[HN Gopher] Show HN: Classic FPS Wolfenstein 3D brought in the b...
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       Show HN: Classic FPS Wolfenstein 3D brought in the browser via
       Emscripten
        
       Author : midzer
       Score  : 59 points
       Date   : 2023-03-03 11:57 UTC (1 days ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | eurasiantiger wrote:
       | It even works on iOS, although the game is a bit difficult when
       | all movements also fire and there is no use key.
       | 
       | Still managed to get out of my cell after knifing the first
       | guard. Good times.
        
       | midzer wrote:
       | Direct Link -> https://wolfenstein.netlify.app/
        
       | westurner wrote:
       | TuxMath and TuxTyping are FOSS games written with SDL.
       | 
       | Giving your experience with porting Wolfenstein 3D SDL to
       | emscripten, would it be easier to rewrite TuxMath given the
       | exercise XML files or port it to WASM/emscripten (and emscripten-
       | forge)?
       | 
       | Notably, the TuxMath RPM currently segfaults with recent Fedora
       | but the Flatpak (which presumably statically-ships it's own copy
       | of SDL) does work fine.
       | https://flathub.org/apps/details/com.tux4kids.tuxmath
       | https://github.com/tux4kids/tuxmath
       | 
       | (Other someday priorities: Looking at SensorCraft, wanting to
       | port it to (JupyterLite WASM) notebooks w/ jupyter-book)
       | 
       | The latest Wolfenstein where you're girls that respawn only if
       | tagteam is good, too; Wolfenstein: Youngblood.
       | https://en.wikipedia.org/wiki/Wolfenstein
        
         | pengaru wrote:
         | In my experience the most annoying part porting a rudimentary
         | SDL C game to wasm via emscripten is getting the fullscreen
         | handling to work right, especially across desktop _and_ mobile
         | browsers.
         | 
         | Otherwise it's pretty straightforward. You may even get away
         | with the only code change being integrating the emscripten
         | event loop...
        
         | midzer wrote:
         | Porting SDL(2) games with Emscripten to get an actual WASM
         | output is pretty straightforward. Getting the game to run
         | properly is another story. If the game has additional
         | dependencies, you have to build them separatly with Emscripten
         | and link them in finally. Heavy use of the filesystem has to be
         | commented out as well (browser tab is a sandbox).
        
           | westurner wrote:
           | emscripten-forge builds a ~condaenv of recipes with empack;
           | like conda-forge: https://github.com/emscripten-forge/empack
           | 
           | There's not yet an SDL recipe yet:
           | https://github.com/emscripten-
           | forge/recipes/tree/main/recipe...
           | 
           | Re: emscripten fs implementations:
           | https://github.com/emscripten-
           | core/emscripten/issues/15041#i...
           | https://github.com/jupyterlite/jupyterlite/issues/315
        
       | krater23 wrote:
       | HAHAHA, nice! Doesn't suppose to read anything about chaos-
       | software again after so many years. I'm one of the guys from
       | chaos-soft.
        
       | singularity2001 wrote:
       | Walking back and forth by pushing the mouth back-and-forth is a
       | forgotten input method which might be revigorated in certain
       | scenarios, especially since it frees the ASDW keys.
        
       | graderjs wrote:
       | Oh this brings back memories! I forgot how much I appreciated how
       | rich the colors seemed. But also how dizzy the controls and
       | walking made me. Ugh...
        
         | tetha wrote:
         | So many memories. Also games like Blake Stone. So much fun.
        
       | petodo wrote:
       | ILM works?
        
         | rzzzt wrote:
         | Note that you have basically eliminated your chances of getting
         | a high score!
        
         | midzer wrote:
         | What is ILM?
        
           | throwanem wrote:
           | A cheat. https://www.ign.com/wikis/pc-
           | cheats/Wolfenstein_3-D_Cheats
        
       | Aldipower wrote:
       | Nice technical port! BTW the content of this URL is very illegal
       | in Germany. So, be careful. :-)
       | 
       | https://de.wikipedia.org/wiki/Rechtsextreme_Symbole_und_Zeic...
        
         | monocasa wrote:
         | It's grey area as of 2018. Technically will be decided on a
         | case by case basis rather than just claiming that video games
         | as a whole target the young and are therefore banned as a class
         | from using Nazi iconography.
        
           | [deleted]
        
           | morsch wrote:
           | Wolfenstein 3D, specifically, hasn't been banned since 2019:
           | https://www.schnittberichte.com/news.php?ID=15165
        
         | chrononaut wrote:
         | For other readers, the most closely relevant version of that
         | article in English:
         | https://en.wikipedia.org/wiki/Strafgesetzbuch_section_86a
         | 
         | (Clicking the "English" article from OP's link brings you to a
         | version without that subsection)
        
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       (page generated 2023-03-04 23:02 UTC)