[HN Gopher] Godly - Astronomically good web design inspiration
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       Godly - Astronomically good web design inspiration
        
       Author : spansoa
       Score  : 166 points
       Date   : 2023-08-22 18:33 UTC (4 hours ago)
        
 (HTM) web link (godly.website)
 (TXT) w3m dump (godly.website)
        
       | Unai wrote:
       | Does anyone have a web design inspiration site that's focused on
       | sites that just look good and have a good UI & UX instead of
       | collecting the most out there canvas animation thingies? Those
       | might look good, but I can't get inspired by something that I
       | can't replicate without a team of multidisciplinary people doing
       | 3D design, WebGL, etc.
       | 
       | I used to have a number of good ones added to my RSS reader, but
       | they have slowly cease to update. I could google for inspiration
       | sites like that, but I know google will only give me listicle SEO
       | spam.
        
         | Jipazgqmnm wrote:
         | RFCs! https://www.ietf.org/rfc/rfc793.txt
        
         | reaperducer wrote:
         | _Those might look good, but I can 't get inspired by something
         | that I can't replicate without a team of multidisciplinary
         | people doing 3D design, WebGL, etc._
         | 
         | I'm with you. 98% of these lists are worthless for inspiration
         | because they're mostly at student portfolio pieces or mock ups.
         | 
         | Show me some good accessible, fast, commercial designs that I
         | can be inspired by and learn from, not some design agency's 3D
         | spinning radishes blocking the text.
         | 
         | Bonus points if they manage to work in display advertising in a
         | tasteful way.
        
         | awb wrote:
         | Here are some I like:
         | 
         | https://pixelfika.com/pixels
         | 
         | https://cssline.com/
         | 
         | https://www.siteinspire.com/
        
           | 3abiton wrote:
           | What makes them unique?
        
           | Gualdrapo wrote:
           | Also
           | 
           | https://minimal.gallery/
           | 
           | (I learned about this here on HN If I recall correctly)
        
             | ChrisMarshallNY wrote:
             | [flagged]
        
           | Al0neStar wrote:
           | Also: https://admiretheweb.com
        
         | r00dY wrote:
         | In e-commerce space you might take a look at:
         | https://theheadlessclub.com/. It's exactly what you're looking
         | for. Quote from about page:
         | 
         | "Most directories tend to put emphasis on shiny and showy
         | hyper-animated web experiments. Unfortunately, many of these
         | projects fail when criteria like performance, mobile,
         | usability, and accessibility are considered. It's hard to find
         | one single resource on the internet that would combine both the
         | technological excellence and highly polished design in
         | ecommerce space. The Headless Club started as an internal
         | agency tool to foster ecommerce best-practices across our
         | development team. Now we're sharing our findings with you."
         | 
         | Disclaimer: I'm the co-author (with folks from commerce-ui.com
         | agency). We'll soon make it not specific to headless but to all
         | e-commerce stores.
        
           | gffrd wrote:
           | Help: what are "headless e-commerce stores?"
           | 
           | Is that like having an eComm shop built atop Shopify?
        
             | r00dY wrote:
             | Headless means that you're using e-commerce platform only
             | via API and build your front-end in whatever tech you want
             | (next, nuxt, Remix, etc). It's different from a traditional
             | approach when e-commerce platform handles front-end (HTML
             | templates rendering). In Shopify can do both.
             | 
             | https://www.shopify.com/enterprise/headless-commerce
        
               | reaperducer wrote:
               | Funny that headless is now considered "traditional," when
               | that was considered standard for a decade and a half.
               | Relying on the platform was considered amateur.
        
               | super256 wrote:
               | Well, those who now use shopify used to use prestashop,
               | magento or shopworn before. Not sure if all of those
               | stores were run by amateurs.
        
               | cafeinux wrote:
               | "Traditional" is just another way to say "what was once
               | the norm", so your comment is a bit pleonastic. Is
               | relying on the platform no longer considered amateur? If
               | yes, call me old fashioned, because I've never liked
               | those platforms...
        
