[HN Gopher] Apple's Vision Pro headset deserves to be ridiculed
       ___________________________________________________________________
        
       Apple's Vision Pro headset deserves to be ridiculed
        
       Author : cdme
       Score  : 68 points
       Date   : 2023-06-05 22:06 UTC (58 minutes ago)
        
 (HTM) web link (www.disconnect.blog)
 (TXT) w3m dump (www.disconnect.blog)
        
       | antiterra wrote:
       | As someone whose entire social world opened up because of the
       | internet, I find the overall attitude of the author to be highly
       | questionable. It's one thing to be wary of being forced to
       | isolate or avoid contact, but it's another thing entirely to
       | suggest that solitude at work definitively equals an overarching
       | loneliness.
        
       | yellow_postit wrote:
       | Just felt an overwhelming sense of isolation and loneliness in so
       | many of their demos. The ones of parents wearing the helmet while
       | interacting with children just were straight up depressing to me
       | as a parent.
       | 
       | I'm all for spatial cameras in the phone and having better ways
       | to view them later but this "future" looks lonely.
        
         | tiedieconderoga wrote:
         | It does feel like they're well into the uncanny valley. We'll
         | see how they fare against the ineffable "ick" factor.
         | 
         | Google Glass cost half as much and was in a much tighter form
         | factor, but it failed because the general public perceived it
         | as creepy and isolating.
         | 
         | If this product gets associated with people striving to wall
         | themselves off from the world in their own personal
         | dreamscape...well, I don't know. Maybe that sort of personality
         | type will become a virtue in the zeitgeist. Maybe it already
         | is.
        
         | mattgreenrocks wrote:
         | I was neutral on it until I was told that I could "remember" a
         | special moment by detaching from reality.
         | 
         | Total bullshit. We're at total tech: a point where tech is so
         | pervasive we think making it the point of things (rather than
         | an enabler) is perfectly fine. Witness the scores of people
         | grasping at likes, awkwardly binging social media in public,
         | putting giant screens in cars, etc etc.
        
         | npunt wrote:
         | 3d photos should have been an iPhone feature for sure, it felt
         | really out of place on Vision. Generally using this in a
         | physical social context doesn't make a lot of sense except in a
         | workplace with others wearing them and working on specific
         | tasks together.
         | 
         | However, this is probably the best device ever made for remote
         | work and I think can make it far _less_ lonely, with an
         | immersive shared environment, 3d avatars that have real facial
         | expressions and visibility of hands, etc. I 'd so so much
         | rather use this than sit at a monitor on Zoom.
        
         | n42 wrote:
         | I agree. I think the work they put into the eyes feature is
         | evidence of their concern about this issue. I'm really curious
         | to know what the "feeling" is like to be in a room with someone
         | wearing one of these.
        
           | JohnFen wrote:
           | > I'm really curious to know what the "feeling" is like to be
           | in a room with someone wearing one of these.
           | 
           | Me too. I'm predicting "creeped out".
        
           | hn92726819 wrote:
           | Honestly probably better than being in a room full of people
           | with their camera off. It is painful to pay attention in
           | meetings like that
        
       | robertoandred wrote:
       | No wireless. Less space than a Nomad. Lame.
        
       | 1270018080 wrote:
       | Every blogger needs to fire off their hot takes today to maximize
       | clicks.
        
       | davidy123 wrote:
       | Strapping one of these on your face is undeniably quite nasty,
       | and the video eyes just kind of make it creepier. And their shiny
       | reps going on about how everyone can participate, meanwhile it's
       | Apple only is really the icing.
       | 
       | I think though that the dream is for it to get smaller and more
       | human adapted until you get all the benefits, with normalized
       | cues that make it more social, perhaps more social than the now-
       | ubiqitious smartphone and headphones. But that is a long ways
       | away.
       | 
       | The other thing that I think is not emphasized enough is that
       | this headset is really a two way interface for personal AI, where
       | it could be very compelling. Apple prefers to sell it as an
       | entertainment/work device, but with all those sensors and
       | upcoming multi mode AIs, it would be a whole new category. I
       | think Apple realizes others have taken the "AI" flame, but they
       | know it's important, so instead for now emphasize machine
       | learning, but this will eventually become more like the interface
       | for AI assisted imagineering and self guided entertainment.
        
