[HN Gopher] Sweet Home 3D is a free interior design application
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       Sweet Home 3D is a free interior design application
        
       Author : punnerud
       Score  : 582 points
       Date   : 2023-02-17 18:52 UTC (1 days ago)
        
 (HTM) web link (www.sweethome3d.com)
 (TXT) w3m dump (www.sweethome3d.com)
        
       | jimmcslim wrote:
       | I'll see how well it handles my 1930s timber cottage that is well
       | out of square!
        
       | Element_ wrote:
       | I used this for a recent home renovation project, highly
       | recommended. It has everything I needed to layout a house and get
       | a basic 3d rendering, it worked great. You can make a donation to
       | help out the author on the homepage.
        
       | huevosabio wrote:
       | Cool stuff! Will give it a try next time I need something like
       | this.
       | 
       | I found https://floorplanner.com/ to be quite useful as well. The
       | renders are good enough for me to feel like I am looking at the
       | space rather than a sketch.
        
       | [deleted]
        
       | briHass wrote:
       | Love SH3D. As others said, it takes some time to learn, but
       | becomes pretty intuitive.
       | 
       | The ability to import and scale a background image is my favorite
       | feature. I recently used it with a satellite image from my
       | County's property line tool and planned a shed location. It was
       | easy to measure setbacks and other obstacles. I even had fun
       | translating the surveyor jargon on the deed to retrace the
       | property lines.
        
       | kyaghmour wrote:
       | I've successfully used SH3D to create plans for a 14'x24'
       | workshop that a contractor then used to build it. A year later I
       | used it to remodel 2 bedrooms with some funky closet arrangement
       | and again gave the plans to a contractor to do the work.
       | 
       | It's got its quirks, but it's good enough to get a good idea of
       | what things would look like. Most irritating is when its 3D
       | viewer fails because of some random error as a separate window
       | and has to be closed and reopened. Then again this was an older
       | version. Maybe things got better since.
        
       | jeremy_wiebe wrote:
       | We completely renovated our apartment about 3 years ago. We used
       | Sweet Home 3D to help visualize our kitchen as we took out a wall
       | and rearranged things.
       | 
       | Being able to model it and then "explore" it in 3D was really
       | helpful to settle on our final layout. And especially since the
       | designer we hired gave us one option that stunk.
        
       | drumttocs8 wrote:
       | Archicad is amazing, but unfortunately, technically not free.
        
       | ale42 wrote:
       | So slow right now... looks like the server is getting a HN hug...
        
       | alanbernstein wrote:
       | I had a need for this kind of tool a while ago, and this was the
       | ONLY decent option I found. I'm just wondering what alternatives
       | are even available. I figured there must be some professional
       | software for this, but if so, I don't know what it is.
       | 
       | I was pretty happy with this for whatever project I was doing at
       | the time. I recently started using inkscape, for a general
       | purpose drawing of my house. I can also include layers with other
       | kinds of information like a circuit map. I can also include
       | exterior information, like landscape design, buried utility
       | lines, or assorted raster maps.
       | 
       | It just seems like a "whole-house visual diagram" software tool
       | should exist.
        
         | jnrk wrote:
         | > I figured there must be some professional software for this,
         | but if so, I don't know what it is.
         | 
         | As an architect I can confirm that there's indeed a lot of
         | professional software for this. The ones I usually work in are
         | Revit and ArchiCAD, which are tailored for architects. Our
         | interior architects also use Sketchup a lot. There's also more
         | general-purpose CAD software like AutoCAD and Vectorworks
         | available.
        
         | userbinator wrote:
         | _I figured there must be some professional software for this,
         | but if so, I don 't know what it is._
         | 
         | There's a whole category of such software, it's called CAD. The
         | professional products are notoriously expensive.
        
         | [deleted]
        
         | wyldfire wrote:
         | > this was the ONLY decent option I found
         | 
         | Can SketchUp do any of this?
        
           | dddddaviddddd wrote:
           | It can, but when I last looked, you needed the paid version
           | to have similar features.
        
             | jasonjamerson wrote:
             | I recommend modeling in Blender and importing to Unreal,
             | which has a library of furnishings and real time rendering.
        
               | djhn wrote:
               | But only if you budget the time for learning those.
               | Blender might take several hours of tutorials just to be
               | able to create an empty room in the shape of a regular,
               | rectangular box.
               | 
               | Also Blender lacks support for exact measurements AFAIK.
               | 
               | I tried this approach but gave up after barely achieving
               | a rough floor plan after a day's of work.
        
