[HN Gopher] Apollo 13 in Real Time
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       Apollo 13 in Real Time
        
       Author : simonebrunozzi
       Score  : 157 points
       Date   : 2023-04-15 08:11 UTC (14 hours ago)
        
 (HTM) web link (apolloinrealtime.org)
 (TXT) w3m dump (apolloinrealtime.org)
        
       | anogrebattle wrote:
       | Here's hoping we get a similar website for Artemis! How could
       | would that be following along with the mission live with all the
       | mission control data like this!?
        
       | Waterluvian wrote:
       | Perhaps not commercially viable but I would love to pay like...
       | $100 for me and two friends to sit in a mock-up CM+LEM and replay
       | a time compressed (say, 30 min) scenario such as the 13
       | catastrophe, or 11 moon landing, a reentry, etc. CAPCOM can be
       | the moderator who can provide an appropriate level of guidance.
       | Switches and buttons can flash to indicate the ones to press. Or
       | even a "you're on your own" for hardcore fans or people who love
       | to screw with the script and die in a glorious explosion.
        
         | DoktorDelta wrote:
         | I think we might see something like that as part of publicity
         | for the Artemis program, since NASA is heading back to the
         | moon.
         | 
         | In the meantime, at least we have Eagle Lander 3D:
         | http://eaglelander3d.com/
        
         | didericis wrote:
         | Don't know anywhere you could get that for $100, but if you
         | wanted to get hardcore about making that a reality you might be
         | able to convince someone at a science center with one of these
         | to make immersive challenges aimed at adults ->
         | https://www.shudiscovery.org/programs-education/group-
         | progra.... You'd probably have to offer to do at least some of
         | the work/figure out how to make it happen and absorb that cost
         | to have a chance of convincing them, doubt many people would
         | consider funding anything like that.
         | 
         | Elite Dangerous in VR with a HOTAS is a more achievable way of
         | scratching some of that itch. Might be VR games closer to what
         | you're looking for, but it's the best spaceflight simulator I
         | know of, though it's an unrealistic/sci-fi one (but it does
         | recreate the entire milky way galaxy, which is awesome)
        
         | yanowitz wrote:
         | While not that cheap, you could go to Space Camp for adults
         | (over a weekend). Among other things, you get to run simulated
         | missions--both from Mission Control and in a "space ship."
         | https://www.spacecamp.com/space/adult/academy
        
         | musgravepeter wrote:
         | Take a look at
         | https://store.steampowered.com/app/882140/Reentry__An_Orbita...
        
       | detrites wrote:
       | For those that don't know, there's also Apollo 11 and 17 by the
       | same folks, just change the number at the end of the URL, eg:
       | 
       | https://apolloinrealtime.org/17/
        
       | progman32 wrote:
       | For another take on this concept, check out
       | http://apollo13realtime.org/
        
       | st_goliath wrote:
       | If you are even tangentially interested in the Apollo program, or
       | by extension Apollo 13, I can strongly recommend the book "Apollo
       | 13", formerly sold as "Lost Moon", by Jim Lovell and Jeff Kluger.
       | 
       | The book briefly outlines Lovells early life and career as a test
       | pilot up to the Gemini and Apollo programs, and the Apollo 8
       | mission before spending the bulk of the book recounting Apollo
       | 13.
       | 
       | Even on the earlier missions and programs, the book is full of
       | interesting tidbits, anecdotes and explanations. Particularly
       | with Apollo 13 it is IMO quite gripping to read about the myriad
       | of issues that came up and how they were discussed and dissected
       | on the ground to systematically come up with a viable solution.
       | 
       | From the movie adaptation, I guess one of the more commonly know
       | issues was the LiOH CO2 scrubber, where the CSM canisters didn't
       | fit into the LEM. While apparently a lot less dramatic in real
       | life, there were _tons_ of other issues that the movie glossed
       | over, from accidentally loosing navigation data while moving over
       | from one computer to the other, the _two_ course correction burns
       | that were needed, exploding lead-acid batteries on the LEM,
       | etc...
       | 
       | Anyway, as I said before, it's IMO a good read and I can strongly
       | recommend the book.
        
         | msiemens wrote:
         | Another recommendatation in a similar vein: The Brady Heywood
         | Podcast's Apollo 13 series [1]. It's almost 6 hours in total,
         | includes a lot of original voice recordings and explains a lot
         | about what's going on in the background. Really worth a listen
         | if you're into podcasts :)
         | 
         | [1] E.g. https://podcasts.apple.com/us/podcast/brady-heywood-
         | podcast/...
        
           | jvm___ wrote:
           | 13 Minutes to the moon is a Apollo 11 deep dive done by the
           | BBC, with a Hans Zimmer soundtrack. The podcast series
           | focuses on the last 13 minutes of descent in Apollo 11, but
           | does a deep background story to explain the whole Apollo
           | missions, the astronauts involved as well as the behind the
           | scenes stories of mission control.
           | 
           | Nothing groundbreaking or new, just a solid retelling of the
           | Apollo story from interviews or recordings.
        
       | rektide wrote:
       | Just occured to me, having the ~20 different mission control
       | tracks is like a huge opportunity for Space Station Soma!
       | https://somafm.com/spacestation/
        
       | djtriptych wrote:
       | I've been a pro UI Engineer for a long time, and this is really
       | impressive. They got a lot of things right. The multi-level
       | scrollbars at the top are probably the best solution I've ever
       | seen to a really common and difficult problem.
       | 
       | Kudos to whoever led the UI for this. I hope they get to work on
       | actual mission critical dashboards as well.
        
         | kowalej wrote:
         | The developer behind this is Ben Feist, he built this as a
         | hobby project (at the time his day job was in advertising). It
         | inevitably did lead him to a job at NASA working on data
         | visualizations.
        
       | rektide wrote:
       | " _Looks good here flight, go to green! "_
       | 
       | I admit I hadn't clicked before even though I'd seen the links &
       | thought it was probably going to be neat.
       | 
       | On desktop, you can listen to any of the like 20 different comms
       | channels. This is so fascinatingly neat.
        
       | fdhfdjkfhdkj wrote:
       | [dead]
        
       | blastro wrote:
       | this is awesome
        
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       (page generated 2023-04-15 23:01 UTC)