[HN Gopher] MP3 vs. AAC vs. FLAC vs. CD (2008)
       ___________________________________________________________________
        
       MP3 vs. AAC vs. FLAC vs. CD (2008)
        
       Author : thefilmore
       Score  : 89 points
       Date   : 2023-10-01 14:41 UTC (8 hours ago)
        
 (HTM) web link (www.stereophile.com)
 (TXT) w3m dump (www.stereophile.com)
        
       | marcodiego wrote:
       | Beyond comparing formats, even subjectively, it is important to
       | consider how the public got used to compression artifacts.
       | 
       | I mean, the famous mp3 pre-echo was so common in early 90's that
       | I think part of the listeners would prefer listening to it than
       | to a cleaner sound. It is possible that mp3 influenced how music
       | is composed, mastered and mixed.
       | 
       | That being said and adding the fact that people are willing to
       | listen to music using cheap auricular phones in the noisy
       | environment of their cars and recompressed using Bluetooth, I'd
       | say that the 128kbps mp3 is still a very hard to beat format.
        
         | Isthatablackgsd wrote:
         | Not surprising about the MP3 pre-echo. I remember reading a
         | comment while back, I think it was in Reddit. Someone posted a
         | comment about how they bought a CD that have 50s/60s music for
         | their grandparent and gave it them as Christmas gift. Their
         | grandparent are graceful about the gift but they didn't use it
         | very often. They inquired about why they are using the vinyl
         | over a crystal clear CD. The grandparents said they loves the
         | hissing and other sounds that are prevalent on the vinyl. They
         | said it made it part of the music and they have strong memory
         | of it during their era. The CD completely removed those sounds
         | and felt it is unnatural sounds they are not used to. They felt
         | it is too clean.
         | 
         | People have strong relations with their musics that they are
         | used to while growing up. Nostalgia are powerful memories and
         | they don't want their music unsullied from something that they
         | grew up with.
        
         | thefilmore wrote:
         | MP3 smearing can be noticed even at 256kbps [1].
         | 
         | [1] https://www.soundonsound.com/techniques/what-data-
         | compressio...
        
       | torrance wrote:
       | 2008.
        
       | AshamedCaptain wrote:
       | Utterly useless. No listening tests except for a custom made
       | sound file which is designed as an artificial worst case for the
       | codecs. You might as well benchmark a text codec on
       | /dev/random...
        
       | isykt wrote:
       | What's really infuriating to me is that, at one point, Apple took
       | a reasonable stand with their music streaming and said "256kbps
       | AAC is CD quality" (it is). And now they've turned around and
       | starting pushing this snake-oil, DRM'd "Hi-Res Lossless"
       | nonsense.
       | 
       | The only reason to have "Hi-Res Lossless" is if you're going to
       | do something besides listening with it... and you can't with
       | Apple's streaming.
        
       | tamimio wrote:
       | I'm not entirely into the audiophile stuff, but from personal
       | experience, you can tell the difference, last thing I tried was
       | when I switched from Spotify to Apple Music, where the later has
       | "lossless" option (I think even Spotify has that) but the
       | difference was clear between the two for a streaming service,
       | Apple one is just more clear and alive, I even opened the same
       | song and kept switching back and forth between the apps just to
       | make sure I'm not imagining stuff. Was it because the lossless on
       | apple is better than the lossless on Spotify? Or something else?
       | I don't know.
        
         | tjoff wrote:
         | Doubt it. The problem is that you don't know the source of the
         | audio. That is the key difference, and since streaming even if
         | you pick the right album the "same" song might come from
         | another because it "is the same".
         | 
         | If you see such a huge difference across all music the playback
         | software have manipulated the audio.
         | 
         | Assuming you have high quality set on spotify (even in the
         | mobile-streaming setting, if you didn't use wifi).
        
         | oriolid wrote:
         | I have the same experience with Spotify vs Deezer. I think it's
         | more likely that Spotify has somehow screwed up their encoding
         | process than that I would hear the difference between high
         | bitrate lossy and lossless compression. Spotify's volume
         | normalization also somehow makes everything sound worse but
         | it's easy to disable.
        
         | masklinn wrote:
         | Even though they've been talking about it for 2 years AFAIK
         | Spotify still does not have a lossless offer. And lossy bitrate
         | is adaptive and middling (especially if not using premium).
         | 
         | EQ-ing and mastering could also be different.
        
           | tamimio wrote:
           | > EQ-ing and mastering could also be different.
           | 
           | Possible, although I didn't change any default ones.
        
         | teolandon wrote:
         | There is no lossless on Spotify.
        
           | tamimio wrote:
           | Well, than that's definitely the reason why
        
         | Scoring6931 wrote:
         | It could be simply a difference in sound volume. Our brains
         | tend to believe louder is better.
        
           | tamimio wrote:
           | In my humble unscientific test, I did have both at the same
           | volume level (didn't check the EQ though as what other
           | commenter said), I even tried different speakers incl my
           | car's, nothing fancy or extremely measured, just as an
           | average consumer perspective.
        
       | thefilmore wrote:
       | I came across this after listening to several 320kbps MP3 files
       | and found that they sounded noticeably worse than 256kbps AAC
       | versions. Support for AAC is widespread now and it should be
       | preferred over MP3 [1].
       | 
       | [1] https://www.iis.fraunhofer.de/en/ff/amm/consumer-
       | electronics...
        
         | wooptoo wrote:
         | MP3 does have an advantage though, being widespread and
         | royalty-free since the Fraunhofer patents expired.
        
           | snvzz wrote:
           | OPUS is still better than AAC and MP3.
        
             | wooptoo wrote:
             | I don't disagree. But almost any electronic device released
             | in the last 10 years can play mp3. Probably even your
             | electric toothbrush.
        
             | CharlesW wrote:
             | Even if you set aside universality as a desirable property,
             | according to the official site at 128kbps any Opus
             | efficiency advantage disappears. https://opus-
             | codec.org/comparison/
        
               | brewdad wrote:
               | Which is why I use Opus128 on my iPhone, where storage is
               | a limited, fixed commodity and my listening environment
               | is rarely optimized. Everywhere else is FLAC or mp3-256.
               | My ears aren't golden enough anymore to justify 320 bit
               | mp3.
        
       | drupe wrote:
       | No, you can't hear the difference, let's collectively move on,
       | please.
        
         | mjlee wrote:
         | To be fair, that's true today, but not in 2008 when this
         | article was written. MP3 encoders have come a long way and
         | bitrates are typically much higher.
        
           | swagempire wrote:
           | I'm not sure its true even today. I've done lots of work in
           | studios and can hear the difference between MP3 vs FLAC and
           | CD -- even these days.
        
             | c0pium wrote:
             | No you can't. Maybe it's volume, maybe it's the non-blinded
             | nature of the testing, but you can't hear it. They're the
             | same.
        
         | amluto wrote:
         | ...if competently encoded.
         | 
         | You can absolutely hear the difference between a bad MP3 and
         | the original. I used to amuse myself and friends by quite
         | reliably identifying the difference, blinded, using a rather
         | bad pair of speakers.
         | 
         | Actual CD audio can also work quite differently than any
         | encoding, as at least older CD drives had an entirely separate
         | analog output cable that connected to the sound card and
         | bypassed the ATAPI link entirely. Levels wouldn't even be
         | matched.
        
         | hnlmorg wrote:
         | I can definitely hear the difference on some songs at some "CD
         | quality" bit rates of MP3. Also some MP3 encoders (and decoders
         | too, to be fair) are better than others. Particularly back when
         | this article was written.
         | 
         | That all said, these days encoders are much better, and there's
         | no excuse not to go for 320kbps (assuming you have to use MP3).
         | 
         | What I find more interesting is that there was a period where
         | some people who grew up listening to MP3s preferred the
         | artefacting they introduced vs lossless. In much the same way
         | how vinyl enthusiasts like the colouring of the sound that
         | medium introduces. Which just goes to show that as much of this
         | is down to psychology as it is technology.
        
       | throwaway167 wrote:
       | With a headline like that it felt like 2002 again.
       | 
       | The article's byline has 2008.
       | 
       | A 2023 update could be interesting comparing the streaming
       | providers' choices, and persistence of choices, now that monthly
       | subscriptions, rather than actually owning anything, are so
       | dominant.
        
         | deciduously wrote:
         | Citing his own past work from 1995, too.
        
         | esafak wrote:
         | I'm glad it's an old article. It would be sad if those
         | audiophiles were still debating this old chestnut.
        
           | Tsiklon wrote:
           | I've been involved in some heinous forum threads with people
           | arguing the difference in sound of music streamed from
           | different SD Cards. People will argue about all sorts of
           | drivel
        
             | esafak wrote:
             | Hydrogen Audio?
        
             | Godel_unicode wrote:
             | Plenty of those people are present in this thread.
        
       | raphlinus wrote:
       | Why is the standard considered to be CD quality? In that way, the
       | article shows its age. Today you wouldn't be talking about
       | 44.1kHz 16 bit, it would be all about 24 bit 192kHz. If you're
       | looking at spectrum plots, CD is very much on the low quality
       | side of the spectrum of what's possible. Maybe we should be
       | considering megahertz sampling rates and 32 bits, surely we have
       | enough bandwidth.
       | 
       | Why not then? Because there is a ton of science and empirical
       | evidence that humans cannot hear the difference[1]. Good
       | engineering is about meeting the requirements with minimal cost.
       | If the requirement is that it sounds good to humans, and the cost
       | is number of bits to encode (and thus store and transmit) the
       | signal, then modern codecs like Opus are clearly superior to
       | uncompressed and losslessly compressed signals, much less higher
       | sampling rates.
       | 
       | If your goal is something other than good engineering, for
       | example the aesthetic satisfaction that the bits are the same as
       | what the mastering engineer put on the CD, or for some reason
       | caring how clean spectrum plots of artificial signals look, then
       | the arguments may have some merit. But let's be clear on the
       | goals.
       | 
       | [1]: https://people.xiph.org/~xiphmont/demo/neil-young.html
        
         | galleywest200 wrote:
         | The point is to have all of the information stored in your
         | archive.
         | 
         | You can compress it for listening later, but you can never add
         | information _back into_ the file. Store it in FLAC for archival
         | purposes.
         | 
         | An equivalent would be archiving works of visual art in JPEG
         | and not something lossless.
        
           | raphlinus wrote:
           | Agreed, for archival purposes we should be using lossless
           | codecs. Not because you can hear the difference but because
           | it makes it easier to reason about whether there's any
           | distortion introduced by the compression. And we can consider
           | the original artifact, as created by the mastering engineer,
           | an authoritative source of truth, even if it's an imperfect
           | representation of what was performed by the musicians.
        
             | eviks wrote:
             | What is the distortion if no human is able to hear it?
        
               | raphlinus wrote:
               | Just to give one example, if you want to do forensic
               | analysis on the signal based on inaudible differences.
               | That's a valid use case for an archive that doesn't apply
               | to consumer (even audiophile) consumption of music
               | streams.
        
         | bobsmooth wrote:
         | >Why is the standard considered to be CD quality?
         | 
         | Because it can fully reproduce everything the human ear can
         | hear. Higher bitrates are only useful for production or
         | archival.
        
