[HN Gopher] ManyCam dishonored my lifetime license
       ___________________________________________________________________
        
       ManyCam dishonored my lifetime license
        
       Author : KingOfCoders
       Score  : 264 points
       Date   : 2023-04-12 11:52 UTC (11 hours ago)
        
 (HTM) web link (www.amazingcto.com)
 (TXT) w3m dump (www.amazingcto.com)
        
       | SillyUsername wrote:
       | Fastmail.fm also pulled this one, although I got a good 10 years
       | out of it plus 3 years free subscription after it was announced.
       | Whichever way you look at it, that's plenty of time to move, or
       | indicator of a good business model that means the company will
       | remain in business and I won't lose my mail (and as long as they
       | don't jack prices when it runs out).
        
       | causi wrote:
       | Yep. Happened to me with AVS Video Converter and Cerberus phone
       | security.
        
       | dangerboysteve wrote:
       | The OP writes, "ManyCam is a software that does several things, I
       | needed it to be able to use a webcam in two applications at the
       | same time.". I believe the free and open source OBS studio does
       | this. I understand this is not the main point of the article.
        
         | i-use-nixos-btw wrote:
         | Yeah, this is where I'm completely lost. You don't need to do
         | much use a webcam in two applications at the same time. If you
         | want some additional features VLC can handle it easily. If you
         | want the bells and whistles then OBS. All FOSS.
         | 
         | So I don't understand the value add - is it used for more than
         | is being described, or if there's legitimately a piece of
         | software that does something so trivial yet people are actually
         | paying for it.
        
       | qikInNdOutReply wrote:
       | The problem with such betrayal is, that companies names are all
       | but smoke and mirrors by now. The reputational damage should be
       | tracking with the leading employees. One customer betrayal
       | travels along with the manager who caused it, to whatever company
       | s/he touches. No matter how the company is named, no matter how
       | much branding, one linked in api roll call later you know what
       | you got.
        
         | dahwolf wrote:
         | Sounds like cancel culture on steroids.
        
         | KingOfCoders wrote:
         | We once used a large SaaS company with very bad service and
         | very bad customer support. They changed their name and we joked
         | they only did it so people googling them would not find the old
         | stuff.
        
           | fader wrote:
           | It's not without precedent. Comcast's response to being the
           | most hated brand in the US for multiple years running was to
           | keep everything exactly the same but rebrand their consumer
           | division as Xfinity.
        
         | nebula8804 wrote:
         | This is a great idea! A while back I had an idea to maybe
         | scrape Linkedin(or download one of their numerous dumps) to
         | help "track" executive movement from company to company and set
         | alerts if I use products from the new company so I can have a
         | heads up before they inevitably turn to shit. Alternatively, I
         | was also looking to expand this to when companies get bought
         | out by those vulture capital "management" firms as they will
         | start to squeeze costs. The Hackers of the 90s dreamed about
         | software being an equalizing force between the powerful and the
         | powerless...well this is one area that can definitely help(at
         | least in the short term).
         | 
         | Your idea sounds like something that independent journalism can
         | pick up or some non profit organization that exposes these
         | kinds of things. Of course I'm sure someone will go after them
         | sooner or later.
        
           | fnordpiglet wrote:
           | Can't wait for the social credit score determining people's
           | career prospects!
        
             | freeone3000 wrote:
             | People must be held accountable for their actions; if it
             | cannot be through self-governance, their reputation must
             | meet needs.
        
               | ihateyouall123 wrote:
               | What exactly does "being held accountable" mean? I hear
               | this a lot and this statement seems empty
        
               | TheCoelacanth wrote:
               | In this instance, it appears to mean making it possible
               | to purchasers to be aware of past business decisions made
               | by people in positions of authority at companies that
               | they are considering doing business with so that they can
               | make an informed decision.
        
               | fnordpiglet wrote:
               | Take them to court. File a grievance. But opening
               | individuals to ruin by internet trolls for lulz, or worse
               | making everyone's life dictated by collaborative
               | filtering - there's no good to come of it. Human lives
               | aren't like product reviews. Scarlet lettering people
               | isn't a good idea - maybe it works for some, but there
               | will be a lot of innocent people destroyed along the way.
               | Or, people who made unethical decisions at some point in
               | their life and realized their mistake and have reformed.
               | A society of perpetual punishment isn't a humane society,
               | especially without any review or recourse just anonymous
               | voting.
        
               | Zak wrote:
               | There's often a big gap between things that constitute a
               | crime, tort, or breach of contract and things that would
               | make me disinclined to do business with a person. I'd
               | like to know if the founder of a startup has a bait-and-
               | switch habit before I decide to rely on their product,
               | for example.
        
               | freeone3000 wrote:
               | The court system has decided that individuals aren't
               | liable for their actions taken on behalf of a company,
               | but the company is. But a company is merely a temporary
               | arrangement of people! It can be dissolved and reformed
               | any number of times with any number of names with only
               | marginal annoyance. The corporation is the end of
               | responsibility.
        
             | brvsft wrote:
             | Making unethical business decisions that negatively impact
             | customers is a bit different from jaywalking.
        
               | fnordpiglet wrote:
               | We have courts of law that determine fact, and if the
               | behavior isn't criminal, we have civil courts as well.
               | For professionals we have ethics boards and censuring
               | processes. But do we really want to set up a system where
               | people vote people out of their careers with no review or
               | process? How do you prevent this from being abused? Or
               | worse expanding beyond the original remit to more facets
               | of life? There's a reason we have reasoned institutions
               | handle these sorts of things rather than the lynch mob.
               | How long until internet trolls use these tools to take
               | down people that go against their politics, or ruin
               | random people for lulz?
        
               | mthoms wrote:
               | I didn't have such a draconian interpretation of the
               | idea. I don't know where you got "lynch mob", "ruin[ing]
               | random people" and "social credit score" from it to be
               | honest. Quite a dramatic take.
               | 
               | Individuals and companies knowing _more_ information
               | about the professional history of the people they 're
               | doing business with is _always_ better.
        
               | oh_sigh wrote:
               | Well, the system could be entirely individualized. Not
               | like an ad blocker where you download a list of neer-do-
               | well urls curated by unknown people.
        
             | MSFT_Edging wrote:
             | Oh no, accountability!
        
             | SturgeonsLaw wrote:
             | The direction that it's coming from matters
             | 
             | https://en.wikipedia.org/wiki/Sousveillance
        
               | fnordpiglet wrote:
               | https://en.m.wikipedia.org/wiki/Nosedive_(Black_Mirror)
        
         | VoodooJuJu wrote:
         | This, forcing exposure of personal skin in the corporate game,
         | would fix an untold number of issues.
        
           | mananaysiempre wrote:
           | This would be fine in a world that where it's generally
           | considered OK to fail. Unfortunately, this is not the world
           | we live in, given the wide publicity reach that would be
           | required for your idea to be effective.
           | 
           | (Similarly, in a much better world a politician who had
           | changed their mind or did not have an informed opinion would
           | need to say that out loud; but when I teach--smart, motivated
           | young adults!--I have to make them unlearn so much fear of
           | being wrong and shame of not understanding things that I
           | can't see admitting ignorance working out in real-world
           | politics.)
           | 
           | In narrower circles, this could probably work. Amazon is
           | already forced to pay newly-hired programmers above market
           | rate, I hear,--would a former Amazon executive need to?
        
         | papruapap wrote:
         | In big enough companies is already hard to know who owns what
         | even when you are working there, I cant image how to track this
         | from outside.
        
           | carapace wrote:
           | You're not trying to trace ownership, you want to track the
           | people who make the stupid/unethical decisions.
        
         | knodi123 wrote:
         | What's that, you say? Individuals choosing whether to behave
         | ethically because a shoddy reputation can have horrible impacts
         | on their future career? I can't even _imagine_ a world like
         | that! *faints*
        
       | Pxtl wrote:
       | It's crazy how many people in this thread just accept this as
       | normal and fine. Is the rule of law completely dead?
        
       | MrGilbert wrote:
       | Happy Scale, a weight tracking app I really enjoy, had the
       | opposite example: I bought a full license for some bucks some
       | years ago, and later they decided to switch to a subscription
       | based model to ensure funding.
       | 
       | Instead of going the "hey, here is a new version of the app, you
       | need to subscribe now", they explicitly included a thank-you note
       | directed at everyone that bought the "Premium In-App Purchase" at
       | the beginning, stating that nothing will change for existing
       | Premium Users, that invested in the app right from the start.
       | 
       | I definitely share the tone of the article, and cannot understand
       | the reasoning behind such a decision. The fact that I read
       | "MandyCam" instead of "ManyCam" at first, and was wondering what
       | that kind of article is doing here, is just the anecdotal cherry
       | on top.
        
         | zoltrix303 wrote:
         | I had the same experience with Remarkable Tablet. Since i got
         | the tablet as a early adopter, they gave me unlimited cloud
         | connectivity to the tablet.
         | 
         | I don't understand why someone buying a high end e-reader like
         | this one should be charged for basic cloud connectivity, so I'm
         | really happy to have it for free.
        
         | flrngbl wrote:
         | Ultimate Guitar did something similar. The premium account that
         | I bought almost a decade ago got transformed into a free and
         | unlimited premium subscription when they changed their business
         | model some years ago.
         | 
         | Overall that worked out pretty well for me, because the new
         | model includes a ton more than what I paid for initially.
        
         | elbigbad wrote:
         | BrainFM (or Brain.FM) (which I really like for focus work time,
         | and sleeping), did this. In 2016 I spent a lot for a one time
         | purchase lifetime unlimited and years later they moved to
         | monthly subscription and continue to honor the lifetime
         | purchase I made. Very happy about this and still use it
         | regularly.
        
         | MoSattler wrote:
         | I mean as far as apps go - happy scale has been top-notch, in
         | terms of value delivered AND business practices. Been a happy
         | subscriber for years.
        
         | jclardy wrote:
         | Thats what I did/will be doing with my old expense tracking
         | app, Amounts. It was a paid app only, some 8 years ago before
         | subscription apps were a thing. 3 years later I moved to free +
         | a singular IAP unlock, existing users were grandfathered in.
         | Now I am doing a complete rewrite of the app for fun on the
         | side, and moving it to a subscription. All existing paid users
         | will have the full subscription unlocked. I also built in a
         | smooth data migration process so they retain all their existing
         | data and functionality. I'd estimate I have about 50 or so long
         | term users from app store install stats, as I didn't have any
         | analytics in the old app.
         | 
         | Sadly, for larger companies loyalty to the customer base
         | doesn't make financial sense, when you can make $$$ from new
         | users, and your old users just cost you money to support.
        
