[HN Gopher] Cyberdecks (2013)
       ___________________________________________________________________
        
       Cyberdecks (2013)
        
       Author : keiferski
       Score  : 168 points
       Date   : 2023-07-29 13:17 UTC (9 hours ago)
        
 (HTM) web link (blog.rfox.eu)
 (TXT) w3m dump (blog.rfox.eu)
        
       | rcarr wrote:
       | - Steam Deck
       | 
       | - Viture AR glasses
       | 
       | - Ferris Sweep 34 key Bluetooth Split Keyboard
       | 
       | - Magic Trackpad
       | 
       | This is my intended setup for long term travel, about as cyber
       | deck as it gets.
        
       | DonHopkins wrote:
       | >The Deck I would like to build: Given unlimited budget and
       | access to good workshop, I would build highly customized
       | workstation, with highly customized software.
       | 
       | I was playing around with the Smalltalk/Self/Alternate Reality
       | Kit kind of highly customized software side of that equation in
       | NeWS PostScript, with the PSIBER Space Deck and Pseudo Scientific
       | Visualizer (inspired by Gibson's Neuromancer of course):
       | 
       | The Shape of PSIBER Space: PostScript Interactive Bug Eradication
       | Routines -- October 1989:
       | 
       | https://donhopkins.medium.com/the-shape-of-psiber-space-octo...
       | 
       | >Abstract: The PSIBER Space Deck is an interactive visual user
       | interface to a graphical programming environment, the NeWS window
       | system. It lets you display, manipulate, and navigate the data
       | structures, programs, and processes living in the virtual memory
       | space of NeWS. It is useful as a debugging tool, and as a hands
       | on way to learn about programming in PostScript and NeWS.
       | 
       | >PostScript Source Code Available Here:
       | 
       | http://www.donhopkins.com/home/pub/NeWS/litecyber/
       | 
       | >Introduction: Cyberspace. A consensual hallucination experienced
       | daily by billions of legitimate operators, in every nation, by
       | children being taught mathematical concepts ... A graphic
       | representation of data abstracted from the banks of every
       | computer in the human system. Unthinkable complexity. Lines of
       | light ranged in the nonspace of the mind, clusters and
       | constellations of data. Like city lights, receding .... [Gibson,
       | Neuromancer]
       | 
       | [...]
       | 
       | >The Pseudo Scientific Visualizer
       | 
       | >Darkness fell in from every side, a sphere of singing black,
       | pressure on the extended crystal nerves of the universe of data
       | he had nearly become... And when he was nothing, compressed at
       | the heart of all that dark, there came a point where the dark
       | could be no more, and something tore. The Kuang program spurted
       | from tarnished cloud, Case's consciousness divided like beads of
       | mercury, arcing above an endless beach the color of the dark
       | silver clouds. His vision was spherical, as though a single
       | retina lined the inner surface of a globe that contained all
       | things, if all things could be counted. [Gibson, Neuromancer]
       | 
       | >The Pseudo Scientific Visualizer is the object browser for the
       | other half of your brain, a fish-eye lens for the macroscopic
       | examination of data. It can display arbitrarily large,
       | arbitrarily deep structures, in a fixed amount of space. It shows
       | form, texture, density, depth, fan out, and complexity.
       | 
       | >It draws a compound object as a circle, then recursively draws
       | its elements, scaled smaller, in an evenly spaced ring, rotated
       | around the circle. The deeper an object, the smaller it is. It
       | will only draw to a certain depth, which you can change while the
       | drawing is in progress.
       | 
       | >It has simple graphical icons for different data types. An array
       | is a circle, and a dictionary is a circle with a dot. The icon
       | for a string is a line, whose length depends on the length of the
       | string. A name is a triangle. A boolean is a peace sign or an
       | international no sign. An event is an envelope. A process is a
       | Porsche.
       | 
       | >It randomly forks off several light weight processes, to draw
       | different parts of the display, so there is lots of drawing going
       | on in different places at once, and the overlapping is less
       | regular.
       | 
       | >After the drawing is complete, the circular compound objects
       | become mouse sensitive, selectable targets. The targets are
       | implemented as round transparent NeWS canvases. When you move the
       | cursor over one, it highlights, and you can click on it to zoom
       | in, pop up a description of it, open up another view of it, or
       | select it, and then push it onto the stack of the PSIBER Space
       | Deck.
       | 
       | >Figure 9 shows a Pseudo Scientific Visualization of the NeWS
       | rootmenu instance dictionary, also shown in figure 3 and figure
       | 8. Figure 10 shows two views of a map of Adventure. Figure 11
       | shows two views of a map of the ARPAnet. [...]
       | 
       | [...]
       | 
       | >References: [...] Shu, Nan C.: Visual Programming; 1988; Van
       | Nostrand Reinhold; New York
       | 
       | https://archive.org/details/visualprogrammin00shu_2pf
        