       | RIMR wrote:
       | OP forgot to put (2008) at the end of this.
       | 
       | Today's standard isn't "CD Quality" anymore. There is literally
       | no audible difference between MP3 320kbps, which covers the
       | complete range of human hearing up to 22kHz and FLAC which covers
       | all the way to 192kHz, which is lossless. At this point digital
       | audio has surpassed what the human ear is capable of hearing, and
       | any advancements to this is superfluous as far as music is
       | concerned.
       | 
       | The only advantage to raw or lossless formats for music is
       | archiving, as FLAC can be converted into other formats without
       | incurring additional quality loss. For listening, it is now more
       | important to have good equipment rather than a lossless format,
       | and for streaming it is generally preferable to keep bandwidth
       | requirements down.
       | 
       | The only reason I can imagine to continue expanding the
       | capabilities of lossless audio is for scientific purposes and
       | machine learning where the limits of human sensory perception
       | isn't a limiting factor.
        
         | snvzz wrote:
         | >The only reason I can imagine to continue expanding the
         | capabilities of lossless audio is for scientific purposes and
         | machine learning...
         | 
         | Communications is the main reason. There's only so much
         | bandwidth in 44.1KHz.
        
         | oriolid wrote:
         | One of the benefits of lossless compression is that you don't
         | have to put any effort into thinking about what level of
         | compression is good enough and who can hear the difference. It
         | just doesn't make any difference.
        
       | 20after4 wrote:
       | everyone should really watch https://xiph.org/video/vid1.shtml
       | and https://xiph.org/video/vid2.shtml
        
       | [deleted]
        
       | Waterluvian wrote:
       | Maybe someone can make an online quiz of a bunch of formats and
       | accumulate statistics on how well people can actually tell or if
       | it's just a bunch of random.
        
         | conradfr wrote:
         | I have an abx website as a side project.
         | 
         | Feel free to make one or take an existing one like
         | https://abx.funkybits.fr/test/the-eagles-hell-freezes-over-h...
        
         | jwatzman wrote:
         | There are a bunch of online tests that help you see if you,
         | with your ears and equipment, can tell the difference.
         | http://abx.digitalfeed.net/ and
         | http://abx.digitalfeed.net/list.lame.html was on HN some time
         | ago, for example. I'm not sure if any of them collect stats
         | though.
        
       | mjlee wrote:
       | > But what about when the codec is dealing not with a simple
       | tone, but with music? One of the signals I put on Test CD 3
       | (track 25) simulates a musical signal by combining 43 discrete
       | tones with frequencies spaced 500Hz apart.
       | 
       | Yes, but what about with music?
        
       | [deleted]
        
       | ptx wrote:
       | Their recommendation doesn't make any sense. They first explain
       | that lossless compression reproduces exactly the same data as
       | when uncompressed:
       | 
       |  _" Lossless compression is benign in its effect on the music. It
       | is akin to LHA or WinZip computer data crunchers in packing the
       | data more efficiently on the disk, but the data you read out are
       | the same as went in."_
       | 
       | ...but then recommend uncompressed over lossless compression for
       | "serious listening":
       | 
       |  _" We recommend that, for serious listening, our readers use
       | uncompressed audio file formats, such as WAV or AIF--or, if file
       | size is an issue because of limited hard-drive space, use a
       | lossless format such as FLAC or ALC."_
        
         | eric__cartman wrote:
         | Yeah, that doesn't make any sense at all. The only reason I can
         | think of to use WAV instead of a losslessly compressed FLAC is
         | if the player being used has a dog slow CPU or an incredibly
         | old software stack that can't play FLAC files.
         | 
         | But I doubt these guys are using a Pentium 1 machine to play
         | their audio files so idk. The low end smartphone I had in 2013
         | could easily play FLAC files, at least in the real time
         | uncompressing and decoding part of the equation. Now if the
         | built in DAC and amplifier could take advantage of that extra
         | data is another thing.
        
         | mrob wrote:
         | There are two reasons to use WAV over FLAC in music production:
         | you can load WAV files into your DAW faster; and WAV supports
         | floating point, which means you never have to think about
         | clipping until the final mastering step. Neither is relevant to
         | listening.
        
         | croes wrote:
         | Maybe decoding speed is an issue or decoder quality
        
           | ptx wrote:
           | The decoder either reproduces exactly the same bytes as the
           | original or it's seriously broken. You can run "flac --verify
           | file.wav" to test this, or compare the decoded bytes yourself
           | if you don't trust the tool. I doubt such bugs are a common
           | issue.
           | 
           | I suppose decoding speed could matter in some situations, but
           | they said "for serious listening", not "if your system is so
           | slow that it fails to decode the file in real time".
        
       | wesapien wrote:
       | Why do you guys tell others what they can or can't hear? We need
       | to have someone do head surgery on you and implant a device to
       | detect signals between your eardrum and the brain to see what's
       | heard. Even then the brain probably has a lot to do with how
       | sound is interpreted or processed.
        
         | tommek4077 wrote:
         | You can easily create blind tests and they speak a very clear
         | outcome.
        
       | kwanbix wrote:
       | For a while, HydrongenAudio, arguably the best sound/music
       | related forum, did plenty of listening tests.
       | 
       | The last one sadly is from 2014: they tested Opus, AAC and Ogg
       | Vorbis at 96 kbps against a classic MP3 128 kbps, and find out
       | which codec produces the best sound quality.
       | 
       | https://listening-test.coresv.net/results.htm
       | 
       | https://listening-test.coresv.net/bytrack/index.htm
       | 
       | Notice that it is almost 10 years old, and that MP3 was encoded
       | at 128kbps.
        
       | kristofferR wrote:
       | Compressed music had a place, but in 2023, with 5G, unlimited
       | data and streaming services, there's really no reason not to go
       | lossless.
       | 
       | ALAC/FLAC files are pretty small, there's few downsides to going
       | lossless. To be fair, there arent that many upsides either, but
       | you at least skip one recompression step when sending the audio
       | over BT.
        
         | eviks wrote:
         | The files aren't small, storage size on a phone is still small
         | especially when photo/video is competing and is taking more
         | space, so the same real downside remains, and there are still
         | plenty of places without any fast data connection even when
         | most of the time you have 5g. Re recompress- ok, but is it a
         | real downside, can anyone notice?
        
         | amluto wrote:
         | Have you contemplated what AWS charges to egress a music file
         | in 2023? Gigabytes are _expensive_.
        
           | kristofferR wrote:
           | I don't see the relevance to AWS regarding people's music
           | habits.
        
             | throwaway167 wrote:
             | The problem with AWS is the temptation to use lambdas when
             | streaming will keep your program running. Adding on egress
             | costs, as parent points out, makes what could be a simple
             | streaming server quite expensive. Better to avoid AWS for
             | this reason. Personally I've had great success with my own
             | streaming server I made a few years to learn Rust running
             | on a raspberry pi that I leave plugged in at home.
        
           | tjoff wrote:
           | The bigger question is why people uses AWS for sending bulk
           | data.
           | 
           | Gigabytes are cheap.
        
         | almatabata wrote:
         | Flac takes a lot of space on my drive. Most people will not
         | want to have that much data on their drive just for music. If i
         | look at my folder now:
         | 
         | Yanni Rainmaker Flac -> 40 MB Yanni Rainmaker Mp3 -> 3MB
         | 
         | More than a factor 10 for a single song. For 50 songs that
         | would become 2Gb. I love flac as a format but i would never
         | recommend it as a general format for my grandmother.
        
           | mixmastamyk wrote:
           | I was suffering from low disk space for a few years and then
           | happened to notice last month that 2TB NVME SSDs are $75-$125
           | depending on speed. They are all much faster than an old
           | drive.
           | 
           | If you haven't looked in five years (like myself) I recommend
           | doing that. No one needs to suffer on short disk space any
           | longer. Don't know what "grandma" uses but it is unlikely
           | that audio is a significant burden anymore when people
           | routinely shoot HD+ video.
           | 
           | Also if compressing, Opus sounds better and is smaller.
        
           | ndriscoll wrote:
           | A 1TB microsd card can store 2-3000 CDs worth of FLAC files.
           | Or an 8TB SATA SSD can store 10s of thousands of CDs. You
           | basically can't fill up a modern drive with (legally
           | acquired) music.
        
       | jrajav wrote:
       | Let's go over this one more time:
       | 
       | - Q: Can you hear the difference between CD-quality lossless
       | audio and anything higher fidelity? A: No, no one even has the
       | biological ability to. 44100khz, 16-bit audio can perfectly
       | reproduce audio as far as we can physically tell. The only reason
       | to store anything higher is for production or archiving (that is,
       | for computers to listen to).
       | 
       | - Q: Can you hear the difference between 320kbps MP3 or the
       | equivalent, and CD-quality lossless? A: Yes, this is
       | _theoretically_ possible. However, many well-controlled listening
       | tests have been performed on this subject that all say no, so
       | it's much more likely that you can't, and the burden is on you to
       | prove otherwise with an abundance of evidence.
       | 
       | e.g.: https://downloads.bbc.co.uk/rd/pubs/whp/whp-pdf-
       | files/WHP384...
       | https://www.researchgate.net/publication/257068576_Subjectiv...
       | 
       | The listening test linked in the article leads nowhere, I would
       | have liked to see their methodology.
        
         | bayindirh wrote:
         | The thing is, the "heard" difference between 320kbps MP3 and CD
         | quality & CD quality and higher resolution formats are not
         | "details" per se.
         | 
         | The audible difference can be described as sound stage size,
         | instrument separation and atmosphere.
         | 
         | The problem is making these details audible needs a good
         | system. "Good" doesn't mean $10K+ here. Two high quality,
         | large-ish two way bookshelf speakers and a good amp with enough
         | punch (50W+ Yamaha or similar will do) plus a good source in a
         | sizable room is enough.
         | 
         | There'll be people who can't tell any difference, there'll be
         | people who can "feel" it, and there'll be people who can
         | pinpoint differences. This is because the ear training and
         | biological limits of said people.
         | 
         | I have a friend who can pinpoint a half note (natural vs.
         | sharp) mistake in a 90+ people symphony from YouTube
         | recordings, incl. the instrument. His natural ear resolution is
         | around 1/9th of the tone. He always tunes his instruments via
         | ear and verifies with a tuner. So, this is not impossible.
         | 
         | My ears are not that absolute, but I can divide music to layers
         | and pinpoint details, for example.
         | 
         | Lastly, taking a "diff" of CD quality and 320kbps MP3 version
         | of the same track will leave an audible residue.
         | 
         | There are other comments I left over the years here. Search
         | them for more info. I'm on mobile. I have no practical way to
         | link all of them.
        
           | liquidise wrote:
           | I have much of what you describe: 3 listening environments
           | between near field computer speaker setup, reasonably high
           | end home stereo and dac/amp with high end iems.
           | 
           | I have tried multiple times to discern flac vs 320 mp3 across
           | genres. Every time I believe I can figure it out and I
           | consistently fail to exceed 50% (pure chance) accuracy.
           | 
           | Makes me wonder what ultra-linear source gear or speakers
           | would highlight the differences in real-world situations, if
           | at all. But for my purposes I'll happily accept the roughly
           | 80% file size reduction for no audible difference.
        
