrote:
           | They killed consumer point and shoots, not professional
           | interchangeable lens cameras.
        
           | haswell wrote:
           | Smartphones changed the market such that people who just want
           | to shoot good photos of their family don't need to buy
           | expensive cameras anymore.
           | 
           | But photography with dedicated cameras is alive and well, and
           | won't go anywhere anytime soon even as these phones get
           | better and better.
           | 
           | The super telephoto market is alive and well, and Wildlife
           | photography in particular is a big contributor to this. When
           | Olympus released their 150-400mm (300-800mm full frame
           | equivalent) super telephoto aimed at wildlife shooters, it
           | was sold out for almost a year.
           | 
           | For me, the new iPhone means I can shoot B-roll footage that
           | looks great, but this will not replace my main camera anytime
           | soon. It's currently far more viable for high quality video
           | than it is for high quality photographs.
        
           | canbus wrote:
           | maybe for the average consumer. but how many professional
           | photographers do you see using an iPhone?
           | 
           | sensor size matters for low-light stuff too. sure, an iPhone
           | can do a pretty good job at taking several pictures over say
           | a 2s. exposure, but there _will_ be artifacts in the shot as
           | there isn't physically enough light to form a legible image
           | regardless of post-processing.
           | 
           | this is just one of many reasons why digital cameras are NOT
           | at the brink of collapse yet.
        
             | heartbreak wrote:
             | The folks working for your local news org are getting paid
             | to take photos on phones. Almost all of the people you
             | would probably consider "professional photographers" in
             | that industry got laid off years ago.
             | 
             | Watching them take photos on their iPhones at high school
             | sporting events is always painful.
        
               | rchaud wrote:
               | I've never seen a wedding photographer using an iPhone,
               | and the ratio of wedding photographers to news org
               | photographers is probably 100:1 if not more.
        
               | heartbreak wrote:
               | If we're including the journalists using iPhones then no,
               | that's not going to be the ratio.
               | 
               | For what it's worth, I'm a professional sports
               | photographer (side gig obviously), and I don't get paid
               | for iPhone photos. I'm not disagreeing with you that
               | iPhones cannot replace dedicated cameras, but they are a
               | lot closer to replacing them for weddings than they are
               | for sports.
        
               | BlueTemplar wrote:
               | And yet digital camera sales only halved since 2003 ?
               | (But I guess that we should be looking at all cameras for
               | this, not just the digital ones ?)
        
               | [deleted]
        
               | tiahura wrote:
               | By unit sales, or by deflated dollars purchasing
               | increasingly niche priced units?
        
           | vGPU wrote:
           | Not even close. The pocketable point and shoot cameras? Sure.
           | DSLR's? Not a chance. I've gone the upgrade path from a canon
           | 6D to 5D4 to R6. The R6 especially is phenomenal and there
           | isn't a single phone that can even try to come close to what
           | it can accomplish even in "auto" mode.
        
             | [deleted]
        
             | ben7799 wrote:
             | It's the content of the photos that matters though, and on
             | that front unless you're into very specific types of
             | shooting most people don't care about any advantage "Pro"
             | gear brings.
             | 
             | If you're out there shooting a hundred basketball games a
             | year or you're camping out in a swamp every weekend to get
             | a picture of a bird it matters.
             | 
             | But that was never the majority of people buying "Pro" and
             | "Prosumer" camera gear. For the vast bulk of the market the
             | smartphone camera gets the job done at a fraction of the
             | cost, way less stuff to carry around, and a much better
             | workflow.
             | 
             | Too many hobbyist photographers seem to miss the forest for
             | the trees here, no one cares about how sharp the picture is
             | or how much dynamic range there is if the content of the
             | photo isn't compelling.
        
             | BeFlatXIII wrote:
             | > The pocketable point-and-shoot cameras? Sure.
             | 
             | The Olympus Tough series may be the last man standing in
             | that category until Apple makes a shatterproof and
             | diveproof iPhone.
        
             | afavour wrote:
             | The point isn't technical ability, it's market share. And
             | smartphones have decimated DSLR market share despite being
             | less technically able.
             | 
             | I'm a data point in that: I bought a DSLRs and a few lenses
             | probably 15 years ago. Over the years I used them less and
             | less to the point that they're gathering dust now. It isn't
             | worth the extra bulk when I head out the door, smartphone
             | cameras are good _enough_.
        
             | creddit wrote:
             | I thought I read DSLRs are dead? Everyone is making
             | mirrorless now?
        
               | neogodless wrote:
               | The R6 is marketed as a mirrorless DSLR. Obviously the
               | SLR part isn't accurate but the way you use the camera
               | with interchangeable lenses is about the same. So for the
               | user it's just a technology and feature upgrade more so
               | than a new product.
        
               | sbarre wrote:
               | The point he's making is about the sensor and the glass,
               | not the mechanics of the camera body?
        
               | haswell wrote:
               | Most of the manufacturers are focused on mirrorless, but
               | the DSLR market is still alive.
               | 
               | Pentax has bucked the trend and has continued to release
               | new DSLRs as recently as this year.
        
         | drra wrote:
         | Cinema is safe from the optics point of view as achieving some
         | of the effects of large sensor + large lens is impossible with
         | a phone size camera. But Apple has it cracked and they could
         | easily crush that market. They have a great sensor with enough
         | resolution per inch, great dynamic range, ability to produce
         | lenses with super low defects and have enough processing power.
         | Sensor wise ~100 megapixels should be enough to replicate fine
         | grain of a good movie film and iPhone 15 sensor's dynamic range
         | of 12-14 stops is on par with film already.
        
           | BlueTemplar wrote:
           | You're contradicting yourself : can they compete with large
           | sensors + big lenses or not ?
        
           | kuschku wrote:
           | Apple doesn't build sensors. Sony builds the sensors for
           | Apple.
           | https://twitter.com/tim_cook/status/1602516736145858561
           | 
           | And it turns out, Sony already has significantly better
           | sensors in their cinema cameras than what they sell to Apple,
           | which is why almost half of Oscar and Emmy nominations are
           | filmed on Sony Venice. Even the low end of their camera line
           | is extremely capable, e.g. the FX3 which shot The Creator.
           | 
           | Apple is far away from actually competing in that market.
        
             | asimpletune wrote:
             | Just wanted to clarify for others that FX3 is the low end
             | of their cinema line, not their camera line.
        
         | crazygringo wrote:
         | Cell phones already killed compact point-and-shoots with their
         | small lenses.
         | 
         | But DSLR's with their large lenses aren't going anywhere,
         | because physics. If you want to capture high-quality footage
         | under low light conditions, or work with a variety of lenses,
         | the tiny aperture on a phone is never going to be enough.
        
           | positus wrote:
           | The RICOH GRIII/GRIIIx is still alive and kickin'. Really
           | nice sensor, super sharp lens, and small enough to fit into a
           | pocket. I don't really use my iPhone camera anymore.
        
         | mrtksn wrote:
         | Well, Apple seems very cozy with blackmagic design but that
         | doesn't mean that they aren't going to be sherlocked. Apple
         | already has offerings in all these categories, it's just that
         | the markets are different and will stay different some time
         | more because of workflows and laws of nature but the laws of
         | nature don't seem as safe anymore.
         | 
         | Currently, the best editing software for social media appears
         | to be CapCut as its ease of use for the power it provides is
         | miles ahead of anything else.
        
         | dist-epoch wrote:
         | A big factor in buying a "pro" camera is controls. It's really
         | difficult changing the focus in a controlled way while shooting
         | with a phone. While in theory you can imagine Apple giving you
         | API control for that and hooking it with an external focus
         | pulling device, it's still a sub-optimal solution.
        
         | m463 wrote:
         | I think what is terrifying is that they're better enough to
         | kill the details.
         | 
         | Sort of a contrived example... you're a pro and let's say you
         | NEED a headphone jack, but apple just killed headphone jacks.
         | 
         | But more indirectly, they killed the lower volume, higher
         | margin folks with alternatives that offer a headphone jack, and
         | maybe even XLR headphones and microphones.
         | 
         | An analogy might be tesla giving you a 90% better car
         | experience, except they have killed off the dashboard. (now
         | they've killed control stalks like PRND and turn signals)
        
           | pitkali wrote:
           | I don't know. If I were a pro like that, I would just have a
           | dongle for that headphone jack. It would probably also have a
           | better DAC than iPhones ever had.
        
       | HALtheWise wrote:
       | It's always surprised me that there's not more interest in log-
       | scale/floating-point ADCs built directly into camera sensors.
       | Both humans and algorithms care a lot more about a couple-bit
       | difference in dark areas than light, and we happily use floating
       | point numbers to represent high-range values elsewhere in CS.
        
         | nvy wrote:
         | I feel like professional/prosumer photogs, aka the kind of
         | people who buy fancy SLR cameras and serious business lenses,
         | probably already know this stuff. I also suspect that the vast,
         | vast majority of phone users just want subjectively good-
         | looking photos.
        
           | dclowd9901 wrote:
           | Yeah, 100%. About 99% of the customer base just wants to take
           | a good photo with the smallest effort possible. Which makes
           | it even more remarkable the company cares enough to include
           | this kind of functionality in a consumer product.
        
             | pas wrote:
             | Apple sells a very enticing mix of feeling and product, the
             | good old Jobs distortion field. They always had an enormous
             | influence on what's cool, what's premium, what you should
             | want, what's the baseline, etc.
             | 
             | And it's entirely possible that they got to the point that
             | they are now saying pro stuff is cool. Even is 99.x % of
             | users won't really use it.
        
             | LoganDark wrote:
             | > Which makes it even more remarkable the company cares
             | enough to include this kind of functionality in a consumer
             | product.
             | 
             | Maybe people are just starting to get sick of this argument
             | being used against everything.
        
               | robertlagrant wrote:
               | How is this an argument against anything?
        
               | LoganDark wrote:
               | Whenever someone wants a new feature or gets disrupted by
               | the loss of a previous feature, people go, "you have to
               | think of the _consumers_. _Consumers_ don 't use those
               | features, because _consumers_ are stupid. I can 't see
               | why anyone would ever add/keep a feature that's not going
               | to be used by those _consumers_. "
               | 
               | The comment I replied to didn't go nearly that far, but
               | it's an argument I've seen so often that I feel compelled
               | to point out that " _consumers_ " are not the only target
               | audience for Apple - they are trying to also market
               | themselves to _creators_ , as well as _professionals_ ,
               | and _they_ absolutely know the difference and notice when
               | things like these become available.
        
               | robertlagrant wrote:
               | > people go, "you have to think of the consumers.
               | Consumers don't use those features, because consumers are
               | stupid. I can't see why anyone would ever add/keep a
               | feature that's not going to be used by those consumers."
               | 
               | Well, I don't think "people" generally do that. It's
               | nothing to do with stupidity; just lack of need and
               | interest.
               | 
               | > The comment I replied to didn't go nearly that far
               | 
               | Not just "didn't go that far", it wasn't anything to do
               | with that. It was just articulating pleasant surprise.
               | 
               | If I were to return this thread to its objective origin,
               | I would agree that if you're selling a mass-market
               | device, it's surprising to cater to a fractional
               | percentage of that user base. I don't see how that's
               | contentious.
        
               | LoganDark wrote:
               | > if you're selling a mass-market device, it's surprising
               | to cater to a fractional percentage of that user base. I
               | don't see how that's contentious.
               | 
               | I argue it shouldn't be that surprising because a lot of
               | people find value in this 1%, and each person wants a
               | different 1%.
               | 
               | But maybe it's surprising because most companies are
               | stupid and don't realize this.
        
         | numpad0 wrote:
         | There is no floating point ADC, just a stereo assigned to two
         | volume levels to be stuffed into a float.
         | 
         | hardware accelerated HDR on cameras are commonplace these days,
         | especially in dashcams and CCTV cameras.
        
         | amaterasu wrote:
         | Some sensors do this internally, unusual though. The rest of
         | the high-end ones apply curves manually in software directly at
         | the egress of the sensor. The reason they don't in all cases is
         | that it complicates black level correction, gamut transforms
         | and demosaic operations (without some assumptions).
        