       | anthk wrote:
       | - Get a netbook, even the libretto would work with a wired
       | conn/pcmpcia/wifi-wpa2 would work with a  custom current-ish
       | kernel such as Hyperbola GNU/Linux once you strip linux-libre of
       | all the unneded junk.              - Connect kbtin or
       | tintinplusplus to cs.netsville.com               - type in "help"
       | 
       | Congrats, you got a recursive retrofuturist experience.
       | 
       | Also, if you use slrn/lynx/links/irssi/gopher/gemini
       | software/networks, you already are in the retro cyberpunk dream.
       | 
       | Finally: gopher://midnight.pub or gemini://midnight.pub . Best
       | viewed under sacc or bombadillo.
        
         | anthk wrote:
         | OK, I'l correct myself:                   cs.netsville.com 7777
         | 
         | That's it, a cyberpunk MUD.
        
       | pimlottc wrote:
       | The black and white line drawing of the Ono-Sendai Cyberspace 7
       | [0] is basically an exact copy of the Texas Instruments TI-99/4A
       | [1]
       | 
       | 0:
       | https://blog.rfox.eu/en/Hardware/Cyberdecks/Untitled_12_thum...
       | 
       | 1:
       | https://en.wikipedia.org/wiki/TI-99/4A#/media/File:TI99-IMG_...
        
       | araes wrote:
       | If you're doing a cyberdeck, and you already include some form of
       | AR display, then why include the keyboard? Haptic feedback gloves
       | [1] are already a thing, and would allow typing wherever. They
       | frankly need to get smaller, and not include such bulky hardware,
       | even if it means "light, soft" feedback, yet they exist. I'd be
       | happy with a floating "type zone" and soft "you touched a key"
       | response. Wolfram's mobile computing piece [2] was one of the
       | only tech things I've been a bit envious of lately.
       | 
       | Now if smart/digital contacts could just get around all the
       | patent fortresses / other issues, and actually produce a working
       | product. Saw research prototypes back in the early 2000's.
       | Apparently people are still trying. [3]
       | 
       | [1] https://www.manus-meta.com/vr-gloves
       | 
       | [2] https://writings.stephenwolfram.com/2019/02/seeking-the-
       | prod...
       | 
       | [3] https://www.digitaltrends.com/cool-tech/augmented-reality-
       | co...
        
         | Groxx wrote:
         | https://www.tapwithus.com/product/tap-strap-2/ seems like a
         | very pragmatic option, tech-wise - I'm not convinced floating
         | will ever actually be good. Bouncing off a surface is extremely
         | efficient, self-calibrating, and basically always available in
         | some form (e.g. tap on yourself).
        
           | ilyt wrote:
           | Make it look like knuckle dusters and it will look cyberpunk
           | too
        
         | Vecr wrote:
         | Nah, typing on a keyboard is faster and more precise. I think
         | having a split keyboard with each side on the cummerbund of
         | your plate carrier (split by the mag pouches or med kit you
         | have on the front of your carrier) would work better. Assuming
         | you actually want this to be practical and not just an
         | aesthetic/signaling thing.
        
       | gumby wrote:
       | > Deck or CyberDeck is this mobile computer first imagined by
       | William Gibson in Neuromancer ...
       | 
       | The Cyberdeck was first used in the 1980 John M. Ford novel Web
       | of Angels, about half a decade before Neuromancer, and before
       | Vinge's far more influential "True Names" for that matter.
       | 
       | I have always had a fondness for Ford's cyberdeck as it had
       | analog sliders as well (and a few other absurd features).
        
       | [deleted]
        
       | dtx1 wrote:
       | Whenever I get a swept into the Cyberdeck Youtube rabbit hole and
       | think about building one, after a while of planning, Ideas, etc,
       | I end up realising I just want a notebook with lots of USB Ports.
        
       | 29athrowaway wrote:
       | I recommend this post from the r/cyberdeck subreddit
       | 
       | https://www.reddit.com/r/cyberDeck/comments/jzvvli/a_7_scree...
        
