[HN Gopher] Ron Cobb - Filmography
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       Ron Cobb - Filmography
        
       Author : ExMachina73
       Score  : 73 points
       Date   : 2023-09-18 04:12 UTC (18 hours ago)
        
 (HTM) web link (roncobb.net)
 (TXT) w3m dump (roncobb.net)
        
       | snide wrote:
       | If you like this sort of thing I highly suggest checking out
       | Light and Magic, which is a documentary by Lawrence Kasdan about
       | the history of ILM. In specific, startup fans will appreciate the
       | early days of the company. Just an insane rise of an industry in
       | such a short period of time. It gave me a lot more respect for
       | Lucas, who seemed less a Director, and more a powerhouse
       | visionary of technology.
        
         | kranke155 wrote:
         | Lucas started digital effects with the original SW trilogy,
         | changing the industry.
         | 
         | He then started digital capture and exhibition in the prequel
         | SW trilogy, changing the industry.
         | 
         | He also built his own studio (Lucasfilm) which was the dream of
         | all the 1970s New Hollywood filmmakers. He did it by himself,
         | on the basis of pretty much original IP.
         | 
         | George Lucas is absolutely a visionary.
        
           | CharlesW wrote:
           | Also, folks may not realize that EditDroid used _LaserDiscs_
           | , making it a "computerized _analog_ NLE system ".
        
             | lordfrito wrote:
             | All of this and more is covered in _DroidMaker_ [1], a book
             | that covers Lucas ' contributions to film and film
             | technology. Star Wars may have had a huge impact, but it's
             | clear that those contributions are dwarfed by his work on
             | the digital and tech side of the industry. He not only
             | started (what became) Pixar, but he completely
             | revolutionized film editing moving it into the digital age.
             | 
             | [1] https://www.droidmaker.com/
        
       | ggm wrote:
       | He died in 2020, the website stands as a tribute. I had no idea
       | he did this kind of design work, knew the cartoon style but
       | hadn't picked up on it's influence in set design.
        
       | jonhohle wrote:
       | I collect things related to Sega CD and one day I came across a
       | set of press CDs from Rocket Science games along with some other
       | Rocket Science swag. Several years later I was scanning the disc
       | and covers and noticed that Ron had written "Heads Up! Ron Cobb"
       | on the CD liner for an alpha build of Loadstar: The Legend of
       | Tully Bodine.
       | 
       | He had been one of the early employees of Rocket Science, whose
       | goal was to being Hollywood quality movie experiences to console
       | games. Several of his designs from Space Truckers were brought in
       | for vehicle design and I believe he wrote the story.
       | 
       | It's become one of my favorite bits in that collection.
       | 
       | Throughout my research I also came across Elon Musk being an
       | early contractor there who wrote their video compression
       | algorithm for the PC versions.
        
       | JKCalhoun wrote:
       | Ron Cobb, Syd Mead, Joe Johnston. Amazing artists, designers,
       | futurists. They stayed just close enough to plausibility and
       | realism to sell their visions of other or future worlds. Along
       | with the visual look of "2001: A Space Odyssey", this was the
       | "visual code" that shaped and informed me.
        
       | hlarsen wrote:
       | I've watched "Robot Jox" countless times for its MST3K/RiffTrax
       | vibe; I always really enjoyed the general world and the mech
       | designs and now I know why. It's amazing to see it nestled
       | between these sci-fi touchstones. I'd highly recommend watching
       | it once if you're ok with (or love!) "bad" movies.
        
       | kaveh808 wrote:
       | His book "Colorvision" is a rich and wonderful book of design. I
       | spent so many hours flipping through it.
        
       | naillo wrote:
       | Funny how there's a large gap between the first job and second
       | between age 19 and 37. Most of the list is after 37. Makes you
       | think that the best years of your life for some people doesn't
       | come after your 40s.
        
         | Workaccount2 wrote:
         | Reminds me of how Samuel L. Jackson was a no-name actor until
         | starring in Pulp Fiction at 46.
        
           | naillo wrote:
           | And the Robert Moses biography fills up his life up to age 40
           | within only the first chapter.
        
           | OfSanguineFire wrote:
           | He was in _Do the Right Thing_ and _Jungle Fever_ , two of
           | the most talked-about films in urban America in the late
           | 1980s and early 1990s. Wikipedia claims that his role in the
           | latter film even drew attention at Cannes, so he wasn't
           | entirely no-name, even if _Pulp Fiction_ made him a big star.
        
       | Julesman wrote:
       | Friend of my father. Here's the thing most people don't get about
       | Ron. I saw the literal blueprints for the Gun Star from The Last
       | Starfighter on his drawing board when I was 8. He didn't just
       | draw vehicles. He figured out entirely how they worked and had
       | INTERNAL diagrams as well as external. He had an understanding of
       | engineering that made his designs highly practical and realistic.
       | Amazing talent. RIP.
        
         | nvahalik wrote:
         | The Star Fleet Technical Manuals were so cool as a kid. The
         | Last Starfighter was an amazing movie and those ships were so
         | cool.
         | 
         | Inspired a lot of kids like me to draw their own ships.
        
         | mihaic wrote:
         | I've admired Ron's designs for a long time, especially his
         | Conan and Alien work, and have to thank you for confirming what
         | I sort-of wondered about.
         | 
         | Designing an object in a fantasy world does seem to resemble
         | building a great character that 90% invisible to the audience.
        
       | emsign wrote:
       | Oh, it's the same guy who also made the cover to Jefferson
       | Airplane's After Bathing at Baxter's! I didn't know this guy was
       | also responsible for some iconic sci-fi and movie artwork.
       | 
       | It seems he was obsessed with cool vehicles. That cover art as
       | well shows a hybrid between a WWI triplane and a San Francisco
       | townhouse, flying over an American wasteland dropping confetti
       | over it and probably blasting psychedelic music from its attached
       | loudspeakers. Bathing at Baxter's was the group's code for taking
       | LSD.
        
       | xnx wrote:
       | That's an amazing resume. Along with the pure sci-fi movie
       | contributions, there were plenty of surprises like the laser
       | system ("Crossbow") in Real Genius.
        
       | mwexler wrote:
       | This one guy touched so many of the cult sf films of the 80s and
       | 90s. Impressive to see his style woven throughout these movies.
       | 
       | Though, even with his design talent, Space Truckers was still a
       | washout.
        
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       (page generated 2023-09-18 23:00 UTC)