         | rahimnathwani wrote:
         | Overcast (Marco Arment's podcast app for iOS) did something
         | similar.
         | 
         | Originally it was an ad-free freemium app. A one-time IAP
         | unlocked premium features (PS2.99).
         | 
         | Then all features we made free for all users. (People who
         | already paid were no worse off.)
         | 
         | Then ads were added, even for people who had paid the one-off
         | PS2.99 early on. The only way to get rid of them is to pay an
         | annual subscription fee.
         | 
         | The amounts are small, and the app is great. It's not easy to
         | keep everyone happy and build a sustainable business at the
         | same time.
        
         | emodendroket wrote:
         | Not saying it's right but the reasoning is easy to understand:
         | offering updates forever for someone who's never going to give
         | you any more money is profoundly unappealing from a business
         | perspective
        
         | pridkett wrote:
         | Blink Shell for iOS did something similar. I was very pleased -
         | especially as I don't use the app super often, but it's really
         | handy when I need it for 30 seconds here and there.
         | 
         | Now, because I have the "Blink Classic Plan", I won't get every
         | new feature they introduce, but I won't lose access for my
         | original use case, which is great.
         | 
         | Definitely a nice touch from companies looking to build a
         | community.
        
       | freedude wrote:
       | "Coming back to customers. Do you invest in extracting short term
       | money from customers? Or do you invest in long term relations. In
       | the case of ManyCam they could have sold me add-ons that feel
       | like they are worth it. By honoring the lifetime license the
       | likelihood of me buying from them increases. It is the same as
       | from the detour. In the beginning it's about getting traction,
       | then about getting money. And then the key to growth is
       | retention. If you want to grow your customer base, the first
       | thing is to prevent customers leaving. If you fill water in a
       | bucket with a hole - something I've seen in to many startups on
       | how they use marketing without product market fit - then after
       | some time the bucket is empty when you stop pouring. So don't
       | make your customers run away."
       | 
       | When I was in high school I had an opportunity to learn customer
       | service from one of the greatest businessmen that lived. My
       | grandpa, the produce farmer and peach orchardist. He owned and
       | operated the largest peach orchard in Oregon at the time and had
       | customers that had been returning to his orchard for a lifetime.
       | 
       | Why, would they keep coming back?
       | 
       | Because he made a produced a final product that was so sweet and
       | juicy the flavors would explode in your mouth and the juice would
       | run down you arm and drip off your elbow.
       | 
       | Because they wanted to support a family man that was dedicated to
       | providing a good living for his family, who also worked for him.
       | 
       | Because they wanted to get out of the city and see, for the
       | briefest of moments, what is was like in the fresh air and
       | sunshine of the Oregon countryside.
       | 
       | Because they wanted the opportunity to harvest the food they were
       | going to eat and choose what they wanted for themselves.
       | 
       | and many other reasons... He would talk with customers he would
       | see only once or twice a year and discuss the topics of the day
       | in a down to earth way that only a farmer can express. And they
       | would keep coming back...
       | 
       | Don't run off your customers. They are a business' most valuable
       | asset.
       | 
       | If you want to know more about customer service and how it used
       | to be, read Les Schwab's book, "Pride in Performance: Keep It
       | Going".
        
         | Jiro wrote:
         | >Because they wanted to support a family man that was dedicated
         | to providing a good living for his family, who also worked for
         | him.
         | 
         | If you want to give someone money based on whether they deserve
         | it, rather than in a market transaction based on the value of
         | the goods they are selling, I'm pretty sure there are better
         | charities around than "pick the nearest produce farmer".
        
       | emodendroket wrote:
       | My general belief is that anyone with a subscription service who
       | offers a "lifetime license" will probably eventually welsh, so I
       | never spend my money on them. Doesn't excuse it but this is an
       | example.
        
         | bookofjoe wrote:
         | Concur. Same thing as cable/phone companies saying "Your rate
         | will never go up if you subscribe now." That ALWAYS proves
         | false.
        
       | no1groyp wrote:
       | Vuescan sucks too.
        
       | jollyllama wrote:
       | So there was a change in ownership that precipitated this. I can
       | understand the author was wronged. But what if things were done
       | slightly differently, i.e. the owner of ManyCam EOL'd the
       | product, sold his business, and a "new" equivalent product were
       | released? Technically, the agreement wouldn't be violated in the
       | same way, but the effect would be the same. Would the author be
       | just as upset, or would this be more understandable?
        
         | OkayPhysicist wrote:
         | I think it would still be irritating, but significantly less
         | so. When a company buys another out and continues using a piece
         | of software's name, they're doing so because that brand has
         | built up some level of awareness and goodwill with the market.
         | That awareness and goodwill is directly the result of its
         | existing, satisfied customers. Alienating those satisfied
         | customers while still cashing in on the reputation they built
         | for you violates not only a basic sense of fairness, but
         | probably in this case contractual obligations.
         | 
         | On the other hand, if you strip the existing software for
         | parts, and put out something substantially different under new
         | branding, at least you're giving something up.
        
           | jollyllama wrote:
           | Yes, the branding was the thing I was not accounting for.
        
       | rarkins wrote:
       | Visicom really pumped the ManyCam lifetime upsells. I found 15
       | emails over an 18 month period in 2020-2021 with them pitching
       | lifetime (which I eventually bought). An example email text they
       | used is:
       | 
       | > Upgrade now to ManyCam Studio Lifetime for only $39 and get
       | access to all the future versions and updates, forever!
       | 
       | What they presented to the user was unequivocal. In a just world,
       | the company who sold ManyCam (Visicom Media) should not be able
       | to get away with this.
        
         | emodendroket wrote:
         | The fact they were pumping these for only $39 kind of suggests
         | the reason they never should have made such a commitment in the
         | first place.
        
           | mh- wrote:
           | They eventually went down to $20 (from $199!), which is when
           | I pulled the trigger, according to the email receipt I just
           | found. January 2021.
           | 
           | I archived the email's "view in browser" link here:
           | https://archive.is/y23DN
        
             | mannykannot wrote:
             | I wonder, was there was ever a time when buying the
             | lifetime license turned out to be a better deal than a
             | fixed-term one?
        
               | mh- wrote:
               | Their fixed-term ones are $100/year currently. so, yes.
        
         | rarkins wrote:
         | This seems relevant:
         | https://contracts.justia.com/companies/peerstream-inc-2967/c...
        
         | rarkins wrote:
         | From https://www.marketscreener.com/quote/stock/PALTALK-
         | INC-11131...
         | 
         | > On June 30, 2022, we entered into a License Agreement with
         | Visicom (the "License Agreement"), pursuant to which we agreed
         | to distribute, at the discretion and direction of Visicom, a
         | specified number of ManyCam software updates to certain license
         | holders to whom Visicom has previously granted a "lifetime"
         | license to ManyCam software. As consideration for distributing
         | the software updates, Visicom paid us an initial upfront
         | nonrefundable payment of $65,000. The License Agreement
         | provides that Visicom may purchase additional licenses at
         | prices specified therein. Other than providing a one-time,
         | limited license to Visicom for the distribution of ManyCam
         | software updates pursuant to the terms of the License
         | Agreement, we do not have any obligation to provide support or
         | service to the licensee end users.
        
         | mannykannot wrote:
         | That pumping might have been seen as a warning that the company
         | either does not intend to support the product much longer, or
         | has doubts that it will be able to do so. And while I agree
         | with your final sentence, unless Visicom was careless, the
         | actual license agreement, which supersedes the promotional
         | claim, will have permitted what happened and so essentially
         | revoked the offer. Caveat emptor!
        
           | mnw21cam wrote:
           | Not in a large number of countries in the world.
        
       | sph wrote:
       | They are usually called _" Lifetime for now, but there is no law
       | that forbids us from changing the terms later down the line"_
       | license, but it's shortened to just Lifetime license for
       | convenience.
       | 
       | Don't trust any lifetime agreement. And conversely, anyone that
       | sells lifetime licenses to me sounds really naive and that they
       | have no idea what they're doing. It's not a sign of a mature
       | business.
        
         | [deleted]
        
       | trevvr wrote:
       | I feel complete sympathy. I have a "perpetual" license for
       | Minitab 15. Can I install it in a VM? Yes. Can I activate it?
       | Nope? Can it be used without activation? Nope! So it's useless
       | and has been now for years.
       | 
       | Minitab's solution was to offer me a 10% discount on a new pay by
       | month license.
       | 
       | No thanks, I'm off to pandas and for quick investigations I'm
       | using Wizard for OSX which is absolutely blow your socks off
       | amazing the first time you slice and dice a record set and do
       | comparative analysis with them looking over your shoulder.
       | https://www.wizardmac.com
        
       | jawns wrote:
       | I treat all lifetime guarantees and lifetime licenses the way I
       | treat employee stock options, as predicated on the company
       | continuing to perform well. And my priors for that assumption
       | lead me to be fairly skeptical and build in a certain amount of
       | risk. Then I weigh that risk against the potential upside and the
       | cost to buy.
       | 
       | This seems like an exercise a CTO should have down pat.
        
       | great_reversal wrote:
       | Nearly a decade ago, transitapp.com had a premium app that costed
       | $2.99 to buy. Most users opted for free options, but I saw the
       | value in the app and bought it. The company later switched to a
       | free model, and then more recently a subscription model. I tried
       | getting customer service to honour the lifetime license, but they
       | only offered 1 year of subscription for their Royal plan.
       | 
       | I've had other lifetime licenses that have been honoured even
       | after those companies shifted to subscriptions. I always feel bad
       | using the Transit app because of that experience. Wouldn't
       | recommend.
        
       | sowbug wrote:
       | A "lifetime" purchase is really the lifetime of the product or
       | its manufacturer, whichever dies first. I've never heard of this
       | company, but it died when it got bought.
       | 
       | I'm not saying this as a lawyer or having scrutinized the license
       | terms. It's more of a life lesson. Before you fork over your one-
       | time fee, ask yourself: are they offering a great deal because
       | they're a great company with a great product and a great business
       | model? Or are they trying to hoover up money because they're on
       | life support and the bills are coming due?
       | 
       | Side note: one company seems to have gotten this balance right.
       | There's a music product called FL Studio that sells lifetime
       | licenses. I've had mine for over 20 years, and it's still
       | updated. The license was expensive (good to keep the company
       | going), they sell DLC (good incentive to keep the product fresh),
       | and the product itself is inherently a platform around which a
       | strong community has formed (good because the company knows their
       | product effort translates directly into word-of-mouth
       | advertising).
        
       | Havoc wrote:
       | The part that blows my mind is they found someone willing to
       | click send on a "life-time is now two years" mail.
       | 
       | I personally couldn't stomach that & I'm definitely no paragon of
       | virtue.
        
         | [deleted]
        
         | unsupp0rted wrote:
         | One of my clients has admin staff that would click send on
         | "decapitate a random person in the world" if the boss tells
         | them to.
        
           | porkbeer wrote:
           | Maybe dont work for demonstrably unethical clients.
        