       | throwaway2903 wrote:
       | The whole point of the cyberdeck was that it was a way to see VR
       | in your minds eye rather than with a screen. Hence the no screen.
       | I always thought the decks themselves would be rather boring
       | looking - the keyboard would just be a black rectangle. Only Case
       | could like the aesthetic in any way that was meaningful, which
       | was why Armitage had to have his approval. To anyone else it just
       | looks like a plastic brick.
        
       | IOT_Apprentice wrote:
       | I think back to the movie Hackers with a young Angelina Jolie.
       | Lord Nikon, the Sony game at the arcade, the fight over the late
       | night cable channel. Mess with the best, die like the rest.
       | 
       | Hack the Planet !
        
       | thih9 wrote:
       | Can we add 2016 to the title? The article starts with the
       | "2016/02/13" date. Current title is just "Cyberdecks".
        
         | appplication wrote:
         | They updated the title but the wrong year
        
       | corysama wrote:
       | This is pretty darn close
       | 
       | https://www.theverge.com/23727583/spacetop-augmented-reality...
       | 
       | https://www.sightful.com/
        
       | bloopernova wrote:
       | I'd like a cyberdeck that uses a Linux tablet as its display. So
       | I could dock it and use a good small mechanical keyboard, maybe a
       | low profile Keychron, or use it on the go.
       | 
       | An Android tablet would also do, since there's a lot that can be
       | done with Termux, but I'd much rather have a "real" Linux device.
       | 
       | Seeing a keyboard like this one[1] makes me wish I could get some
       | sort of origami fold out dock for a tablet, that would be so cool
       | I'd have to wear shades indoors.
       | 
       | [1]
       | https://lemmy.world/pictrs/image/75acdf98-6bb5-4d5b-8dd5-a87...
        
         | seltzered_ wrote:
         | I've been using this as my setup for two years, but I've been
         | calling it more humbly an ergonomic mobile computer (
         | https://www.reddit.com/r/ErgoMobileComputers/ ) , not a
         | cyberdeck.
         | 
         | I'm aiming more for a boring everyday setup to hopefully own
         | less electronics compared to the
         | virtualism/maximalism/tacticool stuff I see in the cyberdeck
         | world. The other thing is I hesitate around maximizing around
         | _personal_ computing - I think we need setups friends can walk
         | up to and use when appropriate.
         | 
         | See
         | https://www.reddit.com/r/ErgoMobileComputers/comments/vzs8mm...
         | for my particular linux tablet setup.
        
           | bloopernova wrote:
           | Oh that is really nice, thank you for sharing!
        
         | Beached wrote:
         | I am really close to buying the astro slide for this reason.
         | they plan to support debian, and I'm just waiting for the day
         | that they say debian is fully supported to buy one.
        
         | WillAdams wrote:
         | Now that Raspberry PIs are back in stock, I'm actually working
         | on this concept using a Wacom One screen.
         | 
         | The RasPad v3 isn't too far from it:
         | 
         | https://raspad.com/products/raspadv3
         | 
         | but touch only, no stylus.
        
           | maxwell wrote:
           | > Now that Raspberrt PIs are back in stock
           | 
           | Didn't see retail 8 GB models in probably over a year, had to
           | confirm, sweet:
           | 
           | https://www.digikey.com/en/products/detail/raspberry-
           | pi/RASP...
        
       | chongli wrote:
       | Ahhh, I thought this would be about real cyberdecks people are
       | actually building now. These devices are basically laptops
       | without a hinge. A "slab" computer with a small, wide-format
       | display and a compact mechanical keyboard layout. They seem to be
       | an off-shoot of the mechanical keyboard builder hobby.
        
         | TigeriusKirk wrote:
         | I just set the device name in my phone as "cyberdeck" and
         | called it a day.
        
         | nvy wrote:
         | The overwhelming majority of cyberdecks I see get posted on
         | reddit are basically raspi + pelican case + ortho/ergodox. It's
         | grown quite stale and certainly almost none of these devices
         | get toted around despite the emphasis on portability in the
         | source material.
         | 
         | I think a really useful cyberdeck would be something like one
         | of the old chunky ThinkPads with the guts replaced with
         | something smaller, leaving space for a KVM switch and other
         | interconnects/peripherals, so that you can use its keyboard and
         | display for an external server box, or accessing the serial
         | console on random digital signage boxes/IOT things.
        
           | JKCalhoun wrote:
           | Prefer to see more SDR (Software Defined Radio) decks. If
           | this isn't a thing, it should be.
        
             | nvy wrote:
             | Me too, like the hackrf portapack.
             | 
             | Unfortunately I think most posters on r/cyberdecks don't
             | have the skills for SDR.
        