         | mattygee wrote:
         | While not exactly what you asked for and instead a single
         | article containing a collection of advice, albeit concretely
         | illustrated in an arguably useful fashion, I can attest at
         | least that I've found this one useful:
         | 
         | https://medium.com/refactoring-ui/7-practical-tips-for-cheat...
        
         | austinwade wrote:
         | Hacker News's simple and utilitarian focus is my favorite
         | inspiration.
        
       | lijok wrote:
       | All of these designs are horrible. They're not good, they're
       | clever. These are interactive experiences, not websites. But
       | that's all you can and should expect from marketing pages
       | nowadays.
       | 
       | A good web design prioritises UX and accessibility, not first
       | impressions for the sake of sales. Let your sales team take care
       | of the first impressions, and focus on building a usable site
       | instead of a clever one.
        
         | z3ncyberpunk wrote:
         | [flagged]
        
       | airstrike wrote:
       | I feel like, more often than not, people's picks for "great
       | design" are really just a massive image and some fancy type
       | around it
       | 
       | Sadly I have neither the photography skills, nor the type
       | licenses, nor the actual need for a massive hero image in 99 out
       | of 100 projects, so thanks but no thanks.
       | 
       | I'll keep digging and banging my head against the screen.
       | 
       | This list is possibly as useful as asking Midjourney for
       | inspiration, except half as fun
        
         | nonethewiser wrote:
         | Just find something you like and copy it.
         | 
         | Then change little details when you find yourself with a strong
         | opinion.
         | 
         | Then over time you can incorporate ideas from your memory as
         | well (which are still mostly derivative). Im pretty sure this
         | is what everyone is doing.
        
       | rozap wrote:
       | Oh the irony when I got a popup asking me to subscribe. It's a no
       | from me.
        
       | whalesalad wrote:
       | I really miss the old css zen garden style websites. It was such
       | a rush to have your site featured on one of those. At one point
       | my bud and I were going to revive cssthesis.com but were kinda
       | swamped with startup life at the time and couldn't make the time
       | for it.
        
       | chankstein38 wrote:
       | I agree with basically everything said here in the comments but
       | wanted to add... after a certain amount of time a modal window
       | popped up telling me to enter my email address to join their
       | newsletter. It had no X button indicated anywhere. I thought I
       | was trapped until I just tried clicking off of it.
       | 
       | While I like that functionality being available, an X to indicate
       | that the thing is not required feels pretty necessary to me. I
       | almost just closed the site when I thought it was required.
       | 
       | Overall 3/10 "good webdesign"
        
       | sam0x17 wrote:
       | Why do I feel like all of these examples are extremely difficult
       | to navigate and just bad for UX reasons?
       | 
       | _cries in early 2010s designs_
       | 
       | Like I don't want one giant page with scrolling-bound effects.
       | Just give me the damn content.
        
       | furyofantares wrote:
       | Lots of crypto/NFT stuff which matches the maximum-hype aesthetic
       | that is being selected for here. I suppose I wouldn't expect
       | anything else from "Godly - Astronomically good web design
       | inspiration" hosted at godly.website
        
       | neoCrimeLabs wrote:
       | What was the criteria used to determine these were good web
       | design?
       | 
       | Also, how is a website that only provides links/QR code to the
       | mobile app store a good web design?
       | 
       | That is the antithesis of good web design as it literally tells
       | all users to not use their web site without providing any
       | information what so ever.
        
       | pkkm wrote:
       | Given how popular they are, these modern designs must appeal to
       | _someone_ , but personally I find them really bad. It's pure form
       | over function with the huge text that reduces my 24" monitor to
       | the information density of a phone and the annoying fade-ins that
       | interfere with quickly skimming the page. This kind of webpage
       | makes me immediately suspicious. I find these landing pages much
       | better: <https://hypothesis.readthedocs.io/en/latest/>,
       | <https://cmocka.org/>, <https://pytorch.org/>.
        