               | jasonjamerson wrote:
               | It definitely takes some doing, and you're right about
               | the measurements.
               | 
               | I often draft the floorplan in AutoCAD first, bring that
               | into Blender...
               | 
               | But the results are amazing. I wonder if a powerful but
               | easy interface could be built as a bridge /plugin for
               | these tools.
        
             | xupybd wrote:
             | Fusion 360 is free for personal use. It could probably do
             | this
        
               | xupybd wrote:
               | Wow didn't expect down votes on that response.
        
             | jlv2 wrote:
             | I kept the installer for the last free version of SketchUp
             | around for exactly this reason.
        
         | iorrus wrote:
         | Floorplanner is pretty good imo but it's an alternative with
         | roughly the same features and functionality
        
         | smtpserver wrote:
         | This is pretty neat https://home.by.me/en/
        
           | aweb wrote:
           | Agreed, I use it a lot for personal projects and it's quite
           | straightforward to use while still pretty powerful. I'd just
           | like to export the data somehow though
        
         | michaelmior wrote:
         | I like magicplan[0]. It's not perfect, but I like that I can
         | just point my phone around the room and tap on points to create
         | a rough layout. You can add in precise measurements later if
         | you choose to.
         | 
         | [0] https://www.magicplan.app/
        
         | notJim wrote:
         | I think "floor plan app" is the keyword you want to use, there
         | are a bunch of these. You draw a floor plan and then most of
         | them can give you a 3d render based on that. I used
         | floorplanner.com, but there are several options.
        
       | dang wrote:
       | Related:
       | 
       |  _Sweet Home 3D_ - https://news.ycombinator.com/item?id=32325485
       | - Aug 2022 (2 comments)
       | 
       |  _Sweet Home 3D is a free interior design application_ -
       | https://news.ycombinator.com/item?id=21652888 - Nov 2019 (115
       | comments)
        
       | CSDude wrote:
       | Not same, a bit harder but this is also free: https://pcon-
       | planner.com/ and also has catalogs for actual furniture firms
       | with actual items (where you need to register but most approve)
       | 
       | I've learnt this because the furniture firm designed a wardrobe
       | for us with wrong dimensions and the designer lady was surprised
       | that I showed them why they made wrong - they put the dimensions
       | for outside of the wall, without taking in the account for wall
       | thickness.
        
         | edwcross wrote:
         | Unfortunately pCon.planner is Windows-only. I wonder if the
         | file format is standard and compatible with other software?
        
       | BizarroLand wrote:
       | I live in a geodesic dome and sweet home isn't really suited to
       | buildings that aren't comprised of 90 degree angles.
       | 
       | Other than that it;s a great little program.
        
       | pabe wrote:
       | I didn't find a better solution for planning the layout of a
       | house. It's basically like playing Sims; way easier to handle
       | than e.g. SketchUp.
       | 
       | It can also export layers (or the whole building) as OBJ which is
       | awesome for 3D printing or working with Twinmotion. I decorated
       | my rooms in Twinmotion and did awesome high fidelity renders. You
       | can even experience your building in VR!
       | 
       | Maybe one day there's an AI that helps you with planning a home.
        
         | mnsc wrote:
         | How is the workflow for going to vr? Do you need som fancy
         | headset or would a quest 2 with a link cable work?
        
       | amatecha wrote:
       | Is there a place to find good 3d models to use in this software?
       | I want to plan out a "computer lab" room in my home, so of course
       | I wanted to map out where computers would go, which desks, at
       | which heights, etc.. ... but I found that the models available on
       | the software's site are relatively few...
        
         | 0x53 wrote:
         | It does allow you to import 3ds/OBJ files. So that might be
         | able to help some.
        
       | myself248 wrote:
       | The term "interior design" should, but does not, encompass what
       | I'm trying to do. I'm trying to do an ergonomic study of some
       | workbench and shelf layouts, with instruments and displays and
       | tools located on a shelf above the bench.
       | 
       | I'm tall, and when I lay out the shelves so they fit me, shorter
       | people can't reach the knobs on the instruments. But if I just
       | move everything down, I feel like I'm wasting space. And I don't
       | want to just chain a short person to the chair for several hours
       | while I build and rebuild shelves.
       | 
       | I feel like there should be ergonomic models for reach and view,
       | for like the 5% and 95%ile of human sizes, but I can't figure out
       | what this is even called.
        
       | Yuioup wrote:
       | Does it do gardens?
        
         | rubidium wrote:
         | Yes but not super well.
        
       | senkora wrote:
       | I used this when planning out my apartment. I grabbed a floorplan
       | from the listing ad, recreated it to scale in Sweet Home 3D,
       | resized and recolored the bundled furniture models to match the
       | dimensions and colors of furniture I was considering ordering
       | online, found a layout I was happy with, and had everything
       | ordered before I even moved in.
       | 
       | Sweet Home 3D was honestly really useful for giving me confidence
       | that everything I was buying would work well together, and I'm
       | very happy with the result.
        
