[HN Gopher] Get started making music
       ___________________________________________________________________
        
       Get started making music
        
       Author : prhrb
       Score  : 1075 points
       Date   : 2023-05-14 06:28 UTC (2 days ago)
        
 (HTM) web link (learningmusic.ableton.com)
 (TXT) w3m dump (learningmusic.ableton.com)
        
       | evo_9 wrote:
       | It would be cool if HN had a list of popular / repeatedly
       | submitted url's/articles like this one, and a total count. Would
       | be a great list to look over, too.
        
       | eweise wrote:
       | Ableton is really expensive. Logic is just as good if not better,
       | and much cheaper.
        
         | pacomerh wrote:
         | Ableton is really good for live performance though. I don't
         | know about Logic but the session view in Ableton is really good
         | for improvisation
        
           | P_I_Staker wrote:
           | Logic is garbage in all those areas.
        
           | eweise wrote:
           | True. They started out with different purposes and now are
           | trying to incorporate each others features.
        
       | gabereiser wrote:
       | Making music is easier than ever! Making a living doing it is
       | harder than ever!
        
         | Supernaut wrote:
         | I also always think of a very important point that I saw
         | concisely expressed in an interview with Daniel Miller, about
         | fifteen years ago. (If you don't recognise the name, Miller
         | founded Mute Records and signed Depeche Mode, and is an
         | influential electronic musician in his own right). The
         | journalist commented on the ever-increasing availability of
         | inexpensive recording equipment and asked, "is making good
         | music easier than ever?" Miller replied, "Yes. But making great
         | music is as difficult as it ever was."
        
           | gabereiser wrote:
           | I think that was the quote I misquoted. I had heard it
           | somewhere years ago backstage. Or maybe on a podcast. It
           | resonated with me to the point where I remembered it (my way
           | apparently) and put it in the old Rolodex.
        
         | bryans wrote:
         | > Making a living doing it is harder than ever!
         | 
         | It's extremely easy to make a living from music right now. With
         | a weekend's worth of YouTube training, any decent musician or
         | songwriter should be able to invest 40hr/wk and reliably
         | generate $5k/mo within a year.
        
           | ben_ wrote:
           | You have anything to back this up? Seems like a stretch to
           | say a weekend of training is all it takes
        
             | analog31 wrote:
             | Anything can be proven possible by a single exceptional
             | example. The question I would ask is what's _probable_.
        
             | bryans wrote:
             | There aren't that many topics to learn. If you pick one
             | music industry content creator, they will have around two
             | days worth of videos that you can watch. If you do the
             | things they say, you will make money. There's no magic to
             | it.
             | 
             | Many thousands of live streaming musicians have had no
             | trouble going from $0 to $5k/mo. You're welcome to check
             | out Twitch or TikTok any time for evidence of this.
        
           | viraptor wrote:
           | That's a territory of 1M views per month (or more, not sure
           | what's the pay/ad-tolerance on music videos). That's a
           | slightly higher level of views than Postmodern Jukebox and
           | Pomplamoose are at. Being able to pull that off easily is
           | pretty optimistic...
           | 
           | Also "reliably" is optimistic given YouTube's issues with
           | policy/copyright enforcement and channel restrictions. (I.e.
           | do you want your 5k income to be dependent on a few sudden
           | bogus claims you can't dispute?)
        
             | gabereiser wrote:
             | Add Patreon + Merch sales. You know, where they interrupt
             | the song to pitch stolen t-shirt designs on their shopify
             | site. Yeah, if you're just making YT content w/ patreon
             | support and stuff you might be able to crack $5k/mo if
             | you're decent at music theory. That's a lot of hustle.
             | Where-as you used to be able to record a master, work your
             | shitty job for duplications, go tour clubs and spots
             | selling t-shirts you designed and your album to your
             | audience as well as on your online shop. Now, you can just
             | sit in your bedroom, where a mask, start up twitch, and let
             | AI generate beats while you look like you're DJ'ing.
        
               | bryans wrote:
               | You're absolutely correct. And it shows how out of touch
               | Hacker News is that the people who understand the
               | existing market get downvoted, while the people who claim
               | "YouTube ads are the only way to make money" somehow get
               | upvoted. What a sad state this site is in.
        
               | gabereiser wrote:
               | IYKYK
        
             | bryans wrote:
             | You're pretending that YouTube ads are how musicians make
             | money, and that's just not the case. YouTube is one tiny
             | piece of the marketing map -- not the revenue one.
        
         | zaplin wrote:
         | Making music is SIMPLER than ever. Making music is never easy.
        
         | SoftTalker wrote:
         | It was never easy making a living as a musician. If you were
         | really good, and at least a bit lucky, you could. The vast
         | majority had to have other jobs.
         | 
         | I agree it's probably tougher today though. The fact that
         | producing and recording is something anyone can do with a
         | laptop just makes the S/N ratio even smaller. And a lot of the
         | surrounding industry jobs have probably gone away too, since
         | big physical mixing desks and multi-track tape machines and
         | record cutting and pressing machines are no longer used nearly
         | as much.
        
       | nologic01 wrote:
       | This is quite inspiring.Is there a js library to help build
       | simple music training exercises?
        
         | jjarvis wrote:
         | Ableton used Max's RNBO library for these pages. RNBO is
         | essentially Max but compiles to web assembly.
         | https://rnbo.cycling74.com/explore/learning-synths-and-rnbo
        
       | makach wrote:
       | I can't believe that I navigate through the entire course on that
       | website, very interesting
        
       | robotnikman wrote:
       | As someone who wants to start doing some music as a hobby but has
       | 0 experience with how music works, this is very helpful and
       | informative!
        
         | mattchamb wrote:
         | I just started learning guitar at 34 with absolutely no musical
         | experience, and it's such an amazing new world to learn.
        
           | fat-chunk wrote:
           | My wife only started learning drums a few years ago, and now
           | she's regularly gigging with a band in a bunch of iconic
           | venues around London. It's never too late to start! :)
        
           | williamcotton wrote:
           | I've been playing guitar for almost 30 years and it never
           | stops being an amazing world to learn! It is endless!
        
           | nrjames wrote:
           | I just started at age 49 and I'm loving it! I'm focusing on
           | fingerstyle acoustic, which I've always loved.
        
       | antmaper wrote:
       | Ableton Live, while a respected tool in music production, appears
       | to be falling behind in terms of embracing new technologies and
       | features.
        
         | [deleted]
        
         | dkh wrote:
         | How so?
        
           | dottjt wrote:
           | I've switched from Ableton to Bitwig and man, you don't
           | realise how behind Ableton is until you try Bitwig.
           | 
           | I think it's a case of death by a thousand cuts with Ableton.
           | For example, Ableton does not have customisable shortcuts!
           | Which is a huge workflow blocker.
           | 
           | Arguably, a lot of the issues are UX related, as opposed to
           | feature related. But UX is a core part of the product and
           | subsequent usability of the product.
        
             | notmypenguin wrote:
             | Meh, I disagree. I've owned Bitwig for about a year now and
             | there are some frustrations with it I didn't have with
             | Ableton. Nothing is perfect, neither is ahead of the other.
             | If I wasn't on Linux I would go back to Ableton, to be
             | honest. Bitwig has the synthesizer thing and effects thing
             | down pat, but it's audio editing is frustrating to say the
             | least. I want to turn of this track comping nonsense but I
             | can't, I hate track comping and have used DAWs since they
             | were invented so...
        
         | dcist wrote:
         | Who is pulling ahead?
        
           | dottjt wrote:
           | Bitwig, by far.
           | 
           | It's more-or-less the same program (made by ex-Ableton devs),
           | just well designed for 2023.
           | 
           | With that said, Ableton has the advantage of being more
           | mature. What I mean by that, is that the stock plugins are
           | generally better, and it has a bigger use-base, which I would
           | argue is important if you're starting out.
           | 
           | If on the other hand you're a medium/advanced user, then
           | Bitwig is a much better choice.
        
           | morserer wrote:
           | Check out Bitwig and the Bitwig Grid. Made by some of the
           | Ableton devs who ditched the company to make their own DAW.
        
       | pahn wrote:
       | their 404 error page is the best sounding one i have seen so far:
       | https://learningmusic.ableton.com/wronglink
        
       | medguru wrote:
       | The tutorial is really thorough.
        
       | ksenzee wrote:
       | I'm a classically trained pianist with a bunch of music theory
       | under my belt but zero idea how music is produced, and this is
       | fascinating and addictive to the point where I need to put it
       | away or I'll get no work done today.
        
       | ROTMetro wrote:
       | For those interested in getting started, Knobcloud.com has cheap
       | Ableton Live intro licenses. vital.audio is a super cool
       | free(ish) virtual synthesizer, https://www.spitfireaudio.com/bbc-
       | symphony-orchestra-discove... is a free virtual symphony
       | orchestra. If you just use your basic PC built in sound, you will
       | also need to install ASIO4All ASIO drivers to reduce latency. I
       | wish I was a kid today the tools as so amazing, instead I spent
       | my youth learning the make DX7 patches which to be fair did
       | prepare me for the pain of being a Microsoft stack developer in
       | the 1990s.
        
