[HN Gopher] Creator of Catan, Klaus Teuber, has died
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       Creator of Catan, Klaus Teuber, has died
        
       Author : miiiiiike
       Score  : 337 points
       Date   : 2023-04-04 18:27 UTC (4 hours ago)
        
 (HTM) web link (www.dicebreaker.com)
 (TXT) w3m dump (www.dicebreaker.com)
        
       | krylon wrote:
       | Rest in Peace.
       | 
       | It's my favorite board game to this day.
        
         | franze wrote:
         | Rest in Catan.
        
       | scyzoryk_xyz wrote:
       | I once read an article somewhere about how he spent huge amounts
       | of time thoroughly playtesting the entire game with his children.
       | This is what made the game balanced and easy to grasp.
       | 
       | My favorite mechanic is the way each dice roll potentially gives
       | everyone at the table some sort of payoff. This keeps everyone at
       | the table engaged and paying attention.
       | 
       | You only come up with mechanics like this if you put in the time
       | playtesting.
       | 
       | [*] RIP
        
         | SkyPuncher wrote:
         | > My favorite mechanic is the way each dice roll potentially
         | gives everyone at the table some sort of payoff. This keeps
         | everyone at the table engaged and paying attention.
         | 
         | We've actually found this to be very off-putting. It often ends
         | up with certain players remaining stuck in long droughts, often
         | unable to do anything.
         | 
         | As a result, we tend to play with "welfare". Essentially, a
         | secondary currency system that can be exchanged for any
         | resource. Cost scales with the amount of victory points you
         | have, so it becomes less valuable as you advanced closer to
         | victory.
         | 
         | We've found this helps create a bit of balance and ensure that
         | everyone has a chance to stay engaged.
        
           | thefringthing wrote:
           | Some people play by drawing from a deck of dice rolls without
           | replacement in order to reduce the variance.
        
           | [deleted]
        
       | joemi wrote:
       | RIP. Settlers Of Catan and Uwe Rosenberg's Bohnanza were my intro
       | to boardgames beyond Monopoly. I always hated Monopoly, and all
       | board games by extension. Thanks to Catan and Bohnanza I
       | discovered that board games didn't have to be bad/boring.
        
         | dgacmu wrote:
         | Bohnanza is a quite remarkable game. Ruthlessly mathematical in
         | a way that you don't need to process to play and have fun. (I
         | like it. But I don't like to play too often or it starts to
         | feel like work. )
        
         | tinco wrote:
         | Implementing Bohnanza was the main project of the advanced
         | programming class at my Uni. Was really fun, we were allowed to
         | pick any programming language and had to incorporate one or
         | more of the "advanced" techniques the professor taught. I
         | picked CoffeeScript and aspect oriented programming and it was
         | so much fun. Still one of my best programming experiences. AOP
         | lends itself perfectly to boardgames.
        
         | marcod wrote:
         | I'm guessing you know by now that monopoly was built to be
         | frustrating :)
         | 
         | Love Bonanza too!
        
       | mLuby wrote:
       | Very sad news.
       | 
       | Unrelated, the website claims this cookie is "legitimate
       | interest" and so can't be disabled:                   Receive and
       | use automatically-sent device characteristics for identification:
       | Always Active
       | 
       | Why do they need to identify a logged out visitor?
        
         | Y_Y wrote:
         | Why did we let the website itself be the arbiter of what
         | interests are "legitimate"?
        
       | mgaunard wrote:
       | "Catan Settlers" is what I call it.
        
         | midiguy wrote:
         | I call it the _Anglo-Saxon pioneers who take advantage of their
         | Protestant work-ethic to procure long roads and prudently
         | engage in trade_ of Catan
        
           | InitialLastName wrote:
           | I call it "the first loser gets to pick the winner".
        
             | s_m_t wrote:
             | Catan's trading is a mistake in game design for sure
        
               | 2muchcoffeeman wrote:
               | I played another game fairly recently where people could
               | negotiate trades for resources. Also a mistake in game
               | design. I want to say it was Moonrakers?
        
               | [deleted]
        
               | InitialLastName wrote:
               | It's a difficult issue because I think the trading is
               | also the core of what makes the game interesting; it's
               | hard to force players to cooperate with their competitors
               | while avoiding the kingmaker issue.
        