               | JKCalhoun wrote:
               | Might say as much about the accessibility of the software
               | though....
        
             | ganoushoreilly wrote:
             | Come do Defcon! there will be a ton of them roaming around.
        
       | ruleryak wrote:
       | The article is from 2016, not 13. I was confused for a minute,
       | like wait did the rift come out then years ago? 2016 was a fairly
       | monumental year for VR and hmds
        
       | causality0 wrote:
       | Odd to me that futurists always seem to eschew the power of
       | convenience. Everything runs on a balance between opportunity and
       | convenience. Technology is created to generate opportunity, then
       | refined to create convenience without losing that opportunity.
       | Decks were never going to take off because nobody wants to deal
       | with a setup that has all the inconveniences of a laptop and a
       | headset and almost none of the advantages of either. Not to
       | mention that the nature of the internet means it's all available
       | at home anyway. There's no advantage to hiding in the back of a
       | delivery truck with your deck and breaking into an evil company's
       | network from their underground parking lot when whatever exploit
       | you used may as well be deployed from your multi-monitor desk at
       | home.
        
       | kmstout wrote:
       | Imagine cleaning out the case of a Kaypro II [0], replacing the
       | internals with a RPI or something more capable; the display with
       | an LCD of the same size; and a large battery pack. After leaving
       | a dedicated space for a flask of whiskey, you'd still have a lot
       | of space to put in modules for extra capabilities.
       | 
       | [0] https://www.old-computers.com/museum/computer.asp?c=550
        
       | wazoox wrote:
       | The Hosaka OSC7 looks almost exactly like a TI99/4A... with a
       | neural interface cartridge :)
        
       | bullen wrote:
       | http://move.rupy.se/file/last_computer.png
       | 
       | If you want to drive VR you'll need minimum Jetson Nano and 15W.
        
       | alexpotato wrote:
       | Didn't Immersed + Oculus 2 basically create the Virtual Desktop
       | mentioned in the article?
        
         | swiftcoder wrote:
         | The one mentioned in the article exists as a commercial product
         | too: https://www.vrdesktop.net/
        
       | prenoob wrote:
       | Applause for the cyberdeck that looks like a TI99/4A.. saved
        
       | tetris11 wrote:
       | I'd be interested to know what SDXL generates for "cyberdeck"
       | based on the images, hopefully some of which come from this
       | article
        
         | washadjeffmad wrote:
         | I'm making focaccia this morning, but give me an hour or two
         | and I'll post a link.
        
       | syx wrote:
       | Nice article I would say the most cyberdeck looking computers
       | from 80s would probably be MSX/MSX2. I remember reading a blog
       | post from a guy converting an old MSX to a working cyberdeck
       | using Raspberry Pi. Now I want to look up the article again!
        
         | slim wrote:
         | that pictured black msx with double cartridge + diskette is a
         | Sakhr
         | 
         | https://www.msx.org/wiki/Sakhr_AX-370
        
         | hoherd wrote:
         | Adafruit makes a cyberdeck HAT for the pi400
         | https://www.adafruit.com/product/4863 It's definitely not the
         | same aesthetic as what people think of as a cyberdeck, but as
         | far as retail cyberdecks go, it might be the closest thing.
        
           | Beached wrote:
           | I have one of these and they work well, my only issue is
           | display support is limited. running this with a secondary
           | display isn't currently support, you will have to write that
           | yourself. also, window scaling and resizing of windows is not
           | fully supported and you have issues with normal daily use at
           | a screen that size.
           | 
           | if you are 100% sold on a single 3.5" screen and no gui, then
           | it will work. outside of that, it's a novelty item
        
       | throwaway33381 wrote:
       | I always felt that a lot of the aesthetic choices in the
       | cyberpunk genre have been subject to scrutiny as the genre aged.
       | Things like black leather outfits to punk rock. The overall tone
       | of cyberpunk as a genre has always been a favorite of mine. But
       | that it hasn't really changed too much in the decades that came.
       | Instead derivates instead of additions and adjustments to the
       | core cyberpunk genre.
       | 
       | The Cyberdeck itself is well gone a bit off the rails, personally
       | I think a more modern rendition work be more about discreteness
       | it would provide in contrast to a conventional notebook, along
       | with it's utility purposes. But the more modern renditions still
       | heavily favor brick like designs which is fine, sometimes I wish
       | the genre would change. Personally I think the addition of
       | virtual reality and it's inclusion since early on in the genre
       | was a mistake by authors who at the time didn't have an
       | understanding of what the cyberspace really was. This is getting
       | long but if anyone wants to talk I'm all ears.
        