             | unsupp0rted wrote:
             | The client business isn't unethical. Their admin staff are
             | human robots though: zero abstract thinking or self-
             | direction.
        
               | TheCoelacanth wrote:
               | Corporations are AIs that use humans for computation.
        
               | unsupp0rted wrote:
               | Indeed. A corporation could pass the Turing test, but we
               | might consider it psychopathic or at minimum sociopathic.
        
       | [deleted]
        
       | retrobox wrote:
       | I had a lifetime license with a forum software company that
       | switched to a subscription model. I questioned the fairness, but
       | they claimed the new product was built on an entirely new
       | foundation different, the forum utilises that foundation, and
       | that's why the lifetime license no longer applies. Since then,
       | I've been skeptical of lifetime licenses. Business model pivots
       | often leave early adopters with a negative impression due to poor
       | handling of the switch
        
       | Someone1234 wrote:
       | I just want to state outright that OP was wronged, and I side
       | with them.
       | 
       | That being said; I dislike both full subscription (i.e. breaks on
       | expiration) _and_ lifetime licenses. Subscriptions are too
       | expensive for software that rarely gets major investment and
       | lifetime licenses are dishonest (e.g. company cannot work for
       | free, so their funded is based on unlimited growth, which isn 't
       | realistic for most).
       | 
       | My current favorite business model is the "You're buying the
       | current version and [years] of updates." Then typically you'll
       | get some discount to renew your "[years] more of updates." This
       | incentivizes them to deliver value, or you'll just stick with
       | whatever version you purchased. Your software keeps working no
       | matter what ("lifetime"). One example of someone who does this
       | well is Jetbrains, but there are several companies.
       | 
       | Obviously subscription is the only option if they're delivering
       | most of the value via a web-service of some kind (e.g. ChatGPT
       | Plus).
        
         | notwhereyouare wrote:
         | that's how the audible ripper I use works. I buy 1 version and
         | get updates for a year and then i'm stuck at that specific
         | version
        
           | Avamander wrote:
           | Jetbrains/IntelliJ does the same. It's great.
        
           | stronglikedan wrote:
           | And one of my favorite pieces of software, Sublime Text.
        
             | rchaud wrote:
             | Sublime Text is like the modern equivalent of the WinZip
             | 60-day trial.
        
         | KingOfCoders wrote:
         | Perhaps the biggest reason for me for the lifetime license (I
         | also have a Leanpub one) is to have less invoices [0] - the
         | reason I also prefer 12month subscription options. One thing I
         | hate about being a freelancer is grabbing all invoices for my
         | accountant.
         | 
         | [0] Also everyone please name the invoice file
         | YYMMDD-<company>-<no>.pdf ;-) and send them via email, don't
         | make me log in
        
           | JohnFen wrote:
           | Personally, I avoid all those invoices by refusing to
           | "subscribe" to software. If I can't just buy it, I don't.
        
         | microtherion wrote:
         | > My current favorite business model is the "You're buying the
         | current version and [years] of updates." Then typically you'll
         | get some discount to renew your "[years] more of updates."
         | 
         | Band in a Box has managed to make this model work for them for
         | several decades now. Each version you buy does not expire, but
         | only gets updates for about a year, and entitles you to an
         | upgrade discount (slightly higher if you buy the next years'
         | version, a little bit lower if you wait longer). The annual
         | updates have both some new features and some new content, so
         | there is always a bit of an incentive to upgrade, but no
         | extreme pressure.
         | 
         | Neither the software nor the business model are perfect, but
         | both are reasonable enough to retain a loyal customer base.
        
         | toastal wrote:
         | Can I pay to get extra years of software updates on Android
         | yet? The 2-year support thing is awful.
        
           | xeromal wrote:
           | That's more of a manufacturer choice. The pixel and top-tier
           | samsung lines both get 6 years of security updates
        
             | mindslight wrote:
             | Six years of updates is also too short, in my book. PCs
             | regularly last for over a decade.
        
             | Zak wrote:
             | This is weird compared to desktop operating systems though.
             | Windows 11 compatibility restrictions aside, most PCs don't
             | require that their OS be customized for their specific
             | hardware. At most, they need a few drivers sourced
             | separately to be fully functional.
             | 
             | In a sane world, I could just install AOSP on any phone
             | without a customization step, and download drivers from the
             | manufacturer's website if it has any weird hardware.
        
             | dsr_ wrote:
             | So, in a sense, yes: pay by buying the right phone at the
             | beginning, but it's not available otherwise.
        
               | blagie wrote:
               | The problem is it's not clearly advertised. Apple has had
               | the longest support life historically, but I most
               | recently bought an Android, since Apple does not commit
               | to any particular timeline forward-looking.
               | 
               | Most of the other vendors also don't clearly indicate how
               | long a new device will be supported for.
        
             | philistine wrote:
             | Security updates is carrying a lot of weight here. People
             | are probably expecting feature updates, which is still not
             | a guarantee.
        
               | xeromal wrote:
               | I believe feature updates are for 3 years or 2
               | generations.
        
               | toastal wrote:
               | It's kinda bad since the phones suiting my needs are
               | still in the two-year category.
        
           | rchaud wrote:
           | Security updates are ultimately what matters and those are
           | usually a lot longer than Android firmware updates. My 2016
           | Galaxy S7 got a security update in 2021.
           | 
           | Most of Android's own software updates are little more than
           | window dressing these days.
        
           | asddubs wrote:
           | that's a different situation though, because that's hardware
           | which is coupled to software. Often exclusively, too (meaning
           | you could install alternate operating systems, even if there
           | were any).
        
           | Aissen wrote:
           | It might soon become 5 years by law, at least in the EU.
           | https://ec.europa.eu/info/law/better-regulation/have-your-
           | sa...
        
         | weinzierl wrote:
         | > My current favorite business model is the "You're buying the
         | current version and [years] of updates." Then typically you'll
         | get some discount to renew your "[years] more of updates."
         | 
         | Fully agree, I think this fair for the customer as well as the
         | supplier.
         | 
         | I know enterprise customers demand guarantees for [years] of
         | updates, but I think in the B2C world _" You're buying the
         | current version and updates as long as we provide them."_ is
         | also a fair alternative. A good example for this kind of
         | offering is the Reaper DAW.
         | 
         | This model is not as good for the customer as your version but
         | as an indy developer I'd rather not promise [years] of support
         | even if it is highly likely that I will provide it.
        
           | JohnFen wrote:
           | > This model is not as good for the customer as your version
           | 
           | I don't know. I think that model is better for the customer.
        
         | MSFT_Edging wrote:
         | I honestly don't mind the "buy current version" as long as the
         | company doesn't prevent you downloading the version you have
         | the license to.
         | 
         | IE years ago I got a vmware workstation license, I bought it at
         | v15, got a v16 update, and I still have access to v16 which
         | works perfectly fine for my use cases.
        
         | dceddia wrote:
         | From the developer side I feel like this type of license makes
         | the most sense to me too.
         | 
         | After selling a desktop app with a license like that for a
         | little while though, I've also unfortunately realized that not
         | everyone understands it. I had a number of customers referring
         | to it as a "subscription" (which it wasn't, because it didn't
         | auto-renew and you could keep using the last version forever)
         | or "lifetime" (which it wasn't, because the updates were a paid
         | option after a year).
         | 
         | Plus it's hard to adequately explain how it works in few words.
         | 
         | For better or worse I think the majority of people understand 2
         | buckets: "subscription" and "lifetime". So I went back to
         | selling a lifetime license, with a caveat that any new features
         | that incur ongoing costs might need to be an optional add-on
         | subscription/pay-as-you-go/etc plan to cover those costs.
        
           | jsmith45 wrote:
           | The easy way to explain it is to have obviously versioned
           | releases. These could infrequent Like yearly, through to
           | fairly frequent like monthly. (Out of cycle hotfix releases
           | should probably just be treated as free for anybody with a
           | license to the relevant base release.)
           | 
           | Then you are selling Lifetime licenses to a specific version
           | (like 2023.04), which incudes free cost licenses to any
           | versions released in the next X months. Advertised as
           | "Lifetime license to 2023.04, and free updates for X months"
           | (or X years, etc as applicable).
           | 
           | You can also choose to sell paid upgrade licenses which are
           | identical to the main offering, except less expensive, and
           | require the purchaser to own a license to some older version.
           | The discount could potentially even scale depending on how
           | old the old version is, but that usually makes more sense
           | when no new releases were provided for free.
        
           | whatsakandr wrote:
           | Perhaps the support period should be sold as a "warranty
           | period". People understand limited warranty periods on cars
           | and dishwashers, so it's a known model.
        
           | mthoms wrote:
           | >you could keep using the last version forever
           | 
           | Note that this isn't what Jetbrains does. You only have a
           | perpetual license to the version released when the
           | subscription _started_. Thus, you 'll have to downgrade and
           | say good-bye to any features and fixes released over the term
           | of your subscription.
        
             | iudqnolq wrote:
             | Not quite: once you've paid for a version for twelve
             | consecutive months you get a perpetual license to that
             | version. If you unsubscribe you keep your perpetual
             | licenses.
        
               | mthoms wrote:
               | Sorry, but you're wrong. This misconception is very
               | common.
               | 
               | https://sales.jetbrains.com/hc/en-
               | gb/articles/207240845-What...
               | 
               | See here in particular
               | 
               | https://sales.jetbrains.com/hc/article_attachments/203511
               | 589...
        
               | iudqnolq wrote:
               | From your first link:
               | 
               | > If paying on a monthly basis, as soon as you pay for 12
               | consecutive months, you will receive this perpetual
               | fallback license providing you with access to the exact
               | product version for when your 12 consecutive months
               | subscription started. _You will receive perpetual
               | fallback licenses for every version you've paid 12
               | consecutive months for._ (emphasis added)
               | 
               | What did I get wrong?
        
               | mthoms wrote:
               | From your quote:
               | 
               | >access to the exact product version for when your 12
               | consecutive months subscription _started_.
               | 
               | (my emphasis)
               | 
               | As for the rest of the quote from Jetbrains:
               | 
               | >You will receive perpetual fallback licenses for every
               | version you've paid 12 consecutive months for.
               | 
               | In a one year subscription, the only version you will
               | have paid 12 consecutive months for is the version that
               | existed at the beginning of the 12 months. If a new
               | version was released with only three months left in your
               | subscription. Then it's _impossible_ to have  "paid 12
               | consecutive months for" it when your subscription is up.
               | 
               | Here's a screenshot[0] I just took of my account. The
               | subscription started about 6 weeks ago when 2022.3 was
               | the latest version. Thus, as shown in the screenshot it's
               | the version I have perpetual license to. Even though
               | 2023.1 was just released two weeks ago (roughly three
               | weeks into my subscription) [1].
               | 
               | It's all worded terribly (probably intentionally so) so I
               | don't fault anyone for getting the wrong interpretation.
               | The whole thing gives me a bad impression even I though I
               | love JB otherwise.
               | 
               | [0] https://imgur.com/a/SSLPijk [1]
               | https://blog.jetbrains.com/webstorm/tag/webstorm-2023-1/
        
           | JohnFen wrote:
           | > because it didn't auto-renew and you could keep using the
           | last version forever
           | 
           | Surely that's just a regular sale, not a "lifetime license".
           | I mean, technically, it's a nonrevocable perpetual license,
           | but that's what has traditionally been considered a "sale" in
           | software. Saying "lifetime license" implies something else
           | entirely.
        