             | bayindirh wrote:
             | I think you need to spend more time with the systems and
             | the music you have. Because, at least for me, understanding
             | the differences at the first shot is very unlikely.
             | 
             | Brain is interested in the low hanging fruit, i.e. the
             | music and the melody itself, first. The music needs to
             | became mundane or ordinary to be able to listen it deeper
             | for more details. This is when differences can be heard
             | more easily.
             | 
             | Lastly, you don't need perfect systems to hear differences,
             | but understand how your systems respond to the music you're
             | listening to. i.e., your music system's sound needs to be
             | mundane to your brain too to be able to go from low hanging
             | fruit to minute differences you were not able to hear
             | before.
        
           | duped wrote:
           | This is the kind of snake oil that double blind studies in
           | controlled reference environments have established is snake
           | oil.
           | 
           | Like for example, the fact there is an "audible" diff is
           | meaningless. The threshold of hearing is not linear nor
           | frequency independent. This is called "masking" and it's
           | exploited by lossy codecs to allow for better encoding as
           | well as audio watermarking. You can add a noise that would be
           | perceptible by itself to content that is entirely masked by
           | the content itself. And the reverse is true, you can remove
           | content without it being perceptible.
        
             | bayindirh wrote:
             | This is the first reaction I always get: "This is snake
             | oil, and you don't know what you're talking about". While
             | there are undisputed snake oils in audio and audiophile
             | market, the difference I'm talking about, is not.
             | 
             | The idea of lossy codecs is they filter out the things you
             | theoretically don't hear, yes. However, the presumption
             | that you don't hear these when they are present is not
             | completely true. Because they have a secondary order
             | effects in overall sound.
             | 
             | The audible residue you claim that I don't hear when it's
             | in the CD is the part of the sound which adds this
             | instrument separation and soundstage expansion. Same is for
             | higher sampling rates. While you can't pinpoint the
             | difference with words, it shows itself as smoothness and
             | "richer" sound.
             | 
             | Saying that you can't hear that difference is akin to
             | saying "Human eye can't see faster than 30/60/X FPS
             | anyways", which is not true.
             | 
             | When anyone presented with a lossy-encoded audio file
             | produced with a state of the art encoder and not brick-wall
             | mastered, will be impressed, yes. This includes me, too.
             | However whenever you listen to the same file in lossless
             | or, if present, higher resolution formats, with a
             | sufficiently transparent audio system a couple of times,
             | you start to notice the differences.
             | 
             | There are a couple of caveats in all of this audio
             | business. First of all, you need to know how your audio
             | system sounds and behaves to be able to discern
             | differences. This requires time with the same system for a
             | long time, to understand how it responds. In my case, I
             | have the luck of having the same amplifier (An AKAI
             | AM-2850) for ~30 years. I know how that thing responds to
             | any genre of music, and I know how anything should sound at
             | any quality level. Again, as I aforementioned, you need to
             | do these ABX tests a couple of times back to back, esp. if
             | you don't know the track, to be able to decode the details
             | in sufficient manner. Digitalfeed's ABX test
             | (https://abx.digitalfeed.net) understands this and makes
             | you listen to the same thing 5-10 times according to your
             | available time.
             | 
             | See, I'm an ex-orchestra player. I played in concerts,
             | listened master recordings, and YouTube uploads of the
             | concerts I played as well. I have also listened tons of
             | CDs, MP3s of the same albums, etc. Some of the albums I
             | listen have a captivating sound when I listen to them from
             | CDs. MP3 versions of the same albums do not nail me to my
             | chair, yet I can't leave the CD version of the same album
             | to get a cup of tea. Both are ran through a Yamaha CD-S300
             | CD player with an iPod interface and MP3 playing capability
             | over USB.
             | 
             | I can also write how CD tracking quality affects audio
             | clarity, but this comment is long enough. In short,
             | Yamaha's old CD-Recorder, CRW-F1 really improved sound
             | quality by abusing Red Book standard by lengthening the
             | pits of audio CDs. It reduced to capacity to 68 minutes,
             | but it was worth it, esp. on lower end CD players.
        
               | mmastrac wrote:
               | > I can also write how CD tracking quality affects audio
               | clarity, but this comment is long enough. In short,
               | Yamaha's old CD-Recorder, CRW-F1 really improved sound
               | quality by abusing Red Book standard by lengthening the
               | pits of audio CDs. It reduced to capacity to 68 minutes,
               | but it was worth it, esp. on lower end CD players.
               | 
               | Sorry this one part especially makes no sense. Digital is
               | digital. Either it added more samples per second, or more
               | bits per sample, or it's snake oil. There's a stream of
               | bits that comes out of the reader. There's no residual
               | information about the length of the pits.
               | 
               | EDIT, yeah sorry this is completely and utterly
               | impossible that you are getting better "audio clarity":
               | 
               | "Yamaha tries to attract computer enabled audiophiles
               | with the Audio Master technology. Audio Master promises
               | reduced jitter and decreased error rates for audio
               | recordings via extended pit and gap sizes on the CD-R.
               | This is actually quite simply achieved by increasing the
               | disc rotation speed vs. the laser clock frequency. In
               | other words, Audio Master recording at 8x rotates the
               | disc at 8.2x, thus creating the extended pit & gap
               | lengths. This naturally reduces the capacity of the
               | disc."
               | 
               | Literally they are just spinning the disc faster,
               | reducing capacity and make it slightly less likely that
               | errors will be read. If you're getting read errors on
               | playback, that means your disc is dirty or your CD player
               | sucks. It's the same bitstream, just read at a different
               | linear rate.
               | 
               | If you honestly believe that this is an audiophile
               | concern, I'd urge you to reevaluate a lot of your other
               | beliefs, because they are clearly not all grounded in
               | technical facts.
        
               | bayindirh wrote:
               | CRW-F1 didn't encode more information into the pits. It
               | allowed lower end DACs to have more time to switch
               | properly by giving them a slower signal stream within
               | acceptable limits.
               | 
               | DAC's digital part is easy. What differs in quality is
               | the analog part. If DACs were that simple, a 25 cent DAC
               | would power every unit from bottom bin to top tier.
               | 
               | Before that Yamaha CD player I had, I used a lower end
               | Sony CD-Player (I don't remember the model, sorry).
               | Writing the same album, to same brand of CD-R, with the
               | same speed in two different modes created two audibly
               | different disks.
               | 
               | I sometimes challenged myself by writing in both modes,
               | not marking the CD-Rs, and the audio difference was
               | always audible. Even after weeks. 68 minute CDs were
               | always had larger sound stages with more clarity and
               | instrument separation. This is again on the same AKAI
               | AM-2850 amplifier.
               | 
               | I guess this difference would be impossible to hear
               | today, because higher end units have better tracking and
               | better DACs. Also some of them use DAE and use multi-
               | second buffers, so the "slower stream" is no longer
               | present in the pipeline due to buffering.
        
               | mmastrac wrote:
               | A CD signal stream fed to a DAC is a 44.1 kHz 16-bit
               | signal, period. All you did was force the drive to spin a
               | bit faster to keep tracking, or let it fill its buffers
               | more slowly if it spun at the same speed. The buffers,
               | after error recovery, are what feed the DAC. Assuming an
               | error-free read on two discs burned with the same data
               | (regardless of "pit length", disc material, etc), you get
               | the same bits in the buffers.
               | 
               | There's no "slower bitstream" for the DAC. That's
               | provably nonsense and you can work it out from basic
               | principals. The same bits would come out of the optical
               | interface of a CD player, at the same rate either way. If
               | the CD player has a built-in DAC, the same bits would get
               | fed to that same DAC either way.
               | 
               | I'm sorry, but if this is truly what you believe, it
               | really puts everything else that you said into question.
               | 
               | To give you the benefit of the doubt, I might say that
               | the lenses or lasers on your CD players are filthy, and
               | you're just hearing skips or noise from poor reads and
               | that a slower-written, borderline-spec disk might just
               | allow them the function better. Perhaps your player was
               | interpolating or concealing frames [1] that it couldn't
               | read correctly and failed to correct via ECC and you were
               | just hearing a poorly reconstructed digital data stream.
               | 
               | This sort of confident incorrectness, ignoring the
               | underlying technical architecture, is probably why people
               | don't believe anything that an audiophile says.
               | 
               | [1] https://www.pearl-
               | hifi.com/06_Lit_Archive/02_PEARL_Arch/Vol_...
        
         | Syzygies wrote:
         | "You" is excellent wording here. Who's listening?
         | 
         | I've heard the resonable assertion that the most gifted audio
         | engineers in the world cannot distinguish 192 kHz sample rates
         | from a raw line feed, but some can distinguish 96 kHz. I
         | certainly can't. I used to build audio equipment. There were
         | legendary "golden ears" that people would drive hours to meet,
         | for design feedback. Whatever they heard was reproducible blind
         | with other "golden ears".
         | 
         | How does this square with the logical assertion that there's a
         | sharp cutoff to our biological ability to hear frequencies?
         | Those tests don't account for our ability to sense the
         | presence/absence of overtones.
         | 
         | Now, computers may want better resolution, not to "listen" so
         | much as to better transform in novel ways. Just as "DogTV"
         | recolorizes for its audience, a computer could make the
         | inaudible audible in novel ways. Reconstructing better 3D sound
         | stages. Accurately reconstructing a singer's facial expressions
         | via AI video, rather than simply splatting out something
         | plausible. The whole point of computers are to extend our
         | reach, coevolving in every conceivable way.
        
           | mrob wrote:
           | >Those tests don't account for our ability to sense the
           | presence/absence of overtones.
           | 
           | Overtones are frequencies. If you filter the higher
           | frequencies you remove the higher overtones. The only way
           | you're going to "hear" ultrasound is if it's very loud and
           | you hear audio-frequency distortion generated in your own
           | ear, e.g. like when bats are squeaking nearby. But this isn't
           | useful musically, because everybody's ears distort
           | differently.
        
             | Syzygies wrote:
             | Ok, so despite anecdotal evidence that some individuals can
             | distinguish better-than-CD quality audio, we're questioning
             | the existence of convincing double-blind studies. Yet we
             | accept the varying cutoffs for what frequencies a person
             | can consciously detect in isolation, as proof that we are
             | incapable of perceiving audio information above those
             | frequencies.
             | 
             | Are people asserting that an ear removed from a cadaver,
             | hooked up to the best available scientific equipment,
             | measures as a perfect biologically derived low pass filter?
             | Or that we even partially understand how neurons work, when
             | there may be quantum effects to be uncovered a century from
             | now?
             | 
             | Intellectual history is a graveyard of models confused with
             | reality.
        
         | beebeepka wrote:
         | "The human eyes can only do 24 fps" and "if I can't do thing,
         | then no one can" all over again.
        
           | zepolen wrote:
           | No one ever said the human eyes can only do 24fps.
        
             | TylerE wrote:
             | No one who knows what they're talking about, but I've
             | absolutely seen that argument advanced on multiple
             | occasions, albeit usually with 30 rather than 24fps.
        
