[HN Gopher] OBS Studio Lands AV1 and HEVC RTMP Streaming Support
       ___________________________________________________________________
        
       OBS Studio Lands AV1 and HEVC RTMP Streaming Support
        
       Author : mikece
       Score  : 161 points
       Date   : 2023-03-27 11:11 UTC (11 hours ago)
        
 (HTM) web link (www.phoronix.com)
 (TXT) w3m dump (www.phoronix.com)
        
       | Torkel wrote:
       | A "fun" thing here is that it isn't possible to create or open
       | these streams in ffmpeg due to neither hevc or AV1 being part of
       | the Adobe RTMP standard. At least as per this thread:
       | 
       | https://trac.ffmpeg.org/ticket/6389
        
         | ZeroGravitas wrote:
         | As part of this work they've proposed updates to the spec:
         | 
         | https://github.com/veovera/enhanced-rtmp
        
           | Torkel wrote:
           | Nice! That looks great!, didn't know about it.
           | 
           | The hardline opposition to adding hevc etc support to rtmp
           | came from ffmpeg+gstreamer afaik, and from the document it
           | looks like at least ffmpeg is on board.
           | 
           | ...Might have to brush off our broadcast software and add
           | this :)
        
             | rektide wrote:
             | That veovera repo is a week old. ;)
        
       | [deleted]
        
       | Sean-Der wrote:
       | I am heavily conflicted on this. I am happy that people get
       | access to better codecs. Better compression and those that aren't
       | encumbered with patents/licensing (AV1)
       | 
       | I am sad that we are extending RTMP instead of adopting something
       | better. I want things like
       | 
       | * Codec negotiation happening at connect time, so we don't
       | hardcode things
       | 
       | * Multi-track. So users can upload multiple audio tracks, or do
       | Simulcast. I would love a world where users upload the multiple
       | quality levels. Then anyone could run a stream service, not just
       | those that can afford transcodes.
       | 
       | * P2P. Stream your OBS output directly to another user. It is
       | frustrating to see users struggle with setting up RTMP
       | servers/HLS when they want to share their video with just one or
       | two other people. The other use case I really care about is co-
       | streaming.
       | 
       | * Standardized. I would like to see whatever protocol we use be
       | discussed in the IETF. It frustrates me that it is just companies
       | behind closed doors deciding things. If an individual/open
       | source/startup has an idea or use case it is never going to make
       | it into RTMP.
       | 
       | I have been trying to add WebRTC support
       | https://github.com/obsproject/obs-studio/pull/7926 so I am
       | hopeful for the future.
        
         | rcme wrote:
         | Does codec negotiation really make sense? Encoding video is so
         | expensive that you can only realistically support one or two
         | codecs at a given time. Anything else is wasteful.
         | 
         | > * P2P. Stream your OBS output directly to another user. It is
         | frustrating to see users struggle with setting up RTMP
         | servers/HLS when they want to share their video with just one
         | or two other people. The other use case I really care about is
         | co-streaming.
         | 
         | The nginx RTMP plugin supports converting an RTMP stream into
         | an HLS stream. It's pretty easy to set up. Even if OBS used
         | WebRTC or some other p2p solution, you would still need some
         | type of signaling / connection negotiation setup.
        
           | formerly_proven wrote:
           | > Encoding video is so expensive that you can only
           | realistically support one or two codecs at a given time.
           | Anything else is wasteful.
           | 
           | Even consumer nVidia cards support at least three
           | simultaneous encode streams, which would be perfectly
           | cromulent for a relay-only streaming service (high / medium /
           | phone).
        