       | 8f2ab37a-ed6c wrote:
       | If I could make a couple of suggestions for people who are trying
       | to "get serious" with their hobbies as electronic music
       | composers, I got a lot of value out of:
       | 
       | 1. Berklee Online courses on music production. They're not cheap,
       | but the instructors are stellar, including the guy who literally
       | wrote the Ableton book on creative strategies.
       | 
       | 2. https://www.producerdojo.com/ is incredible if you have the
       | time for it. You get paired with a coach who is usually a
       | seasoned electronic music veteran, possibly a regularly touring
       | performer, and you get to work on becoming better at making
       | electronic music at your pace, with their supervision. It's a lot
       | of work, but the results are about as good as they can get.
        
       | bsaul wrote:
       | I've been a user of those kinds of tools for more than 30 years,
       | as an amateur, and of course i'm amazed at the progress made.
       | However, a part of me wonder how much we lost in the process.
       | We've automated so much that i wonder if the tools don't play a
       | role in the lack of diversity in music production. When every
       | part of a song has to be composed or improvised by a human, note
       | per note, isn't it clear that the end result should be, be
       | definition, more original , as well as more meaningful ?
        
         | bowsamic wrote:
         | I think the problem is that tension creates interesting results
         | as the limitations are subverted and the open possibilities of
         | Ableton Live make this way harder since it is not immediately
         | obvious what is interesting to do when you can do anything.
         | 
         | Even Robert Henke, the guy who made the precursor to ableton
         | and the co founder of ableton, laments this about ableton
         | https://youtu.be/iwOaYxSJGqI
         | 
         | People here are saying that you are wrong but when the creator
         | of ableton is agreeing with you then maybe they should listen
        
         | eweise wrote:
         | I just use a DAW like I used a four track recorder back in the
         | 80's. Put down a drum beat, bass line, guitar and voice
         | individual tracks. Then do some light processing. A lot of
         | times, I'll copy paste the music then go back and play each
         | part all the way through so it has a looser band feel.
        
         | coldtea wrote:
         | > _However, a part of me wonder how much we lost in the
         | process_
         | 
         | A lot. But those born into the new era wont even know what we
         | lost, and those born before will be dismissed as "boomers".
        
           | breakfastduck wrote:
           | Literally nothing has been lost, because all of the methods
           | available to create music are still available, and people are
           | still using them. Aside from that, the net gain on music
           | technology is a massive net gain however you see it.
           | 
           | I'm not dismissing you because you're a 'boomer', I'm
           | dismissing the point because it's just willfully ignorant.
           | 
           | If you think 'modern music' lacks diversity, you're simply
           | not looking for anything original. Because you can find it,
           | by the bucketload.
        
         | SketchySeaBeast wrote:
         | Why not both? Lots of the live (power/symphonic) metal bands I
         | see will have at least 5 artists singing/playing and then
         | backing tracks that add even more depth to what they are
         | playing.
        
         | skrtskrt wrote:
         | if you think there's a "lack of diversity in music production"
         | you're just not listening to enough music.
         | 
         | Not only are people taking newer music production technology in
         | every different possible direction, they're still pushing the
         | limits of old methods as well as combining them with the new
         | stuff.
        
         | honkycat wrote:
         | Ableton and modern music software are wonderful tools.
         | 
         | If we have lost anything, it is due to Spotify and other
         | corporations whittling away musicians opportunities to make
         | money off of their work.
         | 
         | Tools definitely guide the music, however. Pick up a drum
         | machine, and it is funny how quickly you start to write trap /
         | jungle beats.
        
         | fat-chunk wrote:
         | I'm inclined to disagree. I believe the progress in music
         | software has opened up new avenues and genres, it hasn't
         | stifled existing ones. Instrument players are going to keep
         | playing their instruments, just that now it's easier than ever
         | for them to make their own professional sounding recordings and
         | songs. On the flipside you have more and more people getting
         | into music without requiring any formal musical background.
         | 
         | I also think the older we get, the more we think most music
         | sounds the same because music inherently changes over time, and
         | will be different to what we grew up on, but we also become
         | more distanced from the subcultures and communities pioneering
         | modern music trends. A young person today probably thinks all
         | rock music from the 50s-90s sounds the same
        
           | notmypenguin wrote:
           | I disagree and think there are objective measures of cynicism
           | in music today that are unprecedented.
           | 
           | I agree that the paths you suggest are possible and that the
           | tools available have never been so available.
           | 
           | I see cultural problems as the root issue. We've reduced
           | music to a recorded consumable and thereby reduced the role
           | of the humans communicating telepathically via music, which
           | is the social function of music, as I understand it
        
       | tekni5 wrote:
       | If you want something to mess with LMMS is pretty good as a DAW,
       | free & open source as well.
       | 
       | Example of some tracks I made:
       | 
       | https://youtu.be/p3y5fdZ94io
       | 
       | https://youtu.be/rSD4xZTDo9Q
       | 
       | https://youtu.be/09Hip0bRdaU
       | 
       | https://youtu.be/n3JmttdUXoU
        
       | s-xyz wrote:
       | Great tutorial and design
        
       | cmsefton wrote:
       | Previous discussions:
       | 
       | https://news.ycombinator.com/item?id=14299628
       | 
       | https://news.ycombinator.com/item?id=20965386
       | 
       | https://news.ycombinator.com/item?id=29055433
        
         | dang wrote:
         | Thanks! Macroexpanded:
         | 
         |  _Get started making music_ -
         | https://news.ycombinator.com/item?id=29055433 - Oct 2021 (144
         | comments)
         | 
         |  _Get Started Making Music_ -
         | https://news.ycombinator.com/item?id=20965386 - Sept 2019 (184
         | comments)
         | 
         |  _Get started making music_ -
         | https://news.ycombinator.com/item?id=14299628 - May 2017 (461
         | comments)
         | 
         |  _Get started making music_ -
         | https://news.ycombinator.com/item?id=14291332 - May 2017 (2
         | comments)
        
           | cmsefton wrote:
           | Ah, thanks for that dang, if I get that weird deja vu feeling
           | again, I'll try follow a similar format!
        
       | reducesuffering wrote:
       | For a bit of inspiration after, here's Kygo's breakdown on pro
       | production https://www.youtube.com/watch?v=OCe-6UprFGo
        
       | munificent wrote:
       | I love love love Ableton Live. It's possibly my favorite piece of
       | software today.
       | 
       | If you're a software engineer interested in UX, I think Live will
       | fit your brain like a hand in glove. It reminds me very much of
       | emacs or vi where the app is designed to disappear from view and
       | let you focus on your content.
       | 
       | Also, it's incredibly programmable and generative at many many
       | different levels:
       | 
       | * Session view lets you build arrangements on the fly in
       | realtime.
       | 
       | * Follow actions on clips let you automatically build sequences
       | of clips, loop, them, randomly chain them, etc. It's like control
       | flow for clips.
       | 
       | * The various built-in synths and effects support all sorts of
       | dynamic modulation to make timbres evolve on their own.
       | 
       | * Then, of course, there is Max4Live, a full-fledged visual
       | programming environment integrated deeply into the app.
       | 
       | You, of course, can ignore all that stuff and just make completed
       | fixed tracks. But if you're interested in the _live_ aspects of
       | Live, then the software really feels like a substrate that you
       | can use to build your own bespoke instrument for playing your
       | music in real time.
       | 
       | I love it so much.
        
         | cageface wrote:
         | Ableton is great but these days I prefer Bitwig. It does most
         | of what live does but lets you do more modular stuff without
         | the massive context switch into Max.
        
           | nassimm wrote:
           | I've used Ableton for about 12 years before making the switch
           | to bitwig, it's the best thing I've ever done.
           | 
           | There are very, very few Ableton features that I miss. The
           | only thing I can think of is the automations rescaling I wish
           | Bitwig would implement, otherwise it's vastly superior to
           | Ableton in any other way. Especially the bounce/audio editing
           | workflow, this thing makes me 2 to 3 times faster than when
           | using Ableton (no hyperbole)
        
           | easyThrowaway wrote:
           | It's also massively cheaper. For a lot of the things
           | available on stock Bitwig (~399$, often discounted at 249$)
           | you need Live Suite + Max 4 Live + Cycling Max MSP, the
           | asking price is no less than 1300$.
           | 
           | Live main selling point right compared to Bitwig now is
           | ubiquity, basically. You can expect to go into any recording
           | studio, anywhere, and find a Live desk available.
        
           | winternett wrote:
           | I use Acid Pro 10... I think it allows me to have a more
           | original sound to be honest. At this point I've found that
           | tools are leveling off in terms of capability and now it's
           | more a matter of what a producer knows how to manipulate
           | best. There are nuances like how audio clips and knowing how
           | built in efx work that make transitioning to a new DAW
           | painful until you catch up, the deep learning curve is steep
           | for advanced production... Rather than switching, I already
           | know how my current DAW works, and it works, so there's no
           | need to change right now.
        
