[HN Gopher] I don't like making the best things
       ___________________________________________________________________
        
       I don't like making the best things
        
       Author : herbertl
       Score  : 426 points
       Date   : 2023-02-16 07:53 UTC (1 days ago)
        
 (HTM) web link (internetvin.ghost.io)
 (TXT) w3m dump (internetvin.ghost.io)
        
       | LLyaudet wrote:
       | Hello,
       | 
       | I'm not a native English speaker and I was wondering why he wrote
       | "me things" instead of "my things" 3 times. Is it some kind of
       | slang ? or kind of informal, or funny, or childish, or empathetic
       | way to speak ? There is no will of looking down on what he wrote
       | when I write childish in my question. I just don't get the nuance
       | associated to this expression.
       | 
       | Thanks, best regards, Laurent Lyaudet
        
         | bcbrown wrote:
         | "My things" are things that are mine, that I own or control.
         | When I buy a book, or a car, or a spoon, it becomes _my_ book,
         | or car, or spoon. But that doesn 't mean it was made with me in
         | mind.
         | 
         | A "me thing", and this is just my interpretation, is something
         | that is "about, of, or from me." If one tries to create the
         | "best thing", it's impossible, because it's always possible to
         | imagine another version that's somehow better. In trying to
         | create a "best thing", I will strip or polish away aspects of
         | myself that I see in what I create, because I'm chasing an
         | ideal that is "outside of me", "objective", "universal".
         | 
         | If I instead choose to create a "me thing", that means
         | accepting and celebrating that the thing I create will be a
         | reflection of me, something that no one else can create,
         | because it's imbued with the spirit of that who created it,
         | namely, me.
         | 
         | Does that help, Laurent? It's not formal, grammatical English.
         | It's not a common idiom, or a phrase I've seen elsewhere. But I
         | think I intuitively understand what the author is saying, and I
         | hope this explanation helps you understand too.
        
           | LLyaudet wrote:
           | Thank you very much. I think I get it. He made a "me
           | neologism" ;) Kind of meta thing a "me neologism" to talk
           | about "me things" :D
        
       | pammf wrote:
       | I might be completely wrong, but these days I believe everyone is
       | insecure to some degree and just create this "best" facade
       | because don't want to look worse than the rest that are bragging
       | to be at least aiming for the best.
       | 
       | What is sad to me is that a lot of times I perceive that society
       | lauds the bragging ones and overlooks who sincerely (and bravely)
       | admit their "weaknesses".
        
       | pdimitar wrote:
       | This can likely be related to us using our websites as a
       | portfolio and a resume, too. And it does indeed become paralyzing
       | if you want to always make a good impression and you can't goof
       | around anymore.
       | 
       | My solution will be: have 2 blogs. One strictly professional
       | where you post HOWTOs, and another one where you post anything
       | and everything.
        
         | scary-size wrote:
         | I went for that solution. Got a main blog were I post more
         | polished stuff and a microblog. On the latter I can just post
         | spur-of-the-moment content. Also significantly lowered the
         | barrier of posting to the microblog by just typing in a Notion
         | page that's rendered to html and rss every few minutes.
        
       | robotguy wrote:
       | I really love the way Ira Glass puts it:
       | 
       |  _Nobody tells this to people who are beginners, and I really
       | wish somebody had told this to me._
       | 
       |  _All of us who do creative work, we get into it because we have
       | good taste. But it's like there is this gap. For the first couple
       | years that you're making stuff, what you're making isn't so good.
       | It's not that great. It's trying to be good, it has ambition to
       | be good, but it's not that good._
       | 
       |  _But your taste, the thing that got you into the game, is still
       | killer. And your taste is good enough that you can tell that what
       | you're making is kind of a disappointment to you. A lot of people
       | never get past that phase. They quit._
       | 
       |  _Everybody I know who does interesting, creative work they went
       | through years where they had really good taste and they could
       | tell that what they were making wasn't as good as they wanted it
       | to be. They knew it fell short. Everybody goes through that._
       | 
       |  _And if you are just starting out or if you are still in this
       | phase, you gotta know its normal and the most important thing you
       | can do is do a lot of work. Do a huge volume of work. Put
       | yourself on a deadline so that every week or every month you know
       | you're going to finish one story. It is only by going through a
       | volume of work that you're going to catch up and close that gap.
       | And the work you're making will be as good as your ambitions._
       | 
       |  _I took longer to figure out how to do this than anyone I've
       | ever met. It takes awhile. It's gonna take you a while. It's
       | normal to take a while. You just have to fight your way through
       | that._
       | 
       | --Ira Glass
        
         | BeFlatXIII wrote:
         | Does Ira Glass have a follow-up to this about people with good
         | taste and dream projects? What to do when you have a project
         | you don't/can't do twice yet you know your under skilled to
         | produce it?
        
           | danShumway wrote:
           | There was a designer back when I was in college that talked
           | about this, and I don't know if he was summarizing another
           | quote or giving his own, but I remember him describing the
           | problem of dream projects (roughly) this way:
           | 
           | ----
           | 
           | Sometimes if you're a creative person, you have a vision in
           | your head about what you want to make. The problem is, you
           | also can see when the things you make aren't quite measuring
           | up to that vision. And so when you make things, you look at
           | them, and they don't match the vision in your head, and you
           | get very discouraged.
           | 
           | The danger is that thinking about the things in your head
           | becomes more attractive than building them. The danger is
           | that you never actually try to build the things because
           | building them is miserable and thinking about the
           | theoretically perfect dream in your head becomes more
           | satisfying then engaging with the messiness of actually
           | trying to construct it; particularly if you know that what
           | you construct won't perfectly match that vision. When you
           | know up-front that the thing you want to make is going to be
           | messy when it's in reality, it starts to feel safer to just
           | not have it be in reality, to only think about the
           | theoretical finished product.
           | 
           | And if you fall into that trap, you'll spend a lot of time
           | thinking about what you want to build, and no time ever
           | building it.
           | 
           | ----
           | 
           | That could be a longer conversation, but the short version
           | is, I personally think there needs to be a mixture of "I'm
           | going to produce something imperfect and I'm OK with that"
           | and "I'm going to produce a lot of imperfect things and get
           | better at this so it's less theoretical."
           | 
           | There are problems that can be solved by looking up resources
           | or practicing, but there are also problems and skills where
           | you won't even know what to practice until you start doing
           | the thing and identifying issues that you didn't know
           | existed. In particular I think about stuff like writing; if
           | you have a theoretical idea for a novel but you don't think
           | you're a good writer and you don't know how to publish --
           | those are not easy problems to solve unless you sit down and
           | write things and try to publish things, and make mistakes and
           | start to understand what specifically you need to practice.
           | 
           | Maybe that means taking a shot at the project with the
           | expectation that you're going to fail, and then saying,
           | "well, okay, I've learned X, let's repeat and try it again."
           | Maybe it means tackling different projects and building up to
           | the dream project.
           | 
           | But the trap is where actually working on the project or
           | taking steps to close that skill gap becomes harder than
           | doing nothing. Even small steps make long walks. In some
           | ways, the problem can be looking at the distance and saying
           | "I need to figure out how to cross this distance in one
           | leap." Well, no. What are the skill gaps you have, or what
           | general areas are they in? How can you practice that skill?
           | Do you not really know what the skill gaps are? Okay, fine.
           | Build some terrible stuff and after a while you'll learn what
           | your skill gaps are. Then repeat.
        
         | QuantumGood wrote:
         | This parallels a bit stages two and three in the "Four Stages
         | of Competence":
         | 
         | 1. Unconscious incompetence (Ignorance)
         | 
         | 2. Conscious incompetence (Knowledge)
         | 
         | 3. Conscious competence (Skill)
         | 
         | 4. Unconscious competence (Awareness)
         | 
         | https://taskcompetency.com/ shares a method to help learners
         | not get stuck at the lower levels, to keep targeting the higher
         | levels.
        
         | beznet wrote:
         | I love this quote by Ira though I believe the article linked
         | and this quote aren't really discussing the same thing but
         | certainly have overlapping themes.
        
         | catach wrote:
         | Important aspect of this model is that sense of taste is not
         | static. Two things:
         | 
         | As skill is improved, taste may also improve at the same rate.
         | When your taste gap doesn't close, it can seem like you're not
         | actually improving. Constant frustration that you're not as
         | good as you want to be, despite actual progress. Comparing your
         | work over time is a good way of grounding yourself.
         | 
         | Skill is capped by taste level. If you don't see how your work
         | could be improved then you're not aware of how your skill can
         | be improved. Expanding taste is as important as chasing it. The
         | gap is good.
        