         | audunw wrote:
         | From an analog design perspective, I don't think that makes
         | sense. Not that I'm an analog designer, but I worked closely
         | with them as a digital designer on CMOS camera sensors.
         | 
         | You're already extracting as much information you can from the
         | analog signal on the least significant bits. It's not like
         | designing a log-scale ADC lets you pull more information from
         | the least significant bits. So you don't really have anything
         | to gain. Why make a more complicated analog circuit to extract
         | less information? It's generally better to let the digital side
         | decide what to keep, how to compress the signal, etc.
         | 
         | And I should mention that CMOS camera sensors can often do a
         | lot of digital processing right there on the chip. So you can
         | do log-scale conversion or whatever you want before you send
         | the data out of the CMOS camera chip.
         | 
         | It might be possible that you could reduce the power
         | consumption of a SAR (successive approximation) ADC by skipping
         | AD conversion of less significant bits if you have signal on
         | the more significant bits. But I doubt the power savings would
         | be very significant.
        
         | adql wrote:
         | See but you don't necessarily want full range logarithmic.
         | 
         | If your darkest pixel is halfway down the ADC range, on linear
         | you're throwing away one bit, on logarithmic you're throwing
         | out way more bits. Just using higher bit linear ADC then
         | converting it to logarithmic in post-processing seems more
         | sensible. Hell you could even go signal magic and merge few
         | photos with different shutter speed together to get most
         | detail.
         | 
         | Also proper log-to-in converter like AD8307 costs like $20 so
         | I'd assume doing that woudl bring the sensor price way up if
         | you needed to have a bunch of them.
        
         | verall wrote:
         | A lot of the processing steps expect linearity and would have
         | to be reworked for floating point or log scale data. Most HDR
         | sensors are using some kind of logarithmic compression for
         | sensor readout, but I've never really heard of a floating point
         | adc. Google seems to suggest tbey're not readily available.
        
           | raverbashing wrote:
           | Yeah there isn't, it's not that simple, even at sensor level
           | to have that much dynamic range
           | 
           | A linear ADC with enough range is usually fine, you can do
           | the math later. But maybe for this case it needs a non-linear
           | element before the ADC? (no idea how log recording needs
           | anything at the HW level)
        
         | kqr wrote:
         | Is the quantisation error on a modern 14-something bit sensor
         | really that big of a problem compared to something like the
         | inherent shot noise of dark areas?
        
         | fiedzia wrote:
         | Most recently microphones/recorders started using it for
         | recording sound
        
           | _kb wrote:
           | From my understanding, the ADC's are still fixed point and
           | linear. Two (or more) then run in parallel over different
           | signal levels to produce the 32-bit float output.
           | 
           | Encoding audio with different log-scale companding has been
           | around for some time too (since the 1970's) with A-law and
           | mu-law in G.711.
        
             | u320 wrote:
             | It doesn't really matter HOW they do it, as long as you get
             | the advantages of float encoding (practically infinite
             | headroom). Of course if you zoom in enough there will be
             | something in there that uses integers, but this would be
             | true for e.g. a floating point adder as well.
        
               | numpad0 wrote:
               | It should matter that "practiaclly infinite headroom"
               | comes from the fact that the raw samples has 64 bit of
               | dynamic range, than output format being float.
               | 
               | (does that mean there is a crossover in the middle of
               | amplitude range that shows LSBs of one of ADCs poking
               | their heads, I mean, in a hypothetical ultra-naive
               | implementation?)
        
               | whyoh wrote:
               | >the advantages of float encoding (practically infinite
               | headroom)
               | 
               | The best implementations have a dynamic range of about
               | 140-150 dBA. Floating point is not needed to achieve that
               | and it isn't always used (look at Stagetec products).
        
             | FunkyDuckling wrote:
             | I'm not entirely sure what you mean by floating point for
             | an ADC.
             | 
             | from a super high level all ADCS do is quantize an analog
             | signal. They take in a voltage from say 0 - 1.8V and
             | quantize that on a 12 bit range. Return a value from
             | 0-4095. You could build one that scales this range with
             | non-linear steps. But this doesn't add any value. We won't
             | get more accuracy at smaller steps. Our noise and accuracy
             | problems won't be solved by this as they are due to thermal
             | noise or mismatch. quantization noise is not the problem.
             | (We already build segmented ADCs to try and do this)
        
         | morcheeba wrote:
         | There was a company that did this circa 2003 - SMaL. Their
         | "autobrite" sensor is built to capture log-scale natively.
         | They've switched owners twice since then, but it seems like
         | they're getting more traction in car vision systems than in
         | professional video.
         | 
         | https://www.vision-systems.com/cameras-accessories/article/1...
        
       | ayoisaiah wrote:
       | Log seems like a strong reason to finally switch from Android to
       | iPhone if you're a photography/filmmaking enthusiast like myself.
       | The ecosystem is so much more mature and the gap seems to be
       | growing not shrinking.
       | 
       | Android has Raw Video with MotionCam which also produces insanely
       | good results1 (even better than iPhone's ProRes video), but
       | everything else just sucks.
       | 
       | [1]: https://youtu.be/O5fnGDR4i9w?feature=shared
        
         | dharma1 wrote:
         | MotionCam is great! They've been flying under the radar of RED
         | lawyers (patent for compressed raw video) - long may it
         | continue
        
           | mirsadm wrote:
           | I'm the dev of MotionCam. AFAIK the app is not infringing on
           | that patent because I use my own form of lossless
           | compression.
        
             | pas wrote:
             | If RED has a patent granted with a claim on compressed RAW
             | data streaming/storage, then it doesn't matter which
             | algorithm. (Though of course one could argue it's too
             | broad, but it's not cheap to make this argument.)
        
               | mirsadm wrote:
               | I am not a lawyer but I believe their patent is regarding
               | visually lossless compression of RAW data. MotionCam uses
               | a form of bit packing to compress frames in real time
               | losslessly. AFAIK that is not the same thing and does not
               | infringe on the patent. Again I could be wrong and if I
               | turn out to be wrong I can always disable compression
               | entirely or just run it through zstd.
               | 
               | I doubt their parent extends to just compressing some
               | integers because zipping a RAW frame would not be
               | possible which is clearly nonsense.
        
               | pas wrote:
               | > visually lossless compression
               | 
               | Does it mean they apply some kind of human perception
               | model (like audio codecs apply a psychoacustic one) to
               | determine what detail can be omitted without future
               | viewers potentially noticing the difference?
               | 
               | > zipping a RAW frame would not be possible
               | 
               | why? I mean it's just a big blob, if there's a lot of
               | similar substrings in it, it might give a few percent
               | compression ... also, nonsense doesn't mean non-
               | patentable, right?
        
               | mirsadm wrote:
               | > Does it mean they apply some kind of human perception
               | model (like audio codecs apply a psychoacustic one) to
               | determine what detail can be omitted without future
               | viewers potentially noticing the difference?
               | 
               | I have not looked into it too deeply but it appears to be
               | based on wavelet compression (more or less a copy of
               | JPEG2000). They are able to achieve much better
               | compression ratios. I am restricted to lossless
               | compression (and in real time on a mobile device).
               | 
               | > why? I mean it's just a big blob, if there's a lot of
               | similar substrings in it, it might give a few percent
               | compression ... also, nonsense doesn't mean non-
               | patentable, right?
               | 
               | What I mean is that it is unlikely that any form of
               | compression of RAW video data is encompassed by their
               | patent. But who knows.
        
               | dharma1 wrote:
               | Perhaps it could also be argued their patent covers
               | cameras and their manufacturers, not 3rd party software
               | that users can install on their phones? Also don't think
               | MotionCam has enough users for their lawyers to care.
               | Either way thank you for your software, it's dope
        
               | eurekin wrote:
               | Just chiming in to say thank you for doing such a
               | product.
               | 
               | Have you ever consider reaching out to any mirrorless
               | manufacturer (maybe some form of a partnership?) about
               | recording it's camera's sensor data? I have a Nikon and
               | I'm still salty my Z 6I doesn't have real RAW :)
        
               | mirsadm wrote:
               | Thank you :)
               | 
               | No I have not, it is likely not possible to do that
               | anyway. MotionCam works fairly well because smartphones
               | these days are very fast and have very fast storage. I
               | imagine dedicated cameras are mostly made up of
               | specialized hardware that is fairly restricted.
        
             | heartbreak wrote:
             | Gosh why didn't Sony's attorneys think of that.
        
         | wraptile wrote:
         | > a strong reason to finally switch from Android to iPhone if
         | you're a photography/filmmaking enthusiast
         | 
         | Correct me if I'm wrong but there's nothing stopping Android of
         | supporting Log (or similar). I'm not a video engineer but it
         | really doesn't seem that magic that it couldn't be supported
         | outside of iphone 15, right? My guess that if this gains any
         | real traction it'll show up in the next Android flagship.
        
           | lern_too_spel wrote:
           | There are several apps on Android that do this already. Since
           | 2021 at least.
           | https://youtu.be/UEedYitrSiw?si=Ufj0HXW_07PfXIxg
        
           | adql wrote:
           | I think you're spot on, there just needs to be enough demand
           | for manufacturers to compete on it.
           | 
           | But the fragmentation does work against it. If some company
           | does it it would be limited to their camera app and their
           | format.
           | 
           | Would be interesting if some company just decided to put
           | c-mount on their phone so you could use actual proper lens...
        
         | maksim-m wrote:
         | > Log seems like a strong reason to finally switch from Android
         | to iPhone if you're a photography/filmmaking enthusiast like
         | myself
         | 
         | On Android you have mcpro24fps app that supports multiple log
         | profiles, shooting 10 bit video and more.
        
           | ayoisaiah wrote:
           | I've been a long-term mcpro24fps and a user of Filmic pro
           | before that. It's a great app, no doubt about it. The issue
           | is not the app, but the OEMs who makes things difficult,
           | artificially limiting the capabilities of the devices and
           | even removing features in updates. Nothing is consistent and
           | each device works differently from the next one, even from
           | the same manufacturer. A long running joke in the McPro24fps
           | Telegram chat is to never upgrade!
        
       | elAhmo wrote:
       | I am by no means someone who shoots a lot of videos, but I have
       | been playing a lot in the past few days with the camera app
       | mentioned in this article, Blackmagic Camera, and I am super
       | excited to do some shots that might seem a bit more professional.
        
       | kepler1 wrote:
       | Constant puzzle to me:
       | 
       | Video is just made up of single sequential still images. Why are
       | the color issues / tuning of videos like 100x more complicated
       | and involve so many more tools than those of still images?
        
         | elAhmo wrote:
         | > Video is just made up of single sequential still images. It
         | might seem like this, but modern video codecs are very advanced
         | and video files produced by modern cameras cannot really be
         | described as sequential still images.
         | 
         | Codecs such as HEVC used many techniques to reduce the file
         | size while preserving the image quality, like various frame
         | prediction techniques and encodings. This makes workflows
         | completely different.
         | 
         | Images produced by smartphone cameras use different software
         | and hardware features to produce the best possible image, and
         | many of those cannot be equally applied to video.
        
       | dannyw wrote:
       | Does this also disable the excessive sharpening of iPhone's video
       | processing?
       | 
       | Even 'ProRAW' photos are sharpened and aggressively denoised,
       | which ruins detail.
        
         | foldr wrote:
         | The sharpening is just the default display setting for ProRAW
         | files in many apps. If I edit a ProRAW file in Lightroom and
         | turn down the sharpening and denoising then it looks roughly as
         | you'd expect (though there is some denoising inherent to multi-
         | shot blending). It's a tricky one, because when you're aligning
         | and stacking multiple captures, you definitely do want some
         | sharpening (as the result is significantly softer than a single
         | capture would be). But the default is maybe a little
         | aggressive.
        
           | [deleted]
        
         | dharma1 wrote:
         | It's mentioned in the article - turns sharpening way down. The
         | footage still goes through iPhones ISP - with denoising etc -
         | just with less processing and log profile
        
       | KingLancelot wrote:
       | [dead]
        
       | wruza wrote:
       | I'm very far from photography. Can someone explain why this is
       | revolutional or something? I thought that for "pro" photos you
       | just get the original pixel values from the sensor and work from
       | there. X, Y and some color format of a specific bit depth (is
       | that RAW?). What does "Log" do basically? Save space? Limit the
       | exposition? Or is it just a format that existed for decades and
       | iphone decided to support it? Or is the industry in such state
       | that integrations like this are huge? It's not clear from the
       | video. Thanks!
        
         | danw1979 wrote:
         | The article does a pretty good job of explaining it. I went
         | from complete ignorance to layman's understanding in the 10
         | minutes it took me to read it.
        