               | beebeepka wrote:
               | Last time I heard this crap in real life was back in
               | 2018. Things have progressed immensely over the last
               | decade, though. Now almost everyone "knows better" due to
               | relentless marketing from big companies, including phone
               | and TV vendors.
               | 
               | Before that, 30 was totally fine for the masses. In fact
               | it was preferable. Cinema is the last big holdout and,
               | apparently, it's going to take at least another decade
               | before even mere 48 is standard. As someone who has been
               | riding the 120+ fos for over two decades, going to the
               | movies is awful, especially action scenes and panning.
        
               | throwaway54_56 wrote:
               | 24 fps is the standard for cinema because that gives the
               | preferred look for most content, with nice looking motion
               | blur and whatnot. High frame rate may make sense for some
               | movies, but it's not a win for the whole industry to go
               | 48 or 60 or higher.
               | 
               | I'm not sure what you're getting at with the 120 fps
               | comment, because that is obviously not the frame rate of
               | the finished product, so it's not the same conversation.
        
               | beebeepka wrote:
               | The whole 24 FPS thing is mostly historical. I don't like
               | it. Nor do I like motion blur.
               | 
               | The 120 fps was regarding games. While movies are
               | passive, they could still benefit immensely by doubling
               | to 48. Not every scene in a movie is people talking and
               | this is where 24 stops being adequate. Even YouTube has
               | had support for 60 FPS videos for years.
               | 
               | I know it's not a win for the movie industry. They ought
               | to hate it, especially the artsy types.
        
               | TerrifiedMouse wrote:
               | > Cinema is the last big holdout
               | 
               | Don't know if cinema will ever drop 24fps. The shift to
               | higher frame rates is of questionable benefit as it just
               | makes movies look like TV shows. It seems 24fps is what
               | makes a movie feel like a movie.
        
         | ScoobleDoodle wrote:
         | What quality and power speakers are needed to get good output
         | from the files so it can be heard?
        
         | nix0n wrote:
         | > The listening test linked in the article leads nowhere, I
         | would have liked to see their methodology.
         | 
         | Here you go:
         | 
         | https://web.archive.org/web/20080322114622/https://www.stere...
        
         | saaaaaam wrote:
         | Some time ago - though not as far back as this article was
         | published - we did an experiment at a conference that we held
         | in the demo facilities of a Very Well Known Audio Company.
         | 
         | We played a range of snippets of music - rock, classical,
         | electronic, pop - at various qualities over what was quite
         | possibly the best sound system in the world.
         | 
         | The audience was a significant number of record label
         | executives, distribution execs and general audio/music industry
         | experts.
         | 
         | We played pairs of the same snippet and asked people to tell us
         | which was higher or lower quality.
         | 
         | One person got them all correct. Turned out he'd mastered one
         | of the early tracks we played so had a good reference and then
         | used that as a baseline for the others.
         | 
         | Everyone else it was completely scattershot.
         | 
         | It wasn't a controlled experiment but it was definitely
         | interesting.
        
           | zigzag312 wrote:
           | > asked people to tell us which was higher or lower quality
           | 
           | This test didn't measure what you probably wanted it to
           | measure.
        
           | lmm wrote:
           | This is why an ABX test is the way to go. If you don't know
           | which version of a snippet is "right" there's no way to
           | objectively say which one is "better" - maybe you like the
           | distortions (cf the famous vinyl "warm sound").
        
         | tzs wrote:
         | You aren't considering the listening environment. It is
         | possible for ultrasonic sounds to interact with objects in the
         | environment or with other ultrasonic sounds to produce lower
         | frequency sounds that are in the range of normal human hearing.
         | 
         | There was an even a creepy ad campaign several years ago that
         | took advantage of this. They had a billboard in New York for
         | A&Es new show "Paranormal State" with the tagline "It's not
         | your imagination".
         | 
         | They used an ultrasonic system on the billboard to make audible
         | sounds appear in a small region on the sidewalk but not
         | anywhere else. When people walking along the sidewalk got to
         | that region they would hear a woman whisper "Who's there? Who's
         | there? It's not your imagination".
         | 
         | That system worked by making a single ultrasonic beam that
         | somehow as it dispersed became audible. There are other systems
         | that use multiple ultrasonic beams that produce audible sound
         | via interference where the beams meet.
         | 
         | Many acoustic instruments do produce significant amounts of
         | sound above normal human hearing range. Cymbals for example
         | have nearly 70% of the sound power above 20 kHz. Trumpets with
         | a mute have almost 2% above 20 kHz.
         | 
         | It seems possible then that if you wanted to produce a
         | recording that reproduces the sound you would get if live
         | acoustic instruments were playing in the same environment you
         | might need to include ultrasonics unless you are making a
         | binaural recording.
         | 
         | This does raise the question of what we actually want playback
         | of a recording to achieve. Is a recording of a string quartet
         | when played back in my living room supposed to sound like that
         | string quartet is playing in my living room, or is it supposed
         | to sound like what I'd have heard if I was there when the piece
         | was recorded, or is it supposed to be something else?
         | 
         | (For those who haven't heard of binaural recordings, they are
         | stereo recordings made by placing microphones inside the ears
         | of a model human head so they record the sounds that actually
         | ends up in each ear when something is recorded live for a
         | listener at a specific location in an environment. This page of
         | headphone tests [2] includes a binaural test if you'd like to
         | such a recording).
         | 
         | [2] https://www.audiocheck.net/soundtests_headphones.php
        
         | asveikau wrote:
         | > No, no one even has the biological ability to. 44100khz,
         | 16-bit audio can perfectly reproduce audio as far as we can
         | physically tell. The only reason to store anything higher is
         | for production or archiving (that is, for computers to listen
         | to).
         | 
         | I'm not an expert, but one claim I saw somewhere is that a
         | higher bit width and sample rate is good for people who are
         | mixing and doing audio processing, even where the final result
         | might get downsampled to 44100 hz and 16 bits per sample at the
         | last stage.
        
           | ok_computer wrote:
           | 24 fixed bit and 32 variable/ floating bit rate masters have
           | more head room that _may_ avoid clipping but doesn't
           | guarantee that. 48 or 96 kHz is useful for time stretching
           | and maintaining fidelity (maybe other post processing without
           | aliasing).
           | 
           | That is all intermediate formats and doesn't really say
           | anything about what is best for consumers like the standard
           | mastered cd quality at 16 bit 44.1 khz.
           | 
           | Bandcamp is a cool market because I can download wavs from
           | albums to store on my phone. You can see what people use as
           | masters and its all over the place. There are many 96khz
           | masters around and 24 bit depth is popular.
           | 
           | I have a usb audio IO that supports 192KHz across 8xin+out.
           | Those file's just clog up hard drives so I figure 96 is good
           | enough for bat music.
        
             | ok_computer wrote:
             | Also, I'll note that I think the amp and speakers are far
             | more contributing than the master file format. And the
             | quality of the master and mix and tracking even moreso.
             | 
             | I'll run youtube rips of dj sets through some light
             | hardware compressors and preamps and it sounds great. You
             | cannot have specs determine quality.
        
           | Blackthorn wrote:
           | Yes, that's for antialiasing headroom purposes during the
           | production process.
        
           | SSLy wrote:
           | that's what 'production' in the quoted passage means.
        
         | daneel_w wrote:
         | You can absolutely hear the difference between 44.1 and 96 kHz
         | sample rate. Even with typical reproduction filters on the
         | output, sampling at 44.1 kHz prevents you from _accurately_
         | preserving e.g. a sine tone at above ~6 kHz, and that 's even
         | without taking into account all the aliasing problems you're
         | facing when the samples don't align with with the peaks of this
         | or that tone. 44.1 kHz is "good enough", but it's not accurate,
         | and you can definitely tell the difference.
         | 
         | As for anything beyond 16 bits amplitude on line level, no, you
         | cannot hear a difference. For such a low-voltage signal the
         | resolution at 16 bits is so fine that it already drowns in all
         | the natural noise and THD in the cables, in the amplifier, in
         | your speakers/headphones etc.
        
           | vel0city wrote:
           | > sampling at 44.1 kHz prevents you from accurately
           | preserving e.g. a sine tone at above ~6 kHz
           | 
           | This is mathematically false. A 6kHz or 8kHz or 10kHz or
           | 20kHz signal absolutely can be _perfectly_ preserved with a
           | 44.1kHz sample rate. Not just kind of preserved, but
           | _perfectly_ preserved.
        
             | masfuerte wrote:
             | It's perfectly preserved only if your samples are perfect.
             | Imagine instead that we used 4-bit samples. The results
             | would be obviously garbage. 8-bit would be better. 16-bit
             | is better still. But it isn't perfect.
        
             | daneel_w wrote:
             | I doesn't look like you understand what sampling is, and
             | how reconstruction filters in DACs work. Your statement is
             | true for _some_ waveforms, depending on their frequency,
             | due to the use of reconstruction filters on the output, but
             | it 's not true for any signal and the problem becomes more
             | apparent the higher the frequency of the waveform.
        
               | krackers wrote:
               | If I'm understanding you correctly, you're saying that
               | while a perfect sinc interpolation reconstruction would
               | allow you to capture up to 44.1/2 kHz, in practice since
               | we're limited to FIR reconstruction filters we can't
               | actually get that high? If so it seems like a fair point,
               | although I'd imagine they'd be better than 6khz?
               | 
               | There's also the issue of the input signal not being
               | band-limited which is necessarily true for real world
               | signals given that you sample for a finite duration.
        
               | [deleted]
        
               | [deleted]
        
           | ReactiveJelly wrote:
           | Yeah this is the "stairstep vs. lollipop" thing again.
        
             | kevin_thibedeau wrote:
             | Everyone complaining with "but stairstepping" fails to
             | recognize that the final stage of a DAC is a reconstruction
             | filter. The steps are gone after that filter is applied.
             | You aren't analyzing the full DAC performance if you look
             | in front of the filter. This is most dramatic in class-D
             | amplifiers where the raw waveform feeding into the speakers
             | is square wave hash that gets filtered out by the speakers
             | themselves.
        
               | daneel_w wrote:
               | The filters do linear interpolation between samples. This
               | bridges some shortcomings of a sample rate too low to
               | capture complex waveform at high frequency, but it's not
               | a silver bullet.
        
             | daneel_w wrote:
             | Yes and no. Reconstruction filters are part of the problem
             | (and part of the solution) but it's not all about them.
        
           | eyegor wrote:
           | You should watch this:
           | https://youtu.be/cD7YFUYLpDc?si=rUm6IR3IKXyzcaDB to better
           | understand why high sample rates are a waste of time, instead
           | of just reading about nyquist. "accurately preserving a 6kHz
           | sine wave" sounds a lot like you think that sample points are
           | reproduced 1-1 from the digital to the analog domain.
           | 
           | This just builds on the xiph video someone else linked but
           | essentially
           | 
           | - sine waves are fine as long as you have points for rising
           | and falling edge (nyquist, 44k guarantees 22k sine wave
           | reproduction)
           | 
           | - bit depth only really affects noise floor, so it depends on
           | your audios dynamic range
        
             | daneel_w wrote:
             | A 44 kHz sample rate guarantees accurate 22 kHz _triangle
             | wave_ reproduction if a reconstruction filter with linear
             | interpolation is used on the output, and accurate amplitude
             | of same signal if samples happen to align somewhat with the
             | peaks of the waveform.
        