         | FractalHQ wrote:
         | I agree, and with over 15 years of experience with Live and a
         | fruitful music career thanks to it, I have a deep respect for
         | it. It's hard to use anything else because of how many small,
         | seemingly insignificant workflow features it has which add up
         | quick in a session.
         | 
         | _But_ - man is it far behind the modern DAWS like Studio One
         | and Bitwig in the low-level fundamentals like plug-in
         | isolation, multithreading, and flexibility in terms of your
         | ability to offload frozen tracks from RAM. This puts a
         | bottleneck on the max size of a session before it becomes
         | unstable and unusable. Even with 32GB RAM and a top-shelf CPU,
         | my ability to finish a song grinds to a halt around the 100
         | track range. My songs can have 150 tracks with 1-20 plugins and
         | 1-30 automation lanes per track by the time they are finished,
         | and the number of hours I've lost from crashing or just waiting
         | for it to respond could easily add up to months at this point.
         | 
         | And small things like the inability to know if a plug-in is the
         | VST2 or VST3 version have been driving me nuts for over a
         | decade.
         | 
         | My music is absurdly abnormal in terms of complexity though,
         | and the vast majority of people will never encounter these
         | problems. I worry, however, that the glacial pace of
         | development likely due to the prehistoric tech stack at Ableton
         | will prevent it from ever closing the growing gap made by the
         | increasingly valuable feature sets of modern DAWs have been
         | able to push out quickly and consistently.
         | 
         | Either way, Ableton Live is a great demonstration of the
         | incredibly fine nuance involved in a good UX. They got a lot of
         | little things right, and that alone has been the largest
         | contributor to their success in the industry.
        
           | honkycat wrote:
           | What I want to see from Bitwig is better integration with daw
           | controllers.
           | 
           | I'm addicted to my ableton push... i can't move over just
           | because of that.
           | 
           | I've tried the driven by moss stuff and it works great but
           | eh... just not quite as good overall.
        
             | lmpdev wrote:
             | Wouldn't the onus be on the controller manufacturers to
             | ensure compatibility?
        
               | honkycat wrote:
               | Bitwig is extremely niche. Waiting around for controller
               | manufacturers to implement isn't going to happen.
        
               | prmoustache wrote:
               | Push is made by Ableton. I am not sure they are willing
               | to help a company build by some of their ex developer who
               | left them to build a new DAW with possibly stolen code
               | and at least many ideas that were discussed internally.
               | 
               | Despite the headquarters proximity, I think they are not
               | the best friends.
        
               | easyThrowaway wrote:
               | Not so sure about the "stolen" part. Bitwig code has a
               | completely different code base (Java backend with UI
               | written using Juce), and the sentiment at the time was
               | that a few devs were frustrated by Ableton management
               | rejecting several proposals that ultimately were
               | implemented in Bitwig.
               | 
               | Also the multitake tracks UI that was implemented in Live
               | 11 is basically a (slightly improved) copy of the same
               | feature on Bitwig.
        
               | enqk wrote:
               | I think it's the other way around, the Bitwig UI is what
               | appears to be coded in Java.
        
               | earthnail wrote:
               | The stolen part mostly relates around the sales and
               | distribution network, less around the code. Basically the
               | sales equivalent of IP theft, and a really huge douche
               | move by their CEO. Makes him very unsympathetic to me.
               | Not as bad as Behringer but close.
        
               | [deleted]
        
             | SSLy wrote:
             | They just released native support for those:
             | 
             | Controller script added for Novation Launchpad Pro MK3
             | Controller script added for Novation Launchpad X (via
             | reassigning the Rec Button) Controller script added for
             | Novation Launchpad Mini MK3 (via the special 4th row
             | buttons) Controller script added for Akai APC Mini MK2
             | Controller script added for Akai APC Key25 MK2 Controller
             | script updated for Novation Launchpad Pro (MK1)
        
           | flxy wrote:
           | As a hobbyist musician even I notice Live's flaws. And while
           | it does indeed get out of your way most of the time, when it
           | doesn't you can't change it and it becomes frustrating. While
           | other larger players in the industry are farther ahead, just
           | how far behind Live really is becomes especially apparent
           | when you look at Reaper. They're fundamentally different in
           | their approaches, yes. But Reaper's pace for adding new
           | features and how up-to-date they are in terms of the changing
           | landscape of the industry (CLAP plugins, ARA2 support, etc.)
           | is impressive considering their small team. But Ableton's
           | focus with Live seems to be more towards adding content
           | rather than features or large overhauls. At least that's my
           | impression.
           | 
           | I genuinely love Live's workflow. It feels the most natural
           | to me. But the ever growing list of annoyances and
           | shortcomings make me look into other DAWs fairly frequently.
           | Though sadly no other one has really stuck with me so far.
        
           | enqk wrote:
           | There was a defect in Live's implementation of VST3's UI that
           | lead to poor UI performance (lag) that got fixed in the
           | upcoming 11.3, it's in beta test right now.
           | 
           | It most affected users with hundred of tracks and VSTs in
           | most of them. No impact on VST2.
        
         | anthonypz wrote:
         | I've always been curious about synths and how they are
         | programmed. I'm a JS dev learning Rust and was having ideas
         | about building my own synth. Is Max4Live a good choice for
         | building audio plugins in 2023? Also, is Rust a viable option
         | for creating VST plugins?
        
           | tumult wrote:
           | I don't think Max4Live is not a good choice for building
           | audio plugins. It's a weird platform that was designed for
           | 'institutionalized academic music,' as I once read someone
           | describe it. It's difficult to program in and not efficient.
           | None of my favorite music software is made with it. It's also
           | quite buggy, in my experience. For doing some basic
           | extensions to Ableton Live specifically, beyond what VST
           | allows access to, it's OK, since it's the only official way
           | to do so.
           | 
           | If you want to just dive into DSP using wires and boxes, with
           | some additional code sprinkled in, SynthEdit or Reaktor Core
           | are faster, more fun, and produce better results. If you
           | don't mind C++, check out iPlug from REAPER's WDL codebase:
           | https://www.cockos.com/wdl/ -- there are some forks of it.
           | 
           | There's also JUCE. You'll find some people complain about it
           | and some people regret using it, despite it being relatively
           | popular.
           | 
           | There are some Rust things for doing VST (and AU)
           | development. Here's one that I've seen a few things made
           | with: https://github.com/robbert-vdh/nih-plug/tree/master I
           | wouldn't worry too much about the differences between C++ and
           | Rust in this world. Audio software tends to be buggy, so the
           | bar for being considered 'good enough' is pretty low.
        
             | tumult wrote:
             | Can't edit this comment now, but the opening sentence has a
             | typo. It should say, "I don't think Max4Live is a good
             | choice for building audio plugins."
        
           | easyThrowaway wrote:
           | Max and M4L have a very specific jargon and tech legacy that
           | makes them quite different compared to regular VSTs (not
           | better nor worse, just different). Reaktor gets closer in
           | terms of performance and limitations to regular VST
           | development compared to Max, while still using a visual
           | programming approach.
        
           | [deleted]
        
       | fauria wrote:
       | Also from Ableton: "Learning Synths" -
       | https://learningsynths.ableton.com/
        
       | IKLOL wrote:
       | [dead]
        
       | terrycody wrote:
       | What a sweet site! I will learn how to music for later india
       | gaming usage, this is very fun and useful website, thanks!
        
       | mazzystar wrote:
       | My first Ableton try out:
       | https://www.youtube.com/watch?v=H6oLysNagLQ&ab_channel=Mazzy...
        
       | musicam wrote:
       | One thing that has been amazing me recently is the current state
       | of vocal synthesis. It seems to have improved rapidly in the
       | space of just a few years, thanks to neural network models.
       | 
       | For example, here's a quick clip from a synth I've been using in
       | recent weeks:
       | 
       | https://vocaroo.com/125tAD40Gl6d
       | 
       | It sounds almost like a real voice, and that's just using the
       | default settings, without any effort to tweak it further to
       | improve the realism.
        
         | squidsoup wrote:
         | Interesting, thanks. What's the name of the synth?
        
           | musicam wrote:
           | It's Synthesizer V from Dreamtonics, with that clip using the
           | SOLARIA voice database of Eclipsed Sounds:
           | 
           | https://dreamtonics.com/synthesizerv
           | 
           | https://www.eclipsedsounds.com/solaria
        
         | superchroma wrote:
         | In light of what we learned with vocaloid in Japan, is this
         | even meaningful? Singers don't make the song. You can have
         | crowds fill stadiums to watch a hologram, it has already been
         | proven.
         | 
         | To boot, isn't this the fidelity vs fun argument of videogames
         | again, too?
         | 
         | Madonna's "Ray of Light" is still a good song without her;
         | William Orbit is a master producer after all. I hope we see a
         | refocusing away from personalities to producers out of this.
        
           | musicam wrote:
           | It depends on the audience, and the producer. Some people are
           | content with listening to robotic-sounding Vocaloid type
           | synths, others prefer something closer to an authentic
           | singing voice with the more complex range of emotion that can
           | be expressed.
           | 
           | Even just from a technology point of view, I find it
           | fascinating to see how the envelope is being pushed via
           | machine learning models.
        
             | tehnub wrote:
             | >Some people are content with listening to robotic-sounding
             | Vocaloid type synths, others prefer something closer to an
             | authentic singing voice with the more complex range of
             | emotion that can be expressed.
             | 
             | Let me just point out the nuance that many people,
             | including myself, appreciate both types of music.
        
         | canoebuilder wrote:
         | Hey, nice writing on that vocal part! What is the synth?
        
           | musicam wrote:
           | Thanks! The synth is Dreamtonics' Synthesizer V, using the
           | SOLARIA voice database from Eclipsed Sounds.
           | 
           | What really sold it to me was listening to some beautifully
           | crafted covers from this YouTube channel:
           | https://www.youtube.com/watch?v=KX0lcVr9ugI
           | 
           | Prior to this, I'd been experimenting with pitch-shifting the
           | output of Google's Text-to-Speech service
           | (https://cloud.google.com/text-to-speech), which was quite
           | interesting and somewhat pleasant sounding for spoken word
           | vocals, but didn't really have the range or expressiveness I
           | was looking for more generally.
        