           | crazygringo wrote:
           | It actually doesn't, it doesn't explain it at all.
           | 
           | Because camera data is _already_ encoded logarithmically in
           | common image and video formats.
           | 
           | The article didn't explain what its "log" is at all. Is it
           | the same as gamma? The same as HDR? Something professional?
           | Or something new?
           | 
           | If you don't know anything about photography, it seems like
           | they're explaining something new. If you do know things about
           | photography, you realize the article is full of buzzwords
           | that aren't actually explaining anything at all.
        
         | bujak300 wrote:
         | As far as I naively understand, the number of distinct colors
         | in a digital image is limited, so the "log" mode is using the
         | available color space in such way that there are more details
         | preserved in highlights and shadows. but then "color grading"
         | or "color look up table" needs to be applied, to recover the
         | original colors, because the "log" video looks greyish and
         | washed out.
        
       | pyrophane wrote:
       | > With its high bit depth and dynamic range, log footage has many
       | of the benefits of raw. But Apple Log is not raw, and not even
       | "straight off the sensor." It's still heavily processed --
       | denoised, tone-mapped, and color adjusted.
       | 
       | I wonder if this is because, at the end of the day, it is still a
       | tiny little camera with a small sensor and small lens, and so
       | with none of the processing magic the image would look pretty
       | terrible under most circumstancdes.
        
       | ta8645 wrote:
       | I've never owned an Apple device. I don't take photographs or
       | video with my phone very often. But this video presentation was
       | captivating. It was clear, concise, without any nonsense, and
       | thoroughly interesting.
        
         | pivo wrote:
         | Well, there was one bit of nonsense and I thoroughly enjoyed
         | it. I'm referring to the Ren & Stimpy "Log Song" sound track to
         | the video of the woman walking up the stairs:
         | 
         | https://duckduckgo.com/?t=ffab&q=ren+and+stimpy+log+song&atb...
        
         | dclowd9901 wrote:
         | I don't know if it's the same thing, but capture on my Nikon
         | D7100 always felt more "manipulable" than capture on an iPhone
         | or the like, I suspected as a downstream effect of using RAW
         | format with a larger image sensor. Interpreting log through
         | this understanding, it felt pretty intuitive reading through
         | this post. I don't know if it's accurate, but it feels
         | accurate...
        
           | jsjohnst wrote:
           | This is almost entirely due to sensor size. The sensor on the
           | iPhone is smaller than your pinky nail with pixels between
           | 1um and 2um in size (depending on which camera is used), the
           | Nikon on the other hand has pixels over twice the largest
           | size on an iPhone.
        
           | [deleted]
        
           | BlueTemplar wrote:
           | Well, except that log (as well as almost every other format :
           | "gamma" refers to the exponent of a power function !) is the
           | opposite of raw : raw is focused on fidelity to the number of
           | photons, log and others on fidelity to how the (human) eye
           | reacts to these photons :
           | 
           | https://prolost.com/blog/rawvslog/
        
           | matsemann wrote:
           | One reason is also that phone cameras have many limitations,
           | so to get good images they have to "cheat" to work around
           | those limitations. Additionally they often apply filters to
           | the images so it looks good "out of the box", like contrast,
           | smoothing, sharpening. Those choices done for you mean you
           | lose information to do better yourself.
        
             | [deleted]
        
             | deepGem wrote:
             | I wonder if there is a big enough market for a middle
             | ground device. A good SLR like camera which has a great
             | sensor and a lens but a good control compromise on the
             | software. Not fully managed PaaS but the VM equivalent, if
             | you consider Nikon D7100 as the bare metal Linux box of the
             | 90s.
        
               | internetter wrote:
               | Honestly the iPhone with an app like Halide is this. In
               | some cases, iphone processed photos and videos get almost
               | indistinguishable from thousands of dollars worth of
               | camera, but sometimes they go overboard with processing.
               | Halide lets you dial that back a bit.
        
             | olivermuty wrote:
             | Which is a great if you consider that 99.98% of iphone
             | owners wont know how to do it better themselves.
             | 
             | It will be fascinating for anthropologists a few hundred
             | years from now to see the increase in quality in <<every
             | day photography>> that came with the increasing quality of
             | smartphone camera software.
        
               | matsemann wrote:
               | Yes, nothing really wrong with this. Just pointing out
               | that what hits the sensor is far off from what's being
               | saved.
               | 
               | However, some phones now even apply AI filters to fill in
               | detail it didn't capture. Like adding craters to the
               | moon.
               | 
               | And the thing about contrast, sharpness etc is that "more
               | always looks better" at a quick glance. So when people
               | are doing comparisons between phones etc, the one
               | destroying the picture the most might be declared the
               | winner.
        
               | soultrees wrote:
               | I actually think what's happening is that it's averaging
               | out photography with such amazing tools in everyone's
               | hands, however we are seeing an outlier explosion of
               | creative photography that we haven't seen before.
               | 
               | That said, the dopamine hit comes from taking your own
               | shots and seeing the visual perfectness Apple creates,
               | rarely if ever will those shots give the same effect to a
               | viewer. So they don't need to be photography-perfect,
               | they just need to appeal enough to our monkey brains and
               | monkey eyes to get that shot of dopamine to want us to
               | take more pictures, therefore using the phone and
               | resulting cloud storage more.
        
               | baz00 wrote:
               | The magic of phone cameras disappears in a moment when
               | you get hold of a mirrorless for 5 minutes. Even a bottom
               | end one is orders of magnitude better than the best phone
               | camera even if it's got a lot less megapixels.
        
               | infecto wrote:
               | Only applies to the small portion of the population that
               | enjoys the process. I could never appreciate digital
               | cameras. Take a bunch of shots , then go home and filter
               | those shots for the good ones, then adjust the color of
               | those shots. No thanks, not my cup of tea.
               | 
               | Funny enough I enjoy shooting film over digital. A lot
               | less work and decision to be made.
        
               | baz00 wrote:
               | I shoot film as well. It's definitely not less work but
               | it is enjoyable.
               | 
               | As for convenience, the DSLRs can be tethered to your
               | phone now. I shoot on mine and they go to Apple Photos.
        
               | infecto wrote:
               | For myself at least there is less mental load shooting
               | film compared to digital. I am not taking multiple shots
               | of the same thing generally and I don't develop the film
               | myself. Historically the two things I did not like about
               | digital was too many photos to review and having to work
               | on each photo at home. There is something about not
               | having the choice of which shot to pick and how to adjust
               | the colors that is nice.
               | 
               | I have been interested in some of the micro 4/3 cameras
               | that have prebuilt filters in them but I think film for
               | me is king if I have a camera.
        
               | baz00 wrote:
               | You can run a digital camera like that too. I am more
               | interested in composition than camera set up and spend
               | most of my time shooting in aperture priority. At best
               | I'll tweak the white balance but the camera mostly just
               | deals with that for me. I take few photos. I spent 16
               | days on a trek recently and took about 50 photos in
               | total.
        
               | BlueTemplar wrote:
               | Phone cameras are digital cameras too.
        
               | infecto wrote:
               | Ok let me clarify for you. In this context I am talking
               | about point-and-shoot cameras, bridge cameras, DSLRs and
               | mirrorless. Everything but a phone camera.
        
               | cooper_ganglia wrote:
               | The magic of phone cameras lies in their convenience.
        
               | baq wrote:
               | The micro 4/3 M.Zuiko 45mm 1.8 is the bees knees - but
               | the process of getting a useful shot into my family
               | icloud album is so much work I rarely pull it out.
               | Mirrorless really should be bodies with sensors and a
               | thunderbolt connection to a smartphone.
        
               | nehal3m wrote:
               | Affinity Photo will let you export an image into the
               | Photo library directly from the editor. I use it to do
               | minimal edits (a bit of crop, exposure, maybe
               | highlights/shadows) and then go File > Share > Add to
               | Photos. It's a great workflow for a hobby photographer
               | like me and I like that it is a perpetual license. Adobe
               | products will let a pro fly through hundreds of images a
               | day, but this is more than enough for quick edits and
               | dumping the files into iCloud.
               | 
               | They offer a free trial, try it out! (I am not
               | affiliated, just a happy user)
               | 
               | https://store.serif.com/en-
               | gb/checkout/?basket=ed0b917180520...
        
               | baz00 wrote:
               | Nikon's SnapBridge does that very well. Mine is tethered
               | to my phone via WiFi when I'm out. Straight into my photo
               | stream.
        
               | olivermuty wrote:
               | I bought a $1200 mirrorless which was supposedly the best
               | in class a couple of years ago. All my photos look like
               | they were shot on a potato compared to my iphone.
               | 
               | Not to mention that I don't walk around with that
               | mirrorless camera in my pocket at almost all times.
        
               | baz00 wrote:
               | I spent that and mine don't look like it's shot on a
               | potato. Are you sure you know what you are doing?
               | 
               | My Z50 and kit lens fits in my pocket fine.
        
               | olivermuty wrote:
               | Thats the whole point, I don't know what I am doing.
        
               | baz00 wrote:
               | Fix that. Then you have a right to complain :)
        
               | numpad0 wrote:
               | I once asked someone with a nice piece of kit that wasn't
               | too far from mine in cost. They said they sorted top to
               | bottom on DxOMark list and bought one on the top and they
               | didn't even know what a prime is. But that approach
               | seemed to work.
        
               | criley2 wrote:
               | I spent about that on a mirrorless and my photos blow
               | smartphones out of the water.
               | 
               | It takes 10x longer to setup, take, and post-process and
               | is a hassle for many reasons, but the photo quality is
               | extremely noticeably better.
        
               | ClikeX wrote:
               | My mirrorless definitely beats my iPhone. But I have to
               | put in more time, it's not with me at all times and I
               | need to transfer the images.
               | 
               | In the end, the best camera is the one I have with me.
               | And if I can take a pretty good portrait shot of my kid
               | while I'm at a diner then I'm happy.
               | 
               | To me, the memory/moment is more important than the
               | "quality".
        
               | cyberax wrote:
               | Ehh, no.
               | 
               | My typical test is to take a photo of the full moon. It
               | works acceptably well on an iPhone (or Android). My
               | recent Pixel phone even adjusts the brightness
               | automatically. Sure, the lens is pretty wide-angle, so
               | the pictures don't have many details.
               | 
               | I had to fiddle around for 20 minutes with settings on my
               | Sony Alpha camera, eventually using manual focus and
               | manual exposure. The pictures are, of course, better
               | because of the lens and the full-frame sensor.
               | 
               | But the user experience is just sad. So I often just
               | don't bother to take my camera with me on my trips
               | anymore.
               | 
               | Also, a note to camera makers: USE ANDROID INSTEAD OF
               | YOUR CRAPPY HOME-GROWN SHITWARE. Add 5G, normal WiFi,
               | GPS, Play Store, a good touchscreen. You'll have an
               | instant hit.
        
               | baz00 wrote:
               | No. That's a hill I'll die on.
               | 
               | Ass end Nikon Z50, 250mm kit lens, hand held, no setup
               | really other than shutter priority ...
               | https://imgur.com/edCyNjV (very heavy crop!)
               | 
               | And a Pixel 6a mutilating a shot:
               | https://imgur.com/290gXkU
               | 
               | I do not want android on a phone. I don't want to update
               | or reboot it. I want to turn it on, use it and turn it
               | off again. And I don't want someone substituting pictures
               | of the moon for stuff online (hey Samsung!)
        
               | criley2 wrote:
               | Great example of the primary difference here. I've said
               | that the photos out of my mirrorless (also Z50, great
               | camera) are true photographs in the sense that they
               | capture light and show it to me.
               | 
               | My smartphone however does not create photos, it creates
               | digital art based on the scene. Your Pixel image is a
               | perfect example of how algorithms (now called "AI") re-
               | paint a scene in a way that resembles reality when zoomed
               | out.
               | 
               | Comparing smartphone and camera is really apples to
               | oranges at this point, as smartphones aren't even
               | capturing photos, they're entirely repainting scenes.
        
               | Fanmade wrote:
               | Well, you're of course using the best example on the one
               | side and the worst on the other side, so that's not
               | really a fair comparison.
               | 
               | Apart from that: The phones generally try to substitute
               | the tiny sensors through highly complex software
               | algorithms, creating something that sometimes only has a
               | broad similarity with the original scene. The cameras, on
               | the opposite, usually have crappy software and rely on
               | their great sensors (and other hardware). So in an ideal
               | world, you'd have a proper camera with good software.
               | That software then doesn't have to do all the (good or
               | bad) stuff which is only there to try to make the best
               | out of less than ideal image input, but instead it can
               | provide more user friendly features which allow making
               | quick and easy photos without having to study tutorials
               | for a week (yes, now I am exaggerating a little on
               | purpose :)).
               | 
               | This software doesn't have to do all the crap that in any
               | way reduces the image quality in the end.
               | 
               | Please don't just think in the extremes, but look for the
               | healthy middle way that would provide the best out of
               | both worlds.
               | 
               | It is not Android that does the image processing itself
               | btw., but special software that the phone manufacturers
               | add on top of Android. So this part would be the
               | responsibility of the camera's manufacturer again, but
               | this time they could focus more on their central use case
               | (help making good pictures) instead of writing everything
               | (like the user interface) themselves. And they could even
               | provide their users with more options to extend their
               | software for even better photos.
        