               | user_7832 wrote:
               | Yep, as Monty showed in the 2nd xiph video a square wave
               | will have issues with a low nquist frequency (at for eg
               | 44khz sampling).
        
           | pja wrote:
           | Please do watch & internally digest the explanatory videos at
           | https://xiph.org/video/
           | 
           | It explains why you're wrong in easily digestible terms & how
           | a 44kHz sample rate will accurately encode signals right up
           | to the Nyquist limit. The second video is an end to end demo
           | showing the process in action.
        
             | user_7832 wrote:
             | > https://xiph.org/video/
             | 
             | Thanks a lot for those videos, they were absolutely
             | excellent. For anyone wondering they're presented by
             | "Monty", the guy behind the ogg container and vorbis codec.
             | I probably understood 10% of what he said but that's still
             | a lot.
        
           | temp0826 wrote:
           | It's been a long time since my DSP classes at uni, but I
           | don't think this is true. 44.1kHz sampling is enough to
           | reproduce up to 22.05kHz sound accurately without aliasing.
           | Unless there is another type of distortion you might be
           | picking up. This stuff is pretty far out of my realm these
           | days.
           | 
           | https://en.wikipedia.org/wiki/Nyquist_frequency
        
             | daneel_w wrote:
             | It's true for a triangle wave and a square wave, depending
             | on if the output has a reconstruction filter doing linear
             | interpolations between samples. You cannot accurately
             | sample a 22.05 kHz sine wave (or any other "complex"
             | waveform) with a 44.1 kHz sample rate.
        
         | dghughes wrote:
         | > Can you hear the difference
         | 
         | Do you think it matters if I play the song on my $10 cheapo
         | earbuds or on $60,000 Sennheiser HE-1 Summit headphones?
        
           | brewdad wrote:
           | On $10 cheap buds? Yes. On $100 middling buds? Very, very few
           | people will notice a difference.
        
         | ptx wrote:
         | What about when the output of the lossy codec is passed through
         | another lossy codec, e.g. MP3 through AAC over Bluetooth? I
         | would expect better results (from the second codec) when
         | starting from a pristine lossless source.
        
           | criddell wrote:
           | That would be an interesting experiment. Take a hi-res file
           | and encode it with encoder A then B then A then B then ...
           | 
           | How many encodings does it take before a trained listener
           | using good equipment in an ideal setting can tell?
        
           | CharlesW wrote:
           | > _What about when the output of the lossy codec is passed
           | through another lossy codec, e.g. MP3 through AAC over
           | Bluetooth? I would expect better results (from the second
           | codec) when starting from a pristine lossless source._
           | 
           | It's true that, technically, you'll get better results from
           | the second codec when starting from the uncompressed source.
           | Generally, it's always better to avoid unnecessary generation
           | loss. That doesn't _necessarily_ mean that you 'll hear a
           | difference since that depends on the cumulative output
           | quality.
        
         | sircastor wrote:
         | And it's worth noting that if you're of a certain age - and
         | generally that age correlates closely with the ability to
         | afford equipment that can reproduce the very high quality
         | you're demanding - your hearing has likely deteriorated past
         | the ability to discern the difference.
        
           | mrob wrote:
           | You don't need super high-end equipment to hear subtle
           | details in audio, you just need reasonably good headphones. A
           | few hundred dollars worth of headphones will get you quality
           | that would cost tens of thousands with speakers and the room
           | treatment speakers need to perform at their best (digital
           | room correction can make a good room sound great but it can't
           | fix a bad one).
        
             | elzbardico wrote:
             | The same can be said about loudspeakers, a good set of
             | loudspeakers is far more important than buying a super-
             | expensive set of DACs, Pre and Power Amps.
        
         | crazygringo wrote:
         | > _44100khz, 16-bit audio can perfectly reproduce audio as far
         | as we can physically tell._
         | 
         | I agree on the kHz (as well as on MP3), but I deeply disagree
         | on 16 bits.
         | 
         | Because yes, if you keep your headphone volume at a single
         | reference level and never turn it up, then 16 bits is fine.
         | This is very much proven.
         | 
         | BUT this ignores the fact that people often _turn up the volume
         | a ton_ to hear the quiet part of the classical music, or on
         | that YouTube video where the volume is inexplicably 5% as loud
         | as it should be.
         | 
         | So in _practice_ , 24-bit audio allows you to retain perfect
         | fidelity _even when you have to turn the volume up_. 16-bit
         | doesn 't.
         | 
         | I don't understand why nobody ever talks about this. (Or why
         | you have to install special utilities on your Mac to be able to
         | turn up the volume to 200% or 400% in order to listen to those
         | YouTube videos that are maddeningly recorded at 5% volume.)
        
           | jart wrote:
           | People talk about dynamic range compression all the time.
        
           | kevin_thibedeau wrote:
           | There's nothing inherently weak about the fidelity of 16-bit
           | audio on its own. PC audio subsystems don't deliver the full
           | dynamic range on a single audio channel by default. They
           | reserve headroom so that they can mix additional audio
           | sources with less risk of clipping. Audio players that let
           | you increase the volume beyond 100% are just letting you use
           | the full range.
           | 
           | None of this is relevant to a real, dedicated music playback
           | system that doesn't contain a digital mixer. You can't hear
           | noise at -96dB. Your amplifier will swamp that with it's own
           | internal noise sources. In the 80s the audiophools loved to
           | complain that CDs were too quiet because their beloved LP
           | noise was supposed to be desirable for some whack reason.
        
           | jrajav wrote:
           | You're right, it's true that 24-bit reduces the noise floor
           | and extends the dynamic range available. However, 16-bit
           | audio already has a range of -96db (for reference, a quiet
           | recording studio typically has an ambient noise floor of
           | around -60db). In practice, this is beyond the noise floor of
           | even the very best hi-fi systems. As you turn the volume up,
           | you will start hearing the noise floor of your equipment long
           | before you hear the noise floor of 16-bit audio.
           | 
           | Unless you mean that 24-bit allows for representing audio
           | that is stored at an extremely quiet level at the peaks,
           | wasting most of the dynamic range. That would make more sense
           | - but if audio is printed in such a flawed way, I would
           | expect other quality issues to be present as well.
        
             | amluto wrote:
             | I haven't done the math, but I wouldn't be utterly shocked
             | if undithered 16-bit audio, cranked up some silly amount
             | (such that full scale is 130dBA perhaps) has an audible
             | noise floor.
             | 
             | This is consistent with my other comment about _badly
             | encoded_ MP3 being far from transparent.
        
               | SSLy wrote:
               | Yeah, 18-20 bits make sense in loudly tuned cinemas.
        
             | eviks wrote:
             | "the effective dynamic range of 16 bit audio reaches 120dB
             | in practice" https://people.xiph.org/~xiphmont/demo/neil-
             | young.html#toc_1...
        
               | lmm wrote:
               | That analysis misses that when you dither you sacrifice
               | effective sampling frequency for dynamic range.
               | 44.1KHz/16bit can represent that dynamic range, but it
               | can't represent that dynamic range at a 44.1KHz sample
               | rate.
        
         | goalieca wrote:
         | > 16-bit audio can perfectly reproduce audio as far as we can
         | physically tell.
         | 
         | Imagine encoding a sort of real world dynamic range across
         | 16-bits. This would go from 0db to 100db in volume. This would
         | need more than 16-bits which yields an SNR of about 96db. The
         | dB values are different and not comparable but you can see we
         | don't capture the full dynamic range of human hearing very
         | well.
        
           | mrob wrote:
           | Humans don't have 100dB dynamic range across their full
           | hearing spectrum. We're less sensitive to high frequencies,
           | which means you can apply high-frequency dithering to improve
           | the dynamic range without adding audible noise.
           | 
           | https://en.wikipedia.org/wiki/Noise_shaping
        
         | joshspankit wrote:
         | I wish years ago we would have switched to A/B testing taking
         | weeks or months for each side.
        
         | dwroberts wrote:
         | Worth noting 48KHz audio is now a commonly encountered standard
         | for video. Not to say it's necessarily audibly discernible from
         | 44K but it's obviously not quite as straightforward as 44K
         | being the end of the story.
        
           | lmm wrote:
           | 48 is just about convenience, it's not meant to be "better"
           | than 44. 45, 46, 47 or 49 would be fine too, but 48 is a
           | rounder number.
        
           | mrob wrote:
           | 48kHz has the advantage of being an integer multiple of many
           | common video frame rates, which makes video editing simpler.
        
         | soulofmischief wrote:
         | Your first point stands up to experimental scrutiny, but your
         | second needs qualification: Anyone can be trained to pick up
         | the differences between 320kbps mp3 and lossless formats.
         | 
         | Compression kills the high end, and learning to recognize tell-
         | tale compression artifacts will forever ruin your ability to
         | appreciate streamed music, low-bandwidth wireless audio
         | systems, or just 320kbps rips of music, certain genres faring
         | worse than others.
        
           | pja wrote:
           | Are we talking mp3 or other codecs here? mp3 has a a couple
           | of encoding "tells" that a trained listener can pick up on
           | (although it gets increasingly hard to do so beyond 128kbit
           | IIRC). Other codecs don't even have those & at higher
           | bitrates people can't pick them out in blind listening tests.
        
             | kevin_thibedeau wrote:
             | Even 128kit from a modern encoder is harder to pick out
             | than it was 25 years ago. Most of the self-appointed
             | experts proclaiming how woefully inadequate MP3 is are
             | basing their assessment on outdated experience from the
             | distant past.
        
             | lmm wrote:
             | > mp3 has a a couple of encoding "tells" that a trained
             | listener can pick up on (although it gets increasingly hard
             | to do so beyond 128kbit IIRC).
             | 
             | AIUI there are some things that don't go away at any bit-
             | rate, e.g. pre-echo.
        
           | c0pium wrote:
           | That is absolutely not true. People can be trained to hear
           | that difference when the testing is not blinded, however in
           | triangle tests that ability vanishes.
        
             | soulofmischief wrote:
             | Maybe not anyone. I could be biased with sensitive hearing.
             | 
             | I know that in grade school, part of the requirements for
             | joining band, due to the size of my school and overwhelming
             | demand, was passing an audiometry test, where we were
             | evaluated on a few different contexts related to ability to
             | discern detail in audio, such as pitch and volume. I
             | remember being pulled away into the principal's office
             | where some of the test administrators were present, and
             | they accused me of cheating and demanded to know how I did
             | it.
             | 
             | Apparently, I was the only student in the entire state to
             | get a perfect score on that test, at least for that
             | particular year. Unsure if they were implying I was the
             | first ever, but that seems ridiculous to me because passing
             | the test boiled down to just paying close attention.
             | 
             | So I really don't know. Maybe the average person can't hear
             | it, but I know just what to look for in the high-end and
             | usually guess even 320kbps mp3 correctly from my own self-
             | tests wherein I would randomly select between different
             | encodings of a music file. I'm confident I would do well in
             | an administered ABX test if I'm simply being tasked with
             | finding the difference between mp3 lossy encodings and a
             | lossless reference.
        
