[HN Gopher] The Arm Manga Guide to the Mali GPU (2021)
___________________________________________________________________
The Arm Manga Guide to the Mali GPU (2021)
Author : yulle
Score : 39 points
Date : 2023-02-09 08:09 UTC (1 days ago)
(HTM) web link (interactive.arm.com)
(TXT) w3m dump (interactive.arm.com)
| einpoklum wrote:
| They lost me at "playing games on the mobile is so convenient".
| amelius wrote:
| The (necessary) limitations in the programming models of GPUs
| give me nightmarish flashbacks of 8086 segmented memory.
| johndoe0815 wrote:
| Arm should rather invest some effort in providing documentation
| on programming their GPUs instead of comics...
| mouse_ wrote:
| ARM is a CPU architecture; honestly it should have nothing to
| do with GPUs. In practice, GPUs on ARM have served as hardware
| DRM. Want to update your cool Linux SBC? Haha, better hope the
| OEM wants to also, otherwise you're screwed. Want to develop a
| custom OS for your smartphone? Haha, "NO"!
| einpoklum wrote:
| ARM is a company, not an architecture. They offer processor
| core designs in several architectures of theirs. Here:
|
| https://en.wikipedia.org/wiki/List_of_ARM_processors
|
| is a list of their CPUs, and CPUs based on their work.
|
| They also offer GPUs, e.g. the Mali line, see:
|
| https://en.wikipedia.org/wiki/Mali_(processor)
| endisneigh wrote:
| I wonder if there is some sort of theory on graphical
| representation of complexity vs text.
|
| Is it possible to have a comic that explains something better
| than text alone, while being easier to understand?
|
| Usually these comics tend to hide complexity by simplifying
| things, which is fine. It's an interesting thought to consider a
| man page as a comic.
| hummus_bae wrote:
| It's been tried. The problem is that you need artists of a very
| high skill level to really make it work, and even then it takes
| a while to perfect that level of artistry. It's definitely
| something I would love to see, but my guess is that the ROI on
| that type of tertiary content just isn't profitable enough
| right now.
| qbasic_forever wrote:
| Yes, read the classic 'book' Understanding Comics, which is
| itself a comic/graphic novel about theories and practice behind
| creating graphic novels and telling stories with the medium.
|
| As plain text it would be very dull and difficult to get the
| main points, but as a graphic novel it directly demonstrates
| how and why things work in the graphic medium.
|
| It's really an incredible book that should be read by anyone
| doing creative things. https://scottmccloud.com/2-print/1-uc/
| riffraff wrote:
| I thought of the same book as I was reading GP's comment,
| it's a perfect example, and a very engaging read.
| RobotToaster wrote:
| If anyone else is having trouble loading the site, my pihole was
| blocking turtl.co that they seem to be using.
| tommica wrote:
| Neat, manga guides in general can be quite entertaining!
___________________________________________________________________
(page generated 2023-02-10 23:00 UTC)