[HN Gopher] Bringing 19th century ornamental tile illustrations ...
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Bringing 19th century ornamental tile illustrations into a 21st
century web app
Author : DamnInteresting
Score : 71 points
Date : 2023-07-17 17:59 UTC (5 hours ago)
(HTM) web link (www.deepakg.com)
(TXT) w3m dump (www.deepakg.com)
| samstave wrote:
| I LOVE THIS.
|
| I am not capable of doing so - but I would really love to see
| this applied to Guilloche patterns [0] as typically recognized in
| money...
|
| https://en.wikipedia.org/wiki/Guilloch%C3%A9
| gilleain wrote:
| Huh, guilloche patterns remind me of the work this guy does:
|
| https://www.youtube.com/watch?v=FyI2tke3smI
|
| by hand, though! He's an amazing drawer.
| JayStavis wrote:
| Really amazing! For those interested I highly recommend checking
| out Repper (https://repper.app/) for a fun playground without
| having to get too deep into the math.
|
| Another AI driven one I saw recently was https://tilemaker.app/
| which is fun.
|
| I've also been playing a bit with tiling algorithms implemented
| as shaders
| deepakg wrote:
| Ah repper reminds of the "kaleidoscope" effect in Pixelmator:
| https://www.deepakg.com/kaleidoscopic-dutch-houses
|
| Will play with them. Thank you for sharing.
| gilleain wrote:
| Nice. I've been tracing and painting a lot of tile designs
| recently and it has given me an appreciation for how even quite
| simple seeming designs have a lot more to them than it seems at
| first.
|
| Balancing the ratio of space to color, playing with different
| widths of curves, and choosing an underlying grid - all very
| subtle but important in producing an interesting symmetrical
| pattern.
|
| edit : Oh, and also I would recommend this book on tiles :
| https://www.vam.ac.uk/shop/books/all-books/the-tile-book-157...
| it has some amazing examples, from many different historical
| periods and areas of the world.
| mcphage wrote:
| I'll second that book recommendation, it's really quite
| excellent.
| deepakg wrote:
| Thank you for sharing the book recommendation!
| gricardo99 wrote:
| Tiles at Newark Airport - what a missed opportunity!
|
| Or perhaps installed incorrectly? Makes me think there's a deeper
| story about those tiles.
| [deleted]
| mkmk wrote:
| What's really lovely about many of these more traditional types
| of tiles is that the color goes all the way through the tile - it
| doesn't just sit on the surface.
|
| You can see how this is achieved here:
| https://www.youtube.com/watch?v=XSp5Tj4yYNc
| mcphage wrote:
| It does depend on the type of tile--for Moroccan zellige, it's
| just a surface coating made by dipping clay tiles in a liquid.
| Still makes gorgeous colors. However, those are generally one
| color per tile, versus the style here where each tile has
| multiple colors. And they're ceramic tiles instead of cement.
| deepakg wrote:
| The catalog from which I took the tiles mentions their
| manufacturing process in passing:
|
| > The colours are at least one-quarter-inch thick, backed up
| to a full thickness of seven-eighth inch thick of pure
| granite sand and Portland cement, subjected to a high
| pressure in steel moulds, after which the tiles are immersed
| in water for a certain period, to render the material
| thoroughly sound, in the usual way adopted for a concrete of
| the highest quality. Being so constructed, the material --
| after being thoroughly matured -- is quite impervious to
| moisture, is frostproof, and is eminently adapted for any
| class of flooring, -- particularly where great durability is
| of utmost importance.
|
| I wonder if I'll ever come across any in real life in some
| old building in Europe and if their hope of "great
| durability" extended to 120+ years :-)
| deepakg wrote:
| This is fascinating. Thank you for sharing!
| boobsbr wrote:
| Lovely!
| globalise83 wrote:
| If you like tiles AND electronic music, this one's for you:
| https://youtu.be/s39SDfB1iyQ
| philsnow wrote:
| I would guess what they've done here is used a high(ish) speed
| camera out the window of various transit modes, then taken
| still images of adjacent tiles from the video and stitched them
| together almost.. almost like motion stabilization, but with a
| per-frame offset? Hard to describe, but mesmerizing.
| _Microft wrote:
| There is (the project doesn't seem to be actively pursued at the
| moment) a blog series documenting someone's journey in
| procedurally generating fantasy maps. For a while (a bit over a
| dozen entries from what I could find) he explored map borders
| which also seem to have some overlap with tiles.
|
| This is the first entry:
| https://heredragonsabound.blogspot.com/2019/02/map-borders-p...
|
| Edit: here's an interesting post about Celtic knots:
|
| https://heredragonsabound.blogspot.com/2019/05/map-borders-p...
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(page generated 2023-07-17 23:00 UTC)