[HN Gopher] Apollo 13 in Real Time
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Apollo 13 in Real Time
Author : simonebrunozzi
Score : 157 points
Date : 2023-04-15 08:11 UTC (14 hours ago)
(HTM) web link (apolloinrealtime.org)
(TXT) w3m dump (apolloinrealtime.org)
| anogrebattle wrote:
| Here's hoping we get a similar website for Artemis! How could
| would that be following along with the mission live with all the
| mission control data like this!?
| Waterluvian wrote:
| Perhaps not commercially viable but I would love to pay like...
| $100 for me and two friends to sit in a mock-up CM+LEM and replay
| a time compressed (say, 30 min) scenario such as the 13
| catastrophe, or 11 moon landing, a reentry, etc. CAPCOM can be
| the moderator who can provide an appropriate level of guidance.
| Switches and buttons can flash to indicate the ones to press. Or
| even a "you're on your own" for hardcore fans or people who love
| to screw with the script and die in a glorious explosion.
| DoktorDelta wrote:
| I think we might see something like that as part of publicity
| for the Artemis program, since NASA is heading back to the
| moon.
|
| In the meantime, at least we have Eagle Lander 3D:
| http://eaglelander3d.com/
| didericis wrote:
| Don't know anywhere you could get that for $100, but if you
| wanted to get hardcore about making that a reality you might be
| able to convince someone at a science center with one of these
| to make immersive challenges aimed at adults ->
| https://www.shudiscovery.org/programs-education/group-
| progra.... You'd probably have to offer to do at least some of
| the work/figure out how to make it happen and absorb that cost
| to have a chance of convincing them, doubt many people would
| consider funding anything like that.
|
| Elite Dangerous in VR with a HOTAS is a more achievable way of
| scratching some of that itch. Might be VR games closer to what
| you're looking for, but it's the best spaceflight simulator I
| know of, though it's an unrealistic/sci-fi one (but it does
| recreate the entire milky way galaxy, which is awesome)
| yanowitz wrote:
| While not that cheap, you could go to Space Camp for adults
| (over a weekend). Among other things, you get to run simulated
| missions--both from Mission Control and in a "space ship."
| https://www.spacecamp.com/space/adult/academy
| musgravepeter wrote:
| Take a look at
| https://store.steampowered.com/app/882140/Reentry__An_Orbita...
| detrites wrote:
| For those that don't know, there's also Apollo 11 and 17 by the
| same folks, just change the number at the end of the URL, eg:
|
| https://apolloinrealtime.org/17/
| progman32 wrote:
| For another take on this concept, check out
| http://apollo13realtime.org/
| st_goliath wrote:
| If you are even tangentially interested in the Apollo program, or
| by extension Apollo 13, I can strongly recommend the book "Apollo
| 13", formerly sold as "Lost Moon", by Jim Lovell and Jeff Kluger.
|
| The book briefly outlines Lovells early life and career as a test
| pilot up to the Gemini and Apollo programs, and the Apollo 8
| mission before spending the bulk of the book recounting Apollo
| 13.
|
| Even on the earlier missions and programs, the book is full of
| interesting tidbits, anecdotes and explanations. Particularly
| with Apollo 13 it is IMO quite gripping to read about the myriad
| of issues that came up and how they were discussed and dissected
| on the ground to systematically come up with a viable solution.
|
| From the movie adaptation, I guess one of the more commonly know
| issues was the LiOH CO2 scrubber, where the CSM canisters didn't
| fit into the LEM. While apparently a lot less dramatic in real
| life, there were _tons_ of other issues that the movie glossed
| over, from accidentally loosing navigation data while moving over
| from one computer to the other, the _two_ course correction burns
| that were needed, exploding lead-acid batteries on the LEM,
| etc...
|
| Anyway, as I said before, it's IMO a good read and I can strongly
| recommend the book.
| msiemens wrote:
| Another recommendatation in a similar vein: The Brady Heywood
| Podcast's Apollo 13 series [1]. It's almost 6 hours in total,
| includes a lot of original voice recordings and explains a lot
| about what's going on in the background. Really worth a listen
| if you're into podcasts :)
|
| [1] E.g. https://podcasts.apple.com/us/podcast/brady-heywood-
| podcast/...
| jvm___ wrote:
| 13 Minutes to the moon is a Apollo 11 deep dive done by the
| BBC, with a Hans Zimmer soundtrack. The podcast series
| focuses on the last 13 minutes of descent in Apollo 11, but
| does a deep background story to explain the whole Apollo
| missions, the astronauts involved as well as the behind the
| scenes stories of mission control.
|
| Nothing groundbreaking or new, just a solid retelling of the
| Apollo story from interviews or recordings.
| rektide wrote:
| Just occured to me, having the ~20 different mission control
| tracks is like a huge opportunity for Space Station Soma!
| https://somafm.com/spacestation/
| djtriptych wrote:
| I've been a pro UI Engineer for a long time, and this is really
| impressive. They got a lot of things right. The multi-level
| scrollbars at the top are probably the best solution I've ever
| seen to a really common and difficult problem.
|
| Kudos to whoever led the UI for this. I hope they get to work on
| actual mission critical dashboards as well.
| kowalej wrote:
| The developer behind this is Ben Feist, he built this as a
| hobby project (at the time his day job was in advertising). It
| inevitably did lead him to a job at NASA working on data
| visualizations.
| rektide wrote:
| " _Looks good here flight, go to green! "_
|
| I admit I hadn't clicked before even though I'd seen the links &
| thought it was probably going to be neat.
|
| On desktop, you can listen to any of the like 20 different comms
| channels. This is so fascinatingly neat.
| fdhfdjkfhdkj wrote:
| [dead]
| blastro wrote:
| this is awesome
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