         | mikojan wrote:
         | https://cmocka.org is quite the collection of contrast errors
         | and botched accessibility properties in only one page.
         | https://pytorch.org is not much better. Neither form nor
         | function in my personal opinion...
         | 
         | If I am going to be swayed that Obys' Grids[0] is bad, you
         | better be comparing it to W3.org[1][2][3] or
         | something..................................................
         | 
         | [0]: https://grids.obys.agency/
         | 
         | [1]: https://www.w3.org/TR/payment-method-id/
         | 
         | [2]: https://www.w3.org/WAI/ARIA/apg/patterns/combobox/
         | 
         | [3]: https://www.w3.org/news/2023/draft-note-catalan-gap-
         | analysis...
        
           | pkkm wrote:
           | > contrast errors and botched accessibility properties
           | 
           | Yeah, the white on yellow could be improved, but the page is
           | pretty good in ways I care about most: it loads quickly, it
           | has decent information density, it gives me all the
           | information and links I want right on the landing page, and
           | it doesn't use anything that would interfere with skimming,
           | such as lazily loaded images or animations.
           | 
           | I do agree that your [2] example is great.
        
         | JakeAl wrote:
         | Right there with you. Their focus is on smoke and mirrors, not
         | putting content first. If the first thing I have to do to get
         | to the content is move your interface or big pictures out of
         | the way, you're doing it wrong.
        
           | moralestapia wrote:
           | Your argument (and GPs) is valid but it doesn't really belong
           | here, as this is a "design inspiration" gallery, as opposed
           | to a "content inspiration" or "accessibility" blog or
           | whatever you misunderstood this to be.
           | 
           | I got exactly what I expected to see when I clicked on the
           | linked website.
        
         | [deleted]
        
       | butz wrote:
       | You know what's astronomically bad? The website that tricks you
       | into clicking on it by presenting newsletter subscription popup
       | and then starting to load all animated videos at once.
        
         | gpderetta wrote:
         | Well, lucky you, I only see an endless list of spinners.
        
       | netbioserror wrote:
       | Good web design != good marketing design. Once marketers got
       | control of UI design, every web interface became an interactive
       | motion graphic, which is NOT. GOOD. UI. DESIGN.
        
       | DiggyJohnson wrote:
       | This will be a fun conversation.
       | 
       | I'll start: many of these are catchy, and even well executed.
       | Many of them perform very poorly on my Linux VM running on a
       | modest Windows host (VM ~6 GB RAM, 2x CPU, i7, no GPU).
       | 
       | That said, godly.website loaded very quickly and seemed to
       | perform well.
        
         | bee_rider wrote:
         | I think there is barely room to hate this type of website. It
         | knows what it is.
         | 
         | Another comment described it as a "glossy magazine" vibe, which
         | seems perfectly apt. Lots of us bemoan the fact that the
         | internet isn't a textbook or newspaper anymore. It is annoying
         | when, like, NYT or something like that goes in a silly
         | direction, but we're not out here complaining that Mad Magazine
         | and the backs of cereal boxes aren't functional.
        
       | avree wrote:
       | Goes to show the sad state of web UI design. Most of these sites
       | are barely two steps removed from default bootstrap.
        
       | SiempreViernes wrote:
       | Astronomical web design? This looks nothing like Simbad, HEASARC,
       | or NED!
        
         | malfist wrote:
         | But it is a catalog! Maybe even a new one. But probably not a
         | new, general catalog.
        
           | SiempreViernes wrote:
           | That's a good point. Further deductions for not having an
           | acronym!
        