           | sixstringtheory wrote:
           | I saw a great visualization of this long ago. It plots two
           | curves of ability, one for execution and the other for
           | evaluation. They both increase with sinusoid curves shifted
           | so that when one plateaus, the other is at an inflection
           | point at highest rate of increase.
           | 
           | Technique and critique don't necessarily advance smoothly at
           | the same rate, leaving a variable gap over time, so sometimes
           | you feel better about your work and sometimes you think it's
           | trash.
           | 
           | The important thing is to keep practicing.
        
         | franciscop wrote:
         | It took me 8-10 years of programming and literally hundreds of
         | projects before I started being happy with the end result of
         | what I was doing. Never ashamed though, I look at my early
         | projects like how you'd look at a child's "paintings", with
         | this sort of feeling of innocence and naivety. It's still
         | different, because a child's painting has no higher goal, while
         | I was trying to build something good and just couldn't, but
         | still there's no shame in learning so don't punish the younger
         | you. And I do remember I was always happy doing it, even though
         | I wasn't proud of the result back then, the challenge and the
         | learning felt like my brain was expanding.
         | 
         | And talking about taste, as a frontend dev you need two: the
         | usual actual design taste and the code organization taste.
         | Which are more similar than dissimilar in my experience, but
         | still two totally different beasts and I didn't even have a
         | proper design taste and had to learn that as well. Or at least,
         | I had to learn how to put my innate taste into practical rules
         | to follow, things like https://lawsofux.com/ were massively
         | useful for that.
        
           | afgrant wrote:
           | I've looked at my work from 7-8 years back and realized that
           | it's actually better. I'm not sure yet what this means.
        
             | floppydiskette wrote:
             | Perhaps you were more curious and interested. You certainly
             | weren't more knowledgeable.
        
               | wizofaus wrote:
               | Or working with better people, particularly those setting
               | the requirements. The worst code I've written/worked with
               | has always come about because of unclear/unstable
               | requirements.
        
         | manaskarekar wrote:
         | ZenPencils' illustrated version of this quote:
         | https://www.zenpencils.com/comic/90-ira-glass-advice-for-beg...
        
         | aredox wrote:
         | It's so obvious once you put it like that. I wish I had seen
         | those words earlier.
         | 
         | I (40 y.o.) will try to start again and not quit this time.
        
           | TheRealNGenius wrote:
           | it's referred to as the taste gap
        
         | rcme wrote:
         | > But your taste, the thing that got you into the game, is
         | still killer. And your taste is good enough that you can tell
         | that what you're making is kind of a disappointment to you. A
         | lot of people never get past that phase. They quit.
         | 
         | I find a lot of people who should quit don't. Their taste
         | becomes compromised and they fall in love with their own work.
         | I have high school friends who have dedicated the first 10-20
         | years of their adult lives to artistic pursuits. Some have
         | succeeded and some have failed. What's interesting, to me, is
         | that it was already clear who was going to make it in high
         | school, but some people just didn't know when to quit. The
         | common factor among those who failed was that they felt their
         | work was good, i.e. it met their "taste", when a neutral
         | observer could plainly see it wasn't very good.
        
           | yCombLinks wrote:
           | I agree with you most of the time, but nearly all truly
           | original work will be generally unliked initially, because
           | it's unfamiliar. The other problem is success often comes by
           | struggling forward even when you don't have support.
        
           | quietcomments wrote:
           | A related idea is George lucas's dis-satisfaction with his
           | own work. He spent so long working on it he can see where he
           | fell short of what he wanted to do and how it's held together
           | with duct tape and glue.
           | 
           | He has a low opinion of his own movies. When I know the
           | tradeoffs I make to get the project finished, I come to
           | similar feeling.
           | 
           | When I'm working just for my own pleasure/hobby, sometimes
           | any old thing will work to make me feel good about it, even
           | when it's not great.
        
             | failrate wrote:
             | I also have a low opinion of most of his movies and find
             | that in reworking them, he has overworked them. My favorite
             | remains THX-1138. Just bare bones and mostly quiet
             | performances.
        
           | tasuki wrote:
           | I'm very surprised by all of this and understand none of it.
           | 
           | > Some have succeeded and some have failed.
           | 
           | By "succeeded", do you mean something like "well liked by
           | other contemporary artists" or "made money"?
           | 
           | > What's interesting, to me, is that it was already clear who
           | was going to make it in high school
           | 
           | Was it clear to you or even to most people? In what way was
           | it clear, why? I'd expect the ones with more business acumen
           | to "make it" as artists.
           | 
           | > The common factor among those who failed was that they felt
           | their work was good, i.e. it met their "taste", when a
           | neutral observer could plainly see it wasn't very good.
           | 
           | I don't know about neutral observers. Successful artists
           | often make kitch that sells. Would you say Vincent van Gogh
           | failed in his artistic pursuits?
           | 
           | In my view there's little corellation between whether someone
           | makes good art and their outward success.
        
             | rcme wrote:
             | > By "succeeded", do you mean something like "well liked by
             | other contemporary artists" or "made money"?
             | 
             | The definition of success was "earned a living wage" but
             | some were much more successful than that. I was thinking
             | about this particular issue recently because a good friend,
             | one who falls squarely into the "should have quit"
             | category, has recently become homeless.
             | 
             | > Was it clear to you or even to most people? In what way
             | was it clear, why? I'd expect the ones with more business
             | acumen to "make it" as artists.
             | 
             | It was clear to most people. The best way I've seen the
             | feeling described is the scene from The Sopranos when Hesh
             | says: "There's good and there's not good ... Talent is
             | talent ... a hit is a hit" [0]. The point is, you can
             | recognize talent, but that doesn't mean you can necessarily
             | articulate what makes it good. There is something
             | tautological about taste: it's good because it's good.
             | 
             | > I don't know about neutral observers. Successful artists
             | often make kitch that sells. Would you say Vincent van Gogh
             | failed in his artistic pursuits?
             | 
             | Most people aren't Vincent van Gogh.
             | 
             | 0: https://www.youtube.com/watch?v=7sSIE-o2V9g
        
           | waboremo wrote:
           | I believe this is where the highly self-critical perspective
           | has its roots. From the outside, it looks like a bunch of
           | compliment baiting, but actually it seems to be a necessary.
           | Without that intense scrutiny from yourself, how are you
           | supposed to grow when you don't know what you did wrong?
           | 
           | This is also partially why some creatives stop making
           | progress even if financially successful to a degree. They get
           | enough fans, they make enough money, so they stop looking for
           | things to nitpick and start blindly believing. See Rob
           | Liefeld, who notoriously has received a lot of bad feedback
           | about his work but way after he was successful in the 90s -
           | to the point where he's gone on record saying he doesn't know
           | why he's so "controversial".
        
         | adversaryIdiot wrote:
         | How are you supposed to enjoy things if you're constantly
         | ridiculing yourself?
         | 
         | Does that mean the person who enjoys the things they do suck at
         | what they do?
        