             | detaro wrote:
             | Not really, because a "sale" would traditionally be for a
             | specific version (or a version and patches for that version
             | at best).
        
               | JohnFen wrote:
               | Perhaps I misunderstood the OP, but isn't that exactly
               | what he was doing? That's how I interpreted "it didn't
               | auto-renew and you could keep using the last version
               | forever".
        
           | asddubs wrote:
           | I think the easiest way to communicate it is to just
           | regularly increment your version number and then have people
           | be able to buy version X. Like Photoshop, and really most
           | software used to be sold.
        
             | clnq wrote:
             | Games still do it correctly. If you buy Spacewars you'll
             | get patches and updates for a while, but you won't get
             | Spacewars 2.
             | 
             | Unfortunately, it is evident that the pay-once monetization
             | model has been corrupted too. Many AAA game companies sell
             | pre-orders and otherwise bet on people buying their games
             | mostly on marketing and promises. Over the last decade in
             | the AAA industry, marketing has steadily pushed out quality
             | game production as means to make money. The games are hyped
             | beyond what publishers know will be delivered, and in some
             | cases, far beyond what's possible to deliver within the
             | release schedule.
             | 
             | Now it's common for AAA publishers to mostly show "pre-
             | alpha" footage (often this is a lie and at least beta
             | footage is shown) or "not in-engine" cinematics before
             | release. Demos are a thing of the past and gameplay from
             | reviewers is embargoed until just before release. Sometimes
             | embargo terms don't allow showing bugs.
             | 
             | So, overall, everything related to monetization of software
             | seems to be corrupted by psychological manipulation and
             | greed. And not just in games or sold software packages,
             | also with SaaS subscriptions and social media. It's not
             | impossible that more and more consumers will give up
             | dealing with this nonsense in the future. We already see
             | large numbers of people choosing not to engage in social
             | media due to the emotional manipulation and echo chambering
             | to squeeze out more advertising revenue out of them. And
             | because I am in the games industry, I see signs of players
             | simply abandoning AAA games for these manipulative
             | practices and returning to indies. Time will come for SaaS
             | and manipulative software licenses.
             | 
             | If consumer trust is further tarnished, the future will
             | either involve returning to where we've been -- clear and
             | simple one time software fees and clear trial/demo periods,
             | or it will involve something more insidious than what we
             | have. In either case, the pricing models we have now are
             | starting to tire consumers out.
        
               | account42 wrote:
               | Games (at least AAA) have been moving towards live
               | services where there is an ongoing reliance on the
               | operator at least for multiplayer games. While often the
               | main payment is still upfront there are typically ongoing
               | revenue streams like batttle passes and other
               | microtransactions. Thankfully this model has not yet been
               | accepted for single player games.
        
               | clnq wrote:
               | For live services, the game has to be a success. ROI for
               | pre-release marketing is more guaranteed and cheaper.
        
             | SturgeonsLaw wrote:
             | Right! Has it really been that long since this was the
             | status quo?!
             | 
             | There was a time when it was expected that you bought a
             | copy of Widgetmaker 2, and you could use it for as long as
             | you liked, there might be some patches, there might not,
             | but you own (or something close to it) the software and can
             | use it whenever you want.
             | 
             | When Widgetmaker 3 comes out, it's a new product with new
             | features, and you'd have to buy it separately if you want
             | the new goodies. Simple. It worked well enough to build
             | behemoths like 1990's Microsoft.
             | 
             | There are some companies that claim to offer this, but are
             | very sneaky in their approach (NitroPDF is one I'm familiar
             | with), they will offer a one-off purchase, but after a
             | release or two, will no longer provide downloads for your
             | version's installer, and in some cases won't activate it if
             | you reinstall using your own copy of the installation
             | media.
             | 
             | Bring back the days of installing your software, typing in
             | your product key, then using it for as long as you wish.
        
               | JohnFen wrote:
               | One of the reasons why I buy less software than ever
               | before is because so much software isn't sold like that
               | anymore.
        
             | dceddia wrote:
             | Yeah, that's another way to go, and I considered doing
             | that. The main thing I didn't like about that strategy was
             | how I'd be sitting on lots of unused code between major
             | releases. All the new features sitting on my SSD for months
             | aren't helping any customers :/
        
               | jjnoakes wrote:
               | Why can't you release features whenever you like under
               | this model?
        
               | ghaff wrote:
               | You can. But you also sort of want to hold anything
               | really significant back for the next major rev.
        
               | dceddia wrote:
               | I was thinking if the model is: buy Version 1 for $99...
               | then next year, Version 2 is out with lots of new
               | features for the upgrade price of $79 -- well, then
               | nothing really _stops_ you from releasing new features
               | under Version 1, but at some point you kinda have to hold
               | something back for Version 2, or there won 't be any
               | reason to upgrade. So it shifts the incentives toward
               | holding back big new features, and away from incremental
               | updates.
        
               | account42 wrote:
               | That really depends what timeframes you need to be
               | working with. Adding new features to version n for free
               | still incentivizes users of version < n to pay for the
               | upgrade.
        
               | shagie wrote:
               | And if you need some money and have a few features,
               | release version 3 - even if it doesn't feel like enough
               | to really cut a new version for.
               | 
               | Your cash flow for the software now becomes a big bang
               | with then drawing on it until you run out and need some
               | more.
               | 
               | Subscriptions offer a more measured approach. "I have
               | 10,000 people with subscriptions of $10/month - each
               | month I'll bring in $100k which is then used for these
               | expenses."
               | 
               | There's no push to release a build because AWS changed
               | their pricing or that you want to hire a new developer.
        
               | JohnFen wrote:
               | > All the new features sitting on my SSD for months
               | aren't helping any customers
               | 
               | But they can be used to build anticipation for the future
               | release.
               | 
               | One of the many downsides of "continuous release" is that
               | it's changed the mindset about software in customer's
               | minds. It used to be that a new release was a highly
               | anticipated event. Now, when people think about updates
               | at all, it's usually with dread.
        
             | wongarsu wrote:
             | Yeah, calling it a lifetime license to CoolSoft 7 or to
             | CoolSoft 2023 is the easiest way out. It brings some
             | seasonality however, since the duration of updates is now
             | couple to when in the update cycle you purchase.
        
           | bcrosby95 wrote:
           | Heh, the DLC business model from games comes to mind.
        
             | dceddia wrote:
             | That would be a choice, wouldn't it! The thought crossed my
             | mind but somehow I see people not being happy with having
             | to pay $X to unlock every little feature, heh.
             | 
             | "Tell 'em what's behind tab number 3, Johnny! Johnny: More
             | gated features!"
             | 
             | There's probably a tipping point somewhere.
        
               | 3np wrote:
               | It might work, depending on your cadence. If a user is
               | interested in getting a particular feature NOW, they pay
               | for it specifically and then get the rest of the new
               | stuff when they buy the next version upgrade.
        
         | withinboredom wrote:
         | You're assuming a customer will never churn. Customers churn,
         | and if I can get you to pay me a "lifetime" purchase that is
         | more than I'd expect; then I come out ahead. There is a ceiling
         | with subscription purchases (provable with simple math: new
         | customers * churn percentage * subscription cost = new money
         | ceiling) but no theoretical ceiling with one-off purchases --
         | it's only limited by your marketing reach and funnel.
        
         | krisoft wrote:
         | I see your point, and I largely agree with you.
         | 
         | One trickynes is with the "This incentivizes them to deliver
         | value" part. The problem is that if the software just "works"
         | and there are no compelling new features the user will quite
         | rationally stop buying new updates. Which incentivises the
         | developer to make sure that either the software never really
         | "just works" or that they hype up new features to create FOMO.
         | They will probably do both.
         | 
         | I guess they could also let go a portion of their developers
         | and keep a skeleton crew around to maintain the product at
         | current But that is not a realistic prospect for many reasons.
         | 
         | People talked about this regarding Photoshop. They said the new
         | features are cool, but far from necessary, which made users
         | stick with "old" but perfectly fine versions. The rumour was
         | that that forced Adobe to change to a subscription model. But
         | of course I don't have any first hand knowledge so it might be
         | false.
        
           | TeMPOraL wrote:
           | Perhaps a good case study here is/will be Affinity. They
           | produce graphics software competing directly with Photoshop,
           | Illustrator and InDesign, and their core differentiator is
           | that they don't do subscriptions - you pay up front, and get
           | a regular, perpetual license in return. Few months ago, they
           | released version 2 of their software suite. There are some
           | new features and a host of UI and performance improvements,
           | but otherwise, the software is substantially the same as
           | version 1. It would be interesting to learn what their
           | current breakdown of {new users, users who upgraded to v2,
           | users who stuck to v1} is.
           | 
           | Myself, I upgraded only Affinity Photo to v2, because I
           | wanted to play with non-destructive workflow that's enabled
           | by some of the new features. I studied their product page
           | extensively, and couldn't find anything else particularly
           | compelling, at least not for my limited (and non-
           | professional) use cases. v1 is still a fine product.
           | 
           | (OK, I admit, 50% of the reason I upgraded, and 100% of the
           | reason I bought the whole v1 suite in the first place, is
           | because it's nice to do business with someone who isn't
           | abusing their customers with subscriptions for a change.)
        
             | PinguTS wrote:
             | I am a happy Affinity user myself. I just have version 1
             | for the simple fact, that version 2 doesn't run on any of
             | my computers. My main is a MacPro 3,1 with Catalina.
             | 
             | My wife, has a MacBook Pro M1. She brought version 2.
             | 
             | New we have the problem, that version 1 cannot work with
             | the files of version 2.
        
             | pdpi wrote:
             | If you use Affinity Photo for photo work, what do you use
             | for library management? It's basically the only thing
             | keeping me on Lightroom.
        
               | Espressosaurus wrote:
               | One of these days I need to give Capture One or Photo
               | Mechanic a try. Dark Table is a good try but just not
               | very user friendly I've found.
        
             | rchaud wrote:
             | I'm an Affinity user too (Aff Publisher + Designer). I'm
             | very happy with the one-time purchase. I felt a bit bad
             | about not upgrading to V2, as I _want_ to support the
             | company. But GIMP works perfectly fine for me so I have not
             | shelled out for Affinity Photo.
        