       | rerdavies wrote:
       | I intensely dislike websites that use this style. All style, and
       | no content. It takes you 3 minutes to get to the bottom of the
       | page; and once you do, you realize that you have about five-
       | sentences-worth of actual information.
       | 
       | That being said....
       | 
       | The New York Time is regularly running mixedia long-form
       | journalism that intersperses scroll-bar-driven media with text.
       | I'm not sure how much. Maybe one or two articles a week. The
       | mixed media can be quite elaborate: animated graphs, video,
       | diagrams with incremental annotation. I'm not entirely sold. But
       | I can't help admiring what they're trying to do anyway. My read:
       | that they are consciously trying to create a new vocabulary for
       | presenting text-based information on the web.
       | 
       | The general style is as follows: four or five paragraphs of text,
       | and as you scroll down, you encounter islands of animated media
       | that are driven by scrolling. An example: a series of pictures,
       | with annotations that appear sequentially explaining what your
       | seeing. Or a graph, again with sequentially appearing graphs and
       | annotations.
       | 
       | Some articles are more successful than others; but I will
       | grudgingly admit that most of the animation sequences are worth
       | about 1400 words.
       | 
       | Compare that to the web mockups on that page, where an entire
       | website is worth about 36 words.
        
         | [deleted]
        
       | jxf wrote:
       | I think these sites look very attractive, but this is a very
       | subjective and specific definition of "good". Many of these pages
       | do not finish loading in 3 seconds, for example. I'm not sure it
       | would be correct to frame these as "astronomically good" web
       | design.
        
         | sitzkrieg wrote:
         | yea this appears to be biased towards design and ui , maybe not
         | even ux on some of the busy ones
        
         | Savely wrote:
         | Agree. Most of the presented sites are too dynamic for my
         | taste, I don't like when something on a page moves
         | purposelessly.
        
         | ben_w wrote:
         | The vibe I'm getting is "glossy magazine"... though given I've
         | not actually touched a glossy magazine outside of a waiting
         | room in about a decade, it's entirely possible I'm out of date.
         | 
         | Glossy isn't my cup of tea.
        
           | asteroidz wrote:
           | This has always been my feeling about the well-known
           | https://www.awwwards.com/
           | 
           | Would be lying though to say I wasn't inspired by some of the
           | sites they showcase.
        
           | galaxyLogic wrote:
           | These are basically all ads for something. It is like with
           | TV-ads they are "glossy" in their own way, trying to catch
           | the attention to sell something.
        
         | lotsofpizza wrote:
         | That's what I'm noticing as well. The content loads, then the
         | content slightly changes once the styling loads and then the
         | additional large sized content loads and then the animations
         | load. So you're trying to explore the website while everything
         | is constantly resizing, populating along with animations
         | playing all over the place. Also, there is a lot of scroll bar
         | control being taken over. It just feels so limiting to the user
         | to scroll, which I don't particularly enjoy about modern web
         | design trends. I understand that animations and scroll bar
         | triggered events are great for product release pages, but I
         | just don't think they're palpable on a home page.
        
           | galaxyLogic wrote:
           | Why don't they load the CSS first, then HTML, then scripts?
        
             | FridgeSeal wrote:
             | "Who cares about performance, if our users cared about
             | performance they'd tell us" - PM's everywhere.
        
       | Reptur wrote:
       | I may be an old millennial, but wow I do not like the giant text
       | and frivolous animations everywhere. It's like we're designing
       | bill boards nowadays as standard for the web. Might as well bring
       | back marquee tags and those silly 90s website GIFs.
        
         | galaxyLogic wrote:
         | You know how Times Square was in the past: Giant neon texts
         | which flashed on and off, in different colors.
         | 
         | These days Times Square is all about video. Times have changed
         | but the purpose is still the same, make you buy something.
        
         | deltarholamda wrote:
         | RIP Flash-only Web sites, you were just born too early, we had
         | to wait for CSS3 and unsecured AWS buckets to match your
         | stunning beauty and butt-clenching security flaws.
        
           | mattygee wrote:
           | Ol' Gen-Xer here - Oh, we do remember Flash only sites... I
           | remember having to build one or maybe two of them even, of
           | course after trying ultimately in vain to explain to the
           | client just how bad an idea it was. Though this was still in
           | the times _before_ the security issues, before the Adobe
           | years.
           | 
           | \<thousand-yard-stare \/\>
        
       | Fauntleroy wrote:
       | It's sad to see how many of these projects are web3/crypto/nft
       | related. I suppose the plus side here is that some devs/designers
       | were able to (hopefully) make a decent paycheck making
       | interesting work before the bubble(s) burst.
        