         | swiftcoder wrote:
         | > Personally I think the addition of virtual reality and it's
         | inclusion since early on in the genre was a mistake by authors
         | who at the time didn't have an understanding of what the
         | cyberspace really was
         | 
         | It remains a neat way to get around the display problem,
         | though. Even if most practical work in cyberspace takes place
         | on 2D surfaces, nobody really wants to cart around a pair of 34
         | inch 4k monitors to work on the go.
        
           | throwaway33381 wrote:
           | Yeah that's true. Though usually I see more of a retinal
           | display but that's also more of a times piece sort of thing.
           | Carrying around goggles is also kind of makes you really
           | stand out. Google Glasses were pretty interesting in the
           | early 2010s. Realistically for a netrunner, you aren't even
           | really coding while you're at the location, Mr.Robot does a
           | good job with this but in a different way.
        
             | hprotagonist wrote:
             | that in-meatspace ar/vr devices would be unavoidably nerdy
             | was a trope since at least Snow Crash: "gargoyles" weren't
             | exactly well regarded.
        
             | Aeolun wrote:
             | If we're going there we might as well have cybernetic eyes
             | right? As long as you can somehow attach the nerves to your
             | new eyes.
        
               | bradbeattie wrote:
               | "Interface evolves toward transparency. The one you have
               | to devote the least conscious effort to, survives,
               | prospers. This is true for interface hardware as well, so
               | that the cranial jacks and brain inserts and bolts in the
               | neck, all the transitional sci-fi hardware of the sci-fi
               | cyborg, already looks slightly quaint. The real cyborg,
               | the global organism, is so splendidly invasive that these
               | things already seem medieval." -Gibson
        
               | throwaway33381 wrote:
               | That's where things tend to become more complicated. It's
               | dependent on what you're writing and when it's occurring.
               | It's a big leap from retinal displays and discrete leds
               | to full on eyes. Neuroprosthetics especially the Bionic
               | eye are a more complicated. There are biological and
               | technical factors that play a part. Often this is ignored
               | but you kind of can't really do that.
        
           | JKCalhoun wrote:
           | It may be a little boring but a laptop _is_ basically a
           | "cyber deck".
        
             | __MatrixMan__ wrote:
             | This came up while I was playing ShadowRun, a cyberpunk
             | game where decks are wielded by spellcaster-type characters
             | in a way that resembles how wands are used by Harry Potter
             | characters (more or less).
             | 
             | There's something about the way that a laptop screen folds
             | towards you (like it might be part of a maw that consumes
             | you and traps you inside it), and about how the input and
             | output surfaces are so close together that you have to
             | hunch to use it, which makes laptops an unsatisfying form
             | factor for a deck.
             | 
             | Imagine the scene in LOtR where Gandalf says "you shall not
             | pass" to the Balrog. A good deck would fit into that scene
             | without making Gandalf look like a dweeb.
        
               | Macha wrote:
               | There was all sorts of gameplay reasons also as to why
               | they did it, but in shadowrun's 3e->4e transition they
               | changed the whole decks and hacking from a hardwired
               | matrix where people jack in to a basically... wifi/5g
               | type affair. I always felt it lost part of the
               | strange/cool factor in that move.
        
               | falcolas wrote:
               | If I think along the line of B5's technomages, Gandalf's
               | staff _is_ his cyberdeck. It has everything built into
               | it, with a verbal and touch interface to access it. All
               | he 'd need is a small, highly directional speaker built
               | into his cloak or hat, and he'd be set.
               | 
               | "You shall not pass!"
               | 
               | "Initializing scan. Acoustic scan of bridge indicates
               | significant brittleness in materials. Initializing
               | directional vibratory motivators to further destabilize
               | bridge materials."
        
               | anthk wrote:
               | No, you are getting it wrong =)
               | 
               | If you thinkg about it, your command line prompt
               | dispatches and parses "spells" to "tame"... daemons.
        
               | intelVISA wrote:
               | Is this why manpages resemble grimoires?
        
               | anthk wrote:
               | man -Tpdf perlintro > perlintro.pdf
               | 
               | Kinda.
        
             | ganoushoreilly wrote:
             | I would even posit that the modern smart phone meets the
             | requirements as well. I've seen people walking around
             | defcon with Nreal glass on while they were moving about, so
             | there's still ways of modernizing the styling/ ethos of the
             | original intent.
        