               | jimktrains2 wrote:
               | Please, no. A camera need to be ready to shoot the moment
               | I flip it on.
               | 
               | I also don't want it to have reduced battery life just so
               | that I can use the god-awful playstore on it.
        
               | matsemann wrote:
               | Does the phone really take a sharp picture of the moon,
               | though, or does it just add detail it knows is there.
        
               | kepler1 wrote:
               | At this point I would've imagined Apple would have a moon
               | detection feature and just replace it with a stock image
               | cutout when detected in the field of view.
        
               | macNchz wrote:
               | https://arstechnica.com/gadgets/2023/03/samsung-says-it-
               | adds...
        
               | baz00 wrote:
               | Samsung actually do that.
        
               | kajecounterhack wrote:
               | I love my mirrorless, but it certainly wasn't 5 minutes.
               | The first two lenses I tried (cheap ones obviously) were
               | pretty underwhelming. Once I got a large aperture lens, I
               | started to really get it. Even then, so many of my photos
               | came out dark or blurry because I hadn't learned how to
               | pick settings or focus for different lighting conditions
               | and subject movement speeds. Autofocus on consumer
               | cameras is pretty trash compared to iPhone/Pixel. EyeAF
               | my ass.
               | 
               | These camera companies need to invest more in their
               | software. Superzoom, night sight, subject tracking and
               | smart autofocus should be table stakes. Auto mode on my
               | mirrorless should at least be on par out of the box with
               | my phone. It's sad that the pixel phones with very old
               | Sony sensors can take better 10x pictures than mirrorless
               | out of the box. They need to worry less about better
               | lenses and sensors, and worry more about better onboard
               | compute capabilities.
        
               | gehwartzen wrote:
               | I feel the same comparing my iphone and mirrorless. It's
               | obvious software is years behind in almost every aspect;
               | even relatively easy fixes like the horrible designed and
               | unintuitive UI choices where the same mistakes are made
               | year after year despite complaints...ugh! The last thing
               | I need when taking pictures is fumbling around in 5
               | layers of menus to change important settings while my
               | subject moves on and the moment has past. It almost feels
               | on purpose as if the though is that added complexity is
               | some proxy for it being "professional"
               | 
               | If processing power is one of the bottleneck to get some
               | of the features phones can do it would be great if there
               | was a universal hotshoe-like way to mount phones to
               | camera bodies to use the screen, touch capabilities, and
               | offload processing power, maybe with all phones now
               | having USB-C its more of a possibility. If the camera
               | makers don't do it I wouldn't be surprised if
               | Apple/Google eventually do and eat their lunch.
        
               | sgarland wrote:
               | Lenses make SUCH a difference. A family member asked me
               | to shoot their wedding (no pressure, right?) and since
               | without me it wouldn't have happened, I agreed. I also
               | rented some L glass for my SLRs, and holy shit was that
               | eye-opening. Turns out that a $2000 lens is objectively
               | better than a $300 lens, who knew?
               | 
               | The clarity, the sharpness, the pop - everything was
               | improved. Good glass is a bigger difference than the
               | body.
        
               | kepler1 wrote:
               | Can you say a bit more what you think was the factor?
               | 
               | -- more control of depth of field / shallower DoF
               | ability?
               | 
               | -- faster shutter speeds?
               | 
               | -- less chromatic aberrations?
               | 
               | It doesn't intuitively feel like sharpness should be a
               | factor -- even cheap kit lenses usually get that right.
        
               | weebull wrote:
               | * wider f-stop * less chromatic aberration * less
               | distortion generally * smaller circle of confusion
               | 
               | The chromatic aberration is an important but subtle
               | effect. Remember that lenses are multiple pieces of
               | glass, and every interface diffracts the wavelengths of
               | light like a prism. One of the considerations in lens
               | design is converging all those different wavelengths of
               | light in the same place. Not just at one point, but at
               | every point across the image plane.
               | 
               | Poor lenses might do the well in an area. Good lenses do
               | it everywhere.
        
               | numpad0 wrote:
               | Lenses affect color contrast too. I don't fully grasp it
               | but internal reflections adding neutral white bias or
               | correction tradeoffs between geometry and color or
               | something. Aperture can be widened as much as lens barrel
               | allows so that isn't it.
        
               | sgarland wrote:
               | Sorry, should have clarified. The lens in particular that
               | made me rethink everything else I had was a 70-200mm
               | f/2.8L. Zooms in particular often suffer from sharpness
               | and chromatic aberration issues compared to a prime due
               | to the larger number of optics. This lens did not. I'm
               | sure a comparable prime stuck next to it would still show
               | it up, but coming from kit zoom lenses, it was quite a
               | shocking difference.
               | 
               | The static aperture also helps tremendously of course,
               | yes - nice bokeh with a tight zoom means you can easily
               | get candid portraits that look great from anywhere in the
               | room.
        
               | baq wrote:
               | 70-200 f2.8 L IS III is the Bentley of lenses, the Aston
               | Martin, the Maybach, etc. you got the best hardware
               | possible for the job. for the price it better be amazing!
               | even the older ones without IS are excellent.
               | 
               | L glass is also a very interesting used market - those
               | things basically don't lose value IME.
        
               | sgarland wrote:
               | It was the IS II at the time, but yes - an absolutely
               | spectacular piece of kit. I think it was about $100 to
               | rent for the weekend? Very reasonable IMO, and made me
               | realize that one could quite easily bootstrap a wedding
               | photography business without actually owning gear.
               | 
               | Other than the actual business side of things, pesky
               | details like getting clients. And the massive stress of
               | shooting a wedding. I was happy to do it gratis for
               | family, but I don't think I'd want to deal with paying
               | clients.
        
               | halostatue wrote:
               | When I was still shooting Canon, I used a 70-200mm f/4L
               | which I picked up for a song (C$~600 sixteen years ago?).
               | Not the beauty of a 2.8, but having a consistent 4 made
               | for some _beautiful_ shots on Cape Breton.
        
               | JKCalhoun wrote:
               | (Guessing the faster glass.)
        
               | baz00 wrote:
               | Actually this is potentially wrong.
               | 
               | A $300 lens _is_ objectively better than a $5 smartphone
               | lens.
               | 
               | A $2000 lens _may_ be objectively better than a $300 but
               | it depends what you 're standing in front of and you.
               | 
               | The Nikkor Z 28mm f/2.8 is my favourite so far and it
               | wasn't exactly expensive.
               | 
               | The priority order for things is of course:
               | 
               | 1. What the photographer is standing in front of
               | 
               | 2. The photographer
               | 
               | 3. The lens
               | 
               | 4. The camera
        
               | adql wrote:
               | And the light. Good lighting can compensate for not so
               | great sensor
        
               | tjr wrote:
               | This is also introducing the difference between zoom
               | lenses and prime lenses. You can get a good 28mm lens for
               | much less cost than a good 24-70mm zoom lens. Most
               | novices in photography don't start nowadays with good
               | prime lenses, but with cheap zoom lenses.
        
               | baz00 wrote:
               | The 16-50 that came with my Z50 is really good too.
        
               | tjr wrote:
               | Great! Inexpensive zoom lenses are getting better all the
               | time. And manufacturing processes are likely also
               | improving. The gap is narrowing.
               | 
               | But, at least today, you still get enhanced features on
               | the more expensive zoom lens, such as wider aperture, and
               | a constant maximum aperture across the entire zoom range.
               | Neither of those things _necessarily_ yields a superior
               | photograph -- you don 't need f2.8 across the whole zoom
               | range if you're taking pictures at f6 -- but they can be
               | very helpful. If they're worth paying for depends on
               | one's personal needs, desires, and budget.
        
               | sgarland wrote:
               | Fair enough; perhaps it's fair to say that given a
               | specific application or lens type, a more expensive one
               | will generally be better than a cheaper one. For example,
               | you can get any prime or zoom you want from Canon as a
               | normal or L variety. The latter will cost about 10x as
               | much, and will be better. 10x better is subjective.
               | 
               | On the flip side, my favorite macro was a Sigma 105mm
               | prime. Tack-sharp, and cost well under $1000. Of course,
               | I've never shot with the equivalent Canon L (which isn't
               | quite the same at 100mm, but close).
        
               | DonHopkins wrote:
               | It's mainly zillions of photos of kids and pets and food,
               | so it doesn't matter if other viewers aren't impressed,
               | they're impressive to the person who took them.
        
               | Kaibeezy wrote:
               | Please point to some of your favorite examples of this
               | "creative explosion".
               | 
               | Here's one I posted several months ago on intentional
               | camera movement photography:
               | 
               | https://news.ycombinator.com/item?id=34858318
        
               | rchaud wrote:
               | Yeah, from what I can tell, the vast majority of people's
               | photos are only ever viewed on a phone.
        
               | plastic3169 wrote:
               | I think just the fact that people started practicing
               | every day photography and seeing hundreds of shots done
               | by peers everyday will be a huge factor in raising
               | quality as well.
        
               | JKCalhoun wrote:
               | You remind me of a comment I heard from a user, "I like
               | the magic wand button in Photos. Why doesn't it just
               | automatically magic wand every photo?"
               | 
               | Ha ha, I have no idea. Almost a decade ago I worked on
               | the Photos team for a stint, I should have asked.
        
               | jameshart wrote:
               | Maybe similar to the (alleged) reason cakemixes require
               | you to add an egg: it makes it feel more like you baked
               | it yourself if you have to do more than just add water
               | and put it in the oven.
               | 
               | Maybe users feel like they 'touched up' their photo if
               | they tap the magic wand button.
        
               | cdogl wrote:
               | I can't help but nitpick that this isn't really an
               | anthropologists' domain.
        
               | jb1991 wrote:
               | Why not? Studying a culture from hundreds of years ago
               | and measuring its advances in various ways, technological
               | and societal.. seems fitting for the National
               | Geographic's definition of anthropology as "study of the
               | development of human societies and cultures".
        
               | guappa wrote:
               | The point is moot. Apple and google cloud won't exist and
               | all the photos will be gone.
        
               | gambiting wrote:
               | You do know that people still print photos, right? Some
               | of them will definitely survive. And unless the human
               | civilization collapses I don't see why some digital media
               | wouldn't survive either.
        
               | fragmede wrote:
               | Apple and Google seem dominant now, but how much stuff do
               | you have from Yahoo and Myspace and Flickr?
        
               | godelski wrote:
               | > but how much stuff do you have from Yahoo and Myspace
               | and Flickr?
               | 
               | A fair amount. Not everything, but a decent chunk. You
               | don't store things in multiple locations?
        
               | gambiting wrote:
               | I don't understand why that's relevant. I never upload my
               | photos anywhere. I'm pretty sure my photos that I have
               | printed and/or stored locally don't go anywhere if Google
               | shuts down tomorrow.
        
               | DonHopkins wrote:
               | Speaking of photography and the progression of technology
               | (and not spoiling the amazing final scene of the story) I
               | highly recommend reading this poignant prescient classic:
               | 
               | "The Wedding Album" short story by David Marusek
               | 
               | >"Wait a minute!" shouted Benjamin, waving his arms above
               | his head. "I get it now. _we 're_ the sims!" The guests
               | laughed, and he laughed too. "I guess my sims always say
               | that, don't they?" The other Benjamin nodded yes and
               | sipped his champagne. "I just never expected to _be_ a
               | sim, " Benjamin went on. This brought another round of
               | laughter, and he said sheepishly, "I guess my sims all
               | say that, too."
               | 
               | https://en.wikipedia.org/wiki/The_Wedding_Album_(short_st
               | ory...
               | 
               | >"The Wedding Album" is a science fiction short story by
               | David Marusek. It was first published in Asimov's Science
               | Fiction in June 1999.
               | 
               | >Synopsis: After their wedding, Anne and Ben realize that
               | they are merely recordings of the real Anne and Ben,
               | destined to relive the hours surrounding the wedding for
               | all eternity.
               | 
               | https://www.goodreads.com/en/book/show/13576562
               | 
               | >With wedding photos and videos and mementos of all
               | kinds, newlyweds attempt to hold on to their special day
               | and to cherish it forever. Someday technology may enable
               | us to record not only our appearance and voices but
               | everything we know, feel, fear, and love at the moment
               | the shutter clicks. Then our wedding mementos, like Anne
               | and Ben's in this story, take on a life of their own in a
               | world where love may be eternal, but the world is not.
               | Till deletion do us part . . .
        