           | danShumway wrote:
           | I've been struggling with this a _lot_ recently, but what I
           | 've been trying to do lately is dissect that exact question
           | and sort of question the axioms it's based on:
           | 
           | - is it _actually_ impossible for me to critique myself and
           | enjoy the things I 've made, or is that a restriction that
           | I've just made up in my mind?
           | 
           | - is it actually necessary for me to think something is high
           | quality to enjoy it? Is it OK for me to enjoy something even
           | if the flaws are obvious to me?
           | 
           | - is there a process here that's enjoyable independent of the
           | output, regardless of whether or not what I make is good?
           | 
           | - is my 'cringe' about the things I make primarily motivated
           | by my internal taste, or about my worry that the things I
           | make won't meet other people's expectations? Is my desire to
           | create things that look good to other people different from
           | my internal pride about my own work, and should I treat them
           | differently?
           | 
           | - is there an enjoyable aspect to stretching myself even if
           | that means I fail more often? If I put a game to a higher
           | difficulty, do I have less fun just because I'm being
           | challenged more and die more often? So similarly, if I
           | explore a medium or try a programming task that I'm not great
           | at, should I be getting so discouraged about occasionally
           | "failing" at it?
           | 
           | ----
           | 
           | I think that it's not necessarily the case that enjoying
           | something needs to be linked to its overall quality. And
           | especially with creative work, I've been trying recently to
           | get better about releasing things that I think are explicitly
           | _bad_ , and saying, "okay, I stink at this and the end result
           | is terrible, but that doesn't necessarily mean I should feel
           | bad looking at it or showing it to other people." And I'm not
           | sure that getting rid of all the criticism centers of my
           | brain or convincing myself that I'm a genius is necessary to
           | get to that state. I think it's possible (albeit very
           | difficult) for me to look at something I've made and see 100
           | flaws and still say, "I like the parts of it that aren't
           | flaws, and I think those parts are cool."
           | 
           | I'm not sure that it's healthy as an artist to even focus at
           | all on whether or not you're good at something, just focus on
           | getting better regardless of what your current skill level
           | is. "Good" is kind of a wishy-washy term anyway. And I'm not
           | sure it's healthy (at least for the way I work) to couple my
           | enjoyment of the things I do to whether or not I think I'm
           | good at them.
           | 
           | But :shrug: I'm not sure. I do think that the original quote
           | is less about "here's how you _should_ think of your work,
           | and is more about  "you probably already have a tendency to
           | think about your work this way, so don't feel so isolated
           | about that or get too discouraged." Because it is
           | discouraging and I think a lot of artists and creators
           | struggle with the fact that they can see very clearly where
           | they want to be and where they are, and they're not where
           | they want to be -- and speaking personally, it's not
           | something I had ever really vocalized to myself before
           | originally hearing that quote, and I remember it being very
           | cathartic to realize, "actually yeah, this is why I'm
           | frustrated about everything I'm doing -- because my ability
           | to critique my work is more developed than my ability to make
           | it." It's not really saying that's the ideal, it's just
           | describing a thing that happens to a lot of people.
           | 
           | The original quote I heard was in a slightly different
           | context: it was a game dev who brought up the same idea and
           | then cautioned that the way a lot of developers internalize
           | that mental conflict is that they never implement ideas or
           | finish projects, because thinking about the theoretically
           | perfect version of the thing in their head is always easier
           | than looking at the objectively less perfect, sometimes kind
           | of terrible thing they've made. His advice was, if you're in
           | that position, recognize it and try to take steps to get more
           | comfortable with messiness and imperfections, because it can
           | be a huge barrier to ever actually implementing and
           | practicing ideas.
        
       | arnklint wrote:
       | Recently read "The Art of not Giving a Fuck", which might be a
       | good book for people relating to the feelings that the author
       | expresses.
        
       | ByteBoost wrote:
       | [dead]
        
       | b0afc375b5 wrote:
       | This was me as well. For a long time I put off writing my blog
       | because I wanted to write something
       | impactful/meaningful/substantial.
       | 
       | However, I came across one blog which had numerous entries,
       | starting from when the author was in college until today. The
       | blog entries were about emacs tips and tricks, clojure, and other
       | software engineering topics. I found it because I was trying to
       | setup tree-sitter for clojure/clojurescript. I was grateful for
       | the blog, learned a thing or two, and thanked the author.
       | 
       | Anyway, what stood out to me was how almost all the blog entries,
       | at least the earlier ones, was full of spelling and grammatical
       | errors. Then it hit me. I'll never start writing something if I
       | don't accept that most of the things I write will probably suck
       | and will be read by no one.
       | 
       | Since then I've written a couple of entries for my blog. And
       | while I don't expect anyone to read them, it has been a cathartic
       | experience for me. It's somewhat similar to meditation in that
       | regard.
        
         | __boos wrote:
         | It is like meditation because it is self reflection in the form
         | of writing, which it is equivalent to maintaining a journal,
         | which science tell us helps in improving our emotions, and
         | well-being.
        
         | FlashBlaze wrote:
         | Couldn't agree more. The last couple of years were the same for
         | me: will not post until I have of something impact or will not
         | share my art unless it is just the way I like it but this year,
         | I have just started putting stuff out.
         | 
         | Whether it is of any use to anyone or whether anyone will find
         | my art good is beyond my control. I have just started putting
         | stuff out which interests me and which makes me fulfilled.
        
         | Towaway69 wrote:
         | The point of this blog is not that it gets read rather that it
         | gets written.
         | 
         | That's what I wrote at the bottom of my blog when I started.
         | Once that was there, I began to write what I wanted to write
         | and not what I thought people want to read.
        
           | JohnFen wrote:
           | > The point of this blog is not that it gets read rather that
           | it gets written.
           | 
           | Absolutely. A great blog is about the thoughts and ideas it
           | puts forth, not really about how well they are written.
           | 
           | And, perhaps paradoxically, what results when bloggers write
           | this way is usually great reading.
        
         | pocketarc wrote:
         | It's the blog equivalent of shipping an MVP. The sooner you get
         | something out there, the sooner you can start improving. After
         | writing 100 articles, you will absolutely have improved a
         | drastic amount. You'll be much more fluent, have worked out the
         | kinks in your writing workflow, and have built a habit. And
         | that's before we even get into any benefits that may or may not
         | come from people reading what you wrote.
         | 
         | Note to self: Gotta do that, too.
        
       | thenerdhead wrote:
       | When things paralyze me, it's because I'm too in my head and need
       | to get out in the world:
       | 
       | https://jondouglas.dev/you-suffer-because-youre-not-what-you...
       | 
       | (There's probably writing mistakes as I never went back to
       | "perfect" it)
        
         | adammish wrote:
         | I read through your post above and it helped me put words to
         | what I feel in my mind. A cluttered garage.
         | 
         | Thank you for writing it.
        
       | atum47 wrote:
       | I try to publish all my projects that I think is interesting.
       | Maybe it's not interesting for a lot of people, but it could be
       | for some.
        
       | robalni wrote:
       | There are many different things that can be best because people
       | value different things. It's pretty easy to be best at one thing
       | if it's not the currently most popular thing. You probably don't
       | even need to try to be best; as long as there is something you
       | care about, you will probably be one of the best at that.
       | 
       | An example of that is that the computer I use is the best
       | computer I have ever used but it's far from the fastest one
       | (which most people seem to care about).
       | 
       | It seems like most things compete for the same type of best,
       | which just makes everything the same, because everything is
       | trying to be the same. This is boring because I often want
       | something else. The best way to get anywhere is not to try to be
       | _the_ best, but to allow yourself to be another best.
        
       | sneak wrote:
       | Related Ethan Hawke video about giving yourself permission to be
       | creative and play the fool:
       | 
       | https://youtu.be/WRS9Gek4V5Q
        
       | nivenkos wrote:
       | If it's stupid but it works, it isn't stupid.
        
       | iamsanteri wrote:
       | That's why I set up a subdomain for all sorts of ramblings that
       | are not even search engine indexable:
       | 
       | http://sentience.lostbookofsales.com
       | 
       | My main website hasn't seen any activity lately because of what
       | you mention, and laziness...
        
         | wood-porch wrote:
         | Hey I read your notes on Dr. Yapko's lecture on depression
         | which led me to watch the lecture and I found it immensely
         | helpful. Do you have any other resources you would recommend?
        
           | iamsanteri wrote:
           | I'm glad you found it helpful. I have some one-off articles
           | like this one: https://www.davidsongifted.org/gifted-
           | blog/dabrowskis-theory... However, in my case I mostly
           | connect it with neuroticism on which I have an immense bunch
           | of information piecing it all together. It seems to be
           | sensitivity and neurotic qualities that are most connected
           | with what led towards a rather strong depression.
           | 
           | Ohh, and one absolutely huge website where lots of people
           | share their experiences is the followjng:
           | https://www.storiedmind.com/start-here/
           | 
           | Spend some time around there, and particularly if you're of
           | male sex, you'll probably find it extremely useful.
        
             | iamsanteri wrote:
             | Adding to this, I also did a summary of a book from Ernest
             | Becker way back in the day, and the section on neuroticism,
             | or how psychology is taking over from religion, and such
             | broader societal topics you can read about here:
             | https://www.lostbookofsales.com/notes/the-denial-of-death-
             | by...
             | 
             | It's quite some brutal and heavy reading, but then again,
             | if it helps you understand the condition better then it's
             | for the best I guess...
        
       | vouaobrasil wrote:
       | The author made a mistake. They defined "best" incorrectly, as
       | something that is polished or up to some specific technical
       | standard.
       | 
       | In terms of making things, the best should be more in line with
       | being able to express yourself fully, not in terms of some pre-
       | defined metric such as views or approval from the close-minded.
       | Thus, a random spontaneous post can be much better than a well-
       | researched one if it fulfils that criterion.
        