               | etothepii wrote:
               | Absolutely not. The trading is the whole point. You talk
               | to each other, you negotiate, it's interactive. Sure it
               | means the same person always wins, but it's the
               | interaction that keeps it alive.
        
           | morelisp wrote:
           | Yeah, uh, they are not Protestant.
           | 
           | https://en.wikipedia.org/wiki/The_Settlers_of_Catan_(novel)
           | 
           |  _The Elasunders encounter a large flock of white ravens,
           | which they ecstatically interpret as a good omen from the god
           | Odin. The white ravens evoke their well-known Legend of
           | Catan, leading them to believe that Catan is the shore they
           | now walk upon._
           | 
           |  _Shortly after landing, Candamir 's slave-girl Gunda bears
           | him his first-born child, Nils, whom he names after his
           | sister Asta's deceased husband._
           | 
           |  _... Osmund and Candamir both are attracted to Siglind, but
           | she has devoted herself to the Christian God. Osmund proposes
           | marriage to her, but she refuses, saying she has sworn off
           | all men._
           | 
           |  _Osmund instead marries Inga, a 13-year-old girl. Brigitta,
           | Osmund 's grandmother-in-law from his first marriage, deems
           | them anointed and secretly prophesies to them that their
           | firstborn will be king of Catan. Furthermore, Inga is to one
           | day take Brigitta's place as the priestess of their religion,
           | while Osmund will be ruler of the island._
        
             | svachalek wrote:
             | Wow, there was a novel... that sounds pretty awful tbph.
        
       | chimeracoder wrote:
       | Settlers of Catan is the perfect "bridge game" - accessible
       | enough to people who are used to playing Monopoly, but
       | complicated and fun enough that it gets people interested in more
       | involved German-style board games.
       | 
       | Most board game aficionados end up not playing Catan very much,
       | but it's hard to think of a game that has introduced more people
       | to the genre successfully.
        
         | nicoburns wrote:
         | I'd consider myself pretty into board games. My family played
         | them (and card games) regularly when I growing up. And it's now
         | something I do with friends regularly (and still with family).
         | But I have a strong preference for games in this "bridge"
         | category. Games that are interesting and have an element of
         | strategy but
         | 
         | - take 30-90 minutes on average, not hours or days
         | 
         | - have a relatively simple set of rules without too many
         | special cases
         | 
         | I'd suggest that the super complicated/involved are just one
         | niche that some people are into. And much like books or movies,
         | different people are different things.
        
         | Semaphor wrote:
         | Took the words out of my mouth. I love complex boardgames
         | taking hours (twilight imperium is probably my favorite), but I
         | can play settlers. My parents like games with few rules (not
         | necessarily simple ones), but they also can do settlers, so
         | that is where the family meets.
        
           | vlunkr wrote:
           | One thing I love about Catan is how short the games are.
           | Losing isn't so devastating because you aren't as deeply
           | invested.
        
         | philwelch wrote:
         | More's the pity, IMO. I really like Catan, but I'm not really
         | interested in becoming a board game hipster and learning a new
         | board game every time I play.
        
           | cooperadymas wrote:
           | I'm what most would probably consider a hardcore gamer or a
           | "board game hipster", sitting here with 70 or so board games
           | on my shelf. (IMO I'm not really that hardcore or hipstery
           | about it for many reasons. It's all relative in the end.)
           | 
           | I like long complex games that make Catan look like Go Fish.
           | 
           | I have played regularly with a group of friends for years now
           | both in person and online. They're slightly less hardcore.
           | 
           | Catan is one of the games we constantly have running turn
           | based. It never gets old.
           | 
           | It's the perfect balance of strategy, luck, complexity, and
           | fun.
        
             | lmm wrote:
             | It got old for me after a lot of playing with family. But
             | not quickly.
        
       | mikmoila wrote:
       | Rest in peace Klaus! Thanks for giving us a hope!
        
       | Havoc wrote:
       | Pretty epic life if the measuring stick is bringing happiness to
       | people.
       | 
       | Well played
        
       | looping8 wrote:
       | RIP, this man's creation helped me and my friends make many
       | boring evening better. Also lead to arguments but that's okay,
       | was part of the fun. He really left a huge legacy.
        