           | JohnFen wrote:
           | > The rumour was that that forced Adobe to change to a
           | subscription model.
           | 
           | But of course it didn't do any such thing. Adobe could have
           | produced software that people wanted to buy, instead.
        
           | emodendroket wrote:
           | There are always going to be people not paying that much
           | attention. A subscription model makes revenue a lot more
           | predictable, so the appeal is easy to see for anything you
           | need for work and therefore might consent to a subscription
           | for.
        
           | cesarb wrote:
           | > Which incentivises the developer to make sure that either
           | the software never really "just works" or that they hype up
           | new features to create FOMO.
           | 
           | Nowadays, there's also the security scare. If you don't
           | immediately update to the latest and greatest release,
           | hackers will invade your system, destroy your data, and eat
           | all the food on your fridge.
        
         | dahart wrote:
         | > lifetime licenses are dishonest (e.g. company cannot work for
         | free, so their funded is based on unlimited growth, which isn't
         | realistic for most).
         | 
         | I don't really know what you mean by "dishonest", that seems
         | like a slightly hyperbolic word here. If someone pays for a
         | lifetime license the company isn't working for free nor
         | necessarily assuming unlimited growth, they just have to
         | understand and correctly price the average value of their
         | contract, and there are many established successful businesses
         | doing exactly already. And it's common to price the lifetime
         | license below the predicted average total costs, because money
         | in the bank today is more valuable than later (it's an
         | investment, and the money can be used as such.) If there's
         | something I really know I'm going to use for years, and I can
         | get a discount by paying up front, I'm totally in favor of
         | doing so when it'll cost me less and support the company as
         | well.
        
           | JohnFen wrote:
           | I don't think I agree with the "dishonest" label, but
           | lifetime licenses are a bit scammy even when they're offered
           | earnestly.
        
             | MrOwnPut wrote:
             | Could you elaborate? My Plex lifetime license has been very
             | valuable to me and has already saved me money.
        
               | JohnFen wrote:
               | Because it's not clear what "lifetime" means. In practice
               | what it means is "until the company is sold" or
               | restructured or whatever.
               | 
               | But the implication is that it's for your lifetime.
               | 
               | How does your lifetime license save you money over just
               | engaging in a straight-up purchase?
        
               | yebyen wrote:
               | FWIW, I regret not buying a lifetime Plex license. I am
               | still paying every year.
        
           | crazygringo wrote:
           | I'd say it's dishonest in the sense that a company knows the
           | probabilities are such that they can't actually ever truly
           | support a lifetime license, so it's a lie from the start.
           | 
           | At the end of the day, companies usually go out of business
           | or else sell themselves to another company within a certain
           | number of years. And a new company (like in this case) may
           | change their mind about lifetime licenses, because it's a
           | totally different set of owners with different priorities.
           | "Everybody" knows this, but company management knows it even
           | more than consumers, hence the dishonesty.
           | 
           | As a rule of thumb for consumers, anything supposedly
           | perpeutal or "lifetime" for consumers in the business world
           | is probably not even going to last 10 years. It's effectively
           | _always_ a lie.
        
             | chung8123 wrote:
             | You definitely could support a lifetime license if some of
             | the money is invested and used to pay for the upkeep of
             | each license. It is about pricing the model correctly.
        
             | rhaway84773 wrote:
             | I agree. The only time a lifetime license will actually be
             | honored as such is of the company's product fails and it's
             | no longer around as a company, so it allows you to continue
             | using the current version as is.
             | 
             | When companies that have offered lifetime licenses don't
             | fail, they inevitably kill the lifetime part of the license
             | by pulling different tricks like, creating a cloud version
             | which now becomes their future version, while the desktop
             | version is no longer maintained, or rebranding the same app
             | as a new app where actual development continues while the
             | old app gets minimal updates at most, or not updating the
             | app with the lifetime license so it works on modern OSes
             | and platforms.
             | 
             | If you're lucky, you may have snagged a lifetime license
             | the company offered early in its life, which it then
             | stopped offering once it started getting successful, so it
             | continues letting you use the lifetime license because the
             | owners of such licenses are few enough that any marginal
             | revenue they may earn by pulling the above tricks is not
             | worth the reputational damage.
        
             | dahart wrote:
             | Ugh, please don't make it worse and escalate to "lie".
             | You're blaming the wrong source, and have it backwards IMO.
             | The previous owners weren't lying, the new owners are the
             | ones to blame for breaking a pre-existing contract with the
             | company. Breaking this contract might not be legal, and in
             | that sense they may be only the ones lying.
        
               | crazygringo wrote:
               | If the previous owners were truly committed to upholding
               | the lifetime license, they would have never sold the
               | company without an ironclad legally enforceable guarantee
               | the new owners would uphold the lifetime license as well.
               | 
               | They clearly didn't. They either didn't care, or it would
               | have decreased the sale price of the company (or the
               | ability to sell it at all) and they preferred the money.
               | 
               | So I _absolutely_ hold the original owners equally
               | responsible. They made the promise and they created the
               | conditions for it to be broken. Which was an _entirely
               | predictable_ outcome, which is why calling it a  "lie"
               | doesn't seem inappropriate.
        
               | aflag wrote:
               | To be fair, lifetime may refer to the life of the company
               | and not the customer :P
        
               | dahart wrote:
               | Why do you believe the contract with the customer isn't
               | legally enforceable? The new owners may just be choosing
               | to break the law because they believe nobody will attempt
               | to sue them over fifty bucks or whatever.
               | 
               | I guess you can decide to blame whoever you want, but the
               | legal responsibility for upholding a contract lies with
               | the _company_ , and a change of ownership doesn't change
               | that from a legal perspective. It also doesn't change or
               | help anything to make wild assumptions about what the
               | previous owners cared about. You simply cannot control
               | what a new owner does with your company once you sell it,
               | that's what selling it means.
               | 
               | Using words like "lying" when people may have had every
               | intention to meet the contract is just an exaggeratory
               | drain on having reasonable conversation.
        
               | Veserv wrote:
               | It is absolutely lying. The original owners could have
               | put in a voluntary, irrevocable, liquidated damages
               | clause that is sufficiently punitive that no subsequent
               | owner of the company would think to violate it. As they
               | intend to honor the "lifetime license" for a lifetime and
               | totally do not intend to renege for that duration there
               | is no harm in enforcing that clause with force of law.
        
               | dahart wrote:
               | You didn't even consider the question I asked. Why are
               | you making the assumption that sale of a lifetime license
               | isn't currently enforceable by law? The article only
               | complained and didn't attempt to challenge their license.
               | Your idea only works if someone is willing to challenge
               | the company. If the new owners of a company are choosing
               | to break the contracts or the law, why would you expect
               | another contract to help?
               | 
               | There are a million and one promises companies have made
               | to customers and other companies by the time they are
               | acquired. Installing clauses like you suggest for all of
               | them is wildly unrealistic, would be very expensive in
               | billable lawyer hours, may delay or subvert the sale, and
               | above all may be unnecessary/unhelpful/confusing if the
               | existing customer contract is already legally binding.
        
               | Veserv wrote:
               | I did, in fact, consider the question you asked. The
               | terms are enforceable by law, but the ability to enforce
               | is so limp-wristed and ineffectual as to provide
               | effectively no recourse with respect to getting the
               | specific terms of the contract executed which is what
               | unsophisticated consumers morally deserve in contracts of
               | adhesion (or a immediate full refund).
               | 
               | That companies find it inconvenient for their pocketbook
               | and deal flow to actually bind themselves in a effective
               | way to the terms of their promises to the legally
               | unsophisticated public is ethically repugnant. If they do
               | no want to do so then they can just not promise or imply
               | such terms, nothing is forcing them to make promises that
               | they have no intention to be bound by.
        
               | JohnFen wrote:
               | I don't think it's that anyone is lying as much as the
               | concept of "lifetime licenses" is itself a lie. There is
               | no such thing, as proven by all the various ways that
               | such licenses have been voided.
        
               | dahart wrote:
               | > There is no such thing
               | 
               | Sure there is, there's an entire thread here of people
               | mentioning their faves.
               | 
               | https://news.ycombinator.com/item?id=35538466
               | 
               | It's not proof or even true to claim that some examples
               | mean all lifetime licenses will be voided. Like most
               | things in life, it's a distribution where some people
               | behave well and some people don't.
               | 
               | It's valid to worry about whether a lifetime license will
               | survive the future, whether you think any specific
               | company is lying to you, and it's worth estimating the
               | risks of your purchase. But it's not valid to conclude
               | that the whole concept of this kind of license is a lie
               | just because it doesn't always work out.
        
               | JohnFen wrote:
               | The very fact that it's possible for it to not work out
               | makes it a deceptive term because it's not a "lifetime
               | license".
               | 
               | If you actually buy software, there is no possibility
               | that the company can take it away from you.
        
               | dahart wrote:
               | > The very fact that it's possible for it to not work out
               | makes it a deceptive term because it's not a "lifetime
               | license".
               | 
               | Naw, by that logic any sale of any kind is "deceptive".
               | You're conflating sometimes with always. The existence of
               | dishonest people doesn't make you a dishonest person,
               | right?
        
               | moi2388 wrote:
               | Right. Sell it and somehow you have no responsibility.
        
               | dahart wrote:
               | That's a bit of a straw man, why are we adding even more
               | exaggeration?
               | 
               | The company has the responsibility to honor its contracts
               | before and after a sale, legally.
               | 
               | The relationship sounds more complicated for the article
               | at the top, but since this sub thread detoured into
               | abstract generalizations, and we're now talking about
               | responsibility categorically, a change of ownership of a
               | company is transparent to the company's legal
               | responsibilities to its customers and contracts.
               | 
               | And yes, that's what a sale legally means for the
               | previous owner, generally speaking. They are transferring
               | all control, profits, obligations, and debts to the new
               | owner. It would be bad if that weren't the case, because
               | then company owners could weasel out of the company
               | obligations by blaming someone else who no longer has any
               | control.
        
               | ihateyouall123 wrote:
               | [flagged]
        
             | m-p-3 wrote:
             | I'm of the advice that lifetime licenses are only
             | sustainable if they're sold as a way to attract early
             | users, as a way to reward their faith into a product that
             | had chances to fail and see their money gone forever. It
             | shouldn't be a type of license that keeps getting sold once
             | the product has matured and has some brand recognition in
             | order to make it sustainable.
             | 
             | If the product can run standalone on the client's computer,
             | make it a license for that specific major version, and sell
             | the upgrade to the next major versions for a fraction of
             | the price. Those who wants the latest features can buy the
             | upgrade and sustain the business, and those who are happy
             | with the current version can keep using their version
             | without feeling wronged.
        