           | chefandy wrote:
           | It's not my primary job, but I do some pro and fine art
           | captures as well as video compositing and photo editing- the
           | pro phones definitely have their uses just as my little micro
           | 4/3 and full frame DSLR do, both with still and video work.
           | 
           | With glass and a sensor that small they aren't for
           | everything, but the days of mandatory compression, limited
           | color depth, mandatory "enhancements" and all of that stuff
           | are over. If I'm shooting a handheld gimbal video, of
           | something like a person talking outdoors not in direct
           | sunlight, I'm grabbing that iPhone Pro without thinking
           | twice.
        
         | [deleted]
        
         | pen2l wrote:
         | The guy in the video is Stu, not only does he have an
         | impressive resume (https://www.imdb.com/name/nm0556179/ known
         | for originality, e.g. he did Sin City's look), he is also the
         | original author of MagicBullet, which is one of the most used
         | software by people in the industry to do easy color work. If
         | there's one person who knows about color work, LUTs in creative
         | work, color encoding systems, etc., it's him so naturally he
         | knows how to present relevant subject matter without nonsense.
        
           | jprete wrote:
           | I'm glad to know that the person behind this post have real
           | expertise, because at first glance the headline is a bit
           | clickbait-like. (The content, though, makes excellent
           | points.)
        
           | toofy wrote:
           | oh thx for sharing his background. this highlights something
           | that i repeatedly find so frustrating.
           | 
           | this guy knows what he's talking about. he has authority in
           | his field. he has proven both theoretically and materially
           | that his wisdom is high quality.
           | 
           | yet, videos from people with far less expertise on the
           | subject matter will likely drown his out. over and over again
           | i've seen the top videos on so many subjects repeating just
           | plain wrong information but the "creator" says it with
           | confidence so people just eat it up. even worse, so many
           | times i've seen people in the comments try to nicely point
           | out where the "creator" went wrong, and people go after the
           | commenter for daring to imply this person on the magic screen
           | might be misinformed.
           | 
           | it's such a shame that being higher in the search says almost
           | nothing about your knowledge on a subject and only means
           | you're better at manipulating the algorithm rather than
           | having actual higher quality information.
           | 
           | i really wish that our searches would prioritize _quality_ of
           | information. at this point, years later, i think it's pretty
           | clear that the "wisdom of the crowd will shoot the highest
           | quality to the top" has been proven to not be the case.
           | 
           | also, i don't want to imply that amateurs can't have valid
           | and interesting perspectives, sometimes they might, just that
           | being higher in search means quite literally nothing on
           | wisdom of a subject--especially if a grifter can monetize off
           | a trendy nuanced subject.
           | 
           | anyway, this video was incredible information. thx for
           | sharing his background.
        
             | ethbr1 wrote:
             | >> _i really wish that our searches would prioritize
             | quality of information_
             | 
             | Use a free service, and the person providing it doesn't
             | have an incentive to give you what you want.
             | 
             | Which is how we got current Google.
        
               | struant wrote:
               | The problem isn't that it is free. The problem is that it
               | is funded by ads. Ads are a disincentive to providing
               | useful information. That is fundamentally what an ad is.
               | Someone paying to spread disinformation.
        
               | tzs wrote:
               | > That is fundamentally what an ad is. Someone paying to
               | spread disinformation.
               | 
               | So when I see an add for say Kenwood's latest radios in
               | QST magazine, what would be the disinformation being
               | spread? Or an ad for House of Staunton chess sets in
               | Chess Life magazine?
        
               | darkwater wrote:
               | > Someone paying to spread disinformation.
               | 
               | They prefer you to use the form "their take on reality" .
               | Misinformation is bad! Point of view is good!
        
               | devonkim wrote:
               | Except much of the alt media ecosystem of grifters and
               | influencers are precisely providing people what they want
               | to hear and raise massive amounts of money doing so. They
               | oftentimes do not think they're grifters because they
               | feel they are responding to a "market need" and so they
               | are providing a service even if they might not even agree
               | ethically with the output necessarily. This is how we
               | wind up with so many conspiracy theorist nutjobs
               | dominating recommendation algorithms again and again
               | across many different platforms. People are highly,
               | highly fallible and what they want may be, in fact, some
               | of the worst things for them. As such I'm convinced that
               | most adults are only physically and legally that way
               | given how incredibly naive and immature people appear to
               | be as a baseline regardless of cultural or even
               | educational background.
        
               | toofy wrote:
               | yeah, i mean, this is hn, we've been collectively
               | dissecting the "you're not the customer" issue for years
               | upon years.
               | 
               | it doesn't make it less of a shame. and it certainly
               | shouldn't stop us from wondering.
        
               | ethbr1 wrote:
               | IMHO, it's the monopoly aspect that really jumped the
               | shark.
               | 
               | Google as one among competitors (read: pre-Android/~2005)
               | still had to be a useful enough search engine to attract
               | users.
               | 
               | Once their search share attained hegemony, user
               | satisfaction deprioritized (relatively) and revenue was
               | allowed to dominate.
               | 
               | And thus, we now get a Google who has little interest in
               | weeding out SEO'd spam. (And not as in 'tweaking their
               | algorithm' -- as in fundamentally detecting and delisting
               | all recipe-story porn and answer-mills)
        
             | city41 wrote:
             | Yeah this frustrates me too. I also see this when say HN or
             | Reddit is talking about a topic I know very deeply. People
             | say incorrect stuff often in those situations, and it makes
             | me think most situations we are spreading incorrect
             | information.
        
               | withinboredom wrote:
               | If I'm talking to a non-educated (in the subject matter)
               | audience, I'll often aim for "correct enough" and people
               | saying "well actually" is super annoying and confusing to
               | everyone involved. There is always more to learn, and you
               | can always go deeper into a subject, that doesn't mean
               | everyone around you wants to go down that rabbit hole
               | too; like 'cool flex bro.'
        
               | freedomben wrote:
               | Agreed, though I will say on HN there are usually (nearly
               | always) people on that are correcting the misinformation.
               | Sometimes their voices are drowned out by down voters who
               | vote on emotion or a sea of spouters, but at least there
               | is good discussion. Compared to Reddit and other places,
               | it's amazing.
        
           | mananaysiempre wrote:
           | > If there's one person who knows about [thing] it's him so
           | naturally he knows how to present relevant subject matter
           | 
           | One lesson (no pun intended) of the academic environment is
           | that no, it doesn't work that way. Some people are subject-
           | matter experts, some are brilliant expositors, but while you
           | can't be a good expositor without a decent knowledge of the
           | subject matter, you absolutely can be a world-leading
           | scientist and at the same time completely rubbish at
           | explaining your ideas. (Some areas are better at making use
           | of such people than others.)
           | 
           | Good exposition deserves additional credit on top of subject
           | expertise, is what I'm trying to say.
        
             | david-gpu wrote:
             | I agree, it is a different skillset.
             | 
             | This also means that you will often find excellent easily
             | digestible expositions of ideas from people who don't have
             | a good grasp of the subject matter, which is problematic.
        
           | dagmx wrote:
           | Also the author of the excellent DV Rebel's Guide book which
           | was an indie film makers bible for a long time. Obviously the
           | title gives away its age though.
        
           | riley_dog wrote:
           | Fun Sin City story...
           | 
           | https://forums.pelicanparts.com/off-topic-
           | discussions/301497...
           | 
           | I'm the (formerly) young guy who rented the 550 to the
           | production team for a few days. Pretty fun story to be tied
           | to the movie.
        
           | sbarre wrote:
           | Thanks for pointing this out, I probably would never have dug
           | further into his blog otherwise, and there's a ton of other
           | fascinating posts.
        
       | yieldcrv wrote:
       | Is this essentially RAW at 24-60fps?
        
         | perbu wrote:
         | The video is still compressed, but the colors are RAW. Sort of.
        
         | macintux wrote:
         | Comparison of RAW and LOG on the same site:
         | https://prolost.com/blog/rawvslog
        
         | pixelbath wrote:
         | It is less processed, but TFA points out that it is definitely
         | not RAW, particularly in the section titled "Log is Half
         | Baked."
        
         | mavidser wrote:
         | That'd be 'ProRes RAW', which I don't think an iPhone can shoot
         | in. Log is still processed video, just graded in a flatter
         | profile so you can do more degrees of adjustments in different
         | dimensions like color and exposure.
         | 
         | RAW footage, can barely be called video. Those files don't even
         | have any White Balance and ISO data baked in, just raw data
         | from the sensor, providing even more amount of control in post
         | production, at the expense of working with extremely large
         | files.
        
           | isomorphic wrote:
           | Also, just to muddy these waters, Apple has the ProRAW format
           | --which isn't a video format at all, it's a still-picture
           | format.
           | 
           | https://support.apple.com/en-us/HT211965
        
             | [deleted]
        
         | mikae1 wrote:
         | No, it's demosaiced[1]. Not raw data.
         | 
         | [1] https://en.wikipedia.org/wiki/Demosaicing
        
           | WithinReason wrote:
           | So then why not just use the raw data? Demosaicing triples
           | the number of pixels, so expands the data by 3x.
        
             | tuukkah wrote:
             | (Conceptually, the number of pixels remains the same but
             | the result of demosaicing is RGB pixels so what triples is
             | the number of channels.)
             | 
             | I hear it's good to perform demosaicing, denoising and
             | super-resolution in one step, so perhaps that's what's
             | happening here?
             | 
             | EDIT: on the video (section "Log is Half-Baked"), they also
             | mention the processing includes tone mapping, color
             | adjustment and lens distortion correction.
        
             | mikae1 wrote:
             | A lossy compressed intra-frame codec such as ProRes 422 HQ
             | still gives a lower bitrate.
        
       | kqr wrote:
       | Almost all the benefits mentioned in the video are (a) lack of
       | post-processing and (b) high dynamic range. Is that what "log"
       | means in videography?
        
         | jorlow wrote:
         | Log is lower contrast so it's less likely to clip (be a fully
         | saturated color or pure white or black). And clipping
         | inherently limits your max dynamic range.
         | 
         | Log also means a "look" is not baked into the image so, since
         | you're starting from scratch, it's 1) easier to tweak the
         | images so you can cut between two cameras from different
         | manufacturers without distracting differences and 2) you can
         | give the image more of your personality.
         | 
         | As a general note, I've found that in the world of
         | "cinematography", tech terms aren't used very rigorously and
         | there's a lot of cargo cult which comes from the benefit of one
         | tech being conflated as a benefit of something else. It's often
         | hard to sift through the noise when learning.
        
           | shrx wrote:
           | But clipping occurs before the log transformation. The
           | sensor's ADC is still linear and has a fixed dynamic range
           | regardless of the output encoding format.
        
             | jorlow wrote:
             | Significant clipping happens there yes but more clipping
             | happens when the "look" is applied and contrast is added.
        