             | kevincox wrote:
             | Although in practice you often don't want to do these
             | completely separately. What you want to do is encode the
             | lowest quality as a "base" then medium as extra data that
             | you can add on top, then high as extra data on top of that.
             | This does make the higher qualities slightly less efficient
             | but requires only slightly more data to broadcast different
             | qualities. It would be extra cool in P2P use cases where
             | everyone will be re-sharing the low quality instead of the
             | users with the best connections using a completely separate
             | stream and leaving no good connections to re-share the low
             | quality stream.
             | 
             | Of course at some number of viewers in a centralized setup
             | it probably does make sense to send just upload the top
             | quality and make separate lower quality streams for small
             | efficiency gains that add up.
        
           | Sean-Der wrote:
           | > Does codec negotiation really make sense
           | 
           | On startup you could be connecting two clients that have
           | completely different sets of codecs. What if you have a low
           | powered device that only has a H264 hardware decoder? What if
           | you have two desktops that prefer AV1. WebRTC lets each side
           | publish what codecs they support, and their priority
           | 
           | > It's pretty easy to set up
           | 
           | Yea it is not bad if you are comfortable with those things. I
           | want to empower users who have no idea what Linux, codecs or
           | systemd is. I want to create something like 12 year old me
           | would have used. I could have had a lot of fun with my
           | friends if we could have done P2P.
           | 
           | > you would still need some type of signaling / connection
           | negotiation setup.
           | 
           | I use QR codes for this.
           | 
           | For public signaling is also cheap enough that it could be
           | provided for free. I think the project name was simplewebrtc?
           | Hosting RTMP/HLS for free is prohibitively expensive though.
        
             | favsq wrote:
             | >What if you have a low powered device that only has a H264
             | hardware decoder? What if you have two desktops that prefer
             | AV1.
             | 
             | You recode on the server.
        
               | Sean-Der wrote:
               | You don't have a server (and in my cases you don't want)
               | 
               | * I don't want to upload my video from my security camera
               | to a remote host. It has security and privacy
               | implications
               | 
               | * I don't have the bandwidth available
               | 
               | * I don't want to pay the bandwidth and compute costs.
               | 
               | * I don't want to incur the extra latency
        
               | favsq wrote:
               | That's not a good solution for... almost anybody. Most
               | people would rather have the remote server recode, they
               | would rather not have to open ports (with some
               | connections you just can't), they would rather not expose
               | their IP addresses, etc.
               | 
               | I can see your point but it has nothing to do with what
               | platforms like Twitch are for.
        
               | Sean-Der wrote:
               | You wouldn't open ports, you are in the same network.
               | 
               | I don't think P2P is the answer to everything, in the
               | same manner servers aren't the answer to everything.
        
         | MawKKe wrote:
         | I've been wondering about that multi track thing w.r.t video
         | live streams
         | 
         | Wouldn't it make sense to have separate channels for distinct
         | content streams (e.g game capture, face camera, overlays..) so
         | that you could independently choose/optimize each channel's
         | compression and thus make the whole stream more efficient?
         | 
         | I don't know anything about compression algorithms, but I
         | hypothesize that maybe now the algos would also be able to do a
         | better job since the frames have less abrupt discontinuities
         | (in the viewport perspective).
         | 
         | This would also enable stream viewers's to activate/deactivate
         | channels when needed. For example, when the overlay/webcam/etc
         | occludes the view on layer (channel) below.
        
           | kevincox wrote:
           | > so that you could independently choose/optimize each
           | channel's compression and thus make the whole stream more
           | efficient?
           | 
           | In general the compression algorithm will make an intelligent
           | decision on where to spend bits. However you may gain a bit
           | more accuracy here. The better win may be to set priorities
           | (maybe make the scrolling text crisp right away because it
           | doesn't move often anyways) but I am still skeptical that you
           | would see much benefit.
           | 
           | > enable stream viewers's to activate/deactivate channels
           | when needed
           | 
           | On the other hand this would be very cool. I can also see
           | moving away from fixed aspect ratios to moving the bits
           | around the screen. Maybe the webcam can be above the (non-
           | video) chat rather than over top of the video. Or even just
           | mapping the different streams (that I have selected) into my
           | aspect ratio better (like Google Meet and other video
           | conferencing tools do).
        
