[HN Gopher] Mario Is Moving Away from Mobile Games, Reveals Nint...
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Mario Is Moving Away from Mobile Games, Reveals Nintendo's Shigeru
Miyamoto
Author : adrian_mrd
Score : 30 points
Date : 2023-04-04 21:37 UTC (1 hours ago)
(HTM) web link (variety.com)
(TXT) w3m dump (variety.com)
| bdcravens wrote:
| I was pretty disappointed when they cancelled mobile Dr. Mario.
| That said, I think aggressively maintaining control is probably
| the best move - mobile is a race to the bottom, where you smother
| gameplay with pay-to-play and/or ads.
| Multicomp wrote:
| yeah this one hurt me too. i just had to go back to my backup
| copy of dr mario 64 on emulation
| asdff wrote:
| This could have been the perfect opportunity to flip the mobile
| model. Screw it, charge $30 for the game and let it be a one
| time purchase, no micro transactions aside from content like
| new maps years from now, and no free version. People will still
| buy it because its mariokart, just like they buy the $60
| version for their $300 switch, or how they buy skyrim 4x for
| each platform it gets rereleased on.
|
| These major developers with prolific IPs come to the mobile
| market and act like they free+micro model is the only way to
| sell on mobile, but its also not like they've tried to
| experiment at all beyond just blindly following what everyone
| else is doing. Maybe the blind are leading the blind currently
| in this space, but there's no way to tell until someone steps
| up and finds the courage to try something different.
| ei8ths wrote:
| totally agree, if i do mobile game, i try to find paid games
| because i cant stand what the free mobile games are.
| asdff wrote:
| I do this with most apps honestly. The best is when you
| find what is now a rarity: the free app that lets you pay
| 99 cents to remove banner ads and use it forever. Usually
| when I find them, they haven't been updated in years so its
| probably a matter of time before they are no longer
| compatible with the latest ios, sadly. Seemingly every app,
| from the first party unique great apps to the junkiest
| crapware clone apps, now has a monthly and annual
| subscription option with essential features locked behind
| them.
| InitialLastName wrote:
| Having software that you have sold as a permanent license
| running on devices controlled by a third-party is just asking
| for permanent support issues.
|
| How often do we see apps abandoned that can't justify the
| software development to keep up with OS updates? If you are a
| company with a "consumer-friendly" image to uphold, releasing
| a one-time-purchase game on someone else's system in the
| modern era amounts to assuming an indefinite liability for
| limited revenue.
| brucethemoose2 wrote:
| > Mario Kart Tour has generated $300 million
|
| Its crazy how this is considered a "failure" for Nintendo.
|
| Then again, they spend more developing the "game" part of Mario
| Kart Tour than most mobile games, so maybe it isnt really worth
| it when a match 3 game can make twice as much?
| zug_zug wrote:
| Well I don't think it's a failure because it didn't generate
| enough money, I think it's a failure because it a certain class
| of microtransaction-centric game does brand damage to perhaps
| the premiere game brand in the world.
| bobthepanda wrote:
| Also, Nintendo famously maintains an iron grip over all its
| IPs, especially Mario.
| asdff wrote:
| I feel like brand image considerations went out the window
| when you could race a mercedes benz gle in mariokart.
| parker_mountain wrote:
| It's a mild inclusion of a luxury car brand. I don't think
| it really hurt nintendo.
| asdff wrote:
| My head is spinning trying to fit Mario's GLE purchase
| into the canon
| nonethewiser wrote:
| Mario kart canon?
| neonnoodle wrote:
| He's leasing
| hanniabu wrote:
| > microtransaction-centric game does brand damage
|
| Now this is pretty crazy but hear me out.....they could have
| just not turned the game into microtransactions
| jgon wrote:
| Mario Kart 8 Deluxe sold over 50 million copies at a price that
| has mostly been $60 and which I don't believe has even dipped
| below $40, so that should give you a flavor for the types of
| numbers they are looking for when it comes to Mario Kart.
| chrisco255 wrote:
| I think the Switch did at least decisively succeed in competing
| with mobile gaming (in particular for the demographic that
| Nintendo traditionally targets) and ensured that large phones and
| tablets would not erode Nintendo's niche there.
| dragontamer wrote:
| Isn't "Fire Emblem: Heroes" doing pretty well in the mobile space
| though? Decidedly not "Mario", but still Nintendo. There's also
| Pokemon: GO, though "The Pokemon Company" is only partially
| controlled by Nintendo. (The non-nintendo bits could be pushing
| mobile gaming).
|
| I'd be surprised if Nintendo pulled out entirely --- I can see
| how Fire Emblem's brand works better with microtransactions than
| Mario does.
| anon115 wrote:
| when gameplay constraints collides with capitalistic mobile
| contraints. good game but bad business.
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(page generated 2023-04-04 23:01 UTC)