         | jillesvangurp wrote:
         | A little bit. The log format is non linear. This means there
         | are more details in the shadows relative to the really bright
         | areas. This mimics the human eye and brain which also do not
         | have a linear range of sensitivity.
         | 
         | Basically, the common unit of light in cameras (a stop) is one
         | click on the aperture wheel. E.g. going from 1/11 to 1/16
         | halves the amount of light. Some cameras of course have a few
         | settings in between. It looks linear to us but it is
         | effectively logarithmic. The dynamic range of the human eye is
         | much larger than the typical camera, screen, or print medium.
         | The human eye has a range of about 20-22 stops (between black
         | and white). A good camera might get between 12 and 14 stops. A
         | decent screen might get to something like 8-10 and print medium
         | is more like 5-7. Taking photos and shooting videos involves a
         | lot of creative choices about what looks natural to us. HDR is
         | basically taking and combining multiple exposures in a way that
         | still looks natural to us on a medium that has less dynamic
         | range than our eyes (-ish, a lot of HDR photography looks a bit
         | unnatural for this reason).
         | 
         | Digital photo processing is about compressing and moving light
         | around to make the most of the much more limited dynamic range
         | of the screen or print medium you are targeting relative to the
         | camera that you used to capture that.
         | 
         | When you do that, most of the interesting information is going
         | to be captured in the darker portions of the image. You
         | typically expose for neutral grey values which is only about
         | 18% of the light. That means half of the darker information
         | (shadows) is in that 18% range of values. And the other half is
         | in the brighter part. Except our eyes are much more perceptive
         | of the darker bits. So, a linear format is not ideal to store
         | that. A log format allocates more bits to the dark half and
         | less to the other 82%. That's a good thing because that allows
         | you to do things like brighten shadows and pull out detail
         | there.
         | 
         | The log format does this by applying a log function to the raw
         | sensor readings. That's why the format looks so flat because
         | all the values end up being relatively close to the 18% mark
         | (neutral). You "undo" this by applying a suitable lut that
         | multiplies the values suitably. You deepen the shadows to near
         | black and brighten the bright stuff to near white. The
         | difference is that you now have full control over this process;
         | can move the white, grey, and black points around. And you can
         | apply color math to the log values before you apply the lut.
         | This is not that different from how you'd process a linear
         | format except now your starting point is better as you are
         | using more bits for the darker parts of the image than for the
         | lighter parts. This gives you more of the captured dynamic
         | range to play with in post processing.
         | 
         | The weakness of the iphone is that while it stores log format,
         | it's not really capable of switching between LUTs on camera or
         | while you are shooting. I'm guessing this just takes too much
         | CPU/battery. So, you have to wait until post processing to see
         | what the end result is going to look like. Some high end
         | cameras have a lot of in camera processing that you can tweak
         | in post processing.
        
         | jlouis wrote:
         | In videography the term "log" is heavily overloaded and you'd
         | want to ask for more detail in order to figure out exactly what
         | is meant.
         | 
         | A pixel value, be it integer or floating point, means little on
         | its own. There's a context for that value which is a color
         | space. In the typical process, you have several color spaces in
         | play: the camera has one for capture. There's one for color
         | processing (the "working" space). And there's one for the
         | display. When a pixel goes through the pipeline, it's processed
         | via color space transformations.
         | 
         | In the "classic" color spaces, the pixel values have a linear
         | relationship, and all of them carry the same amount of
         | information. The "log" color spaces all have a non-linear
         | (gamma) curve: they retain less information at very low and
         | very high pixel values, but subsequently retain more
         | information in the middle. It's a form of compression.
         | 
         | The human eye doesn't respond equally to all levels of
         | brightness, so throwing away detail at the ends for more detail
         | in the middle is usually a great choice. We retain information
         | in the signal at the brightness level where the eye is able to
         | perceive small details and texture, while throwing away
         | information in the signal where it isn't.
         | 
         | We can now map more dynamic range into the same amount of bits,
         | due to our non-linear compression. How large a dynamic range is
         | given by underlying color space we are operating in.
         | 
         | If you go up in camera quality, you will typically see pixels
         | use 10bits or more for their values. Combined with a log-curve,
         | this leads to more information density, which allows capture of
         | an even higher dynamic range. In turn, post-processing can now
         | fix e.g. exposure to a much larger extent.
         | 
         | Finally, a LUT is linear approximation. "Real" color space
         | transformation will use the underlying mathematical curves for
         | much greater precision.
        
         | rebuilder wrote:
         | No, "log" just means some form of logarithmic response curve
         | when encoding color data. You don't necessarily get better
         | dynamic range per se, but you get a more useful distribution of
         | the light samples your sensor is taking.
        
         | alexashka wrote:
         | > Is that what "log" means in videography?
         | 
         | > a) Lack of post processing
         | 
         | No. Absence of processing (modifications to make it look
         | 'better') is the default for all non-consumer devices.
         | 
         | > b) high dynamic range
         | 
         | Yes. In practice log is about choosing _which_ bits of color
         | information to retain and which to throw out, to optimize for
         | space.
         | 
         | Log optimizes for retaining detail in very dark and very bright
         | areas by sacrificing detail in the midtones.
         | 
         | Non-log optimizes for midtones. That's all it is.
         | 
         | So if you have a high contrast scene (bright blue sky, someone
         | sitting in the shade), you'll want to use log. In an
         | average/regular contrast scene, you use non-log, that way you
         | get more detail in the midtones.
         | 
         | In photography, there is no need to optimize for space (video
         | is at least 24 frames/sec, photography is a few frames/sec at
         | most, usually), so log is not a thing - we just capture all the
         | things, all of the time.
        
       | thrdbndndn wrote:
       | The concept of Log seems needlessly confusing from (still)
       | digital image processing perspective, which I have some
       | experience.
       | 
       | Firstly the name is called "Log" (for logarithmic) but isn't that
       | what gamma does in color spaces like sRGB since forever? "Normal"
       | video standards like BT.709 also have non-linear transfer
       | functions. I don't get why "log" is stressed here. Maybe it just
       | means a different/higher gamma coefficient (the author didn't
       | talk much about the "log" part in the article).
       | 
       | And the main feature of it, at least according to this article,
       | is that it clips the black and white level less, so leaves more
       | headrooms for post-processing.
       | 
       | This is definitely very useful (and is the norm if you want to do
       | something like, say, high quality scanning), but I failed to see
       | how it warrants a new "format". You should be able to do that
       | with any existing video format (given you have enough bit depth,
       | of course).
        
         | jlouis wrote:
         | The transfer functions in your (rec.709) color space is non-
         | linear indeed. However, the pixel values you store are in a
         | linear relationship with each other. The difference between
         | values 20 and 21 are the same as the difference between values
         | 120 and 121, assuming an 8bit signal. I.e., the information is
         | the same for all pixels. Further down the chain, these values
         | are then mapped onto a gamma curve, which is non-linear.
         | 
         | What the "log"-spaces are doing is to use a non-linear
         | relationship for the pixel values, as a form of lossy
         | compression. If the signal has to factor through 8bit values,
         | using a compression scheme before it hits the (final) gamma
         | curve is a smart move. If we retain less precision around the
         | low and high pixel values and more precision in the middle, we
         | can get more information from the camera sensor in a certain
         | region. Furthermore, we can map a higher dynamic range. It
         | often looks more pleasing to the eye, because we can tune the
         | setup such that it delivers a lot of precision and detail where
         | our perception works the best.
         | 
         | In short: we are storing (8bit/10bit) pixel values. The
         | interpretation of these values are done in the context of a
         | given color space. In classic (rec.709) color spaces, the
         | storage is linear and then mapped onto a non-linear transfer
         | function. In the "log" spaces, the storage is non-linear and is
         | then mapped onto a non-linear transfer function. In essence we
         | perform lossy compression when we store the pixel in the
         | camera.
        
           | thrdbndndn wrote:
           | Thanks for the technical details.
           | 
           | I think I get what you mean (in term of implementation), but
           | can't we just alter the transfer function further so there
           | are more values used for the mid-range colors?
           | 
           | The two-step process you said (the storage is non-linear and
           | is then mapped onto a non-linear) is basically equivalent to
           | a singular transfer function which is the combination of two
           | curves, since the sampling process itself is lossy.
        
             | jlouis wrote:
             | Yes, you can combine the steps to make it more efficient.
             | In that view, it's "just" a different gamma curve. It's far
             | harder to "split" a curve than combining two steps though.
        
           | weebull wrote:
           | > The transfer functions in your (rec.709) color space is
           | non-linear indeed. However, the pixel values you store are in
           | a linear relationship with each other. The difference between
           | values 20 and 21 are the same as the difference between
           | values 120 and 121, assuming an 8bit signal. I.e., the
           | information is the same for all pixels.
           | 
           | Difference on what scale? ... because (hint hint) it's not
           | number of photons that hit the sensor. Nor is it photons
           | emitted from the display.
           | 
           | The truth is, it's a linear measure of the voltage which
           | drives the electron beam of a CRT. Not a very useful measure
           | anymore, but we've encoded this response curve into all of
           | our images and, now, this is proving to be a mistake.
           | 
           | Working with images would be so much easier if we stored
           | values that represent linear light (i.e. proportional to
           | photons entering/leaving a device) with no device curves
           | baked in. Log formats do this, but because the order of
           | magnitude of light is more important than the absolute value,
           | it takes the log of the value. It's a more efficient use of
           | bits in the storage / transmission.
        
             | thrdbndndn wrote:
             | Gamma curve is needed due to the fact human eyes are more
             | sensitive to darker areas than the brighter areas (Stevens'
             | power law), so with gamma you can get away with lower bit
             | width without (perceptually) introducing noticeable
             | banding.
             | 
             | The fact it somewhat matched with a response curve of CRT
             | seems to be a historical coincidence, based on multiple
             | sources I've read in these years.
             | 
             | I do agree we should have get rid of it at this point as it
             | introduces many errors in color blending.
             | 
             | > Log formats do this, but because the order of magnitude
             | of light is more important than the absolute value, it
             | takes the log of the value. It's a more efficient use of
             | bits in the storage / transmission.
             | 
             | It literally is what gamma curve does, ina slight different
             | but mathematically equivalent way.
             | 
             | "Order of magnitude of light is more important than the
             | absolute value" is exactly what Stevens' power law
             | describes.
        
           | kllrnohj wrote:
           | No, gamma2.2/sRGB is how the pixels are stored on disk, not
           | linear values. Linear is almost never used except as an
           | intermediate for processing where you can throw lots of bits
           | at it (eg, fp16/32 on a GPU when applying effects or
           | whatever)
           | 
           | The difference is how the curves prioritize what bits to
           | keep. Rec709 sacrifices the bright end to keep more detail in
           | the darks, whereas log is more like linear perceptual
           | brightness. So it'll have _less_ low light detail but more
           | bright detail by comparison
        
         | kllrnohj wrote:
         | For some reason you're getting a lot of wrong or just bad
         | replies. But the answer to your question is yes both
         | sRGB/gamma2.2 & log are non-linear, but almost in the opposite
         | direction. gamma2.2 is exponential not logarithmic. As in, it's
         | spending all its bits on the lower half of the brightness
         | range, whereas log is actually spending more bits in the
         | highlights.
         | 
         | It actually looks more like HLG in this way.
         | 
         | https://www.artstation.com/blogs/tiberius-viris/3ZBO/color-s...
         | has some plots of the curves to compare visually
        
           | [deleted]
        
           | bscphil wrote:
           | > almost in the opposite direction
           | 
           | I think you're mixing up OOTFs and EOTFs here. sRGB or HLG
           | can refer to either the stored gamma, but more often means
           | the EOTF "reversed" gamma that is used to display an image.
           | When we refer to "log", this is almost always means a camera
           | gamma - an OOTF. So the reason it's "in the opposite
           | direction" is that it's designed to efficiently utilize bits
           | for storing image data, whereas the EOTF is designed to
           | reverse this storage gamma for display purposes.
           | 
           | As you can see from the graph in [1], Sony's S-Log does
           | indeed allocate more bits to dark areas than bright areas.
           | (Though the shape of the curve becomes more complicated if
           | you take into account the non-linear behavior of light in
           | human vision.)
           | 
           | [1] https://www.enriquepacheco.com/blog/s-log-tutorial
        
           | thrdbndndn wrote:
           | I've seen that "S-curve" in multiple places, but I don't get
           | it still: how is that a logarithmic curve/graph?
        
             | aidenn0 wrote:
             | That's neither logarithmic nor what log cameras capture.
             | See the link posted by the sibling comment[1] for the
             | actual curves.
             | 
             | If you see an S-curve, that's usually what you will try to
             | map the captured images too because it allows for increased
             | detail in both shadows and highlights, while allowing a
             | natural dynamic range in the middle areas. Log capturing
             | allows you to have a much higher dynamic range (with a
             | given number of bits), and thus more easily map to the
             | S-curve that you want.
             | 
             | 1: https://www.enriquepacheco.com/blog/s-log-tutorial
        
         | jlouis wrote:
         | > This is definitely very useful (and is the norm if you want
         | to do something like, say, high quality scanning), but I failed
         | to see how it warrants a new "format".
         | 
         | This warrants a separate answer. Cameras are getting to the
         | point where they can capture far more information than we can
         | display. Hence, we need a lot of bit depth to accurately store
         | this added precision. But adding bits to the data signal
         | requires a lot of extra bandwidth.
         | 
         | In principle, we should just store all of this as 16/32bit FP,
         | and many modern NLEs use such a pipeline, internally. But by
         | creating a non-linear curve on integer data, we can compress
         | the signal and fine-tune it to our liking. Hence we can get
         | away with using the 8-12bit range, which helps a lot in
         | storage. With log-curves, 12bit is probably overkill given the
         | current sensor capabilities.
         | 
         | There's a plethora of log-formats out there, typically one for
         | each camera brand/sensor. They aren't meant for delivery, but
         | for capture. If you want to deliver, you'd typically transform
         | to a color space such as rec.709 (assuming standard SDR, HDR is
         | a different beast). The log-formats give you a lot of post-
         | processing headroom while doing your color grading work.
        
