[HN Gopher] The boy who stole Half-Life 2 (2011)
       ___________________________________________________________________
        
       The boy who stole Half-Life 2 (2011)
        
       Author : grubbs
       Score  : 107 points
       Date   : 2023-08-31 18:33 UTC (4 hours ago)
        
 (HTM) web link (www.eurogamer.net)
 (TXT) w3m dump (www.eurogamer.net)
        
       | maxweylandt wrote:
       | The article claims/repeats the claim that this cost valve $250
       | million, but I don't see how. If the leaked version wasn't very
       | playable the damage can't come from lost sales
        
         | grubbs wrote:
         | I vaguely remember playing it. It was total garbage (the leaked
         | copy). You could play maybe a few levels etc. Ultra buggy.
         | 
         | I think my buddy burned it to 3 CD-Rs and it spread around my
         | gaming friends in HS pretty quickly.
        
         | prmoustache wrote:
         | yeah that is just "let's throw random numbers to victimize
         | ourselves even more".
         | 
         | I don't think a lot of people downloaded the unfinished source
         | code, compiled it, played the game and never bought the
         | conplete game.
         | 
         | The worst that happened were people making memes with some 3d
         | and graphics assets which didn't cost anyrhing to Valve. Quite
         | the opposite it was free advertising.
        
           | nanidin wrote:
           | In around 10th grade a friend and I got the leak just as it
           | came out and then used it to make the characters lips sync to
           | our voices for a chemistry class project. The engine worked,
           | the lips matching word tech was awesome, and people couldn't
           | believe what we pulled off.
           | 
           | Imagine that intro scene in HL2 where you walk through a trap
           | door Pepsi vending machine and behind it there's a lab - and
           | instead of talking about HL2 stuff, Alyx and company talk
           | about sampling and testing local natural water sources.
        
           | shortrounddev2 wrote:
           | The justice department has absurd ways of determining how
           | much damages were caused by unauthorized access. Kevin
           | Mitnick talks about it in his book "Ghost in the Wires", but
           | he was accused of causing $1.5mil in damages to DEC or Sun or
           | something because he copied code, printed it out on paper,
           | and kept it for himself (he didn't distribute it to anyone
           | else). Fortunately, he was ultimately only ordered to pay a
           | few thousand in restitution.
        
             | deaddodo wrote:
             | Not that I can speak for this specific story, as I have no
             | firsthand testimony, but Mitnick is a notorious
             | embellisher, downplayer and (anecdotally) liar.
        
         | sva_ wrote:
         | Pretty sure the leak also lead them to release the Source
         | engine's code, which was wildly successful.
        
           | mepian wrote:
           | They started licensing their code before the leak, e.g. to
           | Troika Games. They never released the code publicly.
        
           | charcircuit wrote:
           | Valve has not released the source engine code beyond their
           | partners.
        
       | dang wrote:
       | Related:
       | 
       |  _The boy who stole Half Life 2 source code (2011)_ -
       | https://news.ycombinator.com/item?id=7830881 - June 2014 (153
       | comments)
       | 
       |  _The Boy Who Stole Half-Life 2 (Source Code)_ -
       | https://news.ycombinator.com/item?id=3477834 - Jan 2012 (1
       | comment)
       | 
       |  _The Boy Who Stole Half-Life 2_ -
       | https://news.ycombinator.com/item?id=2245786 - Feb 2011 (125
       | comments)
        
       | neonate wrote:
       | https://web.archive.org/web/20220412005212/https://www.eurog...
       | 
       | https://archive.ph/z6qbR
        
       | no_wizard wrote:
       | Article is from 2011 (figured that out after I read the whole
       | thing).
       | 
       | I wonder if in in the interim anything else happened to Gembe.
       | Somehow, I kinda want to hear he ended up at Valve in a
       | turnaround of events, but I highly doubt it.
        