         | anthonypz wrote:
         | Thanks for sharing this. The Solaria AI video you linked to is
         | impressive. Some of my favorite EDM tracks have guest vocals in
         | them. As an electronic music producer and a terrible singer,
         | it's mind blowing to think you can now produce an instrumental
         | beat and attach realistic sounding AI generated vocals to it.
        
       | osigurdson wrote:
       | It would be funny if someone became a famous DJ just using this
       | web page. I was impressed with some of the beats that I "came up
       | with".
        
       | comet-engine wrote:
       | [dead]
        
       | westernaccess wrote:
       | i wish their native ui/ux matched this level of design
       | 
       | side note: is there any DAW that supports realtime collaboration?
        
         | fat-chunk wrote:
         | https://audiotool.com
        
         | ijustlurk wrote:
         | Spotify's Soundtrap claims to have live collaboration, haven't
         | tested it though so I don't know if it's actually realtime or
         | just a step in that direction.
        
       | ben7799 wrote:
       | This tutorial comes up every couple years and it's got a pretty
       | elegant UI and presentation. It seems to be a perennial HN
       | favorite.
       | 
       | But I got a free copy of Ableton (not Ableton Live IIRC) with an
       | interface I bought and Holy cow if Ableton isn't the most painful
       | and disgusting UI I've seen in a while.
       | 
       | It took me about 2 seconds to get the interface working correctly
       | in Garage Band. I literally gave up after an hour of trying to
       | get Ableton working correctly. There were like 1000 buttons and
       | one of them had a default value that made the interface not work
       | right or the audio not get routed into the track. IIRC I got it
       | to the point the audio was coming into ableton and it looked like
       | it was working but then nothing ended up in the recorded track.
       | 
       | I play guitar as a hobby.. I have no time do put up with
       | something like ableton, I want absolute minimal time spent
       | futzing with a DAW and maximum time with my hands on the actual
       | guitar.
       | 
       | This was all on top of me being a software engineer (which maybe
       | made me less tolerant of figuring out the UI) and my interface
       | coming with a long series of video tutorials on how to get
       | Ableton working with the interface. Meanwhile again, got it
       | working in about 2 seconds without looking at the help in Garage
       | Band.
       | 
       | A lot of the differentiating features don't matter that much,
       | micing my amp and using my pedalboard/amp sounds better than the
       | synthetic sounds in the DAWs unless I spent a bunch more money.
       | 
       | Ableton reminds me of "configuration over convention" or
       | something. Or ancient MS/IBM software where the user has to
       | figure out 1000 options to get anything working.
        
         | enqk wrote:
         | Compared to a lot of DAWs like Reaper, Ableton is actually
         | convention over configuration! It doesn't offer that many
         | preferences / options..
        
         | [deleted]
        
         | 6581 wrote:
         | > But I got a free copy of Ableton (not Ableton Live IIRC)
         | 
         | Ableton is the company. Live is the product.
        
       | zoogeny wrote:
       | I think this is awesome and I recommend anyone interested in
       | following it through.
       | 
       | But one problem with this kind of thing is that it has the
       | character of "How to Draw an Owl" [1]. I have been tinkering with
       | Ableton for 10+ years but when I got to the song structure part
       | (especially the Photek Drum 'n Bass one) I kinda had to laugh.
       | 
       | Making music is really difficult. This kind of tutorial is step
       | one on a thousand step journey.
       | 
       | 1. https://knowyourmeme.com/memes/how-to-draw-an-owl
        
       | RobotToaster wrote:
       | Any open source tools for this?
        
         | coldtea wrote:
         | Some "wannabe" ones, nothing to write home about compared to
         | the quality, scope, and stability of the commercial (even the
         | free commercial version) offerings.
        
         | Jach wrote:
         | LMMS is a passable FruityLoops-style clone. If you're not
         | following a guide the initial barrier is hunting around online
         | for quality VSTs you like but once you have them (they tend to
         | run fine through LMMS via wine) you can make your patterns and
         | use them to make tracks.
        
         | roblh wrote:
         | Honestly, not really. I feel like this is one of the very few
         | areas that doesn't really have any great open source options.
         | Reaper is about the closest you're gonna get. It's not open
         | source, but as far as fair licence and good price without
         | sacrificing any usability, it's kind of in a league of its own.
         | It was started by the guy who made Winamp.
        
           | dumpsterlid wrote:
           | Yeah Reaper isn't open source, but the licensing system is an
           | amazing breath of fresh air. You can just download it and
           | start using it with no account sign up process and once the
           | free trial (60 days) ends all that happens is a nag screen
           | pops up. You can literally just keep closing the nag screen
           | and never buy the software (though this is an illegal use of
           | the product) but why would you do that if you have the money
           | to support the devs? I bought it as soon as I realized how
           | easy it was to demo and start using.
           | 
           | If one of the primary points of open source software is to
           | promote accessibility, Reaper goes a long way towards this
           | without actually being open source. There is no DRM, there is
           | no need to make an account and do some long sign up process
           | to get Reaper up and running, there is no iLok required (
           | _vomits in mouth a little_ ). You can download it in and
           | start working on a project as quickly as your computer can
           | finish installing it.
           | 
           | From Reaper's license popup:
           | 
           | > We are showing this message, instead of crippling this
           | evaluation version of REAPER, because we do not feel
           | technological enforcement of licensing policy is in the best
           | interest of our customers
           | 
           | Reaper is the only professional artistic software (sold as a
           | product) I have ever come across that is remotely realistic
           | about how people use it. Nobody has ever pirated Reaper in
           | the history of Reaper, there is no point and that is how
           | software should work in a more sane world.
        
             | squeaky-clean wrote:
             | One of the Reaper devs once said on their forums (or maybe
             | it was KVR) that they never want to add anti-piracy
             | measures to Reaper because it's just a cost-center for
             | development with no real payoff. It can potentially hurt
             | paying customers, and it almost never converts pirates. If
             | someone doesn't want to pay, music software is easy to
             | pirate. If it's somehow not easy to pirate (Cubase was
             | crack-free for several years), there's so many competing
             | products with the same utilities, they will just pirate one
             | of your competitors.
        
               | dumpsterlid wrote:
               | Exactly anti-piracy measures only punish paying customers
               | because the pirated version won't have them. I think
               | several big name musicians (with the money to pay for a
               | software license) have been caught using the pirated
               | version of music software simply because the pirated
               | version doesn't require some stupid BS that the legal
               | version does. I.e. you can get it running on your gigging
               | laptop and not have to worry about juggling how many
               | computers are currently using your license, stupid iLok
               | usb dongles or some other nonsense. The pirated version
               | just works.
               | 
               | Further, 99% of digital audio workstation customers start
               | off as broke kids with no money to feasibly drop on a
               | music production software that costs $150 or more. So a
               | huge amount of future paying DAW customers are piracy
               | converts anyways. Making a DAW that can't be pirated is a
               | sure way to shove your future customer base onto somebody
               | else's DAW that can.
        
         | Blackthorn wrote:
         | It's worth it to pay $60 for a Reaper license after using the
         | trial version. The amount you get for what you pay is
         | astounding.
        
           | viraptor wrote:
           | FTR, Reaper is not open source. (But agree it's ridiculously
           | good value and I recommend as well)
        
         | squidsoup wrote:
         | It really isn't worth the pain - the whole open source sound
         | stack is a bit of a mess. If you happen to own some Apple
         | hardware, Logic offers incredibly good value for money, and a
         | perpetual license, although there are signs of it transitioning
         | to a subscription model.
        
         | seanw444 wrote:
         | Zrythm is on the comeup.
        
         | input_sh wrote:
         | Ardour (http://ardour.org/) is probably the most fleshed out
         | one, but it's still pretty bad compared to popular commercial
         | options (Albeton, Bitwig, Reaper, FL Studio, Logic Pro).
        
           | Blackthorn wrote:
           | Hey, I think it's extremely unfair to call Ardour bad, even
           | if only by comparison with well-known commercial options.
           | Ardour has a very specific use case and is designed to fit
           | that use case well.
        
       | bandrami wrote:
       | While we're here, if you get into electronic music and want some
       | samples, the Library of Congress's "Citizen DJ" project has
       | multiple gigs of public domain audio you can use:
       | 
       | https://citizen-dj.labs.loc.gov/
       | 
       | I'll also throw in some libre projects to look at:
       | 
       | Sonic Pi
       | 
       | Csound (front-ends include Blue and Cabbage)
       | 
       | Supercollider
       | 
       | Pure Data
       | 
       | LMMS
       | 
       | Mixxx
        
       | efields wrote:
       | I think this is a really good primer for electronic music
       | production if you're going to start from absolutely zero.
       | 
       | If you specifically want to program beats, I recommend this
       | quirky book "Pocket Operations": https://shittyrecording.studio.
       | It's basically guitar tabs for drum machines. Pick out some
       | styles as a foundation and then build on top of it. Think of it
       | as boilerplate code.
       | 
       | Being a software dev by day, and a former musician in high
       | school, the current world of digital music production tools is as
       | incredible as it is overwhelming. It's good to have something
       | that orients your practice and experimentation.
        
