[HN Gopher] Finding the best sine function for Nintendo 64 [video]
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       Finding the best sine function for Nintendo 64 [video]
        
       Author : codetrotter
       Score  : 39 points
       Date   : 2023-06-27 18:20 UTC (4 hours ago)
        
 (HTM) web link (www.youtube.com)
 (TXT) w3m dump (www.youtube.com)
        
       | accrual wrote:
       | Now that SM64 has been fully reversed and can be compiled back to
       | a bit-perfect ROM, I wonder if there would be any merit in
       | replacing the default lookup table with Kaze's new function(s):
       | 
       | - 200 microseconds saved
       | 
       | - 33333 microseconds per frame -> 0.6% of time saved
       | 
       | - 1KB of RAM saved
       | 
       | - Looked really cool doing it (Kaze's words & I agree)
        
       | DigiDigiorno wrote:
       | I like Kaze's content. There is something fun about how hacky and
       | ridiculous it is to put that much effort into Super Mario 64
       | optimizations and brand new levels.
       | 
       | This video is more technical than the others, but I suggest
       | checking out his other videos if the idea of Super Mario 64
       | development piques your interest.
        
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       (page generated 2023-06-27 23:00 UTC)