         | anotheraccount9 wrote:
         | Who made a mistake?
        
       | challenger-derp wrote:
       | > I used to love X, but now it's been a few years since I've done
       | X. What changed? At some point, everything got serious. [1]
       | 
       | > I started to only want to publish the best things, so I didn't
       | publish at all. ...
       | 
       | > When I try to make the best thing, I become less happy,
       | actually I become paralyzed. ...
       | 
       | > When I try to make the best thing, it feels different. It feels
       | like I'm trying to prove something to someone instead of trying
       | to discover something for myself. ... I'm just me, so I should
       | make me things.
       | 
       | Pleasantly surprised to have chanced upon this piece of writing
       | which has, in a few short paragraphs, captured a series of
       | complex emotions I'd think are common among creators.
       | 
       | Practically I think it helps to be in touch with a community of
       | creators who can offer support, guidance and empathy.
       | 
       | Personally I am far from mastering my emotions to the point where
       | I'm comfortable putting my not-best creations up for public
       | criticism/discussion while simultaneously recognizing the need to
       | build up courage and wisdom to do so. I think for some this
       | aversion partly stems from their upbringing's (family, education
       | system, peer expectations) lack of openness/encouragement to
       | exploration and failure to tolerate failure (failure comes hand
       | in hand with exploration).
       | 
       | While eschewing failure appears to be of little detriment to the
       | "cog in the machine", cultures that have yet figured out how to
       | discuss, accept, and tolerate failures are destined to avoid
       | innovation. People who are serious about creating/innovating
       | should find means of coping with people who are overly critical/
       | dismissive of "not-best" iterative attempts.
       | 
       | Footnotes:
       | 
       | [1] Took the liberty of generalizing the author's post by
       | replacing the act of publishing which was the author's original
       | focus to "X" with the intention of having "X" being any activity.
        
       | keizo wrote:
       | I feel this. Often I work on one thing for a long time trying to
       | make it the best thing ever. Iterations get slower and smaller or
       | take longer and require more effort. Nice to work on new things
       | carefree for the simple love of doing the work and enjoying early
       | progress.
        
       | marginalia_nu wrote:
       | I think adding a performative aspect to a lot of things sort of
       | kills the joy in doing them.
       | 
       | For like a year I didn't really tell anyone I had a website. It
       | was always fun to work on, because I did it for myself when I was
       | inspired. Then it got out, and now there's a lot more pressure.
       | 
       | Writing because you feel you ought to because you haven't in a
       | few months is about the least inspiring thing I know. That's just
       | a chore.
       | 
       | I quite deliberately don't put like or comment features on my
       | website to sort of prevent this. Means on average I don't get a
       | lot of interaction, since the minimum bar to interaction is
       | sending me an email.
        
         | __boos wrote:
         | This! Our society as a whole push us toward performing aiming
         | to produce more, to consume more again and over again. We don't
         | do things because we like them of we want to have fun. We do
         | these things to perform, gain wealth, visibility, status. Such
         | approach steer us away from the innate human need of exploring,
         | playing and mastering for the sake of it, which, surprise
         | surprise, it is what make human happy.
        
           | Towaway69 wrote:
           | That so true but unfortunately it takes many freedoms to able
           | to do this.
           | 
           | Freedom from financial worries, freedom from the worry of
           | what others think, freedom from the worries of not knowing
           | for what it will be good for (to explore).
           | 
           | We do this as children since all those freedoms are given. It
           | is hard to do when one starts out in society that places so
           | many expectations on one.
        
         | nurbl wrote:
         | Yes, I think there is a risk in doing things publicly. You can
         | get stuck in this loop of topping your last performance. We may
         | need validation or criticism to improve. But improvement is not
         | the only thing that matters. For me, enjoyment is more
         | important; I can be quite happy making things that I never show
         | anyone else, and obligations can quickly kill the joy. On the
         | other hand, sometimes enjoyment falters because of stagnation.
         | It is a tricky line to walk, with traps on both sides.
        
           | wizzwizz4 wrote:
           | > _You can get stuck in this loop of topping your last
           | performance._
           | 
           | There's an easy way to avoid this.
           | 
           | Burma-Shave.
        
       | pikseladam wrote:
       | wow this post hits home. thank you.
        
       | elseweather wrote:
       | That's a lovely photo
        
       | koch wrote:
       | Yesterday someone posted[0] a project I've been working on, and,
       | while it didn't get much traction, I did get a comment that
       | struck me. They said what I made was "very advanced."
       | 
       | Like, holy hell, I'm just trying to keep the lights on by doing
       | some small thing every day. Apparently it pays off over time
       | though, and it's helpful to have someone point that out to you.
       | 
       | I think sometimes it's easy to forget how far you've come when
       | you're in the thick of it day in and out.
       | 
       | [0]: https://news.ycombinator.com/item?id=34828474
        
         | JohnFen wrote:
         | This is such a key realization.
         | 
         | The way we make large accomplishments is through a long series
         | of small steps. How do you eat an elephant, and all that.
         | 
         | One of my favorite moments in a large project is at the end,
         | when I'm looking at the completed project as a whole. It looks
         | huge and enormously complicated and I can barely believe that
         | it was me that did it.
        
       | jasfi wrote:
       | An interesting idea is to write to designs. First, the best way,
       | second the fast way. This is useful in startups.
        
       | some_random wrote:
       | One of the worst things about the internet is the way it brings
       | the top 0.01% of performers to your attention at all times. You
       | will never be that good at everything you want to be good at, you
       | might not ever get that good at even one thing you want to be
       | good at.
        
       | andrewstuart wrote:
       | There was a recent post on HN about how making yourself the
       | primary user of your software makes it easier to build.
       | 
       | Does anyone remember that?
        
         | smp0 wrote:
         | https://news.ycombinator.com/item?id=34520537
        
           | andrewstuart wrote:
           | Yes!
        
       | raldi wrote:
       | This reminds me of http://reddit.com/r/windowshots , a subreddit
       | created over a decade ago with the rule, "Post a photo taken
       | right now out the nearest window"; the best part about it was how
       | real and unstaged they all were.
       | 
       | Every now and then someone would post some beautiful vista
       | clearly taken at a well-chosen time and I'd get all annoyed.
        
       | ev9 wrote:
       | This post is about the difference between art and design.
       | 
       | Artists make art because there is something they want to display
       | to the world for their own reasons, irrespective of the desires
       | of the world. That's not necessarily a bad thing. Great art is
       | impactful to humans beyond the artist.
       | 
       | Design, on the other hand, is about influencing people first and
       | foremost, and causing to take action in some way (could be a
       | protest, or buying something, or simply clicking a button).
       | Because of this, a designer strives to offer "the best", because
       | that causes maximal impact.
       | 
       | I wish the writer great success in his art!
        
         | JohnFen wrote:
         | Then what do I do?
         | 
         | I make software to help people solve a problem. It's not meant
         | to be an art piece on display, and it's also not intending to
         | influence them in any way. It's just meant to help them
         | accomplish a task they were already doing, preferably without
         | altering the way they do it.
         | 
         | I guess I do neither art nor design, but engineering.
        
           | Towaway69 wrote:
           | Helping people with software can be very satisfying,
           | especially if there is an immediate positive interaction with
           | those people.
           | 
           | Art can be a lonely business especially if no one understands
           | what you are trying to express.
           | 
           | The grass is always greener on the other side of the fence.
        
           | marcosdumay wrote:
           | > It's just meant to help them accomplish a task they were
           | already doing
           | 
           | That is influencing the world.
        
             | JohnFen wrote:
             | But a different sort of influencing. I'm not trying to make
             | anyone take a particular action.
        
       | DarrenDev wrote:
       | "Perfect is the enemy of good."
       | 
       | https://en.wikipedia.org/wiki/Perfect_is_the_enemy_of_good
       | 
       | The answer.
       | 
       | Seth Godin: "Just ship it."
        
       | lambdaloop wrote:
       | I had some similar thoughts a few days ago. In personal projects,
       | it's better to value the process rather than the end result. This
       | way, you get excited by playing around with a thing and
       | discovering new aspects about it. So what if the final result is
       | crap? If you put the hours in and value the process, eventually
       | the result naturally shapes itself.
        
       | ema wrote:
       | For me the noticable distinction is between whether I want to
       | create something to express myself (never works out) or for a
       | practical purpose (works out more often than not).
        
