[HN Gopher] Contexto: Find the Secret Word
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Contexto: Find the Secret Word
Author : dgavrilov
Score : 83 points
Date : 2023-03-05 07:00 UTC (16 hours ago)
(HTM) web link (contexto.me)
(TXT) w3m dump (contexto.me)
| ouid wrote:
| Something is missing, I feel like.
|
| The basic idea is sound, but it's painful to both start and end a
| game, and winning isn't very satisfying.
|
| One of wordle's biggest flaws is "the opening". If you're going
| to have a daily puzzle, it shouldn't be exactly the same board to
| start every day. Games are so fast that this idea doesn't totally
| work there, but I think it would be better if they gave you a
| starting word every day.
|
| The same rule applies here, I think. Your opening move set is
| basically fixed, and no one is really interested in learning the
| theory of that. Make the opening less tedious by starting with a
| couple of random words already played. This has two added
| benefits. The simplest is that it serves as a tutorial, in all
| likelihood, if you gave a list of prechosen words and their
| scores, and a textbox, people would already completely understand
| the rules of the game without any explanation at all. This is
| very valuable to a game like this, as it lowers friction.
|
| The second benefit is more specific to this game, but it gives
| players a lot of hypotheses to test new words against from the
| outset. You want to reward play that deduces the next word not
| only from similarity to chosen close words, but also
| dissimilarity from chosen far words. In order to do that though,
| you have to choose a pretty large disparate set of far words.
| This hurts your score and is not particularly dependent on the
| days puzzle (ie you should pick about the same set every time).
| The game should probably do this for you, at the beginning.
|
| Finally, you should reveal how many letters are in the target
| word. I don't want to just probe the model with synonyms. That's
| extremely tedious. give me enough information to make a plausible
| guess.
|
| You could even consider a variant of the game where you're only
| allowed to guess words with the target number of letters, which
| might actually be mroe fun.
| spaceman_2020 wrote:
| It's a little janky. My word was "temperature". I got to "water"
| (no. 29) and then got stuck. Words leading up to it were rain,
| cloud, storm. Hard to take the leap from there to "temperature"
| ivanmontillam wrote:
| I had it easier, won on 9 guesses:
|
| temperature 1
|
| heat 5
|
| hot 83
|
| light 292
|
| sun 496
|
| burn 1066
|
| car 2663
|
| girlfriend 16293
|
| blacksmith 20611
| thornewolf wrote:
| You might want to remove the word for spoiler's sake. It is the
| same for everyone, like Wordle
| zamadatix wrote:
| Keeping it generic I started with some identical words. It took
| me a little bit to realize I was getting some conflicting
| things (i.e. opposites that were similar) so needed to change
| the kind of word I was looking for. Wouldn't really call it
| janky because of that though, trying to figure out what could
| be related to the words so far is the point not a side effect.
| Looking at the final closest words I might have been upset
| having put in something like #4 and getting lost though.
| azeemba wrote:
| Seems similar to https://semantle.com/ but backed by a different
| "similarity" calculation.
|
| The "bar" visualization is also nicer to track how close/far you
| are.
| pimanrules wrote:
| I might as well take this opportunity to plug my clone of
| Semantle which uses a tSNE visualization. I've heard many
| people say this helps them visualize the chains of logic in
| their guesses.
|
| https://semantle.pimanrul.es/
| mmastrac wrote:
| Yours has the best interface I've seen so far, but the words
| still feel kind of obscure when I'm clicking the hint button.
| Ideally those should be limited to maybe the top 10,000
| english words.
|
| I think there's a really approachable game somewhere in this
| space, but it needs to implement something along the lines of
| an auto hinting system.
|
| I imagine that for every guess, you could get a word or two
| that is similar (to help you understand what part of the
| word's context is important), and maybe words that are
| further away to help understand what isn't important?