         | zoklet-enjoyer wrote:
         | I just bought that book a couple months ago. It's really cool
         | for punching in drum beats real quick
        
         | albert_e wrote:
         | excellent
         | 
         | is there a simple / Lightweight software tool that will let
         | kids get into drums and music..using this book as a starter?
        
           | chaosprint wrote:
           | You can use https://glicol.org/ in the browsers.
        
           | prmoustache wrote:
           | A groovebox in the browser: https://tahti.studio/
        
         | poisonarena wrote:
         | > recommend this quirky book "Pocket >Operations"
         | 
         | edit: oops
        
           | darkvertex wrote:
           | Uhhh... Did you read the site? That book is a free PDF.
        
         | smcnally wrote:
         | Thank you for reminding about Paul Wenzel's music stuff.
         | Building atop boilerplate is also good to remember and do.
         | 
         | > and a former musician in high school
         | 
         | s/former/recovering
        
           | ilyt wrote:
           | It's not a disease to be recovered from lmao
        
             | efields wrote:
             | Well...
        
         | 867-5309 wrote:
         | this book needs to be turned into an interactive website
        
         | dcist wrote:
         | This is great! Thanks for sharing. If you have any more
         | recommendations like this, I'm all ears.
        
           | efields wrote:
           | It's the only thing I've found/needed. Just like any
           | instrument, drums/drum machines can be pitched, respond to
           | velocity, and are affected by sounds played around them.
           | Understanding where your sounds fall in the EQ spectrum is
           | huge. Don't sleep on amplification, saturation, and EQ.
        
         | filoleg wrote:
         | This is fantastic, thank you for sharing!
         | 
         | Literally a no-fluff cheatsheet for drum patterns presented in
         | the simplest to digest form possible, and without losing any
         | important parts. Programming drum patterns has always been
         | daunting to me, as it seemed like everyone just "knew" their
         | patterns and how to play around them. Even though I knew that
         | it wasn't the case, it was still difficult to approach. But
         | with this boilerplate, it's like a massive blocker is just gone
         | for me. And by going through even just a a portion of the
         | patterns, I can easily see how one can acquire a sense for them
         | and is able to come up with their own takes.
        
           | dist-epoch wrote:
           | Or you could just try to reproduce the beats of your favorite
           | songs. It will be incredibly difficult at first, but after
           | some tens of hours you should be able to slowly program the
           | simpler ones.
           | 
           | Obviously you need some native beat tracking capabilities, it
           | seems some people just lack this skill.
           | 
           | https://www.frontiersin.org/articles/10.3389/fnhum.2013.0077.
           | ..
        
             | murphm8 wrote:
             | For anyone who is interested in structured learning around
             | the idea of listening and reproducing, I suggest Audible
             | Genius Building Blocks[1].
             | 
             | [1] https://www.audiblegenius.com/buildingblocks
        
             | completelylegit wrote:
             | For what it's worth there is a builtin feature(s) with
             | Ableton where you can:
             | 
             | * Convert audio clip to MIDI drum track
             | 
             | * Convert audio clip to MIDI melody
             | 
             | * Convert audio clip to MIDI harmony
             | 
             | None of them work exceptionally well but they get they get
             | enough done that they're useful for a first pass
             | approximation in many situations.
        
             | efields wrote:
             | > Or you could just try to reproduce the beats of your
             | favorite songs.
             | 
             | Depends! I went into hobbyist music production a few months
             | ago probably bc I saw a cool midi controller that my kids
             | might find interesting. Fast forward a few months and I've
             | bought and sold a few $100s of gear and now I have these
             | great immersive music making sessions with just a Korg
             | Volca Beats and a MicroFreak.
             | 
             | I'll save you all hours of YouTube synth hype bois by
             | stating that the MicroFreak is hands down the best way to
             | learn synthesizers. It packs SO MUCH into a small, tactile
             | form factor. The manual is actually a fun read and explains
             | each and every parameter in an engaging way. It is a
             | masterclass in approachable documentation for a complex
             | subject, (and was probably translated from French, since
             | Arturia is a French company).
        
             | agmand wrote:
             | There's a music teacher at NYU, Ethan Hein, that seems to
             | be working on this exactly in the context of groove
             | pedagogy. For example, he recently picked apart the amen
             | break in a blog post [0] and tried to replicate it in
             | ableton from scratch, methodically. He first lies out the
             | basic pieces or the groove, then builds up the groove
             | adding and removing elements, gradually complexifying it.
             | 
             | As someone who has trouble with drum patterns as well I
             | really liked the idea.
             | 
             | [0] https://www.ethanhein.com/wp/2023/building-the-amen-
             | break/
        
               | completelylegit wrote:
               | Look for the Ableton live realtime "reproducing prodigy's
               | fire starter in ableton", it's really a wonderful
               | example. You'll appreciate it.
        
               | dpflan wrote:
               | Wow, thank you!
        
               | notmypenguin wrote:
               | Might I suggest simply playing with a basic drumset in
               | real life for a few hours? A kick snare and hihat are the
               | principal components needed. I contend that you will
               | organically discover a kind of conversational dialogue
               | between the kick and snare that known beats are a result
               | of. It's something that will inform your drum programming
               | immensely, even if you never pick up drum sticks again
        
               | vlachen wrote:
               | This pings on something I've been wishing for locally: I
               | would like there to be a music shop that has a short time
               | studio rental (30min to an hour) where you can access a
               | trap set (specifically for me) or other piece of gear,
               | already setup with headphones and monitors, such that you
               | could just go in an play for a while, without an
               | investment. A place to just jam for a little bit and
               | explore, able to be separated such that any awkwardness
               | or shyness can be reduced. Maybe this is a common thing
               | and I just don't know how to ask for it.
        
               | soperj wrote:
               | You can go into pretty well any music store and play the
               | drums there for as long as you want. Even electronic ones
               | with headphones on. I used to work in one, and there was
               | a guy who would come in on his lunch hour everyday and
               | just play. Honestly don't even know if he owned a drum
               | kit at home.
        
               | vlachen wrote:
               | In my head, which is based on decades old experience and
               | the occasional stop by a music store, what I'd be wailing
               | on is demo kit, out on the main floor. To me, that's
               | different from getting a small, private soundproof-ish
               | room where I can pop a few songs onto the headphones and
               | hit it.
               | 
               | I don't want to be a drummer and I'm not interested in
               | performing publicly. I just want to rock out and suck as
               | hard as I can, without feeling the social awkwardness of
               | being out in the middle of the store.
        
               | soperj wrote:
               | I guess I've never been to a music store that has the
               | drums on the main floor. Nearly all the main sections are
               | dedicated to guitars because that's what sells. I've even
               | been to some where the drums are on a different floor.
               | Personally, as a computer programmer, I've embraced
               | social awkwardness as a core part of my being though, so
               | being terrible at drums in front of bunch of people I
               | don't know would be right up my alley haha.
        
               | acomjean wrote:
               | thats a pretty good idea. I went to a university that had
               | a music department and practice rooms. (Keep people from
               | playing in the dorms). They were pretty soundproof rooms,
               | and many had a piano. I used to walk around and sometimes
               | duck into an empty room and play the pianos (not a music
               | major..) I'm not great but it was a fun break from
               | studying.
        
               | vlachen wrote:
               | That's what I'm thinking. Just a small room, soundproof.
               | Cost for entry covers upkeep plus some margin. Hook your
               | phone into the monitor or headphones and go to town.
        
               | freedomben wrote:
               | What would a reasonable fee/rate be like for such a
               | thing? It's an interesting idea but I'm considering the
               | economics of it.
        
               | vlachen wrote:
               | I don't have the information to say. I would say that the
               | kit doesn't have to be top of the line gear. The fee
               | would need to cover wear and tear (and maybe a deposit or
               | kicker if someone gets a little overzealous,) hourly rate
               | of whomever is maintaining the setup, plus some margin.
               | 
               | What I'd be willing to pay is something on the order of
               | up to $50 for a session. I think the sweet spot would be
               | $30-$40 for something like 20 to 30 minutes.
        
           | chaosprint wrote:
           | Have you tried to use the code to make drum/note patterns:
           | 
           | https://glicol.org/tour#sequencer
           | 
           | I am open to all feedbacks!
        
       | LelouBil wrote:
       | If anyone is interested in a good book (in French) about the
       | history of music electronic music (mixed with the history of
       | electricity, recordings, and music itself) I recommend this book
       | I enjoyed very much : https://www.amazon.com/fous-du-son-Laurent-
       | Wilde/dp/22468592...
        
       | andrewmcwatters wrote:
       | The last time I was doing music production, I was learning how
       | not all instruments are created equally.
       | 
       | If you want to do some pop music work, drum beats are a dime a
       | dozen.
       | 
       | If you want to do high quality orchestral work, you're going to
       | have to fork out some serious cash for stuff like EastWest
       | Quantum Leap Symphonic Orchestra, Vienna Symphonic Library,
       | Garritan Personal Orchestra, and others.
       | 
       | I'm sure things have since changed and you can now get some of
       | these on cloud subscriptions, but you couldn't really achieve the
       | same depth at all with some of the stuff you'd get as standard
       | packs from your favorite DAW.
        