       | jasmer wrote:
       | Perfectionism can be a drag, so be careful about that.
       | 
       | Also finding 'good enough' is a nice skill.
        
       | zethsg wrote:
       | Nice!, it reminded me of a quote from Jiddu Krishnamurti "The
       | ideal breeds conflict ...It is this division between the
       | prototype and the actual that breeds conflict." -
       | https://www.jkrishnamurti.org/content/chapter-49-ideal-breed...
        
         | firatsarlar wrote:
         | Side effect of -a local optimum- education system.
        
       | writers_bloque wrote:
       | I constantly fall into the trap of writing for others. It's so
       | easy to forget I'm mostly writing for my own interest or to find
       | out what I think about something. The act of publishing is a
       | simple desire to share my journey with others (and hopefully
       | engage them in conversation so I might learn from them as well).
       | 
       | Last year a friend shared a quote with me: "Writing is an act of
       | ego, and you might as well admit it. Use its energy to keep
       | yourself going." (William Zinsser, On Writing Well)
       | 
       | Or if you'd like a more esoteric source, how about the Tao Te
       | Ching: "When you are content to be simply yourself and don't
       | compare or compete, everybody will respect you." (Tao Te Ching,
       | Stephen Mitchell translation)
        
       | systems_glitch wrote:
       | Had to start taking this approach with designing hobbyist vintage
       | electronics related kits. Everyone has their input on what would
       | be "the best," sometimes there's even broad consensus (e.g.
       | Internet polls show a very clear "favorite option").
       | 
       | Trouble is, those things often weren't popular and ended up not
       | being worth the time, money, and effort to do a run of kits. I
       | still don't know if that's because I was more fired up for the
       | things _I_ wanted to do and less for the things everyone said
       | they wanted...or just that what everyone said they wanted wasn 't
       | novel or different or whatever.
        
       | seandoe wrote:
       | I like this. Thank you for posting.
        
       | smiley1437 wrote:
       | Social media invites comparison, and comparison is the thief of
       | joy
        
         | Towaway69 wrote:
         | Reading HN and the quality of comments makes it hard to write
         | anything.
         | 
         | Ironically I did manage to write this comment :)
        
       | BiteCode_dev wrote:
       | That's zoomers in a nutshell.
        
       | 752963e64 wrote:
       | [dead]
        
       | m463 wrote:
       | you know, maybe you just make a thing. and it gets better. and
       | you get better. maybe it will be best, maybe the dumpster will
       | catch on fire.
        
       | j2718h wrote:
       | As the Eagles say, "don't let the sound of your own wheels drive
       | you crazy!"
        
       | dmd149 wrote:
       | I self-published a book about becoming a solo 1099 federal sub-
       | contractor.
       | 
       | It's about 60,000 words, full of typos, has a boring cover, and
       | is on an ugly looking shopify site. Oh, and it costs $100.
       | 
       | BUT, I knew if I waited to catch all the typos, add in additional
       | material that would be useful but not necessary, and build a
       | beautiful website, it would never launch.
       | 
       | So I published it and just mentioned on the website that you
       | shouldn't buy it for all the reasons I listed above and described
       | exactly what was in it.
       | 
       | I've only sold about 50, but the feedback is good and already
       | people are implementing the strategies and techniques in the book
       | with successful results.
       | 
       | If you have something of value to offer, it's also easy to forget
       | that someone else is potentially NOT getting that value now if
       | you decide to perfect it and keep procrastinating on launching
       | it.
       | 
       | The "About the book" page is below in case you want to see how I
       | described the book and all its flaws:
       | 
       | https://1099fedhub.com/pages/whats-in-the-book
        
         | herbertl wrote:
         | This is so cool, thank you for sharing! Do your readers mostly
         | find your book through search?
        
           | dmd149 wrote:
           | Some do! But the more typical route is people find me through
           | a few articles I wrote for another website (job boards for
           | folks with security clearances).
           | 
           | I tried Google ads but the terms I wanted to use had such low
           | volume that I literally got 0 traffic from those.
        
         | Gordonjcp wrote:
         | I think people would prefer to watch the 1:45 Youtube video
         | that shows in wobbly greenish mobile phone video exactly which
         | bolt you need to remove to get the thing apart and how, than a
         | slick 10:07 video shot in 4k with lots of "don't forget to like
         | share and subscribe" that only mentions it for about a second.
         | 
         | Your book sounds kind of like that.
        
           | dmd149 wrote:
           | Yea I've learned when people have a specific problem they
           | want the solution now and appreciate when they don't have to
           | dig to find it.
        
       | acjacobson wrote:
       | This reminds me of the pottery class parable from Art & Fear. At
       | the beginning of a pottery class the teacher divides the class
       | into two groups. One group is to be graded purely on the quantity
       | of pots they create, the other group solely on the quality (or,
       | make one perfect pot). At the end of the class the group that
       | focused on quantity had produced better results.
       | 
       | Somewhat counterintuitively those that riff and just try a lot of
       | different things get better over time - exactly what the author
       | says makes them happiest. But perhaps we're all just a little shy
       | about doing that in public, and pushing past that can a
       | challenge.
        
         | dv35z wrote:
         | Curious - has this experiment been validated?
        
         | djkivi wrote:
         | Is the pottery story actually true? It seems it may have been
         | modified from a similar story about photography:
         | 
         | https://kottke.org/20/12/the-credibility-is-in-the-details
         | 
         | Another similar story revolves around graduates from
         | Yale/Harvard that set goals vs. those that didn't. Again, that
         | story is not true either:
         | 
         | https://ask.library.yale.edu/faq/175224
        
       | racktash wrote:
       | Epictetus has a wonderful quote. He is talking about moral /
       | philosophical improvement specifically but I find it more broadly
       | applicable when overly high expectations paralyse me from doing a
       | thing:
       | 
       | "What then? Because I have no natural gifts, shall I on that
       | account give up my discipline? Far be it from me! Epictetus will
       | not be better than Socrates; but if only I am not worse, that
       | suffices me. For I shall not be a Milo, either, and yet I do not
       | neglect my body; nor a Croesus, and yet I do not neglect my
       | property; nor, in a word, is there any other field in which we
       | give up the appropriate discipline merely from despair of
       | attaining the highest."
        
         | taneq wrote:
         | "...but better by far than a master of one."
        
         | johnchristopher wrote:
         | > discipline
         | 
         | "discipline", hu, not motivation ? Duly noted and pointed out
         | :)
         | 
         | edit: oops, no more internet for me today :).
        
           | j33zusjuice wrote:
           | Discipline meaning "branch of knowledge," or "area of
           | work/study," in this case. In the other sense
           | (obedience/adherence to something), motivation is often
           | considered temporary or fleeting. "Motivation gets you
           | started, discipline keeps you going."
        
             | johnchristopher wrote:
             | Oooooh, oups my bad, I realize now I am on edge and chose
             | to interpret the word in such a way that it reminded me of
             | another post and I triggered myself. Guess it's time to
             | unwind for the week-end and call it a day :).
        
           | stavros wrote:
           | It means "job" or "hobby" here.
        
         | shele wrote:
         | That's an amazingly modern take.
        
           | nathell wrote:
           | Stoicism in general has aged very well. When I read Marcus
           | Aurelius' Meditations, I was amazed at how relevant the thing
           | still is, even though it's 1.8K+ years old at this point.
        
             | marcosdumay wrote:
             | Hum... It didn't age any well before it got a chance to age
             | well.
             | 
             | It's coherent with modernity because we have are in a time
             | where that mindset is popular, and since there are only a
             | few alternatives, we are prone into cycling between them at
             | random and revisit each one from time to time.
             | 
             | Eventually, it will pass, and it will become old and unfit
             | again.
        
             | slothtrop wrote:
             | He has some Epicurean influence as well. In the early days
             | they were both popular, then changes in religious sentiment
             | and denunciation of Epicureanism as sensualism changed
             | that. Stoicism is ingrained with comparatively more
             | spirituality and austerity.
        
             | spit2wind wrote:
             | It's often claimed that the Meditations are actually Marcus
             | Aurelius's own words. When I traced the lineage of the
             | text, the best I could find was something like several
             | hundred years back with the primary text being possessed by
             | the church. None of this takes away from the relevance of
             | the text--it stands on its own.
             | 
             | Does anyone know of an accounting of the primary text which
             | shows that it wasn't written by a monk or priest of the
             | Catholic church?
        
