[HN Gopher] Show HN: The Tomb of Ramesses I in the Valley of the...
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Show HN: The Tomb of Ramesses I in the Valley of the Kings
Hey all, I'm coding up a new tour system for my 3d Egyptian work.
After the last feedback, I focused on building more interactive
content and fx into the guided tours with sound and telling the
mythology in the wall art. I'd love feedback with the new version
- this is built with vanilla Three.js and footage captured on my
iPhone 12. For various fx, I coded many of my own shaders based on
work by https://twitter.com/akella and others on ShaderToy, so I'm
keen to test on more devices. As the hacker, so the (ancient)
painter.
Author : lukehollis
Score : 41 points
Date : 2023-09-26 13:04 UTC (1 days ago)
(HTM) web link (mused.org)
(TXT) w3m dump (mused.org)
| epolanski wrote:
| Neat work, great job.
|
| It's super interesting to see content like this. I feel like if
| you can nail a bit more the exploration on mobile and make
| performance slightly better this is gold.
| justsomehnguy wrote:
| Oh, my.
|
| Story mode is good, but some minor things:
|
| flashlight slows the things down quite massively, previous
| version wasn't fast but this one lags;
|
| it's a bit too dark, I wouldn't mind "turn on the lights" switch;
|
| you can escape to the outbounds in the free look mode (eg at
| "Khepri accepts the offering..."), though this isn't a problem
| per se (and an opportunity to show where those Plutonians buried
| their shi
| prawn wrote:
| Crashes for me on iPhone a few steps in. iPhone 14/Safari.
| dang wrote:
| The earlier thread: _Show HN: I 3D scanned the interior of the
| Great Pyramid at Giza_ -
| https://news.ycombinator.com/item?id=33357197 - Oct 2022 (280
| comments)
|
| --
|
| meta note - thanks to the reader who emailed us to nominate this
| submission for the second-chance pool (see
| https://news.ycombinator.com/item?id=26998308 and
| https://news.ycombinator.com/pool) - it was a good one!
|
| All are welcome to send such suggestions. Our favorite
| suggestions are the ones with no personal connection to the post,
| other than that you just ran across it and found it interesting.
| keerthiko wrote:
| glad you bring up the second-chance pool concept occasionally,
| as i missed the original announcement and previous references,
| and it's an incredibly useful thing to know about HN as someone
| who shares/writes posts regularly but rarely.
|
| the hand-curated second-chance pool is a tasteful way to mute
| the ephemerality and timing-dependence of a platform like HN a
| tiny bit.
| karaterobot wrote:
| Neat, but a small annoyance:
|
| Since you're setting the "mused_cookies_accepted" cookie without
| me accepting anything, there isn't much point in showing that
| banner. It's not GDPR compliant anyway, so you'd do just as well
| removing it and improving the UX.
| lukehollis wrote:
| Hm, interesting--which browser/device are you using?
|
| I just double-checked, and I don't think the cookie is set
| before being accepted. But I could've done something wrong.
| When I test on my browsers on my mac, I'm not getting the
| cookie set before I click accept.
| devoutsalsa wrote:
| I recently had an opportunity to visit Egypt, just around Cairo,
| for a few days. I have to say it was absolutely worth it for me,
| especially since I love ancient cultures and historical sites. My
| absolute favorite experience was crawling through the bent
| pyramid (https://en.wikipedia.org/wiki/Bent_Pyramid), and this
| website is reminding me of that experience.
|
| Enjoy this site, and maybe consider a trip to Egypt, especially
| when it's not flooded with tourists during the high season.
| ipython wrote:
| Agree- the bent pyramid is amazing. It is a long walk in some
| cramped conditions so make sure you are able to walk while
| crouched and not afraid of confined spaces.
|
| The guards outside the pyramid happily handed their ak47 to my
| son to pose for photos. Like most places in Egypt you will want
| to carry petty Egyptian currency for small "tips".
| lukehollis wrote:
| That's so cool! I'll try to head there when I get back in
| October.
| Demiurge wrote:
| Can this be made to work in Oculus VR?
| lukehollis wrote:
| Working on it!
| ipython wrote:
| We visited Luxor as a family last year and the Valley of the
| Kings is absolutely a must visit. The fact that these
| hieroglyphics are preserved so well over thousands of years is
| astounding. It feels as if the walls were painted last week.
|
| If you do visit I highly recommend the use of a reputable tour
| guide. As a foreigner you have a target painted on your forehead
| 24/7 and having a guide to drive you and walk with you is worth
| every penny.
|
| I never felt physically unsafe while in Egypt but for example my
| 8 year old boy was shaken down for $$ for toilet paper in the
| bathroom. That's how shameless the grift is.
| simonw wrote:
| Whoa, this was captured on an iPhone? What kind of process did
| you use to turn that into 3D models?
| lukehollis wrote:
| Yeah, all of this was just iPhone -- I did capture with
| Matterport's app. Some of the final results didn't have great
| lighting, etc, and a laser scanner would have much better
| quality. I wondered how this type of capture would look
| compared to the other cameras that I usually work with--for
| creating educational materials more than scientific recording
| because it's so much faster.
|
| The iPhone Lidar results are messier, and the 360 images took a
| bit of time to edit both as eqs and cubemaps to brighten
| certain areas, fix bad stitching in the 360 images, remove
| people, etc.
|
| Since the last project, I'd been working on a new system with
| threejs to make the tours more gamelike, so I brought the 360
| images and 3d data into the new system, cut out the highlight
| overlays from the 360 images, added the netherworld environment
| art, and coded up shaders to do various effects in the
| storytelling.
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(page generated 2023-09-27 23:00 UTC)