         | ChristianGeek wrote:
         | The BBC Symphony is available as a free plugin that works with
         | all major DAWs (including free versions):
         | 
         | https://www.spitfireaudio.com/bbc-symphony-orchestra-discove...
        
           | andrewmcwatters wrote:
           | Oh man, I forgot about the BBC Symphony library! Thanks for
           | mentioning this.
        
       | porkbeer wrote:
       | If you start with this limited mentality, you are going to be
       | stuck with a partucular workflow, funnay that its onky workable
       | using ableton. Its an alright program, but look around more and
       | focus on which works for your idea of music before investing in
       | it,
        
         | nextlevelwizard wrote:
         | You have to start somewhere or rather if you try to start with
         | everything at once on your own you are going to have a hard
         | time.
         | 
         | That is sort of like saying one shouldn't start with one
         | programming language, but instead sample all languages and
         | various frameworks before investing their time, but that
         | completely ignores the fact that if you start with zero
         | knowledge you can't just randomly sample different things -
         | most of which you haven't even heard of - before you even get
         | to see if you like the thing you are doing in the first place.
        
         | zerbinxx wrote:
         | Most DAW's impose a workflow and set of tools on you. Hell, any
         | set of notative or formal tools will do that - it's part of
         | what makes music-making possible. If you've ever messed around
         | with a complete alien tool like the therimin or Tenori-On, you
         | quickly figure out some hacks to cram its operations into
         | something your mind can work with. A "limitless mentality"
         | would be something like Cage or Reich where you're so advanced
         | about making music that you know how to break those boundaries
         | elegantly. For most people "getting started with Ableton Live"
         | will do.
        
       | JodieBenitez wrote:
       | While we're on the subject of music softwares, let me point you
       | to exceptional ones:
       | 
       | https://www.bitwig.com : it's basically Ableton live but next
       | gen, where everything can be modulated
       | 
       | https://www.renoise.com : the modern tracker
       | 
       | https://www.beepstreet.com/ios/drambo : this one justifies buying
       | an ipad, it's incredible
        
         | EmilyHughes wrote:
         | I also use Bitwig. I switched from Ableton because it was
         | cheaper. It's objectively a better DAW from a technical
         | standpoint.
         | 
         | But I have to say the sounds and plugins it comes with are not
         | on par with ableton, some presets really have me scratching my
         | head and it took forever until they gave us a decent
         | convolution reverb. For the longest time I was not able to get
         | a simple sine-wave out of the synthesizers it comes with
         | (wtf?). It's also worth mentioning that back in the days this
         | DAW was promoted with a feature that lets you collaborate with
         | others over the network, now 10 years later there is no more
         | mention of this feature and I think most forgot it was even
         | planned. Recently they tried to sell you stock-plugins for a
         | premium but back-pedaled quickly. That is just ridicoulous
         | after I sunk hundreds of dollars in their update plans.
         | 
         | That being said I still recommend it.
        
           | JodieBenitez wrote:
           | > I was not able to get a simple sine-wave out of the
           | synthesizers it comes with (wtf?)
           | 
           | It's not uncommon for synths (even hardware ones) to come
           | without a sine wave. In fact some of the most famous ones
           | don't have it (hello TB-303, SH-101, Minimoog and many
           | more...). Of course, now that we have the grid, we can have
           | whatever waveform we like. Also FM4.
        
         | raincole wrote:
         | I personally use Bitwig. It's probably the most "think like a
         | programmer" type of DAW. But man it's expensive.
        
           | JodieBenitez wrote:
           | Expensive ? Of course your mileage may vary, maybe where you
           | live it's a lot, but this is a professional tool starting at
           | $99 with the full version being $399. Given what it does,
           | it's effectively given. Back in the days, I can remember
           | paying a lot of money just for RAM expansion on an Akai
           | sampler. These days, for music tools, we're all spoiled kids.
        
           | abhinavk wrote:
           | It's $99 to own. Not a subscription/month.
        
             | raincole wrote:
             | No, it's $399. The killer features of Bitwig are modulation
             | and Grid, and you will need the $399 version for that. $99
             | version is basically a generic DAW with a modern UI but
             | less built-in instruments than other DAWs. Of course it's
             | still useful... but to be honest using the $99 version is
             | hardly "using Bitwig".
        
         | commoner wrote:
         | Bitwig Studio also supports Linux and comes with a large
         | collection of sound content. It's nice to have an all-in-one
         | package for Linux that's in the same league as the other well-
         | known DAWs for Windows and macOS.
         | 
         | If don't want to pay full price for Bitwig, wait for their
         | summer and winter specials which happen every year. They also
         | have an educational discount.
         | 
         | Bitwig uses a subscription model for upgrades, but if you end
         | your subscription, you retain access to the last version
         | available during the subscription (plus minor updates to that
         | version) for life. When you buy Bitwig, it includes a 1 year
         | upgrade subscription. When you're on the subscription, you also
         | get access to a rotating selection of content from Bitwig's
         | partners (https://www.bitwig.com/circle/) in the form of
         | license keys, but unfortunately, many of these partner tools
         | don't work with Linux.
        
       | fat-chunk wrote:
       | If anyone is looking for a low-barrier-to-entry start to making
       | music, I'd recommend they check out https://audiotool.com
       | 
       | Completely free, but very deep and powerful browser-based cloud
       | music production software, with a tight-knit encouraging
       | community built around it.
        
       | erwinh wrote:
       | Love what the team over there does with these web demos. They
       | previously made this amazing interactive synthesizer learning
       | resource: https://learningsynths.ableton.com/
        
         | efields wrote:
         | This one is also so good!
        
       | javajosh wrote:
       | I like Ableton, but the better way to get started making music is
       | with your voice, singing with songs that you like. Sing the
       | melody, and also the bass and harmony parts. If you have a phone
       | you can use the voice memo app to do two-part stuff. If you want
       | to move up to an instrument, my favorite is the melodica, a
       | breath-operated keyboard that is very cheap (~ $20), sounds
       | great, and teaches the notes of a piano, and requires no
       | electrical power to operate. In fact for some things I think the
       | melodica is better than a piano, since in some ways it's closer
       | to an organ with the ability to maintain and vary the sound over
       | time.
        
         | courseofaction wrote:
         | Good advice - no matter what you play, whether you produce
         | electronically or acoustically, singing will help you
         | internalize music, ready to be transferred to any sound-making
         | object.
        
         | musicam wrote:
         | I do similar to this, recording to a voice notes app, but then
         | importing the clip into my DAW, which quite helpfully
         | visualizes an approximation of the pitch I was singing at, and
         | using this as a template to build instrumental parts upon.
         | Usually my vocal tracks aren't in the final mix, once I've
         | replaced them.
        
         | asdfman123 wrote:
         | Yeah, I wasted years sorta playing guitar and sorta fucking
         | around with the computer.
         | 
         | I knew how to practice effectively from my years in band, but I
         | didn't use them because I was too busy rejecting who I was in
         | high school.
         | 
         | Now I'm learning piano and I've joined a choir, and I'm
         | actually getting better at things instead of being a
         | perpetually mediocre guitarist/singer.
        
           | askafriend wrote:
           | It sounds like you just didn't like playing guitar?
           | 
           | I much prefer playing guitar to piano or a choir.
        
             | asdfman123 wrote:
             | That was probably it too. I'm more wired for classical
             | music, but I had to try to look cool in my 20s.
             | 
             | I had discovered that music was one of my few interests
             | that I could actually trade for social credit.
        
               | askafriend wrote:
               | I guess guitar is much less of a statement these days
               | (being in a band is no longer the coolest thing to do) so
               | the social pressure bit feels less relatable to me. I did
               | catch the tail end of that era though so I know what
               | you're talking about.
        
               | asdfman123 wrote:
               | I never wanted to be a guitar god but I loved indie rock
               | in the mid aughts.
        
               | herewulf wrote:
               | What about classical guitar? I.e: Nylon stringed, Spanish
               | guitar. I've played Beethoven and Bach pieces on one.
               | Granted one can do that on an electric or steel string,
               | but something about the timbre lends classical guitar to
               | classical music. Plus it's the only style of guitar which
               | really sees regular classical concert performance.
        
         | Cthulhu_ wrote:
         | Alternatively / my personal preference and hot tip: Start with
         | rhythm. Get a practice pad and some drum sticks and a free
         | metronome app or website and try doing single, double, quarter
         | and triple notes (I'm naming triples later because they're an
         | odd number and as a first-time drummer they did me a bamboozle
         | at the time).
         | 
         | Then there's some exercises you can do with just paper and
         | pens: https://www.youtube.com/watch?v=1eqLmkWOU6A
         | 
         | A really versatile, affordable and fairly compact percussion
         | instrument you can start off with as well is the Bodhran; you
         | can make some really great beats with it, see e.g. the opening
         | scene of the film The Magdalene Sisters, just bodhran and
         | singing: https://www.youtube.com/watch?v=WxXFs8EL35o. Here's
         | another version of the same song where the artist plays it with
         | just his hand: https://www.youtube.com/watch?v=-mjWhMn-VnU
        
         | syntheweave wrote:
         | You can also go the route of dispensing with phones and learn
         | to transcribe solfege into a notebook. This is something I just
         | started exploring and while it does take practice to gain the
         | ear to transcribe things, you can start by learning to write
         | down children's songs like Baby Shark(do re fa fa fa fa-fa fa-
         | fa)and gradually work up to pop melodies - and once you do
         | that, songwriting becomes a very natural process. All the
         | precision stuff, you can work out in the DAW once you have a
         | general indication of melody and rhythm.
        