       | kiernanmcgowan wrote:
       | I'll give you two sheep for the stone I need to build his
       | mausoleum.
        
       | jakespencer wrote:
       | Catan, and the many other games made possible after it's success,
       | have brought me a lot of happiness over the years. I'm thankful
       | for the life and work of Mr. Teuber.
        
       | eligro91 wrote:
       | R.I.P
       | 
       | One of the best games, I enjoy playing that l for hours with my
       | kids.
        
       | cableshaft wrote:
       | Catan helped show me that board games had evolved beyond the
       | games of my youth.
       | 
       | Went down a huge rabbit hole afterwards and most of my closest
       | friends today I've met through game nights, and I've designed
       | several games since that will eventually get out there (one is
       | signed by a publisher but not yet released, hoping to get two
       | more signed this year).
       | 
       | If not for that I'd probably still exclusively be working on
       | video games in my spare time.
       | 
       | Thanks Klaus, for having such a massive influence on the hobby
       | that the industry has had an incredible period of growth and many
       | cool and interesting games that almost certainly wouldn't exist
       | otherwise. RIP.
        
         | CatWChainsaw wrote:
         | Catan is the gateway drug of board games.
         | 
         | Gonna have to gather together a group to play a round in his
         | honor.
        
       | luckystarr wrote:
       | RIP. Thanks Klaus!
       | 
       | In the 90s when "Die Siedler" was released, we played it until we
       | literally dropped due to exhaustion. :) It is still so much fun.
       | Settlers is one of the all time classics which I guess will still
       | be played in a 100 years.
        
       | charlieyu1 wrote:
       | The game that marks the starting point of modern boardgaming.
        
       | libraryatnight wrote:
       | As I've gotten older I've had to pick and choose from time
       | intensive hobbies I've collected over the years, and board games
       | that rank on board game geek and - in the same way folks serious
       | about their movies use 'film' - often get referred to not as
       | board games but 'tabletop' are something I don't spend time with
       | as much anymore (with real humans, digital editions have been
       | nice). But I can still play Catan and get people to play with me.
       | 
       | Catan is game that scratches my game geek itch, but is fun and
       | learnable by most people interested in a board game at a holiday.
       | I am thankful for Catan. Thank you Klaus Teuber for bringing us
       | Catan.
        
         | drewcoo wrote:
         | > board games that rank on board game geek and - in the same
         | way folks serious about their movies use 'film' - often get
         | referred to not as board games but 'tabletop'
         | 
         | There are lots of games that are "tabletop games" and not
         | "board games," and not because anyone's being a snob.
         | 
         | Dominoes, cards, miniatures, for example. If you actually dig
         | deeper into BGG than the links of new hotness, you can find
         | many more types.
         | 
         | Also, anyone who's into Catan hasn't earned their snob status
         | yet. ;-)
        
           | libraryatnight wrote:
           | Yeah, you guys :D
        
           | mathgeek wrote:
           | There are (unfortunately) at least two common connotations
           | when it comes to "tabletop games". One is what you're saying,
           | but the term is also used to specifically mean games like D&D
           | (when using minis), Warhammer, and Battletech. Gloomhaven is
           | one such game that rates highly on BGG and brings with it
           | some controversy around what qualifies as a board game.
           | 
           | Thankfully this whole hobby is as strong as it ever has been,
           | giving folks lots of options that suit their tastes.
        
       | Jimmc414 wrote:
       | Settlers of Catan: where friendships are shattered by a well-
       | placed robber
        
         | koolba wrote:
         | A well placed road does more lasting damage.
        
           | Arrath wrote:
           | Oh absolutely
        
           | yamtaddle wrote:
           | Road placement can knock one or two players out in the first
           | round or two, on random boards with unfortunate initial
           | placement and four players. Probably the weakest thing about
           | the game--sometimes you pick the best spots available at
           | placement, but are effectively doomed from the start unless
           | other players screw up really badly, and it's that _extremely
           | bad_ kind of losing-early where you 're technically still
           | playing but also can't do much. Like, if you want to make
           | other people's experience as bad as yours, you can just give
           | resources to someone to play kingmaker rather than futilely
           | trying to build stuff, which is surely more entertaining than
           | doing nothing, but is also not exactly a _positive_ kind of
           | entertainment.
           | 
           | Playing with three mostly fixes it, but then there are fewer
           | people to trade with. Using a set, balanced board layout can
           | help, but IMO gets kinda boring.
        