       | Rebelgecko wrote:
       | This post has big "No wireless, less space than a nomad, lame"
       | energy. Right off the bat, the whole "don't sit too close to the
       | TV or your eyes will fall out" concerns seem a bit ignorant.
       | AFAIK every VR headset uses lenses so that your eye focuses as if
       | it were looking at something much further away (Oculus headsets
       | are 1.3-2 meters). Unless there's evidence that Apple screwed
       | this up, seems like a moot point.
       | 
       | Full disclosure- based on the typos and unnecessary FUD in the
       | first section of the article, I didn't bother to read the whole
       | thing.
        
       | mjamesaustin wrote:
       | I find it amusing that the first headset with a very thoughtful
       | approach to trying to maintain connection to other people is
       | faced with even more forceful condemnation of its isolating
       | effects.
       | 
       | Apple developed and invested significantly in a system to make
       | interaction possible and (relatively) natural between users of
       | the headset and others in their environment. I applaud that first
       | step towards an AR future that doesn't isolate us from others.
        
         | JohnFen wrote:
         | It seems like an incredibly isolating device, even if a bit
         | less isolating than the others.
        
         | turtletontine wrote:
         | I think that's exactly the problem, the "relatively" natural is
         | still pretty darn awkward and freaky. With gaming VR, you're
         | not expected to be interacting with people who are co-present
         | at the same time, it makes sense to spend an hour or two in
         | this space having some fun.
         | 
         | With this, the intent is clearly to have you wear it all the
         | time and let it be your entire interface to the world. And
         | that, Apple trying to insert itself into regular human face-to-
         | face interaction where technology is completely unnecessary, is
         | what's off putting about this.
        
         | te_chris wrote:
         | Because it's reshaping your current purely analog relationships
         | to people by inserting a massive corporation between you and
         | them.
        
         | bentcorner wrote:
         | I think it's commendable they tried but at the same time I'm
         | going to be 100% annoyed conversing with someone who has one of
         | these things on pointed at me while I'm trying to talk to them.
         | Call me old fashioned but if these things ever catch on
         | mainstream it's going to take me a while to adjust.
        
           | JohnFen wrote:
           | > I'm going to be 100% annoyed conversing with someone who
           | has one of these things on
           | 
           | I suspect that I won't be willing to interact with them.
        
       | andrewstuart wrote:
       | I would have called it innovation.
       | 
       | Computing does tend to be about looking at screens.
       | 
       | And companies do tend to be about profit.
        
       | whynaut wrote:
       | Author should've read up on the tech first.
        
       | major505 wrote:
       | I dont think the idea is ridicule for things like gaming and
       | work. But to sell it as a social experience is kind of
       | ridiculous.
        
       | blobbers wrote:
       | When are people going to realize that an immersive version of
       | World of Warcraft is really what folks want?
       | 
       | These are real people paying real money who want to be locked in
       | a virtual world for hours. Give people who WANT a better
       | experience something better.
       | 
       | Instead, they keep trying to shove Netflix and photo reels down
       | our throats along with a bunch of casual fast games that people
       | get bored of fairly quickly.
        
         | KaoruAoiShiho wrote:
         | ? That's a software problem, I'm sure this device will be able
         | to serve that usecase fine.
        
         | khazhoux wrote:
         | The API is so that developers can launch their WoW.
         | 
         | But yeah, it's surprising they didn't have any demo like that
         | today.
        
         | ianmcgowan wrote:
         | The choice is clear - Ready Player One or Minority Report?
        
       | princevegeta89 wrote:
       | Nothing to ridicule the product itself really, but being immersed
       | in a fake world on a regular basis is probably not good.
       | 
       | I am assuming this version 1.0 that will come out will be a
       | "testing the waters" sort of a product which could lead the way
       | to some useful applications like Media, AR, and Communication
       | Services
        
       | npunt wrote:
       | Garden variety no-analysis hot take demonstrating a lack of
       | understanding of how platforms launch & grow and what trajectory
       | this is going in.
       | 
       | Personally I think Apple missed a bit in the marketing by
       | positioning this so heavily on average consumer use cases (3d
       | pics of kids!) rather than professional use cases, where yes,
       | having immersive shared environments can be helpful while
       | avoiding any of the legitimate 'consume your life' issues with
       | tech in our personal lives. "Boot up an office at home when you
       | need it" is an _extremely_ compelling use case and is compatible
       | with the ideals of making computing (and work!) more humane.
       | 
       | Unfortunately the author doesn't seem to understand product
       | positioning or have the vision to see possibilities enough to
       | discuss the consumer v work nuance. And the isolation critique
       | could have been interesting but it just defaulted to 'big company
       | bad, tech bad.' Critics are essential, we deserve better ones.
        