           | BeFlatXIII wrote:
           | > Cameras are getting to the point where they can capture far
           | more information than we can display.
           | 
           | Haven't professional-grade microphones been in a similar
           | situation for decades now, or is it the magic of remastering
           | that keeps recordings from the 50s sounding so good on modern
           | speaker systems?
        
           | BlueTemplar wrote:
           | Why would you still assume SDR, aren't we talking about
           | amateur photography here ?
           | 
           | But yeah, I've been wondering why nonlinear formats would use
           | integer values for a while now ?!?
        
             | jlouis wrote:
             | I'm suggesting rec.709 because it's what is a currently
             | expected default for a screen. In your typical setup, your
             | working color space is something like ACEScct or DWG, so
             | you can map to several possible output formats with a
             | little extra work if needed.
             | 
             | The integer values are nice because existing video formats
             | encode things as integers. So we can just stuff our stuff
             | inside a codec we already have rather than having to
             | reinvent the wheel on the codec side as well. Re-purposing
             | existing toolchains for new uses tend to a thing that gets
             | a lot of traction compared to building a new one from
             | scratch. Even if the newly built toolchain is far better.
        
         | dist-epoch wrote:
         | > but I failed to see how it warrants a new "format". You
         | should be able to do that with any existing video format
         | 
         | It's about support.
         | 
         | The .zip format supports LZMA/ZStandard compression and files
         | larger than 4 GB. But if you use that, a lot of software with
         | .zip support will fail to decompress them.
         | 
         | The same way with log. While in theory you could probably make
         | .mp4 or .mkv files with H264 encoded in log, I bet a lot of
         | apps will not display that correctly if at all.
        
           | [deleted]
        
         | ben7799 wrote:
         | RAW formats on digital cameras are also storing data in a log
         | format. RAW conversion process is normally converting that to a
         | color space along with (for most cameras) doing the De-Bayer
         | algorithm.
         | 
         | The built in converter that produces JPG files in the camera
         | does this too.
         | 
         | Our eyes perceive light as linear when it's really logarithmic.
         | 
         | There is really no difference between video and still here,
         | it's just that it's more normalized at the consumer level to
         | deal with RAW formats at this point for stills.
        
       | sudosysgen wrote:
       | It's a bit of a gimmick. These phones just don't have the noise
       | performance to make log video work outside if very very specific
       | conditions. I had it also on my old LG V30 and it only was
       | remotely useful in full sunlight (and since we're talking about
       | very low processing, not much changed since then).
       | 
       | This is inevitable because the noise floor is just too high to
       | have a large usable dynamic range unless illumination is high.
       | 
       | Combined with video compression it's just not great. It's not
       | really even unique to smartphones, many DSLRs/MILCs when they
       | first started supporting log video had similar issues, but
       | obviously it's going to be much worse for a smartphone.
        
         | dharma1 wrote:
         | The sensor size is the limiting factor here re: noise
         | performance and dynamic range, but the iPhone does better than
         | most with some ML and other "computational photography" tricks
         | for denoising that other small sensor cameras don't have. And
         | ProRes is a great codec that doesn't really have compression
         | artifacts at high bitrates.
         | 
         | It's not going to replace your Alexa or even full frame dSLR
         | but can be useful and is a welcome evolution.
        
         | mirsadm wrote:
         | This is not true. We've compared RAW video from smartphone
         | cameras to a couple of professional cameras and the difference
         | is not as much as you might think.
        
           | internetter wrote:
           | See https://www.youtube.com/watch?v=vUn68iFMNXY. Remarkably
           | similar. Big difference seems to be unavoidable differences
           | arising from a small sensor like bokeh and DOF, and
           | especially the consistency of colour from the ARRI which
           | makes grading a breeze. But the fact that iPhone footage can
           | be intermingled with 100$k camera footage (after grade)
           | without being noticeable is shocking
        
           | sudosysgen wrote:
           | I don't understand what you're trying to say. Yes, in
           | absolutely perfect light, if it has the focal length you
           | need, it's going to be good. But that's a very particular
           | situation, we both know that as soon as the ISO comes up it's
           | not even close, and soon enough shooting in log then becomes
           | a gimmick.
        
             | foldr wrote:
             | Have you done any comparisons that you can point to? The
             | iPhone 15 hasn't even been out all that long. The video in
             | the sibling comment notes that the iPhone does surprisingly
             | well in terms of dynamic range, for example (7:12).
        
         | HumblyTossed wrote:
         | Okay. Well, um, I guess we should all just pack up and go home.
         | We're done.
        
       | tehsauce wrote:
       | > Apple shocked us all by addressing this head-on: The iPhone 15
       | line charges via USB-C instead of Lightning, and this standard
       | USB port can do a lot
        
         | [deleted]
        
         | Insanity wrote:
         | Even more so than their revolutionary new design?
        
       | switch007 wrote:
       | Can title be "Logarithmic encoding is the ..."? Pretty confusing
       | as "Log is the..."
        
       | canbus wrote:
       | the way i see it is it's the video equivalent of a RAW file for a
       | still picture.
        
         | macintux wrote:
         | The article links to another article comparing them.
         | 
         | https://prolost.com/blog/rawvslog
        
       | newaccount74 wrote:
       | Slightly off-topic, but is there a way to disable some of the
       | photo processing on iPhones?
       | 
       | For example, iPhones automatically brighten people once they
       | detect a face, which is especially noticeable when taking photos
       | against the light. It ruins the contrast and makes the photo look
       | really bad.
       | 
       | Is there a way to turn that stuff off?
        
         | ayoisaiah wrote:
         | Best thing is to shoot in Raw or ProRraw and post-process
         | yourself
         | 
         | Edit: Fix typo
        
         | [deleted]
        
         | liminalsunset wrote:
         | This is a slightly off topic response as well, but some Android
         | phones are currently capable of shooting RAW video in 12MP,
         | sometimes at 60fps (more than 4K 8.3MP). Google shot a music
         | video [1] (unfortunately only available in 1080p) on the Pixel
         | 7 Pro using a third party app called MotionCam Pro. The app
         | shoots RAW video which can be imported into DaVinci Resolve or
         | similar, or rendered to a mp4 in-app with any log profile you
         | prefer optionally, and has no processing applied.
         | 
         | According to the developer of something called AMVR [2], the
         | quality obtainable is much higher than that of even the
         | aforementioned log files from iOS.
         | 
         | I asked whether it would be feasible to shoot DNG on iOS as
         | video and was told that iOS lacks a camera API that is
         | performant enough, resulting in several fps only. I haven't
         | personally tested it though, so maybe this could be a fun
         | project.
         | 
         | [1]
         | https://www.youtube.com/watch?v=SyeS_xYxCLI&pp=ygUfYW15IHNoY...
         | 
         | [2] https://www.youtube.com/watch?v=_Xra4ATrWZ4
        
           | mirsadm wrote:
           | I'm the developer of MotionCam Pro. I have no affiliation
           | with AMVR, it bothers me that they present themselves as
           | somehow associated with me.
           | 
           | As a side note, whenever Apple takes steps to release a
           | feature aimed at professionals there is a significant uptick
           | in users trying out MotionCam. I think there is a small but
           | very vocal group of users that have wanted something like
           | this for years but have not been catered to.
        
         | dijit wrote:
         | I think blackmagics iPhone App disables a lot of automatic
         | processing; however I haven't tested post-processing behaviour
         | myself.
         | 
         | Given that it gives such fine-grained control of the sensor, it
         | wouldn't surprise me though.
        
           | omnimus wrote:
           | Blackmagic Camera app doesnt take pictures. Its for video.
        
             | joking wrote:
             | well, there are some other apps like Halide, but I doubt
             | they are free.
        
               | internetter wrote:
               | Halide costs 12$ a year (or 60$ OTP I believe). I don't
               | like subscriptions, but given the app has replaced 1500$
               | worth of camera I used to carry with me, I'm ok eating
               | the 1$ a month.
        
             | dijit wrote:
             | Quite right, this shows how little I actually looked at it.
        
         | kouru225 wrote:
         | I think you gotta buy a more professional camera app to fix
         | stuff like that, and even that doesn't work for some things.
         | 
         | I'm always pissed about bad the iPhone is at taking photos of
         | rainy days.
        
         | quitit wrote:
         | The purists answer is to shoot RAW, but many just want a
         | solution that doesn't require any post-effort off the device,
         | for that the answer is "sort of":
         | 
         | 1. Taking Live photos can be a good work around, since this
         | mostly maintains the individuals frames which are used to build
         | the full image. Use the built in photo editor to go to a
         | different frame in the live photo and set this as the Key Photo
         | - this dodges a lot of the HDR/image adjustment process.
         | 
         | 2. Using the AE/AF lock can prevent a fair bit of the automated
         | adjustments from taking place. (Tapping the screen on dark
         | areas or hot points will adjust the exposure, holding your
         | finger for a moment will turn on the AE/AF lock keeping it
         | there as you move the phone around.)
         | 
         | 3. If it's not just for one shot, but all shots you take. Go to
         | the Camera settings and turn on preserve "Exposure Adjustment",
         | in the settings which starts each camera session with the
         | exposure settings preserved from earlier - and simply keep this
         | on 0.0. This can also make it more straight forward (one tap)
         | to undo much of the automatic levelling without locking AE.
         | Similarly you may want to also disable night shooting for
         | darker scenes, by preserving that setting too.
         | 
         | 4. On older iPhones, disable the HDR mode.
        
           | liminalsunset wrote:
           | Adding on to this, newer iPhones have a ProRAW feature.
           | Various tech youtubers have documented ways to create a
           | shortcut in the Shortcuts app to automatically convert them
           | to HEIF or JPEG, which might impose slightly less processing.
           | 
           | Similarly, ProRAW photos imported to Apple Photos on Mac can
           | be reduced in processing by clicking Edit Photo, and then
           | hitting Save Changes without necessarily changing any
           | settings (or just changing something inconsequential would
           | work too). Doing editing forces the Photos app to discard the
           | preprocessed image embedded in the ProRAW and replaces it
           | with a software processed version which I find slightly more
           | natural. However, ProRAW is still processed by the phone, so
           | you need to download a third party app and shoot classic non
           | pro RAW (then use the same conversion shortcut maybe) on top
           | of it.
        
         | olliej wrote:
         | It _might_ be worth trying halide? I know they used to have
         | "we make photography better" with a pro-photographer angle, but
         | I guess to an extent it depends on what the camera is
         | providing, but I recall halide kind of implied they got raw
         | data?
        
           | liminalsunset wrote:
           | Halide has several modes, one of which is giving you the full
           | unadulterated RAW, and optionally doing in-app jpeg
           | conversion with less offensive processing. These photos have
           | more noise due to the limitations of the sensor.
           | 
           | Halide, like the official camera app, can also shoot ProRAW
           | but ProRAW is not totally RAW, it has been processed with the
           | frame stacking to reduce noise, but introduces sharpening
           | artifacts.
        
       | justsomehnguy wrote:
       | The video is so good I watched it to the end despite not even
       | having iPhone nor having any plans to have it or shoot videos.
       | Packed and succinct.
       | 
       | But makes me wonder how soon we would see an... SSD iPhone cases?
       | Because you can always duct tape the external drive to the phone
       | but it would block the screen. *grin* Sure, you can use double
       | sided tape, but... And slightly tangential - how short and
       | compact USB-C cable can be? Sure there are tons of the angled on
       | the market, but I assume they aren't guaranteed to give you full
       | 10gbps Gen2 speeds.
        
         | walteweiss wrote:
         | I think that would be not a short cable, but more like Mophie
         | juice pack (it's a case with external battery). Also, back in
         | the days I bought a card reader for an iPad 3, for 30 pins
         | connector. Could be something similar, as SD-cards are quite
         | big these days as well.
        
