[HN Gopher] An automatic shiny hunter for any Pokemon game
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An automatic shiny hunter for any Pokemon game
Author : guiambros
Score : 74 points
Date : 2023-08-09 11:52 UTC (2 days ago)
(HTM) web link (www.tomshardware.com)
(TXT) w3m dump (www.tomshardware.com)
| mid-kid wrote:
| Machine vision? Back in my day we just checked how long the
| screen remained black.
|
| https://www.youtube.com/watch?v=moBGHUfw-Ho
| DizzyDoo wrote:
| There is also a physical USB cheat/hack/mod[0] that you can plug
| into your Switch that lets you automatically farm eggs, move you
| about automatically to hatch eggs, and then release entire boxes
| of Pokemon you don't need[1]. It's like factory farming Pokemon!
| There's support for other games and even other game console
| controllers too, it's an interesting device.
|
| For Pokemon I think it's more interesting than simply memory
| hacking your save file and altering the Effort Values of the
| Pokemon, which is the simple way to go about this, though a bit
| boring and as I understand it very widespread if you battle
| online.
|
| [0] - https://collectiveminds-
| ca.myshopify.com/collections/nintend... [1] - https://www.switch-
| up.ca/pokemon-sword-and-shield-mode
| brirec wrote:
| This is basically an open source version of that, which uses
| Bluetooth rather than USB
| DizzyDoo wrote:
| I... guess, if you're only looking at the outcome (boxes of
| caught Pokemon) it is similar?
|
| But the linked post describes a Raspberry Pi + Capture Card +
| OpenCV solution that is scanning the screen to detect when
| Shiny Pokemon are found, which is much more involved.
|
| The $30 'Switch Up' device I linked to seems to operate only
| on emulating button inputs. Like, you can record and playback
| a macro.
| lewdev wrote:
| Interesting; the modern Game Genie
| ethbr0 wrote:
| The wrinkle about "modern Game Genie" is that when the
| original debuted, there were no microtransactions.
|
| Now, hastening grind runs directly counter to most(?) game
| revenue models.
|
| Interesting times!
| lapetitejort wrote:
| The Nintendo Help Line could be argued to be a
| microtransaction. However, callers talked to knowledgeable
| players who had the game in front of them, with maps, boss
| strategies, etc, available.
| msla wrote:
| Don't forget Nintendo Power magazine, with all of the
| "helpful" (read: all-but-required sometimes) walkthroughs
| and tips!
| lcnPylGDnU4H9OF wrote:
| Even if I'm convinced it's a microtransaction I'm not
| convinced that it was a significant portion of game
| revenue.
| pxmpxm wrote:
| Probably a stupid question, but to what end?
| DizzyDoo wrote:
| There's lots of reasons people 'cheat' in games. In this case
| it might be:
|
| * You enjoy playing Pokemon but you don't want to or cannot
| find the time to grind out the few hours of leveling up you
| need to progress, or to find your specific favourite handful
| of Pokemon, so you use a device like this to save yourself
| some time.
|
| * You want to succeed in the competitive space (yes,
| competitive Pokemon is a thing[0] and is ongoing right now in
| fact[1]) and you don't want to grind for Pokemon with
| specific Effort Values, which are the randomly generated
| numbers that effect how strong your Pokemon attacks are. So
| you use a device like this, though probably altering a save
| file would be just as easy and not detectable by Game
| Freak/The Pokemon Company.
|
| * You don't really care about Pokemon, but you know you can
| sell Pokemon on eBay[2], so you automate it with a device
| like this.
|
| [0] - https://www.pokemon.com/us/play-pokemon/pokemon-
| events/pokem...
|
| [1] - https://worlds.pokemon.com/en-us/
|
| [2] - https://www.ebay.ca/itm/225598189077
| Aromasin wrote:
| Many people play competitive pokemon. Pokemom randomly
| generate with different "IVs", meaning different
| attack/defence/speed/etcs. To get "perfect IVs" takes hours
| if not days of searching. Many automate this process as all
| they're interested in is the competitive game; not
| catching/hatching the perfect pokemon.
| [deleted]
| Cu3PO42 wrote:
| I've built something similar close to ten years ago for
| Generation 6 Pokemon games on the 3DS. At the time that meant
| soldering to a bunch of test points to send inputs.
|
| Why? Mostly because it was fun and a good learning
| expereince. I barely used the Pokemon I obtained, but I did
| use them to build a competitive team.
| rigrassm wrote:
| I haven't used or contributed in a while but if this is something
| that interests you I highly recommend taking a look at the
| Pokemon Automation project[0].
|
| It goes away beyond just automating shiny hunting and a bunch of
| the programs they have run completely on cheap microcontrollers
| (teensy/pro micro boards) and there's a very active community
| that's been going strong for years.
|
| [0] https://github.com/PokemonAutomation/About
| brikwerk wrote:
| Oh wow, awesome use-case. This actually uses my Switch Bluetooth
| Controller emulation project [0] under the hood for automating
| the button presses. If you have a RPi on-hand, you can grab a
| decent USB capture card for around $15 on Ebay or Amazon, last I
| checked, for a cheap(er) entry point into automation projects
| like this.
|
| [0] https://github.com/Brikwerk/nxbt
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(page generated 2023-08-11 23:01 UTC)