               | racktash wrote:
               | I'm definitely no textual criticism expert, but I do have
               | a book recommendation.
               | 
               | The Inner Citadel by Hadot is a great analysis of the
               | Meditations. It explains extracts from the Meditations -
               | such as references to certain people in Marcus's life -
               | with facts we know about Marcus from other sources.
               | 
               | For me personally... While it could be an _elaborate_
               | imitation, it would raise the question why Marcus
               | espouses views that don 't necessarily tie with Christian
               | doctrine. Obviously something about the Meditations
               | appealed to Christians of the time, but if they were
               | inventing it whole cloth, they probably wouldn't have
               | included only one reference to Christianity, which is
               | arguably negative. (Book 2, chp3)
        
               | programmarchy wrote:
               | Both have roots in Platonism so makes sense they would
               | have significant overlap.
        
               | datavirtue wrote:
               | Just because you were of the cloth didn't mean you were a
               | raving fundamentalist. Who else was going to house, feed,
               | and protect you and allow you to read and think all day?
        
             | wood-porch wrote:
             | It's funny, I've always heard great things about
             | Meditations but I found it to be one of the least
             | approachable books on stoicism. Perhaps I didn't like the
             | terse note format. On the other hand Seneca's letters are
             | extraordinary
        
             | giraffe_lady wrote:
             | It gives you a really solid framework for not worrying
             | about why things happen and who they happen to. A very
             | valuable skill indeed in our world where everywhere you
             | look there is preventable misery. Modern indeed! It's no
             | wonder it's so popular with tech workers.
        
           | marginalia_nu wrote:
           | Epictetus is very good in general.
           | 
           | If you find a good modern translation (Robin Hard is good), I
           | emphatically recommend reading the discourses. Don't cheap
           | out and suffer through some stuffy 19th century translation.
        
             | slothtrop wrote:
             | At the other end of the spectrum, I've suffered through
             | some overly-simplified/modernized translations of fiction
             | (e.g. Dostoevsky's the Gambler) that was complete butchery,
             | but I guess this is less likely to occur with non-fiction.
        
             | genghisjahn wrote:
             | Epictetus, Marcus Aurelius and Seneca are all excellent
             | reads.
        
         | hammock wrote:
         | "Perfect is the enemy of good"
         | 
         | Robert Watson Watt wrote in 1999: "Give them the third best to
         | go on with; the second best comes too late, the best never
         | comes."
         | 
         | Voltaire wrote in 1770: "A wise Italian says that the best is
         | the enemy of the good."
         | 
         | Montesquieu wrote in 1726: "The better is the mortal enemy of
         | the good."
         | 
         | Shakespeare wrote in 1606: "Were it not sinful then, striving
         | to mend, to mar the subject that before was well?" (don't fix
         | what ain't broke)
         | 
         | Chinese proverb says: "Better a diamond with a flaw than a
         | pebble without one."
        
           | nradov wrote:
           | Defense Secretary Donald Rumsfeld said in 2004: "You go to
           | war with the army you have, not the army you might want or
           | wish to have at a later time." (The troops who got blown up
           | due to lack of armored vehicles might not have fully
           | appreciated his brilliance.)
        
             | guhidalg wrote:
             | Troops enlist knowing they may die, not sure what your
             | point is. There is no army that fights a prolonged conflict
             | without loses, no equipment is perfect.
        
               | nradov wrote:
               | At the time there was a distinct shortage of armored
               | vehicles in Iraq and Afghanistan. Many troops were dying
               | in IED and RPG attacks, and they were forced to improvise
               | additional armor in the field out of scrap metal. There
               | are always risks in combat and casualties are inevitable,
               | but in retrospect the Defense Department leadership could
               | have done a lot more at the time to accelerate production
               | and deployment of additional armored vehicles and kits.
        
               | Tostino wrote:
               | They also enlist trusting their leaders to use them
               | wisely. I very much do not believe they were used wisely
               | for those wars.
        
             | karmajunkie wrote:
             | That quote is damning to his legacy, whatever it might have
             | been: we went to a war we started, that was unnecessary,
             | and which will taint every history of the Bush
             | administration.
        
           | antognini wrote:
           | I always liked the way G.K. Chesterton put it: "If a thing is
           | worth doing, it is worth doing badly."
        
             | ScotterC wrote:
             | The more I've thought about this quote the more value it
             | has given me.
        
         | danShumway wrote:
         | I'll add to this a general take I have about "improving" the
         | world: there is a metric ton of stuff to do in the world, and
         | there aren't enough people to do it, and being the _best_ at
         | what you do is in no way necessary if your goal is to be useful
         | or to produce meaningful things that make people 's lives
         | better.
         | 
         | There are so many problems in the world that aren't solved
         | literally because nobody has solved them, because the scope is
         | gigantic and the people available who want to work on them or
         | who are willing to work on them is very small in comparison.
         | 
         | Many of those tasks aren't sexy, and they might not have broad
         | appeal, but... I mean, I ported another person's gameboy
         | emulator to a format that worked in NodeJS and had basically
         | one API change so that you could run the project headlessly
         | without a graphics stack, and so you could advance the emulator
         | frame-by-frame after inspecting memory. It's a garbage project,
         | I have no idea how emulators work. And yet, I've had people
         | contact me on Discord and ask questions about it and go through
         | support chats and thank me for building it.
         | 
         | Was I the best suited person to do that? No. Could pretty much
         | anyone at all with any experience build a better end result
         | then I did? Yes. Heck, it would be trivial for someone to jump
         | in, fork my project and improve it. And yet. The very specific
         | niche case I coded it for didn't have a solution, and then it
         | did have a solution.
         | 
         | Sometimes that's enough. People underestimate how easy it is to
         | be useful and to make the world better in small ways. It does
         | not require you to perfect a skill, it just requires showing up
         | and putting in some work and doing the best work that you can.
         | And sometimes it means not asking "what's the biggest impact
         | problem in the world", and instead asking "what's any problem
         | that's close enough to me to solve that nobody is paying
         | attention to?"
        
       | cainxinth wrote:
       | https://en.wikipedia.org/wiki/Perfect_is_the_enemy_of_good
        
       | josephg wrote:
       | I resonate with this too.
       | 
       | The last few blog posts I've written have been very successful.
       | The more that happens, the less desire I feel to write because
       | I'll compare whatever I do next to that recent success. If it
       | doesn't do as well, I've failed.
       | 
       | I've been doing improv comedy for the past few years. Improv is a
       | pretty constant source of upsetting insight into myself. I've
       | recently discovered just how much of my capacity for play and
       | experimentation is locked behind a door called "Don't disappoint
       | anyone" (Or they'll reject you forever). I know its silly - the
       | more I'm afraid of looking like a fool, the worse my improv is.
       | The less I write or draw, or experiment on the piano. I know
       | consciously that playing it safe isn't actually helping, but I
       | can't seem to shake the habit. Its been really devastating to
       | notice the sheer amount of myself caught in this trap. I feel
       | stuck.
       | 
       | Putting myself out there with my creative work - in any of its
       | forms - and just letting the world judge me for me? Its
       | terrifying.
        
         | herbertl wrote:
         | Indeed obscurity is a gift in its own way. Reminds me of this:
         | https://web.archive.org/web/20110401093801/https://jacquesma...
        
         | sbayeta wrote:
         | > Improv is a pretty constant source of upsetting insight into
         | myself
         | 
         | Well, that made me chuckle
        
       | revskill wrote:
       | The natural evolution to me is always "less is more".
       | 
       | You can see it with stateless (FP), serverless (lambda), homeless
       | (remote work), mindless (AI), codeless (no code)...
       | 
       | It's great when simplicity is the common (implicit) goal.
        
       | cranium wrote:
       | I put off starting my blog for so long because I didn't feel I
       | was good enough. Each idea worthy of a post felt so inadequate
       | when laid down, because of my weak writing. It's agonizing to
       | reread the text and be bored by your own creation. _Too much
       | context_ , _sloppy transition_ , _feels like fake enthusiasm_ ,
       | and so on.
       | 
       | In the end, I partially solved it by separating "posts" from
       | "notes". Posts are the nicely articulated ideas; notes: the one-
       | shot, the straight-to-the-point, the bullet list, really anything
       | with a bit of substance. It's liberating to have _something_ out
       | there, knowing it 's not your best.
       | 
       | I'm going to writes notes for a while, until I find one that
       | pleases me. And when it'll become a post, it won't be my only
       | public expression.
        