         | der_rod wrote:
         | Well there just isn't "something better". Yet.
         | 
         | MoQ (Media over QUIC) development is underway at the IETF -
         | with involvement from Twitch/YouTube/Facebook/Cisco/etc. - but
         | will probably still take quite some time before its finalised
         | and can be adopted.
        
           | Sesse__ wrote:
           | SRT is definitely "something better". It doesn't support
           | codec negotiation, but it's more generally much more
           | reasonable than RTMP for video ingest.
        
             | der_rod wrote:
             | Doesn't support AV1.
        
               | Sesse__ wrote:
               | SRT is transport-agnostic. I've streamed AV1 within MKV
               | within SRT.
        
               | Dylan16807 wrote:
               | 1. It looks like RTMP didn't support it, and arguably
               | still doesn't, since they link to an "enhanced RTMP"
               | spec.
               | 
               | 2. _" Unlike some other protocols that only support
               | specific video and audio formats, SRT does not limit you
               | to a specific container or codec, since it is media or
               | content agnostic. SRT operates at the network transport
               | level, acting as a wrapper around your content. This
               | means it can transport any type of codec, resolution or
               | frame rate. This is important because it can future proof
               | workflows by working transparently with MPEG-2, H.264,
               | and HEVC for example."_
        
               | der_rod wrote:
               | 1. Yes, it's an extension to the spec published by an
               | organisation Adobe and Google are a part of. It extends
               | the protocol in a backwards-compatible way.
               | 
               | 2. SRT, in practice, is only ever used with MPEG-TS as
               | the container for audio/video data, which does not
               | support AV1.
        
               | Dylan16807 wrote:
               | The point is, you don't even need to extend the protocol
               | for SRT. You just need to set up servers that are ready,
               | just like companies are in the middle of doing for other
               | techs.
               | 
               | Which I'm sure is still significant work, but is it much
               | harder to do with SRT?
        
               | der_rod wrote:
               | > You just need to set up servers that are ready
               | 
               | The "just" is doing a lot of work here. Extending
               | existing RTMP infrastructure is obviously much easier
               | than spinning up an entirely different one. And you'd
               | still have specify a way to use anything but MPEG-TS to
               | send audio/video over SRT, which de facto does not exist
               | (at least not that I can find).
               | 
               | I agree that extending RTMP isn't ideal, but other
               | solutions have their own set of limitations, problems,
               | and challenges. Whether that's SRT, RIST, or WebRTC.
               | 
               | For better and worse, RTMP and dealing with it at scale
               | is well understood.
        
           | Sean-Der wrote:
           | I use WebRTC today and am happy with it! Works great for
           | broadcasting from Web, Mobile and tools that support it
           | (GStreamer)
           | 
           | I have a PR open to OBS for it right now
           | https://github.com/obsproject/obs-studio/pull/7926
        
             | londons_explore wrote:
             | When a PR sits for many months and has hundreds of
             | comments, it probably means it's getting near to bikeshed
             | territory and it would have been better to get small PR's
             | in adding the groundwork and a project plan agreed with
             | leads beforehand...
        
               | Sean-Der wrote:
               | Project leads created the original PR + RFC
               | 
               | * PR https://github.com/obsproject/obs-studio/pull/7192
               | 
               | * RFC https://github.com/obsproject/rfcs/pull/43
               | 
               | I tried to keep the size as small as I could. It is just
               | basic audio+video (no Simulcast/ICE Renegotiation etc...)
               | It has been a tough process, but I am going to keep
               | working on it until I can get consensus.
        
             | tracker1 wrote:
             | How many of those users are direct vs. relaying through a
             | TURN server? I'm genuinely curious, as I kind of anticipate
             | that the majority of users are relaying, but I guess if p2p
             | requests can open router ports in the common config, that
             | could work.
        