         | keiferski wrote:
         | I generally agree with you, even though I have a soft spot for
         | the 80s-inspired aesthetic that cyberpunk refuses to leave
         | behind. Part of its staying power, I think, is because there
         | simply hasn't been an alternative "tech aesthetic" with as much
         | appeal since. Devices themselves are no longer sculptural forms
         | but just basic slabs of glass. Nor does there seem to be a
         | relationship between computers and fashion style, as there sort
         | of used to be.
         | 
         | This can also probably be placed in context with the general
         | "death of genre" that has happened since the early 2000s.
        
           | swiftcoder wrote:
           | I'm absolutely here for retro hacking aesthetic inspired by
           | the late 90's candy-coloured iMac phase
        
             | anthk wrote:
             | That happened in 2004, were even Unix users with fluxbox
             | mimicked Aqua with good copycat themes and metallic icons a
             | la OSX Tiger's QuickTime.
        
             | JKCalhoun wrote:
             | Prefer the Compaq Portable phase, ha ha.
        
           | samstave wrote:
           | Personally, I think that all the nostolgia with cyberpunk, at
           | least for me, is that I grew up in the 80s and Neuromancer
           | was a formitave book for me... and the thing is, as someone
           | who has helped build the tech world we live in --
           | 
           | "Wouldnt it be cool if" was inspired in me and my ilk that we
           | saw these opportunities in tech, and though "wouldnt it be
           | cool if we did XYZ"
           | 
           | And then, as tech nerds from the 80s - we brought as much
           | sci-fi and cyberpunk as we could to how we built out the
           | technoscape.
           | 
           | While being too young to understand the consequences of "what
           | if"... and thus we have Snowden and Wikileaks, and 100%
           | surveillance state... and now we have FN UAP confirmation in
           | the USG...
           | 
           | Cyberpunk has basically molded modern society even if one may
           | not want to acknowledge it.
        
           | throwaway33381 wrote:
           | Personally I don't think Cyberpunk as a genre has died but
           | rather that it had failed to adapt, by the early 00s we
           | weren't as sure as to how technology would progress into the
           | future and many of the existing assumptions they had made
           | were wrong. Publishers were tending to become less interested
           | in continuing it as many parts of the writing world sort of
           | just began to shift to a field of disrepair.
           | 
           | With science fiction as a whole as a genre sort of just
           | wavering off, the problems with writing a systemic whole and
           | how authorship works making it impossible for any progress to
           | really be made. Comic books as well during this period began
           | to waver off sales slumping as progressively all genres have
           | begun to collapse.
           | 
           | I know that several artists and writers are barely even
           | struggling to get by. Essentially being screwed by the
           | industry they had trusted to take care of them. Neil Gaiman
           | talked about it, how he was paid $40 dollars per comic at
           | times. Those rates are still the exact same today, not
           | exactly 40 dollars but not livable. The same happened to
           | Clarke's World and various other science fiction magazines
           | like Asimov. I'd argue the genre did not die, the entire
           | writing community supporting it has died.
        
             | AnonymousPlanet wrote:
             | > Personally I don't think Cyberpunk as a genre has died
             | but rather that it had failed to adapt, by the early 00s we
             | weren't as sure as to how technology would progress into
             | the future and many of the existing assumptions they had
             | made were wrong.
             | 
             | I think some of it has just moved on. William Gibson's
             | novels from the 2000s are set in the present. There's no
             | Ono Sendai and the Matrix, instead there are iPods, Google,
             | and weird art is discussed in obsucure web forums.
             | 
             | The TV show _Ghost in the Shell Stand Alone Complex_ had a
             | much more updated setting than the original manga. That
             | show has dated quite well since it first aired 20 years
             | ago.
        
               | throwaway33381 wrote:
               | It's true there are but even these examples are in my
               | opinion too small scale. I had hopes with the reboot of
               | Cyberpunk 2077 but it was largely a miss. It had the
               | cybernetics but not anything else. Personally I think
               | that when Cyberpunk is done well it acts as a
               | metacommentary of how our world runs the people that are
               | often left behind and the stories of others.
               | 
               | Communities for this just don't exist. And they won't.
               | The lives of the average writer in every part of the
               | world just hasn't gotten better, you need groups of
               | people working on things, not just experts but people who
               | can interpret and work together on things. And it doesn't
               | exist. A market could exist but there's no one willing to
               | invest in a venture like this, talking about these
               | complex issues and the lives that people live. A living
               | world. Well, I doubt anyone's really interested.
        