             | wadadadad wrote:
             | My family tends to play with the 5-6 player expansion with
             | only four players, which I think tends to mitigate your
             | mentioned issue somewhat; on the other hand, having that
             | much space also leads to a lot of 'solo play', where you
             | don't need to trade as much as everyone can generally get
             | the resources they need and you're just waiting for the
             | resources. The expansion-with-four-players certainly feels
             | less cut-throat/competitive, for good or bad.
        
             | falsenapkin wrote:
             | It's a bit of fun to see the losing position early and
             | become a nuisance. I can't normally role play or act, but
             | catch me knowing I have no recovery in Catan...
        
             | ted_bunny wrote:
             | House rules for balance:
             | 
             | - Robber can only target equal or higher VPs
             | 
             | - Building a road within 2 lengths of opponent's
             | settlement, and not in equal proximity to yours, induces a
             | toll of one resource.
        
             | andrepd wrote:
             | > Playing with three mostly fixes it
             | 
             | Or with the seafarers expansion! It's an almost perfect
             | expansion to an already excellent game.
        
               | emmelaich wrote:
               | Are the other expansions any good? I've only played
               | seafarers a few times. Almost exclusively the originals
               | only.
        
           | tchock23 wrote:
           | I play with a friend who makes it his only goal to divide the
           | map with the longest road. It's infuriating.
        
         | bombcar wrote:
         | Right-robber is always the correct choice; fight me.
        
           | bokchoi wrote:
           | I haven't played catan in a long time. What is "right-
           | robber"?
        
             | shagie wrote:
             | https://boardgames.stackexchange.com/questions/7097/what-
             | is-...
             | 
             | All other things being equal, the optimal placement of the
             | robber is to impact the person on your right. This makes it
             | longer before the person can retaliate against you (if
             | retaliation is part of the way people play).
        
         | msluyter wrote:
         | This is why I no longer play it -- it also suffers from a
         | severe kingmaker problem. But like others have noted, for me,
         | Settlers was sort of a gateway game that led me into wider
         | world of eurogames and many years of enjoyment & camaraderie
         | with my gaming group.
        
         | princevegeta89 wrote:
         | Or by trade deals where trading in one card gets you back five.
        
         | chx wrote:
         | Catan needs a super important kind of meta rule, I refuse to
         | play it without: you can only trade in game items.
         | 
         | I had a couple trading dishwashing chores for sheep. No.
        
           | sandyarmstrong wrote:
           | The rules are pretty clear that you can only trade resource
           | cards. When they say things like "However, you cannot give
           | away cards, or trade matching resources ("trade" 3 ore for 1
           | ore, for example)" and "You cannot trade or give away
           | development cards", it's pretty obvious what the intent is.
        
           | ipqk wrote:
           | My group were very casual gamers and I destroyed the group by
           | making a hail-mary trade.
           | 
           | It was my turn and it was clear that one person would win
           | this round if no one won before him. So I made a hail-mary
           | trade with someone else that gave me the slightest chance of
           | winning, but it failed to do so. And of course, that person I
           | made the trade with ended up winning because of my trade. We
           | never played again.
        
           | SkyPuncher wrote:
           | I have never, ever heard anyone say you can trade anything
           | other than resource cards.
        
       | acheron wrote:
       | RIP. I first played Settlers 20 years ago and now play it with my
       | kids sometimes.
       | 
       | Not sure what is special about "dicebreaker.com" but here's an
       | official announcement from the Catan site
       | https://www.catan.com/catan-fans/news/we-mourn-passing-klaus...
       | as well as a memorial on the Spiel des Jahres site
       | https://www.spiel-des-jahres.de/trauer-um-klaus-teuber/ though
       | that one is in German.
        
       | ponytech wrote:
       | Catan is the game that got me into modern board games 20 years
       | ago. Following board game nights made me meet people who are
       | still close friends today and introduced me to the mother of my
       | children.
       | 
       | My life would have been so different without Mr Teuber creations.
       | Thank you and reset in peace.
        
       | toomuchtodo wrote:
       | https://en.wikipedia.org/wiki/Klaus_Teuber
        
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       (page generated 2023-04-04 23:00 UTC)