       | r00dY wrote:
       | You can design iPhones. Or you can design installation art.
       | 
       | Most of "best websites" directories are for "installation art".
       | Not usable, money-making design. It's art for artists.
       | 
       | But to be fair, we developers often do the same thing. We get too
       | excited about dev-only things that don't always have much
       | business value.
        
       | andrewmcwatters wrote:
       | Reminds me of Awwwards and TheFWA.
        
       | alexb_ wrote:
       | All of these websites look like cancer to use. HN is peak web
       | design. It gives exactly as much information as I need and has
       | zero fluff, plus it loads super fast.
        
         | coolliquidcode wrote:
         | I really wish W3C never got rid of the <blink> tag. It's such a
         | minor UI offender these days.
        
         | logifail wrote:
         | > It gives exactly as much information as I need and has zero
         | fluff, plus it loads super fast
         | 
         | All new sites I load by default in Firefox with NoScript
         | active. If it's blank or useless, I move on.
         | 
         | The side effect is that _an awful lot of sites_ load really
         | fast and I rarely have to put up with the  "we care about your
         | privacy (while hoping to sell you out under the guise of
         | legitimate interest)" cookie pop-up BS...
        
         | [deleted]
        
       | BenGuz wrote:
       | I've always loved websites with great photographs and videos.
       | Other sites feel like over-engineered PowerPoints.
       | 
       | A few of these definitely get it right, but most of the
       | animation-heavy ones load slow on my phone.
        
       | isomorphic- wrote:
       | Ew, endless infinite scrolling. Individual pages are so much
       | better.
        
         | pc86 wrote:
         | Probably an unpopular opinion, but honestly I wish MVC-type
         | development was still popular. I'm working on a side project
         | that doesn't need any of this animation or partial page
         | reloads/rerendering, and I'm using .NET 6 MVC. Development is
         | so much faster.
        
       | dbingham wrote:
       | Quick aside, these are all marketing sites, so if you're looking
       | for application UX/UI inspiration (which I was) this is not the
       | thing.
       | 
       | A good number of these are aimed at developers, meaning I'm in
       | their target market. So I'm going to state my opinion, knowing
       | full well that these tactics are super prevalent which means
       | presumably they work and I may well be an outlier. But I hope I'm
       | not... ...so with that hope in mind...
       | 
       | If you want to market to me (Us?) - don't build this shit.
       | Seriously, just don't. If I'm your target market, this isn't
       | actually good web design.
       | 
       | Yeah, it's eye catchy, but you're making me dig for what I want
       | to know: Does this actually solve my problem? The more marketing
       | flash you put on top of that, the more I experience a sneaking
       | suspicion that you're all style and no substance.
       | 
       | If you want to sell to me, use good clean UX that is pleasantly
       | styled, but not flashy. And get to the point. Show me exactly
       | what I need to know as fast as humanly possible, with a minimum
       | of distraction and cognitive load. Show me your features. Show me
       | your UX. Don't use graphical representations of your UX, show me
       | the real thing. Screenshots of actual use cases. Show me how you
       | handle the use cases that matter to me, your prospective user.
       | 
       | The more you hide your actual product, and try to distract me
       | with fancy flash, the less likely I am to open up a conversation.
       | I don't have time for this shit when I'm shopping for dev
       | tooling. Make it as easy as humanly possible for me to determine
       | whether you solve my problem in the way I need as quickly as
       | humanly possible.
       | 
       | Maybe I'm an exception, but personally I think good web design is
       | a design that communicates quickly, clearly, and cleanly while
       | minimizing cognitive load.
       | 
       | These are not that. Many of them are expressly the opposite of
       | that.
       | 
       | Edit: For those of you saying that sales are targeting managers
       | not devs... uh... well... uh... I spent the last 5 years as
       | DevOps/SRE Manager/Director so... uh... some of us keep our dev
       | sensibilities I guess?
        
