[HN Gopher] Visual design rules you can safely follow every time
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Visual design rules you can safely follow every time
Author : tontonius
Score : 48 points
Date : 2023-02-06 21:36 UTC (1 hours ago)
(HTM) web link (anthonyhobday.com)
(TXT) w3m dump (anthonyhobday.com)
| rayrag wrote:
| I recently started following author of this article on Twitter,
| he shares a lot of tips/tricks/insights about UI, visual design,
| etc. Highly recommended. And you will more articles like this on
| his website. He should add navigation to article pages, though.
|
| https://anthonyhobday.com/sideprojects/
|
| https://anthonyhobday.com/sideprojects/visualtechniques/
|
| https://twitter.com/hobdaydesign
| milliams wrote:
| A good reason to break "Use near-black and near-white instead of
| pure black and white" for blacks is if the design will be viewed
| either on a projector, or with an an OLED screen as both will
| display pure blacks quite pleasingly.
| eikenberry wrote:
| I thought the no-pure white/black was due to human visual
| perception. That neither occurs in nature and they seem
| fake/artificial to the viewer. Nothing about how good it looks
| on the medium.
| kentonv wrote:
| > Use near-black and near-white instead of pure black and white
|
| Please don't. Reducing contrast of text makes it harder to read.
| Even if you do it just a little bit, it still makes it a little
| bit hard to read. Worse, a lot of designers seem to get carried
| away with this and end up with gray-on-gray text that's
| impossible to read for anyone over the age of 30.
|
| Plus it doesn't even look better. I guess this is subjective but
| I frequently open the devtools inspector to edit people's CSS to
| turn their near-black into black and their near-white into white,
| and every time I'm like "Wow, that looks so much better!"
|
| Maybe I'm just a systems engineer with no sense of taste but I
| absolutely don't understand why anyone wants this.
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(page generated 2023-02-06 23:00 UTC)