           | justsomehnguy wrote:
           | > more like Mophie juice pack (it's a case with external
           | battery).
           | 
           | >> SSD iPhone cases
           | 
           | But yeah, this is what I vaguely had in mind though I did
           | forgot those rigid cases even existed, because my phones
           | lasts at least two days on their own _finger guns_.
           | 
           | Considering the case would be quite fat and rigid for the SSD
           | alone, it would make sense to skip cable shenanigans and just
           | use a 'dock style' connector.
        
           | Cockbrand wrote:
           | I'd assume that SD cards don't provide the required write
           | speed, limited by their flash memory or even the interface
           | specs.
        
         | robertlagrant wrote:
         | I'm thinking a hand-held mini Steadicam with a hard disk as the
         | counterweight.
        
         | dist-epoch wrote:
         | > Sure, you can use double sided tape, but...
         | 
         | You got it wrong. Camera people LOVE the tapes, look at any
         | picture of a movie shooting behind the scenes and you'll see
         | every camera has 4-5 pink/yellow/green sticky notes on it.
         | 
         | So taping an SSD to your iPhone while shooting a movie it's
         | actually a cool thing. Makes you look authentic "don't give a
         | shit" kind of thing.
        
       | emsixteen wrote:
       | Great video - Concise and informative, without any guff.
        
       | fallingmeat wrote:
       | I don't know anything about photography, but curious to know what
       | the cheapest "pro" alternative is. The phone is now $1200! This
       | feature is cool, but if you wanted that feature, is it cheaper in
       | a purpose-built device?
        
         | lern_too_spel wrote:
         | You can buy a two year old Android phone to do the same thing,
         | which is very inexpensive. Just disable every app except the
         | camera app.
        
         | yabones wrote:
         | The original Blackmagic Pocket Cinema was about $500 on sale,
         | but only shot in 1080p. The new generation is about $1300. And
         | then you have to buy lenses :)
         | 
         | So, overall it's not bad value. It's not going to replace pro
         | gear any time soon, but it's great that it can do stuff like
         | this now.
        
           | marosgrego wrote:
           | Canon EOS M can be bought for around $100 used and shoot
           | 1440p raw with Magic Lantern. Also it can use cheap old 16mm
           | film lenses with crop mode.
        
       | 3x35r22m4u wrote:
       | Could someone please confirm or deny Samsung has it better
       | because they included 10 times larger sensors, 20x better zoom,
       | titanium since 2017 and hired BTS for their ads?
       | 
       | Reference: https://youtu.be/dLHJl7mwY7M?si=e0Cm2q4bnn_u14Qf
        
         | internetter wrote:
         | > hired BTS for their ads
         | 
         | Hardly a selling point.
         | 
         | > titanium since 2017
         | 
         | Source?
         | 
         | > 10 times larger sensors
         | 
         | 4 times (48mp vs 200mp), and zooming into the highest quality
         | images produced by both cameras yields little difference.
         | 
         | This comment feels like grasping at straws. The iPhone and
         | Samsung both have excellent cameras, and excel in different
         | places. Camera comparisons by professional photographers show
         | that much. In my non-professional opinion, samsung wins in some
         | edge cases, but the iphone generally has a better colour
         | profile and undeniably better video capabilities, but debating
         | about minute differences in camera processing in a text only
         | forum feels counter productive, especially when plenty of
         | professional comparisons exist.
        
         | bux93 wrote:
         | Since Apple sources their camera chips from Sony, the more
         | relevant question is how Sony's flagship (the Xperia 5 V?)
         | stacks up with its Sony IMX888 vs the Sony IMX803 in the apple.
         | It used to be that Sony's flagship had a slightly better
         | imaging sensor than the Apple flagship, but I don't think
         | that's the case any more. At any rate, Android doesn't seem to
         | provide an API that exposes log/raw-ish sensor data for video
         | (although for stills, it's been there since 2015).
        
         | DiggyJohnson wrote:
         | How could that possibly be confirmed or denied? If you're not
         | asking a question don't use a question mark: just make your
         | point.
        
       | piperswe wrote:
       | I didn't know it could record straight to USB-C storage! That
       | gets rid of a major reason to spend crazy money on a 1TB phone,
       | and it's definitely a game changer for anyone shooting 4K ProRes.
        
         | radicality wrote:
         | Afaik it's actually not even possible to record that directly
         | to the phone, it has to be into an external usbc drive. If I
         | had to guess it's probably because of overheating concerns with
         | the high write rate.
        
           | skunkworker wrote:
           | That requirement is for 4k60 Log only. 4k30 log will write to
           | disk but takes up around 100mb/sec. From some videos I shot
           | last weekend.
        
             | slau wrote:
             | Is that Mb or MB?
        
               | skunkworker wrote:
               | 4k30 Log is approx 100MB/second
        
             | karolist wrote:
             | To capture any 4K ProRes footage with 128GB 15 Pro you need
             | an external drive, this is presumably because 128GB model
             | has a single memory chip and data write speeds are
             | insufficient.
        
           | quitit wrote:
           | The article is slightly misleading here.
           | 
           | The 4k60 ProRes mode is not available for shooting on the
           | 128gb model until an external drive is added, but for any
           | larger capacity iPhone Pro, the mode is available for
           | shooting without the external drive. This doesn't affect the
           | Pro Max as that isn't available in a 128gb configuration.
           | 
           | Notably, a similar limitation existed with the iPhone 14 Pro
           | using 4k30FPS, at the time the reasoning was that it simply
           | fills the device too quickly to be useful.
        
             | kalleboo wrote:
             | I have a 512 GB 15 Pro Max and it won't let me record 4k60
             | ProRes to internal storage
        
               | quitit wrote:
               | You are 100% correct and my original data is wrong.
               | (imore.com)
               | 
               | Apple's website lists the external drive requirement for
               | 4k60FPS:
               | 
               | 4K at 60 frames per second (fps), iPhone 15 Pro and
               | iPhone 15 Pro Max only, when using an external storage
               | device that supports speeds of at least 220MB per second
               | and maximum power draw of 4.5W
               | 
               | Unfortunately there is no way to edit my above comment,
               | so my apologies for being the source of incorrect
               | information here.
        
       | adityapurwa wrote:
       | I always wondered why some of the raw vs edited video on social
       | media shows the raw one as a very washed and unsaturated picture.
       | I even thought they made the raw looks so bad, so that the edited
       | one looks great.
       | 
       | I never owned a pro-camera, only a smartphone. So, reading this
       | article now I learned that it was washed and unsaturated for a
       | good reason. Is this Log thing 15 pro specific or its software so
       | that we can use it on an older iPhone?
        
         | stephen_g wrote:
         | This was a huge problem even for professionals at one point -
         | there was a time starting a bit before 2010 where more cameras
         | started to switch from doing all the process in camera to raw
         | and log recording, and people didn't understand how to work
         | with it, properly expose it, etc.
         | 
         | I remember for example with RED's first cinema camera, seeing
         | people do shootouts (camera comparisons) where they'd record
         | and compare the low-quality, partially decoded monitor output
         | that didn't have a proper LUT applied, to HD cameras that did
         | all in-camera processing. Later cameras could do all the 4K
         | processing and apply proper LUTs in the hardware in real-time,
         | but earlier ones didn't have the processing power, you had to
         | do it all in post. People just didn't get it, and it worried
         | people when things come out all washed out before applying any
         | kind of LUT.
         | 
         | Crazy some of this is trickling down into phones.
        
       | sandworm101 wrote:
       | I am not an influencer. I am not a fashion model. I am not an
       | interior designer. I don't use my cellphone camera to generate
       | "content". I use it to document things. I need it to take clear
       | pictures that accurately represent _things that I see_. We are
       | now moving away from auto-focus and auto shutter speeds toward
       | on-the-fly retouching, editing, of material by the camera. This
       | is dangerous. Pictures taken buy such cameras can no longer be
       | considered accurate representations. Correction of shadows, the
       | replacement of dull color with vibrant, the smoothing of textures
       | ... every photo is now a crafted work of art by the machine. They
       | are a distorted representation. This will come back to haunt us.
       | 
       | Think of this: a cop body camera that auto-adjusts faces to
       | display them more clearly at night. Sounds like a good idea. Then
       | something happens. The cop says "I couldn't see the guy's face"
       | but the body camera shows the face clear as day. Yes, the camera
       | did take a more clear and useful photo, but it is not a proper
       | depiction of the reality experienced by the officer.
        
         | willio58 wrote:
         | > every photo is now a crafted work of art by the machine.
         | 
         | This was always the case. Unless you have a very specific
         | camera setup where you're trying to avoid this, there have
         | always been certain characteristics that come through in photos
         | from cameras. In fact, it's the main selling point of some
         | cameras. Hasselblad, polaroid, cannon, sony all have their own
         | 'looks' when it comes to output.
         | 
         | > The cop says "I couldn't see the guy's face" but the body
         | camera shows the face clear as day.
         | 
         | I'll use a similar but opposite argument here. Ever since
         | iPhones came out they could never really capture dark-skinned
         | people as we see them through our eyes. Unless you had perfect
         | lighting, you could clearly see issues with the sensor catching
         | the contrast in their face. With all the retouching you speak
         | of, iPhones have gotten much better at showing some people more
         | closely to how we see them in reality. So when that cop claims
         | "I couldn't see the guy's face, the damn camera is too good!",
         | I'd be very hesitant to believe him.
        
         | cptskippy wrote:
         | > I need it to take clear pictures that accurately represent
         | things that I see. We are now moving away from auto-focus and
         | auto shutter speeds toward on-the-fly retouching, editing, of
         | material by the camera. This is dangerous.
         | 
         | You could argue that up until now you were not able to take
         | photos or video that accurately represented the world you see
         | but instead only using the rose color lenses of the device
         | manufacturer. The photos and videos that you take today with
         | your phones or cameras have distortions applied automatically
         | based on presets provided by the software used to capture the
         | media. Sometimes you get options like Vibrant, Indoor,
         | Portrait, and Landscape mode to choose how the images or video
         | are manipulated. You don't get to see what the camera actually
         | saw, only what the device manufacturer wants you to see.
         | 
         | Log video is like Raw photos. As this capability becomes more
         | prevalent, I could see it becoming a requirement for criminal
         | investigators and other to capture evidence using a Log or Raw
         | mode.
         | 
         | What I would argue is that, if it's not there already, we need
         | signatures and metadata stored in the EXIF of photos and video
         | captured that tells how the image was capture. With that you
         | could determine to what extent the media has been manipulated.
        
         | lang_agnostic wrote:
         | > We are now moving away from auto-focus and auto shutter
         | speeds toward on-the-fly retouching, editing, of material by
         | the camera
         | 
         | This is a great point but it's not what the article is about.
         | This is about bringing existing features of digital cinema
         | cameras to a portable phone.
        
           | sandworm101 wrote:
           | Yup. And the move from a camera to a _cinema camera_
           | incorporating cinematography trickery represents a marked
           | change in what a personal camera is and does.
        
       | keyle wrote:
       | Great video btw. Well explained and as succinct as possible.
        
       | user3939382 wrote:
       | [flagged]
        
         | hsdropout wrote:
         | Blammo's best seller!
        
         | sen_armstrong wrote:
         | [flagged]
        
       | video-log-comp wrote:
       | A question to the experts here: What happens if we take the "log"
       | video and compress it using current compression algorithms and
       | ship the LUT with it?
       | 
       | If I understand this correctly, the quality of dark scenes should
       | then improve.
       | 
       | Would that then also allow users to edit the LUT or supply their
       | own to get a better picture on their respective monitors?
        
         | wayfinder wrote:
         | Storing data on a logarithmic scale requires a higher bitrate
         | otherwise it will actually look worse.
         | 
         | So for a finished product, the way it is now is better.
         | 
         | Plus storing extra data in the dark areas for display is
         | pointless. You only do it because you want to manipulate the
         | data and maybe bring something out of the dark area, but in the
         | final product, dark is dark.
         | 
         | If you, for whatever reason, wanted to give the user more data,
         | then you would provide a 10-bit or 12-bit linear file.
        
           | video-log-comp wrote:
           | Thank you for your explanation.
           | 
           | Do I understand correctly, that this idea wouldnt work
           | because you either end up with the same quality, but bigger
           | files or with the same file size, but worse quality?
           | 
           | I had this idea that you could increase the amount of black
           | colors a monitor could display if you combine 4 pixels.
           | Having 3 black, and one of them "one bit" less black. This
           | way you could have a more fine grained black-white
           | transition.
           | 
           | I thought a "log" video might be able to contain the
           | information to allow this without to much overhead.
        
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