         | km3r wrote:
         | I did this with various different apartments trying to figure
         | out which layout worked best with the furniture I already had
         | (and the use cases I wanted to meet).
        
       | sabujp wrote:
       | I did a full design of an addition for my home with it, now i
       | Just need to find a contractor in the bay area who doesn't charge
       | an arm and a leg to bring it to fruition
        
         | duderific wrote:
         | Good, fast and reasonably priced, pick the two that are most
         | important to you. You won't get all three.
        
       | nathan_f77 wrote:
       | I'm moving to a new house in the next few weeks, so I'll be
       | firing this up again soon. It was fun to model our current house,
       | and it was very useful for figuring out interior design. I also
       | used it to set up some floorplans in Home Assistant using
       | https://github.com/adizanni/floor3d-card And a 2D version with
       | https://github.com/ExperienceLovelace/ha-floorplan
       | 
       | The home automation floorplan stuff was a fun project, but I
       | don't really use it. I found that it's not as useful as a simple
       | dashboard page with plain buttons and cards. But it was fun to
       | work on just as a hobby, like painting models or setting up a
       | model train set.
        
       | squarefoot wrote:
       | Hah, I wish I knew about it before drawing part of my soon to be
       | new house using Room Arranger (https://www.roomarranger.com/).
       | Although from a quick run it seems that RA is easier to use but
       | less powerful, which for someone who knows absolutely nothing
       | about either graphics or house design like me isn't much of a
       | problem. It would be nice if RA data could be imported into Sweet
       | Home 3D; does anyone know of some external tool to do that?
        
       | hdjsksjd wrote:
       | [dead]
        
       | eurasiantiger wrote:
       | Why not ask ChatGPT to design your interior for you? ;)
        
       | 0x53 wrote:
       | I've been using Sweet Home 3d for a bit now and it has grown on
       | me. When I first started it wasn't very intuitive at all, but
       | after a bit it got better. Currently, I just use it to do floor
       | planning and get a rough idea, and then I use Fusion 360 to
       | actually layout the technical parts of the project.
        
       | rubidium wrote:
       | Used it for a full house renovation of a 125 year old house
       | (merging a duplex to a single family and moving stairwalls). Was
       | super valuable and used the drawings to get my plan approved by
       | the city. The 3d view really helped in visualizing what the new
       | spaces would feel like.
       | 
       | A bit of a learning curve but the flexible ability to import 3d
       | models really helped. Now that i have every room in my house I
       | can quickly test new furniture layouts.
       | 
       | Highly recommend it.
        
       | michaelmior wrote:
       | Sweet Home 3D is pretty popular among users of the ha-floorplan
       | add-on[0] for the Home Assistant home automation platform. It
       | takes some work, but you can do some really cool things like show
       | which lights are on, who is in what room of the house, etc.
       | 
       | [0] https://github.com/ExperienceLovelace/ha-floorplan
        
       | goleary wrote:
       | I use https://floorplanner.com for similar purposes (I pay
       | $5/month). It is great at getting the floorplan nailed, but
       | leaves a bit to be desired when trying to fill the space with
       | accurate furniture, patterns etc. You can have multiple
       | variations floor plans per level.
       | 
       | My gf uses https://foyr.com once we have the floor plan nailed to
       | get an idea about what colors, textures & furniture to use in a
       | space. It supports higher def renderings. It's kind of expensive
       | though iirc.
        
         | mrits wrote:
         | I used floorplanner for my last remodel. It was great. The
         | contracting company was really impressed by what I gave them.
         | 
         | I'd say it will take a few hours to get used to it and after
         | that you can probably do most of what you want to do.
        
         | rubidium wrote:
         | Sweet home 3-D is free. Does everything that you're paying for
         | and will still be around in 10 years.
        
       | zekenie wrote:
       | this thing is low key awesome. planned my renovations with it and
       | my contractor was blown away. he offered (jokingly) to hire me to
       | make models for other clients
        
       | newshacker000 wrote:
       | This website has been around for quite some time.
        
       | js2 wrote:
       | A few years ago I recall trying to use Sweet Home 3D and being
       | dissatisfied, but I don't honestly recall why. Maybe it was
       | taking me too long to figure it out.
       | 
       | I found Live Home 3D which is cross platform and purchased a
       | license for it. I think it's free on Windows.
       | 
       | https://www.livehome3d.com/
        
       | bluedino wrote:
       | I would love to get a copy of whatever the software was they used
       | at the home improvement store when my parents bought cabinets
       | back in 1990? I remember it running on an IBM PS/2 style machine
       | (the all in one) and it had very slow wireframe graphics.
        