         | giobox wrote:
         | I can't imagine Valve would ever hire him, given the lengths
         | they went to assisting the FBI with the fake entrapment style
         | job interview. Also sets a horrible precedent that you can hold
         | the company ransom over stolen code to get a job if nothing
         | else!
        
           | pdntspa wrote:
           | That used to be a running joke within the original hacker
           | (NOT startup-hacker) community
        
             | JohnFen wrote:
             | When I was in high school, in the Before Times[1], a guy
             | who ran in my hacker circles broke into the school system's
             | mainframe and gave everyone he liked straight A's. He was,
             | of course, caught -- but the school system really did hire
             | him after he graduated, as their IT security guy.
             | 
             | [1] This was before the internet, before there were laws
             | specifically about this sort of thing, and before the
             | public started mistakenly equating "hacker" with
             | "criminal".
        
       | SoKamil wrote:
       | How f-ed would he be if he flew to the US?
        
         | eloisant wrote:
         | That's easy to know, just look up "Xbox Underground" and you'll
         | know what happens when you get caught by the FBI accessing
         | video games developers networks and leaking games:
         | 
         | Short version: https://en.wikipedia.org/wiki/Xbox_Underground
         | 
         | Long version: https://darknetdiaries.com/episode/45/
         | 
         | In short they got sentenced to 18 to 24 months of prison.
        
         | throwbadubadu wrote:
         | Yeah, you know you are in Germany when the police even tells
         | you that :D Epic..
         | 
         | > There he was greeted by the police chief. He walked up to
         | Gembe, looked him in the eye and said, "Have you any idea how
         | lucky you are that we got to you before you got on that plane?"
        
       | bakugo wrote:
       | I wish more people would hack and steal code from big video game
       | studios. It's thanks to kids like him that Source Engine games
       | are so well-understood and easily moddable nowadays.
        
       | HenryBemis wrote:
       | TL-DR: 1) don't hack. 2) if you hack, don't get caught. 3) if you
       | hack and get caught, be in a country that you can bribe yourself
       | out of the mess (definitely not Germany!) 4) don't destroy other
       | people's hard work, it's not nice.
        
         | [deleted]
        
         | Nullabillity wrote:
         | > 4) don't destroy other people's hard work, it's not nice.
         | 
         | Destroy.. how? The game still exists, Valve still owns it.
        
           | badsectoracula wrote:
           | Not only they own it but their entire gaming position with
           | Steam is thanks to Half-Life 2 forcing everyone to download
           | it (and pretty much everyone _hated_ Steam at the time).
        
         | tetris11 wrote:
         | I think 3 should be "Don't email your hack victims with proof
         | of your crimes for a face-to-face meeting."
        
           | dopeboy wrote:
           | He did so to confess. He has admitted he didn't want to hide.
           | There's no strategy to critique here; he wanted to come
           | clean.
        
           | RandomGuy456 wrote:
           | That one is fundamental! lol
        
             | Arrath wrote:
             | Rule 0: Commit 1 crime at a time.
        
               | doubled112 wrote:
               | "Only break one law at a time" is exactly this said
               | another way, yet somehow easier for me to parse.
        
               | Arrath wrote:
               | Fair, but it loses out on the rhyme.
        
       | tetris11 wrote:
       | That boy is now 40
        
         | serf wrote:
         | the 'boy' was also 21 when the thing happened, one could say
         | the titling was never really appropriate.
        
           | shortrounddev2 wrote:
           | idk, anybody under the age of 22 is basically a child to me
        
             | setr wrote:
             | Really a child is anyone under my current_age / 2 + 7
        
               | bykhun wrote:
               | that's dog years
        
       | ChrisArchitect wrote:
       | This same article later appeared in Ars Technica as _Catching up
       | with the guy who stole Half-Life 2's source code, 10 years later_
       | (2016)
       | 
       | https://arstechnica.com/gaming/2016/06/what-drove-one-half-l...
        
       ___________________________________________________________________
       (page generated 2023-08-31 23:01 UTC)