               | londons_explore wrote:
               | IPv6 users usually manage a direct connection, and that
               | is ~half the world now.
               | 
               | IPv4 users seem to manage a connection ~70% of the time
               | in my experience. Remember only one peer needs to have a
               | router with a suitable config for everything to work.
        
         | toast0 wrote:
         | > I would love a world where users upload the multiple quality
         | levels. Then anyone could run a stream service, not just those
         | that can afford transcodes.
         | 
         | I believe both AV1 and HEVC/h.265 specify optional Scalable
         | Video Coding, although I don't know if that's a common feature
         | of encoders or if this integration supports it. If the stars
         | align, it's straightforward to choose parts of the stream to
         | throw away to fit into available bandwidth or decode capacity
         | without transcoding. Of course, decoder support is also needed.
        
         | ofchnofc wrote:
         | I don't normally write this type of comment, but you are an
         | absolute powerhouse and I'm so glad to see you pushing WebRTC,
         | WebRTC+OBS, and playing the social game a bit to drum up
         | support.
         | 
         | WebRTC has so much potential, I have big ideas for using it in
         | a number of projects, if I can ever just clone myself a couple
         | of times. Thanks for your work and enthusiasm!
         | 
         | I constantly dream of a much more simple, but also powerful OBS
         | replacement, with separated components for sending inputs to a
         | "compositing" server, that can then rebroadcast via WebRTC.
         | Maybe with customizable templates that could be more powerful
         | than OBS's scenes. With the ability to let viewers
         | customize/change their views further... It's a bit much to type
         | out all here, but the WebRTC-powered future is very exciting.
        
         | zamadatix wrote:
         | Even if WebRTC or something that supports all of these is added
         | I still wouldn't be sad we are extending RTMP. If the next hot
         | new thing requires artificially limiting the old thing then
         | it's not really the next hot new thing.
        
           | Sean-Der wrote:
           | The lack of collective 'internet user' ownership makes me
           | sad. Many people want to improve RTMP, but an open discussion
           | doesn't exist.
           | 
           | If RTMP was in the IETF my comment wouldn't apply anymore.
        
       | syntaxfree wrote:
       | I bought the Loom yearly subscription because it was inexpensive
       | and features unlimited videos (so I can just record myself
       | working for hours and trim). But I'd much prefer something that
       | cleanly works in Linux.
        
         | freedomben wrote:
         | Does Loom work in linux? I'd likely pay for it if it did, but
         | as a linux user I don't even bother checking that kind of stuff
         | anymore :-(
        
           | rozhok wrote:
           | It does work as a browser plugin, but I don't like the UX.
        
       | phkahler wrote:
       | For the OBS fans who have been wanting a builtin equalizer for
       | years, you get the 3-band one and that's it. I submitted a decent
       | 8-band, asked for feedback, and after a few months it was
       | rejected. They want you to use plug-ins.
       | 
       | I'd be happy to improve the one I submitted (more bands, steeper
       | rolloff,etc) but the project does not want such a feature.
       | 
       | I'm not butthurt, I just find it odd but half expected the
       | rejection going in based on what I read.
        
         | moritonal wrote:
         | Could you expand on the context? Why would an open source
         | project not want what sounds like an obvious improvement?
        
           | onion2k wrote:
           | _Why would an open source project not want what sounds like
           | an obvious improvement?_
           | 
           | Every additional feature is another thing to maintain and
           | test. Saying no leaves more time for _everything else_ so
           | there needs to be an exceptional reason to say yes. This is
           | true for all projects, not just open source.
        
           | andreareina wrote:
           | Not the GP or associated with OBS but they could conceivably
           | want to not handle anything that can be (and are already
           | being) done via plugins. What's an obvious improvement to you
           | is new code (always a risk) doing something that's already
           | solved.
        