         | danShumway wrote:
         | I'm planning to potentially start separating my blog posts
         | entirely from my website for similar reasons. I've been trying
         | to think about why it's easier for me to write long replies on
         | HN than it is for me to blog, and I think that putting posts on
         | a pedestal and caring too much about formatting everything and
         | making sure they're perfect is part of it.
         | 
         | My thought is, I might start writing posts and pushing each one
         | to a completely separate subdomain or even completely separate
         | domain entirely using something like Netlify. And _separately_
         | maybe I start to grab some of them and compress them into an
         | RSS feed or copy them to the main site -- but I hate trying to
         | think up-front  "how does this contribute to my 'brand'?" And
         | I'm wondering if having more of a "throw it out into the void,
         | link it on some social networks" attitude might help alleviate
         | some of that problem.
        
         | a_e_k wrote:
         | I really like that way of framing the distinction. I may have
         | to borrow that.
         | 
         | I've been thinking about reviving my blog by writing up some
         | tidbits from my pen-and-paper notebooks as shorter form
         | entries. I've usually preferred to post larger, more polished
         | pieces when I felt like I really had something to say, but that
         | also has meant sometimes going years between posts.
        
       | CM30 wrote:
       | Yeah, if you only try to publish the 'best' things (as the author
       | puts it here), you'll never get anything done. You'll keep
       | striving for perfection long past the point anyone else would
       | consider it good enough, then maybe scrap the whole thing because
       | you're your own worst critic.
       | 
       | Plus, that route is a great way to get stuck in the mires of
       | feature and scope creep too. It's all too easy to just add 'one
       | more tiny feature' or 'implement this idea you've had just now
       | that'll be so awesome to see in a tool like this', and get stuck
       | doing the same thing over and over again until your project has
       | been stuck in development hell for a decade. See for instance,
       | Duke Nukem Forever. In the 14 years that game spent in
       | development, we could have had 3-4 Duke Nukem games instead, and
       | it's probable at least one of those would have been better than
       | what we eventually got.
        
       | musically_ut wrote:
       | Indirectly related to this is this beautiful paper which looks at
       | what motivates people to continue playing versus quitting Chess:
       | https://www.pnas.org/doi/10.1073/pnas.1706530115#:~:text=We%....
       | 
       | > We propose that one's personal best, or past peak performance,
       | acts as a reference point by inducing effort when current
       | performance would otherwise fall short. Analyzing a massive
       | dataset of online chess games, we find that players exert effort
       | to set new personal best ratings and quit once they have done so.
       | 
       | There is no direct way of measuring the "Personal Best" in all
       | areas of life (unlike Chess), but I believe that one can set
       | benchmarks for oneself without articulating it: be it writing
       | blog posts, making music, creating an OSS project, etc.
       | 
       | Then beating one's own benchmark, even just once, dulls the
       | desire to continue putting in effort. So I can imagine a very
       | similar blog post with the title:
       | 
       | > "I don't like making things which beat my personal best
       | benchmark over and over again."
        
         | selykg wrote:
         | I'm not a huge fan of the book Atomic Habits, but James Clear
         | does talk about something similar around goals. Effectively,
         | one of the problems he brings up with goals is that if your
         | goal is to run a 5k and then you achieve that goal, you're sort
         | of "done." Instead he talks about building systems, and
         | changing what you see yourself as. I.e. in the case of a 5k,
         | instead of running a 5k, change who you are such that you are a
         | runner. Then the 5k "goal" doesn't put you in the position of
         | "okay, now what? Guess I'm done." type of mentality.
         | 
         | I've always kind of liked this. I doubt it's unique to James
         | Clear but it was the book I read that made it sort of click so
         | I always go back to that part.
        
         | sdwr wrote:
         | Great angle!
        
       | lrvick wrote:
       | I am a security engineer so the bar for acceptable is very very
       | high. It can make it very hard to justify taking the easy route
       | even for personal projects, because others will copy those bad
       | habits into enterprise software.
        
         | bartread wrote:
         | > others will copy those bad habits into enterprise software.
         | 
         | Who cares? You can't martyr yourself to other peoples'
         | ignorance. Right tool or technique, right place, right time:
         | people bear their own responsibility for learning these, or for
         | finding out about them when the need arises.
         | 
         | There's a comment somewhere else in this thread about how
         | developers need to learn the difference between building a shed
         | and building a skyscraper. I think that comment is spot on.
         | Sometimes a shed is fine.
        
       | erur wrote:
       | This isn't totally unique to software engineering (and broadly
       | speaking knowledge, science and maybe even content in general)
       | but I feel it's better placed here than anywhere else.
       | 
       | We're in a near global, near zero-marginal-cost environment.
       | 
       | If you build a broom that's mediocre, someone can still sweep
       | with it and it's worth something. In this realm though, if you
       | build a mediocre version of something that already exists in a
       | better form, it's likely worth _nothing_.
       | 
       | That shouldn't keep anyone from enjoying building _mediocre_
       | things - which might be the only path to get into a position to
       | build _great_ things. But it does make sense if your goal is to
       | have an impact with the _specific thing_ you 're working on.
        
         | CM30 wrote:
         | Depends on the marketing and advertising budget. Plenty of
         | mediocre products have made their companies billions of
         | dollars, and become hugely successful in their specific
         | industries. It's very true that software engineering is a near
         | zero cost, global environment, but that doesn't necessarily
         | meant the best products win every time.
        
         | BossingAround wrote:
         | > In this realm though, if you build a mediocre version of
         | something that already exists in a better form, it's likely
         | worth nothing.
         | 
         | That is technically true, though realistically, many companies
         | will spend money implementing mediocre projects. Alternatively,
         | a company might lose their edge and slip into a mediocre mode
         | after gaining great market share.
         | 
         | In other words, while in long-enough run, you are right that
         | such companies will not "make it," they will happily pay
         | mediocre salaries for mediocre programmers in the meantime.
         | Consequently, "being a mediocre engineer" and "building
         | mediocre things" is a sufficient and realistic career goal.
        
       | simonw wrote:
       | My best advice for writing more online is that it's crucial that
       | you learn to hit publish while you're still unhappy with what
       | you've written.
       | 
       | If you strive for perfection in your writing you will inevitably
       | end up with a folder full of hundreds of drafts (I still have one
       | of those) and a blog with no content.
       | 
       | A key thing to remember is that no-one else will ever know how
       | great the thing you wanted to write would have been!
       | 
       | You might find your post thoroughly disappointing because of all
       | of that missed potential... but other people who read it and
       | learn something will be thankful that you posted it.
       | 
       | This is one of the big reasons I'm such a fan of the "TIL" (Today
       | I Learned) format: it reduces the bar for writing about something
       | to "did I recently learn a new thing?"
        
       | mpreda wrote:
       | One of my favorite English words is: kakorrhaphiophobia
       | 
       | Abnormal fear of failure
       | 
       | Kakorrhaphiophobia is an abnormal, persistent, irrational fear of
       | failure. In clinical cases, it's debilitating: the fear of even
       | the most subtle failure or defeat is so intense that it restricts
       | a person from doing anything at all.
       | 
       | https://joshkaufman.net/fear-of-failure/
        
       | robbiejs wrote:
       | This resonates with me beautifully
        
         | kentrf wrote:
         | Same here.
         | 
         | On one side, it is "just ship it".
         | 
         | On the other side, "internet is so full of outdated advice".
        
       | pringk02 wrote:
       | "The best is the enemy of the good" -- Voltaire
        
       | JohnFen wrote:
       | I empathize with this.
       | 
       | For my own projects, that only I will ever use, I don't want or
       | need them to be the best that I can do. 80% of the way is more
       | than sufficient -- plus, I like the things I use to be imperfect,
       | have personality, and not seem new and perfect.
       | 
       | When I'm working on a project for someone else, I want it to be
       | the best that I can possibly make it. Even then, cost and time
       | constraints make it rare that I can accomplish the best result
       | possible -- but I can get 90% there.
        
       | user38575848 wrote:
       | Can relate to the author.
       | 
       | I find this desire to create the 'best' solution often results in
       | analysis paralysis.
       | 
       | Better is to strive to iterate.
        
         | cjfd wrote:
         | Yes Iteration is great. That is the reason I love TDD so much.
         | You can iterate, nothing you write has to be perfect but
         | continuous improvement soon creates something that is much
         | better than what I would have made if I had set out to write
         | something perfect.
        