| ttpphd wrote:
| I made this in Jan 2022. It's prior art, but I was learning
| Unity at the time so it is a little janky. In my oh so very
| humble opinion as its creator, a better guessing game because
| of the initial hint tuning.
|
| https://greatfilter.itch.io/lexicode
| brugidou wrote:
| In french: https://cemantix.certitudes.org/
| sodimel wrote:
| We used to play the french version a few months back. It's a
| nice game!
| the_third_wave wrote:
| _some word_ - > a high score
|
| _another word with a meaning close to the previous one_ - > this
| word doesn't count
|
| OK, thanks for making this but I don't why I can't say
| _the_word_which_shall_not_be_named_ - it is a perfectly valid
| word after all even if some feel offended by the mere mentioning
| of it.
| barking_biscuit wrote:
| Bonus points if you can do some prompt engineering to instruct
| ChatGPT how to play the game.
| prakhar897 wrote:
| Few months back, I also tried to create a short puzzle game
| called Diffudle. The game was basically AI Art + Wordle. You were
| given an AI generated image and you have to guess the prompt for
| it.
|
| Initially, I got some traction on the site and even some
| strangers started promoting it.
|
| But I soon realized that there is very little marketing spend
| reward. The customers spend no money and ad revenue per user is
| abysmal. This means you can't use conventional channels and have
| to rely on people actually finding it fun and recommending it to
| others.
|
| Although it was getting recurring traffic with zero promotion, it
| still couldn't reach a self sustaining level and I had to shut it
| down.
|
| You can see Youtube video of it here:
| https://youtu.be/uLoMd0TkGKk
|
| The point is: Getting the right puzzle formula is extremely hard
| and every puzzle will not grow like "Wordle".
| ajjenkins wrote:
| Got today's word in 77 guesses. According to the game that's not
| a good score, but I was impressed I was able to figure it out at
| all. Definitely much harder than Wordle.
| irrational wrote:
| I got it in 31. All it says for me is "Congrats!" What did it
| say for you?
| rubslopes wrote:
| I don't think it works very well. Trying not to give too much of
| a spoiler, today's Portuguese word is a noun. When I tried the
| "verb form" of that noun, I got a score of 207. This led me away
| from the correct word. I finally got it right in 30 guesses.
| thornewolf wrote:
| That's a tough problem when generating word embeddings. Bodies
| of text will rarely write "walking walk" or "the dancing dance"
| consequently leading naive implementations to consider them
| unrelated.
| [deleted]
| dfc wrote:
| It's weird that Celsius, Kelvin and Fahrenheit were so far apart.
| myself248 wrote:
| The way I explained it to a friend, is that "bastard" is closer
| to "ol" and "dirty" than to "illegitimate". Because it appears
| near those words more often.
| James_Henry wrote:
| It's because it's not based on a simple measure of the
| similarity of meaning of the words. It's based on how often the
| words are used next to each other, which means that since
| celsius is used more often with the word temperature in the
| corpus, it will be closer to the word temperature.
| jaclaz wrote:
| Try game #160 (25/02).
|
| Input as guesses:
|
| digit
|
| number
|
| car
|
| compare
|
| Once you got the solution, please explain to me how it works
| again.
| vorpalhex wrote:
| This was fun! I wish it would give me two words as a hint, one in
| the middle of the stack and one just a bit north of it. Something
| to get me running.
| Trombone12 wrote:
| I find redactle and its clones to be better games than the
| context ones because the similarity measures are inherently
| without any sense, and so even if you guess the correct word it
| often feels like pure luck.
|
| In redactle winning by pure luck still happens, but at least in
| hindsight you can tell where you went astray, in contexto the
| answer often turns out to be "because you aren't a high
| dimensional word embedding trained by Open AI".
| NathanielBaking wrote:
| I suspect like Wordle, or crosswords for that matter, it will
| take a certain amount of practice to get the hang of it. But! 43
| guesses and I feel good about it.
| karesztrk wrote:
| My best guess was Water too today. But Temperature as a solution
| was a way far imo. Can you align the similarity index somehow?