       | fizx wrote:
       | We ridiculed the first generation of bluetooth headsets, calling
       | Jawbones "douchenozzles".
       | 
       | People will come around sooner or later on some generation of an
       | apple VRset.
        
       | pupppet wrote:
       | I wonder how much they could have saved removing that front-
       | facing screen. Bet you any money it's gone next revision,
       | replaced by some LED that signals what you're looking at.
        
       | jarym wrote:
       | No one is going to force him to buy one. Especially if it makes
       | him feel isolated.
       | 
       | And one nitpick, a device with a 2 hour battery life (or all day
       | if connected to the mains) is clearly not for all-day use. At
       | least not the v1 product they presented today.
        
         | solarmist wrote:
         | I'm wondering if the battery pack is hot swappable. I'd be
         | surprised if it wasn't.
        
         | _dain_ wrote:
         | _> No one is going to force him to buy one._
         | 
         | Smartphones didn't exist 20 years ago, now you're forced to use
         | one to participate in society.
        
         | paraboul wrote:
         | Are you implying that voicing concerns about the potential
         | societal implications of technology is no longer valid or
         | justifiable?
        
           | jarym wrote:
           | No one is preventing him from voicing his concerns. I do
           | object to "ensure that every time we someone with that ugly
           | Apple ski mask strapped to their faces we let them know how
           | ridiculous it is" - that bit sounds like he wants to harass
           | anyone who doesn't share HIS concerns.
        
         | pattyj wrote:
         | Agreed. However, I think the author fears that, just like
         | smartphones, some will become socially pressured into getting
         | one and it will cause them harm. So they're issuing a kind of
         | public warning.
        
           | JohnFen wrote:
           | Or, just like smartphones, we're going to have to put up with
           | people around us using them inappropriately in public.
        
       | toyg wrote:
       | Most people don't like to wear glasses, even less like tight-
       | fitted masks. One will always look like a dork wearing this,
       | social ostracism will continue ("seen any fish yet?"...). Phones
       | and watches, you can seamlessly integrate into a traditional-
       | looking lifestyle. Something like this, you just can't.
        
       | drumhead wrote:
       | The headset looks like an amazing product on paper, buts it's
       | pricing is way out of the normal apple range. Whe the iPod,
       | iPhone, iPad, watch came out, they were expensive but affordable.
       | Enough to build up market share and make app stores for them a
       | viable proposition. With this headset at this price it's not
       | going to get the same volumes, so who's going to write apps for
       | it. It feels more like a Lisa than a Mac at this stage, and I'm
       | sure a cheaper version is on the horizon.
        
       | granzymes wrote:
       | I just don't think the watch market is really there. I feel like
       | its shrinking steadily among younger people as the need for a
       | time teller is replaced by the modern cell phone. I believe
       | people have convinced themselves into convincing companies that
       | they actually want a high tech wrist watch when, in reality, the
       | market isn't that big and it is shrinking.
       | 
       | https://news.ycombinator.com/item?id=8291898
       | 
       | To me these seem pretty stupid. Major features (to me) of ear-
       | buds with wires and 3.5" jack are: 1) being attached with wires
       | means I don't easily lose them when they slip out of my
       | ear/hand/pocket. 2) the 3.5" jack actually keeps them pretty
       | solidly attached to my phone (again, less risk of losing them).
       | Walking around with two loose tiny objects seems less than ideal
       | - at least to me; I'd lose them within days.
       | 
       | https://news.ycombinator.com/item?id=13169937
       | 
       | $350 and not out until "early 2015" Dead in the water. That's
       | insanely expensive and too late in the smartwatch market in my
       | mind.
       | 
       | https://news.ycombinator.com/item?id=8291889
        
         | MuffinFlavored wrote:
         | > I feel like its shrinking steadily among younger people as
         | the need for a time teller is replaced by the modern cell
         | phone.
         | 
         | https://www.apple.com/healthcare/apple-watch/
         | 
         | https://support.apple.com/en-us/HT207934
        
           | graypegg wrote:
           | They're not making those arguments now, they're quoting other
           | HN comments from years ago as contrast to the negativity
           | today.
           | 
           | There's a few comments like these that people are posting in
           | the big apple vision post as well.
        
