[HN Gopher] Finding the best sine function for Nintendo 64 [video]
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Finding the best sine function for Nintendo 64 [video]
Author : codetrotter
Score : 39 points
Date : 2023-06-27 18:20 UTC (4 hours ago)
(HTM) web link (www.youtube.com)
(TXT) w3m dump (www.youtube.com)
| accrual wrote:
| Now that SM64 has been fully reversed and can be compiled back to
| a bit-perfect ROM, I wonder if there would be any merit in
| replacing the default lookup table with Kaze's new function(s):
|
| - 200 microseconds saved
|
| - 33333 microseconds per frame -> 0.6% of time saved
|
| - 1KB of RAM saved
|
| - Looked really cool doing it (Kaze's words & I agree)
| DigiDigiorno wrote:
| I like Kaze's content. There is something fun about how hacky and
| ridiculous it is to put that much effort into Super Mario 64
| optimizations and brand new levels.
|
| This video is more technical than the others, but I suggest
| checking out his other videos if the idea of Super Mario 64
| development piques your interest.
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(page generated 2023-06-27 23:00 UTC)