             | JKCalhoun wrote:
             | Or the smart phone killed Cyberpunk.
        
         | vorpalhex wrote:
         | One of the important concepts in cyberpunk, and this applies to
         | the cyberdeck, is the customization of hardware and
         | connectedness between the power user (the jockey) and their
         | gear.
         | 
         | A good cyberdeck isn't clean or new. It's well used,
         | customized, hand repaired.
         | 
         | Which means it has to be customizable and hand repairable.
         | Which (in the common mind) means chunky. Cyberdecks are about a
         | love affair with good tech (full size mechanical keyboard, a
         | trackball, an outdated OS) than slick hardware.
         | 
         | When brand new slick cyberdecks show up in cyberpunk culture
         | they aren't the ones that belong to hackers but signs of a
         | corporate entity. The classic trope is the jockey who takes on
         | a corporate job and discovers his employer is actually a corp
         | because they provide some hot and brand new cyberdeck.
         | 
         | The hacker/jockey/protagonist subverts their culture because
         | they have a personal connection to their tech. It is not
         | disposable, it is loved.
        
           | krainboltgreene wrote:
           | > A good cyberdeck isn't clean or new. It's well used,
           | customized, hand repaired.
           | 
           | This is not by choice, the subjects of the fiction are
           | criminals who largely do not have legal means to get new
           | equipment.
        
             | zikzak wrote:
             | That's why the scene in Johnny Mnemonic when they break
             | into that computer store is so cool. He's got a wish list
             | of gear he knows they will have and that he can use out of
             | the box to do what he needs to do. It shows his competence.
        
         | navane wrote:
         | A lot of emphasis on neuromamcer was on punk, you know, from
         | cyber punk. 70s punk, dirty, scraggy, poor, filth. This part is
         | omitted in a lot of later Cyberpunk. The cyber part, the
         | internet, was very different envisioned than it turned out to
         | be. Today, cyberpunk is not a vision of a future, but an
         | alternative reality for today. The parts where megacorps are
         | running the world, including militech, resonates, but of course
         | the implementation differences are numerous.
        
         | forgetfulness wrote:
         | I think that what makes Cyberpunk appealing has changed over
         | time; it once reflected the concerns of the day, it invited you
         | to reflect about the present and the future looking forward,
         | now it offers solace in familiarity, with the social problems
         | it presented being something that people are used to coping
         | with, it invites you to look into a familiar past.
         | 
         | Back then, it explored the mystery of what the surge of
         | computer technology in daily life meant, and what their makers
         | would become as they grew more powerful. We know how that
         | played out now.
         | 
         | It speculated on what the direction taken by the hegemon of the
         | West, the United States, meant for common people in the future,
         | as it vested itself on the idea that removing fetters on large
         | businesses would deliver boons on the far less powerful,
         | entirely atomized individual. We're well into that now.
         | 
         | The architectural aesthetic was familiar then, more so now.
         | Fear over Japanese investments in the US seem quaint and
         | innocuous, though the wealth transfer from West to East took
         | that was prognosticated was as difficult as portrayed.
         | 
         | That's all forecasting from the state of affairs of the early
         | 80s.
         | 
         | Reading cyberpunk today is done more an act of escapism from
         | the struggles tearing at the seams of society today than
         | exploring current or new ones.
         | 
         | Cyberware and bioware aren't part of the transhumanist
         | experience that cyberpunk primed you for; instead, we have the
         | polemics surrounding the transgender experience, with an
         | intense debate and division on what it means to accept it,
         | going as far as questioning if society should accept it.
         | 
         | Renegades working outside the law aren't clad in anything
         | derived from Punk, that British subculture of rowdy youths
         | espousing familiar ideologies in unsophisticated ways; what we
         | got instead is the aesthetic created by the racial minorities
         | of the US and their feedback loop with the countries of origin
         | of the gangers proper, or their parents, or grandparents, which
         | have more elements that are difficult to deal with for
         | onlookers or people affected by them, from their origin, to
         | consequences, and biases. These people give no space to the
         | rugged individualist, the cartel will demand the submission of
         | individuals to it like a fief, the liberty that the cyberpunk
         | protagonist enjoyed at the margins of society doesn't exist.
        
         | ehutch79 wrote:
         | Cyberpunk is 100% a product of the 80s.
         | 
         | I disagree that it should change. Moving beyond what it was
         | kind of ruins it, in the same ways 80s horror movies could be
         | solved with a cell phone.
         | 
         | It's better to look at it as a sub-grene or alternate
         | historical fiction.
        