             | MaxBarraclough wrote:
             | I'm not sure I get you. If someone can't tell the
             | difference in a blind test, that means they can't tell the
             | difference. The result of a non-blinded test is of no
             | consequence.
        
         | m463 wrote:
         | I wonder how far we still have to go.
         | 
         | Computer graphics is pretty good, but how does it compare to
         | walking out into a bright sunny day.
         | 
         | Audiowise, I wonder how listening to live music, then listening
         | to something that went through capture and playback end-to-end.
         | 
         | I'll bet there are differences and I wonder where the
         | "bottlenecks" are.
        
         | Slow_Hand wrote:
         | There is one situation where 44k/24 bit and 88k/24 bit CAN
         | sound appreciably different, and that's when aliasing is
         | introduced into the recording, mixing, or the sample rate
         | conversion.
         | 
         | If proper precautions are not taken during the
         | recording/mixing/mastering phases aliasing artifacts can be
         | heard in the recording. This may account for the differences
         | that some people hear when judging whether there are
         | differences between the two. Higher sample rate files are more
         | permissive of aliasing and exhibit less perceptible artifacts.
         | So you're less likely to hear it at a higher sample rate.
         | 
         | The artifacts of aliasing manifest as inharmonic distortion
         | that starts at the top octaves and then folds back into lower
         | frequencies as the effect is intensified. This can be easily
         | perceived by most listeners if it is pointed out to them. It is
         | not a pleasant effect like first-order or second-order
         | distortion. It does not compliment the record at all.
         | 
         | That said, if proper precautions are taken to mitigate latency
         | artifacts during the record-making process then a listener
         | shouldn't perceive any difference between a 44k and an 88k
         | record. The best case scenario is often a record that's
         | recorded, mixed, and mastered, at high sample rates, even if
         | it's ultimately be down-sampled to CD quality (44 kHz).
        
           | Slow_Hand wrote:
           | Correction: In the last paragraph of my comment I mistakenly
           | typed "latency artifacts" when I should have said "aliasing
           | artifacts".
        
           | ReactiveJelly wrote:
           | So if you had an 88k recording, you could run it through a
           | well-known anti-aliasing filter to create a 44k recording
           | that sounded the same?
           | 
           | So the only situation where 44k and 88k can sound wrong is
           | if... the 44k file is different and wrong?
        
             | [deleted]
        
             | matsemann wrote:
             | The point is that because of sampling, order of operations
             | can matter. So having a 88k file -> apply an effect ->
             | downsample to 44k, can sound different than having a 88k
             | file -> downsample to 44k -> apply an effect.
        
               | S_A_P wrote:
               | This is an important point. The main reason that pro
               | audio gear pushes bit depth and sample rate up to higher
               | that 16/44.1 audio is because when you start doing the
               | floating point math to mix and apply effects to audio you
               | can end up with audible differences when multitrack
               | recording. In this case (and I still think it's optional
               | for all but the most demanding recording of live
               | performance) higher sample rates can help and to a lesser
               | degree but depth can give you more dynamic range.
               | 
               | I give that long preamble to say once a record is done
               | and mastered, having > 16/44.1khz is wasted bandwidth.
        
               | junon wrote:
               | You can verify this by mixing to mono or splitting stereo
               | and inverting the "after" and mixing them back into the
               | "before".
               | 
               | If you get silence, they're perfectly identical.
        
             | Blackthorn wrote:
             | The downsampled 44k that went through a half rate filter
             | might actually sound better, for that matter. The speakers
             | won't try to reproduce the content above 22khz then.
        
             | high_priest wrote:
             | If you think about this "aliasing" as in, what occurs in 3d
             | graphics, then you can understand this. What these 3d
             | fiters do is either remove infirmation with blur (FXAA) or
             | use information that is not available in the image (MSAA
             | and derivatives)
             | 
             | In audio recording, sampling at 88k would be like
             | generating MSAA x2 image, so it can be displayed with higer
             | fidelity, despite the outgut resolution being in lower 44k
             | sampling rate.
        
         | pkulak wrote:
         | I've personally ABX tested people who swore up and down that
         | they could spot 128 AAC, even, and they couldn't. Never found
         | anyone who could. I know they exist, but they are rare, and
         | probably not the folks who say they can.
        
           | mattgreenrocks wrote:
           | 128k AAC is quite good, and is roughly akin to 160k MP3.
           | Personally, past 160k on MP3, it gets very hard for me to
           | distinguish bitrates, so I ripped at VBR, averaging at around
           | 200k.
           | 
           | 128k MP3s, though, fall apart with more complex
           | instrumentation.
        
             | pimeys wrote:
             | And 128k opus is perfect to my ears. I store all my music
             | in the best possible quality FLAC files, but stream it to
             | my phone in 128k opus. Such a great format, encodes very
             | fast even with my Intel atom and sounds great.
        
           | Espressosaurus wrote:
           | There's probably an element of the quality of the DACs and
           | speakers you're using too. If it's a subtle difference it's
           | unlikely we're going to notice it being played through some
           | low-end computer speakers.
        
             | c0pium wrote:
             | I have very good equipment and lots of people in my circle
             | who are audio enthusiasts. None of them have ever been able
             | to demonstrate in a blind test that they can tell the
             | difference.
        
           | jerf wrote:
           | Some of it is people ask the wrong questions. On a loudness-
           | war-wrecked pop song I may not be able to tell 128Kbps from
           | the original, but on _specific content_ I have been able to
           | tell. I 'm not even claiming golden ears or anything; some
           | specific audio content is the audio equivalent of visual
           | confetti [1], and _anyone_ can hear the difference, because
           | the codec isn 't even close. And let me underline, I mean,
           | _anyone_. No special claims being made here.
           | 
           | But all in all, that content is relatively rare, and
           | generally transient even in the music they appear in.
           | 
           | [1]: https://www.youtube.com/watch?v=r6Rp-uo6HmI
        
             | TylerE wrote:
             | The giveaway for low-mid nitrate MP3 is the high hats. The
             | lower the nitrate, the more you get a sort of temporal
             | ghosting that sounds like an almost "crunchy" swishy sizzle
             | sort of sound, a bit like a jazz player using brushes, but
             | more lo fi.
        
               | hunter2_ wrote:
               | I agree, and my hypothesis is that it's exacerbated by
               | the combination of three particular things:
               | 
               | 1. It's a high frequency complex waveform with a fast
               | envelope, so it demands bitrate.
               | 
               | 2. Drum miking often involves multiple mics spaced apart,
               | so more than one typically picks up any given cymbal with
               | a phase offset, and those mics are panned quite
               | differently, leading to a very "wide" result, i.e., left
               | and right output is fairly uncorrelated as seen on a
               | vectorscope [0].
               | 
               | 3. A perceptual codec at a given total bitrate often
               | sounds better when stored as a mid-side transformation
               | (instead of storing a left channel and a right channel,
               | store a L+R "mid" a.k.a. sum channel and a L-R "side"
               | a.k.a. difference channel), also known as "joint stereo"
               | which is a common flag on MP3 encoders, because it allows
               | for assigning more bits to the mid channel (correlated
               | signals) and fewer bits to the side channel (uncorrelated
               | signals). More bits for mono center-panned stuff like
               | vocals is the goal, which is generally for the best, but
               | fewer bits remain available for wide stuff like those
               | cymbals! Contrast with regular stereo mode where half of
               | the total bitrate is assigned to each channel. MP3 below
               | 256kbps typically needs joint stereo mode enabled in
               | order to sound decent.
               | 
               | [0] https://en.m.wikipedia.org/wiki/Vectorscope#Audio
        
               | tedunangst wrote:
               | Low nitrate MP3 is a fantastic typo.
        
               | musicale wrote:
               | I was going to say this - cymbals are often very
               | noticeably bad on MP3 recordings.
        
             | ahofmann wrote:
             | Well, most classical songs are very well compressible,
             | because not much is going on. Punk Rock or any other music
             | were a lot is happening, at the same time, can suffer very
             | audible from 128 kbit lossy compression. So you can hear
             | lossy compression better in a loud pop song than other
             | music.
        
               | esquivalience wrote:
               | I don't agree with this from my own experience. To me,
               | classical music at high compression suffers far worse
               | than modern bands.
        
               | colejohnson66 wrote:
               | My unscientific guess would be that classical music might
               | have wider dynamic range than "normal" music. So the same
               | compression amount affects the one with more range first
               | (classical).
        
               | nuancebydefault wrote:
               | Higher dynamic range and typically also more 'pure'. The
               | introduced compression artifacts stand out more in
               | simpler waveforms than in wavevorms that are an addition
               | of many more layers of sound.
        
         | replete wrote:
         | We AB tested 16-44.1 and 24-96 versions of some really good
         | classical recordings recently - you need good listening
         | equipment (ears and electronic) but undoubtedly the dynamic
         | range and top end (particularly) sounded better. It really
         | depends on the listener, the source, and the equipment.
         | 
         | A few years ago I did lots of AB testing with some Sony
         | xm1000w3s (Sony LDAC) and Tidal Hifi with some 24bit masters
         | and it was an incredible experience that changed my mind in the
         | whole "640K.. 16bit is enough" argument.
        
           | deaddodo wrote:
           | I love how you can pull out 100 studies and side by side
           | comparisons of recording tools/listening devices much more
           | precise than the human ear that all show this as being flim-
           | flam; and _still_ "audiophiles" will convince themselves to
           | spend 5-25k on specialty equipment that has no effect on
           | their experience.
           | 
           | You're better off spending your money on a bog standard
           | DAC/AMP (feel free to opt for tube even, if you insist) combo
           | running through a pair of decent headphones off of 320kbps
           | MP3/AAC (or FLAC, if you insist) source. Even, if we took
           | your subjective insistance that this specialty equipment
           | improved your experience by .00001%, it's probably _not_
           | worth the 500-1500% increase in expense.
           | 
           | As to your specific example, I can _guarantee_ you that your
           | Bluetooth codec (LDAC or not) introduced far more sound
           | artifacts than the difference between 16 and 24-bit sound.
        
           | nyolfen wrote:
           | "you need more than anecdotal evidence"
           | 
           | "have some anecdotal evidence"
        
             | replete wrote:
             | [flagged]
        
           | fsckboy wrote:
           | things that are slightly louder "sound better". How did you
           | control this sort of thing?
        
             | eviks wrote:
             | Sure, but that's also easy to normalize in a proper test
        
           | eviks wrote:
           | I'd rather trust solid hearing biology/physics plus all the
           | other failed tests
           | 
           | > the effective dynamic range of 16 bit audio reaches 120dB
           | in practice [13], more than fifteen times deeper than the
           | 96dB claim.
           | 
           | > 120dB is greater than the difference between a deserted
           | 'soundproof' room and a sound loud enough to cause hearing
           | damage in seconds.
           | 
           | > 16 bits is enough to store all we can hear, and will be
           | enough forever.
           | 
           | https://people.xiph.org/~xiphmont/demo/neil-
           | young.html#toc_1...
        
             | jbverschoor wrote:
             | We also can't see more than 60 fps according to so much
             | research. And why would we want 10 bit screens?
             | 
             | I checked out the link, and the Sample 2 file does not
             | represent any wave and is not audible, so the article
             | contradicts itself.
        