       | userbinator wrote:
       | As someone with a moderate amount of CAD experience, and working
       | with graphics applications in general such as Photoshop, I'm
       | surprised by the mandatory modifier keys for all the keyboard
       | shortcuts. Ctrl+Shift+anything is a horrible combination to hit
       | with one hand while the other hand is on the mouse, which is the
       | usual way one of these applications is operated.
       | 
       | That said, the compatibility is impressive --- which is not too
       | surprising, given that it's Java:
       | 
       |  _Sweet Home 3D may be run under Windows 98 to Windows 11, Mac OS
       | X 10.4 (Tiger) to macOS 13 (Ventura), various Linux systems and
       | Solaris._
        
       | guidoism wrote:
       | I tried hard to make Sweet Home work for me. It solves the quick
       | and dirty use case but I really wanted something where I could
       | measure out every dimension in the house with a laser measurer,
       | describe the shape and the relationships between the objects and
       | let the computer do the rest. In a program like Sweet Home, and
       | every other floor plan program out there if you make one change
       | (like updating the measurement of the wall thickness you have to
       | manually and carefully move everything else around.
       | 
       | I ended up throwing together something quick and dirty with Org
       | Mode tables and Metapost:
       | https://github.com/guidoism/wildwood/blob/main/house.org
       | 
       | It works pretty well and the output is pretty.
        
         | emilburzo wrote:
         | This was one of the unexpected extra benefits of having a robot
         | vacuum with LIDAR, free accurate floorplan after one sweep.
         | 
         | Obviously you just get an image, but for what I needed (map in
         | home assistant with sensors overlaid) it was enough.
        
           | judge2020 wrote:
           | The vacuum navigates and route plans based on the geometry,
           | though, so chances are the actual map is on the device. Robot
           | vacuums are competitive and plentiful enough to where there
           | has to be one with a way to download the map from some
           | endpoint on the device, or at least a way to pop it open and
           | pull out some SD card. Of course, it'd probably be in a
           | proprietary format, so transforming it into a usable mesh
           | might be tougher than getting the data.
        
         | bitcoinmoney wrote:
         | I come to HN for comments like this.
        
         | zdimension wrote:
         | You (like me) are looking for a parametric modeler. SolveSpace
         | is pretty good for that
        
           | romwell wrote:
           | >You (like me) are looking for a parametric modeler.
           | SolveSpace is pretty good for that
           | 
           | OpenSCAD is my go-to since you just write code.
        
             | AdamTReineke wrote:
             | I never figured out how to relate primitives to each other
             | in OpenSCAD so my models were an endless soup of absolute
             | position math. I used SolveSpace for a while and it was
             | brilliant because what took hours in OpenSCAD took just a
             | fraction of the time. And then I picked up the Maker
             | license for Solidworks ($100/yr) and haven't looked back.
             | 
             | I rendered my whole house in Solidworks to plan for a
             | remodel and it was extremely well suited for the job.
        
               | romwell wrote:
               | I'm going to try SolveSpace, but I'll look into that
               | Maker license. Didn't know of that, and I can absolutely
               | afford a grande-latte/month for a tool like that.
               | 
               | The nice thing about FOSS though is that it's worry free.
               | I can keep OpenSCAD and Cura, and my projects will build
               | years later without me having to think about it.
               | 
               | The stuff I built with 3DS Max educational license,
               | though, is not accessible. So I am hesitant to jump ship
               | for Solidworks (even though it's the industry standard).
        
         | unwind wrote:
         | That sounds fantastic, and it mirrors my (brief & shallow)
         | experience with such tools. It quickly becomes too much of a
         | drawing project, and too little of a data-capture/tabulating
         | one.
         | 
         | But please please please show the resulting picture somewhere,
         | it was _incredibly_ frustrating to read through your page 's
         | wonderful build-up towards the goal, and then not get to see
         | the rendered result? Poor me.
        
           | guidoism wrote:
           | https://github.com/guidoism/wildwood/releases/download/20230.
           | ..
        
         | aaplok wrote:
         | What I ended up doing when I was in a similar situation is
         | manually edit the XML(sh3d files are XML) with proper
         | measurements and coordinates after first doing a rough sketch
         | on the GUI.
         | 
         | I haven't used that tool for a while, but I think that it
         | includes a table with all the items (walls, etc.) where you can
         | enter the measurements.
         | 
         | Ultimately I think of sweethome3d as a sweet spot between paint
         | and a full-blown CAD program. Nowhere as powerful as the latter
         | but so much better than the former. Also my daughter had a
         | moment when she preferred sweethome3d over Minecraft et al. as
         | a building game.
        