| Does it evolve? Is it GPT?
| lucb1e wrote:
| For non-historic games, it might be good to use
| https://rot13.com to not spoil others
| Zanni wrote:
| Interesting. Took me way too long to realize that "close" is
| measured semantically, not lexically. A good strategy is to go up
| and down the ladder of abstraction, e.g. if "car" is close, try
| "engine" and "vehicle."
| nerdponx wrote:
| The semantic similarity is not always sensible, either. The
| underlying model needs some work.
|
| (spoilers for today below)
|
| .
|
| .
|
| .
|
| .
|
| .
|
| .
|
| .
|
| These are some of my guesses for today, in order of similarity:
| kilometer 3501 authority 3149 tomato 2960
| exercise 2357 fruit 2008 healthy 1715
| run 972 input 927 power 909
| foot 598 meter 300 control 159
|
| Ugh! I feel like I'm blindly stumbling around a maze of puns,
| or a Saturday NY Times crossword full of eye-rolling clues. It
| just feels like unsystematic guessing at what the semantic
| similarity model might contain.
| [deleted]
| jstummbillig wrote:
| Since I had the same issue while looking at the app for a
| minute, and your comment resolved it in 3 seconds, I would
| argue the explanation could be better. Thanks.
|
| Also: Interesting game!
| nfgrep wrote:
| Neat! Must just be compring the distance of embeddings?
| lucb1e wrote:
| What does the error "this word doesn't count" mean? Should the
| word be countable? Is it known (because "I don't know this word"
| also exists as an error) but not on the top N list?
| lucideer wrote:
| I also got "this word doesn't count because it's too common" as
| well as the separate "this word doesn't count" - seem to have a
| few different exclusion reasons, some of which don't have an
| accompanying error detail.
| myself248 wrote:
| I've gotten that on words that might've been slurs or
| something, but sometimes on words where I can't imagine that
| being the case.
| lucb1e wrote:
| Oh, right I can see how that could be the reason for the word
| I tried.
|
| After getting good scores with <zvpebjnir naq bira, V gubhtug
| vg zvtug or cbg>. It's a strange world where we can't speak
| of <pbbxjner> to AIs anymore because they think you're
| speaking of a-drug-which-must-apparently-not-be-named
|
| https://rot13.com/ (side fun fact: DeepL detects this text as
| Danish; Google and Bing just give up and default to English)
| zoklet-enjoyer wrote:
| I played contexto.me #168 and got it in 6 guesses.
|
| 3 1 2
| mmastrac wrote:
| I find these to be less-than-ideal puzzles. For example, (no
| spoilers) today's puzzle answer is an abstract concept X, and two
| very common examples of X score both higher and lower (83 vs 7)
| than words that are much further away IMO (29).
| jasonjmcghee wrote:
| Semantle (of which this appears to be a clone) uses cosine
| similarity with word2vec from my understanding and it felt much
| more intuitive.
| eternalban wrote:
| It's interesting that it works. (179->150->13->1 for me. [I
| think it is more interesting to discuss paths instead of x and
| neighbors. A graph plotting all successful paths so far would
| be ++interesting to see. I wonder if a certain common final
| sub-path (like above) occur. And which one is it?])
|
| Can we actually assert a 'natural semantic order'? I've always
| thought this was a fundamental aspect of our cognition, that we
| have 2 distinct ways of ordering: names and numbers. Outside of
| lexical ordering (which is ordering a representation not the
| things themselves), names can at best be ordered in a DAG.
| Pretty much half of computer science is converting names into
| numbers so we can compute over them.
| [deleted]
| 1900-01-01 wrote:
| When I select give up, I dont see an option to conrifm when it
| asks me if I really want to.. im using my phone to play.
| wardedVibe wrote:
| Strange, I did get a confirm on my android on Firefox
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(page generated 2023-03-05 23:00 UTC)