         | ejb999 wrote:
         | +1 for naming jetbrains - I have always liked their way of
         | doing business, including the substantial discount to renew
         | each year - even in years when I don't use their tools much, I
         | renew.
         | 
         | Also specifically like how they remind me _many times_ , and
         | many months in advance that they are going to charge my credit
         | card on my renewal date - unlike the scumbag companies that
         | never want to draw attention to your upcoming renewal, so you
         | don't have a chance to think about not renewing - and then they
         | make it difficult to get a refund. Jetbrains has earned my
         | loyalty - other companies could learn something from them.
        
           | CodeWriter23 wrote:
           | Yeah JetBrains is great as long as you keep paying. Stop
           | paying and you downgrade to [year-1].[current-release]. That
           | was my experience.
           | 
           | What I thought I was buying was stop paying after a year and
           | keep the current version.
        
           | BXlnt2EachOther wrote:
           | when JetBrains raised their prices, last October I think,
           | they gave several months notice, made it clear that it was
           | going to happen on their product pages, and let people lock
           | in the current rate for a few years by prepaying.
           | 
           | Seemed a customer-friendly way of handling a subscription
           | price increase.
        
           | corndoge wrote:
           | The key for getting a refund is to not deal with the company
           | at all but rather initiate a credit card chargeback.
        
             | innocenat wrote:
             | In many countries, chargeback require proof that you did
             | not receive the service. Which make chargeback nearly
             | impossible outside of outright scam.
        
             | Shish2k wrote:
             | Cineworld (the main cinema chain round here) mentions in
             | their membership small print that if the credit card
             | transaction fails for whatever reason, they will send debt
             | collectors to hunt you down...
        
             | eps wrote:
             | Chargebacks can be challenged and challanges can be won by
             | the merchants, in which case _you_ will end up with an
             | attempted fraud on your bank record.
        
               | corndoge wrote:
               | I'm not going to expend effort arguing with this, I just
               | want anyone reading it to know that it's completely
               | untrue
        
           | matsemann wrote:
           | JetBrains actually ended up with this model after a lot of
           | pushback when they tried changing their model a few years
           | ago. But it's good that they listened, and now are even
           | touted as the go-to best-practice.
        
             | mthoms wrote:
             | They still require you to downgrade if you let your
             | subscription expire.
             | 
             | Users have a perpetual license to the version released when
             | the subscription _started_ and not when it _ended_. Thus,
             | if you let your subscription expire, you need to
             | _downgrade_ the software you already have installed on your
             | system.
             | 
             | On the surface, it's not _that_ big of a deal. But there 's
             | no guarantee that your downgrade will occur gracefully. It
             | could break existing projects which is kinda scary.
             | 
             | Still, you're right that they did walk back some of their
             | initially proposed changed after customers complained. All
             | in all, I like Jetbrains and am happy to support them.
        
               | mattl wrote:
               | It seems like you get all the versions you've paid for.
               | 
               | "You will receive perpetual fallback licenses for every
               | version you've paid 12 consecutive months for."
               | 
               | https://sales.jetbrains.com/hc/en-
               | gb/articles/207240845-What...
        
               | mthoms wrote:
               | Yes, you do receive a perpetual fallback license. But
               | it's for the version that was out when you started your
               | subscription.
               | 
               | https://sales.jetbrains.com/hc/article_attachments/203511
               | 589...
        
             | JohnFen wrote:
             | JetBrains has one of the less obnoxious licensing models,
             | but it still prevents me from considering giving them any
             | money.
        
           | FpUser wrote:
           | +1 from me as well for jetbrains. I simply refuse to pay
           | subscription for software. If it does not have perpetual
           | license of the version I am buying and one year of upgrades
           | then it is not on my computer.
        
           | CodeWriter23 wrote:
           | Yeah JetBrains is great as long as you keep paying. Stop
           | paying and you downgrade to [year-1].[current-release]. That
           | was my experience.
        
         | annoyingnoob wrote:
         | A perpetual license does not have to come with perpetual
         | updates, it just has to keep working as-is. Seems completely
         | reasonable, want the new version or updates then buy them.
        
           | mnw21cam wrote:
           | The problem with that is security bugs.
        
             | JohnFen wrote:
             | Traditionally, security updates had always been free.
             | There's no reason why that can't be the case again.
             | 
             | The problem is that the industry has largely decided to
             | combine security and feature updates into an inseparable
             | whole, which I think is a bad thing both from the
             | customer's point of view and from a security point of view.
        
         | mschuster91 wrote:
         | > That being said; I dislike both full subscription (i.e.
         | breaks on expiration) and lifetime licenses. Subscriptions are
         | too expensive for software that rarely gets major investment
         | and lifetime licenses are dishonest (e.g. company cannot work
         | for free, so their funded is based on unlimited growth, which
         | isn't realistic for most).
         | 
         | There's two "lifetime" models, as you noted:
         | 
         | 1. the good old way, provide someone an installer and a license
         | key valid for this version and optionally older versions and N
         | years of patches. Adobe used to do this with the Creative
         | Suite, Microsoft did it for Office and does it for Windows,
         | Atlassian does so for their datacenter and not-yet-expired
         | self-hosting licenses and JetBrains does it for their IDEs as
         | well.
         | 
         | 2. "lifetime" as in "buy once, get upgrades in perpetuity".
         | That one entirely depends on the business model of the
         | developer. If it's just some hobbyist developing a piece of
         | software because they want to solve a problem they have (e.g.
         | Hyperswitch, SizeUp for Mac) or open-source developers, that's
         | just fine - they do the work anyway for themselves but get a
         | ton of coffee. If it's something MANY MANY MANY people want but
         | the maintenance effort is low, something like the
         | Slysoft/Redfox suite of DRM removal tooling, it can work out as
         | well. The critical thing is something that needs a ton of
         | ongoing maintenance... and most of these fail spectacularly or
         | do rug pulls on their users.
        
         | ensignavenger wrote:
         | Providing a benefit for a lifetime is something that companies
         | do every day. The financial world calls such products a
         | "perpetuity". (Or in some cases, an "annuity" because your life
         | is not expected to last into perpetuity, but for a certain
         | number of years.)
         | 
         | It is not difficult to calculate the net present value of such
         | products so that you can charge the correct price. It is
         | incompetent management that gets into these situations. The
         | correct response from consumers is to file a small claims suit
         | for a refund. And/Or apparently to blast to company loudly on
         | social media :)
        
         | sidewndr46 wrote:
         | I think you're out of your mind if you don't think a lifetime
         | license is practical.
         | 
         | The default license for almost everything, including software,
         | is lifetime. I do not pay Ford an annual fee to advance the
         | timing of the ignition sequence when I need to accelerate into
         | traffic. I do not renew a subscription for the thermostat on my
         | wall every winter when I need to put it in heating mode. When I
         | was young, I bought a license for Epic pinball from then Epic
         | MegaGames. I still have a license to that & can still enjoy it.
        
           | maushu wrote:
           | The difference with your Ford car is that no one is changing
           | how the roads work every year. Compared with other areas IT
           | is really unstable.
        
         | roland35 wrote:
         | I think there is plenty of room for lifetime licenses. In fact
         | pretty much any video game works this way! I bought Zelda from
         | Nintendo a few years ago, and Nintendo is not making any money
         | from that purchase any more. But they instead make a new game,
         | which I'll buy, and the cycle continues...
        
         | CodeWriter23 wrote:
         | I'd be good with lifetime* license
         | 
         | * lifetime is __ years
        
         | dwighttk wrote:
         | I just want to buy it and use it until I need to upgrade... if
         | I'm issuing it I'll usually upgrade every major update, but a
         | subscription happens every 12 months (or whatever) no matter
         | what... I can't say "I'll update next month when I have some
         | money set aside" and forgo the amazing new features for a
         | month... or I'm not really using this very often and the new
         | features look non-compelling so I'll just keep this version for
         | the quarterly use I'm getting out of it.
         | 
         | Agree on services but not if it is merely a service to justify
         | a subscription
        
         | lkschubert8 wrote:
         | Isn't pay per usage viable for value via web or does that fall
         | under subscription? I tend to think of subscription as a
         | monthly/annual payment for access.
        
           | Retric wrote:
           | Pay per use has terrible incentives for pure software.
           | 
           | It's more reasonable if there's an end product at the end.
           | But you don't want to discourage people using your 3D
           | printing service because your bundling software access that
           | people might not need.
        
       | ivanmontillam wrote:
       | Slightly related to the topic, but another way to screw up the
       | customer it's when a web hosting company offers "free, unlimited
       | shared hosting."
       | 
       | We all know it's technically impossible. Once your typical-day
       | WordPress weighs more than 5 GB, they'll be calling you urgently
       | to split it up or increase the supposedly unlimited plan.
       | 
       | Wasn't it unlimited? We all know unlimited server resources don't
       | exist, especially not for $3/month.
        
       | JoeAltmaier wrote:
       | I want to say "I have a bridge in Brooklyn I'm selling, why not
       | buy that too!"
       | 
       | But in software, so often there's no significant cost to lifetime
       | subscriptions. Then it's just bastardy to revoke them.
        
       | [deleted]
        
       | nolan879 wrote:
       | in 2015 I bought a lifetime license for SpeedDial2 Pro, but in
       | 2021 they switched to a yearly subscription model to sustain
       | upkeep and development. I am thankful that their team has
       | grandfathered in lifetime licenses for use of the core feature
       | set. I believe the new features that came after the subscription
       | model are only for the new subscribers.
        
       | uni_baconcat wrote:
       | There's an app I bought on my phone a few years ago. Someday,
       | they moved to a subscription model, and the app became free to
       | download. But I like their method because I'm still able to use
       | the app and get updates. All the features they launched before
       | are available to me, and only new features added after the switch
       | are locked and require an active subscription.
       | 
       | With the trend of new business models, my best expectation is
       | that I could 'own' everything up to the time I made the purchase.
       | I am not expecting more, but please don't take away what I have
       | paid for.
        
       | RugnirViking wrote:
       | reminds me of games like rocket league that I once paid for,
       | which have now gone free to play and nag and beg me to buy
       | "premium subscription". Not on your nelly.
       | 
       | Its infinitely worse than never having done it at all.
        
         | richrichardsson wrote:
         | I can understand you being pissed having paid for it, and I
         | don't want to come across as a simp, but... if you play
         | regularly enough to advance through the "rocket pass" you earn
         | enough credits to pay the next season's pass. I only ever paid
         | that one off PS7.99 or whatever it was and always get far
         | enough through. I guess it's a tax on people who either not
         | very good or don't play often enough. Still sucks that going
         | from paid product to "freemium" there wasn't some kind of
         | "thank you" for having been an early supporter.
        
           | kevincox wrote:
           | I don't think the problem is I paid for it and now it is
           | free. That is not a big deal to me (but a small thank you
           | something would be nice).
           | 
           | The bigger issue is that they degraded the game because of
           | the free players and subjected those who paid to the same ads
           | and noise that you wouldn't expect from a free game.
           | 
           | For example I paid for TF2 and don't really care that it is
           | free now. They do give me an occasional crate to tempt me to
           | buy a key but it is fairly unobtrusive (and I think they had
           | that before it went free anyways). If I was asked to buy
           | stuff after every game I would be quite upset and would like
           | my money back.
        