       | Zobat wrote:
       | Nota bene: I spent all of fifteen seconds "reading" the blog
       | post.
       | 
       | I would sum this up as: "Don't let perfect be the enemy of done."
       | 
       | Which is a really good advice.
        
       | notpushkin wrote:
       | > I don't like making the best things (ghost.io)
       | 
       | For a minute I thought this is an article from the Ghost
       | corporate blog. Would be super weird tbh.
        
       | sussexby wrote:
       | Currently in the throes of stepping back my career dramatically
       | as I realise two things:
       | 
       | 1. I genuinely miss working alongside people (6+ years now of
       | hybrid but mostly remote working) and by that I mean actually
       | working things out together rather than either being expected to
       | know, learn solo, or book people's time to learn from them
       | 
       | 2. the pressure of delivering the best of everything in an ultra-
       | competitive tech space
       | 
       | Currently applying for jobs 1/3 my salary from last year, having
       | already taken a step back to a role 2/3 my salary and still not
       | able to take the pressure. Hoping I find peace in being "ok" in
       | an "ok" job so I can focus on living life again.
       | 
       | Edit: Inspired by the original post - I've kicked off my own:
       | https://heathworks.medium.com/im-quitting-tech-kinda-chapter...
        
         | KerryJones wrote:
         | I strongly feel your first point -- there's been a weird ethos
         | at the FAANG company I'm employed at where you are encouraged
         | to solo-learn, despite many others on the team who could share
         | the learning and create camaraderie in far less time. But if
         | you want to do that, you're seen as a "lesser" engineer -- so
         | instead, everyone struggles for months (average onboarding time
         | is 4-5 months) and it's often repeated that you won't know what
         | you're doing for the first 3 years.
        
           | sussexby wrote:
           | The very notion that you can't lean over someone's shoulder
           | and say "hey can you help with something" is a massive
           | failure of remote.
           | 
           | The subtlety of human communication and merits of simple
           | vulnerability exchanges really detracts from team
           | development.
           | 
           | And whilst I do get to see my team - whenever we meet it's to
           | discuss the "big" stuff and not actually do our daily work,
           | thus we don't get to learn from each other.
        
         | mashygpig wrote:
         | It seems really prevalent in western societies (America in my
         | experience at least) have a strong culture of career growth. If
         | you're not getting better paying positions then what are you
         | doing?
         | 
         | I think a lot of people will claim they do this to have wealth
         | reserved to be able to spend their time how they choose in the
         | future, but they seem to me to just get lost in the cycles of
         | wealth accretion and forget to live the life they have.
         | 
         | A friend recently told me that he wanted to stagnate more in
         | his career and grow more in his life, and I think that's a
         | sentiment that should be shared more.
        
           | JohnFen wrote:
           | > If you're not getting better paying positions then what are
           | you doing?
           | 
           | Working to live rather than living to work.
        
           | detourdog wrote:
           | The problem I see in my western society is that career growth
           | and personal growth are separated.
           | 
           | An individual falling into this divide will always feel
           | conflicted. Unfortunately in todays climate with no social
           | safety net for the individual few may have the privilege to
           | hear their inner voice.
        
             | mashygpig wrote:
             | Definitely agree. Christopher Alexander's "A City Is Not A
             | Tree" [0] speaks to this separation too in the context of
             | our physical spaces (based on your comment I sense you may
             | be familiar with this idea). It feels that western society
             | promotes separation by default.
             | 
             | [0] http://en.bp.ntu.edu.tw/wp-
             | content/uploads/2011/12/06-Alexan...
        
               | detourdog wrote:
               | I learned of him a year or so ago and bought:
               | 
               | https://en.wikipedia.org/wiki/Notes_on_the_Synthesis_of_F
               | orm
               | 
               | My memory is that it rang so true I didn't need to read
               | it. I'm knee deep(decades)in trying to define an
               | aesthetic for "Technology" so that it can be judged as a
               | media. To put it another way a process for judging
               | technical implementations based on universal human needs.
               | 
               | I will check out your reference.
        
               | mashygpig wrote:
               | That's neat and makes me feel that if you independently
               | came to similar thoughts then there is some universal
               | thing here to uncover/define. Would be interested to hear
               | more about your thoughts/journey if you have them written
               | up somewhere!
        
               | detourdog wrote:
               | I'm a big believer that humans share a social sub-
               | conconcsious. The ideas I'm sure come from a long Train
               | of utopian modernist designers ideals.
               | 
               | Funny enough I think I finally cracked something critical
               | last week here.
               | 
               | https://boards.core77.com/t/how-does-one-measure-the-
               | aesthet...
               | 
               | I have been practicing sharing ideas on HN and Core77 in
               | effort to start an honest effort.
        
         | __MatrixMan__ wrote:
         | I feel this way too. My solution is that I started enrolling in
         | lab classes at the local university (I've done two semesters of
         | physics so far--oscilloscopes were involved--and this semester
         | I'm starting biology).
         | 
         | It's really fun to be the code wizard in a room full of people
         | who only kind-of need a code wizard. There's no pressure, but
         | there's plenty of opportunity to help people, which scratches
         | the itch for me.
        
       | crabbone wrote:
       | As a child and in my pre-teen years I've not been good at sports.
       | I was also a little chubby until around the age of 12. I did some
       | swimming, but I sucked at it so much that I eventually just quit.
       | I also tried judo, then since the class was free on a condition
       | that the students represent the class in competitions I had to
       | compete in one. Had been beaten in a ridiculously simple way by
       | my opponent in the first 10 seconds of the match-up. Then my
       | opponent was also beaten by someone else, so I was out of the
       | competition pool.
       | 
       | Towards the end of my second year of college I signed up for
       | ballroom dancing class. College is about ten years too late to
       | start a career in most sports, ballroom dancing is no exception.
       | However, I persisted. The reasons were complex and it wasn't
       | really the "character strength" or anything like that... until
       | about four years in when me and my partner were representing the
       | senior (yeah, in ballroom you are a senior once you are 18+)
       | division of our dancing club we were competing in the regional
       | yearly contest.
       | 
       | We ended up being in the 3'rd place out of 16 couples. But that
       | doesn't even begin to describe what it was like to get there. For
       | months, hell or high water we'd rehearse 2-6 hours a day. We'd
       | sewn our own outfits. My partner cooked me lunches sometimes
       | because she knew I skipped eating to get to the rehearsal. One
       | day she sprained her ankle and I carried her downstairs and to
       | the cab.
       | 
       | But it wasn't just "hardship". Two other couples from our club
       | who were close with us would often go to a local pub after
       | rehearsals. We'd dance in the pub, mostly to get free drinks, but
       | really, to show off. We'd spend weekend nights at other (older)
       | couple's place re-watching VHS tapes of Donnie Burns countless
       | times. We shared small victories of getting a gig of teaching
       | dancing in a local school, or mourned defeats when the leading
       | dancer from our junior division broke up with her partner and
       | they didn't go the the country contest.
       | 
       | Until that moment when we won the 3'rd place I had no idea what
       | it really feels like to try to be the best. The brief moment when
       | during the dance you look at the audience, and you see moms who
       | came to root for their kids at the side of the dancing hall
       | screaming at the top of their lungs "number seven is the best!",
       | and you realize that you are the "number seven". Your coach
       | getting overly emotional and then running to the dressing room to
       | prep you for the next round. Partners younger sister spending an
       | hour on powdering and painting your partner's face and then
       | crying being overcome with emotion seeing her sister on the dance
       | floor.
       | 
       | Never in my life had I felt so acutely the joy from doing
       | something and being good at it. It's just a feeling that you'd
       | never come across if you never compete against a lot of other
       | dedicated opponents and with a good chance of winning. It's in
       | the moments like this that you feel that your efforts were
       | rewarded, hardship justified, that you accomplished something.
       | I'm in my mid 40's, and those moments etched into my memories,
       | they are as fresh as they were the day after. It's what in large
       | part made my life worth living. I cannot imagine how someone
       | could choose mediocrity to be their life goal when they could
       | have attempted to be the best.
        
         | ForgotIdAgain wrote:
         | Damn, I tried really hard to be good at computers and only
         | achieved mediocrity. It was lonely, made me miss lots of other
         | stuff in life and now I can only try to just be barely
         | competent. I am really happy for you, but it just reminded that
         | I have almost surely missed my shot at life and at getting
         | those kind of memories. Hey at least I get to live in
         | interesting times.
        
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