[HN Gopher] Clone-a-Lisa
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Clone-a-Lisa
Author : CharlesW
Score : 118 points
Date : 2023-08-19 20:15 UTC (2 hours ago)
(HTM) web link (vole.wtf)
(TXT) w3m dump (vole.wtf)
| TacticalCoder wrote:
| 25%, very cool. Is it possible to see other people's submissions
| or is it all client-side?
|
| P.S: I thought it'd be an entry about cloning the 1983 Apple Lisa
| computer...
| mahathu wrote:
| I drew a cock & balls and got more than that
| mattround wrote:
| All client-side; would've been nice to store & play back the
| drawing process, but that would've been a lot of extra work and
| created a whole load more UI/design/clutter problems to solve
| (it was very much a keep-it-small-and-get-it-launched project,
| around 2.75 days total).
| mattround wrote:
| I made this game; in case anyone's wondering how the scoring
| works: It draws your version over the original with 'difference'
| compositing, then downscales the result (using 'medium' quality
| to avoid most pixels getting skipped) and adds up the R, G & B
| values for every pixel in that small image. This total is then
| compared with the total difference for the initial state (which
| represents 0%).
|
| Darker areas have the biggest initial difference, and the whole
| pic is darker than the initial canvas, so get a lot of paint down
| and pay most attention to the dark bits, you'll soon get over
| 70%. 85% is v good, and I think 90% is probably possible with
| enough skill and speed.
| thatwasunusual wrote:
| > I made this game
|
| You moth..f.... piec. of sh..! Now I can't sleep!
|
| EDIT: After having played it a few times, I think you should
| expand on the idea, because it seems to be a great tool for
| training visual memory.
| throwaway45467 wrote:
| Fun! What did you implement it with?
| mattround wrote:
| It's just simple HTML/CSS/JS and canvas manipulation; scoring
| is done using 'difference' compositing & checking pixel RGB
| values, and brushes are built up from bog-standard canvas
| strokes.
| ajdoingnothing wrote:
| You're a very creative & talented person!
| KRAKRISMOTT wrote:
| You might like the non-maximum suppression algorithm from
| computer vision
| mattround wrote:
| (So yes, you can rack up points from simple blocks of colour up
| to a point, but need to get the shapes right to go higher)
| lbourdages wrote:
| My child-level attempt got 63.1%, so there are definitely
| diminishing returns.
|
| Side note, I did not notice the button to show the reference
| until I was almost finished. I would most likely have done
| better if I had known :)
| calderknight wrote:
| I wouldn't be too sure. My first attempt got ~67% without
| using the reference. My second attempt got 60% with the
| reference.
| youyo wrote:
| 0986314427
| darepublic wrote:
| My best score was achieved by rubbing all colours across the
| canvas. Got 70 percent this way
| vippy wrote:
| Whoa, nearly 70% on my first try! https://imgur.com/a/6ZmDqXU
| bsuvc wrote:
| It's kind of fun, but pretty difficult and I would like to have
| an option for more time.
|
| Also, I'm not so sure about the scoring.
|
| I got over 80% just painting solid color rectangles filling the
| entire width stacked top to bottom.
|
| That is better than I got when I actually tried drawing the
| picture as accurately as I could.
| 878654Tom wrote:
| I did a full black painting and got 65%. Kinda showcases how
| humans and computers differ in how they "see" things.
| klyrs wrote:
| 12.5%! Take that, dad, you said I'd never be an artist.
| qup wrote:
| And it's only your first day!
| [deleted]
| d-lisp wrote:
| Wait til you reach 250%
| themodelplumber wrote:
| 68.9%. Feeling VERY lucky at that, lol. This seems like a really
| fun family or party game, thank you for making it.
| pvg wrote:
| 0.1% off 'nice' feels a little bit unlucky.
| themodelplumber wrote:
| No, I have a vision issue at the moment. Hope to be hitting
| those high scores soon, thanks for your feedback
| pvg wrote:
| https://www.dailydot.com/unclick/69-nice-meme-twitter/
| themodelplumber wrote:
| Sorry, can you describe it for me. Looking to come off
| this strong, thanks
| anoncow wrote:
| I painted the Mona Lisa with 73.2% accuracy!
| https://vole.wtf/clone-a-lisa/
| tkzed49 wrote:
| It would be cool to see other people's drawings... maybe as
| simple as a hashtag and a feed of tweets?
| x0n wrote:
| Hilarious way to spend 15 mins. Thanks!
| version_five wrote:
| This is really cool - the scoring is "easy" enough that it felt
| rewarding enough to spend the time on. Though it may need
| tweaking if as someone mentioned a solid color gets 80%. Maybe it
| just needs to have the mean subtracted first so a color doesn't
| automatically being you closer than 0,0,0? (I could be completely
| misunderstanding how it works).
|
| A hosted leaderboard with pics that got the highest % would be
| cool
| tiffanyh wrote:
| 78% with just 4 color bars.
|
| Super fun game.
|
| Problem is, I got a 78% score with just 4 horizontal color bars.
|
| https://ibb.co/Mpvt1c2
|
| EDIT: why the downvotes?
| zuluonezero wrote:
| What score can I get if it looks like Lisa Simpson?
| Sarkie wrote:
| What a perfect game.
|
| What a great developer.
| tleilaxu wrote:
| What a great name, too!
| aldebran wrote:
| Can this be given a multiplayer flair? Would be a very fun party
| game!
| hedgehog wrote:
| At first I thought it was going to be about this, a very recently
| successful effort to clone the Apple Lisa:
| https://hackaday.io/project/192235-a-brand-new-apple-lisa
| gus_massa wrote:
| It would be nice [1] to see a side by side comparison.
|
| [1] actually horrible in my case.
| croisillon wrote:
| i think so too, even during painting
| voidwtf wrote:
| Definitely did a double take when I saw the URL, I don't see many
| .wtf urls let alone so close to my own.
|
| Fun little game :)
| [deleted]
| jheriko wrote:
| This is really awesome
| armchairhacker wrote:
| 62.8% https://vole.wtf/clone-a-lisa/
|
| EDIT: Oh, I thought it would embed the results in the link. I
| think you should add that as a feature so it's easier to share
| mattround wrote:
| Would've been nice to do that (& maybe play back the drawing
| process), but I was keen to keep the project small & get it
| launched (took 2.75 days in total, I tweeted the dev process).
| [deleted]
| crazygringo wrote:
| Cool!
|
| I definitely want to see other people's versions, and then I want
| to see everybody's (or the last 100 or 1,000) averaged together.
| Also a leaderboard with the best ones. :)
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(page generated 2023-08-19 23:00 UTC)