             | egoisticalgoat wrote:
             | I've had the same experience with other games that went
             | F2P. If they at least upgraded customers who previously
             | paid for the game to some kind of legacy ad-free version or
             | something I'd be much more okay with it.
        
       | henriquez wrote:
       | Remember Google gave early adopters free "lifetime" subscriptions
       | to their Google Workspaces for Business (aka gmail for domain
       | names) and then pulled the rug out a year ago? If Google can get
       | away with this shit then it's normalized in our culture that
       | nothing corporations promise is true, pray they don't alter the
       | terms further.
        
         | danpalmer wrote:
         | The important bit here is "free". While it wasn't a great move,
         | nothing was paid for so there's no contract. Also I'm not sure
         | it was ever called "lifetime" (I can't find that), it looks
         | like it was just "grandfathering" old users in to a free plan.
         | 
         | I think that's a materially different situation to selling
         | lifetime licences and then reneging on that.
        
       | Taylor_OD wrote:
       | I get very wary of lifetime licenses because when companies start
       | offering them it often means they are scrambling for cash. The
       | lifetime of the product might be six months or less from when you
       | purchase.
        
       | lightedman wrote:
       | A program called Camfrog did the exact same thing. Lifetime codes
       | got flipped into a new subscription system.
       | 
       | Realistically, this is fraud.
        
       | josephcsible wrote:
       | This is now the third high-profile occurrence of this exact thing
       | in just a few months. The last two were Filmora
       | <https://news.ycombinator.com/item?id=34199153>
       | <https://news.ycombinator.com/item?id=34177057> and mIRC
       | <https://news.ycombinator.com/item?id=33864660>.
        
       | sgtnoodle wrote:
       | Sort of reminds me of IAR's compilers for embedded systems. Their
       | pricing models only seem to hurt their business by irritating
       | their customers. As our company grew, it became more cost
       | effective, less stressful, and less risky to port our code base
       | over to GCC than to keep dealing with increasingly more contrived
       | licenses.
        
       | wowyallsuck wrote:
       | Has _any_ company's "lifetime" license lasted more than, say 5
       | years? 10? (I mean for software that is updated or requires a
       | server of course).
       | 
       | I like the jetbrains model well enough.
        
         | shaicoleman wrote:
         | Total Commander was first released in Sep/1993, almost 30 years
         | ago.
         | 
         | It's still updated regularly, and all upgrades are free.
         | 
         | (Total Commander is a dual-pane file manager for Windows)
        
         | KingOfCoders wrote:
         | I've been a Jetbrains customer from the very first release,
         | introduced the product in every company I came into. Switched
         | to VS and then switched back. I do think Jetbrains does a lot
         | things right, they also honored past licenses and helped when I
         | had license trouble. So now for some years im on an All
         | Products Pack license and it's nice to just install whatever
         | you want.
        
         | giancarlostoro wrote:
         | NFT has entered the chat.
         | 
         | In all seriousness though, I think the only lifetime licenses
         | that come to mind are probably ones like JetBrains and old
         | software where you had the install medium on a disk and a key
         | to install it with and it required no software updates,
         | assuming the software doesn't need the internet to verify,
         | you're pretty much guaranteed what you paid for. Don't you miss
         | lifetime ownership of software licenses? :)
        
           | blcknight wrote:
           | An NFT wouldn't do anything. It's a new release of software
           | and the lifetime license stopped working on it.
        
           | Kbelicius wrote:
           | > NFT has entered the chat.
           | 
           | And how would they help in this situation?
        
             | giancarlostoro wrote:
             | Was a joke about how it just sits there doing nothing.
        
             | Tepix wrote:
             | In practice after a few months the web server hosting your
             | NFT's image goes down and it's broken.
        
               | Kbelicius wrote:
               | Oh I understand that. The server doesn't even need to go
               | down, a specific NFT can simply be blacklisted. I was
               | asking to see if there is something I'm missing.
        
               | gowld wrote:
               | You missed that the thread OP was trolling.
        
               | giancarlostoro wrote:
               | I was making a one off joke about how long an NFT
               | theoretically could last (until the blockchain itself
               | dies due to nobody using it, or what have you). The rest
               | of my commentary was quite serious.
        
               | giancarlostoro wrote:
               | If the NFT is backed by a DApp[0] it should not matter if
               | the regular web server is gone so long as there's fuel to
               | keep the DApp going.
               | 
               | [0]:
               | https://en.wikipedia.org/wiki/Decentralized_application
        
         | gregoriol wrote:
         | Lifetime software license is quite ok: you buy a version, you
         | can use that version while it runs.
         | 
         | What is a real scam is lifetime services
         | (storage/backups/emails/...).
        
         | iamsaitam wrote:
         | No Man's Sky seems to have provided such a thing, taking into
         | account all the updates with 0 paid DLCs.
        
         | AdamGibbins wrote:
         | My Arq backup lifetime license is 7 years to the date tomorrow,
         | still getting all updates.
        
         | martin_a wrote:
         | Not sure if anybody ever bought a WinRAR license, but maybe
         | they do?! :-)
        
           | Krisjohn wrote:
           | Yeah, my key still works on the current version.
        
         | mattl wrote:
         | I've been receiving issues for my lifetime subscription to 2600
         | Magazine for well over 25 years.
        
         | devstar wrote:
         | Malwarebytes Premium; I've been carrying the same license since
         | Windows 7.
        
         | sebdufbeau wrote:
         | Image-Line's FL Studio has been going strong for decades
        
         | msravi wrote:
         | I bought Turboscan Pro by Piksoft sometime in 2016 and it's
         | been one of my most used apps. Still works great. Still gets
         | the latest updates.
        
         | selykg wrote:
         | One of my original Joyent lifetime licenses is still active. I
         | had a shared hosting lifetime plan and one of their container
         | services as a lifetime plan, both of those are long gone. But
         | they sold off Strongspace to Expandrive and that's still going,
         | somehow. It's only 100gb, so, not exactly huge amounts of
         | storage these days, but it's all still accessible, though the
         | service doesn't seem to have been updated since I originally
         | bought it either lol.
        
         | eitland wrote:
         | Edomondo did provide a workaround for existing customers when
         | they changed tp subscription, - but was later shut down by the
         | new owners.
        
         | that_guy_iain wrote:
         | I think the ones that give a lifetime license to a freemium
         | like version of their app often do better than those who give
         | lifetime to the overall.
         | 
         | But if I pay a few bucks and get 2-3 years of use I'm probably
         | going to be pretty happy. If I spend tons of bucks then I'll
         | probably be less than happy.
        
         | fryry wrote:
         | I bought a lifetime Plex subscription in 2016 and it's still
         | working
        
         | wowyallsuck wrote:
         | I'm impressed by the number of people that have long-running
         | still active lifetime licenses!
        
         | Tepix wrote:
         | My early (2011) purchase of Apple's Final Cut Pro X has been
         | pretty awesome. I originally bought the software using
         | discounted iTunes gift cards so i paid around 200EUR instead of
         | 250. Nowadays it costs 350EUR.
         | 
         | There have been countless big updates, all for free. It can now
         | edit 360deg and multicam footage and many more features like
         | object tracking and HDR support have been added for free. Just
         | browse the long list of release notes at
         | https://support.apple.com/en-us/HT201237 and you'll get the
         | idea.
        
         | dwater wrote:
         | I have a license for an MP3 tagging software called Tag&Rename
         | from what's probably a one man shop called Softpointer that
         | still works 14 years after purchase. I'd been using it for free
         | for a few years at that point. The last release was in 2018 but
         | it still does what I want. Maybe I'll buy another to show my
         | support.
        
         | papruapap wrote:
         | I think there was a guy that bought a lifetime 1st class plane
         | ticket for 10.000 dollars and used for like 20 years.
        
         | HiJon89 wrote:
         | My Plex lifetime pass is still going strong
        
           | kop316 wrote:
           | Same here. I purchased it in 2013.
        
         | goblinux wrote:
         | Industrial software perpetual licenses are really perpetual.
         | Those things will outlast the company that wrote them and they
         | don't have claw-back mechanisms
        
         | mackman wrote:
         | My dyndns perpetual tokens lasted 15 years or more. Sadly they
         | got acquired and it finally stopped.
        
         | mikelovenotwar wrote:
         | MIRC https://news.ycombinator.com/item?id=33864660
        
       | cjbgkagh wrote:
       | Edit: reading some of the comments it seems that the license was
       | offered with perpetual free future update, so backports would not
       | be needed. In that case the author does have a legitimate
       | grievance. Though these rug pulls are so common they should be
       | expected.
       | 
       | Lifetime of bug fixes and back ports, that is ridiculous. He is
       | still free to use his software in a VM. Maintaining old versions
       | like this is super expensive and is generally only done for
       | customers that are paying a lot of money for that service. You
       | basically need a whole second dev team for back-ports. Usually
       | this is only done for government or industrial type stuff where
       | the software is certified for a particular version. They pay a
       | lot of money for that service, people who don't need pinned
       | versions are far better off with a subscription.
       | 
       | As far as I can tell no licenses were revoked, the author is
       | still able to use his old versions and thus this is a total non
       | issue.
       | 
       | I've personally been through the process of shifting customers
       | from a perpetual license to a subscription model. Some did ask us
       | to maintain old versions indefinitely for them but to explained
       | to them that wouldn't be viable without charging for that and
       | since so few people wanted old versions maintained that cost
       | would be amortized over fewer customers and would be much more
       | expensive that simply updating. It's not just one old version
       | that needs updating it's N, and if the fix depends on a new
       | feature, well that would have to back-ported as well, it's a
       | total insane mess. I would ask the customer what their reasons
       | for pinning to a version and make sure we didn't break those
       | reasons in new versions.
       | 
       | I have some customers still using V1 from 14 years ago and
       | they're still happy with it.
        
       | xattt wrote:
       | Wondering the last few years how long my Plex lifetime pass will
       | last now.
        
         | noirscape wrote:
         | Plex' lifetime pass is iirc tied to major versioning. You'll
         | have lifetime for as long as 2.x is the version they're on, but
         | if they ever release 3.x, it's time to open your wallet again.
         | No promises were made at the time on if you can stay on 2.x
         | forever.
         | 
         | Extremely scummy move, they changed those terms in 2017 if I
         | recall and got a ton of flak for it.
        
           | xattt wrote:
           | Interesting. I bought in around 2016, so I may have dodged
           | the bullet?
        
         | andix wrote:
         | The lifetime license is the same price as 3 years. Lifetime
         | licenses are a lie anyway, nothing lasts forever. But if they
         | cancel my ,,lifetime license" before 3 or 5 years elapsed, I
         | will be very, very angry.
        