           | teknopaul wrote:
           | +1 on the sweetspot. I never mastered a proper CAD tool.
           | Sweet home 3D was amazing at helping plan the furniture build
           | and layout of an empty 40m2 living space. I have been living
           | in that space and benefiting from the simplicity SH3D for ten
           | years now with no need for a change.
        
         | bitL wrote:
         | There was a startup in SF that tried to do that using iPhone
         | video feeds as one walked around the room, but they went belly
         | up recently and whatever tech they created was siphoned to
         | another platform startup.
        
         | sethd wrote:
         | It's been awhile since I've used this, but IIRC you need this
         | plugin to be able to easily update dimensions without manually
         | moving everything around:
         | https://www.sweethome3d.com/support/forum/viewthread_thread,...
        
         | styx31 wrote:
         | I shared the same frustration, but I finally gave up, and guess
         | what, I was able to fulfill my projects and have a good insight
         | about what my layout will be even with ~5cm difference. I
         | learned to relax about absolute measures and think more about
         | feeling and subjective dimensions.
        
           | patates wrote:
           | Described in programming terms: You try to type the weird
           | dynamic object you have to deal with in Typescript but after
           | spending too much time, you learn to relax about types and
           | just write it in JS and it feels like it's working most of
           | the time.
        
             | docmars wrote:
             | Don't forget the power of `as const` and type guards for
             | tricky dynamic types! Especially for function params that
             | accept multiple complex object types.
        
         | mgdlbp wrote:
         | Parametric modelling - OpenSCAD (which you mention) is commonly
         | used for that style of handwritten arithmetic and has a few
         | python-based alternatives like CadQuery. In GUIs, FreeCAD has
         | an architecture module that aims to be fully featured (never
         | used it), but for just parametric drawings, SolveSpace is
         | lightweight and probably more pleasant to use.
        
           | IshKebab wrote:
           | OpenSCAD is completely the wrong tool for the job. You want a
           | graphical parametric modeller. The only vaguely decent FOSS
           | one is SolveSpace. It's a bit lacking for actual CAD (no
           | fillets!) but it works fine for 2D layout.
           | 
           | I have actually used it for that (actually I did full 3D
           | modelling of part of my house) and it worked ok, however I
           | would say that measuring things with a laser and copying them
           | into CAD is not a very accurate way to do things.
           | 
           | You will end up with large accumulated errors, and most
           | houses are not as square as you think they are.
           | 
           | I haven't ever used one but I suspect those phone based AR
           | measurement apps have a good chance of being more accurate.
        
             | patates wrote:
             | > and most houses are not as square as you think they are
             | 
             | I'd say most houses don't even have straight walls, so you
             | should be very happy if what you got is vaguely a
             | trapezoid.
        
           | nerdponx wrote:
           | Have you tried LibreCAD? It seems specifically designed for
           | 2D, but I don't know how "parametric" it is.
        
         | janeway wrote:
         | I modelled my whole house including very piece of furniture. It
         | is very "finicky" as you describe. It's good enough for my
         | amateur use with manual clicking. (There's probably a
         | programmatic option that I don't know). However if I was a pro
         | contractor it would probably not be the best.
         | 
         | I did plan custom designs that my contractor used. It's also
         | great when I want to get a new desk or sofa or whatever so that
         | I can visualise everything first. Possible to make pretty
         | realistic 3d walk-through videos that would be fine on any
         | design tv show.
        
         | michaelcampbell wrote:
         | Ugh, thanks. I was hoping it'd be more parametric based, like
         | Fusion 360, but alas seems not.
        
         | voisin wrote:
         | I wonder if there is a good answer for quick mapping using an
         | iPhone's LiDAR Scanner?
        
           | ebspelman wrote:
           | I work on an app called Polycam, and we have an automated
           | Room / floorplan capture mode. We actually announced some
           | updates to it earlier this week:
           | 
           | https://twitter.com/Polycam3D/status/1623730477637959680
        
             | etrautmann wrote:
             | thanks, this is super cool. Does it have decent geometry
             | export options?
        
               | ebspelman wrote:
               | Yep! For meshes we've got GLTF, OBJ, FBX, STL, and DAE.
               | And then you can also export the 2D floorplan as SVG and
               | DXF.
        
             | AdamTReineke wrote:
             | Love Polycam! My wife just got the newest iPhone this fall
             | before our remodel started and I was stoked to capture our
             | house before the remodel and cannot wait to get the after
             | all scanned in for comparison. https://poly.cam/capture/11B
             | 48FCD-E6A5-4ED7-9C9D-BF5DFE60579...
        