           | phkahler wrote:
           | I suspect it's because the project is primarily focused on
           | video. Another reason could be that audio effects can be an
           | endless rabbit hole of constantly striving for some elusive
           | perfection. Best to leave it to plugings. On the other hand,
           | I think basic functionality out of the box is still a good
           | idea and the 3-band doesn't quite cut it. But thats just me -
           | I just used it once and EQ was the one thing I found wanting.
           | 
           | The Cynic in me wonders if the project is funded by plug-in
           | vendors and this might be a conflict! I lean towards the
           | rabbit hole theory though.
        
             | corobo wrote:
             | My quick assumption is that they don't want to maintain
             | code you wrote forever. If it's done as a plugin they don't
             | need to worry about it.
             | 
             | I don't know how complex the code is though, of course.
             | 
             | E: Their response seems to be that users who would find
             | this useful already use a plugin.
             | 
             | https://github.com/obsproject/obs-studio/pull/7961
        
               | phkahler wrote:
               | >> Their response seems to be that users who would find
               | this useful already use a plugin.
               | 
               | But nee users will have to figure that out. That is one
               | of the worst excuses they could have offered.
               | 
               | BTW the code is completely self contained. Nothing to
               | maintain. That's due to a clean API on their part.
        
               | wsgeorge wrote:
               | > Nothing to maintain.
               | 
               | Never say never...
        
             | throw0101b wrote:
             | > _I suspect it 's because the project is primarily focused
             | on video._
             | 
             | Audio is 80% of video.
             | 
             | Most people will watch to a potato-quality video if the
             | person talking can be understood fairly well, but will
             | probably not bother with something where the audio is
             | echo-y, with wind, and sounds like it was recorded over a
             | wet string, even if the image is 4K/HDR.
             | 
             | How advanced the included audio controls is certainly up
             | for debate, but it's not possible to focus on 'just' video.
        
               | bigtex wrote:
               | This is very true, as someone helping a church do there
               | weekly services, audio is king. Even the best soundbar at
               | maxxed volume can't overcome a service broadcast using
               | the built-in microphone on an iPhone. But get the
               | microphone audio plugged directly into the stream and
               | that changes everything.
        
             | someguydave wrote:
             | why not let streaming software just stream? equalizing
             | audio should have happened before it got to the streaming
             | software
        
               | VanTheBrand wrote:
               | Have you used OBS? It's not just "streaming software"
               | it's a software audio video mixer.
        
             | ilyt wrote:
             | Audio-wise it should probably support LADSPA/VST plugins
             | and that's all, there is EVERYTHING audio wise available
             | between those 2 formats. I think it supports VST2 currently
             | ?
        
           | PaulDavisThe1st wrote:
           | OBS is not a DAW. On every (?) platform where it runs, there
           | are ways to connect capable audio processing software to OBS,
           | and that software already has all the capabilities you might
           | want (and more).
           | 
           | Yes, it's a bit more convenient to do it all in the same
           | program, but the complexity and maintainance expansion has
           | its own costs.
        
         | albertzeyer wrote:
         | Can you link the PR?
         | 
         | But also, what's the problem with having this as a plugin?
         | Isn't it better to keep the core OBS small, and provide extra
         | functionality via plugins?
        
           | phkahler wrote:
           | >> Can you link the PR?
           | 
           | https://github.com/obsproject/obs-studio/pull/7961
           | 
           | I guess most frustrating to me was the request to format the
           | code and fix the commit message as if it was on track, only
           | to be rejected for "we don't want this in the first place".
           | 
           | Plugins suck. There are a lot of people who will not bother
           | to go that route. It immediately raises questions about what
           | OS do they work on, do they cost money, how do I install
           | them?
           | 
           | They include compression and noise gate among others. Enough
           | to clean up my microphone input. But not much in the way of
           | tone control.
        