         | WastingMyTime89 wrote:
         | Don't seem entirely comparable in that both watches and iem
         | were legitimate markets to which Apple brought an innovative
         | products while AR and VR headsets are a notoriously difficult
         | market where plenty of products have already tried and failed
         | to make money.
         | 
         | If this succeed, to me it will be more akin to what the iPad
         | did than to what the watch did.
         | 
         | It's also extremely expensive. I'm curious to see how Apple
         | will market it. We will see.
        
           | qwytw wrote:
           | > It's also extremely expensive
           | 
           | I assume it's more of a prototype targeted mainly at
           | developers and enthusiasts at this point. They're probably
           | betting that by the time they can decrease the price
           | significantly somebody would've figured out what can you
           | actually do with this thing.
        
         | bluejekyll wrote:
         | Ok, but $3,499 is a steep price tag. Granted, the pixel density
         | and design look amazing. They are probably the absolute best
         | VR/AR goggles on the consumer market to date, but to try
         | something out and totally shift your computing habits at that
         | steep of a tag is going to be a stretch for a lot of people.
         | 
         | Like it might be worth it if you really are able to replace
         | your standard monitor setup and use these for long stretches
         | with out neck or eye strain. But how will you know until you
         | try?
         | 
         | I saw someone say elsewhere, these are not for consumers in
         | general. They are for developers to work with, build software
         | for, come up with new things... then, if and when a niche is
         | found, they'll probably make a much less expensive consumer
         | model that focuses on that use case.
         | 
         | That being said, I would love to try these, but I'm more
         | interested in an upgraded laptop at the moment, and that money
         | would buy a nice one.
        
           | jsheard wrote:
           | > They are probably the absolute best VR/AR goggles on the
           | consumer market to date
           | 
           | That really depends on your use-case, gaming has been the
           | primary application of VR _that people actually care about_
           | to date, and the lack of physical controllers in the vein of
           | the Quest /PSVR controllers (not just a Playstation pad)
           | makes the Vision Pro almost completely useless for that.
        
           | jsight wrote:
           | This is Apple. They sell $1500 laptops with 8GB of RAM and
           | 512GB of storage. $3,500 is cheap in Apple $$s.
        
           | [deleted]
        
           | basisword wrote:
           | The original iPhone cost so much people mocked it. It costs
           | twice as much now and people buy them for their 8 year olds.
           | If the device provides enough utility (and I imagine down the
           | line these will replace laptops, tablets and TV's for a lot
           | of people), the price won't matter.
        
             | adoxyz wrote:
             | Exactly this. I know Apple didn't invent VR/AR. But they
             | also didn't invent the phone. What they did do though is
             | provide an amazing user experience for the vast majority of
             | people.
             | 
             | I've been on the AR/VR hype train for a long time and have
             | had many different headsets over the years. Apple Vision
             | Pro seems like it puts all of them to shame. And if Apple
             | can execute on this, no doubt, it'll become a household
             | staple. And this is Gen 1. Price will come down. Apple has
             | to get the experience right though. And so far it looks
             | promising.
        
         | ohgoodgod wrote:
         | [flagged]
        
         | tengbretson wrote:
         | Is the Apple Watch a success?
        
         | seydor wrote:
         | And yet it is possible that in the alternate history where
         | apple had not done those things, tech might be better. Note
         | that they all came out during the booming times of the 2010s
         | with cheap money for consumption.
         | 
         | For example, the Samsung S10 had a headphone jack, an SpO2
         | meter (who knew we wwould need this in the pandemic!), an FM
         | radio, great screen, lightweight. Their newer models have no
         | jack (to sell more wireless earphnes), no spo2 (to sell more
         | watches), no fm radio (unknown reason), and its heavier. The
         | perceptible difference in performance is miniscule despite all
         | these years. So , some changes do need to be ridiculed
         | 
         | That said, i dont see this headset in a similar league, this
         | seems an experimental prototype because none of the use cases
         | mentioned have been proved.
        