             | shaunkoh wrote:
             | I love the app! The interior designer and property agent
             | who saw me using it were pretty blown away.
             | 
             | One thing I struggle with though is making sure that the
             | capture is robust enough before I move on. I usually only
             | really know that something is off when the capture is done
             | already. Can I "touch up" an existing capture by doing
             | another local scan of a problematic area?
        
           | s1mon wrote:
           | I found this youtube channel[0] has some pretty good
           | walkthroughs (quite literally) of using various iOS apps to
           | scan architectural spaces. The short answer is that the LIDAR
           | and iOS APIs are remarkably powerful, but not 100% accurate.
           | There are techniques to improve accuracy (e.g. using a
           | gimbal), but ultimately you'll need to do tape or laser
           | measurements and modify the models that these tools can
           | build, or just model it yourself with the scan as a
           | reference.
           | 
           | MagicPlan[1] and PolyCam[2] seem to be the most focused on
           | building a schematic level building model which could be
           | imported into other tools if needed. They both now take
           | advantage of the Roomplan API[3] which Apple introduced in
           | iOS and iPadOS 16[4]. MagicPlan has been out for ages[4] and
           | originally just worked off the camera and the accelerometer
           | to help build a floor plan. Polycam also supports
           | photogrammetry[5] where you just take a bunch of photos and
           | it builds a 3D model by interpreting what shape the object
           | could be (I don't know if this is also used in architecture
           | scale things, but it could be interesting for ID projects).
           | Both MagicPlan and PolyCam allow you to tweak dimensions of
           | rooms, doors, windows, furniture, etc. in a somewhat
           | parametric way. This is where you likely want a laser
           | measuring device to quickly update the dimensions. These can
           | be used through Bluetooth to enter the measurements directly
           | into the floorplans in MagicPlan[6]. I didn't try this, but
           | if I was doing this all the time, it seems like it would be
           | essential.
           | 
           | Matterport is starting to get into mobile[7] (phone, tablet)
           | capture, but they've built their business up on their branded
           | hardware and cloud platform. They provide floorplans as a
           | service[8] and everything adds up, but from what I see in the
           | real estate market, they are ubiquitous.
           | 
           | And if you want to spend a bunch more for very pro level app
           | for documenting things like crime scenes, shipbuilding,
           | infrastructure, etc. there's Dot3D.[9]
           | 
           | [0] https://www.youtube.com/@LiDAR3D
           | 
           | [1] https://www.magicplan.app
           | 
           | [2] https://poly.cam
           | 
           | [3] https://developer.apple.com/augmented-reality/roomplan/
           | 
           | [4] https://9to5mac.com/2022/06/15/ios-16-roomplan-
           | api-3d-floor-...
           | 
           | [5] https://www.magicplan.app/about
           | 
           | [6] https://help.magicplan.app/laser-distance-meters#laser-
           | tutor...
           | 
           | [7] https://matterport.com/3d-camera-app
           | 
           | [8] https://buy.matterport.com/
           | 
           | [9] https://www.youtube.com/watch?v=ouZxCDKTizs
        
           | jjeaff wrote:
           | There are several products out there that can create 2d, 3d
           | renderings of a living space using the iphone lidar scanner.
           | Not sure it they keep dimensions.
        
           | Eisenstein wrote:
           | I have been playing with RTAB-Map and a Kinect, and exporting
           | to various formats and it works reasonably well, but is still
           | far from user-friendly. They also have a iOS version if you
           | want to play around with it.
        
             | philote wrote:
             | Ooh, I just found my old Kinect yesterday. I'll have to
             | play around with this.
        
               | Eisenstein wrote:
               | Download RTABMap and the OpenNI drivers and export as ply
               | and use CloudCompare and MeshLab to play with the
               | pointclouds. I am not a fan of the mesh function in RTAB-
               | Map and there are some buggy options which insta-crash it
               | on export. Meshlab is also super-buggy and has a terrible
               | GUI. Have fun!
               | 
               | EDIT - PLY not PCL
        
           | _RenderMan_ wrote:
           | I have an app for creating large scale, drift free scans
           | using iPhone: https://imagespace.app
        
           | guidoism wrote:
           | This is definitely the eventual answer. I can't imagine in
           | ten years we will be hand measuring walls.
        
             | necovek wrote:
             | Oh, yes we will.
             | 
             | Unless you want to move all the furniture out of place
             | (even in-built one), all the heavy stuff blocking edges and
             | corners from view etc. Good luck with that bathroom sink or
             | kitchen counter-top.
             | 
             | And angles and inequalities (eg. top edge vs bottom edge),
             | that gets funny fast.
        