         | anthonypz wrote:
         | That's a funny instrument! I'm definitely getting one of these
         | since I'm a terrible singer but I always have a tune in my head
         | that I need to hum out loud.
         | 
         | A few ios app recommendations I'd like to make are:
         | 
         | - Rassel (a free and absurdly accurate pocket shaker app)
         | https://apps.apple.com/us/app/rassel-pocket-shaker/id1575364...
         | 
         | - Ableton Note (Best 6 dollars I ever spent. It's a really fun
         | way to experiment with musical ideas on the go. You can even
         | record vocals and add effects.)
         | https://apps.apple.com/us/app/ableton-note/id1633243177
        
       | Lapsa wrote:
       | bitwig is better
        
         | nextlevelwizard wrote:
         | Do they have as good or better tutorial to get started?
        
       | superb-owl wrote:
       | This is incredible. I'd love to see something similar for sound
       | synthesis (how do you craft that perfect piano/violin/dubsteppy
       | sound?) and mixing/mastering.
        
         | smcnally wrote:
         | https://learningsynths.ableton.com/
        
         | squeaky-clean wrote:
         | It's not free, but Syntorial is exactly what you want.
         | 
         | https://www.syntorial.com/
         | 
         | I don't know a suitable tool for mixing/mastering except many
         | years of trial and error. Lots of things exist to get you the
         | basics and aware of what all the major tools do, but nothing I
         | know of (yet) really teaches you how to put them together to
         | make a great mix nearly as well as making 100 bad mixes first.
         | 
         | I can't remember the speaker, but I watched a lecture (probably
         | a decade ago) where the speaker said you could give the same
         | project file to a great engineer who is only allowed to use the
         | volume faders, and an amateur who is allowed to use any
         | software tools and any expensive rack hardware. And the great
         | engineer will make a better mix 100% of the time. I very much
         | believe that statement is true.
        
       | chaosprint wrote:
       | Live coding is another way for hackers to get started with music
       | making:
       | 
       | https://glicol.org/
        
       | davidy123 wrote:
       | I've dabbled in making music, but it makes me bump against an
       | existential crisis. I could make nice sounding music, but what
       | does it mean? Often, it's just an excuse to buy more gear.
       | 
       | https://www.youtube.com/watch?v=ylXWTN1XTtI
        
         | bowsamic wrote:
         | As a long time dabbler in music making I've often felt the
         | same. The music I make never feels novel or creative, so what
         | am I even doing it for?
        
         | antipotoad wrote:
         | It doesn't have to mean anything. Music is pure pleasure.
         | Vibrations in the air that tickle our brains just so.
        
           | bowsamic wrote:
           | I listen to a lot of music but I don't experience it in this
           | way at all. It has to be very interesting or high quality for
           | me to enjoy it
        
           | davidy123 wrote:
           | I think I'd rather find a way to enjoy developing tech for
           | universal friendly anonymous healthcare workflow identifiers.
           | But if anyone can write supporting music, please do.
        
         | mirkules wrote:
         | It's funny, music was what solved my existential crisis.
         | Software is always being replaced. When I die, chances are my
         | kids and grandkids will never be able to point to a piece of
         | software and say "my dad did this". Even for my grandfather,
         | who architected several buildings in my home town - his
         | buildings are gradually being replaced and I can't point them
         | out to my kids anymore.
         | 
         | Music (and other arts), on the other hand, is yours forever and
         | exists forever, and it's a way for future generations to
         | connect with their ancestors and even pass on a legacy.
        
         | balfirevic wrote:
         | > Often, it's just an excuse to buy more gear.
         | 
         | Honestly, that's good enough for me!
        
         | honkycat wrote:
         | For me, making music is like climbing a mountain I will never
         | summit.
         | 
         | It is the journey, not the destination.
         | 
         | I live in a major city, though, and a lot of my friends are
         | much more talented musicians than me. There is a musician
         | community for me to participate in.
        
       | vrglvrglvrgl wrote:
       | [dead]
        
       | ConanRus wrote:
       | [dead]
        
       | ericzawo wrote:
       | Ableton's documentation is so clear and well done, and this is
       | another example of it. Big fan of their DAW and content.
        
       | Animats wrote:
       | Melody? What's that?
        
       | honkycat wrote:
       | if you want a really cheap way to get started:
       | 
       | - Reaper isn't free, but it has an unlimited, 0 trade-off trial
       | period
       | 
       | For some free open source synths:
       | 
       | - Vital is a great wavetable synth - Dexed is a DX7 close that is
       | phenomenal - dsp56300emu emulates a bunch of classic high quality
       | synths, notably the virus - Surge Synth
       | 
       | ...there are so many excellent open source VSTs you really do NOT
       | need to spend any money.
       | 
       | I don't really know of any high quality open source DAWs,
       | unfortunately.
        
         | tincholio wrote:
         | Ardour is pretty good, actually.
        
       | marricks wrote:
       | I tried this a few years ago and it was addictive and amazing.
       | Highly recommend.
       | 
       | I'd also like to tangent to say: music used to be a much bigger
       | part of our lives. Before the radio a piano was a household
       | staple. Kids would learn, family's would play and sing to each
       | other. We've largely given that up.
       | 
       | Imagining hearing one of your family members just start singing
       | to themselves without any background music, does that feel
       | uncomfortable? Would you sing along?
       | 
       | I think to many the answer is clear, music, as well as many other
       | endeavors are something to now be enjoyed but not created. And oh
       | boy do we get to enjoy the "best" music and "best" films and
       | "best" books on demand.
       | 
       | And along the way we lost the large bits of ourselves which
       | created and enjoyed together. So, in short, 10/10 would do the
       | tutorial again.
        
         | mbork_pl wrote:
         | > Imagining hearing one of your family members just start
         | singing to themselves without any background music, does that
         | feel uncomfortable? Would you sing along?
         | 
         | No need to imagine, pretty normal at my home. (Sometimes I am
         | that family member.) And to answer the questions, no, and yes.
         | (And none of us is a trained musician.)
         | 
         | But I agree, we (as a society) lost a lot of that. I have a
         | feeling that it's cultural; I strongly suspect that in some
         | countries people sing a lot more.
        
         | coldtea wrote:
         | > _I'd also like to tangent to say: music used to be a much
         | bigger part of our lives. Before the radio a piano was a
         | household staple. Kids would learn, family's would play and
         | sing to each other. We've largely given that up._
         | 
         | Music fandom used to be a bigger part of lives after that.
         | Pop/rock stars were royalty. Now with all the other stuff
         | competing for eyeballs it's just another thing. Aside from a
         | much smaller music-obsessed demographic, most teens could not
         | care less today.
        
           | sgustard wrote:
           | This seems to ignore the phenomenon of people paying to sit
           | in a parking lot outside a Taylor Swift concert?
           | 
           | https://www.washingtonpost.com/music/2023/05/15/taylor-
           | swift...
        
             | coldtea wrote:
             | That's more about the ticket price, and just going to have
             | some fun with friends (plus the trend), than the music.
             | People do similar shit for iPhone or console launches,
             | movie premieres, social media stars, and so on.
        
         | gabereiser wrote:
         | This was my house growing up. All my siblings, including
         | myself, learned music and instruments we picked out. It helped
         | that my mother had a degree in music, but still. At 40 I find
         | myself singing out loud without music often.
        
         | vlunkr wrote:
         | This feels overly pessimistic to me. Since you mentioned
         | pianos, they are big, unwieldy, expensive, and require
         | maintenance. They were a household staple if none of that was
         | an issue for you. There are cheaper and more convenient paths
         | now, and tons of content online to learn from. If you want to
         | play music, there's never been a better time.
        
           | marricks wrote:
           | > If you want to play music, there's never been a better
           | time.
           | 
           | People used to learn from... people. In fact, many people
           | prefer that still.
           | 
           | And I'd say, I'd rather have a dozen friends who play music
           | and actually want to hear my music than have the _potential_
           | to get a million fans I'd end up rather not meeting because
           | it's just awkward and unnatural.
        
             | vlunkr wrote:
             | I'm not sure what your point is. You still have those
             | options.
        
         | anthonypz wrote:
         | IIRC Paul McCartney grew up listening to his father play pop
         | tunes in a room full of guests and family members. It was a
         | rich musical environment. As Paul got older, he started playing
         | pop songs for the guests just like his father. It's interesting
         | to learn that this was a common social activity back then.
        
         | rodgerd wrote:
         | > music used to be a much bigger part of our lives. Before the
         | radio a piano was a household staple. Kids would learn,
         | family's would play and sing to each other. We've largely given
         | that up.
         | 
         | Recorded music, and our reaction to it, has pretty much crushed
         | that. On the one hand, it's marvellous that I can listen to
         | Jussi Bjorling or Maria Callas any time I want, but we then
         | tend to criticise anything less than "the best". Heck, the
         | process of recorded music has often deceived us: the Wrecking
         | Crew made most of the great US pop/rock albums of the late 50s
         | and 60s[1].
         | 
         | The net result is that when people break out a guitar or sing,
         | we tend to critique them harshly. Why listen to a mediocre
         | performance when we could have perfection? And, of course, who
         | wants to perform when you'll just be compared to the recordings
         | of the best ever?
         | 
         | [1] An enjoyable documentary:
         | https://en.wikipedia.org/wiki/The_Wrecking_Crew_(2008_film)
        
           | AlbertCory wrote:
           | > the Wrecking Crew made most of the great US pop/rock albums
           | of the late 50s and 60s
           | 
           | as it happens, that movie is my Substack post for this
           | Friday, complete with YouTube playlist for all the music
           | mentioned.
           | 
           | I just, this afternoon, talked to an old friend who played in
           | a jam session with Hal Blaine!
        