         | no_wizard wrote:
         | The reality is in most cases, the sales of developer focused
         | tools or services goes to management, not the devs themselves.
         | 
         | I'm certain due to human psychology, that the more "polished" a
         | site looks, it translates into more leads
        
           | doctorpangloss wrote:
           | Nah, the reality is that most developer tools are B2C in
           | disguise (with B2B pricing), and that in fact these polished
           | marketing sites are perfect for the junior developers and PMs
           | at large orgs who actually adopt free trials of things.
           | 
           | From your parent:
           | 
           | > Does this actually solve my problem? The more marketing
           | flash you put on top of that, the more I experience a
           | sneaking suspicion that you're all style and no substance.
           | 
           | This kind of person doesn't pay for stuff or asks too many
           | questions. "CTOs" are the worst customers. They are always
           | nickel and diming, willing to go through immense grief to
           | "just" "use" "open source" and squeeze free from everywhere.
           | This isn't bad, it's aligned with successful businesses. I'm
           | saying that the people who pay for stuff are lazy, too, in a
           | good way.
        
         | freedomben wrote:
         | There are dozens of us (Arrested Development reference)!
         | 
         | Seriously though I think we are pretty rare for wanting to cut
         | through the BS. I've talked with a lot of people about this and
         | while many will agree with me, when they actually see the
         | results they don't like it as much as the flashy. It's
         | disheartening.
        
         | ilrwbwrkhv wrote:
         | They are not targeting developers. They are targeting managers
         | who can get a promotion based on adding the shiny new thing in
         | the company.
         | 
         | Having said that, I recently enjoyed Val.Town's homepage [1].
         | It manages to keep things fun while showing me what I can
         | actually do with it.
         | 
         | [1] https://www.val.town/
        
           | dbingham wrote:
           | Well, I spent the last 5 years as a manager. I guess I just
           | kept my dev sensibilities.
           | 
           | Yeah, I like Val's. That's how you do it :)
        
         | reaperducer wrote:
         | _The more marketing flash you put on top of that, the more I
         | experience a sneaking suspicion that you 're all style and no
         | substance._
         | 
         | The second site featured is promoting "Become a 10x designer!"
         | 
         | That tells you everything you need to know about how
         | substantive this list is.
        
       | pmcp wrote:
       | A big proportion of visitors will never see these sites at their
       | astronomical best, as they will visit it with their phone.
       | 
       | Sites with animations and crazy stuff happening on desktop, but
       | then show a small subset of that design on mobile are like ad
       | campaigns made for Cannes: fun for the industry, but misses the
       | mark in terms of market value.
        
       | rogerthis wrote:
       | An example of using "God" in vain.
        
       | HungSu wrote:
       | I find godly.website a helpful resource, but I also agree too
       | many of these are design studios and are of no interest to me.
       | Even if you set the filter to web UI, it tends to showcase the
       | sales page and not the UI.
       | 
       | Mobbin is probably more useful to most people:
       | 
       | https://mobbin.com/browse/ios/apps
        
       | st3ve445678 wrote:
       | So much motion going on with these sites... I actually find most
       | of these to pretty bad, just flashy. Great websites are fast,
       | clean, organized, give me what I want with minimal fuss and look
       | great at the same time.
        
       | codemonkey-zeta wrote:
       | Meta comment, but godly.website itself is a very well-executed
       | web app. Super snappy site here.
        
       | stonogo wrote:
       | The only conclusion I can draw is that "astronomically good web
       | design" primarily concerns itself with ensuring that no more than
       | eight words can appear onscreen simultaneously.
        
         | SV_BubbleTime wrote:
         | Can you make it extra trash on mobile? You're hired!
        
       | d-lisp wrote:
       | Hot take : This is so "too much design" that we cannot even
       | perceive content through it. It feels like "astronomically good"
       | web design is about 72pt centered Helvetica and lazy-loading type
       | of animations showing colorful picture and throwing some catch-
       | phrases there and there.
        
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       (page generated 2023-08-22 23:02 UTC)