               | CSMastermind wrote:
               | There are companies today like Matterport:
               | https://matterport.com/ which leverage LiDAR to do high
               | detail measurements and mapping for various applications.
               | 
               | My company uses them to measure prior to use creating
               | build plans for remodels and I used them at my previous
               | company to do high detail measurements in the context of
               | real estate to make 3D tours of homes.
               | 
               | If the iPhone can eventually get to the point where
               | Matterport is today with their tech then that's good
               | enough for a huge number of use cases.
               | 
               | Pretty much everyone in the construction and remodeling
               | industry right now is prepping for that as the future. We
               | all know it's 3 to 5 years away and want to be the first
               | one to get it right.
        
               | necovek wrote:
               | Everyone is prepping for those self driving cars for the
               | last 10 years, yet we are still swinging those steering
               | wheels ourselves :)
               | 
               | There are certainly cases where LiDAR approach can work
               | wonders. But as long as you need to do a couple of
               | corrections manually, you'll need to have both set of
               | tools at your disposal.
               | 
               | It will definitely augment current measuring approach (or
               | rather, existing tools will be used to augment results
               | coming from 3D scanning), but as soon as you have to pull
               | out a laser or tape for one edge, your workflow is
               | significantly more complex.
               | 
               | Not to mention that for cases where one might use SH3D,
               | it'd be hard to tell an automated tool to ignore that
               | 2"x2" "tooth" in one corner for just wanting to look at
               | different furniture arrangement.
        
               | etrautmann wrote:
               | isn't that all of the more reason to use a high-
               | resolution 3d LIDAR point cloud - to get the exactly
               | geometry? I hear your point about moving furniture, but
               | you kind of need to do that anyway to get a measuring
               | tape into corners.
        
               | mjhagen wrote:
               | Couldn't ML be utilised to recognise furniture and remove
               | it from the model?
        
               | necovek wrote:
               | Measuring tape is pretty thin and can get behind or just
               | under a bunch of things: or a laser can when tape can't.
               | 
               | Basically, my point is that we'll need all three, and
               | workflow won't be trivial to combine them.
        
               | frosted-flakes wrote:
               | Laser measuring tools avoid the need for a physical tape
               | these days.
        
               | necovek wrote:
               | Mostly!
               | 
               | But then you need to measure "free standing" wall (when
               | measuring the opening is not an option), and without
               | someone to hold something flat at the other end for the
               | laser to bounce off, measuring tape still wins.
               | 
               | Which is not to say that laser is not extremely useful: I
               | generally use both.
        
               | NikkiA wrote:
               | TBF that would be a good application of AI to infer what
               | is clutter and what is not from the visual light image of
               | the same space, the wall behind an object can simply be
               | inferred from the sections of that wall that aren't
               | occluded by the clutter. It might not catch some obscure
               | cases where clutter obscures some anomalous part of the
               | wall, but it'll be good enough in the other 99% of cases.
               | Multiple viewpoints would probably deal with a large
               | number of oddities too - much how photometry can get more
               | accurate with more viewpoints already.
        
         | B0073D wrote:
         | > org-mode
         | 
         | Of course you did....
         | 
         | Gods above I love org-mode.
        
         | mikepurvis wrote:
         | This has been a source of frustration for me too, as I've
         | occasionally tried out these kinds of packages. Particularly
         | having used model-oriented dimensionless CAD tools like
         | Solidworks, it feels like stepping back in time four decades to
         | suddenly have to manually dimension and align everything
         | upfront.
        
       | y2hhcmxlcw wrote:
       | I used this software to design my tiny house that I built with
       | great success. It really helped me visualize the space. I didn't
       | create an engineering ready floor plan with this so to speak. In
       | other words, I intentionally left the measurements slightly
       | relative which wouldn't work for most construction projects. In
       | other words, if my bedroom ended up being 14ft by 10ft and 2 and
       | 1/2 inches instead of 14x10' I was fine with that, it just meant
       | other rooms slightly smaller. But give or take the width of dry
       | wall and other factors it was worked fine. I found getting super
       | precise measurements with this app difficult and so I didn't even
       | try. I just let the guy building walls have a tad bit of freedom.
       | Like I said, for most projects that would not work. Having said
       | that, this app was a huge life savor and allowed me to really
       | visualize the space and make key design decisions.
        
       | mrguyorama wrote:
       | I was looking for something like this, but for flexibility,
       | stubbornness, and quick-and-dirty-ness reasons, I ended up just
       | building the floor plan in blender. It's adequate I guess
        
       | dtgriscom wrote:
       | I used SH3D eight years ago to model my soon-to-be-remodelled
       | kitchen. It worked great, as long as I was only going for
       | appearance and sightlines; I wouldn't use it for planning
       | anything precise.
        