             | capableweb wrote:
             | > I guess most frustrating to me was the request to format
             | the code and fix the commit message as if it was on track,
             | only to be rejected for "we don't want this in the first
             | place".
             | 
             | Usually, those things are easy to check, almost a part of
             | just triage where you try to cover lots of ground but just
             | the surface. Takes small amount of time for the maintainer
             | unless there is a lot of ground to cover obviously.
             | 
             | But unless they explicitly signal the change is wanted, I
             | wouldn't (in the future) take that as a signal that the
             | change in general is wanted.
             | 
             | As a tip, before trying to contribute any larger patches to
             | FOSS, create a issue to ask if this is something they'd
             | actually be willing to merge, if you chose to build it.
             | Then you know for sure up front if it's worth spending time
             | on.
             | 
             | > Plugins suck. There are a lot of people who will not
             | bother to go that route. It immediately raises questions
             | about what OS do they work on, do they cost money, how do I
             | install them?
             | 
             | Personally, I appreciate the architecture of "small core -
             | allow extensions" so I'm happy they don't expand OBS in
             | that way.
             | 
             | As well, I'd appreciate it a lot if you made what you did
             | into a plugin, better audio control is wanted by a large
             | set of OBS and I know many do the piping outside of OBS to
             | get a proper equalizer. So if you spend time on making it
             | into an extension, I'm sure you'd find lots of people
             | grateful for that.
        
               | phkahler wrote:
               | >> As a tip, before trying to contribute any larger
               | patches to FOSS, create a issue to ask if this is
               | something they'd actually be willing to merge,
               | 
               | Oh I completely agree. This was scratching an itch on my
               | part, plus I had been under the impression they didn't
               | want it. But it wasn't clear, did they not want to
               | develop it themselves? Why the 3-band? So I finally sat
               | down and did something and fit the submission guidelines
               | to find out.
               | 
               | Now I kinda have the bug. It might be best to make some
               | kind of pipewire effects that can be used in anything (on
               | linux).
        
               | capableweb wrote:
               | I'm guessing the 3-band was added way earlier when they
               | accepted more code or as a test for the extensions in
               | general, but I'm no OBS developer, I cannot really answer
               | to that.
               | 
               | Pipewire effects for equalizer and so much more already
               | exists (personally I use Easy Effects for that), and the
               | people I know using OBS are kind of stuck with Windows
               | because of other reasons. Also, it's nice to have
               | everything you need in one package.
               | 
               | But, you're the author after all, you decide what you
               | want to do :)
        
             | ehutch79 wrote:
             | The entire recording industry uses plugins.
             | 
             | The majority of the time a DAW ships with things like EQs,
             | compressors, etc, they are actually some kind of plugin.
             | 
             | Plugins don't suck, your opinion is not everyone else's
             | fact.
        
               | PaulDavisThe1st wrote:
               | Time to embrace contradiction.
               | 
               | Plugins _do_ suck. But the entire recording industry uses
               | plugins.
               | 
               | Both are true. Loading arbitrary blobs of 3rd party code
               | into your plugin host is a nightmare; adding arbitrary
               | blobs of amazing new functionality into your plugin host
               | is amazing.
        
             | freedomben wrote:
             | That's super gross, and that's the reason I so rarely
             | contribute nowadays to medium to big FOSS projects. My time
             | is very valuable and they treat it like it's nothing. Of
             | course they need to reject some stuff and it's important to
             | keep the project maintainable, but that could have been
             | done a lot earlier and a lot more politely.
        
               | gorjusborg wrote:
               | > That's super gross, and that's the reason I so rarely
               | contribute nowadays to medium to big FOSS projects.
               | 
               | Reading that PR discussion, I don't see any sort of
               | 'gross'-ness.
               | 
               | The submitter submits a (presumably unrequested) PR. One
               | project maintainer adds comments to bring it up to
               | project standards. Later, _another_ dev clarifies that
               | after discussion, they agree that it doesn 't belong in
               | the core project.
               | 
               | For anyone else out there who doesn't like 'their time
               | wasted', discuss your idea with project maintainers
               | before submitting a PR. Just because you think it is a
               | good idea doesn't mean it fits within their vision for
               | the project.
        