           | ehnto wrote:
           | Internet exceptionalism is a phenomenon to watch out for in
           | all parts of life. The internet surfaces the top percentile
           | examples of talent, and if we aren't careful we can find
           | ourselves unhappy with anything less. Worse yet, people find
           | themselves unhappy with their own talents and equipment in
           | comparison.
        
         | Cthulhu_ wrote:
         | There's now the meme that one guy will bring a guitar to any
         | event and start playing Wonderwall, lol.
         | 
         | I was at a Wardruna concert a few months ago, and the artist
         | had a (somewhat awkward because he doesn't like speaking
         | English) speech about this very thing, he encouraged people to
         | make music, to sing to their children, to bring less
         | manufactured, casual music back into people's lives.
        
         | Blackthorn wrote:
         | > Before the radio a piano was a household staple
         | 
         | Uh, maybe for wealthier households. Definitely not the case for
         | people who grew up a bit poorer than average. Piano upkeep is
         | not a trivial expense!
        
           | viraptor wrote:
           | That's very true. However people on the poorer side did what
           | they could historically (see cigar box guitars, washboards,
           | jug bands, singing, tap dance).
        
           | marricks wrote:
           | Half of households had a piano:
           | 
           | https://daily.jstor.org/what-player-pianos-meant-to-
           | american...
           | 
           | So... good point it was middle class status symbol, but a
           | huge number still had access.
           | 
           | My real point was music creation was more a part of people's
           | daily lives.
        
           | notmypenguin wrote:
           | We were poor as dirt. We had a piano. It got tuned once a
           | year at best
        
           | ROTMetro wrote:
           | I strongly disagree. My lower class sets of grandparents both
           | had pianos. Other family members had violens, accordions,
           | portable little organ things. Making music was the norm
           | before the radio just like the original poster said. Do you
           | think classic blues pianists came from rich families?
        
             | Blackthorn wrote:
             | Honestly I think I just misread "before the radio" as
             | "before the internet" and didn't realize it until it was
             | pointed out a second time to me. I don't actually know what
             | life was like before the radio, even my grandparents would
             | have been too young for that.
        
             | slothtrop wrote:
             | That's a single generation. What about before then?
        
               | marricks wrote:
               | Guitars, mandolins, just singing together...
        
               | slothtrop wrote:
               | And no pianos.
        
         | sickcodebruh wrote:
         | I can only respond anecdotally but from where I'm sitting, the
         | DIY music world has never been larger or more diverse and
         | younger people are a huge part of that. Friendly digital
         | recording, platforms line SoundCloud, YouTube, and Bandcamp,
         | plus the magic of internet communication platforms have broken
         | down so many barriers. There's a micro-sub-genre for every
         | mood, combination of styles, level of production, topic, and
         | day of the week. I've been performing and releasing music for
         | 20 years and I've never seen so much happening at once.
        
           | notmypenguin wrote:
           | Im seeing everyone stuck inside screens in consumer mode, and
           | when playing instruments it's for YouTube popularity contests
           | doing cover songs or showing physical prowess and definitely
           | copying some already cool thing, and definitely not showing
           | us the mistakes made along the journey , just the gloss of a
           | perfect performance...
           | 
           | A neighbor kid started crying when he could not ride the
           | bicycle the first time like his online hero did perfectly.
           | 
           | This is a messed up transition time of some sort, no doubt we
           | will make some cultural choices to free ourselves of this
           | tyranny of our own mentation.
        
             | sickcodebruh wrote:
             | There's certainly a lot of that but it's still a version of
             | music being part of our lives, even if the people trying to
             | participate in musical "me too" experiences aren't creating
             | what we'd all consider art. These things have always
             | existed, they are many people's way of engaging with the
             | things they love. What's new is our ability to share it and
             | see others do it.
             | 
             | Besides, popular music has existed in a "perfect
             | performance" place for, what, two decades now? The virtues
             | of imperfect performances are lost on most people. Speaking
             | as a performer and occasional producer, I simultaneously
             | enjoy the imperfections in my favorite albums and invest
             | serious energy to purge them from my own releases, so I get
             | it.
             | 
             | None of this changes the fact that DIY music scenes are
             | thriving. Physical album sales are healthier than they have
             | been in years. Playing guitar seems... cool again???? None
             | of these are bad things, even if there's one too many
             | videos 14-year olds playing perfect Dimebag Darrell solos
             | on YouTube.
        
       | ilkke wrote:
       | Modern DAWs are absolutely amazing, but if you're into both
       | programming and music I can't recommend checking out a tracker
       | enough. In particular I recommend the Dirtywave M8 as a fantastic
       | blend of everything that makes trackers great, and modern
       | convenience and power.[0]
       | 
       | [0]https://dirtywave.com/
        
         | cwillu wrote:
         | A fantastic blend of salesmanship and freedom from ethics?
         | 
         | "This is a preorder. Estimated starting ship date is July 2023.
         | Thank you for your patience and understanding."
        
           | cwillu wrote:
           | I retract my comment.
        
           | JaggedNZ wrote:
           | Dirtywave have shipped plenty of M8's in the last year. They
           | just produce them in batches, there have also been shortages
           | of the Teensy 4.1 microcontroller used IIRC and they are
           | highly sought after. You can also "build your own" from
           | supplied firmware
           | https://github.com/Dirtywave/M8HeadlessFirmware
           | 
           | This is not the fly-by-night kickstarter you are implying.
        
             | cwillu wrote:
             | Fair.
        
           | Applejinx wrote:
           | Patience not necessary. Renoise. https://www.renoise.com/
           | 
           | A terrific modern tracker, runs on Win/OSX/Linux. Renoise is
           | wonderful.
        
             | agentultra wrote:
             | +1. I've been experimenting with using it in a live setup.
             | It's very flexible and lets you set up macros that can be
             | triggered with midi. It's kind of nuts what it can do.
             | Highly underrated.
        
       | benniomars wrote:
       | I love Live, but I just think it's too pricey. Just the standard
       | version is $400 with taxes (in my country).
        
       | zokier wrote:
       | > After playing with these boxes for a while, you'll discover
       | certain combinations that you like. Many types of music are
       | created in exactly this way -- by mixing and matching small
       | musical ideas to make interesting combinations
       | 
       | This is the bit I struggle with most; expression and intent.
       | Sure, I can throw random shit together and with some technique it
       | can even sound half-decent, but it is very difficult for me to
       | express anything intentionally with music. And the
       | oversimplification that major=happy, minor=sad is not really
       | helpful at all here, especially with modern music which is more
       | than ready to break any such conventions many times over.
        
       | owobeid wrote:
       | I started learning Live after applying for a job interview at
       | Ableton. At that point I had only known what Live was but I never
       | touched it and never had an interest in music making. I
       | downloaded the trial version and after just a couple of hours
       | familiarizing myself with it, I was addicted. I never got the
       | job, but I still open up Live when I'm bored to tinker around.
       | 
       | Here's what stands out to me:                 - Session view is
       | great for experimenting with different arrangements and samples
       | using the same processing chain without having to scroll through
       | a huge timeline of different ideas. You can then go to
       | arrangement view to work on your final arrangement.            -
       | Almost everything that you create is reusable. You can string
       | together an instrument and/or a bunch of effects, group them
       | together, map each their controls to a unified (and smaller) set
       | of controls, and now you have a new instrument that you can drag
       | and drop later on. You can then chain and group those together as
       | well.            - Max4Live is to plugins as Flash was to games.
       | There are a ton of weird and experimental M4L devices out there
       | available for free or for a very small price.
       | 
       | There are some negatives though:                 - As others have
       | mentioned, it is pricey, $750 as of today if you want the
       | complete version with all their instruments and effects.
       | - Bouncing (re-recording) to a new track or to a file is a bit
       | convoluted. Furthermore, bounced samples are encrypted in
       | Ableton's proprietary format which means you can't use samples
       | that YOU created in other plugins easily. There are a few
       | workarounds that I found but it's just a frustrating experience.
       | This also applies to any sample packs that come with Live or from
       | Ableton's shop, you can't use them outside of Live's inbuilt
       | devices or M4L devices. Again, there are workarounds but it's
       | frustrating and there's probably something in the fine print
       | against it.            - No facilities for batch exporting sample
       | slices. Say you want to use Live to process some sound effects
       | and export them to individual files, well you can't do that
       | easily in Live. There's a paid M4L device out there that helps
       | with this but I just use Reaper to do this now.
        
       | Mizoguchi wrote:
       | Don't forget The Manual
       | 
       | https://en.m.wikipedia.org/wiki/The_Manual
       | 
       | If you can't get a number one at least you'll be left LYFAO with
       | an invaluable lesson on business and an intimate tour of late 80s
       | UK techno scene.
       | 
       | Wonderful read.
        
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