         | graypegg wrote:
         | I've seen this reposted a bunch. Is it really adding anything
         | to the conversation being repeated verbatim?
         | 
         | Yes. People have been wrong in the past.
        
           | granzymes wrote:
           | Hey, I went into HN search myself to pull these quotes! It
           | was actually quite fun, I recommend scrolling the old
           | threads.
           | 
           | In all seriousness, I think it is helpful context that people
           | have ridiculed every Apple product launch since the iPhone.
        
             | rospaya wrote:
             | So you are suggesting that Apple can do no wrong and
             | therefore we shouldn't criticize any of their products? And
             | you believe you are positively contributing to this thread?
        
               | alimov wrote:
               | Doesn't seem like they are suggesting that apple can do
               | no wrong. Just pointing out that this is similar to other
               | major Apple announcements. I found their contribution
               | interesting, I'm not sure why you feel the need to be
               | hostile about it.
        
               | rospaya wrote:
               | Because I see the same comment on every single criticism
               | of Apple product announcements, basically implying that
               | Apple isn't capable of doing wrong and that any criticism
               | will just be in vain.
               | 
               | The passive aggression is ugly, it's not a healthy
               | environment for discussion and (as the kids say) simping
               | for a massive company is just plain disgusting.
        
               | Isamu wrote:
               | Of course, Apple have had some bombs. And it is
               | instructive to look at them and assess where they went
               | wrong versus the the times they were right.
               | 
               | But the commentary that happens every time they launch a
               | new product is not very predictive of success.
        
               | khazhoux wrote:
               | It's a perfectly valid counter to all the people who
               | posted today, on day zero and months from getting any
               | hands-on time with the Vision Pro, that it must surely be
               | destined to failure, and even worthy of ridicule.
               | 
               | I feel like the people at Apple (and similar companies)
               | are pushing their imaginations and very obviously taking
               | a huge risk, whereas all the nay-sayers are just sitting
               | comfortably in the boundaries of the world as they
               | understand it, and passing judgement accordingly.
               | 
               | I have no idea if Vision Pro will succeed, but as a
               | technologist, I'll spend today thinking of ways it might
               | surprise me for the better, rather than the ways in which
               | it may fall short.
        
               | qwytw wrote:
               | > whereas all the nay-sayers are just sitting comfortably
               | in the boundaries of the world as they understand it, and
               | passing judgement accordingly.
               | 
               | How would you expect progress to occur? Company releases
               | a product users criticize it and make fun of it
               | company/competitors either drop the idea or come up with
               | an improved version. What's wrong about that? Why would
               | anyone care about hurting a massive corporation's
               | feelings? Let's not anthropomorphize them...
               | 
               | > just sitting comfortably in the boundaries of the world
               | as they understand it,
               | 
               | Well it's pretty clear that Vision Pro is very expensive
               | and has no clear use cases. And most criticism is almost
               | entirely focused on these two aspects.
               | 
               | > I'll spend today thinking of ways it might surprise me
               | for the better, rather than the ways in which it may fall
               | short.
               | 
               | So instead of thinking of ways how something could be
               | improved you'll just try to figure out how to make the
               | best of what you have? Best approaches are perfectly
               | viable and reasonable depending on the situation.
        
             | wfleming wrote:
             | It dates to at least the iPod!
             | https://m.slashdot.org/story/21026
             | 
             | Probably earlier: I remember people mocking the colorful
             | iMacs. I'm sure you could dig up some pc magazine articles
             | from the 90s dunking on the iMacs and iBooks :).
        
             | mckirk wrote:
             | You might want to make it clearer that these are quotes by
             | prepending '>'s. At least to me, this wasn't clear at
             | first.
             | 
             | That being said, I think it is interesting context to
             | remind people of the immediate reactions to the other Apple
             | launches of the recent past. Especially the headphone jack
             | hits home for me, because I'm still a huge fan of the 3,5mn
             | connector, but it fairly quickly became clear that the
             | early widespread stance of 'I'll never buy a phone without
             | a headphone jack!' soon turned into a somewhat lonely
             | fight.
        