       | vbezhenar wrote:
       | Is it possible to set parametric constraints? After using CAD,
       | paint-like tools seems like stone age.
        
       | radiojasper wrote:
       | 2004 called. They wanted their web2.0 design back.
        
       | locofocos wrote:
       | I used this when modeling a shed-to-house I built. Like most open
       | source software, it's not SUPER polished but it's useful. Making
       | basic walls, doors, windows, and placing furniture is fairly
       | easy. It gets very complicated using their workaround for things
       | like ceilings, roofs, and such but it's doable.
       | 
       | One great feature is being able to export a 1:12 scale reference
       | for my shed builder. It took some very careful toying with
       | background layers, but I was eventually able to get a large-scale
       | Kinko's printout from a PDF where 1 inch on the printout = 1 foot
       | in the real world.
        
       | tokyoseb wrote:
       | I must say it looks pretty good, wish I had tried it when I
       | renovated my apartment.
       | 
       | But all the other similar software I tried ultimately were a big
       | disappointment. In my experience, once the design is complicated
       | enough they tend to fail: some objects start to glitch if you
       | move them by a certain amount, I could never get the right angle
       | between walls, etc. It seems to be difficult to implement a way
       | to put robust set of constraints on geometry yet keep the
       | software easy to use by everyone. Perhaps it works well with more
       | rectangular designs where the walls all have the same thickness
       | though, my place has some weird shapes.
       | 
       | Ultimately I gave up on specialized software and ended up re-
       | drawing everything at scale in Affinity Designer. Of course, it's
       | only 2D and it's basically free-form vector drawing but at least
       | you control everything and it's not too complicated to create
       | your own library of object like windows, doors etc et re-use
       | that. I was very happy with the result.
        
         | phkahler wrote:
         | >> It seems to be difficult to implement a way to put robust
         | set of constraints on geometry yet keep the software easy to
         | use by everyone
         | 
         | Maybe they could integrate the Solvespace constraint solver. It
         | seems to be gaining popularity outside its original CAD
         | program.
        
           | wyager wrote:
           | I tried to use Solvespace for a number of projects, but it
           | seemed like it had essentially ~zero support for parametric
           | repetition (e.g. putting one hole every 15mm), which made it
           | basically useless for any semi-complex project. A home might
           | be easier, as long as you don't have any design features like
           | "put a light socket every 3 feet".
        
       | urbandw311er wrote:
       | I've modelled my entire home with this in the past when planning
       | major renovations etc.
       | 
       | As others have said it's not slick but it has a good set of
       | features and does the job well.
       | 
       | Interesting aside: it's able to export to a fully interactive 3D
       | model that you can embed in a browser! We used this feature to
       | build an interactive trade stand during Covid at my company.
        
       | pasquinelli wrote:
       | sweet home is also an famicom game.
        
       | jraph wrote:
       | A bit hidden (in the FAQ and in the SourceForge repository) but
       | not only free: open source under the GPL :-)
        
         | echelon wrote:
         | I'm shocked SourceForge is still around. How are they making
         | any money, and how can they employ half a dozen people?
         | 
         | I'm also surprised that Slashdot still owns SourceForge.
         | Haven't both of these companies split ways and been through
         | several different hands? ThinkGeek, etc.
        
       | trentnix wrote:
       | I used Sweet Home 3D to plan a major home renovation in our new
       | (to us) house and it worked great.
       | 
       | I used Magic Plan on my iPhone to map the floor plan with LiDAR,
       | converted the result to a 2D PDF, and imported that into SH3D. I
       | then drew walls and doors and windows on top of that, effectively
       | recreating the existing home. Then we started experimenting.
       | 
       | SH3D proved to be invaluable at understanding how to utilize
       | existing walls and unproductive space to minimize renovation
       | costs. Being able to "walk through" the various plans we
       | considered was invaluable. And I couldn't be happier with how my
       | plans worked out.
       | 
       | SH3D has some rough edges and took some time to master. But the
       | learning curve was worth it.
        
       | voakbasda wrote:
       | I used Sweet Home 3D to design my current house. I passed the
       | desgin off to my contractor, who had it turned into blueprints.
       | That was over 10 years ago, so I'm sure it has impoved.
       | 
       | It's free and open source, yet it's relatively user friendly.
       | When I need to design another building, I definitely will use it
       | again.
        
       | tssva wrote:
       | I find all of these packages cause a level of frustration which
       | endangers my laptop. Fortunately my daughter is enrolled in the
       | technical drawing curriculum at her high school. Last summer I
       | had her create plans for our house in Autocad.
        
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