               | freedomben wrote:
               | I agree it's not gross from the perspective of the _team_
               | , who are familiar with who can and who can't
               | approve/merge PRs, but from the contributor's perspective
               | (who has no idea who is and isn't authoritative) it is.
               | The person requesting changes seems authoritative and it
               | does seem like it's going to be merged. But there are
               | multiple perspectives here, and one who invested a lot
               | more effort than everyone else, and from that perspective
               | it's gross.
               | 
               | > _For anyone else out there who doesn 't like 'their
               | time wasted', discuss your idea with project maintainers
               | before submitting a PR. Just because you think it is a
               | good idea doesn't mean it fits within their vision for
               | the project._
               | 
               | Of course. I give the same advice. But that's not a valid
               | excuse for treating would-be contributors like this. You
               | can reject PRs but in a more respectful and polite
               | manner, without the misleading additional time-wasting
               | requests. Rejection and professionalism/politeness are
               | not mutually exclusive.
               | 
               | clarification request: with scare qutoes around "their
               | time wasted," does that imply that you _do_ like your
               | time wasted? or that you don 't think all the effort
               | spent making the PR was wasted?
        
               | gorjusborg wrote:
               | > clarification request: with scare qutoes around "their
               | time wasted," does that imply that you do like your time
               | wasted?
               | 
               | You know the answer, so forgive me for not responding to
               | your not-in-good-faith question.
               | 
               | To clarify my point: If you think about this from the
               | project maintainer's standpoint, the submitter is the one
               | doing something wrong if they are getting angry at this
               | outcome. They are speculatively doing work _assuming_
               | that it is going to eventually get integrated, without
               | seeking any information about its value beforehand.
        
               | freedomben wrote:
               | > _You know the answer, so forgive me for not responding
               | to your not-in-good-faith question._
               | 
               | No I don't, otherwise I wouldn't have asked. And if
               | you're going to assume bad faith on my end then there's
               | probably not much more to discuss.
               | 
               | Curious, what if the maintainer had just replied with a
               | "finger" emoji instead? Would that change your opinion on
               | whether this was gross, or is the manner of the reply
               | completely irrelevant to you? (Since you seem to be
               | presuming bad faith on my part, I feel I have to add this
               | disclaimer to my thought experiment. Don't assume I'm
               | implying there is some sort of equivalency here with the
               | response that was given and a hypothetical "finger"
               | response. I am not. This is a thought experiment, not an
               | implication that the maintainer acted in such a way).
               | 
               | If so, then I would suggest that our disagreement here is
               | just about what is polite and what's not, and what a
               | person's social responsibility is regarding being polite.
               | In my opinion there's a responsiblity on the maintainer
               | to be polite in this case. If you disagree with that,
               | that's just an "agree to disagree" sort of thing.
               | 
               | If your opinion wouldn't change if the response had been
               | a "finger" emoji, then I would suggest that our
               | disagreement here is about whether politeness is
               | something that matters.
        
             | cs02rm0 wrote:
             | _I guess most frustrating to me was the request to format
             | the code and fix the commit message as if it was on track,
             | only to be rejected..._
             | 
             | That does suck, from multiple people too. Code review
             | processes that put off developers from contributing and
             | don't value their time, rather than helping them to
             | contribute are a pet hate of mine.
        
             | mikece wrote:
             | > Plugins suck. There are a lot of people who will not
             | bother to go that route.
             | 
             | Serious people _WILL_ explore the plugins route, but one
             | has to go from  "What is this thing I just downloaded and
             | how do I use it?" to "Okay, I've got the hang of this, I'm
             | pretty good at it, but the stock tools are holing me back
             | from making something better." I would venture to say that
             | the majority using OBS will never make it to that second
             | phase. For those who do, have a well SEOed blog post and
             | YouTube/TikTok video ready to show them how to take it to
             | 11.
        
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