           | 29083011397778 wrote:
           | I wouldn't worry too much, considering my Plex pass (that I
           | bought on sale, no less) is still good, 12(?) years on. Hell,
           | Plex got dropped from my de-Googled phone before they ditched
           | Lifetime users. I changed email providers before they ditched
           | Lifetime users.
           | 
           | Plex could renege tomorrow, but they've absolutely earned the
           | benefit of the doubt in my opinion.
        
             | andix wrote:
             | I also don't worry too much, that's why I got the lifetime
             | pass instead of a yearly subscription.
        
         | RajT88 wrote:
         | I bought lifetime licenses for the other competitors of Plex:
         | TVersity, PlayOn, Twonky.
         | 
         | Twonky currently is the only one I'm using, but all of them
         | seem to respect the lifetime licenses! They've moved on to
         | newer versions which use subscription models, so I don't get
         | new features. Twonky still offers old version downloads (which
         | is nice), but I'm not sure the others do.
         | 
         | Honestly, I'm not sure I need any of this software anymore now
         | that VLC is available on Android, Xbox, etc. and supports
         | reading off SMB shares.
        
           | xattt wrote:
           | > Twonky
           | 
           | Twonky (running on a WRT350n in ~2010) was the first media
           | server that got me on the path to Plex. Glad to hear it's
           | still kicking.
        
         | Someone1234 wrote:
         | It might, but only because Plex is changing their profit model.
         | Instead of trying to make money from the software directly,
         | they're now injecting a bunch of ad-supported content into
         | search results/default landing experience.
         | 
         | If that is successful you might just see them scrap charging
         | entirely.
        
       | harrisonjackson wrote:
       | Companies that acquire lifetime users should have a budget set
       | aside for refunding these users.
        
       | planede wrote:
       | Isn't this just breach of contract, plain and simple? Change of
       | ownership should have little to do with it.
        
         | art0rz wrote:
         | Most likely there is a clause that allows them to change the
         | "Lifetime" subscription to anything they want.
        
           | setr wrote:
           | I'm guessing that would fall under false advertising
        
           | tyingq wrote:
           | The original language seems pretty clear that it was for all
           | future versions.
           | 
           | https://forum.manycam.com/uploads/default/optimized/2X/0/0da.
           | ..
        
             | jahewson wrote:
             | That's not the contract. That's the advertising.
        
         | KMnO4 wrote:
         | I imagine this is one of those extremely common situations
         | where the law doesn't matter. Even if you are entitled to some
         | compensation, how are you going to get it?
         | 
         | The only recourse is taking them to court which will end up
         | costing your time, money, and sanity.
        
           | planede wrote:
           | I think it could be an easyish case for small claims. Bought
           | software at X date, used it for Y years, expected to use it
           | for a further Z years in professional career, and now you can
           | only use it for 2 further years, instead of Z. Get atleast a
           | refund for the years that you won't be able to use.
        
             | SturgeonsLaw wrote:
             | Cost of lifetime license: $39
             | 
             | Time used so far: 4 years
             | 
             | Time remaining with new license: 2 years
             | 
             | Time lost due to license change: 20 years
             | 
             | Damages awarded to the plaintiff: $30
        
               | hansvm wrote:
               | Court fees: $70
        
               | planede wrote:
               | Could be recovered in a winning case, right?
        
               | mthoms wrote:
               | >Court fees: $70
               | 
               | Plus the opportunity cost of your lost time.
        
               | planede wrote:
               | Author bought "premium lifetime" license. In 2019 May it
               | cost $129 (discounted from $199, apparently).
               | 
               | https://web.archive.org/web/20190508161003/https://manyca
               | m.c...
        
           | Pxtl wrote:
           | I mean if there are a large enough group of users with that
           | lifetime license a class-action might be worthwhile for an
           | enterprising law firm.
        
             | mrguyorama wrote:
             | Name a class action suit that harmed a business enough that
             | the violation they committed was no longer profitable.
        
         | kazinator wrote:
         | There is probably some legal way that the transferred company
         | can wrangle itself out of such obligations. Such as, for
         | instance, that the company is actually a wholly different
         | corporate entity which is just using the assets and branding of
         | the original.
        
         | that_guy_iain wrote:
         | Not a lawyer, not a customer, not read the ToS.
         | 
         | But the wording allows for many options.
         | 
         | A lifetime license, to a specific version. With no updates. A
         | lifetime license for upgrades.
        
         | stronglikedan wrote:
         | In my limited experience, companies that breach contracts like
         | this plan for a small amount of litigation in their books, and
         | determine that not enough people will have the means or will to
         | sue them, but the profits of breaching the contracts will be
         | enough to cover the few that do.
        
           | OkayPhysicist wrote:
           | Which is why punitive damages should be more common. It
           | should NEVER be financially feasible to bet against the
           | courts and your own liability.
        
       | nelox wrote:
       | The OP states "the reason I tell all my CTO coachees they need
       | everything in writing from their boss in their contract, a new
       | boss will probably only honor what is written down, not spoken
       | promises."
       | 
       | However, he seems to have ignored his own advice and not
       | understood the ManyCam EULA.
       | 
       | "... This license is in effect until one of the parties
       | terminates the license. You may terminate the license by no
       | longer using the ManyCam software or web services. Visicom Media
       | Inc may terminate the license at any time for any reason. Visicom
       | Media Inc may change this software license agreement at any time.
       | The license agreement may also be terminated if you violate any
       | of the terms and conditions of this agreement."
       | 
       | "... ManyCam may change from a free service to a pay service at
       | any time and vice versa, and may change its pricing structure at
       | any time in any way. ManyCam may discontinue its service at any
       | time for any reason. ManyCam may charge for any support. ManyCam
       | may limit software features or access to certain parts of the
       | ManyCam website with no warning or notice and with no liability.
       | ManyCam may stop service either temporarily or finally any time
       | for any reason with no warning or notice and with no liability."
       | 
       | https://web.archive.org/web/20220517072603/https://manycam.c...
        
         | hansvm wrote:
         | The EULA may or may not be enforceable, but even if it is
         | they're still liable for the real damages incurred by the false
         | advertising causing people to make that purchase.
         | 
         | It's kind of like if you buy a car as-is but the seller goes
         | out of their way to knowingly lie about the condition of the
         | car -- saying it's fit to drive when the brake lines have a
         | leak or something. If there's any evidence then the courts will
         | usually side with the buyer.
        
           | BizarroLand wrote:
           | For real. Contracts are not ironclad unbreakable deals with
           | the devil even in America.
           | 
           | The question is, will you step up and fight for your fair
           | portion? If the company has 100 diehard customers affected by
           | this and 99 of them don't fight it, then it's easy to appease
           | the 1 while still coming out ahead.
        
         | Graziano_M wrote:
         | Visicom is the new owner, right? So that's a new policy, as in
         | not the one he agreed to when he signed up for a lifetime
         | license.
        
           | undecisive wrote:
           | No, Visicom is the old owner, as per the quote in the
           | original post:
           | 
           | "ManyCam is now under new ownership. [...] Visicom Media
           | stands by the Lifetime customers and will continue to support
           | them by arranging with the new owner for a total of two years
           | of free subscription."
        
             | Graziano_M wrote:
             | I misread. But then I got all these upvotes for nothing.
        
               | undecisive wrote:
               | Yeah, it's awkwardly worded. I must have read the same
               | sentence 3 times before I realised what it was saying.
               | Looking at the latest version of the TOS, the new company
               | is operating under the name "ManyCam ULC"
        
         | nicbou wrote:
         | In Germany, such lopsided agreements are illegal and
         | ineffective.
        
         | tescocles wrote:
         | I don't know the contract law in the relevant (presumably US)
         | jurisdiction, but surely an asterisk in the contract that's
         | basically:
         | 
         | Lifetime perpetual licence!*
         | 
         | *but we can cancel any time without any penalty lol teehee
         | 
         | is not enforceable? I don't think it would fly in court where I
         | live, it doesn't matter if it was in a signed contract if it's
         | preposterously unfair.
         | 
         | edit: and I don't even necessarily think a lifetime licence is
         | something a company should offer, they are quite unfair on the
         | developer. It's a big commitment to say you'll support some
         | software in perpetuity. But the solution to that is to not
         | offer a lifetime licence. It's not to just outright lie and say
         | you are when you aren't. And if you're one company looking to
         | buy another, you buy those contracts along with it and should
         | take that into account in your due diligence.
        
           | rrobukef wrote:
           | On the other hand, airlines have had major trouble with
           | lifelong tickets sold in the eighties.
        
           | leokennis wrote:
           | Exactly. If this was really legal, I do not understand why
           | Ford would not market it's newest pick-up truck as "now with
           | flying ability!" and then just add in small print "it can not
           | actually fly at all".
        
         | undecisive wrote:
         | Yeah. Lots of red flags in that EULA, including bits that don't
         | seem to make any sense:
         | 
         | "You agree any legal dispute involving ManyCam services and
         | software must take place in the state or federal courts in
         | Montreal, Quebec."
         | 
         | and
         | 
         | "You consent to exclusive jurisdiction and venue in Montreal,
         | Quebec and waive the defense of forum non convenience."
         | 
         | and yet
         | 
         | "If a U.S. court finds any part of this license agreement
         | unenforceable then the remainder of the agreement will continue
         | intact and in full force and effect."
         | 
         | Basically, it's your typical "We have rights, you have no
         | rights" kind of contract. If the OP had even briefly scanned
         | that "agreement" (and let's face it, most of us don't) I'm sure
         | they would have realised that their "lifetime" license had no
         | legs.
        
         | Pxtl wrote:
         | While the contract would mean they have the right to terminate
         | the "lifetime license", it would also mean that the phrasing
         | "lifetime license" is false advertising isn't it?
        
           | emodendroket wrote:
           | I'm not sure, since "lifetime warranties" are never actually
           | perpetual either.
        
             | jfk13 wrote:
             | Well, they're presumably good for the lifetime of the
             | product. Oh, it failed after 6 months? Tough... that was
             | obviously the limit of its lifetime.
        
         | jnsie wrote:
         | The law deals with what is reasonable and 'reasonable
         | expectations' a whole lot. From my IANAL perspective it is not
         | a reasonable expectation that the average end user is
         | proficient enough in the law to understand the implications of
         | the legalese in the EULA. EULAs are thrust upon us, rarely
         | read, and rarer still read by those with enough legal expertise
         | to fully understand the implications of the text and to 'know
         | what they don't know'
        
       | mthoms wrote:
       | Advanced Custom Fields is one of the must-have WordPress plugins
       | for anyone who works with WP professionally. They handled this
       | like champs; Upon moving to a subscription model, all existing
       | lifetime license holders continued to have their license honored.
       | 100%. It was quite refreshing, actually.
        
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