               | ReactiveJelly wrote:
               | We would want 10 bit screens because the research
               | indicates that the dynamic range of human vision is
               | around 90 dB or 1:1,000,000,000, which is alarmingly
               | higher than even 1:1,024
               | 
               | https://en.wikipedia.org/wiki/Dynamic_range#Human_percept
               | ion
               | 
               | If all research is wrong, I'm gonna start drinking
               | vinegar and building perpetual motion machines :P
        
               | jbverschoor wrote:
               | According to Pantone, "Researchers estimate that most
               | humans can see around one million different colours". So
               | research says we only need 7 bits.
               | 
               | "Research".. sponsored by corporations, and peer-checked
               | by scientific voting rings. A bunch of incrowd elitists
               | who like to use jargon. Science and politics these days
               | are pretty similar
        
               | crthpl wrote:
               | The 7 million is probably how many different hues we can
               | see. We can see many more different brightness levels.
        
               | Eisenstein wrote:
               | Are you both talking about the same thing? Is dynamic
               | range the same thing as 'number of colors'?
        
               | chadaustin wrote:
               | Where does this "can't see more than 60 fps" rumor come
               | from?
               | 
               | It's trivially refutable by placing a 60 Hz strobe (e.g.
               | old fluorescent light or even some aftermarket
               | headlights) at the corner of your vision.
               | 
               | Also, for interactive systems, 16 ms is a large chunk of
               | our reaction time. You need close to 1 ms response times
               | (1000 fps) to approximate pen and paper.
        
               | jbverschoor wrote:
               | I don't know where it came from.. it was already there in
               | the CRT times.
               | 
               | A simple google on 60 fps will still show these
               | "scientists" who claim that we can perceive anything
               | higher than 30-60 fps.
               | 
               | "Science" does NOT equal truth.
        
               | Eisenstein wrote:
               | You seem to be the only one claiming this bit of
               | 'science'. No one else has heard of this claim.
        
               | mrob wrote:
               | What exactly do you mean by "see more than 60fps"? It's
               | possible that 60fps video with full temporal antialiasing
               | and low to moderate motion speed could fool untrained
               | viewers, but if I'm allowed to move my eyes I can tell
               | the difference between high frame rate video (simulated
               | with strobing LEDs because of lack of suitable video
               | hardware) and real-life motion well into the thousands of
               | frames per second. This isn't an unusual ability:
               | 
               | https://journals.sagepub.com/doi/10.1177/1477153512436367
               | 
               | Note that 2kHz flicker requires 4000fps to be displayed
               | as video.
        
               | deaddodo wrote:
               | I think people are also equating apples to oranges here.
               | Vision is analog. There is no "DPI" or "FPS" that human
               | vision can see. Some types of motion the human eye can
               | perceive at thousands of "frames" and others it can only
               | perceive at 60, some colors (green) and contrasts it can
               | distinguish extremely fine detail in and other's (blue),
               | it cannot. Ultimately it's variable and non-digital so
               | it's never going to equate to some strict terms.
               | 
               | The audio, on the other hand, that reaches your ears
               | comes _from_ an analog source, even if it ends up digital
               | in between. There aren 't some resolution arguments to be
               | made here, all that matters is that the output device can
               | accurately reproduce the proper analog signal. Which has
               | been proven time and time again, and that any
               | simplification of said signal is imperceptible to
               | anything but the most finely tuned listening devices (or
               | maybe some special "golden ears" that the vast majority
               | of audiophiles don't belong to).
        
             | user_7832 wrote:
             | >> the effective dynamic range of 16 bit audio reaches
             | 120dB in practice [13], more than fifteen times deeper than
             | the 96dB claim.
             | 
             | > 120dB is greater than the difference between a deserted
             | 'soundproof' room and a sound loud enough to cause hearing
             | damage in seconds.
             | 
             | > 16 bits is enough to store all we can hear, and will be
             | enough forever.
             | 
             | Correct me if I'm wrong, but isn't 16 bit = 120db about the
             | levels of _gradations_ of sound? Even a 4 bit = 16 levels
             | of sound pressure /SPL could go from 20db, 20+12.5=32.5db,
             | 32.5+12.5db and so on until 120db.
             | 
             | Then, the important question is what's the _minimum_ SPL
             | difference perceptable (at a given spl level). That may
             | well not be 1db.
        
           | jbverschoor wrote:
           | These days "good equipment" unfortunately means:
           | 
           | - Sonos
           | 
           | - Airpods
           | 
           | - Beats
        
             | pimeys wrote:
             | All with Bluetooth compression...
             | 
             | For that price range, Hifiman produces pretty good planar
             | headphones. The edition XS sounds really good.
        
           | amlib wrote:
           | The 24-96 is different master, some sound engineer just had a
           | field day in the studio and produced a better mix. Repeat the
           | test with a 16-44.1 version downsampled (use something like
           | sox with the ultra high quality resmapler) from the 24-96
           | version and I guarantee you will not be able to spot any
           | difference compared to the "true" 24-96 version.
        
           | Mistletoe wrote:
           | Was your test blinded? I guess there is a chance you are an
           | outlier but blind tests like this one don't support what you
           | are saying.
           | 
           | http://archimago.blogspot.com/2014/06/24-bit-vs-16-bit-
           | audio...
           | 
           | >In a naturalistic survey of 140 respondents using high
           | quality musical samples sourced from high-resolution 24/96
           | digital audio collected over 2 months, there was no evidence
           | that 24-bit audio could be appreciably differentiated from
           | the same music dithered down to 16-bits using a basic
           | algorithm (Adobe Audition 3, flat triangular dither, 0.5
           | bits).
           | 
           | >Furthermore, analysis of those utilizing more expensive
           | audio systems ($6,000+) did not show any evidence of the
           | respondents being able to identify the 24-bit audio. Those
           | using headphones likewise did not show any stronger
           | preference for the higher bit-depth sample. No difference was
           | noted in the "older" (51+ years) age group data (not
           | surprising if there is no discernible difference even with
           | potential age-related hearing acuity changes).
        
           | ReactiveJelly wrote:
           | Why AB and not ABX?
        
             | wuiheerfoj wrote:
             | Because the base rate is 50% in an either/or test
        
           | eredengrin wrote:
           | How do you know that the 24/96 and 16/44 came from the same
           | masters? If this isn't controlled for then of course the
           | result might be different.[0]
           | 
           | Also, what is xm1000w3s? I can't find any record of this so
           | I'm guessing maybe it is referring to the WH1000XM3
           | headphones? Given ldac is also mentioned this seems a
           | reasonable guess as it's a bluetooth model. If that's the
           | case I wouldn't call it "good listening equipment", the
           | default frequency response curve of the wh1000xm3 is
           | incredibly bad, it's barely worth listening to classical
           | music on without using AutoEq[1] or something equivalent (I
           | have a pair and it's much worse than my old Ath M50s which
           | were like half the price). The bass heavy curve of the
           | headphones is far more noticeable than any difference between
           | 16/24 bit audio would ever make.
           | 
           | [0] https://people.xiph.org/~xiphmont/demo/neil-
           | young.html#toc_d...
           | 
           | [1] https://autoeq.app/
        
         | miav wrote:
         | Unless I'm reading it wrong, your second source does very much
         | imply some people can tell the difference quite reliably. As
         | expected, regular people can scarcely tell the difference, but
         | musicians are better at it and sound engineers are in fact
         | quite accurate.
         | 
         | This matches my own experience well: most of my friends do not
         | care about various levels of compression, nor what headphones
         | they use - that's fine, I'm glad they're enjoying art in their
         | own way - but I, and some others, do in fact stand to benefit
         | from less compressed audio.
         | 
         | I've personally done blind tests on myself using a python
         | script that randomly plays compressed and uncompressed snippets
         | of the same track and mp3@320 was not transparent to me (though
         | opus@256 was).
         | 
         | Can I tell the difference when casually listening? I don't
         | know, but when the cost of lossless is having my music
         | collection take 60gb instead of 20gb on my 512+gb device, I
         | have no reason not to go for lossless.
        
           | high_priest wrote:
           | The thing about being or not being able to point out
           | differences in audio quality is that it all boils down to
           | pattern recognition. If you know anything about pattern
           | recognition, you understrnd that you can't have pattern
           | recognition without prior training through provision of
           | tagged samples of such patterns.
           | 
           | If you would give high quality audio experience, to a person
           | that has been listening through 80s general store headphones,
           | to low quality radio rips on magnetic tapes, you might be
           | surprised how few people are going to describe one as
           | "better", without prior description of work and technology
           | required to produce each experience.
           | 
           | And one would be even more surprised by how many people
           | choose the cassette tapes because of nostalgia and a long
           | time satisfying experience.
        
           | jrajav wrote:
           | Examine Figure 1 - The key is the 4th and 5th columns there,
           | CD/256 and CD/320. The results show no significant ability to
           | discriminate between them.
        
         | analog31 wrote:
         | I created some computed waveforms for audio testing on my PC,
         | and on a whim, stored them as both WAV and MP3.
         | Counterintuitively, the MP3's worked just fine for all of my
         | tests. I didn't dig into the reasons why.
        
           | kstrauser wrote:
           | At its core, an MP3 says that for the next slice of time,
           | play these frequencies at these volumes. If your waveforms
           | are simple, an MP3 can encode them perfectly.
        
       | denton-scratch wrote:
       | I'm convinced that we can "hear" frequencies well above the
       | reputed 20KHz limit of human hearing, as overtones, i.e. as tonal
       | quality.
       | 
       | I certainly don't have golden ears; I'm no audiophile, and I'm
       | getting on in years. 44KHz FLAC is easily good enough for me. But
       | I tire of listening to MP3 music, after a few tens of minutes; it
       | seems to lack the presence and immediacy that keeps me
       | interested.
        
         | willis936 wrote:
         | That's fine, but you should appreciate that you are lying to
         | yourself until you perform a blind test to prove it.
        
           | denton-scratch wrote:
           | > you are lying to yourself until [...]
           | 
           | Not really. I'm not proposing a hypothesis that needs
           | testing; I'm just reporting subjective anecdata. I don't need
           | to test it, because even if I'm deluded it costs me 300GB
           | instead of 100GB. Pfft.
           | 
           | "Lying to yourself" is silly talk; that implies that I'm
           | knowingly telling myself a falsehood, which doesn't make
           | sense. At worst, I'm mistaken.
        