               | granzymes wrote:
               | >You might want to make it clearer that these are quotes
               | by prepending '>'s. At least to me, this wasn't clear at
               | first.
               | 
               | That's actually exactly the reaction I was going for.
        
               | JohnFen wrote:
               | I've still never owned a phone without a headphone jack,
               | and I never will. I do also use bluetooth in some
               | situations, but wired earphones work much better, with
               | greater reliability.
        
             | [deleted]
        
           | brookst wrote:
           | So why are people still writing "Apple's entry into this new
           | product category is doomed because it does not meet my
           | personal expectations for the category" articles without
           | discussing the outcomes of previous doomsayings?
           | 
           | Perhaps the headset deserves ridicule and will fail. Given
           | Apple's track record, perhaps it would make sense to
           | acknowledge their many successes with products people
           | dismissed, and explain why this one is more similar to their
           | failures that people dismissed (Ping, anyone?)
        
           | tazjin wrote:
           | They're not even wrong about the headphone thing.
        
         | JohnFen wrote:
         | That people have been wrong before for other products in no way
         | comments on or invalidates what they're saying now about this
         | one.
         | 
         | All it says is predicting the future is incredibly hard and all
         | predictions (the ones predicting success as well as failure)
         | are without much weight.
        
           | thomk wrote:
           | I don't think Apple predicts the future as much as it drives
           | the future. Just my opinion.
        
             | JohnFen wrote:
             | Every product a company makes is a prediction that the
             | product will succeed (if they didn't think it would
             | succeed, they wouldn't make it).
             | 
             | This applies to Apple just as to every other company. It's
             | not like Apple hasn't had product failures, after all.
        
           | [deleted]
        
       | fnordpiglet wrote:
       | https://www.pcworld.com/article/516523/ipad_first_impression...
       | 
       | No Second Coming: Apple's iPad Just a Big iPod Touch
       | 
       | But at the end of the day, the show's centerpiece - the iPad --
       | is just a big iPod Touch. Lots of folks will want it, in a
       | hypothetical sort of way. But it's hard to imagine all that many
       | of them will fork over the initial $499 for a crippled version,
       | or as much as $829 (for the 64 GB/3G model you'd want).
        
       | [deleted]
        
       | basisword wrote:
       | >> Host of the Tech Won't Save Us podcast and author of "Road to
       | Nowhere: What Silicon Valley Gets Wrong about the Future of
       | Transportation"
       | 
       | So...man who hates tech hates new tech. Shocker.
        
       | anonymousiam wrote:
       | The facetime video
       | (https://www.apple.com/newsroom/2023/06/introducing-apple-vis...)
       | shows the faces of the people she's online with, but they will
       | not be able to see her face while she's wearing the "spacial
       | computer", unless it generates a fake avatar for them.
        
         | larksimian wrote:
         | It generates an avatar for her. They show it in the demo, it
         | looks really good.
        
       | wojciem wrote:
       | Hardware is impressive as expected - engineering porno.
       | 
       | One use-case that i can imagine having this headset is as a
       | replacement for external displays. But that would need to be
       | conditioned on great pass through and ability to use physical
       | keyboard and mouse.
        
       | not_your_mentat wrote:
       | iSnorkel sold separately.
        
       | pcurve wrote:
       | "But this is another moment where we need to recognize that isn't
       | true, and we do have the collective power to stop technologies
       | that don't serve us"
       | 
       | ???
       | 
       | I'm not a fan boy, but if there's a market with unmet needs that
       | can be solved by $3,500 helmet, so be it.
       | 
       | The market will decide.
       | 
       | I think Apple will have no problem with 500,000 in pre-order by
       | the time this ships.
       | 
       | $3,500 is a lot of money, but many consumer electronics have cost
       | far more adjusted for inflation. It's not an insurmountable cost.
       | 
       | The question is, is the product compelling enough? I personally
       | think it is.
        
       | wvenable wrote:
       | We've wanted virtual environments from moment that William T.
       | Riker stepped onto the Holodeck. We've been dreaming of a
       | cyberpunk reality since the first snow crash. It feels strange to
       | blame Apple for this "vision" of computing.
        
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