         | 29athrowaway wrote:
         | High tech = cyber, low life = punk
         | 
         | Income inequality and resource scarcity will make the average
         | person a cyberpunk.
        
         | postmodest wrote:
         | Having grown up in that era, I think the "cyberpunk" look is
         | very much tied to the end of the 70's nostalgia for the
         | counter-culture of the 50's (I'd even argue that Punk is the
         | first symptom of that nostalgia; a reaction to the hippie
         | aesthetic and a look back to the postwar rebellion of surplus
         | military leather-wear.) So cyberpunk as a vibe is a neon Disco
         | veneer atop the inward-looking exhaustion about the failed
         | Space Age, over a substrate of 50's nostalgia. It was a mash up
         | of dated styles from the start, ageless in the way that all
         | postmodern thing are, because it refuses to imagine a
         | "present", it's just a blend of every past moment.
         | 
         | Cyberdecks in particular though, are dated, because they
         | imagined a Present, and came from the mind of an author whose
         | idea of "a machine that creates a consensual hallucination" was
         | the very typewriter he was using to hallucinate the tale.
         | Gibson had never used a computer when he wrote Neuromancer. So
         | his model starts with what he knows, and alludes to the
         | computers of the day: typewriters you plug into your Sony TV.
         | Having read the book in the 80's, I imagined the cyberdeck as
         | being something between an ZX Spectrum and a TI-99. It had that
         | Bertone wedge aesthetic, and was black. A Keyboard with a ROM
         | slot for the Dixie Flatline. Because while Neuromancer was
         | nominally a sci-fi novel, it wasn't imagining anything new in
         | the way that other Big Science space-age authors did. It was a
         | beat-inspired noir novel about demonology and ghosts, that only
         | happened to take place in the future. It was in its own way
         | backward-looking nostalgia.
         | 
         | And that's why I think it's hard to "date" Cyberpunk: it's not
         | so much futurism as it is encompassing the whole 20th century
         | ("Le Vingtieme Siecle" if you will...) and placing it in the
         | future context as a way of transposing it for examination.
        
           | coldtea wrote:
           | Opposite take:
           | 
           | I don't see any 50s nostalgia or "postwar rebellion of
           | surplus military leather-wear" in Bladerunner, one of the
           | biggest influences in the cyberpunk aesthetics (even bigger
           | than Neuromancer, who mostly provided language and concepts,
           | not the look).
           | 
           | I do see 40s noir aesthetics, combined with the "rising
           | Japan", "corporatism", and "dystopian future" ideas of the
           | mid-late 70s.
           | 
           | And Gibson wasn't that far off with his Cyberdeck either. 40
           | years later and hs description is not that different to a Mac
           | Mini, a Raspberry Pi 400, or even, with some minor form
           | adjustments, to the Apple Vision setup.
           | 
           | If anything both our "cyberspace" and machines are still
           | lackluster compared to the imaginations of that era, even
           | with the authors being "soft" sci-fi and not into
           | engineering.
           | 
           | I don't think it's "hard to date" cyberpunk either. It's a
           | distinctive early 80s vision. The reason that it still looks
           | cool, is because we've lost the knack for inventing new
           | visions of the future (or even bold looking industrial design
           | that's not some minimal Braun inspired fare).
        
             | anthk wrote:
             | Also, more than rpi400, we already had cyberdecks in the
             | 90's: Jornada PDA's.
             | 
             | Install NetBSD on them and you have more power than any
             | smartphone in your pocket, which is just an enhanced pocket
             | TV + videocamera + phone blend. With a proper "cyberdeck",
             | you can write. And if you can write, you can change things,
             | more than resending viral videos making money for anybody
             | else.
        
             | anthk wrote:
             | Check solarpunk. The wooden aesthetics with curved bezels
             | will come back. No, not heavy and easily-degrading wood,
             | but wooden covers for hardware and a think layer of safe
             | paint with environmentally kind nano-materials.
        
       | karaterobot wrote:
       | I love that they credit Tumblr and Pinterest for the
       | illustrations, most of which are just taken from the Shadowrun
       | sourcebook. It would be like me crediting The Pirate Bay as the
       | director of a movie.
        
         | anthk wrote:
         | Sometimes I fire up a MegaDrive/Genesis Shadowrun romhack under
         | Mednafen, it adds lots of stuff and balances the game
         | difficulty a bit down.
        
       | retrocryptid wrote:
       | Is it just me or does the Hosaka OSC 7 look an awful lot like a
       | TI 99/4A?
        
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