       | ksec wrote:
       | 1. This is an 2008 article. Per Guidelines you should put years
       | in the Title.
       | 
       | 2. MP3 has improved a lot over its lifetime. LAME was already
       | used for default by year 2000. When people say MP3 was good
       | enough, they refer to MP3 encoded with LAME. ( Rant: When we
       | people learn the codec, encoder and the encoded results are
       | different things? 2023 and I see this mistakes everywhere still )
       | 
       | 3. Even iTunes AAC has seen lots improvement since 2008.
       | Especially in the 256Kbps+ Range.
       | 
       | 4. And when AAC is mentioned. That is AAC-LC ( Or AAC Main
       | Profile which isn't all that different ). AAC-LC ( Low Complexity
       | ) has been declared as Patent free by RedHat. There is no reason
       | to use MP3 today.
       | 
       | 5. The definition of "CD-quality" alike went from MP3 128Kbps to
       | now AAC 256Kbps. And arguably that is true for consumer market.
       | Even Hydrogen audio has repeated these test multiple times.
       | 
       | 6. I still prefer the codec MPC, Musepack
       | (https://www.musepack.net). Sorry I just had to write it out.
       | Sadly it never gained any traction.
       | 
       | 7. If we have to be picky about frequency range, may be CD itself
       | isn't good enough and we could use SACD?
       | 
       | 8. Lossless is making a come back. Storage and Bandwidth cost
       | continues to fall. ( Arguably not true for NAND, but let's ignore
       | that part for now )
       | 
       | 9. It is ironic when Lossless could gain and be used mainstream,
       | Wireless earphones are replacing traditional earphones. Meaning
       | your music _will_ be re-encoded before it is sent to your
       | earphone. And No. Most Android or iPhone dont have AAC pass
       | through. i.e Your AAC encoded files will still be re-encoded
       | before sending it your bluetooth earphone.
        
         | dang wrote:
         | > Per Guidelines you should put years in the Title.
         | 
         | It's certainly the convention on HN to put the year in the
         | title for older articles, but it's not one of the guidelines
         | (https://news.ycombinator.com/newsguidelines.html).
         | 
         | (minor point but I can't help it)
        
           | _Algernon_ wrote:
           | Conventions are just guidelines that aren't written down.
           | Also couldn't help it.
        
             | dang wrote:
             | Hmm. We scold people for breaking guidelines but we don't
             | scold them for not following conventions. We expect
             | commenters to know the guidelines but we don't expect them
             | to know the conventions. Seems different to me!
        
         | jakemauer wrote:
         | Musepack! There are dozens of us! Dozens!!
         | 
         | Back in the early 2000's when I was getting into ripping my
         | collection I didn't have enough space for FLAC so I surveyed
         | the options and Musepack seemed like the obvious lossy codec
         | winner. I still have that collection of .mpc's somewhere.
        
         | f33d5173 wrote:
         | I think its worth repeating that "cd quality" is a term of art
         | being used here that does not necessarily mean the audio has
         | the quality of a cd (and, as they emphasize, in fact does not).
         | I would dispute that any new standard has taken the helm of "cd
         | quality" - my experience is that such a phrase is never used in
         | describing quality of lossy compression. Most music downloads
         | are either described by their bitrate (so that the listener is
         | left to figure out what these mean), or by labels like "low",
         | "medium", and "high" quality (with the listener left to
         | distinguish whether those are accurate descriptors).
        
       | swagempire wrote:
       | Anything is better than YouTube-- which seems to be the common
       | format everyone is listening to these days. I would LOVE to be
       | able to regularly listen to CD quality music...
        
         | derkades wrote:
         | YouTube is quite good with >128kbps opus audio
        
           | swagempire wrote:
           | It's acceptable for most people listening to it on tiny
           | speakers on phones or even earphones. But there is no way
           | it's high-fi.
        
             | criddell wrote:
             | This test seems to imply that it _is_ hi-fi.
             | 
             | https://listening-test.coresv.net/results.htm
        
             | oittaa wrote:
             | Not just acceptable. For most people it's basically
             | indistinguishable from uncompressed CD audio.
        
       | mixmastamyk wrote:
       | Interesting--have been tinkering in this area for decades now and
       | always heard AAC was better than MP3. But until now have not seen
       | _how /why_ it was better. Thank you Stereophile.
       | 
       | Yes as several have written, the piece is from 2008 and it
       | doesn't matter any more.
       | 
       | First, once LAME and VBR came about, I've never been able to tell
       | the difference between my 192K MP3 and lossless files, even as a
       | spring-chicken with expensive equipment. Been "good enough" for a
       | very long time.
       | 
       | Second, since storage and bandwidth exploded I've used FLAC
       | exclusively. Why not? But, have found 24/96+ files on the
       | internet occasionally and first thing I downsample them to
       | 16/48khz and do a listening test. I sure as hell can't hear the
       | difference between those. I do leave the last extra 3.9khz... why
       | not? Incredibly cheap and maybe the kids can hear it. Playable on
       | car stereo and more compact, one third the size.
       | 
       | Finally, a big exception. Techies obsess about compression
       | formats, but they don't matter as much as you think at the high-
       | quality end. I've learned the source, i.e. master recording is
       | more important. Example--rip "pristine" FLACs (or WAVs) directly
       | from an iconic 80s CD. Do a listening test. Compare them with a
       | modern remaster encoded with 192K Lame VBR MP3. The MP3 will
       | sound a lot better and preserve the improved high end details.
       | Yes, more noise but you'll struggle to hear it.
       | 
       | (Caveat--this is assuming we're not talking about a shitty
       | 2010-era "loudness war" remaster but a quality-oriented
       | remaster.)
       | 
       | Was mildly surprised by this after insisting on FLAC for almost
       | two decades. A bit too early, in hindsight. Storage is so cheap
       | now though, it again doesn't matter. FLAC it is, Opus from online
       | sources.
        
       | fladd wrote:
       | The intersection of not understanding digital audio and not
       | understanding the neuroscience of hearing remains a place that
       | never ceases to amaze me.
        
       | gabereiser wrote:
       | We all know the Vorbis is supreme. Get out of here with your 15
       | year old DRM compression riddled subpar listening formats. OGG is
       | all that matters. Without it... we wouldn't have Spotify. <leaves
       | before shoe is thrown>.
        
       | flashback2199 wrote:
       | For mp3, for me, 192kbps and higher is where it sounds pretty
       | good, 128kbps sounds bad
        
         | mrob wrote:
         | Required bitrate depends on the music. With a modern version of
         | LAME, 128kbps will be very difficult to ABX for solo vocals,
         | but much easier in busy rock music (specifically, by listening
         | to the decay of the cymbals).
         | 
         | This is why variable bit rate was developed.
        
           | flashback2199 wrote:
           | oh no here come the audiophiles _runs away_
        
       | mikeytown2 wrote:
       | Didn't use lame for mp3 so the conclusions are pointless in my
       | opinion
        
         | thriftwy wrote:
         | Lame is the most popular encoder so it is highly likely you
         | have listened to its output.
        
       | ck45 wrote:
       | Let's assume there are people who are able to hear a difference.
       | Why does it matter to a majority of people and the way they
       | consume music? Maybe I'm from a spoiled generation, growing up
       | listening to FM radio and tapes, even copying from tape to tape.
       | 
       | A lot of rock music lives from the imperfection of audio
       | equipment, people spend a considerable amount of time replicating
       | the behavior of vacuum tubes. Even techo producers like Robert
       | Babicz record to analogue tape machine to enhance the final
       | result.
        
         | blipvert wrote:
         | Quite literally the sound of rock music is the sound of
         | distortion. The kinks didn't razor blade their amps for no
         | reason.
        
       | olivierestsage wrote:
       | While acknowledging that I don't know whether I can tell the
       | difference in every case or not, I would summarize my own
       | preference for lossless audio in the following terms. Choosing
       | lossy audio, my best case scenario is that I save space or
       | bandwidth because I can't tell the difference; my worst case
       | scenario is that I'm missing some element of the music, whether
       | it is consciously noticeable, something I'm unaware of entirely,
       | or perhaps something that I may only be experiencing on a somatic
       | level that doesn't reach the level of conscious thought (I know
       | that the possibility of this last option will be contested by
       | some, and that's fair enough). Choosing lossless audio, my best
       | case scenario is that I'm hearing the music in a higher fidelity,
       | and increasing the amount I'm capable of appreciating; my worst
       | case scenario is that I'm wasting some space or bandwidth for the
       | reassurance. Basically, Pascal's Wager, but for audio.
        
         | willis936 wrote:
         | There are measurably much larger effects from insufficient
         | replication hardware. Are you using the same amp, speakers,
         | room, listening position, and volume level as the person who
         | mastered the recording? No? Then your difference in setup is
         | adding much larger differences than -90 dB RMSE.
         | 
         | It's all a painfully fruitless effort when you learn that most
         | masters don't even consider the phasing of instrument
         | microphones and none of it is at all a close approximation of
         | what it would be like to be in a room listening to instruments.
         | It's good enough, yeah, but there are much more important and
         | difficult threads to tug than lowering noise in the signal
         | chain.
        
       | lifthrasiir wrote:
       | > We recommend that, for serious listening, our readers use
       | uncompressed audio file formats, such as WAV or AIF--or, if file
       | size is an issue because of limited hard-drive space, use a
       | lossless format such as FLAC or ALC.
       | 
       | I recommend that, for serious listening (for some weird
       | definition of "serious"), go to a music concert. PCM is _also_ a
       | lossy compression due to the quantization step, albeit its effect
       | is much less pronounced for so many reasons that no one even
       | thinks it as a  "compression" method. If you can tolerate PCM,
       | you should be also able to accept some good enough lossy codecs
       | ---I don't know if that includes MP3 or AAC or Vorbis or Opus or
       | whatever, though.
        
         | akira2501 wrote:
         | > PCM is also a lossy compression due to the quantization step,
         | albeit its effect is much less pronounced for so many reasons
         | that no one even thinks it as a "compression" method.
         | 20 * log10(1.0 / 2**16) == -96db
         | 
         | Much like sampling rate, it produces a range that's most likely
         | outside of the ability for any human to appreciably detect.
         | It's also a constant effect, whereas codecs actually analyze
         | the audio to determine which components of the frequency
         | spectrum it can eliminate.
         | 
         | I don't think it's reasonable to compare PCM and lossy codecs
         | this way.
        
         | jraph wrote:
         | I think it depends on the style of music. I guess for
         | orchestral / classical music it's good.
         | 
         | But for other styles, I don't enjoy concerts for audio quality.
         | 
         | It's usually way too loud, so you have to wear earplugs. I've
         | heard some made for this don't skew audio too much, but they
         | are still a filter.
         | 
         | And then you have to like the balance that's chosen by the
         | audio engineers and they are often not ideal. The voices can
         | sometimes be not loud enough to the point you don't hear the
         | words well, the bass too loud. Frequencies don't all travel the
         | same way, so if you are too far away some things are missing or
         | distorted, etc.
         | 
         | And then there's the noises from other people, the claps, the
         | screams, etc.
         | 
         | And the audio still possibly went through some kind of non-
         | analog equipment.
         | 
         | Not saying that feeling the bass in your whole body and feeling
         | the communicative / excited atmosphere from the crowd can't be
         | enjoyable but for audio quality, I'd rather listen to music in
         | a calm room with some good equipment, at a volume level
         | comfortable to me, when audio engineering didn't have to be
         | live and could be (even) more carefully managed.
         | 
         | > If you can tolerate PCM
         | 
         | Are there people who can't tolerate it? It must not be very
         | convenient.
         | 
         | (Huge caveat to this comment: I listen to music most of my
         | awaken hours, but I'm not an audiophile. I never carefully
         | listen to music, it's usually in the background.)
        
       ___________________________________________________________________
       (page generated 2023-10-01 23:00 UTC)